Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 00:34:56 // AFD2019/Pay2Buy Player: ArabianSandBoa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (210) 1050 Value Destroyed (7063) 7063 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2493) 2493 TOTAL SCORE: 13426 Bonus ------- High Alert Combat Kills 2460 Entered Garrisons 200 Friendly Fire -167 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 290/290 System Corruption 1% Temperature Cool (66) Movement Rolling (130) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Advanced Targeting Computer Armor Integrity Analyzer Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (10) --- Long-range Tractor Beam Improved Trap Extractor (0/6) Improved Spread Laser Improved EM Pulse Cannon Enhanced Autogun Mini Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Long-range Tractor Beam Improved Trap Extractor Improved Spread Laser Improved EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Mini Assault Cannon Mini Grenade Launcher Heavy Mace [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Cooling System Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Battle Cannon Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 54 | . 2 6 14 3 . 6 19 4 Power 1 | . . 1 . . . . . . Engine 1 | . . 1 . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | . . 1 8 1 . 1 6 2 Device 10 | . . . 4 1 . . 4 1 Storage . | . . . . . . . . . Processor 4 | . . . 2 . . 1 1 . Hackware 1 | . . . 1 . . . . . Protection 4 | . . 1 1 . . . 1 1 Artifact . | . . . . . . . . . Weapon 34 | . 2 4 6 2 . 5 13 2 Energy Gun 2 | . . 2 . . . . . . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 11 | . . . . . . 2 8 1 Ballistic Cannon 9 | . 1 1 5 1 . 1 . . Launcher 8 | . 1 1 1 . . 2 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 29 | . 1 3 12 . . . 11 2 Power 3 | . . . 2 . . . 1 . Propulsion 8 | . . 1 3 . . . 4 . Utility 13 | . 1 1 5 . . . 4 2 Weapon 5 | . . 1 2 . . . 2 . Highest Loss Streak 5 | . 1 3 3 . . . 5 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 95 99 84 99 100 100 97 89 Engine 8 | . 10 14 2 11 11 11 8 8 Core 1 | . . . 5 . . . . . Treads 20 | . 28 27 17 21 22 22 16 . Device 16 | . 14 14 14 22 22 22 23 8 Processor 13 | . 2 2 15 22 22 22 21 23 Protection 7 | . 10 11 5 . . . 8 21 Energy Gun 2 | . . 10 3 . . . . . Ballistic Gun 3 | . . . . . . 1 15 17 Ballistic Cannon 13 | . 20 15 16 14 11 17 . . Launcher 2 | . 7 2 1 . . 2 1 . Impact Weapon 1 | . . . . 7 11 . . . Naked Turns 5 | . 5 . . . . . . . Heaviest Build 78 | . 24 23 34 19 18 19 67 78 Greatest Support 46 | 3 46 46 46 43 43 43 43 28 Greatest Overweight (x) 2 | . . . 1 . . . 2 2 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 10 Most Carried 10 | . 1 10 10 10 10 10 10 10 Average Carried 6 | . . 5 9 7 9 9 9 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 1 10 10 9 10 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Matter Collected 5494 | . 738 155 2116 459 . 439 1056 531 Remotely 2355 | . . . 711 459 . 439 274 472 Salvage Created 6706 | . 1279 153 2062 393 . 373 2097 349 Parts . | . . . . . . . . . Haulers Intercepted 7 | . 2 . 4 . . . 1 . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 162 | . 16 19 50 4 . 10 50 13 Guns 49 | . . 2 6 . . 1 32 8 Cannons 62 | . 8 6 39 4 . 5 . . AOE 50 | . 8 11 4 . . 4 18 5 Classes Destroyed 18 | . 9 2 4 . . 1 2 . Worker 25 | . 1 . 13 7 . 3 1 . Builder 12 | . 2 . 4 2 . 2 2 . Tunneler 10 | . 2 . 2 4 . 2 . . Hauler 7 | . 2 . 4 . . . 1 . Recycler 5 | . 3 . 1 . . . 1 . Mechanic 2 | . . . 2 . . . . . Operator 1 | . 1 . . . . . . . Watcher 9 | . 3 . 5 . . . 1 . Swarmer 28 | . 6 9 . . . 3 3 7 Grunt 88 | . 10 . 37 4 . 6 27 4 Brawler 6 | . . . 5 . . . 1 . Duelist 4 | . . . . . . . 4 . Protector 4 | . . . 1 . . . 3 . Sentry 13 | . . . 7 . . . 4 2 Demolisher 1 | . . 1 . . . . . . Specialist 6 | . . . . . . . 6 . Hunter 3 | . . . . . . 1 2 . Assembled 9 | . . 9 . . . . . . Thug 1 | . . . . 1 . . . . Best Kill Streak 16 | . 4 10 8 3 . 16 16 8 Combat Bots Only 15 | . 3 10 5 2 . 6 15 8 Max Kills in Single Turn 4 | . 2 3 2 1 . 2 3 4 Gunslinging 1 | . . . . . . . 1 . Exploded 4 | . 2 3 1 . . 2 3 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Damage Taken 6500 | . 374 655 1753 72 . 405 2853 388 Core 1053 | . 25 85 268 12 . 112 484 67 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 52 | 100 . 56 . . . 2 . . Volleys Fired 584 | . 109 33 220 27 . 31 132 32 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 126 | . 78 126 126 92 . 92 94 50 Shots Fired 1006 | . 136 53 405 34 . 61 255 62 Gun 362 | . . 8 52 . . 14 228 60 Cannon 514 | . 73 33 325 34 . 42 7 . Launcher 130 | . 63 12 28 . . 5 20 2 Special . | . . . . . . . . . Kinetic 809 | . 73 33 325 34 . 56 228 60 Thermal 60 | . . 8 52 . . . . . Explosive 27 | . . 5 . . . 2 18 2 Electromagnetic 110 | . 63 7 28 . . 3 9 . Robot Hit Streak 71 | . 11 5 20 14 . 16 71 11 Robot Miss Streak 5 | . 5 3 5 1 . 2 1 1 Penetration Max 1 | . . . 1 . . . . . Secondary Targets 6 | . . 1 . . . . 3 2 Max Gunslinging Chain 1 | . . 1 . . . . 1 1 Shots Hit Robots 580 | . 34 23 195 32 . 45 214 37 Core Hits 311 | . 32 30 93 10 . 24 102 20 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 14 | . . 1 9 3 . 1 . . Burn 5 | . . . 5 . . . . . Blast 6 | . . 1 4 . . 1 . . Smash 3 | . . . . 3 . . . . Melee Attacks 27 | . . . . 23 . . 4 . Impact 27 | . . . . 23 . . 4 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 11 | . . . . 11 . . . . Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 18400 | . 1424 1069 5855 1477 . 1490 6084 1001 Guns 5190 | . . 85 610 . . 173 3686 636 Cannons 6949 | . 695 330 4517 574 . 807 26 . Explosions 5358 | . 729 654 728 . . 510 2372 365 Melee 903 | . . . . 903 . . . . Ramming . | . . . . . . . . . Kinetic 11418 | . 695 330 4517 574 . 980 3686 636 Thermal 762 | . . 85 610 . . . 67 . Explosive 3311 | . . 471 110 . . 271 2094 365 Electromagnetic 2006 | . 729 183 618 . . 239 237 . Impact 903 | . . . . 903 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . 5 6 3 3 3 1 1 Average Corruption 2 | . . 5 3 3 3 3 1 1 Corruption Purged 5 | . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . Effects 85 | . . 17 36 19 3 5 3 2 Message Errors 20 | . . 5 9 3 . 1 1 1 Matter Fused 21 | . . 6 6 4 1 2 1 1 Heat Flow Errors 12 | . . 2 6 3 . 1 . . Energy Discharges 8 | . . 2 2 3 1 . . . Parts Rejected 1 | . . . 1 . . . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 8 | . . . 3 3 . 1 1 . Data Loss (major) 4 | . . . 2 2 . . . . Misfires 4 | . . 2 1 1 . . . . Alerts 5 | . . . 4 . 1 . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 908 | . 28 59 135 598 . 25 61 2 Projectiles 193 | . . 8 125 35 . 25 . . Explosions 152 | . 28 51 10 . . . 61 2 Melee 563 | . . . . 563 . . . . Knockbacks 64 | . 11 3 36 9 . 5 . . Impact 3 | . . . . 3 . . . . Kinetic 55 | . 10 3 31 6 . 5 . . Secondary 6 | . 1 . 5 . . . . . Self-Inflicted Damage 456 | . 30 76 65 . . . 285 . Shots 23 | . 5 3 4 . . . 11 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 492 | . . 127 492 216 . 226 114 287 Average Temperature 87 | . . 38 113 89 . 116 22 95 Received Heat Transfer 2555 | . 96 140 813 39 . 108 1152 207 Effects 6 | . . . 6 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 2 | . . . 2 . . . . . Matter Decay 1 | . . . 1 . . . . . Damage (minor) 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 16 | . . . . 16 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1937 | . . 185 1702 . . . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Peak Influence 1884 | . 779 431 1884 1009 . 303 1539 1449 Initial 1000 | . . 303 97 709 . . 117 1000 Average 727 | . 500 381 1009 832 . 75 651 1216 Maximum Alert Level 5 | . 3 2 5 3 . 1 4 4 Low Security (%) 10 | . 11 . 10 . . 81 9 . Level 1 15 | . 24 37 11 . . 18 8 . Level 2 27 | . 43 62 12 . . . 53 . Level 3 27 | . 19 . 16 100 . . 14 36 Level 4 14 | . . . 30 . . . 12 63 Level 5 5 | . . . 18 . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Squads Dispatched 31 | . 4 . 11 1 . 1 14 . Investigation 18 | . 4 . 8 1 . . 5 . Extermination . | . . . . . . . . . Reinforcement 7 | . . . 1 . . 1 5 . Assault 5 | . . . 2 . . . 3 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Distress Signals 13 | . 2 . 7 . . 1 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 206 | . 24 20 71 4 . 11 60 16 Peak Tracking Total 10 | . 4 7 7 2 . 4 10 7 Tactical Retreats 4 | . . . 3 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Traps Triggered 10 | . 2 . 5 . . . 1 2 Indirectly 4 | . 1 . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Disabled 112 | . 34 3 40 16 . . 16 3 Max in Single Turn 3 | . 2 1 3 1 . . 3 1 Garrison Relay 2 | . . . . . . . . 2 Machines Repaired 3 | . 1 . . . . . 2 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Accessed 24 | . 5 . 8 2 . . 6 3 Terminals 19 | . 5 . 6 1 . . 4 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 53 | . 14 . 21 2 . . 12 4 Successful 32 | . 7 . 11 2 . . 10 2 Failed 20 | . 6 . 10 . . . 2 2 Catastrophic 4 | . . . 1 . . . 2 1 Database Lockouts 1 | . 1 . . . . . . . Manual 40 | . 15 . 18 1 . . 6 . Terminals 47 | . 14 . 18 1 . . 10 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 3 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 10 | . 2 . 1 1 . . 4 2 Robot Analysis 3 | . 1 . 1 . . . 1 . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . Zone Layout 2 | . 1 . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 20 | . 5 . 9 1 . . 5 . Terminals 17 | . 5 . 7 1 . . 4 . Botnet 6 | . 2 . 3 . . . 1 . Sabotage 6 | . 1 . 1 1 . . 3 . Search 5 | . 2 . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . Extract 3 | . . . 2 . . . 1 . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . 4 . . . 3 2 Full Trace Events 6 | . 2 . 2 . . . 1 1 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 17 | . . . 3 . . . 14 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 8 Machine Destruction 8 | . . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders 1 | . . . 1 . . . . . ROAM 1 | . . . 1 . . . . . Ally Attacks 13 | . . . 13 . . . . . Total Damage 131 | . . . 131 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 3 | . 1 . 1 . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Turns Passed 7370 | . 1572 831 2024 1046 208 316 891 482 Spaces Moved 3121 | 1 713 442 687 505 127 110 308 228 Core 9 | 1 8 . . . . . . . Treads 2860 | . 705 442 687 505 127 110 284 . Legs . | . . . . . . . . . Wheels 252 | . . . . . . . 24 228 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 160 160 165 165 165 115 115 Average Speed 160 | 50 158 160 169 165 165 165 162 128 Slowest Speed 250 | 50 160 160 250 170 165 165 170 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 2 93 95 80 98 49 26 45 45 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 17 | . 1 9 3 1 . . 3 . Terrain Destroyed 725 | . 135 48 273 17 . 31 212 9 Melee 4 | . . . . 1 . . 3 . Projectile 83 | . 7 4 62 3 . 7 . . AOE 638 | . 128 44 211 13 . 24 209 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total 4579 | . 1016 517 1147 646 126 187 562 378 Wait 741 | . 193 25 202 82 . 40 95 104 Move 3114 | . 712 441 686 504 126 109 308 228 Hop . | . . . . . . . . . Pick Up 15 | . . 5 9 1 . . . . Fast Attach 2 | . . . 2 . . . . . Attach 12 | . . 1 6 . . . 4 1 Detach 8 | . . 1 4 . . . 2 1 Swap 40 | . 2 5 6 3 . 6 15 3 Drop 28 | . . 6 12 6 . 1 2 1 Fire 584 | . 109 33 220 27 . 31 132 32 Melee 27 | . . . . 23 . . 4 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 16 | -10/Materials | Central database locked down 290 | -10/Materials | Discovered new exit (range 20) 305 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 10) 502 | -10/Materials | Discovered new exit (range 9) 582 | -10/Materials | Discovered new exit (range 15) 1573 | -10/Materials | Entered Mines 1673 | -10/Mines | Assembled infested the area 1678 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1732 | -10/Mines | Lost 3 parts (1n1u1w) 1757 | -10/Mines | Destroyed 10 combat bots 1765 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1791 | -10/Mines | Discovered new exit (range 4) 1961 | -10/Mines | Discovered new exit (range 5) 2229 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2404 | -10/Mines | Entered Materials 2404 | -9/Materials | Accompanied by 3 allies 2404 | -9/Materials | Evolved 2 slots: Utility x2 2575 | -9/Materials | Discovered new exit (range 11) 2667 | -9/Materials | Lost 3 parts (1p2u) 3045 | -9/Materials | Discovered new exit (range 15) 3604 | -9/Materials | First assault squad dispatched 3669 | -9/Materials | Lost 3 parts (1p1n1u) 3682 | -9/Materials | Discovered new exit (range 16) 4015 | -9/Materials | Core integrity fell below 50% 4156 | -9/Materials | Sterilization system engaged 4156 | -9/Materials | Non-combat units ordered to evacuate 4256 | -9/Materials | Combat units ordered to evacuate 4295 | -9/Materials | Discovered new exit (range 14) 4428 | -9/Materials | Entered Mines 4468 | -9/Mines | Met a Derelict bent on vengeance 4575 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4733 | -9/Mines | Discovered new exit (range 15) 5183 | -9/Mines | Discovered new exit (range 11) 5359 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5467 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5467 | -9/Mines | Discovered new exit (range 5) 5474 | -9/Mines | Entered Exiles 5474 | -9/Exiles | Found Exiles lab abandoned 5663 | -9/Exiles | Discovered new exit (range 14) 5682 | -9/Exiles | Entered Mines 5748 | -8/Mines | Discovered new exit (range 5) 5929 | -8/Mines | Core integrity fell below 20% 5955 | -8/Mines | Discovered new exit (range 15) 5998 | -8/Mines | Entered Materials 5998 | -8/Materials | Evolved 2 slots: Utility x2 6398 | -8/Materials | First assault squad dispatched 6520 | -8/Materials | Destroyed 8 combat bots 6751 | -8/Materials | Core integrity fell below 50% 6810 | -8/Materials | Destroyed 13 combat bots 6825 | -8/Materials | Garrison activated, responded to threat 6831 | -8/Materials | Core integrity fell below 20% 6866 | -8/Materials | Lost 5 parts (1p2n2u) 6873 | -8/Materials | Discovered new exit (range 12) 6880 | -8/Materials | Destroyed 15 combat bots 6889 | -8/Materials | Identified exit to Garrison 6889 | -8/Materials | Entered Garrison 6889 | -8/Garrison | Warlord forces raided the area 6891 | -8/Garrison | Warlord forces retreated 6945 | -8/Garrison | Triggered checkpoint 6994 | -8/Garrison | Garrison Relay disabled 7112 | -8/Garrison | Destroyed 8 combat bots 7134 | -8/Garrison | Triggered checkpoint 7267 | -8/Garrison | Triggered checkpoint 7320 | -8/Garrison | Garrison Relay disabled 7371 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07267_ Beams of light sweep through the air. An alarm sounds. 07284_ G-47 Trooper destroyed. 07292_ Acquired 52 matter. 07309_ Connecting with Garrison Terminal... >>Download(Navigation) Retrieving Materials patrol records... Downloaded protocol data. 07320_ Garrison Relay disabled. 07320_ Relay Coupler [Demolisher] tumbles out of relay unit. 07320_ Relay Coupler [Grunt] tumbles out of relay unit. 07320_ Unknown Hackware tumbles out of relay unit. 07320_ Relay Coupler [Sentry] tumbles out of relay unit. 07329_ Triggered Alarm Trap. 07329_ An alarm sounds. 07330_ Connecting with Garrison Terminal... 07330_ ALERT: Suspicious activity at Terminal G004. Transmitting hostile system tracking data. 07330_ Garrison Terminal disabled. 07348_ Acquired 7 matter. 07367_ Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ??##+### ## ##???????????????????????????????? | | ### #####+## #?????????????????????? | | +?????????????????????? | | ] #?????????????????????? | | ### ## ## ###########?????????????????????? | | ### ## ##% ###?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # % #?????????????????????????????? | | # % % #?????????????????????????????? | | ### ## ## ###?????????????????????????????? | | ?## ## ## ##########??????????????????????? | | ?#T #??????????????????????? | | ?## +??????????????????????? | | ??# % ####+## #??????????????????????? | | ??# # ## ##?????# #??????????????????????? | | ??# # ## #??????# #??????????????????????? | | ??## ####### #??????# #????????##+##?????????? | | ??# ##?????# #??????# #????????# #?????????? | | ??# ##?????# +??????#g #???###### ########### | | ??## #??????# #??????+ +???+ " | | ???# ^#??????# #??????# #???# ######### #####"T" | | #### #??????# ######## #???# #???????# #"#?#### | | #??????# ##### #???????# "#????? | | #??????# #???????# !"#????? | | ####//#??????########### @#######???????#!!!#????? | | ???????????????????????# #?????????????# #"#????? | | ???????????????????????# #?????????????# ###????? | | ???????????????????????# ????????????## #??????? | | ???????????????????????# # ???????????#" #??????? | | ???????????????????????# # #??????????# #??????? | | ???????????????????????# #?#??????????#""#??????? | | ???????????????????????# ????????????####??????? | | ???????????????????????# ??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Autogun | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Deuterium Engine | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Hvy. Assault Rifle | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Shotgun | -8/Materials | Extracted Lgt. Ion Engine | -8/Materials | Extracted Arm. Wheel | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted Hvy. EM Shotgun | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (85) ------------------------ Battle Cannon (769) Battle Cannon (769) Imp. Treads (874) Imp. Treads (874) Med. Armor Plating (699) Cooling System (699) Hvy. Ion Engine (584) EMP Blaster (840) Imp. Targeting Computer (881) Mni. Grenade Launcher (827) Imp. Treads (864) Med. Armor Plating (544) Hacking Suite (Loot Box) Imp. Medium Laser (Loot Box) Xenon Bombardment Thruster (Loot Box) Transmission Jammer (Loot Box) Imp. Targeting Computer (Loot Box) Lgt. Assault Rifle (Loot Box) Com. Matter Pod (Loot Box) Field Recycling Unit (Loot Box) Med. Laser (Loot Box) Seismic Detector (Loot Box) Pulse Rifle (Loot Box) Lgt. Deuterium Engine (Loot Box) Pulse Rifle (Loot Box) Adv. Beam Rifle (Loot Box) Hrd. Medium Armor Plating (Loot Box) Gravmag System (Loot Box) Cooling System (586) Nuclear Core (1069) Adv. Targeting Computer (1031) Assault Cannon (562) Adv. EMP Blaster (1613) Assault Cannon (604) Arm. Treads (826) Hvy. Laser (Loot Box) ECM Suite (Loot Box) Mni. Assault Cannon (Loot Box) Spread Laser (Loot Box) Lgt. Nuclear Core (Loot Box) System Restoration Module (Loot Box) Hvy. Mace (Loot Box) Hvy. Armor Plating (Loot Box) Gauss Rifle (Loot Box) Gauss Cannon (Loot Box) Transport Network Coupler (Loot Box) Imp. Cesium-ion Thruster (Loot Box) Minigun (Loot Box) Adv. Beam Rifle (Loot Box) Minigun (Loot Box) Particle Gun (Loot Box) Hpw. Field Laser (Loot Box) Lrn. Tractor Beam (897) Recoil Stabilizer (463) Arm. Treads (940) Cooling System (424) Imp. Ion Engine (520) Adv. Targeting Computer (440) Adv. Targeting Computer (440) Imp. Treads (894) Reactive Plating (331) Enh. Autogun (615) Enh. Autogun (615) Enh. Autogun (615) Enh. Autogun (691) Adv. Targeting Computer (531) Kinecellerator (464) Weapon Cycler (464) Imp. Spread Laser (879) Imp. EM Pulse Cannon (724) Hvy. Deuterium Engine (754) Arm. Treads (991) Armor Integrity Analyzer (1126) Arm. Treads (1039) Med. Reactive Plating (663) Imp. Cooling System (927) Med. Reactive Plating (735) Hvy. Rocket Launcher (1240) Hvy. Rocket Launcher (1240) Med. Reactive Plating (735) Arm. Huge Wheel (745) Titanium Leg (563) Imp. Deuterium Engine (662) Med. Reactive Plating (917) Med. Reactive Plating (1184) Game ------ Seed PointySystemAutocannon Manual? 1 Play Time 01:03:17 Cumulative 546.5 hours Start 2023.04.10 @ 21:00:17 End 2023.04.11 @ 00:34:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 571 Rogue 571 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4110f7f8-d98d-497f-861c-1871595de153