Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 14:10:33 Player: Human Yoyo Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1737) 1737 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 5206 Bonus ------- Pacifist 200 High Alert Combat Kills 17 Follower Combat Kills 97 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 84/100 System Corruption 3% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Coolant Injector High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- Cooled Deuterium Engine Coolant Injector Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Heat Shielding Coolant Injector High-capacity Storage Unit Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Cooled Deuterium Engine Coolant Injector Shock Rifle Beam Rifle Particle Gun Heavy Laser Improved EM Pulse Cannon Heavy Particle Cannon High-powered Shotgun [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility 2 | . . . . . 1 1 . Weapon 3 | . . . 2 . 1 . . Parts Attached 64 | 6 2 . 5 10 8 25 8 Power 5 | 1 . . . . 1 3 . Engine 4 | 1 . . . . 1 2 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 9 | 2 . . . 4 1 2 . Treads 7 | . . . . 4 1 2 . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 . . . 1 4 6 . Device 5 | . . . . . 1 4 . Storage 3 | 1 . . . . 2 . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 3 | . . . . 1 . 2 . Artifact . | . . . . . . . . Weapon 38 | 2 2 . 5 5 2 14 8 Energy Gun 16 | . . . 2 2 2 5 5 Energy Cannon 9 | . . . . 1 . 6 2 Ballistic Gun 10 | 2 . . 3 2 . 2 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon 2 | . 2 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 31 | . . . 1 5 3 5 17 Power 4 | . . . . 1 . 1 2 Propulsion 3 | . . . . 1 . 1 1 Utility 3 | . . . . . . 1 2 Weapon 21 | . . . 1 3 3 2 12 Highest Loss Streak 15 | . . . 1 3 2 3 15 Average Slot Usage (%) 87 | . 85 85 85 87 92 88 84 Engine 9 | . 14 14 11 8 5 10 9 Core 1 | . . . . . . 3 . Treads 10 | . . . . 16 18 10 6 Wheel 4 | . 28 28 22 4 . . . Device 8 | . . . . . 8 12 14 Storage 8 | . 14 14 11 11 9 7 7 Processor 1 | . . . . . 7 2 . Protection 2 | . . . . 3 1 2 6 Energy Gun 14 | . . . 15 3 16 18 17 Energy Cannon 9 | . . . . 8 9 12 11 Ballistic Gun 11 | . 12 . 25 30 16 3 7 Special Weapon 1 | . 15 28 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 102 | 13 13 11 15 22 48 102 102 Greatest Support 51 | 20 20 20 20 46 46 51 28 Greatest Overweight (x) 17 | . . . . 6 1 3 17 Average Overweight (x) 1 | . . . . . . 2 3 Largest Inventory Capacity 12 | 6 6 6 6 6 12 12 12 Average Capacity 9 | 4 6 6 6 6 9 12 12 Most Carried 12 | 4 6 6 6 6 10 12 10 Average Carried 7 | . 3 6 5 5 7 8 8 Final Capacity 12 | 6 6 6 6 6 12 12 12 Final Carried 10 | . 6 6 6 6 10 9 2 Class Distribution -------------------- 37% | Tank 35% | Gunner 14% | Mutant 5% | Scavenger-Gunner 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Commander-Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Matter Collected 1276 | 250 30 . 143 257 123 307 166 Remotely . | . . . . . . . . Salvage Created 1974 | . . . 210 554 258 906 46 Parts 116 | . . . 17 39 20 40 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 41 | . . . 7 14 7 12 1 Guns 34 | . . . 7 11 5 10 1 Cannons 7 | . . . . 3 2 2 . Classes Destroyed 11 | . . . 2 3 . 6 . Builder 2 | . . . . . . 2 . Recycler 3 | . . . . . . 3 . Operator 2 | . . . . . . 2 . Watcher 3 | . . . . 1 1 1 . Swarmer 12 | . . . 4 5 3 . . Grunt 15 | . . . . 4 4 7 . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . . 1 . Sentry 8 | . . . 3 4 . 1 . Hunter 2 | . . . . . . 1 1 Programmer 2 | . . . . . . 2 . Best Kill Streak 5 | . . . 2 5 4 3 1 Combat Bots Only 5 | . . . 2 5 3 3 1 Max Kills in Single Turn 2 | . . . 2 1 1 2 1 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Damage Taken 4314 | . . 28 314 604 421 1053 1894 Core 935 | . . 12 58 82 48 91 644 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 . 95 . 65 91 . . Volleys Fired 105 | . . . 16 29 14 40 6 Largest 5 | . . . 4 4 5 5 5 Hottest 395 | . . . 120 131 232 395 247 Shots Fired 395 | . . . 58 97 58 158 24 Gun 306 | . . . 58 83 44 105 16 Cannon 89 | . . . . 14 14 53 8 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 168 | . . . 34 76 24 26 8 Thermal 174 | . . . 24 21 34 87 8 Explosive . | . . . . . . . . Electromagnetic 53 | . . . . . . 45 8 Robot Hit Streak 15 | . . . 10 15 9 14 6 Robot Miss Streak 5 | . . . 4 5 4 4 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 3 | . . . 2 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 253 | . . . 28 56 38 115 16 Core Hits 99 | . . . 10 20 15 50 4 Critical Hits 2 | . . . . . . 1 1 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3805 | . . . 312 835 542 1750 366 Guns 2909 | . . . 312 573 316 1477 231 Cannons 843 | . . . . 262 226 273 82 Explosions 53 | . . . . . . . 53 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1265 | . . . 185 494 153 288 145 Thermal 2218 | . . . 127 341 389 1222 139 Explosive . | . . . . . . . . Electromagnetic 322 | . . . . . . 240 82 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Effects 24 | . . . . . . 10 14 Message Errors 7 | . . . . . . 4 3 Matter Fused 5 | . . . . . . 3 2 Heat Flow Errors 4 | . . . . . . 1 3 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . 1 1 Targeting Errors 4 | . . . . . . 1 3 Overload Shots . | . . . . . . . . Overflow Damage 34 | . . . . 6 2 26 . Projectiles 34 | . . . . 6 2 26 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 799 | . . . 170 263 424 799 204 Average Temperature 184 | . . . 68 114 171 254 118 Received Heat Transfer 940 | . . . 90 162 153 297 238 Effects 52 | . . . . . 9 43 . Shutdowns 16 | . . . . . 2 14 . Energy Bleed 5 | . . . . . 1 4 . Interference 9 | . . . . . 5 4 . Matter Decay 4 | . . . . . . 4 . Short Circuit 6 | . . . . . . 6 . Damage (minor) 7 | . . . . . . 7 . Damage (major) 5 | . . . . . 1 4 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . . 2 . . 8 . Heat Transferred 4716 | . . . 300 666 814 2700 236 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Peak Influence 431 | . 30 11 233 431 349 163 . Average Influence 136 | . 24 11 120 256 243 86 . Maximum Alert Level 2 | . . . 1 2 1 . . Low Security (%) 77 | 100 100 100 95 25 45 100 . Level 1 19 | . . . 4 60 54 . . Level 2 2 | . . . . 14 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . . 2 2 4 . Investigation . | . . . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 1 . . 1 2 2 . Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 2 8 11 19 10 20 8 Peak Tracking Total 17 | . 1 17 4 5 4 4 7 Tactical Retreats 2 | . . . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Machines Disabled 5 | . . . . 1 . 4 . Max in Single Turn 2 | . . . . 1 . 2 . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 . . . Highest-Rated Group 88 | . . . . 88 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders 2 | . . . . 2 . . . ROAM 1 | . . . . 1 . . . FOLLOW 1 | . . . . 1 . . . Ally Attacks 50 | . . . . 50 . . . Total Damage 371 | . . . . 371 . . . Kills 8 | . . . . 8 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Turns Passed 3981 | 36 196 121 205 595 504 1612 712 Spaces Moved 2163 | 36 234 152 169 341 252 674 305 Core 21 | 16 . . . 4 . . 1 Treads 1474 | . . . . 244 252 674 304 Legs . | . . . . . . . . Wheels 668 | 20 234 152 169 93 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 160 180 220 Average Speed 156 | 66 80 80 80 140 161 202 222 Slowest Speed 900 | 80 80 80 80 350 180 220 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 43 57 11 68 19 21 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 7 | . . . . . . 1 6 Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 6 | . . . . . . . 6 Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Total 2497 | 47 241 151 202 396 319 817 324 Wait 66 | . . . . . 28 35 3 Move 2156 | 35 233 151 168 340 251 673 305 Hop . | . . . . . . . . Pick Up 64 | 6 6 . 8 9 11 23 1 Fast Attach 7 | . . . . 4 2 1 . Attach 50 | 6 . . 5 6 3 22 8 Detach 3 | . . . . . . 3 . Swap 7 | . 2 . . . 3 2 . Drop 37 | . . . 5 8 7 16 1 Fire 105 | . . . 16 29 14 40 6 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 233 | -10/Materials | Entered Mines 292 | -10/Mines | Learned Materials stockpile data 315 | -10/Mines | Build established: Mutant 343 | -10/Mines | Discovered new exit (range 15) 347 | -10/Mines | Assembled infested the area 352 | -10/Mines | Assisted by a Guerilla fighting off Assembled 354 | -10/Mines | Entered Materials 354 | -9/Materials | Evolved 2 slots: Weapon x2 549 | -9/Materials | Discovered new exit (range 4) 559 | -9/Materials | Entered Storage 700 | -9/Storage | Lost 3 parts (1n2w) 736 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1136 | -9/Storage | Discovered new exit (range 8) 1154 | -9/Storage | Entered Materials 1154 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1642 | -8/Materials | Discovered new exit (range 9) 1658 | -8/Materials | Entered Factory 1658 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1951 | -7/Factory | Build established: Gunner 2601 | -7/Factory | Lost 3 parts (1p2w) 3017 | -7/Factory | Build established: Tank 3094 | -7/Factory | Discovered new exit (range 6) 3270 | -7/Factory | Entered Lower Caves 3853 | -7/Lower Caves | Identified exit to Lower Caves 3951 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3976 | -7/Lower Caves | Core integrity fell below 50% 3981 | -7/Lower Caves | Core integrity fell below 20% 3982 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03964_ Beam Rifle destroyed. 03966_ Acquired 10 matter. 03967_ Penetrated by Slug. The Mak. Laser is "overloadable", activating it again increases its power for an additional resource cost, and may have unintended consequences. 03967_ Mak. Laser destroyed. 03967_ Med. Reactive Plating destroyed. 03968_ Med. Treads destroyed. 03969_ Acquired 10 matter. 03969_ Particle Gun destroyed. 03969_ Penetrated by Slug. 03970_ Acquired 9 matter. 03970_ Gauss Rifle destroyed. 03971_ Lgt. Treads fries itself beyond repair. 03972_ Hpw. Shotgun destroyed. 03972_ Penetrated by Slug. 03972_ Imp. EM Pulse Cannon destroyed. 03973_ Shock Rifle destroyed. 03974_ Hvy. Particle Cannon destroyed. 03978_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????? ???????????????????????????????# | | ??????????????? ???????????????????????????#### % | | ???????????????? ????????#####?????????????## | | ????????????????? ??????## ###???????????# | | ?????????????????# ##### ##???????????# | | ??????????????????# ##??????????# | | ????????????????# #??????????## | | ????????????????### # ####+### #???????????# | | ??????????? #### # # # "# ###??????????## | | ??????????????# Y# s"# #??######???## | | ????????????????????# l g"# #### ##?## | | ????????????????????# l@ "# # ### | | ????????????????????# s # "# | | ????????????????????# #g%# "# #### | | ????????????????????#?######## # ##??##### | | ???????????????????????????? ####???????######## | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 225 Resistance: KI 30 Thermal Conversion 30 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation The More The Merrier Tourist Challenges ------------ None Game ------ Seed MappingEnhancedWheel Manual? 0 Play Time 00:38:15 Cumulative 5.9 hours Start 2020.02.01 @ 13:32:16 End 2020.02.01 @ 14:10:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 895d69de-48cd-471a-81e8-f446cc0060e8