Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 21:57:19 Player: Ammie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (222) 1110 Value Destroyed (6782) 6782 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (657) 657 TOTAL SCORE: 11369 Bonus ------- High Alert Combat Kills 657 Cogmind --------- Core Integrity 0/700 Matter 13/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Flying (122) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Field Propulsion Drive Field Propulsion Drive > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Core Analyzer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Enhanced Nuclear Core Micro Nuclear Core Improved VTOL Module Cooled VTOL Module Hacking Suite System Shield Shock Rifle Advanced Assault Cannon Mini Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Medium Reflective Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Shock Rifle Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Gravmag System Improved Airjet Cooled VTOL Module Field Propulsion Drive Field Propulsion Drive Core Analyzer Core Analyzer Particle Charger Reaction Control System Medium Reactive Plating Reflective Plating Drone Bay Precision Beam Rifle Plasma Cannon Plasma Cannon Heavy Ion Cannon Remote Datajack [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 134 | 6 8 30 15 31 44 Power 14 | 1 1 3 1 4 4 Engine 10 | 1 1 3 1 2 2 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 50 | 2 2 7 6 13 20 Treads 12 | . . 4 4 . 4 Leg 12 | 2 2 2 . 4 2 Wheel . | . . . . . . Hover 19 | . . . 2 9 8 Flight 7 | . . 1 . . 6 Utility 25 | 1 1 6 4 5 8 Device 10 | . 1 . 4 2 3 Storage 4 | 1 . 2 . . 1 Processor 6 | . . 3 . 2 1 Hackware 3 | . . . . 1 2 Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 45 | 2 4 14 4 9 12 Energy Gun 18 | . 1 5 3 3 6 Energy Cannon 10 | . . 4 1 2 3 Ballistic Gun 6 | 2 . 1 . 3 . Ballistic Cannon 8 | . 2 4 . . 2 Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 16 | . . 6 1 2 7 Parts Lost 58 | . 1 8 7 20 22 Power 7 | . 1 2 . 2 2 Propulsion 25 | . . 3 3 6 13 Utility 9 | . . 1 2 3 3 Weapon 17 | . . 2 2 9 4 Highest Loss Streak 7 | . 1 2 7 7 5 To Critical Strikes . | . . . . . . Average Backups 14 | . 6 12 18 14 16 Power 1 | . . . . . 3 Propulsion 1 | . . . . 2 1 Utility 5 | . 1 3 7 7 6 Weapon 5 | . 3 7 9 4 4 Tool/Special . | . . . . . . Unused Backups 44 | . 3 8 2 8 23 Power 8 | . . . 1 . 7 Propulsion 1 | . . . . . 1 Utility 20 | . . 2 1 6 11 Weapon 13 | . 3 5 . 2 3 Tool/Special 2 | . . 1 . . 1 Average Slot Usage (%) 92 | . 97 96 97 86 88 Engine 7 | . 13 10 10 5 3 Core 1 | . . . . 1 3 Treads 12 | . . 22 30 . 8 Leg 6 | . 28 8 . 3 4 Hover 7 | . . . 1 26 7 Device 4 | . 11 . 1 8 3 Storage 9 | . 14 11 10 8 7 Processor 14 | . . 18 19 13 12 Hackware 6 | . . . . 2 18 Energy Gun 4 | . 8 1 7 6 3 Energy Cannon 7 | . . 11 9 3 6 Ballistic Gun 1 | . 5 . . 4 . Ballistic Cannon 5 | . 13 8 4 1 2 Peak Build Rating 60 | 6 7 25 27 42 60 Average Rating 29 | 5 6 20 24 34 42 On Entrance 15 | . 6 7 24 25 28 Avg Prop Armor Cover (%) 8 | . . . 10 7 8 Naked Turns . | . . . . . . Heaviest Build 66 | 11 17 60 60 60 66 Greatest Support 63 | 20 20 63 63 46 60 Greatest Overweight (x) 21 | 2 . 2 16 5 21 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 17 | 7 8 15 19 19 19 Most Carried 20 | 1 8 20 20 20 20 Average Carried 14 | . 6 12 18 14 16 Final Capacity 20 | 8 8 20 20 20 10 Final Carried 19 | 1 8 19 16 13 10 Class Distribution -------------------- 61% | Mutant 30% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 4195 | 208 579 1103 593 986 726 Remotely . | . . . . . . Salvage Created 7879 | . 541 1827 1721 1868 1922 Parts 466 | . 46 104 108 83 125 Haulers Intercepted 22 | . 1 6 6 5 4 Recyclers Shooed 5 | . . 1 2 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 155 | . 13 34 32 35 41 Guns 39 | . 3 5 7 17 7 Cannons 95 | . 9 25 24 10 27 AOE 17 | . 1 3 1 5 7 Classes Destroyed 16 | . 9 3 . 3 1 Worker 5 | . 1 2 . 1 1 Builder 8 | . 2 3 1 1 1 Tunneler 2 | . 1 . . . 1 Hauler 22 | . 1 6 6 5 4 Recycler 7 | . 1 3 1 2 . Operator 8 | . 2 3 1 1 1 Watcher 15 | . 3 5 2 4 1 Swarmer 35 | . 6 6 6 7 10 Grunt 62 | . 7 16 12 14 13 Brawler 2 | . . 1 1 . . Duelist 3 | . . 1 1 1 . Sentry 33 | . . 10 12 7 4 Specialist 2 | . . . . 2 . Hunter 6 | . . . . 3 3 Programmer 11 | . . . . . 11 Heavy 1 | . . . . 1 . Best Kill Streak 8 | . 5 5 8 6 8 Combat Bots Only 7 | . 3 4 7 4 4 Max Kills in Single Turn 3 | . 2 2 2 2 3 Gunslinging . | . . . . . . Exploded 3 | . 1 1 1 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 1024 | . 67 162 144 202 449 Missed 333 | . 24 50 41 57 161 Hits 691 | . 43 112 103 145 288 Melee 10 | . . . 10 . . Projectile 681 | . 43 112 93 145 288 AOE 4 | . . 2 1 . 1 Critical Strikes 27 | . 2 6 3 9 7 Part Disruptions 2 | . . 1 . 1 . Damage Taken 9357 | . 492 1366 1444 2622 3433 Core 1572 | . 96 142 166 462 706 Absorbed by Shields . | . . . . . . Ignored by Resistances 57 | . . . . . 57 Regen/Repaired (Parts) 841 | . . . . 593 248 Core Remaining (%) 50 | 100 61 . 23 16 . Volleys Fired 541 | . 75 113 95 115 143 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 70 126 126 113 130 Shots Fired 997 | . 147 207 178 203 262 Gun 348 | . 72 28 56 116 76 Cannon 630 | . 71 175 122 76 186 Launcher 19 | . 4 4 . 11 . Special . | . . . . . . Kinetic 450 | . 122 125 44 93 66 Thermal 215 | . . 17 51 17 130 Explosive 19 | . 4 4 . 11 . Electromagnetic 313 | . 21 61 83 82 66 Robot Hit Streak 26 | . 11 15 26 17 24 Robot Miss Streak 7 | . 6 4 7 6 5 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 4 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 670 | . 71 139 121 155 184 Core Hits 336 | . 31 71 72 80 82 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 25 | . 5 6 5 3 6 Burn 2 | . . . 1 . 1 Blast 18 | . 4 6 2 2 4 Corrupt 5 | . 1 . 2 1 1 Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 16653 | . 1322 3546 2784 3899 5102 Guns 4064 | . 464 375 727 1748 750 Cannons 10451 | . 726 2855 1923 1364 3583 Explosions 1808 | . 132 305 134 774 463 Melee 306 | . . . . . 306 Ramming 24 | . . 11 . 13 . Kinetic 6313 | . 1113 1968 727 1354 1151 Thermal 4768 | . . 318 759 652 3039 Explosive 759 | . 132 211 47 369 . Electromagnetic 4483 | . 77 1038 1251 1511 606 Impact . | . . . . . . Slashing 306 | . . . . . 306 Piercing . | . . . . . . Highest Corruption 18 | . . 2 18 2 6 Average Corruption 3 | . . 1 3 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 133 | . . 13 40 23 57 Message Errors 25 | . . 1 9 5 10 Matter Fused 39 | . . 4 8 9 18 Heat Flow Errors 15 | . . 1 8 1 5 Energy Discharges 16 | . . 3 4 2 7 Parts Rejected 3 | . . . 2 1 . Data Loss (minor) 16 | . . 3 4 2 7 Data Loss (major) 4 | . . 1 . 2 1 Misfires 4 | . . . 1 1 2 Alerts 7 | . . . 3 . 4 Weapon Failures 4 | . . . 1 . 3 Overload Shots . | . . . . . . Overflow Damage 427 | . 13 38 7 181 188 Projectiles 184 | . 13 24 7 23 117 Explosions 179 | . . 14 . 158 7 Melee 64 | . . . . . 64 Knockbacks 38 | . 8 8 11 6 5 Impact . | . . . . . . Kinetic 35 | . 8 6 10 6 5 Secondary 3 | . . 2 1 . . Self-Inflicted Damage 340 | . . 35 . 250 55 Shots 7 | . . 1 . 5 1 Rammed 3 | . . 1 . 2 . Targets Rammed 7 | . . 5 . 2 . Kicked 4 | . . 4 . . . Crushed . | . . . . . . Highest Temperature 552 | . 23 273 552 281 360 Average Temperature 86 | . 10 53 119 84 87 Received Heat Transfer 2910 | . 231 552 504 774 849 Effects 17 | . . . 14 . 3 Shutdowns 1 | . . . 1 . . Energy Bleed 2 | . . . 1 . 1 Interference 5 | . . . 3 . 2 Matter Decay 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Damage (major) 4 | . . . 4 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted 4 | . . 1 . 3 . Combat Hostiles 4 | . . 1 . 3 . Parts Fried 15 | . . 6 5 3 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . 1 1 6 Heat Transferred 6891 | . . 507 1519 731 4134 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . . 2 2 4 4 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 3 | . . 2 2 2 3 Low Security (%) 36 | 100 100 18 4 38 45 Level 1 32 | . . 47 26 29 33 Level 2 28 | . . 34 68 31 13 Level 3 2 | . . . . . 7 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 914 | . 110 493 651 627 914 Initial 282 | . . 36 205 267 282 Average 287 | . 35 309 451 305 264 Influence Increases 5431 | . 463 1227 1084 1210 1447 Destroy 0b10 Robot/C 3100 | . 260 680 640 700 820 Destroy 0b10 Robot/NC 335 | . 55 110 55 70 45 Destroy Leader 924 | . 58 222 186 198 260 Successful Hack 78 | . . 33 9 12 24 Select Force Hacks 30 | . . 30 . . . Disable Machine 405 | . . 90 120 60 135 Destroy Structure 244 | . 30 32 29 125 28 Lose Combat Pursuer 315 | . 60 30 45 45 135 Influence Decreases 4536 | . 376 827 938 1222 1173 Entered New Map 1038 | . . 51 282 366 339 Time Decay 2918 | . 366 696 586 656 614 Lost Part 580 | . 10 80 70 200 220 Squads Dispatched 37 | . 2 5 6 5 19 Investigation 12 | . 1 3 1 1 6 Extermination 10 | . . . . . 10 Reinforcement 10 | . 1 2 . 4 3 Assault 2 | . . . 2 . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 13 | . 1 4 1 6 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 226 | . 21 48 40 51 66 Peak Tracking Total 8 | . 7 5 6 5 8 Tactical Retreats 16 | . 4 2 3 3 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 8 | . . 3 . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 27 | . . 6 8 4 9 Max in Single Turn 2 | . . 2 2 2 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 47 | . 6 14 7 9 11 Terminals 31 | . 6 10 4 6 5 Fabricators 4 | . . . . . 4 Repair Stations 5 | . . 1 1 1 2 Recycling Units 2 | . . 1 1 . . Scanalyzers 4 | . . 2 . 2 . Garrison Access 1 | . . . 1 . . Total Hacks 106 | . 10 29 16 21 30 Successful 69 | . 6 22 6 17 18 Failed 37 | . 4 7 10 4 12 Catastrophic 4 | . . 2 . 1 1 Database Lockouts . | . . . . . . Manual 47 | . 9 14 8 8 8 Terminals 56 | . 10 18 9 9 10 Fabricators 14 | . . . . . 14 Repair Stations 19 | . . 4 3 6 6 Recycling Units 4 | . . 1 3 . . Scanalyzers 12 | . . 6 . 6 . Garrison Access 1 | . . . 1 . . Terminal Hacks 7 | . 1 3 1 1 1 Record 2 | . . 2 . . . Part Schematic 1 | . . . . . 1 Open Door 1 | . . . 1 . . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks 8 | . . . . . 8 Load Schematic 4 | . . . . . 4 Build 4 | . . . . . 4 Repair Station Hacks 17 | . . 4 1 6 6 Scan Component 9 | . . 2 1 3 3 Repair 8 | . . 2 . 3 3 Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 11 | . . 5 . 6 . Insert Component 4 | . . 2 . 2 . Analyze 4 | . . 2 . 2 . Retrieve Study 3 | . . 1 . 2 . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 24 | . 5 9 3 4 3 Terminals 23 | . 5 8 3 4 3 Botnet 23 | . 5 8 3 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 1 . 1 . 1 Used . | . . . . . . Hacking Detections 30 | . 5 7 4 5 9 Full Trace Events 9 | . 1 2 2 . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 4 . 2 1 Parts Built 5 | . . . . . 5 Authchips . | . . . . . . Time 248 | . . . . . 248 Total Part Build Rating 27 | . . . . . 27 Part Studies Acquired 3 | . . 1 . 2 . Parts Repaired 8 | . . 2 . 3 3 Time 356 | . . 106 . 118 132 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed 4 | . . 2 . 2 . Part Schematics Acquired 4 | . . 2 . 2 . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 2 | . . . 2 . . Structural 2 | . . . 2 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 12937 | 70 1226 3298 1833 2445 4065 Spaces Moved 6326 | 50 790 1734 877 1162 1713 Core 6 | 4 . . 1 . 1 Treads 2579 | . . 1194 848 . 537 Legs 2039 | 46 790 540 . 190 473 Wheels . | . . . . . . Hover 1476 | . . . 28 972 476 Flight 226 | . . . . . 226 Fastest Speed 33 | 50 120 120 160 38 33 Average Speed 159 | 120 120 156 168 143 186 Slowest Speed 1100 | 190 120 260 850 350 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 3 88 97 95 71 50 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . . 2 1 . 4 Terrain Destroyed 311 | . 37 27 28 194 25 Melee 2 | . . . . . 2 Projectile 36 | . . 18 1 3 14 AOE 273 | . 37 9 27 191 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 8178 | 57 922 2095 1054 1731 2319 Wait 916 | 1 31 149 39 370 326 Move 6321 | 49 789 1733 876 1161 1713 Hop . | . . . . . . Pick Up 121 | 1 11 32 17 28 32 Fast Attach 63 | 6 2 7 5 17 26 Attach 31 | . . 4 4 13 10 Detach 3 | . . . . . 3 Swap 86 | . 8 32 13 12 21 Drop 83 | . 6 20 5 13 39 Fire 541 | . 75 113 95 115 143 Melee 6 | . . . . . 6 Ram 2 | . . . . 2 . Kick 4 | . . 4 . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 491 | -10/Materials | Discovered new exit (range 10) 619 | -10/Materials | Discovered new exit (range 16) 1169 | -10/Materials | Build established: Scavenger-Mutant 1297 | -10/Materials | Entered another Materials area 1297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1997 | -9/Materials | Discovered new exit (range 12) 2125 | -9/Materials | Build established: Mutant 2127 | -9/Materials | Discovered new exit (range 7) 2776 | -9/Materials | Discovered new exit (range 14) 3082 | -9/Materials | Discovered new exit (range 13) 3517 | -9/Materials | Discovered new exit (range 16) 4113 | -9/Materials | Repaired Corrupted Hacking Suite 4167 | -9/Materials | Repaired Broken EM Pulse Cannon 4595 | -9/Materials | Entered Storage 4819 | -9/Storage | Destroyed 7 combat bots 5445 | -9/Storage | Garrison activated, responded to threat 5543 | -9/Storage | Discovered new exit (range 15) 5795 | -9/Storage | First assault squad dispatched 6092 | -9/Storage | Core integrity fell below 50% 6238 | -9/Storage | System corruption reached 10% 6300 | -9/Storage | Lost 7 parts (3n2u2w) 6428 | -9/Storage | Entered Materials 6428 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7150 | -8/Materials | Lost 4 parts (1p1n1u1w) 7432 | -8/Materials | Discovered new exit (range 7) 7590 | -8/Materials | Repaired Aerolev Unit 7623 | -8/Materials | Repaired Imp. Ion Engine 7702 | -8/Materials | Repaired Hcp. Storage Unit 8139 | -8/Materials | Core integrity fell below 50% 8192 | -8/Materials | Lost 7 parts (1p3n1u2w) 8729 | -8/Materials | Core integrity fell below 20% 8835 | -8/Materials | Discovered new exit (range 11) 8873 | -8/Materials | Entered Factory 8873 | -7/Factory | Evolved 2 slots: Utility x2 9160 | -7/Factory | Build established: Hacker-Mutant 9324 | -7/Factory | Lost 5 parts (1p3n1w) 9964 | -7/Factory | Discovered new exit (range 14) 10025 | -7/Factory | Repaired Hvy. Ion Cannon 10071 | -7/Factory | Repaired Imp. Deuterium Engine 10791 | -7/Factory | Lost 3 parts (1p1n1u) 11045 | -7/Factory | Core integrity fell below 50% 12122 | -7/Factory | Fabricated Field Propulsion Drive (x2) 12475 | -7/Factory | Repaired Adv. Assault Cannon 12688 | -7/Factory | Core integrity fell below 20% 12721 | -7/Factory | Lost 4 parts (4n) 12759 | -7/Factory | Fabricated Field Propulsion Drive (x2) 12827 | -7/Factory | Fabricated Hacking Suite (x1) 12938 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12900_ Acquired Prototype Power Core. 12900_ Identified Enh. Nuclear Core. 12900_ Adv. Targeting Computer broken. 12900_ Faulty integration triggers power surge. 12901_ Acquired Mic. Nuclear Core. 12903_ K-01 Serf collects debris. 12903_ Dropped Mic. Nuclear Core. 12903_ Acquired Enh. Nuclear Core. 12903_ Dropped Imp. Deuterium Engine. 12904_ Acquired Mic. Nuclear Core. 12906_ K-01 Serf collects debris. 12908_ Dropped Greatsword. 12909_ Acquired Prototype Ballistic Cannon. 12909_ Identified Mni. Assault Cannon. 12910_ Dropped Mic. Nuclear Core. 12911_ Acquired Greatsword. 12915_ K-01 Serf collects debris. 12933_ U-05 Engineer builds a Wall. 12936_ Field Propulsion Drive destroyed. 12937_ U-05 Engineer builds a Wall. 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Treads | -9/Materials | Extracted Hacking Suite | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Field Propulsion Drive | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory Field Propulsion Drive | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Repaired ---------- Hacking Suite | 99% | -9/Materials | Corrupted EM Pulse Cannon | 99% | -9/Materials | Broken Aerolev Unit | 25% | -8/Materials Imp. Ion Engine | 12% | -8/Materials Hcp. Storage Unit | 5% | -8/Materials Hvy. Ion Cannon | 31% | -7/Factory Imp. Deuterium Engine | 53% | -7/Factory Adv. Assault Cannon | 25% | -7/Factory Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed FlightPointyShovel Manual? 0 Play Time 01:29:33 Cumulative 65.8 hours Start 2026.05.09 @ 20:05:38 End 2026.05.09 @ 21:57:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88b48fb3-5c82-4e97-bbd7-4bd176b0a775