Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 03:46:22 Player: UberDoot Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (470) 2350 Value Destroyed (26260) 26260 Prototype IDs (224) 4480 Alien Tech Used (5) 1000 Bonus (18034) 18034 TOTAL SCORE: 60924 Bonus ------- High Alert Combat Kills 4368 Follower Combat Kills 1251 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 2500 Friendly Fire -385 Cogmind --------- Core Integrity 0/1450 Matter 2/300 Energy 350/350 System Corruption 25% Temperature Cool (0) Movement Treading (163) Location -2/Section 7 Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Experimental Heat Sink 2N-1CE's Frost Array Huge Storage Unit Advanced Salvage Targeting Computer Phase Armor Graphene Brace > --- WEAPON (5) ------- Enhanced Gamma Bomb Array > --- INVENTORY (25) --- Advanced Cryofiber Web Advanced Coolant Injector Improved Matter Compressor (300) Advanced Salvage Targeting Computer Improved Core Shielding Advanced Shield Generator High-powered Tractor Beam Subatomic Replicator Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator Linked Autogun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Centrium Heavy Armor Plating Thermal Barrier Advanced Hacking Suite Quantum Router > --- WEAPON ----------- Linked Autogun Linked Autogun Helical Railgun > --- INVENTORY -------- Particle Reactor Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Cryofiber Web Experimental Heat Sink Advanced Coolant Injector Improved Matter Compressor Centrium Heavy Armor Plating Phase Armor Graphene Brace Advanced Shield Generator Experimental Force Field High-powered Tractor Beam Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Linked Autogun Enhanced Gamma Bomb Array Improved Plasma Cutter [Rating: 214] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Salvage Targeting Computer Hackware Quantum Router Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Advanced KE Penetrator Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Enhanced Gamma Bomb Array Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Slots Evolved 16 | . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . Utility 8 | . . 1 . . . 1 . 1 . . . . 1 . . . . 2 . 2 . . . . Weapon 3 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . Parts Attached 611 | 7 10 23 . . 10 11 27 58 20 6 10 4 27 30 19 17 26 37 57 6 37 53 73 43 Power 49 | 1 2 2 . . 2 . 2 3 2 . 1 . 2 2 5 . 1 4 9 1 1 2 4 3 Engine 13 | 1 2 2 . . 1 . 2 3 1 . 1 . . . . . . . . . . . . . Core 9 | . . . . . 1 . . . . . . . . 2 1 . . 2 3 . . . . . Reactor 27 | . . . . . . . . . 1 . . . 2 . 4 . 1 2 6 1 1 2 4 3 Propulsion 73 | 2 2 3 . . 1 2 4 10 . 1 . . 7 8 2 . 4 4 5 . 4 5 4 5 Treads 54 | 2 2 3 . . 1 2 2 6 . 1 . . 5 7 2 . 1 1 4 . 1 5 4 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 19 | . . . . . . . 2 4 . . . . 2 1 . . 3 3 1 . 3 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 255 | 2 3 4 . . 6 3 7 20 11 2 3 4 11 12 7 11 12 14 22 3 13 24 42 19 Device 151 | 1 1 4 . . 3 1 5 11 9 1 1 4 5 4 1 5 7 9 12 1 10 14 27 15 Storage 6 | 1 1 . . . 1 . . . . . . . 1 1 . . . . . . . 1 . . Processor 18 | . . . . . . . . 2 1 . . . 1 . . 1 . 1 . 1 1 2 7 1 Hackware 6 | . . . . . 1 . . . . . . . . . . 2 1 . 1 . . 1 . . Protection 73 | . 1 . . . 1 2 2 7 1 1 2 . 4 7 6 3 4 4 9 1 2 6 8 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 234 | 2 3 14 . . 1 6 14 25 7 3 6 . 7 8 5 6 9 15 21 2 19 22 23 16 Energy Gun 20 | 1 . 9 . . 1 2 . 2 . . . . 2 1 . . . . . . 1 . 1 . Energy Cannon 61 | . 3 4 . . . . 2 8 5 2 4 . 1 . . . 1 3 6 2 7 8 4 1 Ballistic Gun 138 | 1 . . . . . 3 8 15 . . . . 4 6 5 6 8 12 15 . 11 13 17 14 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 8 | . . . . . . 1 1 . 2 1 1 . . . . . . . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 1 . . . . 3 . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 2 . . . 1 2 2 2 . . . . . . . . . . . 2 1 10 3 Corrupted Parts 10 | . . . . . 3 2 . . . . . . . . . 1 . . 2 . 2 . . . System Corruption 32 | . . . . . 12 8 . . . . . . . . . 2 . . 5 . 5 . . . Parts Lost 94 | . . . . . 3 1 2 15 1 1 4 . 4 3 1 . 5 11 9 . 6 5 7 16 Power 7 | . . . . . 1 . . . . . 1 . 1 . . . 1 1 . . . . 1 1 Propulsion 16 | . . . . . . . . 5 . 1 . . 2 . . . . 3 2 . 1 . . 2 Utility 25 | . . . . . 1 . 2 2 . . 2 . . . . . 1 1 2 . 1 4 2 7 Weapon 46 | . . . . . 1 1 . 8 1 . 1 . 1 3 1 . 3 6 5 . 4 1 4 6 Highest Loss Streak 13 | . . . . . 1 1 1 6 1 1 4 . 1 1 1 . 3 9 3 . 1 5 5 13 To Critical Strikes 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 100 100 100 99 99 98 99 100 96 100 99 99 91 87 90 93 90 89 92 84 83 71 Engine 3 | . 14 11 11 11 11 . 5 6 6 6 5 6 2 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 7 5 7 11 11 8 6 9 8 7 7 4 Treads 13 | . 27 21 22 22 22 27 15 12 13 13 13 13 10 11 13 11 8 4 7 9 6 13 13 12 Wheel 4 | . . . . . . . 15 12 13 13 13 13 10 11 1 . 3 10 3 . 4 . . . Device 11 | . 13 22 22 22 13 11 14 11 12 12 8 13 10 5 5 3 4 9 10 14 12 13 11 13 Storage 6 | . 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 Processor 9 | . . . . . . . . 6 13 13 13 13 12 17 12 14 6 10 10 14 17 12 11 12 Hackware 3 | . . . . . . 6 . . . . . . . . . 3 9 10 10 9 9 7 8 2 Protection 4 | . 1 . . . 8 8 7 7 . . 2 . 4 4 9 5 5 5 4 4 2 2 5 3 Energy Gun 4 | . 1 14 33 33 33 10 . 1 . . . . 2 2 . . . . . . . . . . Energy Cannon 5 | . 25 17 . . . . . 2 9 19 22 33 19 . . . . 1 3 3 3 2 1 2 Ballistic Gun 17 | . 1 . . . . 15 27 27 21 13 5 . 6 26 28 28 27 23 22 19 19 18 17 13 Peak Build Rating 214 | 8 8 20 19 19 23 27 40 64 65 63 65 67 90 91 142 143 143 142 156 159 171 201 214 214 Average Rating 99 | 5 7 16 19 19 18 24 32 53 56 62 61 66 79 87 122 139 135 135 143 157 156 189 195 193 On Entrance 82 | . 8 8 19 19 19 23 24 38 53 62 63 65 67 89 90 142 143 127 129 149 159 167 192 214 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 12 32 41 39 39 101 104 112 154 127 130 155 136 172 145 168 169 165 167 168 170 170 191 179 187 Greatest Support 265 | 40 40 40 40 40 40 60 26 50 20 20 20 20 32 46 160 160 160 80 160 155 155 240 260 265 Greatest Overweight (x) 53 | . . 1 . . 2 2 4 15 6 6 7 6 7 4 4 53 6 7 7 1 15 . . . Average Overweight (x) 3 | . . . . . 1 1 3 5 5 6 6 6 5 3 1 18 2 5 3 . 3 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 15 15 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 13 15 15 15 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 9 14 14 15 15 20 24 24 24 24 24 25 24 24 24 24 23 23 24 21 24 24 24 22 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 13 15 15 15 17 25 25 25 25 25 25 25 25 25 25 25 25 25 21 25 25 25 25 14 Class Distribution -------------------- 30% | Scavenger-Tank 28% | Scavenger-Gunner 11% | Gunner 6% | Hacker-Gunner 5% | Skirmisher 4% | Mutant 3% | Pyromaniac-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Pyromaniac-Gunner | -6/Data Miner Pyromaniac-Skirmisher | -5/Proximity Caves Pyromaniac-Skirmisher | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Hacker-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Gunner | -2/Section 7 Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Matter Collected 20981 | 275 97 200 30 . 60 428 505 2183 334 244 132 133 594 1118 441 290 1207 1717 2398 116 1372 1534 4037 1536 Remotely 3656 | . . . . . . . . 795 83 . . . . . . . 511 502 118 . . 146 835 666 Salvage Created 29940 | 124 547 808 39 . 793 939 406 2438 326 242 196 14 789 1501 470 120 1432 2595 3564 188 1858 2200 5202 3149 Parts 1587 | 7 42 51 . . 56 45 24 114 11 9 8 . 39 71 32 7 88 144 203 8 128 128 234 138 Haulers Intercepted 13 | . 2 3 . . . 4 . . 1 . . . . . . . 1 . . . . 1 . 1 Recyclers Shooed 20 | 1 1 1 . . . 2 1 7 . . . . . . . . . . . . 1 4 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 5 9 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Combat Hostiles Destroyed 367 | . 14 14 3 . 23 7 9 28 8 5 4 . 14 17 6 . 14 25 48 2 21 23 53 29 Guns 290 | . 1 2 3 . 19 7 8 25 . . . . 4 17 6 . 14 25 48 2 21 23 42 23 Cannons 41 | . 13 11 . . . . 1 2 1 3 . . 9 . . . . . . . . . 1 . AOE 20 | . . . . . 4 . . . 7 2 3 . . . . . . . . . . . 1 3 Classes Destroyed 25 | 2 4 4 1 . 2 1 1 3 1 . . . . . . . 1 . 2 . . . 2 1 Worker 25 | . . 2 . . 1 1 1 4 . . . . . . . . 4 2 . . 2 1 2 5 Builder 12 | . . . . . . 3 . 2 . . . . . . . . . 4 . . 1 1 . 1 Tunneler 3 | 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 13 | . 2 3 . . . 4 . . 1 . . . . . . . 1 . . . . 1 . 1 Recycler 20 | 1 . 1 . . . 3 1 7 . . . . . 1 . . . 2 . . 1 1 . 2 Mechanic 5 | . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 1 Operator 6 | . . . . . . . . 1 . . . . . 1 . 3 1 . . . . . . . Watcher 17 | . 2 2 . . . . . 2 . . . . 1 1 . . 1 1 2 . 1 1 3 . Swarmer 50 | . 6 4 . . 13 . 4 6 3 . . . 4 . . . . . 5 . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 118 | . 8 6 . . 6 3 . 10 5 4 . . 2 10 . . 1 14 19 . 2 2 20 6 Brawler 11 | . . . . . 1 . . . . . . . . . . . . . 4 . . 1 4 1 Duelist 14 | . . 1 . . 2 . . 2 . . . . . . 1 . . . 4 . . 1 3 . Protector 5 | . . . . . . . . . . . . . . . . . 2 . 2 . . . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Sentry 34 | . . 3 . . . 3 1 1 . . . . 2 7 . . 1 6 1 2 . 3 2 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 18 | . . . . . 1 1 1 . . 1 . . 1 . . . 1 1 . . 2 2 2 5 Programmer 74 | . . . . . . . 3 7 . . . . 4 . . . 3 4 11 . 14 10 11 7 Heavy 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Lightning 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 2 2 Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 2 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | 3 10 8 1 . 6 3 4 19 6 4 3 . 4 3 3 2 15 4 7 1 6 8 10 7 Combat Bots Only 10 | . 9 7 1 . 6 2 3 6 5 4 3 . 4 3 3 . 5 4 7 1 3 5 10 6 Max Kills in Single Turn 4 | 1 1 1 1 . 3 2 1 2 4 2 2 1 1 2 2 1 2 3 2 1 2 3 4 3 Gunslinging 1 | . . . . . 1 . . 1 . . . . . 1 . . 1 1 1 . . 1 . 1 Exploded 3 | . . . . . 2 . . . 3 2 2 . . . . . . . . . . . 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Hostile Shots Fired 2559 | . 74 44 . . 75 34 86 226 15 24 21 . 87 71 16 . 115 192 273 4 97 166 329 610 Missed 543 | . 14 15 . . 23 5 20 65 4 2 7 . 19 13 2 . 9 46 56 2 22 21 73 125 Damage Taken 41028 | . 537 347 . . 541 471 609 2771 227 458 661 . 1053 1185 319 43 2998 3236 5103 85 1650 3264 5587 9883 Core 3213 | . 138 49 . . 62 95 25 181 46 47 138 . 37 82 42 . 195 265 202 . 184 99 145 1181 Absorbed by Shields 5376 | . . . . . . 29 202 218 . . . . . 70 114 16 258 . 4 . . 188 1421 2856 Reduced by Siege Mode 2372 | . . . . . . . . . . . . . . . . . 330 19 259 . 20 301 539 904 Redirected to Core 761 | . . . . . . . . . . . . . . . . . . . . . . . . 761 Redirected to Shielding 21 | . 21 . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 310 | . . . . . . . . 178 . . . . 132 . . . . . . . . . . . Regen/Repaired (Parts) 6709 | . 98 182 . . . . 81 . . . . . . . . . . 192 2418 . . 2144 1039 555 Core Remaining (%) 72 | 100 44 . . . 72 82 96 . . . . 51 . . . . 64 . 59 . 85 . . . Volleys Fired 1139 | 5 36 43 3 . 27 32 28 137 10 12 6 3 62 40 11 6 42 84 107 10 91 90 151 103 Largest 5 | 2 2 3 3 . 3 3 4 5 5 3 4 5 5 5 5 5 5 5 5 4 5 5 5 5 Hottest 420 | 70 120 188 135 . 135 135 99 196 182 240 330 420 420 213 171 171 175 173 173 126 168 188 183 167 Shots Fired 3688 | 10 67 125 9 . 81 98 110 402 21 32 15 16 144 199 54 30 179 291 395 16 272 289 534 299 Gun 3108 | 10 12 36 9 . 81 98 108 339 12 . . . 31 199 54 30 174 264 377 8 234 258 502 272 Cannon 565 | . 55 89 . . . . 2 63 6 30 12 16 113 . . . 5 27 18 8 38 31 27 25 Launcher 15 | . . . . . . . . . 3 2 3 . . . . . . . . . . . 5 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2872 | 5 1 . . . . 63 108 309 12 . . . 24 177 54 30 174 264 377 8 234 258 502 272 Thermal 666 | 5 66 116 . . . . 2 92 6 30 12 16 120 22 . . 5 27 18 8 38 31 27 25 Explosive 8 | . . . . . . . . . 3 2 3 . . . . . . . . . . . . . Electromagnetic 142 | . . 9 9 . 81 35 . 1 . . . . . . . . . . . . . . 5 2 Robot Hit Streak 73 | 9 12 16 5 . 8 15 8 17 8 9 7 9 17 32 10 14 13 19 24 8 58 30 62 73 Robot Miss Streak 6 | . 3 4 2 . 6 5 6 5 5 2 2 . 3 1 2 1 4 4 3 . 3 6 4 6 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 . 1 1 1 . 1 1 1 1 Secondary Targets 82 | . . . . . 5 . . 7 . . . . 1 3 2 . 8 10 11 . 2 5 15 13 Max Gunslinging Chain 2 | . . . . . 1 . . 1 . . . . 1 1 1 . 2 1 1 . 1 1 1 2 Shots Hit Robots 2528 | 9 40 74 5 . 56 69 61 259 13 17 12 2 79 160 41 19 110 183 267 6 183 208 426 229 Core Hits 1203 | 5 21 25 5 . 42 36 20 108 35 20 37 . 24 49 23 7 55 79 126 3 67 75 207 134 Critical Kills 57 | . . 1 . . . . . 2 . . 1 . . 1 . 1 7 8 14 . 7 3 10 2 Critical Parts Destroyed 99 | . . . . . . . . 1 . . . . 1 7 2 1 16 19 15 . 6 9 20 2 Critical Strikes 177 | . 2 3 . . . . . 5 . . 1 . 1 9 4 2 23 31 29 . 14 14 35 4 Burn 6 | . 2 2 . . . . . 2 . . . . . . . . . . . . . . . . Meltdown 3 | . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . Destroy 168 | . . . . . . . . 2 . . . . 1 9 4 2 23 31 29 . 14 14 35 4 Melee Attacks 14 | . . 1 . . . . 12 . . . 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . 1 . . . . 12 . . . 1 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70740 | 97 660 1371 78 . 1105 1441 1260 5635 977 858 1070 55 2611 3968 1553 526 3442 5926 7665 143 4870 6084 12097 7248 Guns 59903 | 97 99 447 78 . 815 1243 1128 4581 96 . . . 699 3968 1553 526 3424 5862 7665 113 4492 5992 10689 6336 Cannons 5593 | . 559 891 . . . . 27 1054 100 359 165 55 1706 . . . . 37 . 30 378 92 89 51 Explosions 5049 | . . 33 . . 290 198 . . 781 499 850 . 206 . . . . 27 . . . . 1319 846 Melee 160 | . . . . . . . 105 . . . 55 . . . . . . . . . . . . . Ramming 35 | . 2 . . . . . . . . . . . . . . . 18 . . . . . . 15 Kinetic 56817 | 36 9 . . . . 677 1128 4141 96 . . . 495 3583 1553 526 3424 5862 7665 113 4492 5992 10689 6336 Thermal 7856 | 61 649 1283 . . 290 198 27 1464 100 359 165 55 2116 385 . . . 64 . 30 378 92 89 51 Explosive 2130 | . . . . . . . . . 781 499 850 . . . . . . . . . . . . . Electromagnetic 3742 | . . 88 78 . 815 566 . 30 . . . . . . . . . . . . . . 1319 846 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 160 | . . . . . . . 105 . . . 55 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . 15 8 2 11 11 11 11 11 3 3 3 3 32 3 20 . 11 26 29 25 Average Corruption 10 | . . . . . 3 7 1 6 11 11 11 11 2 3 3 2 29 2 7 . 5 15 26 25 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 626 | . . . . . 5 12 7 68 39 52 12 27 1 33 13 5 30 6 77 . 25 55 98 61 Message Errors 131 | . . . . . 1 2 . 20 9 15 1 7 . 8 2 2 12 1 7 . 2 14 17 11 Matter Fused 150 | . . . . . 3 6 3 12 7 12 4 7 1 6 5 . 7 2 18 . 9 14 21 13 Heat Flow Errors 69 | . . . . . . . 2 5 8 6 . 3 . 2 . . 4 1 16 . 3 3 8 8 Energy Discharges 69 | . . . . . . . . 6 5 7 1 4 . 9 . 1 2 . 7 . 5 5 14 3 Parts Rejected 8 | . . . . . . . . . . 1 . . . 1 . 1 . . 1 . . 1 2 1 Parts Fused 8 | . . . . . . . . 2 1 . 1 . . . 1 . . . 2 . . . 1 . Data Loss (minor) 74 | . . . . . 1 . 1 6 6 6 5 4 . 2 4 . 2 . 8 . 2 6 13 8 Data Loss (major) 28 | . . . . . . 1 . 2 1 3 . 1 . 4 . 1 . . 8 . 1 . 5 1 Misfires 16 | . . . . . . 3 1 1 . . . 1 . . . . . . 3 . . 2 3 2 Alerts 14 | . . . . . . . . 3 1 2 . . . . . . . . . . 2 2 2 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Weapon Failures 55 | . . . . . . . . 11 1 . . . . 1 1 . 3 2 7 . 1 7 10 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 242 | . . 40 . . 11 . 32 6 23 5 . 31 36 . . . . . . . . 8 14 36 Projectiles 190 | . . 40 . . . . . 6 23 5 . 31 27 . . . . . . . . 8 14 36 Explosions 20 | . . . . . 11 . . . . . . . 9 . . . . . . . . . . . Melee 32 | . . . . . . . 32 . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . . 25 . . 35 47 . . 27 31 . . . . . . . . 88 . . . 13 70 Shots 15 | . . 1 . . 1 2 . . 1 2 . . . . . . . . 1 . . . 1 6 Rammed 4 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Targets Rammed 4 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | 70 339 232 39 . 238 60 194 396 366 351 337 504 428 289 295 353 454 378 389 136 244 110 139 153 Average Temperature 98 | 28 142 59 21 . 72 22 72 66 134 141 126 185 133 91 104 127 184 94 81 41 65 63 77 74 Received Heat Transfer 4414 | . 81 60 . . 99 175 52 664 76 186 . . 96 368 12 . 195 585 660 18 33 153 408 493 Effects 29 | . 2 . . . . . . 3 . 1 . 2 3 . . . 12 3 1 . 2 . . . Shutdowns 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Energy Bleed 4 | . . . . . . . . . . 1 . . . . . . 1 1 1 . . . . . Interference 14 | . 1 . . . . . . 2 . . . . 3 . . . 4 2 . . 2 . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (major) 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations 32 | . . . . . . . . . . . . . . . . . 1 1 5 . 2 8 9 6 Total Turns 842 | . . . . . . . . . . . . . . . . . 102 20 110 . 62 145 218 185 Longest Duration 102 | . . . . . . . . . . . . . . . . . 102 20 37 . 48 40 76 81 Robots Corrupted 12 | . . . . . . . . . . . . . . . . . . . . . . . 9 3 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . . . 9 3 Parts Fried 29 | . . . . . 3 4 . 1 . . . . . . . . . . . . . . 17 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . 2 . . . . . 1 . . 1 . 1 . . . . . . . . . . . Combat Hostiles 4 | . . 1 . . . . . 1 . . 1 . 1 . . . . . . . . . . . Parts Melted 43 | 1 2 11 . . 1 . . 5 . . 3 . 14 3 . . . . 1 1 1 . . . Heat Transferred 13740 | 185 1591 2825 . . 350 200 37 2562 200 700 450 100 3247 555 . . . 100 . 9 444 74 74 37 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 1 . . 4 3 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Peak Influence 1141 | 15 378 184 27 . 344 213 216 561 . . . . 291 366 436 288 375 441 1141 693 341 626 1111 1120 Initial 617 | . 9 . 27 . . 55 48 . . . . . . 31 192 114 . . 215 587 303 144 325 617 Average 228 | 5 134 67 7 . 146 101 65 141 . . . . 110 162 244 33 103 174 581 587 180 354 617 823 Maximum Alert Level 4 | . 1 . . . 1 1 1 2 . . . . 1 1 2 1 1 2 4 2 1 2 4 4 Low Security (%) 62 | 100 78 100 100 . 83 93 95 80 . . . . 80 70 46 91 82 61 . . 58 23 . . Level 1 18 | . 21 . . . 16 6 4 9 . . . . 19 29 52 8 17 30 36 . 41 32 21 . Level 2 12 | . . . . . . . . 10 . . . . . . 1 . . 7 31 100 . 44 49 29 Level 3 6 | . . . . . . . . . . . . . . . . . . . 29 . . . 21 69 Level 4 . | . . . . . . . . . . . . . . . . . . . 2 . . . 6 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 2 1 . . . 1 3 9 . . . . 3 2 . . 3 6 9 2 7 7 16 11 Investigation 5 | . 1 1 . . . 1 . . . . . . . 1 . . 1 . . . . . . . Extermination 33 | . . . . . . . 3 6 . . . . 2 . . . 1 2 5 . 4 3 5 2 Reinforcement 21 | . 1 . . . . . . 1 . . . . 1 1 . . 1 3 . 2 1 . 5 5 Assault 9 | . . . . . . . . . . . . . . . . . . . 4 . . 1 3 1 Garrison 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . . . . 1 . . 2 3 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Distress Signals 28 | . 2 4 3 . . . . 3 . . . . . 3 2 . 1 . . 5 . 1 1 3 Communications Jammed 88 | . . . . . . . . . . . . . . 1 . . . 7 27 . 21 32 . . Distress Signals 85 | . . . . . . . . . . . . . . 1 . . . 7 27 . 21 29 . . Times Spotted 541 | . 22 20 2 . 25 13 15 45 7 4 4 . 17 30 16 11 21 25 73 11 25 36 70 49 Peak Tracking Total 14 | . 7 4 1 . 7 3 3 7 4 4 3 . 5 5 5 2 8 3 10 7 3 5 12 14 Tactical Retreats 22 | . 2 1 . . 1 . 2 3 . . . . . 3 . . . . 6 . . . 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Traps Triggered 11 | . 1 1 . . . . . 2 . . . . . 4 . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 2 . 1 . . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Machines Disabled 67 | . 1 . . . 2 . 1 1 . . . . 5 3 2 2 4 7 15 . 9 1 8 6 Max in Single Turn 4 | . 1 . . . 1 . 1 1 . . . . 4 1 . . 1 3 2 . 1 1 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Machines Accessed 92 | . 7 6 . 1 . 4 5 6 1 . 4 . 4 11 . 1 6 6 9 2 4 4 9 2 Terminals 68 | . 6 4 . . . 4 4 4 1 . . . 2 11 . . 5 4 6 2 3 2 8 2 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair Stations 11 | . 1 1 . . . . 1 . . . . . . . . . . 2 2 . 1 2 1 . Recycling Units 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Total Hacks 413 | . 19 15 . 1 . 14 17 11 1 . 30 . 10 25 . 25 23 42 54 14 21 39 47 5 Successful 200 | . 10 6 . 1 . 7 8 2 1 . 30 . 3 9 . 25 6 11 21 9 12 19 19 1 Failed 213 | . 9 9 . . . 7 9 9 . . . . 7 16 . . 17 31 33 5 9 20 28 4 Catastrophic 59 | . 2 1 . . . 1 2 4 . . . . 1 3 . . 5 6 12 4 1 6 9 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 10 2 . . . 9 4 6 . . . . . 9 1 . 19 16 9 9 2 12 19 1 Terminals 258 | . 17 9 . . . 14 13 8 1 . . . 3 25 . . 20 30 24 14 20 14 41 5 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . Repair Stations 83 | . 2 4 . . . . 4 . . . . . . . . . . 12 29 . 1 25 6 . Recycling Units 5 | . . 2 . . . . . . . . . . 3 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . 3 . . . . . . . Terminal Hacks 129 | . 6 2 . 1 . 5 4 1 1 . 30 . 1 7 . 25 3 7 6 6 11 3 9 1 Record 40 | . . . . 1 . . . . 1 . 11 . . . . 25 . . . . 1 . 1 . Part Schematic 14 | . 1 . . . . 1 . . . . 11 . . . . . . 1 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . 1 . . . . 3 . . . . . . 1 . 1 1 . 1 . Open Door 6 | . . . . . . . . . . . . . . 5 . . . . . . . . . 1 Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 15 | . 1 . . . . 1 . . . . . . . . . . 1 1 1 1 3 2 4 . Unreport Threat 13 | . 1 . . . . . 1 . . . . . 1 1 . . 2 1 1 . 3 . 2 . Locate Traps 10 | . 1 . . . . 2 1 . . . . . . . . . . . 2 . 2 1 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 4 | . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 42 | . 2 4 . . . . 3 . . . . . . . . . . 3 14 . . 12 4 . Scan Component 24 | . 1 2 . . . . 2 . . . . . . . . . . 2 8 . . 7 2 . Repair 18 | . 1 2 . . . . 1 . . . . . . . . . . 1 6 . . 5 2 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 25 | . 2 . . . . 2 1 1 . . . . . 2 . . 2 1 . 3 1 4 6 . Terminals 25 | . 2 . . . . 2 1 1 . . . . . 2 . . 2 1 . 3 1 4 6 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 16 | . 2 . . . . 2 1 1 . . . . . 2 . . 1 1 . 1 1 2 2 . Operators 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Skim 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Sabotage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 7 6 . . . 4 5 6 . . . . 3 8 . . 4 5 7 2 3 4 7 1 Full Trace Events 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . . . 1 . . . . 11 . . . . . . 1 . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 17 | . 1 2 . . . . 1 . . . . . . . . . . 1 5 . . 5 2 . Time 1002 | . 26 52 . . . . 32 . . . . . . . . . . 62 437 . . 177 216 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Total Allies 33 | . . . 3 . . . . . . . . . . 24 5 . . . . . . 1 . . Largest Group 18 | . . . 3 2 . . . . . . . . . 18 18 14 9 . . . . 1 . . Highest-Rated Group 888 | . . . 72 41 . . . . . . . . . 625 888 826 506 . . . . 26 . . Highest-Rated Ally 159 | . . . 31 31 . . . . . . . . . 159 159 159 96 . . . . 26 . . Total Orders 9 | . . . . . . . . . . . . . . . 2 7 . . . . . . . . STAY 6 | . . . . . . . . . . . . . . . 1 5 . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . Ally Attacks 244 | . . . 6 . . . . . . . . . . 108 58 41 31 . . . . . . . Total Damage 5459 | . . . 62 . . . . . . . . . . 1997 1456 1189 755 . . . . . . . Kills 35 | . . . 1 . . . . . . . . . . 14 11 5 4 . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Robot Analysis Total 145 | . . . . . . . . . . . 145 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . 1 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Turns Passed 34583 | 138 1252 1421 1464 342 1387 1009 1306 2265 1129 1478 347 725 1746 1905 869 4223 810 1191 2443 569 1673 1713 2130 1048 Spaces Moved 13337 | 69 659 665 599 193 508 336 627 1040 662 834 178 414 829 791 329 385 307 404 833 226 587 677 800 385 Core 136 | 5 . . . . . . . . . . . . . . . 131 . . . . . . . . Treads 6646 | 64 659 665 599 193 508 336 . 1 . . . . . 7 264 254 189 7 521 226 291 677 800 385 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6555 | . . . . . . . 627 1039 662 834 178 414 829 784 65 . 118 397 312 . 296 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 135 150 155 170 155 170 160 160 160 160 160 165 160 152 152 155 160 151 Average Speed 201 | 152 160 171 160 160 250 243 146 163 159 170 171 170 173 161 224 1061 175 180 203 221 204 157 162 156 Slowest Speed 2700 | 160 160 240 160 160 320 320 150 400 170 170 185 170 185 400 240 2700 240 240 245 232 320 160 166 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 5 92 44 99 53 94 33 19 30 66 87 78 54 26 87 67 87 18 12 37 6 45 19 66 27 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 32 | . . . . 1 . . . . . . 30 1 . . . . . . . . . . . . Known Exits Taken 13 | . . 1 . . . . 1 1 1 1 1 1 1 1 . 1 1 . . 1 1 . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 . . . . . . . . 1 . . 1 1 . . 1 1 . Scrap Searched 10 | . . . 1 . 1 . . . 3 2 . 3 . . . . . . . . . . . . Spaces Dug 182 | . . 1 . . . . 10 11 23 24 . 2 12 . . . 3 18 27 4 11 17 11 8 Terrain Destroyed 736 | . . 7 . . 31 16 10 33 68 45 22 8 49 32 1 13 54 107 81 9 28 51 45 26 Melee 11 | . . 1 . . . . 10 . . . . . . . . . . . . . . . . . Projectile 439 | . . . . . . . . 33 . 2 . 8 32 30 1 13 54 88 30 9 27 49 38 25 AOE 272 | . . 6 . . 31 16 . . 68 43 22 . 17 . . . . 19 50 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Tes Res Qua Sec Total 18711 | 90 795 854 1099 226 560 461 932 1381 716 866 205 425 1037 1300 444 502 475 695 1339 284 894 1143 1333 655 Wait 2710 | 2 59 83 494 34 12 55 208 93 8 12 1 5 75 227 42 79 68 129 285 36 125 256 243 79 Move 13313 | 68 658 664 598 192 507 335 626 1039 661 833 177 413 828 790 328 384 306 403 832 225 586 676 799 385 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 301 | 8 14 15 2 . 4 15 12 25 9 2 7 . 19 11 15 4 15 24 24 4 24 28 12 8 Fast Attach 176 | 7 4 11 . . . 4 5 14 1 1 . . 7 4 6 8 2 3 13 2 6 13 42 23 Attach 154 | . 1 5 . . 3 4 6 14 3 1 5 . 6 3 5 3 10 14 17 3 11 12 14 14 Detach 73 | . 1 5 . . . 5 2 5 . . 1 . . 1 3 4 5 2 2 3 3 9 18 4 Swap 286 | . 5 7 . . 7 3 16 30 16 4 5 4 14 23 8 6 14 20 27 1 20 28 18 10 Drop 350 | . 16 20 2 . . 8 17 23 8 1 2 . 26 23 26 8 12 16 24 . 28 31 36 23 Fire 1139 | 5 36 43 3 . 27 32 28 137 10 12 6 3 62 40 11 6 42 84 107 10 91 90 151 103 Melee 14 | . . 1 . . . . 12 . . . 1 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Escape Stasis 21 | . . . . . . . . . . . . . . 8 . . . . 8 . . . . 5 Rewire 153 | . . . . . . . . . . . . . . 153 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . . . . . . . 17 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Armory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Core integrity fell below 50% 308 | -10/Materials | Build established: Mutant 333 | -10/Materials | Destroyed 9 combat bots 551 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Discovered new exit (range 6) 713 | -10/Materials | Discovered new exit (range 11) 826 | -10/Materials | Discovered new exit (range 3) 1099 | -10/Materials | Discovered new exit (range 15) 1270 | -10/Materials | Repaired Lgt. Treads 1391 | -10/Materials | Entered another Materials area 1391 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1476 | -9/Materials | Identified exit to Mines 1591 | -9/Materials | Destroyed 7 combat bots 1716 | -9/Materials | Build established: Gunner 1787 | -9/Materials | Repaired Lgt. Treads 1814 | -9/Materials | Repaired Lgt. Treads 2042 | -9/Materials | Discovered new exit (range 5) 2812 | -9/Materials | Entered Mines 2830 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2832 | -9/Mines | Discovered new exit (range 5) 2879 | -9/Mines | Assembled infested the area 3501 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3834 | -9/Mines | Learned Materials security intel 3858 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3884 | -9/Mines | Discovered new exit (range 5) 3970 | -9/Mines | Received a Mining Laser from a helpful Derelict 4137 | -9/Mines | Discovered new exit (range 7) 4276 | -9/Mines | Entered Exiles 4276 | -9/Exiles | Accompanied by 2 allies 4297 | -9/Exiles | Discovered new exit (range 15) 4306 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4316 | -9/Exiles | Met 8R-AWN 4344 | -9/Exiles | Met EX-HEX 4406 | -9/Exiles | Met EX-DEC 4414 | -9/Exiles | Learned location of Zion (-7) 4444 | -9/Exiles | Met EX-BIN 4571 | -9/Exiles | Discovered new exit (range 10) 4618 | -9/Exiles | Entered Mines 5244 | -8/Mines | Build established: Tank 5656 | -8/Mines | Build established: Scavenger-Tank 5704 | -8/Mines | Discovered new exit (range 4) 5785 | -8/Mines | Discovered new exit (range 4) 6003 | -8/Mines | System corruption reached 10% 6005 | -8/Mines | Entered Materials 6005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6724 | -8/Materials | Discovered new exit (range 13) 7014 | -8/Materials | Entered Factory 7014 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7808 | -7/Factory | Identified exit to Factory 7960 | -7/Factory | Found Prototype Launcher 7960 | -7/Factory | Identified Rocket Array 8048 | -7/Factory | Repaired Hvy. Assault Rifle? 8320 | -7/Factory | Entered another Factory area 8320 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9194 | -6/Factory | Cargo convoy interrupted 9223 | -6/Factory | Build established: Tank 9918 | -6/Factory | Build established: Scavenger-Tank 10124 | -6/Factory | Spotted B-75 Beast 10145 | -6/Factory | Destroyed B-75 Beast 10240 | -6/Factory | Identified exit to Lower Caves 10314 | -6/Factory | Garrison activated, responded to threat 10332 | -6/Factory | System corruption reached 10% 10426 | -6/Factory | Garrison activated, responded to threat 10441 | -6/Factory | Lost 6 parts (2n1u3w) 10455 | -6/Factory | Build established: Scavenger-Gunner 10585 | -6/Factory | Entered Lower Caves 10679 | -6/Lower Caves | Learned location of 1 exit from Factory 11265 | -6/Lower Caves | Discovered new exit (range 8) 11273 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11276 | -6/Lower Caves | Identified exit to Lower Caves 11714 | -6/Lower Caves | Entered another Lower Caves area 11715 | -6/Lower Caves | Encountered a Warlord checkpoint 11772 | -6/Lower Caves | Build established: Skirmisher 12015 | -6/Lower Caves | Discovered new exit (range 6) 12917 | -6/Lower Caves | Discovered new exit (range 15) 12939 | -6/Lower Caves | Identified exit to Data Miner 13192 | -6/Lower Caves | Entered Data Miner 13192 | -6/Data Miner | Discovered new exit (range 6) 13225 | -6/Data Miner | Met Data Miner 13263 | -6/Data Miner | Learned location of Section 7 (-2) 13263 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13291 | -6/Data Miner | Received God Mode back door access code from Data Miner 13329 | -6/Data Miner | Destroyed Data Miner 13332 | -6/Data Miner | Interfaced with the Data Conduit 13339 | -6/Data Miner | Found Prototype Hackware 13343 | -6/Data Miner | Found Prototype Hackware 13387 | -6/Data Miner | Lost 4 parts (1p2u1w) 13423 | -6/Data Miner | Identified exit to Proximity Caves 13431 | -6/Data Miner | Found Exp. Thermal Shield 13539 | -6/Data Miner | Entered Proximity Caves 13645 | -5/Proximity Caves | Learned Factory trap positions 13828 | -5/Proximity Caves | Build established: Pyromaniac-Skirmisher 14194 | -5/Proximity Caves | Discovered new exit (range 11) 14228 | -5/Proximity Caves | Identified exit to Factory 14264 | -5/Proximity Caves | Entered Factory 14264 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14265 | -5/Factory | Identified exit to Extension 14266 | -5/Factory | Loaded intel: 75 trap records 14267 | -5/Factory | Loaded intel: 252 machine locations 14934 | -5/Factory | Discovered new exit (range 9) 14947 | -5/Factory | Identified exit to Factory 15256 | -5/Factory | Spotted B-75 Beast 15269 | -5/Factory | Build established: Pyromaniac-Gunner 15269 | -5/Factory | Destroyed B-75 Beast 15601 | -5/Factory | Discovered exit to Factory (range 15) 15771 | -5/Factory | Identified Ghost Barrier 15808 | -5/Factory | Discovered exit to Factory (range 7) 16006 | -5/Factory | Build established: Scavenger-Gunner 16010 | -5/Factory | Entered Extension 16011 | -5/Extension | Loaded intel: 34 machine locations 16714 | -5/Extension | Rescued a captive Derelict 16762 | -5/Extension | Rescued a captive Derelict 16762 | -5/Extension | Rescued a captive Derelict 16928 | -5/Extension | Rescued A7 17051 | -5/Extension | Rescued a captive Derelict 17271 | -5/Extension | Spotted B-75 Beast 17289 | -5/Extension | Allies destroyed B-75 Beast 17297 | -5/Extension | Spotted B-75 Beast 17301 | -5/Extension | Allies destroyed B-75 Beast 17329 | -5/Extension | Lost 3 allies 17426 | -5/Extension | Build established: Scavenger-Tank 17445 | -5/Extension | Rescued a captive Derelict 17781 | -5/Extension | Rescued a captive Derelict 17782 | -5/Extension | Rescued a captive Derelict 17822 | -5/Extension | Rescued a captive Derelict 17850 | -5/Extension | Build established: Commander-Tank 17861 | -5/Extension | Discovered exit to Factory (range 10) 17863 | -5/Extension | Discovered new exit (range 6) 17874 | -5/Extension | Identified exit to Cetus 17915 | -5/Extension | Entered Cetus 17915 | -5/Cetus | Accompanied by 18 allies (A7) 17916 | -5/Cetus | Loaded intel: 24 machine locations 17920 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17931 | -5/Cetus | Spotted Cetus Guard 17934 | -5/Cetus | Spotted Cetus Guard 17934 | -5/Cetus | Spotted Cetus Guard 17941 | -5/Cetus | Spotted Cetus Guard 17941 | -5/Cetus | Allies destroyed Cetus Guard 17947 | -5/Cetus | Destroyed Cetus Guard 17950 | -5/Cetus | Allies destroyed Cetus Guard 17951 | -5/Cetus | Destroyed Cetus Guard 17978 | -5/Cetus | Lost 4 allies 18009 | -5/Cetus | Discovered exit to Factory (range 16) 18164 | -5/Cetus | Started Cetus Manufacturing Module 18189 | -5/Cetus | Manufactured an Enhanced Grunt 18203 | -5/Cetus | Discovered new exit (range 15) 18214 | -5/Cetus | Manufactured an Enhanced Grunt 18239 | -5/Cetus | Manufactured an Enhanced Grunt 18264 | -5/Cetus | Manufactured an Enhanced Grunt 18275 | -5/Cetus | Spotted Cetus Guard 18276 | -5/Cetus | Spotted Cetus Guard 18278 | -5/Cetus | Spotted Cetus Guard 18280 | -5/Cetus | Spotted Cetus Guard 18287 | -5/Cetus | Destroyed Cetus Guard 18287 | -5/Cetus | Destroyed Cetus Guard 18289 | -5/Cetus | Manufactured an Enhanced Grunt 18295 | -5/Cetus | Allies destroyed Cetus Guard 18297 | -5/Cetus | Destroyed Cetus Guard 18311 | -5/Cetus | Discovered exit to Factory (range 15) 18321 | -5/Cetus | Lost 5 allies 18330 | -5/Cetus | Met Revision 17 18582 | -5/Cetus | Build established: Scavenger-Tank 18662 | -5/Cetus | Identified Quantum Router 18665 | -5/Cetus | Security sweep announced 18784 | -5/Cetus | Entered Archives 18784 | -5/Archives | Accompanied by 14 allies (A7) 18785 | -5/Archives | Loaded intel: 8 machine locations 18852 | -5/Archives | Lost 4 allies 18867 | -5/Archives | Discovered new exit (range 15) 18919 | -5/Archives | Discovered exit to Factory (range 15) 19163 | -5/Archives | Discovered new exit (range 14) 19203 | -5/Archives | Identified exit to Hub_04(d) 21450 | -5/Archives | Unable to access archive contents 21476 | -5/Archives | Unable to access archive contents 21777 | -5/Archives | Build established: Scavenger-Gunner 23007 | -5/Archives | Entered Hub_04(d) 23007 | -5/Hub_04(d) | Accompanied by 9 allies 23008 | -5/Hub_04(d) | Loaded intel: 81 machine locations 23205 | -5/Hub_04(d) | Network Hub disabled 23211 | -5/Hub_04(d) | Discovered exit to Factory (range 7) 23211 | -5/Hub_04(d) | Spotted Lightning 23211 | -5/Hub_04(d) | Spotted Lightning 23213 | -5/Hub_04(d) | Spotted Lightning 23230 | -5/Hub_04(d) | Destroyed Lightning 23251 | -5/Hub_04(d) | Spotted Lightning 23258 | -5/Hub_04(d) | Spotted Lightning 23260 | -5/Hub_04(d) | Spotted Lightning 23262 | -5/Hub_04(d) | Lost 9 allies 23269 | -5/Hub_04(d) | System corruption reached 10% 23276 | -5/Hub_04(d) | Destroyed Lightning 23302 | -5/Hub_04(d) | Destroyed Lightning 23304 | -5/Hub_04(d) | Lost 3 parts (1p1u1w) 23314 | -5/Hub_04(d) | Destroyed Lightning 23333 | -5/Hub_04(d) | System corruption reached 30% 23336 | -5/Hub_04(d) | Destroyed Lightning 23340 | -5/Hub_04(d) | Destroyed Lightning 23553 | -5/Hub_04(d) | Found Exp. Targeting Computer 23558 | -5/Hub_04(d) | Found Prototype Energy Cannon 23736 | -5/Hub_04(d) | Found Prototype Energy Cannon 23746 | -5/Hub_04(d) | Identified EMDS 23817 | -5/Hub_04(d) | Entered Factory 23817 | -4/Factory | Evolved 2 slots: Utility x2 23818 | -4/Factory | Loaded intel: 251 machine locations 24522 | -4/Factory | Repaired Broken Adv. KE Penetrator 24754 | -4/Factory | Discovered new exit (range 11) 24869 | -4/Factory | Lost 9 parts (1p2n6w) 25003 | -4/Factory | Intercept squad dispatched 25008 | -4/Factory | Entered Armory 25009 | -4/Armory | Loaded intel: 133 machine locations 25038 | -4/Armory | Energy Cycler disabled 25128 | -4/Armory | Repaired Centrium Heavy Treads? 25218 | -4/Armory | Repaired Broken Centrium Heavy Treads? 25306 | -4/Armory | Repaired Centrium Medium Armor Plating? 25419 | -4/Armory | Repaired Centrium Medium Armor Plating? 25672 | -4/Armory | Found Prototype Hackware 25700 | -4/Armory | Identified Exp. Hacking Suite 26258 | -4/Armory | First assault squad dispatched 26271 | -4/Armory | Build established: Hacker-Gunner 26697 | -4/Armory | System corruption reached 10% 26748 | -4/Armory | Repaired Adv. KE Penetrator 27141 | -4/Armory | Build established: Scavenger-Gunner 27359 | -4/Armory | Lost 3 parts (1u2w) 27369 | -4/Armory | Destroyed 7 combat bots 27399 | -4/Armory | Discovered new exit (range 15) 27451 | -4/Armory | Entered Research 27451 | -3/Research | Evolved 2 slots: Utility x2 27452 | -3/Research | Loaded intel: 109 machine locations 27627 | -3/Research | Build established: Hacker-Gunner 27663 | -3/Research | Revision forces began assault on 0b10 27664 | -3/Research | Met up with Revision 17++ 27848 | -3/Research | Discovered new exit (range 8) 27973 | -3/Research | Identified exit to Testing 28020 | -3/Research | Entered Testing 28021 | -3/Testing | Loaded intel: 78 machine locations 28149 | -3/Testing | Found Prototype Energy Gun 28149 | -3/Testing | Identified Warp Gun 28185 | -3/Testing | Identified exit to Research 28414 | -3/Testing | Spotted PY-Z02RL3YUP7 28481 | -3/Testing | Destroyed PY-Z02RL3YUP7 28493 | -3/Testing | Found Centrium Heavy Armor Plating 28560 | -3/Testing | Build established: Scavenger-Gunner 28778 | -3/Testing | Found Prototype Device 28778 | -3/Testing | Identified 2N-1CE's Frost Array 28879 | -3/Testing | Intercept squad dispatched 28900 | -3/Testing | Spotted Tracker 28913 | -3/Testing | Destroyed Tracker 28943 | -3/Testing | Spotted Combat Programmer 28953 | -3/Testing | Destroyed Combat Programmer 29312 | -3/Testing | Found Prototype Energy Cannon 29426 | -3/Testing | Identified Disintegrator 29692 | -3/Testing | System corruption reached 10% 29693 | -3/Testing | Entered Research 29693 | -2/Research | Evolved 2 slots: Propulsion x2 29694 | -2/Research | Loaded intel: 133 machine locations 29739 | -2/Research | Found Gamma Bomb Array 29950 | -2/Research | Repaired Centrium Medium Armor Plating 29993 | -2/Research | Repaired Centrium Medium Armor Plating 30065 | -2/Research | Repaired Adv. KE Penetrator 30171 | -2/Research | Repaired Centrium Heavy Treads 30513 | -2/Research | Repaired Centrium Heavy Treads 30693 | -2/Research | First assault squad dispatched 30803 | -2/Research | System corruption reached 10% 30844 | -2/Research | Lost 5 parts (4u1w) 31088 | -2/Research | Build established: Scavenger-Tank 31112 | -2/Research | Discovered new exit (range 16) 31195 | -2/Research | Found Exp. Target Analyzer 31204 | -2/Research | Intercept squad dispatched 31224 | -2/Research | Spotted Tracker 31224 | -2/Research | Spotted Tracker 31234 | -2/Research | Destroyed Tracker 31238 | -2/Research | Destroyed Tracker 31244 | -2/Research | Spotted Combat Programmer 31264 | -2/Research | Destroyed Combat Programmer 31282 | -2/Research | Found Exp. Targeting Computer 31285 | -2/Research | Spotted Combat Programmer 31293 | -2/Research | Destroyed Combat Programmer 31351 | -2/Research | Found Enh. Gamma Bomb Array 31406 | -2/Research | Entered Quarantine 31407 | -2/Quarantine | Loaded intel: 71 machine locations 31612 | -2/Quarantine | Repaired Centrium Heavy Armor Plating? 31732 | -2/Quarantine | Repaired Centrium Medium Armor Plating 32106 | -2/Quarantine | Found Alien Artifact 32156 | -2/Quarantine | Scanned by Researcher 32543 | -2/Quarantine | Found Alien Artifact 32543 | -2/Quarantine | Identified Core Reset Matrix 32543 | -2/Quarantine | Identified Subatomic Replicator 32543 | -2/Quarantine | Used Core Reset Matrix 32547 | -2/Quarantine | Detected hypermatrix surge 32547 | -2/Quarantine | Sensed 14 artifacts in vicinity 32628 | -2/Quarantine | Found Transdimensional Reconstructor 32801 | -2/Quarantine | Found Phase Armor 32927 | -2/Quarantine | Intercept squad dispatched 32928 | -2/Quarantine | Found Prototype Processor 32928 | -2/Quarantine | Identified Spectral Analyzer 32937 | -2/Quarantine | Spotted Tracker 32938 | -2/Quarantine | Spotted Tracker 32941 | -2/Quarantine | Destroyed Tracker 32949 | -2/Quarantine | Destroyed Tracker 32954 | -2/Quarantine | First assault squad dispatched 32959 | -2/Quarantine | Spotted Combat Programmer 32959 | -2/Quarantine | Spotted Combat Programmer 32971 | -2/Quarantine | Destroyed Combat Programmer 32990 | -2/Quarantine | Build established: Hacker-Gunner 33011 | -2/Quarantine | Destroyed Combat Programmer 33168 | -2/Quarantine | Spotted Fortress 33259 | -2/Quarantine | Destroyed 10 combat bots 33273 | -2/Quarantine | Destroyed Fortress 33289 | -2/Quarantine | Lost 5 parts (1u4w) 33290 | -2/Quarantine | Found Centrium Heavy Armor Plating 33302 | -2/Quarantine | Found Prototype Reactor 33302 | -2/Quarantine | Identified Vortex Chain Reactor 33305 | -2/Quarantine | Found Prototype Device 33305 | -2/Quarantine | Identified Exp. Force Field 33336 | -2/Quarantine | Found Prototype Device 33336 | -2/Quarantine | Identified Exp. EM Disruption Field 33339 | -2/Quarantine | Found Prototype Device 33339 | -2/Quarantine | Identified Thermal Barrier 33523 | -2/Quarantine | Build established: Scavenger-Gunner 33528 | -2/Quarantine | Discovered new exit (range 6) 33536 | -2/Quarantine | Entered Section 7 33537 | -2/Section 7 | Sensed 21 artifacts in vicinity 33631 | -2/Section 7 | Found Integrated Dissipator 33631 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33732 | -2/Section 7 | Spotted S7 Guard 33795 | -2/Section 7 | Destroyed S7 Guard 33805 | -2/Section 7 | Found Prototype Protection 33805 | -2/Section 7 | Identified Hvy. Regenerative Plating 33853 | -2/Section 7 | Found Core Membrane 33853 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33913 | -2/Section 7 | Found Integrated Dissipator 33913 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34314 | -2/Section 7 | Intercept squad dispatched 34325 | -2/Section 7 | Spotted Tracker 34327 | -2/Section 7 | First assault squad dispatched 34327 | -2/Section 7 | Spotted Tracker 34338 | -2/Section 7 | Destroyed Tracker 34353 | -2/Section 7 | Spotted Combat Programmer 34354 | -2/Section 7 | Spotted Combat Programmer 34365 | -2/Section 7 | Destroyed Tracker 34389 | -2/Section 7 | Destroyed Combat Programmer 34415 | -2/Section 7 | Destroyed Combat Programmer 34423 | -2/Section 7 | Core integrity fell below 50% 34440 | -2/Section 7 | Warped through subspace 34470 | -2/Section 7 | Lost 13 parts (1p2n4u6w) 34556 | -2/Section 7 | Spotted Executioner 34557 | -2/Section 7 | Spotted Executioner 34564 | -2/Section 7 | Core integrity fell below 20% 34576 | -2/Section 7 | Scanned by Researcher 34584 | -2/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 34566_ Penetrated by Slug. 34575_ Slug penetrates C-65 Expert. 34576_ Slammed into Executioner. 34576_ C-65 Expert calls for reinforcements. 34576_ ALERT: Hostile activity reported, dispatching reinforcements to area. 34576_ Held in stasis. 34576_ C-65 Expert is analyzing... 34576_ ALERT: Modified LRC-V3 signature confirmed. [Achievement: Signature Confirmed] 34578_ System corrupted: Matter fused (-5). 34578_ Penetrated by Slug. 34578_ Slug penetrates Reinforced Barrier. 34578_ Penetrated by Slug. 34580_ Held in stasis. 34580_ C-65 Expert is analyzing... 34581_ Penetrated by Slug. 34581_ Slug penetrates Reinforced Barrier. 34581_ Penetrated by Slug. 34584_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ???????################### ######???????????????? | | ???????#"""""""""" E """""??????!???????? | | ???????#" @ """""?????!!??????? | | ???????#" E "??????????? | | ?????###" ????????? | | ###### # "" ?????????? | | "?? ?????????? | | "???? ??????????? | | +####### "????? ??????????? | | #???# "??????? ??????????? | | #???# "????????????????????? | | #???# c "????????????????????? | | #???# " "????????????????????? | | #???#" " "????????????????????? | | #????" " "????????????????????? | | #????" "????????????????????? | | #????" """""" "????????????????????? | | #????" "????"""" "????????????????????? | | ####????" "???????? ?????????????????????? | | ????????" ????????????????????????????????? | | ????????" ????????????????????????????????? | | ????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 215 Coolant Potential 65 Energy Generation 55 Energy Capacity 700 Matter Stores 311 Matter Capacity 600 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 50 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 45 Targeting Accuracy 24 Target Analysis 10 Core Analysis 6 Recoil Reduction 6 Energy Filtering 50 Salvage Targeting 3 Offensive Hacking 16 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Integrated Dissipator Core Membrane Phase Armor Transdimensional Reconstructor Achievements -------------- Signature Confirmed Challenges ------------ None Game ------ Seed ThermoelectricSurgeAutogun Manual? 0 Play Time 05:15:47 Cumulative 188.9 hours Start 2025.04.09 @ 20:25:11 End 2025.04.10 @ 03:46:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6e0b9b2-26d2-4a37-9fce-3dd8e3b00794