Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 20:25:09 Player: TheSkyeDoctor Result: Destroyed by IC-A41(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1657) 1657 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1148) 1148 TOTAL SCORE: 6700 Bonus ------- Follower Combat Kills 148 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 50/100 System Corruption 0% Temperature Cool (9) Movement Hovering (270) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Glidesys I Xenon Bombardment Thruster > --- UTILITY (6) ------ Experimental Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- Zionite Laser-S > --- INVENTORY (20) --- Improved Deuterium Engine Zionite Biocell (600) Advanced Weight Redist. System Surveybot 24 Scanner Surveybot 24 Chip 0b10 Decoder Chip [Looter] Experimental Core Analyzer Makeshift Hacking Suite System Shield System Shield Makeshift System Shield Makeshift System Shield Hacking Drone Bay Bomb Factory No. 2 Neutron Cannon Remote Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Xenon Bombardment Thruster > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Targeting Computer Experimental Core Analyzer Zionite Light Carapace Advanced Hacking Suite > --- WEAPON ----------- Zionite Laser-S Neutron Cannon > --- INVENTORY -------- Improved Deuterium Engine Zionite Biocell Advanced Weight Redist. System Surveybot 24 Scanner Surveybot 24 Chip 0b10 Decoder Chip [Looter] Advanced Targeting Computer Experimental Core Analyzer Makeshift Hacking Suite System Shield System Shield Makeshift System Shield Makeshift System Shield Hacking Drone Bay Bomb Factory No. 2 Remote Datajack CR-A16's Pointy Stick [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility System Shield Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 4 | . . . 2 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 72 | 8 . 1 8 13 8 8 6 6 14 Power 10 | 2 . . 1 2 1 1 1 . 2 Engine 6 | 2 . . 1 1 1 . 1 . . Core 2 | . . . . 1 . 1 . . . Reactor 2 | . . . . . . . . . 2 Propulsion 14 | 2 . . . 4 4 2 1 . 1 Treads 5 | 2 . . . 2 . . 1 . . Leg . | . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . Hover 6 | . . . . . 3 2 . . 1 Flight 1 | . . . . . 1 . . . . Utility 27 | 2 . . 6 3 2 1 1 6 6 Device 9 | 1 . . 2 1 1 1 1 1 1 Storage 4 | 1 . . 1 . . . . . 2 Processor 5 | . . . . . . . . 4 1 Hackware 3 | . . . 2 . . . . 1 . Protection 6 | . . . 1 2 1 . . . 2 Artifact . | . . . . . . . . . . Weapon 21 | 2 . 1 1 4 1 4 3 . 5 Energy Gun 6 | 1 . . . 1 1 . . . 3 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 6 | 1 . 1 . 2 . 1 1 . . Ballistic Cannon 3 | . . . . 1 . 2 . . . Launcher 3 | . . . 1 . . . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 3 . . 4 9 Parts Lost 43 | . . 2 6 7 2 7 11 . 8 Power 6 | . . . 1 2 . 1 1 . 1 Propulsion 12 | . . . 2 2 1 2 4 . 1 Utility 10 | . . . 1 2 1 2 2 . 2 Weapon 15 | . . 2 2 1 . 2 4 . 4 Highest Loss Streak 6 | . . 2 6 2 2 4 6 . 6 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 11 | . 2 2 3 6 10 12 11 15 18 Power . | . 1 1 . . . . . . 1 Propulsion 1 | . . . . . 2 2 1 1 . Utility 7 | . 1 1 2 4 4 5 6 10 13 Weapon 2 | . . . . . 3 3 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . . . . . . . . 1 13 Power 1 | . . . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 12 | . . . . . . . . 1 11 Weapon . | . . . . . . . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 76 | . 100 86 51 79 80 79 75 73 76 Engine 4 | . 14 14 6 8 . . . 7 3 Core 1 | . . . . . 6 1 6 . . Treads 3 | . 28 28 6 7 . . . . . Wheel 3 | . . . . 3 11 1 1 7 4 Hover 4 | . . . . . 6 15 7 . 2 Flight 1 | . . . . . . . . . 6 Device 13 | . 14 14 12 9 12 22 21 7 7 Storage 8 | . 14 14 9 9 7 7 7 7 8 Processor 4 | . . . . . . . . 9 15 Hackware 13 | . . . 5 18 15 15 15 17 7 Protection 2 | . . . 8 8 7 . . . 2 Energy Gun 4 | . 14 7 . 2 . . 1 7 7 Ballistic Gun 5 | . 14 8 3 8 11 6 10 2 . Ballistic Cannon 1 | . . . . 3 . 7 . . . Piercing Weapon 1 | . . . . . . . . 4 4 Peak Build Rating 73 | 7 7 7 16 26 38 48 47 48 73 Average Rating 33 | 5 7 6 10 22 29 37 35 36 56 On Entrance 21 | . 7 7 7 15 25 32 46 25 48 Avg Prop Armor Cover (%) 3 | . . . . . 5 4 . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 78 | 13 13 13 54 62 57 69 69 78 78 Greatest Support 49 | 40 40 40 40 49 31 33 33 21 21 Greatest Overweight (x) 15 | . . . 15 4 7 6 4 6 7 Average Overweight (x) 2 | . . . 1 1 1 2 2 2 4 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 8 16 20 20 20 20 20 20 Most Carried 20 | 3 2 5 8 9 15 16 14 20 20 Average Carried 12 | . 2 2 3 6 10 12 11 16 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Final Carried 18 | 2 2 5 8 8 12 14 9 18 18 Class Distribution -------------------- 69% | Hacker-Mutant 21% | Mutant 5% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Matter Collected 2254 | 242 63 4 54 523 165 400 344 69 390 Remotely . | . . . . . . . . . . Salvage Created 1650 | 23 289 54 180 603 165 149 125 . 62 Parts 96 | 2 17 8 7 42 8 3 8 . 1 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 3 8 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 46 | . 9 3 3 17 1 7 5 . 1 Guns 32 | . 9 3 1 10 1 2 5 . 1 Cannons 12 | . . . . 7 . 5 . . . AOE 2 | . . . 2 . . . . . . Classes Destroyed 11 | 1 2 . 3 1 1 1 1 . 1 Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 2 | . . . 1 . 1 . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 17 | . 3 3 . 4 . 3 4 . . Grunt 20 | . 6 . 2 8 1 3 . . . Brawler 1 | . . . 1 . . . . . . Sentry 5 | . . . . 5 . . . . . Programmer 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . 1 Best Kill Streak 9 | 1 9 3 5 5 1 3 2 . 1 Combat Bots Only 9 | . 9 3 3 5 1 3 2 . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 417 | . 26 9 13 118 39 78 93 . 41 Missed 120 | . 8 1 1 24 14 26 33 . 13 Hits 297 | . 18 8 12 94 25 52 60 . 28 Melee 6 | . . . 6 . . . . . . Projectile 291 | . 18 8 6 94 25 52 60 . 28 AOE 5 | . . 5 . . . . . . . Critical Strikes 8 | . . . 1 6 . 1 . . . Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 5254 | . 209 272 383 1427 341 809 1109 . 704 Core 1031 | . 16 37 53 221 57 205 258 . 184 Absorbed by Shields 178 | . . . . . . . 31 . 147 Ignored by Resistances 55 | . . . 55 . . . . . . Core Remaining (%) 80 | 100 . 78 86 59 . . . . . Volleys Fired 196 | 2 23 5 15 69 6 31 28 . 17 Largest 2 | 2 2 2 1 2 2 2 2 . 2 Hottest 150 | 60 60 60 30 93 48 65 81 . 150 Shots Fired 314 | 4 45 9 15 109 12 54 46 1 19 Gun 233 | 4 45 9 13 76 12 21 35 1 17 Cannon 73 | . . . . 33 . 33 5 . 2 Launcher 8 | . . . 2 . . . 6 . . Special . | . . . . . . . . . . Kinetic 244 | 2 23 4 13 99 12 54 37 . . Thermal 62 | 2 22 5 . 10 . . 3 1 19 Explosive 8 | . . . 2 . . . 6 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | 3 10 4 5 21 9 12 5 . 6 Robot Miss Streak 5 | . 3 1 2 3 1 2 5 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 219 | 3 28 5 11 83 10 38 25 . 16 Core Hits 95 | 2 16 4 7 29 5 11 9 . 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . 4 . 2 . . . Destroy 1 | . . . . 1 . . . . . Blast 5 | . . . . 3 . 2 . . . Melee Attacks 4 | . . . . . . . . 1 3 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 4 | . . . . . . . . 1 3 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4604 | 31 281 41 538 1522 163 938 718 . 372 Guns 2450 | 31 280 41 120 902 163 253 374 . 286 Cannons 1364 | . . . . 620 . 685 59 . . Explosions 703 | . . . 418 . . . 285 . . Melee 86 | . . . . . . . . . 86 Ramming 1 | . 1 . . . . . . . . Kinetic 3189 | 8 114 21 120 1421 163 938 404 . . Thermal 625 | 23 166 20 . 101 . . 29 . 286 Explosive 703 | . . . 418 . . . 285 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 86 | . . . . . . . . . 86 Highest Corruption 5 | . . . 4 . 4 5 5 5 . Average Corruption 4 | . . . 3 . 4 4 5 5 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 58 | . . . 3 . 3 25 26 1 . Message Errors 14 | . . . 1 . 1 3 9 . . Matter Fused 12 | . . . 1 . 1 2 8 . . Heat Flow Errors 4 | . . . . . . 3 1 . . Energy Discharges 11 | . . . . . 1 7 3 . . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 1 1 . . Data Loss (major) 5 | . . . 1 . . 4 . . . Misfires 4 | . . . . . . 2 1 1 . Alerts 1 | . . . . . . 1 . . . Weapon Failures 3 | . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 207 | . . . 98 13 . 57 . . 39 Projectiles 70 | . . . . 13 . 57 . . . Explosions 98 | . . . 98 . . . . . . Melee 39 | . . . . . . . . . 39 Knockbacks 16 | . . . . 6 . 10 . . . Impact . | . . . . . . . . . . Kinetic 15 | . . . . 6 . 9 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 159 | . . . 159 . . . . . . Shots 4 | . . . 4 . . . . . . Rammed 2 | . 1 1 . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 309 | 20 196 20 . 309 4 181 109 298 239 Average Temperature 81 | 12 86 15 . 90 3 84 31 153 106 Received Heat Transfer 1311 | . 96 . 36 630 27 216 108 . 198 Effects 5 | . . . . 2 . . . 3 . Interference 5 | . . . . 2 . . . 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . . 1 . . . . 1 Heat Transferred 1236 | 50 375 50 . 259 . . 74 . 428 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . 1 . . . . . . . . Low Security (%) 99 | 100 97 100 100 100 100 . . . . Level 1 . | . 2 . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 200 | 5 200 128 101 174 65 . . . . Initial 65 | . . 58 18 . 65 . . . . Average 63 | . 93 85 34 87 27 . . . . Influence Increases 1320 | 5 220 70 181 508 46 170 120 . . Destroy 0b10 Robot/C 900 | . 180 60 60 340 20 140 100 . . Destroy 0b10 Robot/NC 25 | 5 . . 10 . 10 . . . . Destroy Leader 204 | . 40 10 12 90 2 30 20 . . Successful Hack 14 | . . . . . 14 . . . . Disable Machine 45 | . . . 30 15 . . . . . Destroy Structure 42 | . . . 39 3 . . . . . Lose Combat Pursuer 90 | . . . 30 60 . . . . . Influence Decreases 1320 | 5 70 172 229 362 188 174 110 10 . Entered New Map 216 | . . 92 30 . 81 3 . 10 . Time Decay 862 | 5 70 60 139 292 100 130 66 . . Lost Part 242 | . . 20 60 70 7 41 44 . . Squads Dispatched 10 | . 2 . 1 5 2 . . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 6 | . 2 . 1 2 1 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Distress Signals 5 | . 2 . 1 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | . 15 4 7 23 5 7 5 . 10 Peak Tracking Total 10 | . 10 2 4 7 4 3 3 . 5 Tactical Retreats 4 | . . . 1 3 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 4 | . . . . . . . . . 4 Triggered . | . . . . . . . . . . Fabricated Traps 5 | . . . . . . . . . 5 Most Traps Carried 2 | . . . . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Machines Disabled 4 | . . . 2 1 . . . . 1 Max in Single Turn 2 | . . . 2 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Machines Accessed 1 | . . . . . 1 . . . . Terminals 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 3 | . . . . . 3 . . . . Successful 1 | . . . . . 1 . . . . Failed 2 | . . . . . 2 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . . . . 3 . . 5 . Terminals 3 | . . . . . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals 1 | . . . . . 1 . . . . Botnet 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 2 Highest-Rated Group 192 | . . . . . . . . 192 192 Highest-Rated Ally 96 | . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . Ally Attacks 59 | . . . . . . . . . 59 Total Damage 1383 | . . . . . . . . . 1383 Kills 10 | . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Active Infowar (turns) 501 | 49 220 136 96 . . . . . . Seismic 501 | 49 220 136 96 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Turns Passed 6064 | 130 220 136 325 764 262 960 956 1363 948 Spaces Moved 3095 | 73 95 69 157 270 166 390 408 1009 458 Core 177 | 4 . . 124 49 . . . . . Treads 379 | 69 95 69 33 113 . . . . . Legs . | . . . . . . . . . . Wheels 1784 | . . . . 108 103 121 97 1009 346 Hover 752 | . . . . . 63 269 311 . 109 Flight 3 | . . . . . . . . . 3 Fastest Speed 50 | 50 160 160 50 100 100 102 120 120 120 Average Speed 166 | 153 160 160 167 201 122 189 208 131 185 Slowest Speed 800 | 160 160 160 800 320 480 410 240 180 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 29 25 18 26 6 53 59 84 47 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 14 | . . . . . . 9 2 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 91 | . . . 44 3 . 5 37 . 2 Melee . | . . . . . . . . . . Projectile 11 | . . . . 3 . 5 1 . 2 AOE 80 | . . . 44 . . . 36 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Total 3715 | 84 122 85 206 391 218 555 473 1047 534 Wait 243 | . 4 7 16 31 23 112 28 15 7 Move 3086 | 72 94 68 156 269 165 389 407 1008 458 Hop . | . . . . . . . . . . Pick Up 44 | 2 . 3 6 5 5 7 1 9 6 Fast Attach 45 | 6 . 1 3 8 4 5 2 5 11 Attach 40 | 1 . . 4 6 5 7 6 1 10 Detach 25 | . . . 2 2 7 2 . 6 6 Swap 8 | 1 . . 2 . . 2 1 1 1 Drop 18 | . . . 2 1 3 . . 1 11 Fire 196 | 2 23 5 15 69 6 31 28 . 17 Melee 4 | . . . . . . . . 1 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 4 | . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 131 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 7) 287 | -10/Materials | Destroyed 9 combat bots 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 7) 351 | -10/Materials | Entered Mines 402 | -10/Mines | Assembled infested the area 407 | -10/Mines | Assisted by a Guerilla fighting off Assembled 417 | -10/Mines | Discovered new exit (range 14) 487 | -10/Mines | Entered Materials 487 | -9/Materials | Evolved 2 slots: Utility x2 629 | -9/Materials | Lost 6 parts (1p2n1u2w) 799 | -9/Materials | Discovered new exit (range 6) 812 | -9/Materials | Entered another Materials area 812 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 944 | -8/Materials | Garrison activated, responded to threat 1042 | -8/Materials | Build established: Hacker-Mutant 1536 | -8/Materials | Discovered new exit (range 14) 1576 | -8/Materials | Entered Factory 1576 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1828 | -7/Factory | Discovered new exit (range 9) 1838 | -7/Factory | Entered Lower Caves 2542 | -7/Lower Caves | Lost 4 parts (1n1u2w) 2601 | -7/Lower Caves | Learned location of 1 exit from Factory 2786 | -7/Lower Caves | Discovered new exit (range 6) 2798 | -7/Lower Caves | Entered another Lower Caves area 2822 | -7/Lower Caves | Spotted B-75 Beast 2883 | -7/Lower Caves | Core integrity fell below 50% 2897 | -7/Lower Caves | Destroyed B-75 Beast 2926 | -7/Lower Caves | Lost 6 parts (3n3w) 3661 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 3745 | -7/Lower Caves | Discovered new exit (range 7) 3754 | -7/Lower Caves | Entered Zion 3812 | -7/Zion | System corruption cleaned by Quarantine Array 3880 | -7/Zion | Discovered new exit (range 9) 4017 | -7/Zion | Found Prototype Device 4264 | -7/Zion | Given the Hacking Drone Bay 4264 | -7/Zion | Found Prototype Device 4367 | -7/Zion | Found Prototype Processor 4367 | -7/Zion | Identified Exp. Melee Analysis Suite 4383 | -7/Zion | Found Prototype Processor 4383 | -7/Zion | Identified Exp. Targeting Computer 4388 | -7/Zion | Found Prototype Processor 4388 | -7/Zion | Identified Exp. Core Analyzer 4392 | -7/Zion | Found Exp. Core Analyzer 4447 | -7/Zion | Given A8's code to call for help 4482 | -7/Zion | Identified exit to Deep Caves 4495 | -7/Zion | Learned location of Warlord (-5) 4514 | -7/Zion | Found CR-A16's Pointy Stick 4641 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4674 | -7/Zion | Learned Factory emergency access door positions 4953 | -7/Zion | Identified Bomb Factory No. 2 5049 | -7/Zion | Opened final containment barrier to the Deep Caves 5053 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5077 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5096 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5117 | -7/Zion | Entered Deep Caves 5117 | -7/Deep Caves | Accompanied by 2 allies 5200 | -7/Deep Caves | Found Surveybot 24 Scanner 5205 | -7/Deep Caves | Found Surveybot 24 Chip 5263 | -7/Deep Caves | Build established: Mutant 5519 | -7/Deep Caves | Attacked by Z-Imprinter 5535 | -7/Deep Caves | Allies destroyed Z-Imprinter 5588 | -7/Deep Caves | Found Prototype Protection 5588 | -7/Deep Caves | Identified Zio. Weapon Casing 5604 | -7/Deep Caves | Z-Facility disabled 5705 | -7/Deep Caves | Core integrity fell below 20% 5757 | -7/Deep Caves | Lost 6 parts (1p1n1u3w) 6054 | -7/Deep Caves | Build established: Scavenger-Mutant 6065 | -7/Deep Caves | Destroyed by IC-A41(z) with Zionite Laser-S Last Messages --------------- 05726_ Imp. Shield Generator destroyed. 05728_ Prototype Hover Unit melted. 05728_ UH-7HN(z) destroyed. 05737_ Acquired 50 matter. 05749_ Acquired Prototype Hover Unit. 05749_ Identified Zio. Glidesys I. 05756_ Acquired Prototype Device. 05756_ Identified Exp. Heat Sink. 05760_ Acquired Prototype Energy Gun. 05760_ Identified Zio. Laser-S. 05770_ Acquired 50 matter. 05779_ Acquired Prototype Protection. 05779_ Identified Zio. Light Carapace. 05791_ Acquired Zio. Laser-S. 05881_ Dropped Gatling Laser. 05881_ Acquired Prototype Energy Cannon. 05881_ Identified Neutron Cannon. 06054_ Enhanced Grunt destroyed. 06055_ Zio. Laser-S destroyed. 06062_ Zio. Light Carapace destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????###############????? | | ???????????????????????????#### ##???? | | ??????????????????????#???## #???? | | ??????????????######### ?## ##### | | ?????????????## z ; ;;; ## ## | | ????????????# ;; | | ????????? z @! | | ????????? z =%* | | ?????????? z !! | | ?????????? | | ??????????? "" " """""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ???????????? """"""""""?""" | | ???????????? """???????? | | ????????????? ""??????"""""" | | ????????????? "???????"""""" | | ?????????????? "??????""""""" | | ???????????????? "??????"""" | | ?????????????????? "?????""" | | ????????????????????? ??????""" =%/ | | ??????????????????????? ??????"""!/ | | ?????????????????????????????????"""" | | ?????????????????????????????????""" | | ?????????????????????????????????"""""" | | ?????????????????? ????"""""""""% | | ???????????????? "???"" | | ????????????? "???"" """ | | ??????????? """??" """"" | | ????????? """"?? ?"""""" | | ????????? """?" "?""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 400 Resistance: EX 25 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Matter Filter | -7/Zion | Archive Force Field | -7/Zion | Archive Flak Gun | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Antigrav System | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive W-25 Informer | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipScrapoidCalibrator Manual? 0 Play Time 00:34:16 Cumulative 205.7 hours Start 2026.09.09 @ 01:26:36 End 2026.09.09 @ 20:25:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 400 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90ebb8c7-bb68-4ca6-9ff6-85043cd03759