Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 15:50:28 Player: mirus Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1415) 1415 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 5796 Bonus ------- High Alert Combat Kills 11 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 39/100 System Corruption 19% Temperature Cool (20) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Large Storage Unit Improved Signal Interpreter Hardlight Generator Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Disruptor Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Large Storage Unit Improved Signal Interpreter Hardlight Generator Slug Cannon [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . Power 2 | . . . 1 . 1 . . . Propulsion 2 | . . . 1 . 1 . . . Utility 1 | . . . . 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 40 | 7 3 10 4 2 2 1 . 11 Power 7 | 1 . 1 1 1 1 . . 2 Engine 4 | 1 . 1 1 . . . . 1 Core 3 | . . . . 1 1 . . 1 Reactor . | . . . . . . . . . Propulsion 13 | 2 1 4 3 . 1 . . 2 Treads 6 | . . 2 3 . 1 . . . Leg 5 | 2 1 . . . . . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . 2 . . . . . . Utility 11 | 2 2 2 . 1 . 1 . 3 Device 2 | 1 1 . . . . . . . Storage 2 | 1 1 . . . . . . . Processor 3 | . . . . 1 . 1 . 1 Hackware 1 | . . 1 . . . . . . Protection 3 | . . 1 . . . . . 2 Artifact . | . . . . . . . . . Weapon 9 | 2 . 3 . . . . . 4 Energy Gun 4 | 2 . . . . . . . 2 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 1 | . . 1 . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 18 | . . 1 . . . . . 17 Power 5 | . . . . . . . . 5 Propulsion 3 | . . . . . . . . 3 Utility 3 | . . . . . . . . 3 Weapon 7 | . . 1 . . . . . 6 Highest Loss Streak 14 | . . 1 . . . . . 14 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 6 10 4 4 3 4 4 4 Power . | . 1 1 . . . 1 1 1 Propulsion 2 | 1 4 6 1 1 . . . . Utility 2 | . . 1 2 2 3 3 3 3 Weapon . | . 1 1 1 . . . . . Tool/Special . | . . . . . . . . . Unused Backups 9 | . . 6 1 . . . . 2 Power 1 | . . 1 . . . . . . Propulsion 3 | . . 2 1 . . . . . Utility 4 | . . 2 . . . . . 2 Weapon 1 | . . 1 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 100 98 90 99 99 100 100 84 Engine 11 | . 14 14 14 15 7 7 7 4 Core 5 | . . . . 2 13 15 15 13 Treads 24 | . . 24 32 27 30 30 30 25 Leg 3 | . 28 3 . . . . . . Device 10 | . 14 13 11 9 7 7 7 6 Storage 4 | . 14 13 . . . . . . Processor 3 | . . . . 9 7 7 7 6 Protection 5 | . . . 11 9 7 7 7 6 Energy Gun 6 | . 28 14 . . . . . 3 Ballistic Gun 5 | . . . 11 9 7 7 7 1 Ballistic Cannon 5 | . . 1 11 9 7 7 7 2 Launcher 6 | . . 10 . 8 7 7 7 5 Peak Build Rating 42 | 9 9 16 25 30 37 36 36 42 Average Rating 23 | 5 9 10 23 28 35 36 36 34 On Entrance 22 | . 9 9 16 25 30 37 36 36 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 21 | . . . . . . . . 21 Heaviest Build 41 | 15 30 41 25 30 36 36 36 40 Greatest Support 80 | 20 20 40 60 60 80 80 80 80 Greatest Overweight (x) 5 | 1 1 5 . . . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 Average Capacity 7 | 7 10 14 5 5 5 5 5 5 Most Carried 15 | 7 8 15 5 5 5 4 4 5 Average Carried 6 | 3 6 10 4 4 3 4 4 4 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 4 4 4 Class Distribution -------------------- 52% | Mutant 26% | Scavenger-Tank 15% | Gunner 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Data Miner Bomber | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Matter Collected 1292 | 266 34 133 86 318 58 62 . 335 Remotely . | . . . . . . . . . Salvage Created 1339 | 30 299 132 . 497 85 . . 296 Parts 88 | 5 14 13 . 35 5 . . 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 Prevented 24 | . . . . . . . . 24 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Combat Hostiles Destroyed 32 | . 4 3 . 15 3 . . 7 Melee 1 | . . 1 . . . . . . Guns 9 | . 4 2 . 2 1 . . . Cannons 11 | . . . . 6 . . . 5 AOE 11 | . . . . 7 2 . . 2 Classes Destroyed 11 | 1 4 2 . 2 1 . . 1 Worker 5 | . 1 1 . 2 1 . . . Builder 3 | . . 1 . 2 . . . . Tunneler 2 | 1 . 1 . . . . . . Recycler 3 | . 1 1 . 1 . . . . Watcher 1 | . 1 . . . . . . . Swarmer 6 | . . 3 . 3 . . . . Grunt 20 | . 4 . . 8 2 . . 6 Brawler 1 | . . . . . 1 . . . Sentry 2 | . . . . 2 . . . . Hunter 2 | . . . . 2 . . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | 1 4 5 . 7 4 . . 5 Combat Bots Only 5 | . 2 3 . 5 3 . . 5 Max Kills in Single Turn 3 | 1 2 1 . 3 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 1 . . 1 Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Hostile Shots Fired 309 | . 22 12 6 69 10 . . 190 Missed 110 | . 5 4 1 30 5 . . 65 Hits 199 | . 17 8 5 39 5 . . 125 Melee 5 | . . . . . . . . 5 Projectile 194 | . 17 8 5 39 5 . . 120 Critical Strikes 9 | . . . 1 1 . . . 7 Damage Taken 3562 | . 265 66 78 574 154 . . 2425 Core 810 | . 50 13 . 41 . . . 706 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 39 | . . . . . . . . 39 Core Remaining (%) 91 | 100 . 74 100 92 . . . . Volleys Fired 119 | 1 25 15 1 30 7 . . 40 Largest 3 | 2 2 1 2 3 3 . . 3 Hottest 176 | 90 90 50 65 95 95 . . 176 Shots Fired 211 | 2 50 15 2 67 21 . . 54 Gun 107 | 2 50 15 1 23 7 . . 9 Cannon 79 | . . . 1 30 7 . . 41 Launcher 25 | . . . . 14 7 . . 4 Special . | . . . . . . . . . Kinetic 96 | . . . 2 53 14 . . 27 Thermal 46 | 1 25 15 . . . . . 5 Explosive 25 | . . . . 14 7 . . 4 Electromagnetic 44 | 1 25 . . . . . . 18 Robot Hit Streak 12 | 1 10 4 . 5 5 . . 12 Robot Miss Streak 8 | . 8 3 3 6 3 . . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 111 | 1 23 9 . 33 12 . . 33 Core Hits 79 | 1 13 8 . 30 11 . . 16 Critical Kills 7 | . . . . 3 . . . 4 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 8 | . . . . 3 . . . 5 Destroy 8 | . . . . 3 . . . 5 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3191 | 12 398 135 20 1480 448 . . 698 Guns 930 | 12 319 113 . 323 112 . . 51 Cannons 942 | . . . . 447 . . . 495 Explosions 1259 | . 75 . . 696 336 . . 152 Melee . | . . . . . . . . . Ramming 60 | . 4 22 20 14 . . . . Kinetic 1271 | . . . . 770 112 . . 389 Thermal 524 | . 213 113 . 84 . . . 114 Explosive 1100 | . . . . 612 336 . . 152 Electromagnetic 236 | 12 181 . . . . . . 43 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . . . . 19 Average Corruption 9 | . . . . . . . . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . . . 6 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . . 16 . . . . Projectiles . | . . . . . . . . . Explosions 16 | . . . . 16 . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . 3 . . . 4 Impact . | . . . . . . . . . Kinetic 7 | . . . . 3 . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 193 | . 33 . . 58 76 . . 26 Shots 8 | . 1 . . 3 3 . . 1 Rammed 10 | . . 2 3 5 . . . . Targets Rammed 14 | . 1 5 3 5 . . . . Kicked 1 | . 1 . . . . . . . Crushed 3 | . . 3 . . . . . . Highest Temperature 342 | 30 339 . 3 81 168 . . 342 Average Temperature 111 | 18 126 . 3 21 86 . . 146 Received Heat Transfer 1058 | . 129 . 45 198 45 . . 641 Effects 5 | . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1058 | . 557 333 . 50 . . . 118 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Maximum Alert Level 2 | . . . . 2 1 . . . Low Security (%) 91 | 100 100 100 100 61 95 . . . Level 1 5 | . . . . 22 4 . . . Level 2 3 | . . . . 16 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 442 | 5 73 65 1 442 203 . . . Initial 182 | . . . . . 182 . . . Average 55 | . 25 6 . 147 156 . . . Influence Increases 1065 | 5 143 90 1 540 91 . . 195 Destroy 0b10 Robot/C 640 | . 80 60 . 300 60 . . 140 Destroy 0b10 Robot/NC 70 | 5 15 20 . 25 5 . . . Destroy Leader 132 | . 22 10 . 80 10 . . 10 Successful Hack 8 | . 7 . . 1 . . . . Disable Machine 45 | . 15 . . 30 . . . . Destroy Structure 125 | . 4 . 1 104 16 . . . Lose Combat Pursuer 45 | . . . . . . . . 45 Influence Decreases 1065 | 5 143 90 1 138 380 113 . 195 Entered New Map 262 | . . . . . 220 42 . . Time Decay 633 | 5 117 85 1 138 160 71 . 56 Lost Part 129 | . . 5 . . . . . 124 Lost Ally 15 | . . . . . . . . 15 Purge Threat 26 | . 26 . . . . . . . Squads Dispatched 5 | . . 1 1 3 . . . . Investigation 3 | . . 1 . 2 . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Distress Signals 4 | . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 8 5 6 17 3 . . 23 Peak Tracking Total 14 | . 4 3 2 7 3 . . 14 Tactical Retreats 3 | . . . . . . . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Machines Disabled 3 | . 1 . . 2 . . . . Max in Single Turn 2 | . 1 . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Machines Accessed 15 | . 2 1 4 3 . . 4 1 Terminals 8 | . 2 . 3 2 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 59 | . 3 1 11 10 . . 33 1 Successful 49 | . 2 1 6 6 . . 33 1 Failed 10 | . 1 . 5 4 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . . 1 Terminals 16 | . 3 . 7 5 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . Scanalyzers 5 | . . . . 5 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 41 | . 2 1 3 1 . . 33 1 Record 11 | . . . . . . . 11 . Part Schematic 13 | . . . . . . . 13 . Robot Schematic 6 | . . . . . . . 6 . Prototype ID Bank 4 | . . . 1 . . . 3 . Open Door 2 | . . 1 . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Investigation Status 1 | . . . 1 . . . . . Zone Layout 2 | . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . Process 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 5 | . . . . 5 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Retrieve Study 3 | . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . 3 2 . . . . Full Trace Events 2 | . . . . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 . . 13 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 147 | . . . 147 . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Total Allies 2 | . . . . . . . . 2 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 Total Damage 91 | . . . . . . . . 91 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Active Infowar (turns) 1234 | 13 276 . . 610 335 . . . Optics 945 | . . . . 610 335 . . . Terrain 289 | 13 276 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Turns Passed 3726 | 98 374 835 571 610 335 269 170 464 Spaces Moved 2044 | 64 211 461 327 299 182 158 101 241 Core 62 | 9 . . . . . . . 53 Treads 1664 | . . 413 327 299 182 158 101 184 Legs 315 | 55 211 45 . . . . . 4 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . 3 . . . . . . Fastest Speed 50 | 50 120 160 160 170 170 170 170 50 Average Speed 160 | 118 138 164 169 170 170 170 170 145 Slowest Speed 437 | 190 190 437 170 170 170 170 170 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 5 32 78 35 33 5 21 71 30 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . 1 . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 163 | . 2 . 1 123 25 . . 12 Melee . | . . . . . . . . . Projectile 26 | . . . 1 12 5 . . 8 AOE 137 | . 2 . . 111 20 . . 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Total 2273 | 84 241 518 342 340 192 158 100 298 Wait 3 | . . . . 3 . . . . Move 2036 | 63 210 460 326 298 181 157 100 241 Hop . | . . . . . . . . . Pick Up 30 | 13 . 10 3 1 1 . . 2 Fast Attach 13 | . 1 1 2 . . . . 9 Attach 12 | 7 . . . 2 2 . . 1 Detach . | . . . . . . . . . Swap 27 | . 3 16 2 1 1 1 . 3 Drop 19 | . 1 11 5 . . . . 2 Fire 119 | 1 25 15 1 30 7 . . 40 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush 13 | . . 5 3 5 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 473 | -10/Materials | Entered Mines 662 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1097 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1198 | -10/Mines | Discovered new exit (range 5) 1214 | -10/Mines | Met a Derelict shopkeep closing up shop 1308 | -10/Mines | Entered Materials 1308 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1679 | -9/Materials | Discovered new exit (range 8) 1838 | -9/Materials | Discovered new exit (range 15) 1879 | -9/Materials | Entered another Materials area 1879 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2167 | -8/Materials | Build established: Scavenger-Tank 2477 | -8/Materials | Discovered new exit (range 8) 2489 | -8/Materials | Entered Factory 2489 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2727 | -7/Factory | Discovered new exit (range 17) 2824 | -7/Factory | Entered Lower Caves 2838 | -7/Lower Caves | Learned location of 2 exits from Factory 3068 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3093 | -7/Lower Caves | Entered Data Miner 3093 | -7/Data Miner | Discovered new exit (range 6) 3126 | -7/Data Miner | Met Data Miner 3130 | -7/Data Miner | Build established: Gunner 3172 | -7/Data Miner | Learned location of Section 7 (-2) 3172 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3211 | -7/Data Miner | Received God Mode back door access code from Data Miner 3263 | -7/Data Miner | Entered Proximity Caves 3265 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 3419 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 3618 | -6/Proximity Caves | Lost 3 parts (1p2w) 3671 | -6/Proximity Caves | System corruption reached 10% 3681 | -6/Proximity Caves | Core integrity fell below 50% 3723 | -6/Proximity Caves | Core integrity fell below 20% 3727 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Acquired Phase Cannon. Slug penetrates Wall. System corrupted: Heat flow error (+110). Acquired Lyr. Light Armor Plating. Acquired Terrain Scan Processor. Move into an ally to swap places with them. G-50 Soldier destroyed. Phase Cannon destroyed. Penetrated by Slug. Critical hit (Destroy). S-27 Virus destroyed. Adv. Heat Sink fries itself beyond repair. Penetrated by Slug. Lyr. Light Armor Plating destroyed. Hvy. Laser fries itself beyond repair. Acquired Lgt. Angular Momentum Engine. Lgt. Angular Momentum Engine destroyed. System corrupted: Component data lost. Acquired Carbon-fiber Leg. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | ?# ###??######?#####?????????????????????????????? | | ??#" ### ### ##????????????????????????????? | | ??# ##???????????????????????????? | | ??# "#######?????????????????????? | | ????# #?????????????????????? | | ##### #?????????????????????? | | "##### #?????????????????????? | | ! ##???# #?????????????????????? | | = # #????# #?????????????????????? | | ! ### #????# #?????????????????????? | | = ## #????# #?????????????????????? | | %% ! = ##????# #?????????????????????? | | % % ###?????# ##????????????????????? | | % ###?##??### ;##???????????????????? | | ##??## ??# ;g; #???????????????????? | | # ###### ###???# ### %b% #???????????????????? | | # ?????###????## ##;ig; #???????????????????? | | ???????????## ##;bi;##???????????????????? | | # ????????????# #????????????????????? | | ### ???????????## %#????????????????????? | | ?? ????????????# ##???????????????????? | | ?? ??????####### gl #######?????????????? | | ? ????? ! %@ #???????????? | | ?????????######## gg=h## ###### ?????????? | | ????????????????### ;#%!## #??????????????????? | | ??????????????????########## #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ##?????????????????###????## #??????????????????? | | #?????????????????# #????#T #??????????????????? | | ################### ####### #??????????????????? | | # #??????????????????? | | # #??????????????????? | | # ################ ##########??????????????????? | | # #??????????????# #???????????????????????????? | | # #??????????????###???????????????????????????? | | ##++### ##???????????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ""#####?????????????????????????????????? | | "#?????????????????????????????????????? | | "#?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | / ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Lyr. Medium Armor Plating | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Librarian The Oracle Challenges ------------ None Game ------ Seed TransmissionAlphaDiverter Manual? 0 Play Time 00:39:38 Cumulative 6.8 hours Start 2026.09.13 @ 15:09:47 End 2026.09.13 @ 15:50:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2d992b53-c41e-4377-b2e3-1d834eadbf30