Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 12:46:46 Player: Juju Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (225) 1125 Value Destroyed (6241) 6241 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (878) 878 TOTAL SCORE: 11964 Bonus ------- High Alert Combat Kills 878 Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 26/100 System Corruption 18% Temperature Cool (79) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (20) --- Angular Momentum Engine Flexi-carbon Leg Cryofiber Web Medium Storage Unit Improved Trap Scanner Improved Field Recycling Unit (0) Plasma Rifle Heavy Missile Launcher Rocket Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Heavy Reactive Plating > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Ion Burst Cannon > --- INVENTORY -------- Cooled Deuterium Engine Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Improved VSS Leg Medium Storage Unit Matter Compressor Improved Trap Scanner Improved Particle Charger Improved Light Armor Plating Heavy Reflective Plating Improved Field Recycling Unit Plasma Rifle Plasma Rifle Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Rocket Array Scatter Rocket Array [Rating: 82] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Compact Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 3 | . . 2 1 . . . . Utility 3 | . . . 1 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 146 | 7 7 26 7 34 9 2 54 Power 26 | . 2 5 2 7 . . 10 Engine 23 | . 2 5 2 5 . . 9 Core 3 | . . . . 2 . . 1 Reactor . | . . . . . . . . Propulsion 38 | 4 2 8 1 10 . 2 11 Treads 8 | . . . . . . . 8 Leg 19 | 2 2 . . 10 . 2 3 Wheel 5 | 2 . 3 . . . . . Hover . | . . . . . . . . Flight 6 | . . 5 1 . . . . Utility 42 | 1 1 4 2 8 6 . 20 Device 14 | . . . 1 . 4 . 9 Storage 4 | 1 . 1 . 1 . . 1 Processor 4 | . . . 1 1 . . 2 Hackware . | . . . . . . . . Protection 20 | . 1 3 . 6 2 . 8 Artifact . | . . . . . . . . Weapon 40 | 2 2 9 2 9 3 . 13 Energy Gun 14 | 2 . 5 . 4 . . 3 Energy Cannon 5 | . . . . 2 1 . 2 Ballistic Gun 6 | . . 1 2 . . . 3 Ballistic Cannon 3 | . 1 . . 1 1 . . Launcher 11 | . 1 2 . 2 1 . 5 Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 17 | . . 5 . 3 2 1 6 Parts Lost 43 | . 3 1 . 3 3 1 32 Power 2 | . . . . . . . 2 Propulsion 16 | . 2 . . 1 1 1 11 Utility 14 | . . 1 . 1 1 . 11 Weapon 11 | . 1 . . 1 1 . 8 Highest Loss Streak 12 | . 3 1 . 1 2 1 12 To Critical Strikes 2 | . . . . . . . 2 Average Backups 11 | 3 7 8 7 9 9 9 14 Power 2 | 1 1 2 1 1 2 2 2 Propulsion 1 | 1 4 1 . . 1 . 1 Utility 4 | . . 2 3 5 4 4 5 Weapon 3 | . 1 2 2 . 1 3 5 Tool/Special . | . . . . . . . . Unused Backups 23 | . 2 2 . 9 2 . 8 Power 4 | . 1 1 . 1 . . 1 Propulsion 2 | . 1 . . . . . 1 Utility 12 | . . . . 8 . . 4 Weapon 5 | . . 1 . . 2 . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 97 96 98 96 94 92 81 Engine 12 | . 13 11 9 14 12 13 12 Treads 7 | . . . . . . . 17 Leg 16 | . 26 1 . 30 32 32 5 Wheel 2 | . 1 30 . . . . . Flight 3 | . . 10 45 7 . . . Device 7 | . . . 6 3 9 13 11 Storage 7 | . 14 11 9 7 6 6 6 Processor 3 | . . . 7 10 1 . 1 Protection 8 | . 12 10 2 4 12 13 8 Energy Gun 3 | . 15 15 6 2 . . . Energy Cannon 6 | . . . . 4 3 . 11 Ballistic Gun 1 | . . 2 11 3 . . . Ballistic Cannon 3 | . 12 1 . . 5 6 2 Launcher 1 | . . . . 2 6 6 1 Peak Build Rating 82 | 5 7 23 33 52 70 73 82 Average Rating 52 | 4 6 15 30 46 63 69 67 On Entrance 32 | . 5 7 22 33 52 70 70 Avg Prop Armor Cover (%) 2 | . . . . 5 . . 2 Naked Turns . | . . . . . . . . Heaviest Build 128 | 8 17 30 25 60 78 78 128 Greatest Support 148 | 26 26 46 25 90 92 92 148 Greatest Overweight (x) 4 | . . 4 . 1 . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 10 20 Average Capacity 12 | 7 8 9 8 9 10 10 16 Most Carried 20 | 6 8 10 8 10 10 10 20 Average Carried 11 | 4 7 8 7 9 9 9 14 Final Capacity 20 | 8 8 10 8 10 10 10 20 Final Carried 10 | 6 7 9 8 10 10 10 10 Class Distribution -------------------- 53% | Tank 37% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 5686 | 290 156 625 239 882 779 . 2715 Remotely . | . . . . . . . . Salvage Created 8522 | 111 406 1296 185 1305 1344 319 3556 Parts 417 | 5 28 95 12 66 64 3 144 Haulers Intercepted 19 | . 2 5 2 5 2 . 3 Recyclers Shooed 16 | . . . . 3 10 . 3 Parts Field Recycled 22 | . . . . . 2 . 20 Retrieved Matter 219 | . . . . . 5 . 214 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 114 | . 8 16 . 17 15 1 57 Melee 1 | . . . . . . . 1 Guns 15 | . 4 10 . 1 . . . Cannons 60 | . 2 . . 9 6 1 42 AOE 35 | . 2 5 . 7 9 . 12 Classes Destroyed 16 | 2 6 3 . 1 2 1 1 Worker 28 | . 1 11 1 6 1 . 8 Builder 26 | . 1 3 . 2 9 . 11 Tunneler 6 | 2 . . 1 . 1 . 2 Hauler 19 | . 2 5 2 5 2 . 3 Recycler 21 | 1 1 1 1 3 6 . 8 Operator 4 | . . 2 . 1 . . 1 Watcher 7 | . 1 4 . 1 . . 1 Swarmer 21 | . 3 8 . 3 3 . 4 Saboteur 3 | . . . . . . . 3 Grunt 47 | . 5 4 . 10 6 . 22 Brawler 5 | . . . . . 1 . 4 Duelist 4 | . . 1 . . 1 . 2 Sentry 10 | . . 3 . . 1 . 6 Hunter 7 | . . . . . 1 . 6 Programmer 16 | . . . . 4 2 . 10 Compactor 1 | . . . . . . 1 . Best Kill Streak 10 | 3 4 10 2 5 9 1 9 Combat Bots Only 6 | . 3 3 . 4 5 1 6 Max Kills in Single Turn 7 | 1 2 3 1 2 3 1 7 Gunslinging . | . . . . . . . . Exploded 4 | . 1 3 . 2 3 . 4 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 1034 | . 52 87 3 123 138 . 631 Missed 327 | . 13 35 2 32 49 . 196 Hits 707 | . 39 52 1 91 89 . 435 Melee 16 | . . . . . . . 16 Projectile 691 | . 39 52 1 91 89 . 419 AOE 4 | . . . . . . . 4 Critical Strikes 34 | . 2 2 . 7 . . 23 Part Disruptions 2 | . . . . . . . 2 Damage Taken 10580 | . 522 566 9 1578 1097 24 6784 Core 1307 | . 110 132 . 204 60 . 801 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 9 | . 3 6 . . . . . Ignored by Resistances 335 | . . . . . . . 335 Regen/Repaired (Parts) 168 | . . . 17 39 112 . . Core Remaining (%) 78 | 100 56 67 100 70 . . . Volleys Fired 495 | 6 37 74 15 103 60 14 186 Largest 3 | 2 2 2 2 2 3 2 3 Hottest 280 | 80 80 101 79 123 169 109 280 Shots Fired 971 | 12 71 138 25 189 115 17 404 Gun 339 | 12 48 128 25 109 . . 17 Cannon 572 | . 21 5 . 70 101 11 364 Launcher 58 | . 2 3 . 10 14 6 23 Special 2 | . . 2 . . . . . Kinetic 253 | . 21 26 18 66 58 11 53 Thermal 522 | 6 14 37 7 87 43 . 328 Explosive 58 | . 2 3 . 10 14 6 23 Electromagnetic 138 | 6 34 72 . 26 . . . Robot Hit Streak 19 | 7 6 8 5 19 10 3 8 Robot Miss Streak 13 | 1 7 4 2 3 3 6 13 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 591 | 9 33 102 13 118 70 7 239 Core Hits 368 | 4 19 54 6 62 59 2 162 Critical Kills 4 | . . . . . . . 4 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | . 2 2 . 1 2 1 10 Burn 3 | . . 1 . 1 . . 1 Meltdown 4 | . . . . . . . 4 Blast 10 | . 1 1 . . 2 1 5 Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 23281 | 172 822 2007 241 2991 3782 971 12295 Guns 3367 | 125 238 1605 241 935 . . 223 Cannons 12870 | . 284 34 . 1116 1995 525 8916 Explosions 7044 | 47 300 368 . 940 1787 446 3156 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 5859 | . 284 305 171 678 1279 525 2617 Thermal 10509 | 105 229 574 70 1554 882 . 7095 Explosive 5647 | . 126 256 . 615 1621 446 2583 Electromagnetic 1266 | 67 183 872 . 144 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 22 | . . . . 7 3 21 22 Average Corruption 14 | . . . . 6 2 13 18 Corruption Purged 7 | . . . . . . . 7 Corruption Blocked . | . . . . . . . . Effects 314 | . . . . 50 6 12 246 Message Errors 78 | . . . . 10 2 . 66 Matter Fused 70 | . . . . 13 2 3 52 Heat Flow Errors 43 | . . . . 11 . 4 28 Energy Discharges 34 | . . . . 3 1 1 29 Parts Rejected 4 | . . . . . . . 4 Parts Fused 2 | . . . . 1 . . 1 Data Loss (minor) 36 | . . . . 6 1 2 27 Data Loss (major) 7 | . . . . . . . 7 Misfires 12 | . . . . 3 . . 9 Alerts 12 | . . . . 2 . 1 9 Misdirections 2 | . . . . . . . 2 Weapon Failures 14 | . . . . 1 . 1 12 Overload Shots . | . . . . . . . . Overflow Damage 805 | . 65 10 . . 170 9 551 Projectiles 495 | . . . . . 113 . 382 Explosions 310 | . 65 10 . . 57 9 169 Melee . | . . . . . . . . Knockbacks 19 | . 2 . . . 6 . 11 Impact . | . . . . . . . . Kinetic 19 | . 2 . . . 6 . 11 Secondary . | . . . . . . . . Self-Inflicted Damage 842 | . 127 28 . 185 44 24 434 Shots 21 | . 2 1 . 3 1 1 13 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 849 | 6 126 276 56 459 739 64 849 Average Temperature 110 | 3 31 74 20 88 175 28 152 Received Heat Transfer 2421 | . 174 120 . 252 273 . 1602 Effects 52 | . . 3 . 7 21 . 21 Shutdowns 4 | . . . . 1 2 . 1 Energy Bleed 12 | . . 1 . 2 3 . 6 Interference 8 | . . 2 . 3 3 . . Matter Decay 4 | . . . . . 2 . 2 Short Circuit 3 | . . . . . 1 . 2 Damage (minor) 5 | . . . . 1 2 . 2 Damage (major) 16 | . . . . . 8 . 8 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . 1 6 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . 1 . . . . 4 Combat Hostiles 3 | . . 1 . . . . 2 Parts Melted 24 | . . 1 . 8 . . 15 Heat Transferred 14018 | 175 225 1310 148 2370 1173 . 8617 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | 1 2 4 . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 4 | . . 2 1 1 2 . 4 Low Security (%) 47 | 100 100 44 57 71 19 100 27 Level 1 29 | . . 49 42 28 27 . 34 Level 2 11 | . . 6 . . 53 . 12 Level 3 7 | . . . . . . . 15 Level 4 5 | . . . . . . . 10 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1460 | 10 133 518 219 334 607 185 1460 Initial 217 | . 3 . 217 77 156 185 60 Average 301 | 1 35 199 197 117 407 131 455 Influence Increases 5249 | 15 302 817 74 780 857 51 2353 Destroy 0b10 Robot/C 2260 | . 160 320 . 340 300 . 1140 Destroy 0b10 Robot/NC 555 | 15 30 130 25 90 95 . 170 Destroy Leader 582 | . 36 78 4 82 74 . 308 Successful Hack 119 | . 4 7 . 33 40 . 35 Disable Machine 675 | . 15 45 . 90 180 . 345 Destroy Structure 608 | . 27 42 . 70 108 51 310 Partial Spotted 45 | . . . . 45 . . . Lose Combat Pursuer 405 | . 30 195 45 30 60 . 45 Influence Decreases 3879 | 10 307 302 418 631 646 496 1069 Entered New Map 930 | . 2 . 298 94 164 346 26 Time Decay 2524 | 10 275 292 120 527 452 120 728 Lost Part 405 | . 30 10 . 10 30 10 315 Lost Ally 20 | . . . . . . 20 . Squads Dispatched 44 | . 1 2 1 9 9 . 22 Investigation 2 | . 1 . . 1 . . . Extermination 18 | . . . . 6 2 . 10 Reinforcement 16 | . . 2 1 2 4 . 7 Assault 4 | . . . . . . . 4 Garrison 4 | . . . . . 3 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 6 | . . . . . 1 . 5 Haulers Reinforced 4 | . . . . 1 2 . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 6 | . . 2 1 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 210 | . 15 35 13 40 26 4 77 Peak Tracking Total 7 | . 5 7 5 5 3 3 6 Tactical Retreats 17 | . 1 7 2 2 2 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 8 | . 2 . . 1 3 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 45 | . 1 3 . 6 12 . 23 Max in Single Turn 5 | . 1 1 . 2 3 . 5 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 28 | . 4 2 2 7 3 . 10 Terminals 12 | . 2 1 1 4 . . 4 Fabricators 6 | . . . . 2 1 . 3 Repair Stations 4 | . . . 1 1 1 . 1 Recycling Units 4 | . 2 . . . . . 2 Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 63 | . 5 4 6 20 7 . 21 Successful 32 | . 3 3 3 9 4 . 10 Failed 31 | . 2 1 3 11 3 . 11 Catastrophic 7 | . 1 . . 2 . . 4 Database Lockouts . | . . . . . . . . Manual 6 | . 1 . . . 3 . 2 Terminals 31 | . 3 2 4 15 . . 7 Fabricators 9 | . . . . 2 1 . 6 Repair Stations 9 | . . . 2 3 3 . 1 Recycling Units 9 | . 2 . . . . . 7 Scanalyzers 2 | . . 2 . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 14 | . 1 1 1 7 . . 4 Record 1 | . . . . 1 . . . Part Schematic 3 | . . . . 3 . . . Open DSF 1 | . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 Alert Level 1 | . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . . . . . . . 1 Transport Status 1 | . . . . 1 . . . Hauler Manifests 2 | . . 1 . 1 . . . Registered Components 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . 1 . 1 Build 2 | . . . . . 1 . 1 Repair Station Hacks 6 | . . . 2 2 2 . . Scan Component 3 | . . . 1 1 1 . . Repair 3 | . . . 1 1 1 . . Recycling Unit Hacks 7 | . 2 . . . . . 5 Recycle Component 1 | . . . . . . . 1 Process 2 | . . . . . . . 2 Report Inventory 3 | . 2 . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 2 . 2 7 3 . 7 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 1 . 3 . . . Parts Built 3 | . . . . . 1 . 2 Authchips . | . . . . . . . . Time 111 | . . . . . 64 . 47 Total Part Build Rating 18 | . . . . . 8 . 10 Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . . . 1 1 1 . . Time 105 | . . . 51 19 35 . . Parts Recycled 1 | . . . . . . . 1 Recycled Matter 48 | . . . . . . . 48 Retrieved Matter 48 | . . . . . . . 48 Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . . . 11 . Total Damage 186 | . . . . . . 186 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 3123 | . . . 187 1369 . . 1567 Optics 1077 | . . . . . . . 1077 Sensors 1556 | . . . 187 1369 . . . IFF 12 | . . . . . . . 12 Terrain 5 | . . . . . . . 5 Traps 628 | . . . . . . . 628 Machine Analysis 1 | . . . . . . . 1 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 11345 | 95 898 713 249 2768 1128 259 5235 Spaces Moved 6976 | 65 632 608 285 2231 711 177 2267 Core 9 | 9 . . . . . . . Treads 1516 | . . . . . . . 1516 Legs 3843 | . 606 8 . 1590 711 177 751 Wheels 343 | 56 26 261 . . . . . Hover . | . . . . . . . . Flight 1265 | . . 339 285 641 . . . Fastest Speed 28 | 50 90 31 28 28 122 122 122 Average Speed 123 | 84 118 57 28 94 122 122 185 Slowest Speed 480 | 90 120 320 28 190 122 122 480 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . 2 2 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 4 93 52 27 47 13 98 37 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . . 1 . 4 Terrain Destroyed 850 | 5 30 36 . 84 127 67 501 Melee . | . . . . . . . . Projectile 83 | . . . . . 8 3 72 AOE 767 | 5 30 36 . 84 119 64 429 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 8666 | 91 708 830 431 2721 857 194 2834 Wait 687 | . 16 48 104 287 56 . 176 Move 6963 | 64 631 607 281 2226 711 176 2267 Hop 3 | . . . 1 2 . . . Pick Up 136 | 11 9 19 9 27 9 1 51 Fast Attach 24 | . 2 6 1 3 3 . 9 Attach 84 | 6 5 12 3 7 6 1 44 Detach 20 | 1 . 7 . 1 1 . 10 Swap 151 | 3 4 34 8 33 6 2 61 Drop 102 | . 4 23 9 32 5 . 29 Fire 495 | 6 37 74 15 103 60 14 186 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 10) 634 | -10/Materials | Lost 3 parts (2n1w) 648 | -10/Materials | Discovered new exit (range 15) 682 | -10/Materials | Discovered new exit (range 16) 994 | -10/Materials | Entered another Materials area 994 | -9/Materials | Evolved 2 slots: Propulsion x2 1252 | -9/Materials | Discovered new exit (range 8) 1601 | -9/Materials | Discovered new exit (range 16) 1705 | -9/Materials | Discovered new exit (range 4) 1707 | -9/Materials | Entered another Materials area 1707 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1744 | -8/Materials | Met 7R-MNS 1760 | -8/Materials | Discovered new exit (range 10) 1793 | -8/Materials | Identified exit to Factory 1838 | -8/Materials | Build established: Sprinter 1863 | -8/Materials | Repaired Imp. Flight Unit 1943 | -8/Materials | Discovered exit to Factory (range 16) 1956 | -8/Materials | Entered Factory 1956 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1957 | -7/Factory | Caught up to 7R-MNS 2443 | -7/Factory | Repaired Lgt. Deuterium Engine 2631 | -7/Factory | Discovered new exit (range 14) 2689 | -7/Factory | Identified exit to Factory 2771 | -7/Factory | Build established: Mutant 4724 | -7/Factory | Entered another Factory area 4724 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4725 | -6/Factory | Caught up to 7R-MNS 4825 | -6/Factory | Fabricated Hvy. Linear Accelerator? 4978 | -6/Factory | Garrison activated, responded to threat 5323 | -6/Factory | Repaired Cld. Deuterium Engine 5502 | -6/Factory | Found Prototype Launcher 5502 | -6/Factory | Identified Scatter Rocket Array 5535 | -6/Factory | Build established: Tank 5559 | -6/Factory | Found Scatter Rocket Array 5852 | -6/Factory | Sucked down chute 5852 | -6/Factory | Entered Waste 5853 | -6/Waste | Met a frightened Derelict 5867 | -6/Waste | EMP discharged 5874 | -6/Waste | Spotted C-40 Crusher 5879 | -6/Waste | Spotted C-40 Crusher 5887 | -6/Waste | Destroyed C-40 Crusher 5917 | -6/Waste | Spotted C-40 Crusher 5920 | -6/Waste | Spotted C-40 Crusher 5963 | -6/Waste | Spotted C-40 Crusher 5967 | -6/Waste | EMP discharged 5967 | -6/Waste | System corruption reached 10% 6012 | -6/Waste | Spotted C-40 Crusher 6067 | -6/Waste | EMP discharged 6100 | -6/Waste | Discovered new exit (range 10) 6111 | -6/Waste | Entered Factory 6156 | -6/Factory | Garrison activated, responded to threat 6543 | -6/Factory | Fabricated Imp. Trap Scanner (x2) 6765 | -6/Factory | Found Prototype Launcher 6765 | -6/Factory | Identified Rocket Array 7279 | -6/Factory | Discovered new exit (range 9) 7970 | -6/Factory | Found Hvy. Reactive Plating 8886 | -6/Factory | Found Hvy. Reflective Plating 9611 | -6/Factory | First assault squad dispatched 9819 | -6/Factory | Found Prototype Launcher 9820 | -6/Factory | Identified Rocket Array 9948 | -6/Factory | Core integrity fell below 50% 11026 | -6/Factory | Lost 5 parts (1p1n2u1w) 11332 | -6/Factory | Core integrity fell below 20% 11346 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11315_ G-50 Soldier destroyed. 11318_ Insulated Plating destroyed. 11321_ Power failure, Angular Momentum Engine shutdown. 11322_ Overheating: Matter decay (-10). 11324_ Com. Ion Cannon broken. 11324_ Overheating: Short circuit. 11324_ Com. Ion Cannon destroyed. 11328_ Angular Momentum Engine destroyed. 11330_ Imp. Heavy Laser destroyed. 11333_ Adv. Heat Sink destroyed. 11336_ System corrupted: Angular Momentum Engine rejected. 11336_ Imp. Particle Charger destroyed. 11338_ G-67 Veteran suffers critical hit (Burn). 11340_ Broken Com. Ion Cannon destroyed. 11342_ Critical hit (Burn: +37). 11345_ G-67 Veteran overheating. 11346_ G-67 Veteran heat damages Plasma Rifle. 11346_ Plasma Rifle destroyed. Map ----- +----------------------------------------------------+ | ?# # # ## # # # | | ?# ### # ##### # # #### | | ?# # #### # ??? | | ?# # ##### # #??? | | ?# " # #### | | ?# | | ?# # ## #### | | ?# # # ## #??? | | ?# ## ####??? | | ?# # #??? | | ?# ### # #??? | | ?# # ### # ##??? | | ?###### ## ## ##??? | | ??????# ! # # #???? | | ??????### ## #### =#???? | | ????????##### #"% %* #???? | | ??????????### * ######## """"" #???? | | ??????????# """"" #???? | | ??????????# """ #???? | | ??????????# """" """" """" # #???? | | ??????????# """" """ """ #########???? | | ??????????# """" """ """" #???????????? | | ??????????# """" " "" """" #???????????? | | ??????????# """%==""" """" #???????????? | | ??????????# """"g/""" """" #???????????? | | ??????????# g @l! #???????????? | | ??????????######*###########???????????? | | ???????????????# #????????????????????? | | ???????????????# ##????????????????????? | | ???????????????# #?????????????????????? | | ???????????????###?????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 33 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 825 Resistance: KI 40 Resistance: TH 25 Resistance: EM 15 Core Shielding 20 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 20 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Neutrino Core | -7/Factory | Hacked Imp. Core Shielding | -7/Factory | Hacked KE Penetrator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Linear Accelerator | x1 | -6/Factory | Preloaded Imp. Trap Scanner | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Flight Unit | 57% | -8/Materials Lgt. Deuterium Engine | 22% | -7/Factory Cld. Deuterium Engine | 6% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Power Corrupts Throw Away The Key Challenges ------------ None Game ------ Seed CarbideDimensionalGriptreads Manual? 0 Play Time 03:41:37 Cumulative 15.1 hours Start 2026.07.31 @ 20:50:36 End 2026.08.02 @ 12:46:46 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c7fc30b-fb12-4a30-b005-2250a34c2b48