Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 14:28:45 Player: WazdakkaGutsmek Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (178) 890 Value Destroyed (10593) 10593 Prototype IDs (291) 5820 Alien Tech Used (11) 2200 Bonus (44488) 44488 TOTAL SCORE: 72691 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 6354 Follower Combat Kills 294 Registered with UFD 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A6 400 Win 3000 Friendly Fire -160 Cogmind --------- Core Integrity 186/1600 Matter 274/300 Energy 102/200 System Corruption 9% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Advanced Target Analyzer Advanced Particle Charger Graphene Brace AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Spacefold Activator Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Targeting Computer Core Analyzer Quantum Capacitor AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Micro Antimatter Reactor Advanced Target Analyzer Graphene Brace Sigix Terminator [Rating: 259] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Improved Q-thruster Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Sigix Shearcannon Energy Gun Gatling Laser Energy Cannon Sigix Shearcannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . 2 . 2 2 . . . 4 2 . . . . 2 . . 2 2 . . Power 2 | . . . . . . . . . . 2 . . . . . . . . . . . Propulsion 4 | . . 1 . 1 1 . . . 1 . . . . . . . . . . . . Utility 12 | . . 1 . 1 1 . . . 3 . . . . . 2 . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 145 | . 6 5 2 12 27 1 . 3 18 . . . 2 . 6 8 6 16 13 17 3 Power 17 | . 1 2 . 1 3 . . . 1 . . . . . 1 3 1 1 2 1 . Engine 9 | . 1 2 . 1 3 . . . 1 . . . . . . 1 . . . . . Core 2 | . . . . . . . . . . . . . . . . 2 . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . 1 1 2 1 . Propulsion 31 | . 2 . 2 5 9 . . 1 8 . . . . . 3 . 1 . . . . Treads 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . Leg 4 | . . . . 4 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . 9 . . 1 8 . . . . . 3 . 1 . . . . Utility 67 | . . 1 . 2 6 1 . 2 6 . . . . . 2 2 3 14 11 16 1 Device 36 | . . 1 . 1 2 1 . 1 3 . . . . . 1 1 1 5 8 10 1 Storage 1 | . . . . . . . . . 1 . . . . . . . . . . . . Processor 18 | . . . . . 1 . . . 1 . . . . . . . . 9 2 5 . Hackware 7 | . . . . . 3 . . 1 1 . . . . . 1 1 . . . . . Protection 1 | . . . . 1 . . . . . . . . . . . . . . . . . Artifact 4 | . . . . . . . . . . . . . . . . . 2 . 1 1 . Weapon 30 | . 3 2 . 4 9 . . . 3 . . . 2 . . 3 1 1 . . 2 Energy Gun 3 | . . . . . 3 . . . . . . . . . . . . . . . . Energy Cannon 12 | . . 2 . 3 . . . . 2 . . . 1 . . 2 . 1 . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . 2 . . . 2 . . . 2 . . 1 1 2 . 2 . Parts Lost 30 | . 1 1 2 2 7 3 . . 2 . . . . . . . 7 . . 5 . Power 6 | . 1 . . . 1 1 . . . . . . . . . . 2 . . 1 . Propulsion 11 | . . . 2 . 4 1 . . 2 . . . . . . . 2 . . . . Utility 10 | . . . . 1 1 1 . . . . . . . . . . 3 . . 4 . Weapon 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 1 2 1 3 3 . . 1 . . . . . . . 4 . . 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 85 71 76 87 82 46 38 52 74 78 78 78 80 84 80 95 87 60 64 68 43 Engine 4 | . 14 11 11 9 6 2 . . 4 5 5 5 5 5 . 2 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . 2 9 6 6 . Treads 2 | . 23 22 21 . . . . . . . . . . . . . . . . . . Leg 7 | . 5 . . 35 15 . . . . . . . . . . . 2 9 7 7 7 Flight 9 | . . . . . 11 9 7 14 19 26 26 26 26 26 24 28 22 . . . . Device 12 | . . 6 11 9 10 7 7 7 13 10 10 10 10 10 9 10 10 19 22 25 20 Storage 3 | . 14 11 11 9 3 . . . 2 5 5 5 5 5 4 4 3 . . . . Processor 8 | . . . . . 6 7 7 7 10 10 10 10 10 10 9 9 7 5 15 19 7 Hackware 9 | . . . . . 14 17 15 22 17 15 15 15 15 15 19 21 13 . . . . Energy Gun 1 | . . . . . 4 . . . . . . . . . . . 4 . . . . Energy Cannon 5 | . . 13 22 15 . . . . 1 5 5 5 5 5 . 1 2 9 7 7 6 Ballistic Cannon 1 | . 24 8 . 2 2 . . . . . . . . . . . . . . . . Peak Build Rating 259 | . 6 14 14 37 51 40 25 35 92 92 92 92 102 102 118 132 213 246 253 259 225 Average Rating 94 | . 5 8 13 34 40 28 25 32 63 91 92 92 97 102 108 120 145 234 242 249 222 On Entrance 88 | 6 6 6 14 14 33 44 25 25 35 92 92 92 92 102 102 112 132 213 239 245 218 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 10 16 22 22 37 29 15 1 1 30 30 30 30 39 39 39 42 42 51 62 60 45 Greatest Support 80 | 20 40 40 40 80 40 18 13 17 43 43 43 43 43 43 45 49 60 60 60 60 60 Greatest Overweight (x) 3 | . . . . 1 3 1 . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 5 5 5 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 6 | . 8 8 8 8 6 5 5 5 7 10 10 10 10 10 10 10 9 5 5 5 5 Most Carried 10 | . 6 6 6 8 7 5 4 5 10 10 10 10 10 10 10 10 10 5 5 5 3 Average Carried 5 | . 4 4 5 7 4 4 4 4 5 9 10 10 10 10 8 9 8 4 4 4 2 Final Capacity 10 | 8 8 8 8 8 5 5 5 5 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 6 3 6 4 7 4 4 4 5 10 10 10 10 10 10 9 10 5 5 4 3 1 Class Distribution -------------------- 31% | Mutant 23% | Hacker-Scout 22% | Alien-Sigix 10% | Commander-Mutant 7% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 2202 | 200 244 111 20 190 222 43 . 164 232 . 50 . . . 60 . 85 126 199 213 43 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10163 | . 337 331 290 790 586 . . . . . . . . . . . 67 906 1042 5264 550 Parts 531 | . 23 25 14 34 46 . . . . . . . . . . . 4 49 55 252 29 Haulers Intercepted 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 142 | . 12 6 9 14 16 . . . . . . . . . . . . 7 14 54 10 Guns 4 | . . . . . 4 . . . . . . . . . . . . . . . . Cannons 121 | . 12 6 9 13 . . . . . . . . . . . . . 7 14 54 6 AOE 16 | . . . . . 12 . . . . . . . . . . . . . . . 4 Classes Destroyed 20 | . 3 5 1 2 2 . . . . . . . . . . . 1 1 3 2 . Worker 11 | . 1 . 1 . . . . . . . . . . . . . . 1 3 5 . Builder 4 | . . 1 . . 1 . . . . . . . . . . . . 2 . . . Hauler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . Operator 3 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . Watcher 11 | . . 2 . 3 3 . . . . . . . . . . . 1 . 1 1 . Swarmer 13 | . 3 1 . . 3 . . . . . . . . . . . . . 6 . . Grunt 56 | . 9 4 6 9 9 . . . . . . . . . . . . . 3 16 . Brawler 2 | . . . . . . . . . . . . . . . . . . . . 2 . Duelist 5 | . . . . 1 . . . . . . . . . . . . . . . 4 . Protector 4 | . . . . . 1 . . . . . . . . . . . . . . 3 . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . Sentry 11 | . . 1 . 3 1 . . . . . . . . . . . . 2 1 3 . Demolisher 2 | . . . 2 . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Hunter 7 | . . . . 1 1 . . . . . . . . . . . . . . 5 . Programmer 14 | . . . . . 1 . . . . . . . . . . . . 3 1 9 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . 1 . M Shell/Def 2 | . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . . . . . . 9 Tracker 2 | . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . 1 . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | . 5 9 6 5 5 . . . . . . . . . . . 1 8 8 13 4 Combat Bots Only 11 | . 5 2 5 5 5 . . . . . . . . . . . . 3 6 11 4 Max Kills in Single Turn 4 | . 1 1 2 1 4 . . . . . . . . . . . 1 2 3 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . 1 . . . . . . . . . . . . . . . . 2 1 YI-UF0 (-9/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Hostile Shots Fired 1254 | . 47 26 21 55 178 45 . . 28 . . . . 3 . 2 221 167 89 191 181 Missed 592 | . 15 4 9 13 84 25 . . 17 . . . . 1 . 1 110 87 53 89 84 Damage Taken 11326 | . 400 290 301 680 1764 234 . . 209 . . . . 22 . 41 2321 945 327 2113 1679 Core 3635 | . 72 34 103 48 501 53 . . 44 . . . . . . . 1082 296 143 681 578 Absorbed by Shields 1684 | . . . . . . 12 . . . . . . . . . . . . 153 1175 344 Ignored by Resistances 6453 | . . . . . . . . . . . . . . . . . 982 979 433 1987 2072 Regen/Repaired (Parts) 67 | . . . . . 67 . . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 71 . 65 91 . . . 20 95 . . . . 100 . . 16 79 . . 11 Volleys Fired 390 | . 29 28 22 52 21 . . . 16 1 . 1 . 4 . . 7 23 30 133 23 Largest 2 | . 2 2 2 2 2 . . . 1 1 . 1 . 1 . . 2 1 1 1 1 Hottest 200 | . 70 136 136 138 135 . . . 90 90 . 90 . 50 . . 200 180 180 180 180 Shots Fired 518 | . 58 50 44 91 36 . . . 16 1 . 1 . 4 . . 9 23 31 132 22 Gun 30 | . 6 . . . 20 . . . . . . . . . . . 4 . . . . Cannon 480 | . 52 50 44 91 11 . . . 14 1 . 1 . 4 . . 5 23 31 132 21 Launcher 6 | . . . . . 5 . . . . . . . . . . . . . . . 1 Special 2 | . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 111 | . 58 10 . 32 11 . . . . . . . . . . . . . . . . Thermal 134 | . . 40 44 18 15 . . . 14 1 . 1 . . . . . . . . 1 Explosive 5 | . . . . . 5 . . . . . . . . . . . . . . . . Electromagnetic 46 | . . . . 41 5 . . . . . . . . . . . . . . . . Slashing 211 | . . . . . . . . . . . . . . . . . 4 23 31 132 21 Entropic 9 | . . . . . . . . . . . . . . 4 . . 5 . . . . Robot Hit Streak 41 | . 6 7 11 9 10 . . . 8 . . . . 1 . . 2 9 10 41 8 Robot Miss Streak 10 | . 4 5 2 4 6 . . . 3 . . . . . . . . 10 3 10 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Capacitor 158 | . . . . . . . . . . . . . . . . . . . 28 130 . Shots Hit Robots 350 | . 30 29 28 63 26 . . . 3 . . . . 1 . . 3 17 21 113 16 Core Hits 409 | . 13 12 14 54 37 . . . . . . . . . . . . 35 37 166 41 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . 4 . . . . . . . . . . . . . . . . 3 4 13 6 Blast 4 | . 4 . . . . . . . . . . . . . . . . . . . . Sever 26 | . . . . . . . . . . . . . . . . . . 3 4 13 6 Melee Attacks 53 | . . . . . 18 . . . . . . . . . 5 4 26 . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . Slashing 17 | . . . . . 17 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 35 | . . . . . . . . . . . . . . . 5 4 26 . . . . Sneak Attacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36693 | . 474 672 592 1617 2301 . . . 35 . . . . 75 . . 349 4110 3559 15940 6969 Guns 259 | . 25 . . . 234 . . . . . . . . . . . . . . . . Cannons 30359 | . 443 672 592 1617 76 . . . 35 . . . . 75 . . . 4110 3497 15940 3302 Explosions 5344 | . . . . . 1677 . . . . . . . . . . . . . . . 3667 Melee 632 | . . . . . 314 . . . . . . . . . . . 318 . . . . Ramming 99 | . 6 . . . . . . . . . . . . . . . 31 . 62 . . Kinetic 1194 | . 468 75 . 575 76 . . . . . . . . . . . . . . . . Thermal 5650 | . . 597 592 205 554 . . . 35 . . . . . . . . . . . 3667 Explosive 1297 | . . . . . 1297 . . . . . . . . . . . . . . . . Electromagnetic 897 | . . . . 837 60 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 27163 | . . . . . 314 . . . . . . . . . . . . 4110 3497 15940 3302 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 393 | . . . . . . . . . . . . . . 75 . . 318 . . . . Highest Corruption 9 | . . . . . 3 3 3 . . . . . . . . 1 1 1 3 8 9 Average Corruption 3 | . . . . . 2 3 3 . . . . . . . . 1 1 1 2 3 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Effects 49 | . . . . . 4 5 1 . . . . . . . . 1 4 . 3 25 6 Message Errors 16 | . . . . . 2 3 . . . . . . . . . . . . 1 9 1 Matter Fused 8 | . . . . . 1 1 . . . . . . . . . . 2 . . 3 1 Heat Flow Errors 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . Energy Discharges 7 | . . . . . . . . . . . . . . . . . . . 1 4 2 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . 1 . . . . . . . . . . . 1 . . 3 . Data Loss (major) 3 | . . . . . . . 1 . . . . . . . . . . . . 1 1 Misfires 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1183 | . 6 12 19 11 163 . . . 3 . . . . . . . 178 118 139 183 351 Projectiles 600 | . 6 12 19 11 . . . . 3 . . . . . . . . 118 139 183 109 Explosions 323 | . . . . . 81 . . . . . . . . . . . . . . . 242 Melee 260 | . . . . . 82 . . . . . . . . . . . 178 . . . . Knockbacks 22 | . 6 1 . 10 5 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . 5 1 . 10 5 . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 718 | . . . . . 248 . . . . . . . . . . . . . . 61 409 Shots 6 | . . . . . 4 . . . . . . . . . . . . . . 1 1 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 2 . . . . . . . . . . . . . . . 2 . 1 . . Kicked 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 258 | . 57 174 189 33 30 129 . . 110 38 . 48 . 14 98 32 258 141 138 138 34 Average Temperature 63 | . 20 61 71 12 8 73 . . 37 19 . 26 . 13 33 17 73 75 88 95 34 Received Heat Transfer 1860 | . 117 135 36 297 273 108 . . 48 . . . . . . 9 177 534 29 91 6 Effects 7 | . . . . . . . . . . . . . . . . . 7 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Interference 6 | . . . . . . . . . . . . . . . . . 6 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . 4 . . . . . . . . . . . . . . . 4 . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 2 3 . . . . . . . . . . . . . 1 . . Heat Transferred 3475 | . . 1073 1073 370 599 . . . . . . . . . . . . . . . 360 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Peak Influence 2830 | . 349 308 330 415 721 371 144 . 152 84 . . . . 88 69 1805 2268 2689 2830 . Initial 1720 | . . 83 120 42 120 304 144 . . 52 . . . . 9 18 33 1100 1360 1720 . Average 514 | . 147 165 233 165 350 304 144 . 68 65 . . . . 34 46 526 1745 1895 2013 . Maximum Alert Level 5 | . 1 1 1 2 3 1 . . . . . . . . . . 5 5 5 5 . Low Security (%) 39 | . 69 67 40 49 20 14 100 . 100 100 . . . . 100 100 33 . . . . Level 1 24 | . 30 32 59 47 38 85 . . . . . . . . . . 26 . . . . Level 2 8 | . . . . 3 36 . . . . . . . . . . . 12 . . . . Level 3 1 | . . . . . 5 . . . . . . . . . . . 10 . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . 18 38 . . Level 5 16 | . . . . . . . . . . . . . . . . . . . . 96 . High Security . | . . . . . . . . . . . . . . . . . . . . 3 . Max Security 5 | . . . . . . . . . . . . . . . . . 17 81 61 . . Squads Dispatched 79 | . 3 . . 2 12 2 . . 10 1 . . . . 1 . 13 17 14 4 . Investigation 14 | . 1 . . . 7 . . . 4 1 . . . . 1 . . . . . . Extermination 5 | . . . . . 2 . . . 1 . . . . . . . 1 . . 1 . Reinforcement 16 | . 2 . . 2 2 2 . . 2 . . . . . . . 3 1 2 . . Assault 35 | . . . . . 1 . . . . . . . . . . . 6 13 12 3 . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . 3 3 . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 40 | . 2 2 . 1 1 2 . . . . . . . . . . 4 . 1 27 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 443 | . 16 13 9 25 49 14 . . 18 4 . 1 . 1 2 2 101 52 34 76 26 Peak Tracking Total 52 | . 6 5 3 5 9 9 . . 4 5 . 1 . 1 2 1 52 42 20 14 20 Tactical Retreats 44 | . . . . 2 11 3 . . 6 . . 1 . 1 . . 13 . 3 3 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 19 | . 4 . . . 4 1 . . . . . . . . . 1 . 2 . 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 1 . . 1 . . . . . . . 5 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 43 | . 1 . 1 . 8 . . . . . . . . . . 3 6 4 7 10 3 Max in Single Turn 4 | . 1 . 1 . 4 . . . . . . . . . . 1 1 1 1 2 1 Garrison Access 4 | . . . . . 2 . . . 1 . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 73 | . 1 3 . 4 18 5 . 2 12 1 2 1 1 . 8 9 4 1 . 1 . Terminals 50 | . 1 3 . 4 11 5 . . 8 . 1 . . . 4 8 4 . . 1 . Fabricators 7 | . . . . . 4 . . . 2 . . . . . 1 . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . 2 . . . 2 1 . . . . 1 . . 1 . . . Total Hacks 200 | . 2 12 . 12 51 18 . 10 39 3 3 1 1 . 18 17 11 1 . 1 . Successful 105 | . 1 6 . 9 18 8 . 10 17 . 3 1 1 . 11 12 7 . . 1 . Failed 95 | . 1 6 . 3 33 10 . . 22 3 . . . . 7 5 4 1 . . . Catastrophic 15 | . 1 . . . 9 . . . 5 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . . 7 . 9 29 5 . . 25 . . . . . 4 5 5 . . . . Terminals 144 | . 2 12 . 12 33 18 . . 28 . 2 . . . 11 14 11 . . 1 . Fabricators 21 | . . . . . 12 . . . 7 . . . . . 2 . . . . . . Repair Stations 7 | . . . . . 2 . . . . . . . . . 2 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 13 | . . . . . 4 . . . 4 3 . . . . 1 . . 1 . . . Terminal Hacks 48 | . 1 2 . 2 1 5 . 10 5 . 3 1 1 . 4 7 5 . . 1 . Record 7 | . . . . . . . . 4 . . 2 . . . . . 1 . . . . Part Schematic 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Robot Analysis 7 | . . . . 1 . . . 6 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . 2 . . . . 1 1 1 . 1 1 . . . 1 . Level Access Points 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . Branch Access Points 3 | . . 1 . . . . . . 1 . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 5 | . 1 . . . . 1 . . . . . . . . 1 1 1 . . . . Locate Traps 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Registered Prototypes 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . 2 2 . . . . Fabricator Hacks 13 | . . . . . 7 . . . 4 . . . . . 2 . . . . . . Load Schematic 6 | . . . . . 3 . . . 2 . . . . . 1 . . . . . . Build 7 | . . . . . 4 . . . 2 . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . . . . . . . 1 3 . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . Refit 4 | . . . . . . . . . . . . . . . 1 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . . . . . 1 . . . . . . Seal Access 3 | . . . . . 1 . . . 1 . . . . . 1 . . . . . . Unauthorized Hacks 33 | . . 4 . 7 7 3 . . 7 . . . . . 1 2 2 . . . . Terminals 31 | . . 4 . 7 6 3 . . 6 . . . . . 1 2 2 . . . . Assimilate 6 | . . . . 1 1 1 . . 1 . . . . . . 1 1 . . . . Botnet 18 | . . 2 . 3 3 2 . . 5 . . . . . 1 1 1 . . . . Skim 7 | . . 2 . 3 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 1 2 . 4 16 3 . . 11 1 . . . . 6 8 4 1 . . . Full Trace Events 10 | . . . . . 5 . . . 3 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . 1 . . . . . 1 . 1 . . . . Parts Built 7 | . . . . . 4 . . . 2 . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 550 | . . . . . 296 . . . 187 . . . . . 67 . . . . . . Total Part Build Rating 36 | . . . . . 22 . . . 10 . . . . . 4 . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Time 56 | . . . . . 56 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Total Allies 112 | . . . . . 1 11 . . 3 . . . . . . 1 1 29 28 38 . Largest Group 10 | . . . . . 1 10 10 10 10 . . . . . . 1 1 5 7 5 . Highest-Rated Group 173 | . . . . . 10 173 173 173 173 . . . . . . 45 45 69 102 72 . Highest-Rated Ally 45 | . . . . . 10 29 29 29 29 . . . . . . 45 45 15 15 15 . Total Orders 5 | . . . . . . . . . . . . . . . . 1 4 . . . . STAY 3 | . . . . . . . . . . . . . . . . 1 2 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 151 | . . . . . . . . . 81 . . . . . . . . 8 4 58 . Total Damage 2194 | . . . . . . . . . 1067 . . . . . . . . 99 57 971 . Kills 12 | . . . . . . . . . 8 . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 7 | . . . . 1 . . . 6 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . . 2 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 9101 | . 282 278 636 835 1643 229 76 754 950 81 102 160 70 158 157 186 484 216 301 1358 145 Spaces Moved 13780 | 1 121 112 336 454 2093 283 76 1457 1663 156 350 544 233 365 475 617 1123 365 542 2116 298 Core 60 | . . . . . . . . . 60 . . . . . . . . . . . . Treads 541 | . 88 112 336 5 . . . . . . . . . . . . . . . . . Legs 4473 | 1 33 . . 449 484 . . . . . . . . . . . 193 365 538 2112 298 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 8655 | . . . . . 1609 283 76 1457 1603 156 350 544 233 365 475 617 887 . . . . Fastest Speed 15 | 120 120 160 160 130 28 34 40 37 28 28 28 28 28 28 22 15 15 30 30 30 30 Average Speed 42 | 120 149 160 160 130 53 38 40 38 33 28 28 28 28 28 24 21 22 30 30 30 30 Slowest Speed 280 | 120 160 160 160 240 280 120 40 40 50 28 28 28 28 28 28 22 30 30 90 30 30 Overloaded Moves 236 | . . . . . . . . . . . . . . . . 58 178 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . 27 4 . . 12 . . . . . 1 4 4 . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . 5 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Spacefolds 21 | . . . . . . . . . . . . . . . . . 18 . 2 1 . Exploration Rate (%) 42 | 2 33 17 77 34 57 64 16 92 41 7 61 69 36 65 13 67 66 16 18 58 29 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Known Exits Taken 15 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 11 | . . . 1 . . . . 4 . . 3 3 . . . . . . . . . Spaces Dug 333 | . . . . . 4 . . . 9 1 . . . 3 5 . 12 43 68 153 35 Terrain Destroyed 1960 | . . . 3 . 61 . . . 12 1 . . . 3 5 . 15 109 169 509 1073 Melee 15 | . . . . . 4 . . . . . . . . . 5 . 6 . . . . Projectile 871 | . . . 3 . . . . . 12 1 . . . 3 . . 9 109 142 444 148 AOE 1074 | . . . . . 57 . . . . . . . . . . . . . 27 65 925 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Total 16511 | . 164 159 391 601 2529 400 120 1641 2024 191 353 549 237 416 513 665 1281 446 668 2834 329 Wait 2012 | . 4 9 32 71 373 102 45 182 319 33 4 5 . 48 15 25 125 26 74 517 3 Move 13622 | . 120 111 335 453 2038 274 75 1456 1639 155 349 543 232 364 472 609 1090 363 539 2108 297 Hop 50 | . . . . . 27 4 . . 11 . . . . . 1 3 4 . . . . Pick Up 52 | . . 4 . 7 8 . . . 12 1 . . 1 . 4 4 4 2 . 4 1 Fast Attach 77 | . . 2 . 6 10 . . 2 9 . . . 2 . 1 6 5 15 9 8 2 Attach 40 | . 1 . 2 1 11 . . . 5 . . . . . 5 2 4 1 1 5 2 Detach 14 | . . . . . 3 . . . 1 . . . . . 2 1 2 . 2 3 . Swap 33 | . 5 3 . 5 6 1 . 1 4 . . . . . . . . . 3 5 . Drop 102 | . 3 2 . 6 14 3 . . 8 1 . . 2 . 8 11 9 13 9 12 1 Fire 390 | . 29 28 22 52 21 . . . 16 1 . 1 . 4 . . 7 23 30 133 23 Melee 53 | . . . . . 18 . . . . . . . . . 5 4 26 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . 16 . . . . . . . . . . 4 3 . 35 . Rewire 4 | . . . . . . . . . . . . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 9) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Identified exit to Mines 308 | -9/Materials | Build established: Mutant 561 | -9/Materials | Entered Mines 562 | -9/Mines | Assembled infested the area 919 | -9/Mines | Learned location of 1 exit from Materials 1001 | -9/Mines | Discovered new exit (range 15) 1040 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1122 | -9/Mines | Destroyed YI-UF0 1141 | -9/Mines | Discovered new exit (range 14) 1197 | -9/Mines | Entered Materials 1197 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1198 | -8/Materials | Identified exit to Factory 2032 | -8/Materials | Entered Factory 2032 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2956 | -7/Factory | Discovered new exit (range 15) 2969 | -7/Factory | Identified exit to Lower Caves 3152 | -7/Factory | Fabricated Nuclear Pulse Array? 3181 | -7/Factory | Fabricated Nuclear Pulse Array? 3198 | -7/Factory | Build established: Hacker-Sprinter 3232 | -7/Factory | First assault squad dispatched 3290 | -7/Factory | Fabricated Hvy. Missile Launcher (x1) 3397 | -7/Factory | Fabricated Nuclear Pulse Array? 3473 | -7/Factory | Core integrity fell below 50% 3503 | -7/Factory | Lost 3 parts (1p2n) 3632 | -7/Factory | Search patrols dispatched 3633 | -7/Factory | Repaired Nuclear Pulse Array 3670 | -7/Factory | Discovered new exit (range 13) 3674 | -7/Factory | Identified exit to Storage 3675 | -7/Factory | Entered Storage 3773 | -7/Storage | Lost 3 parts (1p1n1u) 3794 | -7/Storage | Identified exit to Factory 3800 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3881 | -7/Storage | Used back door to open Recycling access 3881 | -7/Storage | Discovered new exit (range 5) 3883 | -7/Storage | Identified exit to Recycling 3904 | -7/Storage | Entered Recycling 3904 | -7/Recycling | Accompanied by 10 allies 3924 | -7/Recycling | Scanned before Scraplab entrance 3930 | -7/Recycling | Entered Scraplab 3933 | -7/Recycling | Discovered new exit (range 3) 3934 | -7/Recycling | Identified exit to Scraptown 3980 | -7/Recycling | Entered Scraptown 3980 | -7/Scraptown | Accompanied by 10 allies 3980 | -7/Scraptown | System corruption cleaned by C-Scrubber 4064 | -7/Scraptown | Discovered new exit (range 6) 4094 | -7/Scraptown | Visited SPCMW 4104 | -7/Scraptown | Build established: Commander-Mutant 4105 | -7/Scraptown | Visited Shadow of the Wyrm 4111 | -7/Scraptown | Visited Awakened 4122 | -7/Scraptown | Visited Assassins FH 4191 | -7/Scraptown | Visited Fellowship of the Rings 4196 | -7/Scraptown | Visited UFD Registry 4196 | -7/Scraptown | Registered with UFD as "Wiresink" 4205 | -7/Scraptown | Visited Abandonware Association 4221 | -7/Scraptown | Visited Observation Area 4254 | -7/Scraptown | Visited Scrapoid Research Area 4263 | -7/Scraptown | Visited Infowarlord's Domain 4265 | -7/Scraptown | Found Exp. Sensor Array 4277 | -7/Scraptown | Visited Science Testing Area 4284 | -7/Scraptown | Visited Supply Room 4297 | -7/Scraptown | Visited Analyses Database 4318 | -7/Scraptown | Visited LU-1G1's Boring Crew 4356 | -7/Scraptown | Discovered new exit (range 5) 4458 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 4458 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 4488 | -7/Scraptown | Visited Symbiants 4608 | -7/Scraptown | Identified exit to Factory 4734 | -7/Scraptown | Entered Factory 4734 | -5/Factory | Accompanied by 10 allies 4734 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4825 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 4876 | -5/Factory | Lost 4 allies 4907 | -5/Factory | Garrison activated, responded to threat 5129 | -5/Factory | Build established: Hacker-Scout 5145 | -5/Factory | Discovered new exit (range 12) 5235 | -5/Factory | Identified exit to Upper Caves 5235 | -5/Factory | Identified exit to Factory 5376 | -5/Factory | Fabricated Cld. VTOL Module? 5518 | -5/Factory | Cargo convoy interrupted 5684 | -5/Factory | Entered another Factory area 5684 | -4/Factory | Evolved 2 slots: Power x2 5735 | -4/Factory | Discovered new exit (range 13) 5754 | -4/Factory | Identified exit to Upper Caves 5765 | -4/Factory | Entered Upper Caves 5824 | -4/Upper Caves | Learned location of 1 exit from Research 5845 | -4/Upper Caves | Discovered new exit (range 15) 5848 | -4/Upper Caves | Identified exit to Upper Caves 5851 | -4/Upper Caves | Found DCF Scrap (11 items) 5856 | -4/Upper Caves | Learned Research garrison access intel 5867 | -4/Upper Caves | Entered another Upper Caves area 5943 | -4/Upper Caves | Learned Research interactive machine intel 5957 | -4/Upper Caves | Learned Research stockpile data 5987 | -4/Upper Caves | Learned location of Armory (-4) 6014 | -4/Upper Caves | Discovered new exit (range 19) 6026 | -4/Upper Caves | Identified exit to Warlord 6027 | -4/Upper Caves | Entered Warlord 6060 | -4/Warlord | Visited the Vortex Lab 6061 | -4/Warlord | Found Prototype Piercing Weapon 6061 | -4/Warlord | Identified Vortex Lance 6063 | -4/Warlord | Found Vortex Lance 6065 | -4/Warlord | Found Prototype Energy Cannon 6065 | -4/Warlord | Identified Vortex Cannon 6068 | -4/Warlord | Met EX-DEC 6082 | -4/Warlord | Warlord's base attacked by MAIN.C 6094 | -4/Warlord | Discovered new exit (range 14) 6097 | -4/Warlord | Identified exit to Proximity Caves 6097 | -4/Warlord | Entered Proximity Caves 6160 | -3/Proximity Caves | Spotted B-86 Titan 6247 | -3/Proximity Caves | Discovered new exit (range 15) 6250 | -3/Proximity Caves | Identified exit to Research 6255 | -3/Proximity Caves | Entered Research 6255 | -3/Research | Evolved 2 slots: Utility x2 6256 | -3/Research | Identified exit to Research 6258 | -3/Research | Loaded intel: 44 interactive machine locations 6259 | -3/Research | Loaded intel: 3 garrison access locations 6332 | -3/Research | Identified exit to Quarantine 6353 | -3/Research | Fabricated Cld. VTOL Module (x1) 6392 | -3/Research | Found Fusion Bomb Launcher 6412 | -3/Research | Entered Quarantine 6434 | -3/Quarantine | Found Alien Energy Cannon 6434 | -3/Quarantine | Identified Core Cannon 6515 | -3/Quarantine | Found Alien Artifact 6524 | -3/Quarantine | Found Alien Artifact 6565 | -3/Quarantine | Spotted Alpha 7 6574 | -3/Quarantine | Found Alien Launcher 6583 | -3/Quarantine | Spotted Fortress 6597 | -3/Quarantine | Discovered new exit (range 6) 6598 | -3/Quarantine | Identified exit to Section 7 6598 | -3/Quarantine | Entered Section 7 6623 | -3/Section 7 | Found Alien Artifact 6623 | -3/Section 7 | Identified Core Reset Matrix 6623 | -3/Section 7 | Identified Terrabomb (x2) 6623 | -3/Section 7 | Identified Sigix Terminator 6623 | -3/Section 7 | Used Core Reset Matrix 6627 | -3/Section 7 | Sensed 21 artifacts in vicinity 6861 | -3/Section 7 | Spotted S7 Guard 6874 | -3/Section 7 | Found Spacefold Activator 6903 | -3/Section 7 | Spotted S7 Guard 6907 | -3/Section 7 | Found Integrated Thermoelectric Network 6907 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 6921 | -3/Section 7 | Spotted Executioner 6921 | -3/Section 7 | Spotted Executioner 6973 | -3/Section 7 | Spotted Striker 6973 | -3/Section 7 | Spotted Striker 6975 | -3/Section 7 | Found Sigix Shearcannon 6979 | -3/Section 7 | Spotted Striker 6979 | -3/Section 7 | Spotted Striker 6982 | -3/Section 7 | Spotted Executioner 6982 | -3/Section 7 | Spotted Executioner 6997 | -3/Section 7 | Integrated with Sigix Exoskeleton 7018 | -3/Section 7 | Lost 4 parts (1p1n2u) 7032 | -3/Section 7 | Core integrity fell below 50% 7060 | -3/Section 7 | Spotted Alpha 7 7061 | -3/Section 7 | Spotted Executioner 7072 | -3/Section 7 | Found Integrated Reactor 7072 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7077 | -3/Section 7 | Scanned by Researcher 7078 | -3/Section 7 | Intercept squad dispatched 7078 | -3/Section 7 | Spotted Combat Programmer 7078 | -3/Section 7 | Spotted Tracker 7078 | -3/Section 7 | Spotted Combat Programmer 7078 | -3/Section 7 | Spotted Tracker 7081 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 7082 | -3/Section 7 | Core integrity fell below 20% 7082 | -3/Section 7 | Entered Research 7082 | -2/Research | Evolved 2 slots: Utility x2 7083 | -2/Research | Sensed 1 artifact in vicinity 7087 | -2/Research | Emitted hypermatrix ping 7092 | -2/Research | Assembled emerged from beneath the floor 7127 | -2/Research | Spotted B-90 Cyclops 7133 | -2/Research | Found Unknown Device 7133 | -2/Research | Identified Launcher Loader 7139 | -2/Research | Assembled emerged from beneath the floor 7156 | -2/Research | Found Prototype Processor 7156 | -2/Research | Identified Spectral Analyzer 7214 | -2/Research | Assembled emerged from beneath the floor 7234 | -2/Research | Assembled emerged from beneath the floor 7249 | -2/Research | Intercept squad dispatched 7255 | -2/Research | Spotted Tracker 7255 | -2/Research | Spotted Tracker 7259 | -2/Research | Destroyed Tracker 7263 | -2/Research | Destroyed Tracker 7265 | -2/Research | Spotted Striker 7265 | -2/Research | Spotted Investigator 7270 | -2/Research | Spotted Combat Programmer 7270 | -2/Research | Found Prototype Processor 7270 | -2/Research | Identified Exp. Targeting Computer 7276 | -2/Research | Destroyed Investigator 7289 | -2/Research | Discovered new exit (range 18) 7298 | -2/Research | Entered Access 7298 | -1/Access | Evolved 2 slots: Utility x2 7303 | -1/Access | Emitted hypermatrix ping 7304 | -1/Access | Build established: Alien-Sigix 7308 | -1/Access | Assembled emerged from beneath the floor 7349 | -1/Access | Assembled emerged from beneath the floor 7420 | -1/Access | Found Unknown Device 7420 | -1/Access | Identified Quantum Capacitor 7453 | -1/Access | Assembled emerged from beneath the floor 7462 | -1/Access | Spotted B-99 Colossus 7465 | -1/Access | Destroyed B-99 Colossus 7519 | -1/Access | Discovered new exit (range 16) 7537 | -1/Access | Spotted B-99 Colossus 7550 | -1/Access | Assembled emerged from beneath the floor 7551 | -1/Access | Spotted Executioner 7571 | -1/Access | Discovered new exit (range 17) 7599 | -1/Access | Entered Command 7604 | -1/Command | Emitted hypermatrix ping 7609 | -1/Command | Assembled emerged from beneath the floor 7800 | -1/Command | Assembled emerged from beneath the floor 7881 | -1/Command | First assault squad dispatched 7984 | -1/Command | Assembled emerged from beneath the floor 8008 | -1/Command | Assembled emerged from beneath the floor 8070 | -1/Command | Spotted Combat Programmer 8081 | -1/Command | Discovered new exit (range 15) 8084 | -1/Command | Spotted Combat Programmer 8085 | -1/Command | Destroyed Combat Programmer 8085 | -1/Command | Destroyed Combat Programmer 8120 | -1/Command | Destroyed 10 combat bots 8143 | -1/Command | Spotted M Guard 8152 | -1/Command | Destroyed M Guard 8153 | -1/Command | Spotted M Guard 8167 | -1/Command | Assembled emerged from beneath the floor 8167 | -1/Command | Destroyed M Guard 8167 | -1/Command | All MAIN.C guards destroyed 8169 | -1/Command | Found Prototype Reactor 8169 | -1/Command | Identified Zero-point Reactor 8173 | -1/Command | Found Prototype Device 8173 | -1/Command | Identified AEGIS Remote Shield 8176 | -1/Command | Found Exp. Targeting Computer 8186 | -1/Command | High security lockdown imminent 8213 | -1/Command | Destroyed 11 combat bots 8215 | -1/Command | 0b10 Conduit disabled 8220 | -1/Command | Lost 4 allies 8220 | -1/Command | Met MAIN.C 8232 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 8232 | -1/Command | Destroyed MAIN.C Shell 8232 | -1/Command | Spotted M Shell/Def 8232 | -1/Command | Spotted M Shell/Atk 8232 | -1/Command | Spotted M Shell/Def 8232 | -1/Command | Spotted M Shell/Atk 8232 | -1/Command | Spotted M Shell/Atk 8232 | -1/Command | Spotted M Shell/Def 8232 | -1/Command | Spotted M Shell/Atk 8232 | -1/Command | Spotted M Shell/Def 8233 | -1/Command | MAIN.C activated Command garrisons 8240 | -1/Command | Discovered new exit (range 16) 8274 | -1/Command | Destroyed MAIN.C 8275 | -1/Command | Discovered new exit (range 41) 8275 | -1/Command | Discovered new exit (range 151) 8275 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 8404 | -1/Command | Destroyed M Shell/Atk 8408 | -1/Command | Destroyed M Shell/Def 8595 | -1/Command | Destroyed M Shell/Def 8654 | -1/Command | Destroyed 8 combat bots 8658 | -1/Command | Spotted B-99 Colossus 8796 | -1/Command | Phase Generator disabled 8820 | -1/Command | Assembled emerged from beneath the floor 8934 | -1/Command | Crushed by falling debris 8935 | -1/Command | Used Terrabomb 8943 | -1/Command | Discovered new exit (range 17) 8944 | -1/Command | Crushed by falling debris 8944 | -1/Command | Crushed by falling debris 8946 | -1/Command | Crushed by falling debris 8949 | -1/Command | Crushed by falling debris 8949 | -1/Command | Core integrity fell below 50% 8957 | -1/Command | Entered Access_0 8958 | -1/Access_0 | Sensed 3 artifacts in vicinity 8958 | -1/Access_0 | Met Architect 8969 | -1/Access_0 | Subspace Access Node disabled 8980 | -1/Access_0 | Lost 5 parts (1p4u) 8997 | -1/Access_0 | Subspace Access Node disabled 9011 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 9036 | -1/Access_0 | A6 warped into view 9058 | -1/Access_0 | Destroyed A6 9079 | -1/Access_0 | Fired Sigix Terminator 9080 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 9080 | -1/Access_0 | Core integrity fell below 20% 9099 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 9099 | -1/Access_0 | Warped through subspace to slip node 9099 | -1/Access_0 | Discovered new exit (range 8) 9102 | *** | Heading to fleet! Last Messages --------------- 09094_ HV Slug penetrates Wall. 09094_ Knocked back. 09094_ Acquired 2 matter. 09096_ Quantum Shear penetrates Workstation. 09096_ Workstation disabled. 09096_ Quantum Shear penetrates Workstation. 09096_ Quantum Shear penetrates Earth. 09096_ Penetrated by HV Slug. 09098_ Acquired 2 matter. 09098_ HV Slug penetrates Wall. 09098_ Knocked back. 09099_ Acquired Hpw. Transdimensional Reconstructor. 09099_ Warped through subspace, drawn to slip node. 09099_ EXIT=FOUND 09099_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????###################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????##############################?????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Energy Generation 79 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Corruption Block 15 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 160 Evasion (%) 81 Targeting Accuracy 24 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Adv. KE Penetrator | -3/Section 7 | Archive Robot Schematics ------------------ T-07 Excavator | -3/Section 7 | Archive Fabricated ------------ Nuclear Pulse Array | x1 | -7/Factory Nuclear Pulse Array | x1 | -7/Factory Hvy. Missile Launcher | x1 | -7/Factory | Preloaded Nuclear Pulse Array | x1 | -7/Factory Nuclear Pulse Array | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -3/Research Alien Tech Used ----------------- Core Cannon Core Reset Matrix Spacefold Activator Integrated Thermoelectric Network Sigix Exoskeleton Sigix Sheargun Integrated Reactor Sigix Shearcannon Terrabomb Sigix Terminator High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Cannon Specialist Corridor Of Doom Hard Hitter Meet Your Maker Most Wanted void main() Challenges ------------ None Game ------ Seed RingJunkPod Manual? 0 Play Time 02:59:22 Cumulative 166.4 hours Start 2024.11.30 @ 10:53:29 End 2024.11.30 @ 14:28:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 132 Adventurer 16 Explorer 3 Win Type 2 Total 13 Types 8/0/4/1/0/0/0/0/0 Lore% 43 Gallery% 71 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5891482b-4b5e-4b9d-8698-c1b18d262387