Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 22:25:58 Player: H3-MLN Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1212) 1212 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (9924) 9924 TOTAL SCORE: 12601 Bonus ------- High Alert Combat Kills 24 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4900 Cogmind --------- Core Integrity 0/200 Matter 87/150 Energy 96/100 System Corruption 5% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Self-contained Transmogrifier > --- WEAPON (3) ------- Light Cannon Light Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Light Treads Disposable Heat Sink Huge Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (161) Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Self-contained Transmogrifier > --- WEAPON ----------- Precision Shock Rifle Improved Lightning Gun Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Disposable Heat Sink Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Datajack [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Self-contained Transmogrifier Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Precision Shock Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 30 | 7 8 9 6 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 7 | 2 . 3 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 1 . Device 1 | 1 . . . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 15 | 2 5 5 3 Energy Gun 4 | 2 . 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 9 | . 4 2 3 Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . . . 1 System Corruption 5 | . . . 5 Parts Lost 12 | . . 1 11 Power 1 | . . . 1 Propulsion 5 | . . 1 4 Utility . | . . . . Weapon 6 | . . . 6 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Backups 14 | 1 11 19 19 Power . | . 1 1 . Propulsion 2 | . 2 1 1 Utility 2 | . 2 3 3 Weapon 7 | . 4 12 11 Tool/Special . | . . . . Unused Backups 13 | . 2 3 8 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 4 | . . 1 3 Weapon 6 | . 2 1 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 99 99 96 Engine 12 | . 14 11 10 Treads 29 | . 27 32 32 Device 7 | . 4 11 11 Storage 12 | . 14 11 11 Protection 5 | . 9 . . Energy Gun 12 | . 3 21 24 Ballistic Cannon 15 | . 23 11 . Special Weapon 1 | . . . 3 Peak Build Rating 35 | 9 19 32 35 Average Rating 18 | 5 9 27 32 On Entrance 14 | . 9 18 32 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 59 | 15 54 59 59 Greatest Support 62 | 40 40 62 62 Greatest Overweight (x) 2 | . 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 20 25 20 Average Capacity 18 | 6 18 20 20 Most Carried 20 | 3 20 20 20 Average Carried 14 | 1 11 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 20 19 14 Transmogrified Parts 11 | . . 8 3 Integrity Recovered 187 | . . 105 82 Class Distribution -------------------- 66% | Mutant 33% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1533 | 243 275 433 582 Remotely . | . . . . Salvage Created 1521 | 18 401 689 413 Parts 103 | 4 29 47 23 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 58 | . 11 20 27 Guns 26 | . 2 10 14 Cannons 9 | . 5 4 . AOE 22 | . 3 6 13 Classes Destroyed 11 | 1 5 4 1 Worker 3 | . 2 1 . Tunneler 1 | 1 . . . Hauler 2 | . 1 1 . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 2 | . . 2 . Swarmer 17 | . 3 6 8 Grunt 23 | . 8 12 3 Brawler 2 | . . 1 1 Sentry 1 | . . 1 . Assembled 15 | . . . 15 Best Kill Streak 13 | 1 5 11 13 Combat Bots Only 13 | . 3 9 13 Max Kills in Single Turn 3 | 1 3 3 3 Gunslinging 1 | . . . 1 Exploded 3 | . 2 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 164 | . 37 43 84 Missed 43 | . 12 7 24 Hits 121 | . 25 36 60 Melee 13 | . . 1 12 Projectile 108 | . 25 35 48 AOE 21 | . . . 21 Critical Strikes 4 | . 1 2 1 Damage Taken 2330 | . 316 399 1615 Core 337 | . 44 30 263 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 365 | . . 365 . Core Remaining (%) 78 | 100 56 . . Volleys Fired 109 | 1 29 34 45 Largest 3 | 2 2 3 3 Hottest 171 | 100 100 166 171 Shots Fired 214 | 2 56 78 78 Gun 127 | 2 22 48 55 Cannon 69 | . 32 27 10 Launcher 18 | . 2 3 13 Special . | . . . . Kinetic 69 | . 32 27 10 Thermal 57 | 2 22 19 14 Explosive 18 | . 2 3 13 Electromagnetic 70 | . . 29 41 Robot Hit Streak 12 | 1 12 9 9 Robot Miss Streak 7 | . 6 7 4 Penetration Max . | . . . . Secondary Targets 5 | . . . 5 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 124 | 1 35 48 40 Core Hits 90 | 1 17 29 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 3 5 1 Burn 4 | . 2 1 1 Blast 4 | . 1 3 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3633 | 12 789 1298 1534 Guns 1371 | 12 178 590 591 Cannons 809 | . 353 387 69 Explosions 1388 | . 247 303 838 Melee . | . . . . Ramming 65 | . 11 18 36 Kinetic 809 | . 353 387 69 Thermal 477 | 12 178 135 152 Explosive 1322 | . 247 303 772 Electromagnetic 960 | . . 455 505 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . . . 22 Message Errors 6 | . . . 6 Matter Fused 4 | . . . 4 Heat Flow Errors 4 | . . . 4 Energy Discharges 3 | . . . 3 Parts Fused 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 87 | . 30 2 55 Projectiles . | . . . . Explosions 87 | . 30 2 55 Melee . | . . . . Knockbacks 6 | . 4 1 1 Impact . | . . . . Kinetic 6 | . 4 1 1 Secondary . | . . . . Self-Inflicted Damage 160 | . 6 . 154 Shots 6 | . 1 . 5 Rammed 12 | . 4 . 8 Targets Rammed 14 | . 4 2 8 Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 278 | 39 231 256 278 Average Temperature 80 | 20 63 104 73 Received Heat Transfer 383 | . 189 156 38 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 1 | . 1 . . Heat Transferred 1419 | 37 666 407 309 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 2 | . . 2 1 Low Security (%) 74 | 100 100 59 28 Level 1 21 | . . 17 71 Level 2 3 | . . 22 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 445 | 5 108 445 306 Initial 172 | . . . 172 Average 102 | . 19 190 228 Influence Increases 1361 | 5 310 663 383 Destroy 0b10 Robot/C 860 | . 220 400 240 Destroy 0b10 Robot/NC 50 | 5 20 25 . Destroy Leader 168 | . 52 76 40 Allied During Kill 12 | . . 2 10 Successful Hack 36 | . 6 24 6 Disable Machine 15 | . . . 15 Destroy Structure 89 | . 12 20 57 Lose Combat Pursuer 15 | . . . 15 Miscellaneous 116 | . . 116 . Influence Decreases 1361 | 5 310 221 825 Entered New Map 270 | . . . 270 Time Decay 882 | 5 310 211 356 Lost Part 109 | . . 10 99 Lost Ally 100 | . . . 100 Squads Dispatched 3 | . 1 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 6 | . 2 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 16 30 32 Peak Tracking Total 12 | . 3 8 12 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 1 5 1 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 2 12 4 Successful 10 | . 1 7 2 Failed 8 | . 1 5 2 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 10 | . 3 3 4 Terminals 12 | . 2 6 4 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 5 | . 1 2 2 Robot Analysis 4 | . 1 1 2 Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 5 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 1 | . . 1 . Time 13 | . . 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 6 | . . 1 5 Largest Group 3 | . . 1 3 Highest-Rated Group 47 | . . 8 47 Highest-Rated Ally 31 | . . 8 31 Total Orders . | . . . . Ally Attacks 16 | . . 1 15 Total Damage 187 | . . 11 176 Kills 4 | . . . 4 Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 115 | . 23 13 79 Average Entertainment 33 | . 34 33 34 Good Acts 11 | . 1 6 4 Bad Acts 11 | . 1 5 5 Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 319 | 28 291 . . Terrain 319 | 28 291 . . Robot Analysis Total 4 | . 1 1 2 Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3164 | 90 1713 547 814 Spaces Moved 1327 | 49 598 247 433 Core 3 | 3 . . . Treads 1324 | 46 598 247 433 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 155 155 Average Speed 187 | 153 225 156 155 Slowest Speed 320 | 160 320 160 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 4 90 43 93 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 105 | . 11 15 79 Melee . | . . . . Projectile . | . . . . AOE 105 | . 11 15 79 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1796 | 59 897 337 503 Wait 255 | . 221 31 3 Move 1325 | 48 597 247 433 Hop . | . . . . Pick Up 32 | 3 19 7 3 Fast Attach 22 | 7 12 2 1 Attach 10 | . . 3 7 Detach . | . . . . Swap 15 | . 6 7 2 Drop 15 | . 9 5 1 Fire 109 | 1 29 34 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 13 | . 4 1 8 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Met a group of wandering Federalists 212 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 10) 967 | -10/Materials | Discovered new exit (range 9) 1148 | -10/Materials | Discovered new exit (range 8) 1608 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1608 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 1716 | -10/Materials | Discovered new exit (range 16) 1721 | -10/Materials | X0-1V1 activates XOMVISION 1743 | -10/Materials | X0-1V1 announced a LAN party 1804 | -10/Materials | Entered another Materials area 1804 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1853 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2050 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2061 | -9/Materials | Discovered new exit (range 16) 2061 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 2123 | -9/Materials | X0-1V1 sent you into danger 2129 | -9/Materials | Discovered new exit (range 13) 2187 | -9/Materials | X0-1V1 foreshadows a heat wave 2196 | -9/Materials | Destroyed 9 combat bots 2200 | -9/Materials | Build established: Gunner 2212 | -9/Materials | X0-1V1 turns hostiles against one another 2265 | -9/Materials | Repaired Hcp. Storage Unit 2314 | -9/Materials | Identified exit to Mines 2351 | -9/Materials | Entered Mines 2428 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2477 | -9/Mines | Discovered new exit (range 7) 2651 | -9/Mines | Discovered new exit (range 6) 2652 | -9/Mines | Learned location of Storage (-7) 2660 | -9/Mines | Learned location of Zion (-7) 2801 | -9/Mines | Assembled infested the area 2806 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2856 | -9/Mines | Core integrity fell below 50% 2881 | -9/Mines | Destroyed 13 combat bots 2990 | -9/Mines | Core integrity restored by X0-1V1 (+56) 3008 | -9/Mines | Learned Materials terminal intel 3016 | -9/Mines | X0-1V1 tapped a No Entrance sign 3042 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3158 | -9/Mines | Core integrity fell below 20% 3165 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03147_ Mercenary 2a destroyed. 03148_ The unstable cave ceiling collapses. 03149_ D-53 Grenadier knocked back. 03150_ Spk. Treads destroyed. 03152_ Imp. Light Cannon+ destroyed. 03152_ Prc. Shock Rifle destroyed. 03154_ Adv. Treads destroyed. 03156_ The unstable cave ceiling collapses. 03158_ ,WYR<>U9CAQHRYYI WGU|CCJ&1ZB 2UVGX4,: 03158_ The unstable cave ceiling collapses. 03163_ Lgt. Treads+ destroyed. 03163_ Lgt. Cannon destroyed. 03164_ The unstable cave ceiling collapses. 03164_ Lgt. Treads+ destroyed. 03164_ Ion Engine destroyed. 03164_ Imp. Remote Datajack destroyed. 03165_ X0-1V1 is amused. 03165_ Vines of energy appear to reach up from the ground. D-53 Grenadier caught in stasis. 03165_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????#####???????? | | ???????????????????????????????## ##??????? | | ???????????????????????????????# ##?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????## ##????? | | ?????????????#####???????????##### ##???? | | ????????????## #???????????# ##??? | | ???????????## #???????????# #??? | | ??????????## #????####????# #??? | | ??????????# ##???## ##???### ##??? | | ?????####?# #????# ###### ##???? | | ???### ### #????# #####????? | | ??## ### #????## ##????????? | | ?## """ #### #?#### ###?????????? | | ## """ ### #?# ! ##???????????? | | # """ ## #?# ### ##????????????? | | ## ### ## #?????????????? | | ## #?????????????? | | ### ###### @ #?????????????? | | %* ##?########????# #?????????????? | | ##???????????### #?????????????? | | # %####????##### ##?#####???????? | | ####|!! ##???# ##?## ##??????? | | ???##%* ##??# ## ######??# #??????? | | ????##= ##?# # % dd #???????# #??????? | | ????## ### #### %##???????# #??????? | | ????# ### ######????## ##??????? | | ???# #### #?????# ###???????? | | ???# ##??# % #?????# ####??????? | | ???## #???########## #?????# #??????? | | ????## ##??????????### #?????# ## #??????? | | ?????#####??????????## ##????#%## #??????? | | ????????????????????# #????# ##?????? | | ????##??????????????# #???## #?????? | | ??? ????????#??????## #???# #?????? | | ? ????#### ???????## ##??## ##?????? | | #???? ????????### #??## ##??????? | | #???? ???????????#%#?## #???????? | | ??????# ???????????# ### #???????? | | ????????# ???????????#%## #???????? | | ?????????# #??####????##=##[* #???????? | | ?????????# #### ##???# [%=%* #???????? | | ???####### ## #???# ###%= #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 41 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 27% | -9/Materials Studied --------- Imp. Light Cannon | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstHeatTelecube Manual? 0 Play Time 00:20:05 Cumulative 1779.5 hours Start 2026.09.06 @ 22:04:44 End 2026.09.06 @ 22:25:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 539 Rogue 531 Adventurer 4 Explorer 4 Win Type - Total 71 Types 31/10/5/4/2/5/7/2/3/2 Lore% 97 Gallery% 96 Achievement% 92 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8473ca30-c65f-4d5b-88e9-a905d9d77f68