Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 21:15:02 Player: BlobtheGreat Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (201) 1005 Value Destroyed (7741) 7741 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4765) 4765 TOTAL SCORE: 20351 Bonus ------- High Alert Combat Kills 314 Follower Combat Kills 1070 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1600 Friendly Fire -19 Cogmind --------- Core Integrity 0/1300 Matter 58/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental Optical Array Advanced Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Combat Linear Gravjet Combat Linear Gravjet Vortex Driver (20) Gamma Bomb Array CPS Tube (1) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Medium Storage Unit Experimental Optical Array Advanced Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Core Analyzer Reaction Control System > --- WEAPON ----------- Vortex Driver Heavy Autocannon > --- INVENTORY -------- Cooled Fission Core Combat Linear Gravjet Combat Linear Gravjet Advanced Trap Extractor Linear Accelerator CPS Tube Powered Hammer Fire Trap Large Botcube [Rating: 145] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Autocannon Launcher Precision Rocket Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 6 2 2 . . . . 2 Power 2 | . . . . . . . . 1 . . . . . 1 Propulsion 4 | . . . 1 . . . 2 . . . . . . 1 Utility 7 | . . . 1 . . . 3 1 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 232 | 7 8 3 28 7 2 8 63 14 8 3 9 35 5 32 Power 31 | 1 1 . 3 . . . 8 3 . 1 1 7 1 5 Engine 7 | 1 1 . 3 . . . 2 . . . . . . . Core 14 | . . . . . . . 6 3 . . . 5 . . Reactor 10 | . . . . . . . . . . 1 1 2 1 5 Propulsion 82 | 2 3 . 9 3 2 5 25 4 4 . 2 10 2 11 Treads 29 | 2 3 . 9 2 2 4 7 . . . . . . . Leg 38 | . . . . . . 1 18 . . . 2 10 . 7 Wheel 3 | . . . . 1 . . . . 1 . . . . 1 Hover 8 | . . . . . . . . . 3 . . . 2 3 Flight 4 | . . . . . . . . 4 . . . . . . Utility 61 | 2 2 1 7 2 . 2 15 2 4 2 5 8 2 7 Device 26 | 1 . 1 3 . . 1 5 1 3 1 2 2 2 4 Storage 4 | 1 1 . . . . . . . 1 . . 1 . . Processor 17 | . . . . . . . 7 1 . 1 3 3 . 2 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 13 | . 1 . 4 2 . 1 3 . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 2 2 2 9 2 . 1 15 5 . . 1 10 . 9 Energy Gun 8 | 1 . . 3 . . . 1 1 . . . 1 . 1 Energy Cannon 11 | . . . 3 1 . 1 3 . . . . 2 . 1 Ballistic Gun 18 | 1 2 1 1 1 . . 4 3 . . . 1 . 4 Ballistic Cannon 7 | . . . . . . . . 1 . . 1 3 . 2 Launcher 4 | . . 1 . . . . 2 . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon 4 | . . . 1 . . . 1 . . . . 1 . 1 Slashing Weapon 4 | . . . 1 . . . 3 . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . . . 4 . 1 . . 10 . 2 Corrupted Parts 6 | . . . . . . . 2 . . . . 1 2 1 System Corruption 38 | . . . . . . . 22 . . . . 2 9 5 Parts Lost 113 | . 5 3 10 6 . . 37 13 3 . 2 13 . 21 Power 17 | . 1 . 1 . . . 6 3 . . . 4 . 2 Propulsion 45 | . 1 . 2 3 . . 18 6 2 . 1 2 . 10 Utility 28 | . 1 1 4 2 . . 8 1 1 . 1 5 . 4 Weapon 23 | . 2 2 3 1 . . 5 3 . . . 2 . 5 Highest Loss Streak 9 | . 3 1 3 5 . . 9 5 3 . 2 7 . 7 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Backups 14 | 4 11 14 18 19 19 19 16 2 2 2 4 7 7 7 Power 1 | . 1 2 2 1 1 1 . . . . . . 1 1 Propulsion 2 | 3 4 4 4 3 3 3 . . . . . . 2 2 Utility 5 | . 2 4 5 6 8 9 6 1 1 . 1 1 1 . Weapon 4 | . 3 3 6 6 6 4 5 . . 1 1 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 42 | . . . 10 . 2 5 15 3 . . . 4 1 2 Power 5 | . . . 2 . . . 2 . . . . . 1 . Propulsion 11 | . . . 3 . . . 3 1 . . . 4 . . Utility 11 | . . . . . 1 5 3 2 . . . . . . Weapon 13 | . . . 5 . 1 . 5 . . . . . . 2 Tool/Special 2 | . . . . . . . 2 . . . . . . . Average Slot Usage (%) 88 | . 99 99 95 95 100 100 89 34 13 20 38 70 85 83 Engine 7 | . 13 14 10 11 11 11 3 . . . . . . . Core 1 | . . . . . . . 2 4 . . . 3 5 2 Treads 17 | . 27 28 29 25 30 28 2 14 . . . . . . Leg 9 | . . . . . . 4 26 . . . 7 17 25 19 Device 9 | . 12 9 14 11 11 11 5 1 . 1 2 4 11 10 Storage 8 | . 14 14 11 11 11 11 5 . . 5 5 7 5 3 Processor 6 | . . . . . . . 17 4 . 1 12 19 21 22 Protection 5 | . 1 4 7 10 11 10 4 . . . . 1 . . Energy Gun 2 | . 10 . 5 . . . 1 . . . . 2 . . Energy Cannon 8 | . . . 3 17 22 22 6 . . . . . 4 . Ballistic Gun 6 | . 17 27 11 2 . . 7 4 . . . . . 5 Peak Build Rating 145 | 7 8 10 22 20 21 29 70 42 36 34 64 116 122 145 Average Rating 37 | 6 7 9 16 19 20 24 54 24 20 23 40 79 118 124 On Entrance 32 | . 7 8 10 20 20 21 29 23 3 19 34 59 113 117 Naked Turns 75 | . . . . . . . 26 . 49 . . . . . Heaviest Build 114 | 15 50 50 66 64 64 68 80 19 13 25 39 112 96 114 Greatest Support 146 | 40 40 40 60 60 63 63 86 140 28 28 41 146 146 146 Greatest Overweight (x) 3 | . 1 1 1 3 3 1 3 3 . . 1 3 1 2 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 10 10 10 10 10 10 Average Capacity 17 | 7 17 20 20 20 20 20 19 5 5 10 10 10 10 9 Most Carried 20 | 7 17 16 20 20 20 20 20 5 5 6 8 10 10 10 Average Carried 15 | 4 11 14 18 19 19 19 18 4 4 4 7 9 10 9 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 10 10 10 10 10 5 Final Carried 20 | 7 14 14 20 20 19 20 5 5 4 6 8 10 10 5 Class Distribution -------------------- 28% | Commander-Mutant 24% | Mutant 20% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Scavenger-Gunner 4% | Derelict-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Matter Collected 6064 | 318 367 127 643 126 20 50 1488 121 . 126 191 1201 54 1232 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7900 | 169 1127 189 1343 482 137 . 1855 243 . . 162 559 . 1634 Parts 430 | 17 55 14 84 33 9 . 69 16 . . 13 24 . 96 Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . . . Recyclers Shooed 10 | . 1 . 1 1 . . 3 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 11 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 161 | . 25 7 32 12 1 . 38 10 . . 2 10 . 24 Melee 9 | . . . 2 . . . 6 . . . . . . 1 Guns 82 | . 25 4 26 6 . . 6 4 . . . . . 11 Cannons 45 | . . . 3 6 1 . 11 . . . 2 10 . 12 AOE 21 | . . 3 . . . . 12 6 . . . . . . Classes Destroyed 19 | 2 6 . 2 1 . . 5 . . . 1 2 . . Worker 9 | . . . . . . . 4 . . . . . . 5 Builder 4 | . 1 . . . . . . . . . . . . 3 Tunneler 6 | 5 . 1 . . . . . . . . . . . . Hauler 4 | . 2 . 2 . . . . . . . . . . . Recycler 10 | 1 1 1 1 . 1 . 2 1 . . . . . 2 Minesweeper 1 | . . . . . . . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . Watcher 3 | . 1 . 1 . . . . . . . . . . 1 Swarmer 42 | . 6 6 10 . . . 1 10 . . . 1 . 8 Grunt 63 | . 19 1 14 8 . . 16 . . . . 2 . 3 Brawler 5 | . . . 1 . . . 3 . . . . 1 . . Duelist 3 | . . . . 1 . . 2 . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . Sentry 16 | . . . 7 3 1 . 3 . . . . . . 2 Specialist 3 | . . . . . . . . . . . . 1 . 2 Hunter 8 | . . . . . . . 5 . . . 2 1 . . Programmer 18 | . . . . . . . 7 . . . . 2 . 9 Executioner 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 9 | 3 4 3 8 7 1 . 9 6 . . 2 2 . 8 Combat Bots Only 9 | . 4 3 8 7 1 . 9 5 . . 2 2 . 8 Max Kills in Single Turn 6 | 1 1 2 2 2 1 . 4 6 . . 1 2 . 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 5 | . . 2 . . . . 4 5 . . . . . . Melee 1 | . . . 1 . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Hostile Shots Fired 1660 | . 93 60 166 70 6 . 396 174 20 . 62 247 . 366 Missed 529 | . 21 14 38 19 1 . 111 66 5 . 27 88 . 139 Hits 1131 | . 72 46 128 51 5 . 285 108 15 . 35 159 . 227 Melee 19 | . . . 1 3 . . 15 . . . . . . . Projectile 1112 | . 72 46 127 48 5 . 270 108 15 . 35 159 . 227 AOE 4 | . . 1 . 1 . . 1 . . . . 1 . . Critical Strikes 41 | . 1 2 1 1 1 . 16 3 . . . 6 . 10 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 19706 | . 783 507 1552 780 89 . 5229 2158 353 . 467 2969 . 4819 Core 3808 | . 95 131 177 166 . . 681 770 86 . 62 338 . 1302 Absorbed by Shields 36 | . . . . . . . 8 . . . . 28 . . Regen/Repaired (Parts) 246 | . 188 . 58 . . . . . . . . . . . Core Remaining (%) 37 | 100 . 9 . . . 14 19 23 . . . . 57 . Volleys Fired 600 | 16 96 25 140 29 5 . 132 17 . . 6 46 . 88 Largest 3 | 2 2 2 2 2 2 . 3 3 . . 1 2 . 3 Hottest 215 | 70 70 40 150 143 143 . 215 111 . . 51 176 . 145 Shots Fired 1118 | 32 192 48 272 56 10 . 231 31 . . 6 71 . 169 Gun 800 | 32 192 46 236 24 . . 112 30 . . . . . 128 Cannon 306 | . . . 36 32 10 . 110 1 . . 6 70 . 41 Launcher 11 | . . 2 . . . . 9 . . . . . . . Special 1 | . . . . . . . . . . . . 1 . . Kinetic 720 | 16 127 46 157 24 . . 102 25 . . 6 64 . 153 Thermal 348 | 16 65 . 115 32 10 . 110 . . . . . . . Explosive 11 | . . 2 . . . . 9 . . . . . . . Electromagnetic 22 | . . . . . . . 10 6 . . . . . 6 Entropic 16 | . . . . . . . . . . . . 6 . 10 Robot Hit Streak 20 | 7 14 6 20 9 7 . 8 13 . . 4 4 . 13 Robot Miss Streak 10 | 3 4 3 4 4 2 . 10 2 . . 2 6 . 4 Penetration Max 2 | . . . . . . . 1 . . . . 1 . 2 Secondary Targets 7 | . 1 1 2 . . . . 1 . . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . . . 1 Shots Hit Robots 730 | 20 125 27 193 38 7 . 150 21 . . 4 28 . 117 Core Hits 380 | 7 59 18 58 25 3 . 130 12 2 . 3 13 . 50 Critical Kills 9 | . . . . . . . 1 . . . 3 1 . 4 Critical Parts Destroyed 22 | . 3 . 1 . . . 1 . . . . 7 . 10 Critical Strikes 70 | 4 13 . 6 . . . 9 . . . 3 11 . 24 Burn 19 | 4 10 . 5 . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . Destroy 28 | . 3 . 1 . . . . . . . 3 8 . 13 Blast 5 | . . . . . . . . . . . . 2 . 3 Smash 2 | . . . . . . . 1 . . . . . . 1 Sever 6 | . . . . . . . 6 . . . . . . . Impale 1 | . . . . . . . 1 . . . . . . . Sunder 8 | . . . . . . . . . . . . 1 . 7 Melee Attacks 74 | . . . 7 . . . 48 . . . . . . 19 Impact 29 | . . . 3 . . . 7 . . . . . . 19 Slashing 40 | . . . 4 . . . 36 . . . . . . . Piercing 5 | . . . . . . . 5 . . . . . . . Sneak Attacks 7 | . . . 1 . . . 3 . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 5 . . . . . . . Damage Inflicted 21334 | 258 1529 389 2820 853 217 . 6436 1274 30 . 60 1785 . 5683 Guns 9067 | 258 1465 224 2274 340 . . 1411 354 . . . . . 2741 Cannons 6257 | . . . 432 509 168 . 1234 . . . 60 1785 . 2069 Explosions 3520 | . . 151 . . . . 2463 906 . . . . . . Melee 2190 | . . . 69 . . . 1298 . . . . . . 823 Ramming 300 | . 64 14 45 4 49 . 30 14 30 . . . . 50 Kinetic 9763 | 110 870 224 1174 340 . . 1198 319 . . 60 1453 . 4015 Thermal 5762 | 148 595 . 1532 509 168 . 1904 906 . . . . . . Explosive 1922 | . . 151 . . . . 1771 . . . . . . . Electromagnetic 398 | . . . . . . . 235 35 . . . . . 128 Impact 1208 | . . . 69 . . . 316 . . . . . . 823 Slashing 875 | . . . . . . . 875 . . . . . . . Piercing 107 | . . . . . . . 107 . . . . . . . Entropic 999 | . . . . . . . . . . . . 332 . 667 Highest Corruption 31 | . 1 1 . . . . 31 1 . . . 7 11 25 Average Corruption 9 | . 1 1 . . . . 10 1 . . . 6 6 13 Corruption Purged 6 | . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 154 | . 1 1 . . . . 101 . . . . 5 6 40 Message Errors 31 | . . . . . . . 18 . . . . 2 1 10 Matter Fused 39 | . 1 . . . . . 27 . . . . . 2 9 Heat Flow Errors 23 | . . . . . . . 17 . . . . 2 1 3 Energy Discharges 12 | . . 1 . . . . 10 . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 16 | . . . . . . . 10 . . . . . 2 4 Data Loss (major) 7 | . . . . . . . 3 . . . . . . 4 Misfires 7 | . . . . . . . 5 . . . . . . 2 Alerts 3 | . . . . . . . 3 . . . . . . . Misdirections 7 | . . . . . . . 4 . . . . . . 3 Weapon Failures 8 | . . . . . . . 3 . . . . 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1131 | . . . 12 . . . 377 164 . . . . . 578 Projectiles 375 | . . . 11 . . . 54 . . . . . . 310 Explosions 403 | . . . . . . . 239 164 . . . . . . Melee 353 | . . . 1 . . . 84 . . . . . . 268 Knockbacks 10 | . . . . . . . 2 . . . 1 4 . 3 Impact 3 | . . . . . . . 2 . . . . . . 1 Kinetic 7 | . . . . . . . . . . . 1 4 . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 624 | . . . . . 8 . 381 217 14 . . . . 4 Shots 12 | . . . . . . . 9 3 . . . . . . Rammed 42 | . 11 2 8 1 7 . . 3 8 . . . . 2 Targets Rammed 55 | . 12 2 9 1 7 . 5 3 8 . . . . 8 Kicked 11 | . . . . . . . 5 . . . . . . 6 Crushed 2 | . 1 . 1 . . . . . . . . . . . Highest Temperature 425 | 72 117 41 396 153 60 . 273 55 . . . 425 187 174 Average Temperature 67 | 27 30 17 100 31 31 . 60 18 . . . 145 103 40 Received Heat Transfer 3537 | . 399 132 585 324 36 . 1163 111 45 . . 493 . 249 Effects 16 | . . . 4 . . . 4 . . . . 8 . . Shutdowns 4 | . . . . . . . . . . . . 4 . . Energy Bleed 4 | . . . 1 . . . 1 . . . . 2 . . Interference 5 | . . . 2 . . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . . 3 . . . . . . 1 Combat Hostiles 3 | . . . 1 . . . 2 . . . . . . . Parts Fried 10 | . . . 1 . . . 5 . . . . . . 4 Impact Corruptions 15 | . . . 1 . . . 3 . . . . . . 11 Robots Melted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Melted 27 | 2 9 . 5 . . . 8 1 . . . . . 2 Heat Transferred 9998 | 740 2442 . 3182 851 259 . 2074 450 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Maximum Alert Level 3 | . . . 2 1 . . 3 3 1 . . . . 1 Low Security (%) 63 | 100 100 100 58 33 100 . 50 . . . . . . 44 Level 1 25 | . . . 34 66 . . 18 74 100 . . . . 55 Level 2 9 | . . . 7 . . . 28 4 . . . . . . Level 3 1 | . . . . . . . 2 21 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 799 | 15 165 108 444 320 137 . 799 792 375 . . . . 347 Initial 390 | . . 59 20 182 118 . . 390 375 . . . . . Average 167 | 1 48 62 153 225 19 . 255 452 330 . . . . 200 Influence Increases 6893 | 30 768 223 1015 532 268 . 1674 746 74 . 85 606 . 872 Destroy 0b10 Robot/C 3720 | . 500 140 700 360 80 . 780 200 . . 40 440 . 480 Destroy 0b10 Robot/NC 215 | 30 30 10 25 . 5 . 45 5 . . 5 5 . 55 Destroy Leader 726 | . 116 20 188 70 . . 210 20 . . 10 . . 92 Allied During Kill 174 | . . . 6 58 29 . 10 . . . . 71 . . Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . . . . Successful Hack 128 | . 16 . 39 12 18 . 15 14 14 . . . . . Select Force Hacks 240 | . 60 . 30 . 120 . 30 . . . . . . . Disable Machine 270 | . . . 15 . 15 . 195 45 . . . . . . Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . Destroy Structure 315 | . 1 23 12 2 1 . 184 42 . . . . . 50 Partial Spotted 30 | . . . . . . . . 30 . . . . . . Lose Combat Pursuer 915 | . 45 30 . 30 . . 195 240 60 . 30 90 . 195 Influence Decreases 6582 | 30 615 324 636 659 572 . 876 778 561 234 130 396 210 561 Entered New Map 1683 | . . 94 32 249 186 . . 408 391 104 9 . 210 . Time Decay 3424 | 30 488 200 514 310 316 . 458 230 140 130 101 156 . 351 Lost Part 1120 | . 50 30 90 60 . . 370 130 30 . 20 130 . 210 Lost Ally 228 | . . . . 40 20 . 48 10 . . . 110 . . Purge Threat 127 | . 77 . . . 50 . . . . . . . . . Squads Dispatched 60 | . 7 . 5 2 . . 27 6 4 . . . . 9 Investigation 16 | . 5 . 1 . . . 4 3 2 . . . . 1 Extermination 14 | . . . . . . . 8 1 1 . . . . 4 Reinforcement 16 | . 2 . 4 . . . 5 . 1 . . . . 4 Assault 6 | . . . . . . . 4 2 . . . . . . Garrison 8 | . . . . 2 . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Distress Signals 12 | . 3 . 2 . . . 3 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 364 | . 40 10 56 19 3 . 67 31 9 . 4 69 . 56 Peak Tracking Total 13 | . 4 3 7 7 1 . 9 13 5 . 2 13 . 11 Tactical Retreats 28 | . 3 1 . 1 . . 6 5 2 . 1 2 . 7 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Traps Triggered 8 | . 2 . 1 . . . 3 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . 1 Installed 3 | . . . . . . . 1 . . . . . . 2 Triggered 1 | . . . . . . . 1 . . . . . . . Most Traps Carried 5 | . . . . . . 3 3 . . . 5 5 5 5 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Machines Disabled 19 | . . . 1 . 1 . 13 4 . . . . . . Max in Single Turn 6 | . . . 1 . 1 . 6 4 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Machines Accessed 65 | . 11 . 8 4 10 5 13 5 2 . . 5 . 2 Terminals 32 | . 8 . 6 3 6 . 6 . 1 . . . . 2 Fabricators 2 | . . . . . . . 1 1 . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . . . . Recycling Units 15 | . 2 . 1 . 4 . 4 3 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 1 . . . . . . Total Hacks 173 | . 24 . 22 12 27 29 29 8 5 . . 11 . 6 Successful 108 | . 19 . 11 4 18 29 10 3 2 . . 11 . 1 Failed 65 | . 5 . 11 8 9 . 19 5 3 . . . . 5 Catastrophic 10 | . 1 . 1 1 . . 3 . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 96 | . 17 . 18 9 22 . 17 5 2 . . . . 6 Terminals 93 | . 18 . 19 9 22 . 16 . 3 . . . . 6 Fabricators 3 | . . . . . . . 2 1 . . . . . . Repair Stations 10 | . 4 . 2 . . . 4 . . . . . . . Recycling Units 20 | . 2 . 1 . 5 . 5 5 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 3 . . 2 2 . . . . . . Terminal Hacks 53 | . 4 . 1 1 5 29 2 . . . . 11 . . Record 31 | . . . . . . 21 . . . . . 10 . . Part Schematic 2 | . . . . . 2 . . . . . . . . . Robot Analysis 10 | . 2 . 1 . . 7 . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . . . . Hauler Manifests 3 | . 1 . . 1 . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 7 | . 4 . 2 . . . 1 . . . . . . . Scan Component 4 | . 2 . 1 . . . 1 . . . . . . . Repair 3 | . 2 . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 46 | . 11 . 8 3 13 . 6 2 2 . . . . 1 Terminals 32 | . 9 . 7 3 9 . 2 . 1 . . . . 1 Assimilate 1 | . . . . . . . 1 . . . . . . . Botnet 11 | . 2 . 2 1 3 . 1 . 1 . . . . 1 Skim 20 | . 7 . 5 2 6 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . 1 . 4 . 4 2 1 . . . . . Tunnel 8 | . 2 . 1 . 4 . 1 . . . . . . . Fedlink 6 | . . . . . . . 3 2 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . 7 4 7 . 8 2 1 . . . . 2 Full Trace Events 3 | . 1 . . . . . . 1 . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 40 | . . . . . . . . 40 . . . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . . . . . . . Time 78 | . 52 . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Total Allies 19 | . . 1 . 10 . . . 1 . . . 6 . 1 Largest Group 10 | . . 1 1 10 8 7 6 1 . . . 5 . 1 Highest-Rated Group 278 | . . 31 31 88 72 64 56 10 . . . 278 . 116 Highest-Rated Ally 116 | . . 31 31 16 16 16 16 10 . . . 116 . 116 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 121 | . . . 17 34 16 . 20 . . . . 33 . 1 Total Damage 3097 | . . . 187 321 175 . 182 . . . . 2173 . 59 Kills 28 | . . . 4 6 3 . 2 . . . . 13 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Active Infowar (turns) 9184 | 132 1557 . 1085 . . . 3666 9 . . 224 1168 227 1116 Optics 5599 | . . . . . . . 2864 . . . 224 1168 227 1116 Sensors 804 | . . . . . . . 804 . . . . . . . Terrain 185 | . . . . . . . . . . . . . . 185 Seismic 2774 | 132 1557 . 1085 . . . . . . . . . . . T.N.C. 2627 | . . . . . . . 2627 . . . . . . . Triangulation 41 | . . . . . . . 41 . . . . . . . ECM 9 | . . . . . . . . 9 . . . . . . Robot Analysis Total 10 | . 2 . 1 . . 7 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Turns Passed 19224 | 245 1775 425 2932 699 1849 3408 3858 496 293 272 331 1298 227 1116 Spaces Moved 9786 | 114 601 143 1046 243 840 1338 2119 615 417 266 270 901 201 672 Core 684 | 2 . . . . . . 241 279 93 . . . . 69 Treads 4135 | 112 601 143 1046 193 616 1338 3 83 . . . . . . Legs 3086 | . . . . . . . 1875 . . . 122 285 201 603 Wheels 1348 | . . . . 50 224 . . . 44 266 148 616 . . Hover 280 | . . . . . . . . . 280 . . . . . Flight 253 | . . . . . . . . 253 . . . . . . Fastest Speed 26 | 50 160 240 160 145 145 240 50 26 40 100 100 100 106 50 Average Speed 163 | 158 218 240 225 222 214 252 140 62 50 100 112 114 107 105 Slowest Speed 340 | 160 240 240 240 320 240 260 340 200 100 100 120 196 180 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 . . . . . . Potential Cave-ins 11 | . . . . . . . 8 . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 8 91 41 86 35 99 88 48 18 11 53 45 92 45 24 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 13 | . 3 . 2 . 5 . 2 . . . 1 . . . Known Exits Taken 6 | . . 1 1 1 1 . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 . . . . 1 . 1 1 . 1 1 1 . Scrap Searched 10 | . . 1 . . . 3 . . . 2 2 . 2 . Spaces Dug 61 | . . 13 4 . . . 42 . . . . . . 2 Terrain Destroyed 345 | . . 23 8 1 1 . 242 24 . . . 21 . 25 Melee 14 | . . . 4 . . . 8 . . . . . . 2 Projectile 103 | . . . 4 1 1 . 53 . . . . 21 . 23 AOE 228 | . . 23 . . . . 181 24 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Total 11803 | 143 866 183 1355 341 873 1375 2723 697 499 271 289 1099 209 880 Wait 646 | . 133 3 48 59 11 6 277 39 61 . . 2 . 7 Move 9764 | 113 600 142 1045 242 839 1337 2118 606 416 265 269 900 200 672 Hop 4 | . . . . . . . . 4 . . . . . . Pick Up 122 | 7 12 3 30 3 3 8 29 4 2 3 1 11 . 6 Fast Attach 148 | 7 2 . 6 3 1 1 35 14 7 2 8 29 5 28 Attach 60 | . 5 4 12 3 . . 21 . 1 1 2 5 . 6 Detach 16 | . . 1 1 . . . 5 . . . 3 4 . 2 Swap 94 | . 3 3 27 1 1 8 27 . . . . 10 3 11 Drop 157 | . 3 . 30 . 6 15 31 10 4 . . 27 1 30 Fire 600 | 16 96 25 140 29 5 . 132 17 . . 6 46 . 88 Melee 68 | . . . 7 . . . 42 . . . . . . 19 Ram 17 | . . . . . 3 . . 3 8 . . . . 3 Kick 11 | . . . . . . . 5 . . . . . . 6 Crush 28 | . 12 2 9 1 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 65 | . . . . . . . . . . . . 65 . . Trap 3 | . . . . . . . 1 . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 246 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 12) 569 | -10/Materials | Discovered new exit (range 5) 1075 | -10/Materials | Discovered new exit (range 16) 1194 | -10/Materials | Learned location of 2 exits from Subcaves 1310 | -10/Materials | Learned location of 1 exit from Recycling 1332 | -10/Materials | Learned 2 Storage zone layouts 1346 | -10/Materials | Learned Storage stockpile data 1372 | -10/Materials | Identified exit to Materials 1786 | -10/Materials | Learned 2 Storage zone layouts 1832 | -10/Materials | Identified exit to Subcaves 1832 | -10/Materials | Learned location of 1 exit from Materials 1834 | -10/Materials | Lost 3 parts (1n1u1w) 1868 | -10/Materials | Repaired Lgt. Treads 1895 | -10/Materials | Repaired Lgt. Treads 2021 | -10/Materials | Entered Mines 2026 | -10/Mines | Met a Derelict bent on vengeance 2052 | -10/Mines | Core integrity fell below 50% 2177 | -10/Mines | Core integrity fell below 20% 2328 | -10/Mines | Learned Materials garrison access intel 2427 | -10/Mines | Escorted by a lone wolf Derelict 2433 | -10/Mines | Discovered exit to Materials (range 5) 2446 | -10/Mines | Entered Materials 2446 | -9/Materials | Accompanied by 1 ally 2446 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2447 | -9/Materials | Identified exit to Mines 2448 | -9/Materials | Identified exit to Materials 2601 | -9/Materials | Discovered new exit (range 15) 3236 | -9/Materials | Discovered exit to Materials (range 4) 3360 | -9/Materials | Lost 3 parts (2n1w) 3669 | -9/Materials | Build established: Scavenger-Mutant 3946 | -9/Materials | Repaired Lgt. Treads 4193 | -9/Materials | Destroyed 8 combat bots 4263 | -9/Materials | Discovered new exit (range 6) 4825 | -9/Materials | Destroyed 7 combat bots 4950 | -9/Materials | Learned location of Zion (-7) 5014 | -9/Materials | Identified exit to Storage 5067 | -9/Materials | Learned location of 1 exit from Recycling 5108 | -9/Materials | Learned Storage trap positions 5140 | -9/Materials | Learned Storage trap positions 5171 | -9/Materials | Learned Storage stockpile data 5193 | -9/Materials | Loaded intel: 2 repair station locations 5224 | -9/Materials | Loaded intel: 18 interactive machine locations 5265 | -9/Materials | Learned location of 1 exit from Recycling 5378 | -9/Materials | Entered Storage 5379 | -9/Storage | Identified exit to Recycling 5380 | -9/Storage | Loaded intel: 17 trap records 5487 | -9/Storage | Core integrity fell below 50% 5599 | -9/Storage | Garrison activated, responded to threat 5634 | -9/Storage | Core integrity fell below 20% 5654 | -9/Storage | Destroyed 7 combat bots 5661 | -9/Storage | Lost 5 parts (3n1u1w) 5891 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6005 | -9/Storage | Garrison activated, responded to threat 6044 | -9/Storage | Used back door to open Recycling access 6077 | -9/Storage | Entered Recycling 6077 | -9/Recycling | Accompanied by 8 allies 6078 | -9/Recycling | Identified exit to Factory 6078 | -9/Recycling | Identified exit to Scraptown 6191 | -9/Recycling | Build established: Commander-Mutant 6971 | -9/Recycling | Learned location of 2 exits from Materials 7067 | -9/Recycling | Learned location of 2 exits from Materials 7145 | -9/Recycling | Learned Materials trap positions 7260 | -9/Recycling | Learned 2 Materials zone layouts 7855 | -9/Recycling | Scanned before Scraplab entrance 7889 | -9/Recycling | Entered Scraplab 7926 | -9/Recycling | Entered Scraptown 7926 | -9/Scraptown | Accompanied by 7 allies 8298 | -9/Scraptown | Discovered new exit (range 11) 8505 | -9/Scraptown | Visited Shadow of the Wyrm 8524 | -9/Scraptown | Visited Cyclists 8618 | -9/Scraptown | Visited Comm Corps 8718 | -9/Scraptown | Visited Junk Repository 8738 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9122 | -9/Scraptown | Visited Supply Room 9203 | -9/Scraptown | Visited Cave Peace 9234 | -9/Scraptown | Visited CPS Storage 9273 | -9/Scraptown | Visited UFD Registry 9273 | -9/Scraptown | Registered with UFD as "Wrenchbot" 9390 | -9/Scraptown | Entered Cyclist Reading Room 9593 | -9/Scraptown | Visited Botcube Research 9635 | -9/Scraptown | Visited Science Guys 9726 | -9/Scraptown | Visited Supply Room 9767 | -9/Scraptown | Visited Junk Repository 9837 | -9/Scraptown | Visited Scrap Suit Storage 9873 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9897 | -9/Scraptown | Found DCF Scrap (27 items) 9951 | -9/Scraptown | Visited LU-1G1's Boring Crew 10027 | -9/Scraptown | Visited Abandonware Association 10055 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 10118 | -9/Scraptown | Visited Curators Association 10201 | -9/Scraptown | Visited Analyses Database 10631 | -9/Scraptown | Found Lrg. Botcube 11191 | -9/Scraptown | Met Optimus 11191 | -9/Scraptown | Accepted into 0bPrime 11324 | -9/Scraptown | Discovered new exit (range 5) 11330 | -9/Scraptown | Civil war broke out across Scraptown 11334 | -9/Scraptown | Entered Factory 11334 | -6/Factory | Accompanied by 6 allies 11334 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 11794 | -6/Factory | Lost 5 allies 12363 | -6/Factory | Loaded intel: 8 recycling unit locations 12450 | -6/Factory | Found Prototype Processor 12450 | -6/Factory | Identified Exp. Targeting Computer 12493 | -6/Factory | Build established: Scavenger-Skirmisher 12546 | -6/Factory | Destroyed 7 combat bots 12553 | -6/Factory | Lost 4 parts (1p1n2u) 12592 | -6/Factory | Allied Derelicts emerged from ambush trap array 12649 | -6/Factory | Found Prototype Launcher 12649 | -6/Factory | Identified Scatter Rocket Array 12802 | -6/Factory | Build established: Scavenger-Tank 13157 | -6/Factory | Lost 3 allies 13258 | -6/Factory | Discovered new exit (range 16) 13274 | -6/Factory | Identified exit to Factory 14020 | -6/Factory | Lost 7 parts (2p2n2u1w) 14256 | -6/Factory | Garrison activated, responded to threat 14342 | -6/Factory | Learned location of Protoforge (-2) 14451 | -6/Factory | System corruption reached 10% 14458 | -6/Factory | Lost 5 parts (1p3n1w) 14484 | -6/Factory | First assault squad dispatched 14576 | -6/Factory | System corruption reached 30% 14716 | -6/Factory | Core integrity fell below 50% 14775 | -6/Factory | Destroyed 9 combat bots 14779 | -6/Factory | Lost 9 parts (1p5n2u1w) 14988 | -6/Factory | Garrison activated, responded to threat 15040 | -6/Factory | Lost 6 parts (1p3n1u1w) 15063 | -6/Factory | Released all parts (8) 15093 | -6/Factory | Lost 3 parts (2n1u) 15096 | -6/Factory | Core integrity fell below 20% 15192 | -6/Factory | Entered another Factory area 15192 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15228 | -5/Factory | Found Exp. Targeting Computer 15248 | -5/Factory | Fabricated A-02 Transporter? 15352 | -5/Factory | Build established: Mutant 15397 | -5/Factory | Lost 4 parts (1p2n1w) 15497 | -5/Factory | Loaded intel: 8 recycling unit locations 15534 | -5/Factory | Lost 3 parts (1n2w) 15546 | -5/Factory | Spotted B-75 Beast 15609 | -5/Factory | Lost 5 parts (2p3n) 15621 | -5/Factory | Core integrity fell below 50% 15667 | -5/Factory | Discovered new exit (range 11) 15688 | -5/Factory | Entered another Factory area 15688 | -4/Factory | Evolved 2 slots: Utility x2 15740 | -4/Factory | Loaded intel: 8 recycling unit locations 15940 | -4/Factory | Discovered new exit (range 15) 15981 | -4/Factory | Entered Upper Caves 16012 | -4/Upper Caves | Lost 3 parts (2n1u) 16217 | -4/Upper Caves | Identified exit to Upper Caves 16227 | -4/Upper Caves | Learned Research terminal intel 16253 | -4/Upper Caves | Entered another Upper Caves area 16350 | -4/Upper Caves | Entered a destroyed Warlord outpost 16528 | -4/Upper Caves | Discovered new exit (range 6) 16584 | -4/Upper Caves | Entered Warlord 16719 | -4/Warlord | Build established: Derelict-Mutant 16926 | -4/Warlord | Visited the Vortex Lab 16931 | -4/Warlord | Warlord's base attacked by MAIN.C 16934 | -4/Warlord | Found Prototype Energy Cannon 16934 | -4/Warlord | Identified Vortex Driver 16938 | -4/Warlord | Found Vortex Driver 17050 | -4/Warlord | Rebuked by Warlord 17179 | -4/Warlord | Learned Quarantine emergency access door positions 17180 | -4/Warlord | Learned 4 Testing zone layouts 17180 | -4/Warlord | Learned 4 Command zone layouts 17180 | -4/Warlord | Learned 4 Command zone layouts 17181 | -4/Warlord | Learned Research terminal intel 17281 | -4/Warlord | Warlord forces counterattacked 17330 | -4/Warlord | Found Prototype Ballistic Cannon 17330 | -4/Warlord | Identified Hvy. Autocannon 17339 | -4/Warlord | Spotted Executioner 17355 | -4/Warlord | Spotted Executioner 17378 | -4/Warlord | Destroyed Executioner 17387 | -4/Warlord | Spotted Executioner 17408 | -4/Warlord | Lrg. Botcube activated 17409 | -4/Warlord | Spotted Executioner 17425 | -4/Warlord | Destroyed Executioner 17442 | -4/Warlord | Lrg. Botcube completed mutation into treaded form, armed with 2 guns, 1 cannon, 1 launcher. 17452 | -4/Warlord | Lost 23 allies 17466 | -4/Warlord | Spotted Executioner 17508 | -4/Warlord | Spotted Executioner 17511 | -4/Warlord | Spotted Executioner 17555 | -4/Warlord | Lost 13 allies 17575 | -4/Warlord | Spotted Striker 17606 | -4/Warlord | Warlord base infiltrated, sounded retreat 17632 | -4/Warlord | Lost 5 parts (2p3u) 17682 | -4/Warlord | Spotted B-90 Cyclops 17687 | -4/Warlord | Found Hvy. Autocannon 17690 | -4/Warlord | Lost 7 parts (1p2n2u2w) 17729 | -4/Warlord | Found Prototype Launcher 17729 | -4/Warlord | Identified Chain Missile Launcher 17808 | -4/Warlord | Spotted Executioner 17842 | -4/Warlord | Found Lrg. Botcube 17852 | -4/Warlord | Discovered new exit (range 21) 17882 | -4/Warlord | Entered Proximity Caves 18065 | -3/Proximity Caves | Build established: Scavenger-Gunner 18075 | -3/Proximity Caves | Discovered new exit (range 13) 18097 | -3/Proximity Caves | System corruption reached 10% 18109 | -3/Proximity Caves | Entered Research 18109 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18110 | -3/Research | Loaded intel: 21 terminal locations 18516 | -3/Research | Found Gamma Bomb Array 18671 | -3/Research | Destroyed 8 combat bots 18680 | -3/Research | Lost 7 parts (2p4n1w) 18727 | -3/Research | System corruption reached 10% 18751 | -3/Research | Discovered new exit (range 10) 18764 | -3/Research | Lost 3 parts (1n1u1w) 19074 | -3/Research | Spotted B-86 Titan 19079 | -3/Research | Lost 3 parts (1n2u) 19184 | -3/Research | Core integrity fell below 50% 19188 | -3/Research | Lrg. Botcube activated 19200 | -3/Research | Core integrity fell below 20% 19215 | -3/Research | Lost 3 parts (2n1w) 19225 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 19188_ Lrg. Botcube begins transforming into Large Mutated Botcube. 19189_ Penetrated by Slug. 19189_ Slug penetrates Wall. 19190_ Slammed into P-80 Master. 19190_ Adv. Target Analyzer broken. 19190_ Destabilizing: Short circuit. 19193_ K-01 Serf cleans the Antimatter Diverter. 19195_ Slug penetrates Wall. 19198_ Acquired 26 matter. 19199_ Slug penetrates Wall. 19199_ Penetrated by Slug. 19200_ System corrupted: Component data lost. 19200_ Acquired System Shield. 19201_ Penetrated by Slug. 19203_ R-10 Processor collects Imp. Datajack. 19209_ Slug penetrates Wall. 19217_ Slammed into K-01 Serf. 19218_ Acquired 10 matter. 19220_ &16 JUXMIKVB|G|%URHG5X9WZ5XY Map ----- +----------------------------------------------------+ | + # """ """ ###########??#+######## ## | | # # ## #??# + + | | # # ## [[]#??# #### ! | | ### ############+## ] ]#??# T #?###### | | = + ^]]#### #?# | | # % + + #?# | | # #### *#?# | | % %+% #??# #?# | | ###+#############^^ # #??# #?# # | | ??# ?????????## % # #??# #?# # | | ??# ????????# #################/###### # | | ??# ??????# # | | ??# #????# # | | ??# #????# # | | ??# #????# # | | ??# """ #????# ############################# | | ??# """ #????# # #?????????????????# | | ??# """ #????# # #?????????????????# | | ??##########????# # ! """ #?????????????????# | | ????????????????# # """"#?????????????????? | | ????????????????# + """"#?????????????????? | | ????????????????# # """#?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# # #?????????????????? | | ?????????????#### ###+#############???????????? | | ??? ggul @ #??????? | | ??? k #??????? | | ???? g #??????? | | ???? #??????? | | #???################################## #??????? | | ????????????????????????????????????????? #??????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????T??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????"""T"""????????????????????????????????????? | | ??????"""?"""????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 75 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Power Amplification 40 Armor Coverage 600 Point Defense Rating 240 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 16 Launcher Accuracy 20 Target Analysis 11 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Defensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked Huge Storage Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 6% | -10/Materials Lgt. Treads | 59% | -10/Materials Lgt. Treads | 58% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- More Power To You Sniper Challenges ------------ None Game ------ Seed TerrabombMachineLeg Manual? 0 Play Time 02:00:29 Cumulative 121.7 hours Start 2025.09.03 @ 18:19:32 End 2025.09.03 @ 21:15:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 64 Gallery% 57 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e14494e0-a29f-4cf8-802a-f3b4bc3d8490