Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.31 @ 21:13:20 // Winter2019/RPGLIKE Player: Cassie Rose Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (250) 1250 Value Destroyed (5897) 5897 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2590) 2590 TOTAL SCORE: 11477 Bonus ------- High Alert Combat Kills 2590 Cogmind --------- Core Integrity 0/900 Matter 291/300 Energy 37/190 System Corruption 3% Temperature Cool (174) Movement Treading (162) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (6) ------ Structural Scanner Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Transmission Jammer Hardened Medium Armor Plating > --- WEAPON (5) ------- Improved Medium Laser Precision Beam Rifle Precision Beam Rifle Heavy Laser Heavy Particle Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Precision Beam Rifle Precision Beam Rifle Heavy Laser Heavy Particle Cannon > --- INVENTORY -------- (None) [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 13 | 4 1 5 3 Power 1 | 1 . . . Propulsion 3 | 1 . 2 . Utility 5 | . 1 2 2 Weapon 4 | 2 . 1 1 Parts Attached 66 | 8 8 34 16 Power 12 | 2 1 6 3 Engine 7 | 2 . 4 1 Core 5 | . 1 2 2 Reactor . | . . . . Propulsion 17 | 2 . 13 2 Treads 17 | 2 . 13 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 2 6 4 Device 4 | 1 1 1 1 Storage . | . . . . Processor 4 | . 1 1 2 Hackware . | . . . . Protection 5 | . . 4 1 Artifact . | . . . . Weapon 24 | 3 5 9 7 Energy Gun 19 | 1 5 8 5 Energy Cannon 3 | . . 1 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 7 | . . 5 2 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 97 | . 96 96 99 Engine 9 | . 19 7 5 Core 6 | . 3 7 5 Treads 26 | . 23 27 25 Device 11 | . 3 12 13 Processor 11 | . 9 11 12 Protection 3 | . . 2 5 Energy Gun 22 | . 27 20 22 Energy Cannon 3 | . . 3 5 Ballistic Gun 1 | . 7 . . Naked Turns . | . . . . Heaviest Build 39 | 16 20 26 39 Greatest Support 85 | 40 40 85 85 Greatest Overweight (x) 5 | 4 . 5 . Average Overweight (x) . | 1 . . . Largest Inventory Capacity . | . . . . Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity . | . . . . Final Carried . | . . . . Class Distribution -------------------- 71% | Scavenger-Skirmisher 21% | Gunner 4% | Skirmisher Dominant Class ---------------- Gunner | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1103 | 316 260 330 197 Remotely 139 | 103 36 . . Salvage Created 8453 | 130 1010 4246 3067 Parts 440 | 6 62 204 168 Haulers Intercepted 12 | . 2 5 5 Recyclers Shooed 10 | 1 2 5 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 150 | . 14 67 69 Guns 119 | . 13 52 54 Cannons 25 | . . 12 13 AOE 1 | . 1 . . Classes Destroyed 14 | 2 8 4 . Worker 29 | . 12 12 5 Builder 11 | . 1 5 5 Tunneler 3 | 2 1 . . Hauler 12 | . 2 5 5 Recycler 20 | 1 2 13 4 Mechanic 3 | . 1 2 . Operator 9 | . 2 3 4 Watcher 13 | . 3 5 5 Swarmer 38 | . 6 10 22 Grunt 74 | . 8 35 31 Brawler 7 | . . 6 1 Duelist 8 | . . 3 5 Protector 4 | . . 3 1 Sentry 19 | . . 10 9 Best Kill Streak 13 | 2 13 8 12 Combat Bots Only 7 | . 3 7 6 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging 1 | . 1 1 . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 6060 | . 598 2725 2737 Core 4784 | . 480 2154 2150 Absorbed by Shields . | . . . . Redirected to Core 4270 | . 390 1898 1982 Core Remaining (%) 64 | 100 41 52 . Volleys Fired 423 | 9 70 196 148 Largest 5 | 3 3 3 5 Hottest 322 | 90 195 195 322 Shots Fired 1450 | 27 209 578 636 Gun 1225 | 27 209 501 488 Cannon 225 | . . 77 148 Launcher . | . . . . Special . | . . . . Kinetic 108 | 18 90 . . Thermal 1342 | 9 119 578 636 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 75 | 14 14 38 75 Robot Miss Streak 5 | 2 3 2 5 Penetration Max . | . . . . Secondary Targets 12 | . 5 7 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 936 | 18 129 410 379 Core Hits 364 | 7 55 150 152 Critical Hits 14 | . 2 9 3 Critical Kills 5 | . . 3 2 Critical Parts Destroyed 9 | . 2 6 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 15644 | 184 1704 6603 7153 Guns 12898 | 184 1595 5552 5567 Cannons 2637 | . . 1051 1586 Explosions 109 | . 109 . . Melee . | . . . . Ramming . | . . . . Kinetic 668 | 97 571 . . Thermal 14976 | 87 1133 6603 7153 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 22 | . . . 22 Message Errors 2 | . . . 2 Matter Fused 4 | . . . 4 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Targeting Errors 8 | . . . 8 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 75 | . . . 75 Projectiles 75 | . . . 75 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 95 | . 95 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 521 | 225 177 376 521 Average Temperature 83 | 116 56 72 91 Received Heat Transfer 2571 | . 126 1266 1179 Effects 8 | . . 3 5 Shutdowns 2 | . . . 2 Interference 2 | . . 2 . Matter Decay 2 | . . . 2 Short Circuit 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 5 | . . 3 2 Combat Hostiles 5 | . . 3 2 Parts Melted 79 | . 7 34 38 Heat Transferred 31217 | 259 2801 14095 14062 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 2078 | 15 338 1488 2078 Average Influence 796 | 7 142 805 1231 Maximum Alert Level 5 | . 1 4 5 Low Security (%) 24 | 100 77 15 . Level 1 9 | . 22 9 . Level 2 7 | . . 12 5 Level 3 21 | . . 19 39 Level 4 29 | . . 42 32 Level 5 7 | . . . 22 High Security . | . . . . Max Security . | . . . . Squads Dispatched 25 | . 3 10 12 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 10 | . 2 3 5 Assault 12 | . . 6 6 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 11 | . 3 4 4 Communications Jammed 39 | . . . 39 Distress Signals 38 | . . . 38 Times Spotted 225 | . 25 97 103 Peak Tracking Total 10 | . 5 6 10 Tactical Retreats 8 | . . 3 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 7 | . 1 3 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 17 | . 1 8 8 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 4 2 Successful 3 | . . 1 2 Failed 3 | . . 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 6 | . . 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Patrol Status 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 7429 | 112 1531 3338 2448 Spaces Moved 3428 | 47 802 1505 1074 Core 26 | 24 . 2 . Treads 3402 | 23 802 1503 1074 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 157 160 160 160 Slowest Speed 300 | 250 160 300 162 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 72 | 5 98 99 88 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 58 | . 20 . 38 Melee . | . . . . Projectile 38 | . . . 38 AOE 20 | . 20 . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 4389 | 63 902 2000 1424 Wait 230 | . 11 141 78 Move 3425 | 46 801 1504 1074 Hop . | . . . . Pick Up . | . . . . Fast Attach 41 | 8 7 18 8 Attach . | . . . . Detach . | . . . . Swap 25 | . 1 16 8 Drop 40 | . 7 22 11 Fire 423 | 9 70 196 148 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 205 | . 5 103 97 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 20 | -11/Scrapyard | Upgraded with Weapon slot (x2) 35 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 113 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Gunner 337 | -10/Materials | Discovered new exit (range 11) 928 | -10/Materials | Reached level 2 941 | -10/Materials | Upgraded with Utility slot (x1) 943 | -10/Materials | Discovered new exit (range 18) 1088 | -10/Materials | Discovered new exit (range 16) 1123 | -10/Materials | Core integrity fell below 50% 1380 | -10/Materials | Discovered new exit (range 11) 1644 | -10/Materials | Entered another Materials area 1645 | -9/Materials | Core integrity fell below 50% 1646 | -9/Materials | Reached level 3 1649 | -9/Materials | Upgraded with Utility slot (x1) 1948 | -9/Materials | Build established: Skirmisher 1972 | -9/Materials | Discovered new exit (range 10) 2077 | -9/Materials | Discovered new exit (range 16) 2193 | -9/Materials | Reached level 4 2210 | -9/Materials | Upgraded with Propulsion slot (x1) 2290 | -9/Materials | Build established: Scavenger-Skirmisher 2436 | -9/Materials | Destroyed 7 combat bots 2513 | -9/Materials | Reached level 5 2516 | -9/Materials | Upgraded with Propulsion slot (x1) 2711 | -9/Materials | Discovered new exit (range 4) 2844 | -9/Materials | First assault squad dispatched 2925 | -9/Materials | Reached level 6 3004 | -9/Materials | Discovered new exit (range 7) 3020 | -9/Materials | Discovered new exit (range 19) 3029 | -9/Materials | Upgraded with Utility slot (x1) 3045 | -9/Materials | Core integrity fell below 20% 3258 | -9/Materials | Reached level 7 3348 | -9/Materials | Discovered new exit (range 14) 3428 | -9/Materials | Identified exit to Storage 3436 | -9/Materials | Discovered new exit (range 19) 3607 | -9/Materials | Identified exit to Mines 4192 | -9/Materials | Reached level 8 4208 | -9/Materials | Upgraded with Weapon slot (x1) 4890 | -9/Materials | Reached level 9 4980 | -9/Materials | Identified exit to Materials 4982 | -9/Materials | Entered another Materials area 4984 | -8/Materials | Reached level 10 4989 | -8/Materials | Upgraded with Utility slot (x1) 5382 | -8/Materials | First assault squad dispatched 5489 | -8/Materials | Reached level 11 5575 | -8/Materials | Discovered new exit (range 3) 5939 | -8/Materials | Upgraded with Weapon slot (x1) 6073 | -8/Materials | Reached level 12 6878 | -8/Materials | Reached level 13 6960 | -8/Materials | Upgraded with Utility slot (x1) 7014 | -8/Materials | Discovered new exit (range 12) 7331 | -8/Materials | Discovered new exit (range 7) 7411 | -8/Materials | Core integrity fell below 50% 7419 | -8/Materials | Core integrity fell below 20% 7430 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07408_ I-25 Savior distress signal jammed. 07410_ Power failure, Mic. Nuclear Core shutdown. 07410_ I-25 Savior distress signal jammed. 07415_ L-31 Rogue destroyed. 07415_ I-25 Savior distress signal jammed. 07419_ G-47 Trooper destroyed. 07419_ I-25 Savior distress signal jammed. 07421_ Power failure, Lgt. Deuterium Engine shutdown. 07421_ K-01 Serf collects debris. 07421_ I-25 Savior distress signal jammed. 07422_ Overheating: Matter decay (-69). 07422_ I-25 Savior distress signal jammed. 07423_ Overheating: Short circuit. 07423_ Broken Imp. Medium Laser permanently disabled. 07423_ I-25 Savior distress signal jammed. 07424_ I-25 Savior destroyed. 07425_ K-01 Serf collects debris. 07425_ I-25 Savior distress signal jammed. 07428_ K-01 Serf collects debris. 07428_ I-25 Savior distress signal jammed. 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Propulsion Slot 3 | 1 . 2 . Utility Slot 5 | . 1 2 2 Weapon Slot 4 | 2 . 1 1 Core Integrity 6 | . 1 4 1 Heat Dissipation 12 | 6 . 5 1 Mass Support 1 | . . 1 . Sight Range 2 | . . 1 1 Sensor Range 13 | 1 1 8 3 Terrain Scan Density 3 | 1 . 2 . Ranged Accuracy 3 | . 2 1 . TH Resistance % 1 | . . 1 . TH Damage % 1 | . . 1 . Protomatter Created 2317 | . 78 969 1270 Integrity Restored 4417 | . 99 2305 2013 Core 3876 | . 99 2130 1647 Parts 541 | . . 175 366 Protomatter Decayed 811 | . 45 238 528 Game ------ Seed ImprinterAnalysisShotgun Manual? 0 Play Time 01:05:50 Cumulative 84.5 hours Start 2019.12.31 @ 20:06:11 End 2019.12.31 @ 21:13:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: b912427b-5814-4320-bf3e-81e17de07c39