Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 16:27:01 Player: Red_Zig Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (110) 550 Value Destroyed (4273) 4273 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 11703 Bonus ------- Follower Combat Kills 52 Aligned with FarCom 300 Friendly Fire -72 Cogmind --------- Core Integrity 0/1300 Matter 164/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cloaking Device Advanced Drone Bay (2/2) Slug Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Improved VSS Leg Improved VSS Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Matter Compressor Improved Signal Interpreter Improved Transmission Jammer Cloaking Device Advanced Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Magnetic Acceleration Cannon Heavy Gauss Cannon > --- INVENTORY -------- Neutrino Core Reinforced Fission Core Impulse Thruster Advanced Weight Redist. System Phase Shifter Improved Propulsion Shielding Antimissile System Advanced Drone Bay Compact HERF Cannon Helical Railgun Slug Cannon Heavy Rocket Launcher Heavy Pick [Rating: 112] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Flight Unit Impulse Thruster Utility Hacking Suite Device Trap Reconfigurator Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . 2 2 . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 2 Utility 10 | . . . . . 2 2 . 2 2 . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 94 | 6 1 . 1 . 18 4 9 12 9 2 2 9 21 Power 12 | 1 . . . . 1 1 . 2 3 . . 1 3 Engine 5 | 1 . . . . 1 1 . 1 1 . . . . Core 3 | . . . . . . . . . . . . 1 2 Reactor 4 | . . . . . . . . 1 2 . . . 1 Propulsion 23 | 2 . . . . 8 . 3 5 . 1 . 1 3 Treads 14 | 2 . . . . 8 . 3 1 . . . . . Leg 8 | . . . . . . . . 4 . 1 . 1 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 33 | 1 1 . 1 . 7 2 1 5 4 1 2 4 4 Device 15 | . . . . . 4 1 . 2 1 1 1 1 4 Storage 4 | 1 1 . 1 . . . . . . . . 1 . Processor 3 | . . . . . 2 . . 1 . . . . . Hackware 7 | . . . . . 1 1 . 2 1 . . 2 . Protection 4 | . . . . . . . 1 . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 . . . . 2 1 5 . 2 . . 3 11 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 12 | 2 . . . . 2 1 3 . 1 . . . 3 Ballistic Cannon 6 | . . . . . . . . . 1 . . 2 3 Launcher 4 | . . . . . . . 2 . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . 1 Parts Lost 34 | . . . . . . 1 1 1 2 . 3 1 25 Power 3 | . . . . . . . . . 1 . . . 2 Propulsion 7 | . . . . . . . . . . . . . 7 Utility 15 | . . . . . . . . 1 . . 2 1 11 Weapon 9 | . . . . . . 1 1 . 1 . 1 . 5 Highest Loss Streak 22 | . . . . . . 1 1 1 1 . 2 1 22 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 93 100 100 100 98 94 96 93 92 94 92 94 89 Engine 7 | . 14 14 14 14 9 7 7 6 3 . . . . Treads 19 | . 28 28 28 28 34 30 30 18 . . . . . Leg 7 | . . . . . . . . 7 23 23 23 20 25 Device 9 | . . . . . 15 21 15 12 11 11 11 14 13 Storage 12 | . 21 28 28 28 11 7 7 6 5 5 5 5 8 Processor 2 | . . . . . 7 . . 4 5 5 5 5 4 Hackware 12 | . . . . . 1 11 15 20 26 29 28 26 21 Protection 1 | . . . . . . . 3 1 1 5 4 5 . Ballistic Gun 15 | . 28 28 28 28 18 15 14 13 10 . . . 2 Ballistic Cannon 1 | . . . . . . . . . . 5 5 10 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 79 | 14 16 16 31 31 42 48 54 54 64 64 63 66 79 Greatest Support 108 | 40 40 40 40 40 80 80 80 80 65 78 78 78 108 Greatest Overweight (x) 4 | 4 . . . . . . . 2 . . . . 1 Average Overweight (x) . | 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 10 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 7 8 9 10 15 15 15 15 15 15 15 12 14 Average Carried 12 | 2 4 7 8 9 14 14 14 13 14 14 14 10 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 7 8 9 10 15 15 15 15 15 15 13 12 5 Class Distribution -------------------- 53% | Hacker-Mutant 41% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Fac Res Matter Collected 4173 | 166 97 93 400 10 679 73 680 405 580 . 451 24 515 Remotely . | . . . . . . . . . . . . . . Salvage Created 4546 | . 154 102 . . 1013 138 1067 233 653 . 426 214 546 Parts 284 | . 7 13 . . 77 9 71 20 31 . 28 9 19 Haulers Intercepted 6 | . 1 . . . 2 . 2 . . . 1 . . Recyclers Shooed 7 | . . . . . . . 1 . 2 . 3 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 74 | . 2 6 . . 13 4 19 4 9 . 7 2 8 Guns 51 | . 2 6 . . 13 4 15 3 8 . . . . Cannons 18 | . . . . . . . . . 1 . 7 2 8 AOE 5 | . . . . . . . 4 1 . . . . . Classes Destroyed 16 | . 3 1 . . 6 . 2 . 1 . 1 1 1 Worker 6 | . . . . . 2 . . . . . 2 1 1 Builder 4 | . . . . . 2 . . . . . 2 . . Hauler 6 | . 1 . . . 2 . 2 . . . 1 . . Recycler 5 | . . . . . . . 2 . 1 . . 1 1 Mechanic 1 | . . . . . . . . . . . . 1 . Operator 6 | . 1 . . . 1 1 1 1 . . . . 1 Watcher 8 | . . . . . 3 . 1 2 . . 2 . . Swarmer 17 | . . 6 . . . 3 4 . 1 . . . 3 Grunt 23 | . 2 . . . 6 . 9 . 3 . 1 . 2 Brawler 1 | . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . . 2 . . . . Sentry 9 | . . . . . 5 . 2 . 1 . . . 1 Specialist 1 | . . . . . . . . . . . . . 1 Hunter 6 | . . . . . 1 1 . . . . 4 . . Programmer 14 | . . . . . . . 4 4 2 . 1 2 1 Heavy 1 | . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 1 3 . . 4 3 4 2 3 . 6 4 8 Combat Bots Only 6 | . 1 3 . . 3 3 4 1 3 . 4 1 6 Max Kills in Single Turn 2 | . 1 1 . . 1 1 2 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 1 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Fac Res Hostile Shots Fired 693 | . 12 18 . . 65 24 84 27 68 . 80 47 268 Missed 196 | . 2 5 . . 18 4 32 5 16 . 28 19 67 Damage Taken 8865 | . 130 110 . . 589 352 749 548 1065 . 952 557 3813 Core 1903 | . . 10 . . 82 113 85 46 115 . 133 . 1319 Absorbed by Shields 522 | . . . . . 145 91 34 . 28 . . . 224 Regen/Repaired (Parts) 312 | . . . . . . . . . . . 38 274 . Core Remaining (%) 88 | 100 . . . 96 85 . 71 94 . . 75 100 . Volleys Fired 326 | . 13 9 . . 63 16 62 22 42 . 46 15 38 Largest 2 | . 2 2 . . 2 2 2 2 2 . 1 2 2 Hottest 114 | . 40 40 . . 56 56 75 56 75 . 75 101 114 Shots Fired 598 | . 26 18 . . 126 32 123 44 83 . 47 29 70 Gun 448 | . 26 18 . . 126 32 117 44 82 . . . 3 Cannon 144 | . . . . . . . . . 1 . 47 29 67 Launcher 6 | . . . . . . . 6 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 592 | . 26 18 . . 126 32 117 44 83 . 47 29 70 Thermal . | . . . . . . . . . . . . . . Explosive 3 | . . . . . . . 3 . . . . . . Electromagnetic 3 | . . . . . . . 3 . . . . . . Robot Hit Streak 12 | . 8 4 . . 12 5 10 9 11 . 4 4 7 Robot Miss Streak 6 | . 2 2 . . 4 4 4 2 4 . 4 5 6 Penetration Max 1 | . . . . . 1 . 1 . 1 . 1 . . Secondary Targets 7 | . . 2 . . 3 . . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 . . . . Shots Hit Robots 382 | . 17 10 . . 82 18 83 28 57 . 23 16 48 Core Hits 195 | . 8 6 . . 36 10 43 11 26 . 14 19 22 Critical Kills 4 | . . . . . 1 1 . 1 1 . . . . Critical Parts Destroyed 4 | . . . . . . . 2 1 . . . 1 . Critical Strikes 17 | . . . . . 1 1 2 2 1 . 3 1 6 Destroy 8 | . . . . . 1 1 2 2 1 . . 1 . Blast 8 | . . . . . . . . . . . 3 . 5 Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 23 | . . . . . . . . . . . . . 23 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . 23 Sneak Attacks 3 | . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11511 | . 237 132 . . 1743 352 2354 808 1287 . 1904 913 1781 Guns 6276 | . 237 132 . . 1743 352 1863 640 1231 . . . 78 Cannons 3950 | . . . . . . . . . 56 . 1904 529 1461 Explosions 1024 | . . . . . . . 491 168 . . . 365 . Melee 228 | . . . . . . . . . . . . . 228 Ramming 33 | . . . . . . . . . . . . 19 14 Kinetic 10226 | . 237 132 . . 1743 352 1863 640 1287 . 1904 529 1539 Thermal 168 | . . . . . . . . 168 . . . . . Explosive 412 | . . . . . . . 412 . . . . . . Electromagnetic 444 | . . . . . . . 79 . . . . 365 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 228 | . . . . . . . . . . . . . 228 Highest Corruption 7 | . . . . . . . 5 2 2 2 3 7 3 Average Corruption 2 | . . . . . . . 3 1 1 2 2 5 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 34 | . . . . . . . 15 . 3 5 5 4 2 Message Errors 13 | . . . . . . . 6 . 2 4 . 1 . Matter Fused 8 | . . . . . . . 3 . . 1 3 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . 2 . . . . 1 1 Data Loss (minor) 1 | . . . . . . . 1 . . . . . . Data Loss (major) 4 | . . . . . . . 2 . 1 . 1 . . Misfires 1 | . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 486 | . . . . . . . 11 53 . . 287 44 91 Projectiles 359 | . . . . . . . . . . . 287 37 35 Explosions 71 | . . . . . . . 11 53 . . . 7 . Melee 56 | . . . . . . . . . . . . . 56 Knockbacks 49 | . . . . . . . . . . . 10 9 30 Impact . | . . . . . . . . . . . . . . Kinetic 39 | . . . . . . . . . . . 9 9 21 Secondary 10 | . . . . . . . . . . . 1 . 9 Self-Inflicted Damage 217 | . . . . . . . . 215 . . . . 2 Shots 2 | . . . . . . . . 2 . . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 5 | . . . . . . . . . . . . 2 3 Kicked 3 | . . . . . . . . . . . . 2 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 156 | . 2 . . . 12 . 21 12 . . 68 103 156 Average Temperature 46 | . 2 . . . 3 . 9 12 . . 32 46 66 Received Heat Transfer 1252 | . 75 . . . 208 . 199 . 144 . 90 12 524 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . Heat Transferred 100 | . . . . . . . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Fac Res Peak Influence 386 | . 77 140 . . 231 232 318 137 257 45 327 344 386 Initial 180 | . . 30 . . . 105 18 95 37 45 31 74 180 Average 86 | . 40 36 . . 137 131 112 51 70 45 105 92 182 Maximum Alert Level 1 | . . . . . 1 1 1 . 1 . 1 1 1 Low Security (%) 84 | 100 100 100 . 100 63 70 80 100 88 100 83 92 49 Level 1 15 | . . . . . 36 29 19 . 11 . 16 7 50 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . . . . . 3 2 7 6 1 . 3 1 7 Investigation 5 | . . . . . 2 . 1 1 . . . . 1 Extermination 13 | . . . . . . 1 3 4 1 . 1 1 2 Reinforcement 10 | . . . . . 1 1 1 1 . . 2 . 4 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Fac Res Distress Signals 11 | . 1 . . . 2 . 4 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 148 | . 4 6 . . 19 8 26 8 16 . 21 7 33 Peak Tracking Total 12 | . 3 3 . . 5 4 4 2 5 . 5 5 12 Tactical Retreats 14 | . . . . . 3 . . . 3 . . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Fac Res Traps Triggered 10 | . . . . . 2 1 . 1 2 . . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 8 | . . . . . . 1 . 3 . . . . 4 Traps Reconfigurated 27 | . . . . . 3 3 4 5 4 . 1 . 7 Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 8 | . . . . . . 1 . 3 . . . . 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Fac Res Machines Disabled 27 | . . . . . 2 . 1 4 1 . 3 16 . Max in Single Turn 4 | . . . . . 1 . 1 3 1 . 1 4 . Garrison Access 2 | . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Fac Res Machines Accessed 14 | . 1 . 1 . 1 2 3 1 1 . . 2 2 Terminals 8 | . 1 . . . 1 2 2 1 . . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . 1 . Total Hacks 20 | . 2 . 1 . 2 2 5 1 1 . . 3 3 Successful 9 | . 1 . 1 . 1 . 2 . 1 . . 3 . Failed 11 | . 1 . . . 1 2 3 1 . . . . 3 Catastrophic 1 | . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 1 . 1 . 2 2 . 1 . . . . 2 Terminals 12 | . 2 . . . 2 2 3 1 . . . . 2 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 1 . . 1 . Terminal Hacks 5 | . 1 . 1 . 1 . 2 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 1 2 1 1 . . . . 2 Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . Time 25 | . . . . . . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Fac Res Total Allies 21 | . . 1 . . . . . . . 20 . . . Largest Group 20 | . . 1 1 . . . . . . 20 7 . . Highest-Rated Group 842 | . . 31 31 . . . . . . 842 286 . . Highest-Rated Ally 50 | . . 31 31 . . . . . . 50 50 . . Total Orders 12 | . . . . . . . . 3 . 3 6 . . EXPLORE 8 | . . . . . . . . 2 . 2 4 . . RETURN 4 | . . . . . . . . 1 . 1 2 . . Ally Attacks 48 | . . . . . . . . . . . 48 . . Total Damage 1192 | . . . . . . . . . . . 1192 . . Kills 5 | . . . . . . . . . . . 5 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches 10 | . . . . . . . . 3 . 2 5 . . Drone Recoveries 7 | . . . . . . . . 1 . 2 4 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Fac Res Turns Passed 10209 | 66 342 1146 864 567 1079 560 1290 1399 860 322 469 473 772 Spaces Moved 5397 | 32 185 675 538 343 469 258 466 654 475 262 263 312 465 Core 74 | 19 . . . . . . . . . . . . 55 Treads 3397 | 13 185 675 538 343 469 258 466 450 . . . . . Legs 1926 | . . . . . . . . 204 475 262 263 312 410 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 162 122 122 120 120 120 50 Average Speed 144 | 169 160 160 160 160 160 162 162 149 122 120 120 120 103 Slowest Speed 260 | 250 160 160 160 160 162 162 162 260 122 122 120 120 183 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 35 100 70 87 30 10 53 22 12 97 19 7 12 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 6 | . . . . . . . . . . . . . 6 Terrain Destroyed 129 | . . . . . . 1 37 40 3 . 21 7 20 Melee 6 | . . . . . . . . . . . . . 6 Projectile 46 | . . . . . . . 1 . 3 . 21 7 14 AOE 76 | . . . . . . . 36 40 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Fac Res Total 7122 | 41 205 723 542 361 669 367 879 1032 672 270 347 378 636 Wait 1179 | . 3 39 . 18 91 88 329 322 139 . 37 37 76 Move 5385 | 31 184 674 537 342 468 257 465 653 475 261 262 311 465 Hop . | . . . . . . . . . . . . . . Pick Up 58 | 4 4 1 2 1 15 1 5 11 3 2 . 3 6 Fast Attach 22 | 5 1 . . . 2 2 1 4 5 . . 1 1 Attach 32 | 1 . . . . 3 1 1 5 4 . 2 5 10 Detach 1 | . . . . . . . . . 1 . . . . Swap 40 | . . . 1 . 13 1 7 3 . 2 . 3 10 Drop 47 | . . . 2 . 14 1 9 12 3 3 . 1 2 Fire 326 | . 13 9 . . 63 16 62 22 42 . 46 15 38 Melee 23 | . . . . . . . . . . . . . 23 Ram 2 | . . . . . . . . . . . . . 2 Kick 3 | . . . . . . . . . . . . 2 1 Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 Rewire 2 | . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 10) 409 | -10/Materials | Entered Mines 494 | -10/Mines | Learned Materials emergency access door positions 915 | -10/Mines | Found a hidden stash of uninstalled traps 934 | -10/Mines | Discovered new exit (range 6) 958 | -10/Mines | Learned Materials terminal intel 1025 | -10/Mines | Discovered new exit (range 12) 1372 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1471 | -10/Mines | Received a Mining Laser from a helpful Derelict 1476 | -10/Mines | Discovered new exit (range 3) 1547 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1548 | -10/Mines | Discovered new exit (range 5) 1555 | -10/Mines | Entered Exiles 1555 | -10/Exiles | Accompanied by 1 ally 1594 | -10/Exiles | Met 8R-AWN 1621 | -10/Exiles | Met EX-HEX 1664 | -10/Exiles | Met EX-BIN 1727 | -10/Exiles | Aligned with FarCom system 1728 | -10/Exiles | Given EX-Vault access code 1765 | -10/Exiles | Opened EX-Vault 1815 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1858 | -10/Exiles | Met EX-DEC 2250 | -10/Exiles | Found Trap Reconfigurator 2383 | -10/Exiles | Discovered new exit (range 14) 2419 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2419 | -10/Exiles | Entered Mines 2449 | -9/Mines | Met a Derelict bent on vengeance 2491 | -9/Mines | Learned Materials stockpile data 2936 | -9/Mines | Discovered new exit (range 11) 2986 | -9/Mines | Entered Materials 2986 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2989 | -8/Materials | Loaded intel: 10 terminal locations 3652 | -8/Materials | Discovered new exit (range 12) 4065 | -8/Materials | Entered Factory 4065 | -7/Factory | Evolved 2 slots: Utility x2 4585 | -7/Factory | Build established: Hacker-Mutant 4610 | -7/Factory | Discovered new exit (range 9) 4625 | -7/Factory | Entered Storage 5520 | -7/Storage | Garrison activated, responded to threat 5690 | -7/Storage | Garrison activated, responded to threat 5902 | -7/Storage | Discovered new exit (range 9) 5915 | -7/Storage | Entered Factory 5915 | -6/Factory | Evolved 2 slots: Utility x2 7221 | -6/Factory | Discovered new exit (range 4) 7224 | -6/Factory | Identified exit to Factory 7314 | -6/Factory | Entered another Factory area 7314 | -5/Factory | Evolved 2 slots: Utility x2 8174 | -5/Factory | Sucked down chute 8174 | -5/Factory | Entered Waste 8175 | -5/Waste | Joined by Warlord forces that had cleared the area 8297 | -5/Waste | Discovered new exit (range 56) 8493 | -5/Waste | Identified exit to Factory 8496 | -5/Waste | Entered Factory 8496 | -5/Factory | Accompanied by 7 allies 8702 | -5/Factory | Spotted B-75 Beast 8745 | -5/Factory | Discovered new exit (range 21) 8933 | -5/Factory | Identified exit to Factory 8965 | -5/Factory | Entered another Factory area 8965 | -4/Factory | Evolved 2 slots: Utility x2 9266 | -4/Factory | Discovered new exit (range 5) 9270 | -4/Factory | Identified exit to Research 9327 | -4/Factory | Repaired Arm. Leg 9438 | -4/Factory | Entered Research 9438 | -3/Research | Evolved 2 slots: Propulsion x2 10181 | -3/Research | Core integrity fell below 50% 10205 | -3/Research | Core integrity fell below 20% 10210 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10178_ Acquired Rnf. Fission Core. 10179_ Dropped Rnf. Fission Core. 10180_ Hacking Suite destroyed. 10180_ Penetrated by Slug. 10180_ Slug penetrates Wall. 10181_ Slammed into U-05 Engineer. 10183_ R-10 Processor collects Rnf. Fission Core. 10183_ Slammed into U-05 Engineer. 10183_ Penetrated by Slug. 10183_ Slug penetrates Wall. 10183_ Critical hit (Burn: +37). 10184_ Acquired 26 matter. 10184_ Acquired 59 matter. 10188_ ALERT: Rogue bot located, Programmers report to Research Zone 3T. 10192_ System corrupted: Heat flow error (+168). 10196_ Penetrated by Slug. 10196_ Slug penetrates Wall. 10210_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########??????????????????????? | | ???????????????????# ########???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# # #????####???????? | | ???????????????????####/### #???? ########? | | ?????????????"T ##### gg##+########? # #? | | ?????????????"" gg gY@ #? # #? | | ???????????# ##### #########Y# # #? | | ???????????#?????????#####???????#h# # #? | | ?????????????????????????????????#h+ # #? | | ?????????????????????????????????#Y# # #? | | ???????????????????????????????### #########+##### | | ???????????????????????????????# #???# # | | ???????????????????????????????# g##### # | | ???????????????????????????????+ # | | ???????????????????????????????# ##### # | | ???????????????????????????????# #???# # ! | | ???????????????????????????????## ##???## ##!! | | ????????????????????????????????# #?????# ##%% | | ????????????????????????????????# #?????# ## % | | ????????????????????????????????+ +?????# ###/ | | ????????????????????????????????# #?????# % | | ????????????????????????????????# #?????# % | | ????????????????????????????????# #?????# % | | ??????????????#?????????????????# #?############ | | ??????????????# ???????########?# #?# ## | | ??????????????#!=??????# #?# #?# ## | | ??????????????#!==?????# #?# #?# ## | | ???????????????===?????# ! #?# #?# ## | | ???????????????? ????# #?# #?# ## | | ###?????????????? ???# ### ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 325 Matter Stores 400 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Armor Coverage 600 Phase Shifting 5 Evasion (%) 59 Recoil Reduction 4 Force Boost 20 Salvage Targeting 1 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance We Are Legion Challenges ------------ None Game ------ Seed SlugIntegratedSaw Manual? 0 Play Time 02:02:35 Cumulative 23.1 hours Start 2024.04.14 @ 09:02:39 End 2024.04.14 @ 16:27:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 9 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bd18252-3b71-4bef-9c8d-3b7a1b1a72e4