Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 22:36:23 Player: FAQ Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (305) 1525 Value Destroyed (14002) 14002 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3968) 3968 TOTAL SCORE: 27875 Bonus ------- High Alert Combat Kills 1498 Follower Combat Kills 809 Entered Garrisons 800 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -439 Cogmind --------- Core Integrity 0/1300 Matter 259/300 Energy 93/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Coil Gun > --- INVENTORY (5) ---- Advanced Heat Sink Graphene Brace Relay Coupler [NC] (24) Remote Datajack Field Lobotomy Kit (2) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Experimental Targeting Computer Improved Target Analyzer Advanced Cloaking Device Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Mass Driver Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Improved Treads Advanced Heat Sink Matter Compressor Graphene Brace Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Hunter] Long-range Tractor Beam Plasma Rifle Enhanced Hardcell Cannon Remote Datajack Field Lobotomy Kit Katana [Rating: 135] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Heavy Shock Bomb Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Gar Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . 1 . . . . 1 . Utility 7 | . . . 1 . . . 1 2 . . 1 . . 1 . . . . . 1 . Weapon 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Parts Attached 201 | 7 7 . 21 3 . 3 27 2 20 3 11 14 7 5 11 35 1 3 . 5 16 Power 24 | 1 1 . 4 . . 1 3 . 1 . 1 1 . . 2 6 . . . . 3 Engine 9 | 1 1 . 3 . . 1 2 . 1 . . . . . . . . . . . . Core 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . Reactor 12 | . . . . . . . . . . . 1 1 . . 2 5 . . . . 3 Propulsion 50 | 2 . . 6 3 . . 8 . 4 1 2 6 . 1 1 11 . . . 1 4 Treads 34 | 2 . . 4 3 . . 8 . 3 . 1 4 . 1 1 6 . . . 1 . Leg 11 | . . . . . . . . . . 1 . 1 . . . 5 . . . . 4 Wheel 5 | . . . 2 . . . . . 1 . 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 72 | 2 3 . 6 . . 2 10 2 6 1 4 5 5 3 6 7 . 3 . 3 4 Device 30 | 1 2 . 2 . . 1 5 . 2 . 1 3 2 1 2 5 . . . 1 2 Storage 8 | 1 1 . 1 . . . 1 . . 1 . . . 1 1 . . 1 . . . Processor 8 | . . . . . . . 1 1 . . 1 . 1 1 1 . . 1 . . 1 Hackware 3 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 Protection 23 | . . . 3 . . 1 3 . 4 . 2 2 2 . 2 2 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 3 . 5 . . . 6 . 9 1 4 2 2 1 2 11 1 . . 1 5 Energy Gun 12 | . . . . . . . . . 3 . 1 1 1 . . 5 . . . . 1 Energy Cannon 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . Ballistic Gun 16 | 2 1 . 1 . . . . . 5 1 2 . 1 . . 1 . . . . 2 Ballistic Cannon 14 | . 2 . . . . . 2 . . . 1 1 . 1 1 4 1 . . 1 . Launcher 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . . . 1 1 2 . 1 . . 1 . . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 . . . . . System Corruption 23 | . . . . . . . . . . . . . . . . 23 . . . . . Parts Lost 98 | . 1 . 3 . . 2 8 1 12 1 4 6 1 . 5 23 . . . . 31 Power 15 | . 1 . 1 . . 1 1 . 1 . . 1 . . 1 4 . . . . 4 Propulsion 22 | . . . 2 . . . 3 . 2 1 . 2 . . . 4 . . . . 8 Utility 35 | . . . . . . 1 3 . 3 . 3 1 1 . 3 8 . . . . 12 Weapon 26 | . . . . . . . 1 1 6 . 1 2 . . 1 7 . . . . 7 Highest Loss Streak 13 | . 1 . 1 . . 2 3 1 7 1 1 5 1 . 4 12 . . . . 13 To Critical Strikes 3 | . . . 1 . . . . . . . . . . . 1 1 . . . . . Average Backups 12 | 2 7 14 14 15 14 13 14 13 12 13 13 13 11 12 12 11 14 14 15 14 11 Power . | . . 1 1 1 1 . . 1 . . . . 1 1 . . 2 2 2 2 1 Propulsion 1 | . 1 1 1 2 3 3 2 4 2 1 1 1 1 2 2 . 1 1 1 . . Utility 5 | . 3 7 6 6 5 4 5 3 4 7 4 4 4 4 5 5 6 7 9 7 6 Weapon 2 | . 1 4 4 4 4 4 3 2 1 3 3 4 3 3 2 2 3 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 1 . 5 1 . . 3 . 2 1 1 1 1 . 1 1 1 . . . 2 Power 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . . Propulsion 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . Utility 5 | . . . 1 . . . 1 . . . . 1 . . . . . . . . 2 Weapon 8 | . . . 3 1 . . 1 . . 1 1 . . . . . 1 . . . . Tool/Special 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 100 96 100 100 99 98 99 90 91 88 87 79 74 76 69 78 78 78 79 59 Engine 3 | . 9 14 3 . . 9 7 7 7 7 . . . . . . . . . . . Core 1 | . . . 7 11 11 1 1 . . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . 5 5 6 5 9 6 10 10 10 9 6 Treads 17 | . 28 28 30 33 33 33 26 23 14 1 3 9 6 10 13 9 15 15 15 18 11 Leg 1 | . . . . . . . . . . 5 6 2 . . . 4 . . . . 1 Wheel 1 | . . . 1 . . . . . . 7 6 2 6 . . . . . . . . Device 12 | . 13 14 11 11 11 11 17 15 12 6 5 9 13 14 14 10 15 12 10 9 6 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 5 5 5 5 5 5 4 3 Processor 5 | . . . . . . . . 7 7 7 7 13 7 6 7 10 10 10 10 9 7 Hackware 2 | . . . . . . . . 6 7 7 6 6 1 . . . . 2 5 4 4 Protection 9 | . . . 9 11 11 11 9 7 8 15 17 8 16 17 12 5 5 5 5 9 4 Energy Gun 1 | . . . . . . . . . 2 7 3 2 3 . . 4 . . . . . Energy Cannon 6 | . . . 14 22 22 22 20 20 6 . . . . . . . . . . . . Ballistic Gun 4 | . 17 . 2 . . . . . 7 14 15 12 2 . . 2 2 . . . . Ballistic Cannon 6 | . 10 28 4 . . . 6 2 2 . . 2 6 10 9 5 12 14 15 14 7 Peak Build Rating 135 | 7 8 8 21 21 20 22 31 36 54 55 67 78 80 99 114 133 135 134 123 134 133 Average Rating 59 | 5 7 8 16 19 19 20 28 35 47 54 62 70 75 97 110 87 133 129 123 131 88 On Entrance 61 | . 6 8 8 20 19 20 21 30 35 51 55 67 75 80 99 114 133 134 123 123 132 Avg Prop Armor Cover (%) 7 | . . . 14 . . . . . 6 4 6 10 8 . 3 7 . 2 . . 8 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 125 | 11 32 32 101 41 41 44 51 45 51 51 66 60 82 101 113 111 116 116 115 125 125 Greatest Support 186 | 40 40 40 63 63 63 63 66 60 95 28 28 150 28 150 180 180 163 163 163 186 186 Greatest Overweight (x) 7 | . . . 3 . . . 1 . 1 1 2 2 2 . . 2 . . . . 7 Average Overweight (x) . | . . . . . . . . . . 1 1 . 2 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 14 14 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 7 14 14 14 14 13 14 13 13 14 14 14 14 14 13 11 14 14 15 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 14 14 15 15 15 13 15 13 13 15 15 15 15 15 15 14 15 15 15 15 5 Class Distribution -------------------- 31% | Scavenger-Tank 25% | Mutant 9% | Tank 9% | Scavenger-Gunner 7% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Gar Matter Collected 10021 | 354 352 65 568 293 . 48 742 1 744 32 656 925 921 220 1106 1250 207 574 . 225 738 Remotely 1629 | 70 . . . . . . . . . . 48 169 10 38 301 469 207 . . . 317 Salvage Created 13847 | 203 332 97 1243 366 . 153 2027 84 1996 32 911 1734 955 176 1116 1340 133 421 . 177 351 Parts 599 | 15 22 7 74 16 . 1 100 3 78 . 51 47 26 12 58 44 8 15 . 9 13 Haulers Intercepted 11 | . 1 . 3 . . . 3 . . . . . 2 . 1 . . . . 1 . Recyclers Shooed 6 | . 1 . . 2 . . 1 . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . . . . 15 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Gar Combat Hostiles Destroyed 229 | . 9 5 25 2 . 3 36 2 35 . 15 13 8 8 25 23 2 6 . 3 9 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 Guns 50 | . 5 . 2 . . . . . 7 . 14 12 1 . . 8 . . . . 1 Cannons 153 | . 4 5 20 2 . 3 34 2 16 . . 1 7 8 22 12 2 6 . 3 6 AOE 21 | . . . 3 . . . . . 12 . 1 . . . 3 2 . . . . . Classes Destroyed 17 | 2 4 . 4 . . . 3 . 2 1 . . . . . . . . . . 1 Worker 8 | . . . 1 . . . 1 . . . 4 . 1 . 1 . . . . . . Builder 9 | . . . 1 . . . 2 . . . 3 . . . 3 . . . . . . Tunneler 10 | 7 . . 1 . . . . . . . 1 . . . 1 . . . . . . Hauler 11 | . 1 . 3 . . . 3 . . . . . 2 . 1 . . . . 1 . Recycler 16 | 1 . . 1 3 . . 4 . . . 2 . 3 . 2 . . . . . . Mechanic 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Operator 7 | . . . 3 . . . 3 . . . 1 . . . . . . . . . . Watcher 11 | . 2 . 3 . . . 3 . . . 1 . . 1 1 . . . . . . Swarmer 52 | . 3 3 5 . . . 3 . 17 . 4 2 . 4 11 . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 105 | . 6 2 15 . . 3 22 2 8 . 5 7 5 . 7 14 2 3 . . 4 Brawler 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Duelist 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . Sentry 29 | . . . 5 2 . . 7 . 3 . . 2 1 . 1 6 . 1 . 1 . Specialist 4 | . . . . . . . . . 2 . . . . . . 2 . . . . . Hunter 12 | . . . . . . . 1 . . . 1 . . 2 2 2 . . . . 4 Programmer 22 | . . . . . . . . . 5 . 5 1 2 2 3 . . 2 . 2 . Packrat 2 | . . . . . . . . . . . . . . . . . . 2 . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | 2 3 3 8 5 . 3 5 2 6 1 8 4 2 2 10 6 2 3 . 2 4 Combat Bots Only 9 | . 2 3 5 2 . 3 5 2 6 . 5 4 2 2 9 6 2 3 . 2 4 Max Kills in Single Turn 4 | 1 2 1 3 1 . 1 2 1 3 1 4 2 2 1 3 2 1 2 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . 1 1 . . . 1 . . . . . Exploded 3 | . . . 1 . . . . . 3 . 1 . . . 3 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Gar Hostile Shots Fired 2002 | . 29 19 97 6 . 35 173 15 321 . 99 128 34 29 171 309 . 12 . 27 498 Missed 616 | . 8 5 29 1 . 7 48 3 113 . 33 39 12 8 59 126 . 1 . 6 118 Hits 1386 | . 21 14 68 5 . 28 125 12 208 . 66 89 22 21 112 183 . 11 . 21 380 Melee 16 | . . . . . . . 3 . . . . 3 . . . . . . . . 10 Projectile 1370 | . 21 14 68 5 . 28 122 12 208 . 66 86 22 21 112 183 . 11 . 21 370 AOE 8 | . . . . . . . 2 . . . 1 . 1 . . . . . . . 4 Critical Strikes 69 | . . . 2 1 . 1 8 . 9 . 2 4 1 1 5 10 . 1 . 2 22 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 23303 | . 245 141 847 74 . 460 2063 187 2409 80 1478 1397 534 306 2153 3498 18 277 . 447 6689 Core 2890 | . 9 . 106 . . 45 127 14 347 5 111 92 . 27 144 519 . 36 . . 1308 Absorbed by Shields 16 | . . . . . . . 16 . . . . . . . . . . . . . . Reduced by Siege Mode 362 | . . . . . . . . . . . . . . 17 25 35 . . . . 285 Redirected to Shielding 164 | . . . . . . . . . . 1 43 36 . 10 54 20 . . . . . Ignored by Resistances 144 | . . . . . . . . . . . . 36 . 68 40 . . . . . . Core Remaining (%) 74 | 100 . 96 . . . 62 76 . . 47 . . 76 97 . . . . 39 . . Volleys Fired 715 | 30 35 9 86 8 . 11 115 6 82 3 46 45 34 13 43 81 5 13 . 10 40 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 3 3 2 2 2 4 3 3 . 3 3 Hottest 252 | 40 60 60 136 136 . 136 204 204 169 136 119 134 134 130 130 252 178 178 . 178 177 Shots Fired 1696 | 60 70 18 169 16 . 22 332 18 187 9 140 123 69 26 85 199 13 39 . 30 71 Gun 560 | 60 46 . 18 . . . . . 53 9 138 95 35 . . 89 3 . . . 14 Cannon 1096 | . 24 18 148 16 . 22 332 18 110 . 2 28 34 26 84 102 10 38 . 30 54 Launcher 23 | . . . 3 . . . . . 13 . . . . . . 7 . . . . . Special 17 | . . . . . . . . . 11 . . . . . 1 1 . 1 . . 3 Kinetic 1050 | 60 70 18 70 . . . 88 5 79 6 102 114 50 26 84 132 13 38 . 30 65 Thermal 599 | . . . 96 16 . 22 244 13 77 3 38 9 19 . . 59 . . . . 3 Explosive 16 | . . . 3 . . . . . 13 . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . 7 . . . . . . 7 . . . . . Robot Hit Streak 27 | 6 5 2 8 10 . 9 12 4 20 5 14 21 10 13 15 27 9 6 . 12 18 Robot Miss Streak 7 | 4 4 6 4 1 . 1 6 2 4 4 7 2 6 1 3 2 1 2 . 1 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 . 1 1 . 1 . . . Secondary Targets 11 | . 1 . . . . . . . 1 . 4 3 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . 1 1 . . . 1 . . . . . Shots Hit Robots 1105 | 31 36 8 91 13 . 18 183 10 141 2 100 136 37 18 51 129 9 21 . 16 55 Core Hits 552 | 13 13 6 43 5 . 6 75 5 84 2 97 50 16 7 35 52 6 8 . 5 24 Critical Kills 5 | . . . . . . . 2 . 1 . 1 . 1 . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . . . . . 1 6 . . 2 . . . . . Critical Strikes 63 | . 1 1 . . . . 3 . 6 . 7 3 10 2 7 15 . 4 . 1 3 Burn 11 | . . . . . . . . . . . 6 . . . . 5 . . . . . Meltdown 2 | . . . . . . . 2 . . . . . . . . . . . . . . Destroy 12 | . . . . . . . . . 1 . 1 1 7 . . 2 . . . . . Blast 33 | . 1 1 . . . . 1 . 2 . . . 3 2 7 8 . 4 . 1 3 Sever 5 | . . . . . . . . . 3 . . 2 . . . . . . . . . Melee Attacks 120 | . . . . . . . 7 . 39 . . 63 4 1 . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 120 | . . . . . . . 7 . 39 . . 63 4 1 . . . . . . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38631 | 340 490 145 2078 281 . 369 4115 206 5293 32 2900 5284 1590 1364 4792 4680 406 1406 . 917 1943 Guns 6441 | 340 306 . 151 . . . . . 492 32 2122 1296 263 . . 1194 66 . . . 179 Cannons 22757 | . 184 145 1596 281 . 369 4114 206 1402 . . 477 1286 1364 4115 2982 340 1406 . 917 1573 Explosions 3470 | . . . 331 . . . . . 1219 . 746 . 41 . 677 456 . . . . . Melee 5846 | . . . . . . . . . 2180 . . 3511 . . . . . . . . 155 Ramming 117 | . . . . . . . 1 . . . 32 . . . . 48 . . . . 36 Kinetic 21674 | 340 490 145 603 . . . 1065 82 827 12 1663 1755 1372 1364 4115 3394 406 1406 . 917 1718 Thermal 8162 | . . . 1144 281 . 369 3049 124 1154 20 459 18 218 . 453 839 . . . . 34 Explosive 2359 | . . . 331 . . . . . 1058 . 746 . . . 224 . . . . . . Electromagnetic 473 | . . . . . . . . . 74 . . . . . . 399 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 5846 | . . . . . . . . . 2180 . . 3511 . . . . . . . . 155 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 2 2 2 2 . . 4 5 3 3 6 1 . 23 18 18 18 3 6 Average Corruption 6 | . . . 2 2 2 2 . . 3 4 2 3 4 1 . 21 18 18 18 2 3 Corruption Purged 11 | . . . . . . . . . . . . . 6 . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 245 | . . . . 10 3 3 . . 33 7 14 35 17 1 . 48 23 37 4 2 8 Message Errors 57 | . . . . 2 1 2 . . 8 1 3 8 4 . . 10 6 9 3 . . Matter Fused 62 | . . . . 2 2 . . . 8 3 4 10 4 . . 7 7 13 . . 2 Heat Flow Errors 34 | . . . . . . . . . 6 . 4 5 3 . . 5 2 5 1 1 2 Energy Discharges 23 | . . . . 1 . 1 . . 2 1 . 4 1 . . 5 2 4 . 1 1 Parts Fused 3 | . . . . 1 . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 22 | . . . . 3 . . . . 1 . 1 5 2 . . 7 1 2 . . . Data Loss (major) 15 | . . . . 1 . . . . 1 1 . 2 2 . . 4 1 2 . . 1 Misfires 11 | . . . . . . . . . 2 . 2 . 1 . . 3 . 2 . . 1 Alerts 10 | . . . . . . . . . 4 1 . . . 1 . 2 1 . . . 1 Weapon Failures 8 | . . . . . . . . . 1 . . 1 . . . 4 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1477 | . . . 35 12 . . 44 . 84 . 79 112 165 217 397 27 . 250 . 22 33 Projectiles 1183 | . . . 11 12 . . 44 . 22 . . . 165 217 397 23 . 250 . 22 20 Explosions 143 | . . . 24 . . . . . 36 . 79 . . . . 4 . . . . . Melee 151 | . . . . . . . . . 26 . . 112 . . . . . . . . 13 Knockbacks 96 | . 1 . 5 . . . 14 1 4 . . 2 2 6 15 14 2 10 . . 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 91 | . 1 . 4 . . . 13 1 4 . . 2 2 6 15 14 2 8 . . 19 Secondary 5 | . . . 1 . . . 1 . . . . . . . . . . 2 . . 1 Self-Inflicted Damage 316 | . . . 37 . . . . . 49 . 103 . . . 77 35 . . . . 15 Shots 7 | . . . 1 . . . . . 2 . 1 . . . 2 1 . . . . . Rammed 28 | . . . . . . . 1 . . . 1 . . . . 15 . . . . 11 Targets Rammed 28 | . . . . . . . 1 . . . 1 . . . . 15 . . . . 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 6 39 267 153 . 418 374 47 232 . 228 184 244 48 99 397 . 74 . 1 540 Average Temperature 90 | . 3 20 82 65 . 256 99 27 30 . 65 53 43 18 27 119 . 19 . 1 250 Received Heat Transfer 5337 | . 78 39 378 45 . 270 962 108 648 . 183 552 192 . 129 715 . 27 . 36 975 Effects 19 | . . . 1 . . 1 5 . . . . . . . . 4 . . . . 8 Shutdowns 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 Interference 8 | . . . 1 . . . 2 . . . . . . . . 3 . . . . 2 Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 10 | . . . . . . . . . . . . . . 2 3 2 1 1 . . 1 Total Turns 224 | . . . . . . . . . . . . . . 65 60 28 23 2 . . 46 Longest Duration 54 | . . . . . . . . . . . . . . 54 36 14 23 2 . . 46 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . Combat Hostiles 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . Parts Melted 27 | . . . 5 . . 2 9 . 2 . 3 . . . 1 5 . . . . . Heat Transferred 14382 | . . . 2072 481 . 666 5254 222 1592 50 1369 37 383 . 250 1932 . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Gar Maximum Alert Level 4 | . . . 1 . . . 1 . 4 2 1 4 3 2 2 4 2 . . . . Low Security (%) 42 | 100 100 100 80 100 . 100 50 100 8 . 38 2 . . 40 . . . . 100 100 Level 1 21 | . . . 19 . . . 49 . 16 . 61 13 . 80 33 . . . . . . Level 2 14 | . . . . . . . . . 15 100 . 59 5 20 26 20 100 . . . . Level 3 18 | . . . . . . . . . 46 . . 20 94 . . 66 . . . . . Level 4 2 | . . . . . . . . . 12 . . 4 . . . 12 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1194 | 5 92 60 317 112 . 40 355 156 1194 626 353 1120 943 436 605 1178 633 . . 64 164 Initial 626 | . . . 19 112 . . . 156 72 626 235 177 588 436 158 417 618 . . 64 39 Average 357 | 1 28 20 123 22 . 14 184 113 705 549 222 581 827 348 266 810 592 . . 17 81 Influence Increases 9341 | 40 309 120 836 55 . 70 1140 87 1242 5 562 1003 872 262 967 1011 179 140 . 123 318 Destroy 0b10 Robot/C 5060 | . 180 100 500 40 . 60 720 40 740 . 300 440 260 160 500 540 60 120 . 60 240 Destroy 0b10 Robot/NC 475 | 40 15 . 65 15 . . 80 . 45 5 60 50 35 5 50 . 5 . . 5 . Destroy Leader 836 | . 56 20 132 . . 10 182 10 40 . 82 50 66 32 62 20 12 20 . 22 20 Allied During Kill 171 | . . . . . . . . . 16 . 2 66 45 . 5 22 7 . . . 8 Successful Hack 123 | . 12 . 20 . . . 11 21 14 . 7 12 . . 26 . . . . . . Disable Machine 675 | . . . 105 . . . 60 . . . 60 . 165 30 120 105 15 . . . 15 Anti-Garrison Action 900 | . . . . . . . . . 300 . . 250 150 . . 200 . . . . . Destroy Structure 726 | . 1 . 14 . . . 27 1 87 . 21 60 91 20 144 124 80 . . 36 20 Lose Combat Pursuer 375 | . 45 . . . . . 60 15 . . 30 75 60 15 60 . . . . . 15 Influence Decreases 9331 | 40 309 70 597 344 . 70 795 329 151 718 790 136 1100 830 694 430 766 562 73 167 360 Entered New Map 3510 | . . . 31 177 . . . 189 31 568 246 76 532 456 166 180 560 220 33 32 13 Time Decay 4564 | 40 299 70 536 167 . 60 565 130 . 140 464 . 518 374 478 . 206 342 40 135 . Lost Part 967 | . 10 . 30 . . 10 80 10 120 10 40 60 10 . 50 230 . . . . 307 Lost Ally 140 | . . . . . . . . . . . 40 . 40 . . 20 . . . . 40 Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . 3 . . . 8 . . . 7 . 9 3 3 . 1 . . 1 . Investigation 4 | . . . 1 . . . 2 . . . . . . . 1 . . . . . . Extermination 12 | . . . . . . . . . . . 3 . 3 2 2 . 1 . . 1 . Reinforcement 16 | . 2 . 2 . . . 6 . . . 4 . 1 1 . . . . . . . Assault 2 | . . . . . . . . . . . . . 2 . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . 2 . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Gar Distress Signals 14 | . 3 . 7 . . . 2 . . . . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 343 | . 17 5 44 2 . 3 51 3 37 . 28 28 17 13 31 28 4 6 . 6 20 Peak Tracking Total 9 | . 5 3 5 2 . 3 9 3 5 . 8 5 2 5 5 5 2 3 . 3 7 Tactical Retreats 18 | . 2 . . . . . 4 1 . . 1 3 2 1 3 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Gar Traps Triggered 19 | . 1 . 2 . . . 1 . 2 2 3 2 2 . 2 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Gar Machines Disabled 55 | . . . 7 . . . 4 . 4 . 4 3 12 2 8 9 1 . . . 1 Max in Single Turn 6 | . . . 1 . . . 1 . 1 . 2 1 6 1 3 2 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison Relay 10 | . . . . . . . . . 4 . . 3 . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Gar Machines Accessed 48 | . 7 . 6 . 2 . 8 1 2 1 9 1 1 2 4 1 . 1 . 2 . Terminals 27 | . 6 . 4 . . . 6 . 2 1 2 1 1 2 1 1 . . . . . Fabricators 4 | . . . . . . . . . . . 3 . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . 1 . . . 1 . . . . . . Garrison Access 5 | . . . . . . . . 1 . . 2 . . . 1 . . . . 1 . Total Hacks 105 | . 24 . 15 . 4 . 21 1 4 1 14 2 1 2 10 3 . 1 . 2 . Successful 58 | . 13 . 8 . 4 . 13 1 1 . 9 1 1 1 3 1 . 1 . 1 . Failed 46 | . 11 . 7 . . . 8 . 3 1 4 1 . 1 7 2 . . . 1 . Catastrophic 5 | . 2 . . . . . . . . . 2 . . . 1 . . . . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . Manual 54 | . 16 . 8 . 1 . 12 . 3 1 6 . 1 1 5 . . . . . . Terminals 65 | . 21 . 10 . . . 16 . 4 1 3 2 1 2 2 3 . . . . . Fabricators 9 | . . . . . . . . . . . 4 . . . 5 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 9 | . 3 . 2 . . . 3 . . . 1 . . . . . . . . . . Scanalyzers 10 | . . . 3 . . . 2 . . . 3 . . . 2 . . . . . . Garrison Access 6 | . . . . . . . . 1 . . 3 . . . 1 . . . . 1 . Terminal Hacks 18 | . 2 . 4 . 4 . 3 . 1 . . 1 . 1 . 1 . 1 . . . Record 4 | . . . . . 3 . . . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . Network Status 2 | . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . 2 . . . 1 . . . 1 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 2 . . . 2 . . . 1 . . . . . . Retrieve Study 5 | . . . . . . . 2 . . . 2 . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . 2 . . . 1 . . . . 1 . Unlock Access 5 | . . . . . . . . 1 . . 2 . . . 1 . . . . 1 . Unauthorized Hacks 21 | . 8 . 2 . . . 7 . . . 2 . 1 . 1 . . . . . . Terminals 20 | . 8 . 2 . . . 7 . . . 1 . 1 . 1 . . . . . . Botnet 15 | . 5 . 2 . . . 5 . . . 1 . 1 . 1 . . . . . . Skim 5 | . 3 . . . . . 2 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 6 . 6 . . . 5 . 2 . 6 1 1 2 3 1 . . . 2 . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 2 . . . 2 . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 127 | . 127 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 127 | . 127 . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Gar Used RIF Installer 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . 1 . . 1 . . 2 Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . Combat 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 streamctrl_high 2 | . . . . . . . . . . . . . . . . . . . . . 2 formatsys_low 1 | . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 44 | . . . . . . . . . 16 . 4 11 1 . . 12 . . . . . Machine Destruction 40 | . . . . . . . . . 16 . . 11 1 . . 12 . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . Attached 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 1 1 1 1 1 . . Autooverrided 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Gar Total Allies 16 | . . . . . . . . . 6 . . 2 . . 2 2 . 1 . . 3 Largest Group 6 | . . . . . . . . . 6 6 2 2 2 . 2 2 1 1 1 1 1 Highest-Rated Group 190 | . . . . . . . . . 96 96 30 190 179 . 170 116 116 33 33 34 116 Highest-Rated Ally 116 | . . . . . . . . . 16 16 16 95 95 . 116 116 116 33 33 34 116 Initial Warlord ECA Mod 6 | . . . . . . . . . . 6 5 5 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 76 | . . . . . . . . . 9 . 2 14 26 . . 13 5 . . . 7 Total Damage 3458 | . . . . . . . . . 104 . 33 1058 1100 . . 608 200 . . . 355 Kills 26 | . . . . . . . . . 2 . . 9 6 . . 4 2 . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Field Lobotomies 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Gar Active Infowar (turns) 4827 | . 1254 208 1417 637 383 23 46 . . . . . . . . 95 428 336 . . . Optics 46 | . . . . . . . 46 . . . . . . . . . . . . . . A.S.S. 17 | . . . . . . . . . . . . . . . . 17 . . . . . Structural 317 | . 317 . . . . . . . . . . . . . . . . . . . . Seismic 3605 | . 937 208 1417 637 383 23 . . . . . . . . . . . . . . . Cloaking 842 | . . . . . . . . . . . . . . . . 78 428 336 . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Gar Turns Passed 19336 | 371 1290 208 1733 740 383 180 2441 260 1741 297 1178 1250 1431 865 1222 1493 435 766 95 514 443 Spaces Moved 10107 | 174 706 113 858 435 235 80 1131 127 844 238 786 620 943 455 585 629 217 436 59 277 159 Core 12 | 3 . . . . . . . . . . . . . . . . . . . . 9 Treads 7351 | 171 706 113 757 435 235 80 1131 127 711 . . 295 . 455 585 444 217 436 59 277 117 Legs 218 | . . . . . . . . . . . . . . . . 185 . . . . 33 Wheels 2526 | . . . 101 . . . . . 133 238 786 325 943 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 160 160 160 163 115 115 115 115 130 160 160 120 158 157 158 158 50 Average Speed 151 | 158 160 160 157 160 160 160 161 163 154 115 121 139 130 160 160 160 158 157 158 158 164 Slowest Speed 400 | 160 160 160 240 160 160 160 240 163 165 115 130 160 130 160 160 240 158 158 158 158 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 11 81 32 62 95 60 27 75 4 58 6 21 62 18 11 18 56 6 62 12 8 18 Regions Visited 21 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . 1 . . 1 . . . 1 . . . . 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 . . 1 . . 1 1 . . 1 1 1 . . Scrap Searched 6 | . . . . 3 . . . . . . . . . . . . . 3 . . . Spaces Dug 31 | . . . . . . . 7 . 6 . . . 4 1 2 3 . . . 8 . Terrain Destroyed 369 | . . . 10 . . . 26 . 60 . 21 3 86 7 76 29 5 19 . 19 8 Melee 12 | . . . . . . . 7 . . . . . 4 1 . . . . . . . Projectile 144 | . . . . . . . 19 . . . . 3 15 6 30 20 5 19 . 19 8 AOE 213 | . . . 10 . . . . . 60 . 21 . 67 . 46 9 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Gar Total 12419 | 213 800 122 1074 464 243 110 1482 167 1081 253 902 817 1057 551 744 921 295 480 61 325 257 Wait 900 | . 33 1 66 10 7 12 159 31 50 2 39 37 49 64 89 123 67 16 3 29 13 Move 10084 | 173 705 112 857 434 234 79 1130 126 843 237 785 618 942 454 584 627 216 435 58 276 159 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 100 | 2 13 . 14 1 1 . 14 1 9 4 3 7 3 3 9 9 2 3 . 2 . Fast Attach 103 | 7 3 . 6 . . . 7 . 10 2 6 9 6 3 3 24 1 3 . . 13 Attach 73 | . 1 . 3 . . 3 7 3 8 . 4 7 2 3 7 14 . . . 2 9 Detach 43 | 1 2 . 2 . . 1 1 . 6 . 3 7 4 4 2 8 . 1 . . 1 Swap 119 | . 3 . 20 7 . 3 20 . 18 2 3 9 6 4 2 8 2 3 . 4 5 Drop 122 | . 5 . 20 4 1 1 21 . 14 3 4 15 7 2 5 11 2 5 . 2 . Fire 715 | 30 35 9 86 8 . 11 115 6 82 3 46 45 34 13 43 81 5 13 . 10 40 Melee 120 | . . . . . . . 7 . 39 . . 63 4 1 . . . . . . 6 Ram 10 | . . . . . . . . . . . 1 . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . . . . . . . 1 . . . . . . . . 15 . . . . 2 Escape Stasis 9 | . . . . . . . . . . . 8 . . . . 1 . . . . . Rewire 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 3 exits: [*Low] / Gar / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: [*Tes] / Gar) -3/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 372 | -11/Scrapyard | Entered Materials 373 | -10/Materials | Build established: Mutant 765 | -10/Materials | Discovered new exit (range 15) 994 | -10/Materials | Discovered new exit (range 5) 1486 | -10/Materials | Discovered new exit (range 7) 1662 | -10/Materials | Entered Mines 1810 | -10/Mines | Found a hidden stash of uninstalled traps 1833 | -10/Mines | Discovered new exit (range 9) 1870 | -10/Mines | Entered Materials 1870 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3007 | -9/Materials | Discovered new exit (range 16) 3312 | -9/Materials | Identified exit to Mines 3312 | -9/Materials | Identified exit to Storage 3345 | -9/Materials | Discovered new exit (range 16) 3603 | -9/Materials | Entered Mines 3713 | -9/Mines | Learned Materials interactive machine intel 4076 | -9/Mines | Discovered new exit (range 15) 4278 | -9/Mines | Discovered new exit (range 11) 4335 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4337 | -9/Mines | Discovered new exit (range 5) 4343 | -9/Mines | Entered Exiles 4383 | -9/Exiles | Met 8R-AWN 4411 | -9/Exiles | Met EX-HEX 4454 | -9/Exiles | Met EX-BIN 4473 | -9/Exiles | Aligned with FarCom system 4475 | -9/Exiles | Given EX-Vault access code 4513 | -9/Exiles | Opened EX-Vault 4525 | -9/Exiles | Found Field Lobotomy Kit 4558 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4580 | -9/Exiles | Exiles lab attacked by MAIN.C 4626 | -9/Exiles | Learned location of Zion (-6) 4709 | -9/Exiles | Discovered new exit (range 14) 4726 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4726 | -9/Exiles | Entered Mines 4890 | -8/Mines | Discovered new exit (range 13) 4906 | -8/Mines | Entered Materials 4906 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4907 | -8/Materials | Loaded intel: 18 interactive machine locations 5318 | -8/Materials | Build established: Skirmisher 5373 | -8/Materials | Discovered new exit (range 16) 6405 | -8/Materials | Build established: Scavenger-Skirmisher 6656 | -8/Materials | Lost 3 parts (2u1w) 7347 | -8/Materials | Entered Factory 7347 | -7/Factory | Evolved 2 slots: Utility x2 7606 | -7/Factory | Identified exit to Garrison 7607 | -7/Factory | Entered Garrison 7667 | -7/Garrison | Triggered checkpoint 7762 | -7/Garrison | Garrison Relay disabled 7957 | -7/Garrison | Triggered checkpoint 7974 | -7/Garrison | Triggered checkpoint 7984 | -7/Garrison | Triggered checkpoint 8098 | -7/Garrison | Discovered new exit (range 11) 8153 | -7/Garrison | Triggered checkpoint 8177 | -7/Garrison | Garrison Relay disabled 8323 | -7/Garrison | Triggered checkpoint 8459 | -7/Garrison | Discovered new exit (range 15) 8513 | -7/Garrison | Triggered checkpoint 8546 | -7/Garrison | Garrison Relay disabled 8699 | -7/Garrison | Build established: Scavenger-Tank 8702 | -7/Garrison | Discovered new exit (range 14) 8742 | -7/Garrison | Core integrity fell below 50% 8769 | -7/Garrison | Lost 7 parts (1p2u4w) 9082 | -7/Garrison | Learned Factory security intel 9113 | -7/Garrison | Garrison Relay disabled 9209 | -7/Garrison | Triggered checkpoint 9211 | -7/Garrison | Triggered checkpoint 9230 | -7/Garrison | Triggered checkpoint 9348 | -7/Garrison | Entered Factory 9348 | -7/Factory | Accompanied by 6 allies 9572 | -7/Factory | Discovered new exit (range 13) 9645 | -7/Factory | Entered another Factory area 9645 | -6/Factory | Accompanied by 2 allies 9645 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9659 | -6/Factory | Identified exit to Garrison 9976 | -6/Factory | Discovered new exit (range 7) 10369 | -6/Factory | Central database locked down 10822 | -6/Factory | Identified exit to Garrison 10823 | -6/Factory | Entered Garrison 10881 | -6/Garrison | Triggered checkpoint 10888 | -6/Garrison | Build established: Gunner 10897 | -6/Garrison | Garrison Relay disabled 11228 | -6/Garrison | Triggered checkpoint 11249 | -6/Garrison | Triggered checkpoint 11293 | -6/Garrison | Lost 5 parts (1p1n1u2w) 11367 | -6/Garrison | Discovered new exit (range 8) 11543 | -6/Garrison | Triggered checkpoint 11557 | -6/Garrison | Garrison Relay disabled 11598 | -6/Garrison | Found embedded Infiltrators 11858 | -6/Garrison | Garrison Relay disabled 11869 | -6/Garrison | Triggered checkpoint 12036 | -6/Garrison | Discovered new exit (range 15) 12051 | -6/Garrison | Installed Relay Interface Framework 12073 | -6/Garrison | Entered Factory 12073 | -6/Factory | Accompanied by 2 allies 12079 | -6/Factory | Discovered new exit (range 13) 12238 | -6/Factory | Build established: Scavenger-Tank 12370 | -6/Factory | Found Unknown Protection 12370 | -6/Factory | Identified Powered Armor 12373 | -6/Factory | Found Powered Armor 12787 | -6/Factory | Allied Derelicts emerged from ambush trap array 13054 | -6/Factory | Garrison activated, responded to threat 13109 | -6/Factory | Lost 4 allies 13310 | -6/Factory | Found Prototype Processor 13310 | -6/Factory | Identified Exp. Targeting Computer 13504 | -6/Factory | Entered another Factory area 13504 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14279 | -5/Factory | Discovered new exit (range 5) 14369 | -5/Factory | Entered another Factory area 14369 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14903 | -4/Factory | Lost 4 parts (3u1w) 14939 | -4/Factory | Destroyed 9 combat bots 15208 | -4/Factory | Build established: Scavenger-Gunner 15536 | -4/Factory | Spotted B-86 Titan 15537 | -4/Factory | Local machine network offline 15539 | -4/Factory | Assimilated P-70 Sage with FLK Orb 15556 | -4/Factory | Identified exit to Garrison 15591 | -4/Factory | Entered Garrison 15591 | -4/Garrison | Accompanied by 1 ally 15607 | -4/Garrison | Discovered new exit (range 67) 15607 | -4/Garrison | Discovered new exit (range 57) 15607 | -4/Garrison | Discovered new exit (range 57) 15651 | -4/Garrison | Triggered checkpoint 15835 | -4/Garrison | Triggered checkpoint 15835 | -4/Garrison | Triggered checkpoint 15862 | -4/Garrison | Triggered checkpoint 15876 | -4/Garrison | Sage 7a assimilated hostile G-73 Enforcer 16005 | -4/Garrison | Lost 3 parts (1p1u1w) 16094 | -4/Garrison | Lost 12 parts (1p3n5u3w) 16134 | -4/Garrison | Core integrity fell below 50% 16184 | -4/Garrison | System corruption reached 10% 16437 | -4/Garrison | Triggered checkpoint 16507 | -4/Garrison | Triggered checkpoint 16589 | -4/Garrison | Lost 4 parts (1p1n1u1w) 16648 | -4/Garrison | Expanded RIF knowledge: Robot Detection 16658 | -4/Garrison | Triggered checkpoint 16677 | -4/Garrison | Garrison Relay disabled 16723 | -4/Garrison | Found Prototype Device 16723 | -4/Garrison | Identified Active Sensor Suite 16758 | -4/Garrison | H-XX Assembler disabled 16881 | -4/Garrison | Spotted B-86 Titan 16892 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 17049 | -4/Garrison | Triggered checkpoint 17084 | -4/Garrison | Entered Factory 17084 | -4/Factory | Accompanied by 1 ally 17293 | -4/Factory | Build established: Tank 17402 | -4/Factory | Discovered new exit (range 13) 17519 | -4/Factory | Entered Upper Caves 17823 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18240 | -4/Upper Caves | Discovered new exit (range 10) 18285 | -4/Upper Caves | Entered another Upper Caves area 18285 | -4/Upper Caves | Accompanied by 1 ally 18333 | -4/Upper Caves | Learned Research terminal intel 18364 | -4/Upper Caves | Discovered new exit (range 9) 18380 | -4/Upper Caves | Entered Research 18380 | -3/Research | Accompanied by 1 ally 18380 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18381 | -3/Research | Loaded intel: 24 terminal locations 18537 | -3/Research | Discovered new exit (range 5) 18859 | -3/Research | Build established: Scavenger-Tank 18892 | -3/Research | Identified exit to Garrison 18894 | -3/Research | Entered Garrison 19036 | -3/Garrison | Triggered checkpoint 19052 | -3/Garrison | Spotted B-86 Titan 19063 | -3/Garrison | Assimilated B-86 Titan with FLK Orb 19064 | -3/Garrison | Triggered checkpoint 19066 | -3/Garrison | Triggered checkpoint 19076 | -3/Garrison | Triggered checkpoint 19159 | -3/Garrison | Lost 11 parts (2p2n4u3w) 19208 | -3/Garrison | Lost 7 parts (1p2n3u1w) 19295 | -3/Garrison | Core integrity fell below 50% 19317 | -3/Garrison | Core integrity fell below 20% 19337 | -3/Garrison | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 19323_ Wall collapses. 19325_ Acquired Myomer Leg. 19325_ Penetrated by Slug. 19325_ Slug penetrates Wall. 19325_ Penetrated by Slug. 19329_ System corrupted: Heat flow error (+263). 19329_ Penetrated by Slug. 19329_ Myomer Leg destroyed. 19329_ Slug penetrates Wall. 19329_ Penetrated by Slug. 19329_ Slug penetrates Wall. 19329_ Acquired Coil Gun+. 19333_ Slug penetrates H-77 Assassin. 19337_ Slug penetrates Reinforced Barrier. 19337_ Penetrated by Slug. 19337_ Slug penetrates Wall. 19337_ Penetrated by Slug. 19337_ Slug penetrates Wall. [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ???????????????? ????# ??????????????????????????? | | ??????????????## ??## ??????????????????????????? | | ?????????????? ? ??????????????????????????? | | ????????????? ? ??????????????????????????? | | ?????????????? ? ^ ?????????????????????????? | | ???????????????# ;# ?????????????????????????? | | ???????????? ## ;# ?????????????????????????? | | ???????????? % ?????????????????????????? | | ??????????? !% ????????????????????????? | | ??????????? [ [ ???##???????????????????? | | ???????????? ] = ??? #???????????????????? | | ???????????????# * ### #???????????????????? | | ??????????????## #[ =!#######??????????????? | | ??????????# h @% != #??????????????? | | ??????????; [!=!%=* #??????????????? | | ??????????# #; **!; #??????????????? | | ???????????# ## ## ##%[%!%# #??????????????? | | ???????????????# ??#% # ! %## #??????????????? | | ???????????????###???# # + #??????????????? | | ?????????????????????# ?#### # # #?????????????## | | ?????????????????????# ???? # # #?????????????# | | ?????????????????????T ???## ### #?????????????# | | ?????????????????????#?????# ### #?????????????# | | ?????????????????????# #### ## ############### | | ?????????????????????# ! | | ?????????????????????# | | ?????????????????????####### # ############# ## | | ???????????????????????????# ## #???????????# #?? | | ???????????????????????????# ?# ???????????# #?? | | ???????????????????????????# ?# ##??????????# #?? | | ???????????????????????????# ?# #???????????# #?? | | ???????????????????????????? ?# #???????????# ### | | ???????????????????????????? ?# #???????????# # | | ??????????????????????????????# #???????????# # | | ??????????????????????????????###???????????# # | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 45 Energy Capacity 1200 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 1600 Resistance: KI 20 Core Shielding 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Recoil Reduction 9 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Coil Gun | -6/Factory | Hacked Flak Gun | -6/Factory | Hacked Hvy. Mass Driver | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Achiever DIY Cooler Dangerous Findings Deductive Reasoning Immobile And Lovin' It Some Acronyms Are Better Than Others Tank Life Turtlemind Challenges ------------ None Game ------ Seed CryofiberLegStick Manual? 0 Play Time 02:50:28 Cumulative 45.4 hours Start 2025.11.11 @ 12:58:51 End 2025.11.11 @ 22:36:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16097819-0d13-4181-91e7-f6ecfa4670fd