Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 21:08:01 Player: Rohain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (595) 595 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2610 Bonus ------- None Cogmind --------- Core Integrity 146/550 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (5) ------ Visual Processing Unit Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Sensor Array Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun > --- INVENTORY -------- Cesium-ion Thruster Weight Redist. System EM Shotgun Light Assault Rifle Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 40 | 6 6 20 8 . Power 8 | 1 1 4 2 . Engine 6 | 1 1 4 . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 11 | 2 1 7 1 . Treads . | . . . . . Leg 7 | 2 1 4 . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . 3 1 . Utility 8 | 1 1 5 1 . Device 3 | . . 3 . . Storage 2 | 1 1 . . . Processor 3 | . . 2 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 3 4 4 . Energy Gun 9 | 2 2 1 4 . Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 8 | . 1 . 5 2 Power 1 | . . . . 1 Propulsion 3 | . . . 2 1 Utility 1 | . . . 1 . Weapon 3 | . 1 . 2 . Highest Loss Streak 5 | . 1 . 5 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 77 | . 84 76 66 51 Engine 11 | . 14 11 3 . Leg 20 | . 28 19 . . Flight 6 | . . 9 24 17 Device 3 | . . 7 5 . Storage 9 | . 14 6 . . Processor 5 | . . 5 21 27 Energy Gun 18 | . 27 13 7 . Naked Turns . | . . . . . Heaviest Build 24 | 12 19 24 9 5 Greatest Support 30 | 20 20 30 14 10 Greatest Overweight (x) 4 | . . 4 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 Average Capacity 7 | 7 8 7 5 5 Most Carried 10 | 4 8 10 5 2 Average Carried 5 | 1 6 6 4 2 Final Capacity 10 | 8 10 5 5 5 Final Carried 8 | 2 8 5 2 2 Class Distribution -------------------- 88% | Mutant 9% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Scout | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 547 | 184 131 232 . . Remotely . | . . . . . Salvage Created 1023 | . 532 491 . . Parts 61 | . 30 31 . . Haulers Intercepted 5 | . 1 4 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 15 | . 9 6 . . Guns 10 | . 8 2 . . Cannons 1 | . . 1 . . AOE 4 | . 1 3 . . Classes Destroyed 8 | . 6 2 . . Builder 3 | . 1 2 . . Hauler 5 | . 1 4 . . Recycler 1 | . 1 . . . Operator 1 | . . 1 . . Watcher 6 | . 3 3 . . Swarmer 6 | . 3 3 . . Grunt 8 | . 6 2 . . Duelist 1 | . . 1 . . Best Kill Streak 4 | . 4 4 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 2 | . 2 2 . . Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 1214 | . 273 242 407 292 Core 435 | . 18 13 174 230 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 92 96 . . Volleys Fired 71 | . 32 33 6 . Largest 2 | . 2 2 1 . Hottest 118 | . 90 118 45 . Shots Fired 122 | . 62 54 6 . Gun 117 | . 62 49 6 . Cannon 3 | . . 3 . . Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 10 | . . 10 . . Thermal 45 | . 21 24 . . Explosive 2 | . . 2 . . Electromagnetic 65 | . 41 18 6 . Robot Hit Streak 13 | . 13 8 6 . Robot Miss Streak 3 | . 3 3 3 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 74 | . 34 36 4 . Core Hits 45 | . 23 21 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 4 1 . . Burn 3 | . 2 1 . . Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1564 | . 695 816 53 . Guns 1051 | . 481 517 53 . Cannons 60 | . . 60 . . Explosions 453 | . 214 239 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 56 | . . 56 . . Thermal 556 | . 243 313 . . Explosive 123 | . . 123 . . Electromagnetic 829 | . 452 324 53 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 228 | . 128 100 . . Shots 7 | . 3 4 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | . 150 117 22 2 Average Temperature 38 | . 52 23 7 1 Received Heat Transfer 282 | . 60 24 108 90 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 3 | . 2 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1336 | . 594 742 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 432 | . 351 432 203 130 Initial 138 | . . 65 138 76 Average 187 | . 177 237 177 115 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 56 | 100 64 29 91 100 Level 1 41 | . 35 65 8 . Level 2 1 | . . 5 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 1 3 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 6 | . . 1 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 15 16 11 15 Peak Tracking Total 13 | . 4 4 8 13 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled 6 | . 3 3 . . Max in Single Turn 2 | . 1 2 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 11 | . 2 5 2 2 Terminals 11 | . 2 5 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 4 13 6 6 Successful 12 | . 2 5 2 3 Failed 17 | . 2 8 4 3 Catastrophic 4 | . 1 2 1 . Database Lockouts . | . . . . . Manual 29 | . 4 13 6 6 Terminals 29 | . 4 13 6 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 . 1 Terminal Index 1 | . . 1 . . Locate Traps 1 | . . . . 1 Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 2 3 2 2 Terminals 9 | . 2 3 2 2 Botnet 9 | . 2 3 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 4 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 1232 | 62 533 478 68 91 Spaces Moved 1213 | 45 332 444 129 263 Core 4 | 4 . . . . Treads . | . . . . . Legs 511 | 41 332 138 . . Wheels . | . . . . . Hover . | . . . . . Flight 698 | . . 306 129 263 Fastest Speed 32 | 50 120 32 32 34 Average Speed 71 | 113 120 63 32 34 Slowest Speed 320 | 120 120 320 40 40 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 27 | . . 3 3 21 Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 56 36 14 50 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 28 | . 6 22 . . Melee . | . . . . . Projectile . | . . . . . AOE 28 | . 6 22 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 1430 | 54 403 587 144 242 Wait 93 | . 27 66 . . Move 1162 | 44 331 437 122 228 Hop 20 | . . 3 3 14 Pick Up 21 | 4 5 10 2 . Fast Attach 15 | 4 1 6 4 . Attach 13 | 2 2 6 3 . Detach 2 | . 1 1 . . Swap 12 | . 3 8 1 . Drop 21 | . 1 17 3 . Fire 71 | . 32 33 6 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 63 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 11) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1072 | -9/Materials | Discovered new exit (range 7) 1074 | -9/Materials | Identified exit to Materials 1074 | -9/Materials | Entered another Materials area 1074 | -8/Materials | Evolved 2 slots: Utility x2 1075 | -8/Materials | Discovered new exit (range 14) 1087 | -8/Materials | Identified exit to Storage 1100 | -8/Materials | Discovered exit to Storage (range 12) 1142 | -8/Materials | Entered Storage 1164 | -8/Storage | Lost 5 parts (2n1u2w) 1203 | -8/Storage | Core integrity fell below 50% 1233 | -8/Storage | Self-destructed Last Messages --------------- >>Traps(Locate) No traps found in local area. 01167_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 01169_ K-01 Serf cleans the Terminal. 01174_ Connecting with Door Terminal... 01175_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S006. 01183_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01187_ K-01 Serf collects debris. 01219_ C-30 ARC bursts open, deploying its payload. 01219_ S-10 Pest unfolds itself. 01219_ Lgt. Nuclear Core destroyed. 01223_ K-01 Serf collects debris. 01225_ Cesium-ion Thruster destroyed. 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""" # #?? | | ??????????????? # #?? | | ??????????????# # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialColdAutohacker Manual? 0 Play Time 00:22:48 Cumulative 19.2 hours Start 2023.03.21 @ 18:44:40 End 2023.03.21 @ 21:08:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 17 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e38f014c-7390-4438-baf4-90d65cf01969