Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 20:15:48 Player: r0t0x Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (225) 1125 Value Destroyed (13261) 13261 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (9434) 9434 TOTAL SCORE: 34220 Bonus ------- High Alert Combat Kills 2371 Follower Combat Kills 2778 Entered Garrisons 1600 Used RIF Installer 3500 Friendly Fire -815 Cogmind --------- Core Integrity 0/1600 Matter 178/300 Energy 20/100 System Corruption 9% Temperature Cool (29) Movement Hovering (51) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Nanoactuators Improved Arc Projector Compact Linear Accelerator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Improved Reaction Control System Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Compact Linear Accelerator Improved Remote Datajack > --- INVENTORY -------- Nanoactuators Improved Shock Absorption System Improved Proton Missile Launcher [Rating: 134] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav Array Flight Unit Field Propulsion Drive Utility Hacking Suite Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Gatling Laser Energy Cannon Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Dual-blade Saw Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Gar Res Gar Acc Gar Slots Evolved 18 | . . . 2 . 2 . . 2 . . 2 . . . 2 . . . . 2 2 . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Utility 12 | . . . 1 . 1 . . 2 . . 1 . . . 2 . . . . 1 2 . 1 . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 414 | . 26 . 30 5 51 21 9 3 5 30 5 32 6 62 6 4 10 1 6 9 17 8 16 6 12 2 32 . Power 23 | . 3 . 1 . 1 2 . . . 1 . 2 . 5 . . . . . 2 1 . 3 . . . 2 . Engine 7 | . 2 . 1 . 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Core 6 | . 1 . . . . 1 . . . . . . . 1 . . . . . 2 . . 1 . . . . . Reactor 10 | . . . . . . . . . . 1 . 1 . 3 . . . . . . 1 . 2 . . . 2 . Propulsion 105 | . 8 . 12 . 13 7 4 . 1 5 1 1 . 19 3 1 . . 1 4 9 . 6 . 2 . 8 . Treads 67 | . 8 . 12 . 13 7 4 . 1 5 1 1 . 6 2 1 . . 1 4 . . . . 1 . . . Leg 14 | . . . . . . . . . . . . . . 13 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 6 . Flight 15 | . . . . . . . . . . . . . . . . . . . . . 6 . 6 . 1 . 2 . Utility 139 | . 8 . 9 1 7 5 2 3 . 10 4 9 5 23 1 2 6 . 2 1 4 5 4 4 7 2 15 . Device 29 | . . . 2 1 1 1 . 1 . 2 3 . 3 3 . 1 . . . 1 2 . 1 . 3 . 4 . Storage 6 | . 2 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Processor 26 | . 1 . . . 1 . . 1 . . . . 1 1 . 1 . . 1 . 2 . 3 . 4 1 9 . Hackware 37 | . . . 1 . . . 2 . . 4 . 5 . 15 . . . . . . . 4 . 4 . 1 1 . Protection 41 | . 5 . 5 . 5 4 . 1 . 4 1 4 1 4 1 . 4 . 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | . 7 . 8 4 30 7 3 . 4 14 . 20 1 15 2 1 4 1 3 2 3 3 3 2 3 . 7 . Energy Gun 5 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 10 | . 7 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 46 | . . . 4 2 13 2 2 . 1 6 . 7 . 5 . . . . . 1 1 . . . 1 . 1 . Launcher 29 | . . . 2 2 11 1 1 . 1 2 . 2 . 2 1 . . . 1 . . 1 . . . . 2 . Special Weapon 20 | . . . . . . 1 . . . 2 . 6 . 2 . 1 2 . 1 . 1 1 . . 1 . 2 . Impact Weapon 35 | . . . . . 6 3 . . 2 3 . 5 1 3 . . 1 1 1 1 1 1 2 2 1 . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . . . . . . . . . . . . . 2 1 . 1 . 2 . 5 . Corrupted Parts 10 | . . . . . 1 1 . . . 2 . 1 . 1 . . . . 1 . . . 3 . . . . . System Corruption 55 | . . . . . 9 1 . . . 18 . 7 . 7 . . . . 2 . . . 11 . . . . . Parts Lost 105 | . 3 . 1 . 6 2 . . . 3 . 9 1 33 . . . . . . 4 7 7 10 . . 19 . Power 13 | . 1 . . . 2 . . . . 1 . 2 . 4 . . . . . . . . . 1 . . 2 . Propulsion 35 | . . . 1 . 2 2 . . . 1 . 2 . 11 . . . . . . 1 2 4 4 . . 5 . Utility 49 | . 1 . . . 1 . . . . 1 . 5 1 15 . . . . . . 3 4 3 5 . . 10 . Weapon 8 | . 1 . . . 1 . . . . . . . . 3 . . . . . . . 1 . . . . 2 . Highest Loss Streak 16 | . 3 . 1 . 2 2 . . . 1 . 4 1 16 . . . . . . 4 6 7 10 . . 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 89 100 99 100 97 98 100 100 100 87 80 78 72 88 89 88 87 88 88 84 81 94 74 85 51 62 71 40 Engine 3 | . 10 14 11 11 6 3 9 7 7 2 . 3 . . . . . . . . . . . . . . . . Core 1 | . . . . . . 4 . . . . . . . . 5 5 5 5 5 4 3 . . 3 . . . . Reactor 1 | . . . . . . . . . . 4 6 2 6 5 . . . . . . . 4 6 3 . . 3 . Treads 21 | . 27 28 32 33 35 35 36 30 30 21 20 19 13 8 5 17 17 17 17 20 11 . . . . . . . Leg 2 | . . . . . . . . . . . . . . 20 22 2 . . . . . . . . . . . . Device 2 | . . . 2 4 2 . . 7 7 2 6 . 5 2 . 3 1 . . . 9 9 3 3 4 4 5 . Storage 6 | . 14 14 11 11 9 9 9 7 7 7 6 6 6 3 . . . . . . . . . . . . . . Processor 7 | . 1 . . . 8 9 . 7 7 7 6 5 . 3 5 8 11 11 11 10 13 13 9 20 20 30 26 20 Hackware 16 | . . . 10 11 9 9 17 15 15 15 13 15 13 25 35 31 29 29 29 26 21 27 22 25 17 18 18 4 Protection 7 | . 7 14 8 6 6 8 9 7 7 9 6 9 12 2 1 5 8 11 11 10 6 . . . . . . . Ballistic Gun 3 | . 27 28 8 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . 12 19 14 8 6 15 5 7 6 7 4 . . . . . . 1 3 . . . . . . . Special Weapon 1 | . . . . . . . 8 . . 3 . . 6 1 . 3 4 5 6 3 1 3 4 3 1 . . . Impact Weapon 3 | . . . . . 2 8 2 . 6 3 6 4 1 5 5 5 4 5 3 5 2 3 3 3 3 4 2 . Peak Build Rating 134 | . 12 11 28 28 37 31 35 39 40 74 79 90 84 82 67 86 87 83 85 99 111 113 102 116 74 71 134 66 Average Rating 54 | . 8 10 20 27 31 28 33 38 38 60 75 74 82 61 58 78 83 82 82 87 103 107 89 106 58 68 107 66 On Entrance 57 | 6 6 10 11 28 27 26 31 34 39 40 74 76 83 82 58 67 86 83 83 81 99 106 85 102 50 68 70 66 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 32 32 63 63 69 66 67 68 67 83 81 92 93 90 16 20 22 21 26 30 31 26 35 24 10 4 45 . Greatest Support 210 | 20 40 40 69 60 82 83 83 83 83 150 170 170 150 150 70 170 170 170 170 210 210 42 40 31 6 4 52 54 Greatest Overweight (x) 3 | . 1 . 1 1 . 1 . . . . . . . 1 . . . . . . 3 . . 1 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Average Capacity 13 | . 9 15 15 20 20 20 20 20 20 20 20 20 20 13 5 5 5 5 5 5 5 5 5 5 5 5 6 5 Most Carried 20 | . 12 15 20 20 20 20 20 19 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 13 | . 7 14 15 19 19 19 19 18 19 19 18 18 19 12 4 4 4 5 5 4 4 4 2 4 4 5 4 5 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 12 15 20 20 20 20 20 19 20 20 20 20 20 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 Class Distribution -------------------- 37% | Bothacker-Mutant 27% | Mutant 18% | Scavenger-Mutant 6% | Botlord-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Warlord Bothacker-Mutant | -4/Proximity Caves Bothacker-Mutant | -4/Factory Bothacker-Assassin | -3/Research Botlord-Scout | -3/Garrison Botlord-Sprinter | -2/Research Botlord-Sprinter | -2/Garrison Bothacker-Sprinter | -2/Research Bothacker-Sprinter | -2/Garrison Botlord-Mutant | -1/Access Mutant | -1/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Gar Res Gar Acc Gar Matter Collected 10184 | 200 369 310 1068 160 1610 623 438 . 94 838 . 943 . 1564 . 150 150 . 187 199 226 375 111 96 29 156 288 . Remotely 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . Salvage Created 8733 | . 458 68 1139 78 1886 821 236 . 9 915 . 675 . 689 . 32 96 . 29 237 348 265 . 123 . 158 471 . Parts 369 | . 22 8 81 3 100 30 17 . . 17 . 17 . 9 . . 2 . 3 4 21 11 . 3 . 3 18 . Haulers Intercepted 17 | . 2 . 5 . 4 . 3 . . . . . . . . . . . . 1 . . . . . . 2 . Recyclers Shooed 6 | . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . . . . 2 1 . 24 . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Gar Res Gar Acc Gar Combat Hostiles Destroyed 174 | . 9 5 27 3 51 16 4 . 1 7 . 13 . 20 . . 1 . 2 . 5 4 . . . . 6 . Melee 18 | . . . . . 1 5 . . . 1 . 4 . 6 . . . . . . . 1 . . . . . . Guns 29 | . 8 5 14 . . . . . . . . . . 2 . . . . . . . . . . . . . . Cannons 58 | . . . 13 . 16 5 2 . 1 5 . 5 . 7 . . . . . . 4 . . . . . . . AOE 50 | . 1 . . 3 24 3 2 . . . . 3 . 4 . . . . 2 . . 3 . . . . 5 . Classes Destroyed 19 | . 6 . 3 . 4 2 . . . 1 . . . . . 1 1 . 1 . . . . . . . . . Worker 10 | . 2 . 2 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . Builder 7 | . . . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 5 . 4 . 3 . . . . . . . . . . . . 1 . . . . . . 2 . Recycler 4 | . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 10 | . 1 . 3 . 4 . 1 . . . . . . . . . . . . . 1 . . . . . . . Swarmer 36 | . 2 5 7 . 7 . 2 . . . . 3 . 1 . . . . . . . 3 . . . . 6 . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Grunt 86 | . 7 . 12 3 33 9 2 . . 1 . 6 . 12 . . . . . . . 1 . . . . . . Brawler 5 | . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . Sentry 26 | . . . 8 . 8 3 . . . 4 . . . 2 . . . . . . 1 . . . . . . . Hunter 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Programmer 15 | . . . . . . 1 . . 1 1 . 6 . 2 . . . . . . 4 . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | . 4 5 7 3 8 5 4 . 1 1 . 3 . 3 . 1 1 . 2 1 4 3 . . . . 5 . Combat Bots Only 6 | . 4 5 6 3 5 5 2 . 1 1 . 3 . 3 . . 1 . 2 . 4 3 . . . . 5 . Max Kills in Single Turn 4 | . 2 2 2 2 4 2 2 . 1 1 . 2 . 1 . 1 1 . 2 1 1 3 . . . . 2 . Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 2 3 2 2 . . . . 2 . 1 . . . . 2 . . 3 . . . . 2 . Melee 1 | . . . . . 1 1 . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Gar Res Gar Acc Gar Hostile Shots Fired 1724 | . 53 8 114 5 261 48 14 . 19 168 . 182 . 346 5 7 14 . 2 37 61 51 13 43 12 . 243 18 Missed 585 | . 15 3 33 3 67 13 6 . 9 54 . 29 . 126 1 1 8 . 1 16 15 25 7 17 5 . 124 7 Damage Taken 20507 | . 776 45 917 21 3310 648 205 . 152 1052 . 2811 391 3693 73 123 154 129 55 387 1156 555 277 490 130 . 2753 204 Core 3454 | . 224 5 86 . 354 58 47 . 15 164 . 75 54 339 . 30 . 25 . 77 47 81 80 45 47 . 1491 110 Absorbed by Shields 722 | . . . . . . . . . . 108 . . . 468 . . . . . . . . . 89 . . . 57 Reduced by Siege Mode 322 | . . . . . . . . . . 16 . 143 . 30 . . . . . . 133 . . . . . . . Redirected to Shielding 19 | . . 1 8 . . . . . . . . 10 . . . . . . . . . . . . . . . . Ignored by Resistances 688 | . . . . . 184 . . . . 88 . 381 . 35 . . . . . . . . . . . . . . Regen/Repaired (Parts) 562 | . 176 . 17 . . . 297 . . . . . . . . . . . . . . . . . 72 . . . Core Remaining (%) 68 | 100 . 8 . 78 . . 16 . . 74 . . . 44 . . . . 94 93 . 90 . . . 88 . . Volleys Fired 656 | . 47 7 101 4 116 18 46 . 7 64 . 48 . 93 . 5 5 1 15 20 24 11 3 1 3 . 17 . Largest 2 | . 2 2 2 1 2 2 1 . 1 2 . 2 . 2 . 1 1 1 1 1 1 1 1 1 1 . 1 . Hottest 114 | . 46 46 78 33 88 88 44 . 44 88 . 96 . 114 . 10 10 10 43 66 66 43 7 7 7 . 70 . Shots Fired 933 | . 97 18 199 4 181 25 44 . 7 82 . 68 . 102 . 5 5 1 15 20 25 11 3 1 3 . 17 . Gun 247 | . 97 18 109 . . . . . . . . . . 23 . . . . . . . . . . . . . . Cannon 478 | . . . 88 . 146 22 31 . 6 61 . 42 . 53 . . . . . 9 15 . . . . . 5 . Launcher 74 | . . . 2 4 35 3 3 . 1 1 . 7 . 4 . . . . 1 . . 4 . . . . 9 . Special 134 | . . . . . . . 10 . . 20 . 19 . 22 . 5 5 1 14 11 10 7 3 1 3 . 3 . Kinetic 702 | . 97 18 197 . 146 22 31 . 6 61 . 42 . 53 . . . . . 9 15 . . . . . 5 . Thermal 23 | . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . Explosive 60 | . . . 2 4 35 3 3 . 1 1 . 7 . 4 . . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . 9 . Robot Hit Streak 26 | . 9 6 14 . 21 6 8 . 5 15 . 13 . 18 . 5 10 11 3 11 23 26 3 4 2 . 3 . Robot Miss Streak 8 | . 3 2 7 4 4 3 3 . 1 2 . 2 . 8 . . . . 1 1 . 1 . . 1 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 731 | . 59 9 107 . 138 32 32 . 10 78 . 77 . 101 . 7 7 1 9 16 25 7 1 3 2 2 8 . Core Hits 302 | . 18 5 46 5 94 16 9 . 1 12 . 20 . 43 . . 1 . 1 2 6 6 . . . . 17 . Critical Kills 10 | . . . . . 1 1 . . . . . . . 1 . . 1 . . 1 5 . . . . . . . Critical Parts Destroyed 52 | . 1 . . . 10 6 . . 1 7 . 10 . 6 . 1 . . . 4 4 . . 1 . . 1 . Critical Strikes 88 | . 1 . . . 16 8 2 . 1 10 . 15 . 17 . 1 1 . . 5 9 . . 1 . . 1 . Burn 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 13 | . 1 . . . . . . . . . . . . . . . . . . 4 8 . . . . . . . Blast 25 | . . . . . 5 1 2 . . 3 . 5 . 9 . . . . . . . . . . . . . . Smash 49 | . . . . . 11 7 . . 1 7 . 10 . 7 . 1 1 . . 1 1 . . 1 . . 1 . Melee Attacks 536 | . . . . . 38 108 . . 11 32 1 107 4 92 8 8 7 . . 13 13 29 1 11 6 12 35 . Impact 536 | . . . . . 38 108 . . 11 32 1 107 4 92 8 8 7 . . 13 13 29 1 11 6 12 35 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 4 1 . . . . . . . 2 . 1 1 . . 1 . 1 . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27078 | . 984 150 2323 180 7103 1537 864 . 362 2605 . 3318 . 4145 . 152 158 . 131 243 512 433 . 361 . 218 1294 5 Guns 2154 | . 809 123 951 . . . . . . . . . . 271 . . . . . . . . . . . . . . Cannons 8131 | . . . 1160 . 2280 396 558 . 101 969 . 719 . 1505 . . . . . 119 324 . . . . . . . Explosions 7162 | . 175 . 195 180 3381 217 306 . 25 . . 632 . 867 . . . . 131 . . 174 . . . . 879 . Melee 9554 | . . . . . 1421 924 . . 236 1636 . 1965 . 1499 . 152 158 . . 122 188 259 . 361 . 218 415 . Ramming 77 | . . 27 17 . 21 . . . . . . 2 . 3 . . . . . 2 . . . . . . . 5 Kinetic 10014 | . 809 123 2111 . 2280 396 558 . 101 969 . 719 . 1505 . . . . . 119 324 . . . . . . . Thermal 731 | . . . 195 . . . . . . . . . . 271 . . . . . . . 92 . . . . 173 . Explosive 5887 | . 175 . . 180 3381 217 306 . 25 . . 632 . 867 . . . . . . . . . . . . 104 . Electromagnetic 815 | . . . . . . . . . . . . . . . . . . . 131 . . 82 . . . . 602 . Impact 9554 | . . . . . 1421 924 . . 236 1636 . 1965 . 1499 . 152 158 . . 122 188 259 . 361 . 218 415 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 64 | . 2 2 1 1 9 11 11 . 1 25 . 24 29 64 . . . 1 3 . 9 9 17 17 17 17 5 9 Average Corruption 12 | . 2 2 1 1 9 10 11 . 1 13 . 16 24 40 . . . 1 1 . 5 9 10 17 17 17 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Effects 583 | . 19 14 10 2 45 95 23 . 2 64 . 94 10 134 . . . 1 3 . 5 12 5 4 18 10 11 2 Message Errors 134 | . 4 2 3 . 10 24 2 . . 21 . 24 3 26 . . . . . . . 3 . 1 7 2 1 1 Matter Fused 156 | . 6 3 2 1 14 23 9 . 1 12 . 25 2 37 . . . 1 1 . 2 4 . 1 5 3 4 . Heat Flow Errors 73 | . 2 . 1 . 6 15 3 . . 8 . 9 2 17 . . . . 1 . 1 2 . . 1 2 2 1 Energy Discharges 68 | . . 3 2 . 3 10 3 . . 7 . 13 . 18 . . . . . . 1 1 1 . 1 2 3 . Parts Rejected 8 | . 1 . . . 2 1 . . . 3 . . . 1 . . . . . . . . . . . . . . Parts Fused 7 | . . . . . . 1 . . . 1 . 2 . 2 . . . . . . . 1 . . . . . . Data Loss (minor) 65 | . . 1 1 1 3 14 2 . 1 7 . 9 3 16 . . . . . . . 1 1 1 2 1 1 . Data Loss (major) 28 | . 3 1 . . 2 5 1 . . 3 . 5 . 6 . . . . 1 . . . 1 . . . . . Misfires 19 | . 3 4 . . 2 . . . . 1 . 4 . 4 . . . . . . 1 . . . . . . . Alerts 11 | . . . 1 . 1 2 . . . 1 . 2 . 3 . . . . . . . . . . 1 . . . Misdirections 6 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 1 1 . . . Weapon Failures 8 | . . . . . 2 . 2 . . . . 1 . 3 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3964 | . 30 . 42 . 668 361 39 . 145 628 . 696 . 499 . 112 42 . 32 122 137 66 . 144 . 110 91 . Projectiles 183 | . . . . . 30 . 21 . 39 27 . 4 . 38 . . . . . . 24 . . . . . . . Explosions 221 | . 30 . 42 . 91 . 18 . . . . 7 . . . . . . 32 . . . . . . . 1 . Melee 3560 | . . . . . 547 361 . . 106 601 . 685 . 461 . 112 42 . . 122 113 66 . 144 . 110 90 . Knockbacks 79 | . . 1 5 . 18 5 . . 5 8 . 10 . 15 . 1 . . . 2 6 1 . . . 2 . . Impact 28 | . . 1 . . 4 2 . . 5 2 . 6 . 4 . 1 . . . . . 1 . . . 2 . . Kinetic 48 | . . . 5 . 13 3 . . . 6 . 3 . 10 . . . . . 2 6 . . . . . . . Secondary 3 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 458 | . 178 . . . 86 20 . . . . . . . 172 . . . . . . . . . . . . . 2 Shots 8 | . 2 . . . 3 1 . . . . . . . 2 . . . . . . . . . . . . . . Rammed 13 | . . 3 3 . 3 . . . . . . 1 . 1 . . . . . 1 . . . . . . . 1 Targets Rammed 14 | . . 3 3 . 4 . . . . . . 1 . 1 . . . . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 547 | . 207 12 288 . 274 327 278 . . 265 . 547 264 249 . . 9 327 185 40 70 191 . 143 191 250 308 229 Average Temperature 78 | . 33 5 72 . 72 103 55 . . 67 . 154 132 64 . . 7 169 103 16 38 61 . 29 99 123 122 122 Received Heat Transfer 4736 | . 234 . 357 12 1494 315 72 . . 190 . 648 . 885 54 9 99 . . 48 54 184 . . 9 . 72 . Effects 12 | . . . . . 1 . . . . 1 . 7 3 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . 1 . 5 . 3 . . . . . . 1 . . . . . . . Total Turns 263 | . . . . . . . . . . 19 . 117 . 104 . . . . . . 23 . . . . . . . Longest Duration 73 | . . . . . . . . . . 19 . 49 . 73 . . . . . . 23 . . . . . . . Robots Corrupted 38 | . . . . . 12 5 . . . 6 . 3 . 3 . 1 1 . . 1 1 1 . 1 . 2 1 . Combat Hostiles 23 | . . . . . 10 3 . . . 1 . 1 . 2 . . 1 . . . 1 1 . . . 2 1 . Parts Fried 55 | . . . . . 18 4 . . . 6 . 2 . 4 . 2 2 . . . 1 1 . 3 . 4 8 . Impact Corruptions 108 | . . . . . 20 11 . . 5 15 . 24 . 16 . 3 2 . . 3 4 1 . 1 . 2 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Heat Transferred 959 | . . . 200 . . . . . . . . . . 609 . . . . . . . . . . . . 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Gar Res Gar Acc Gar Peak Influence 2697 | . 286 211 394 250 1297 2697 1471 668 366 840 442 1832 943 1827 975 . . . . 96 152 599 439 410 310 316 504 305 Initial 1314 | . . . . 153 97 802 1314 668 294 108 441 309 940 653 959 . . . . . 1 12 336 329 207 232 189 275 Average 659 | . 86 36 180 159 637 1620 1361 664 306 494 441 982 939 1083 965 . . . . 27 33 222 347 381 233 276 270 280 Maximum Alert Level 5 | . 1 1 1 1 4 5 4 2 1 3 2 5 3 5 3 . . . . . . 2 2 2 1 1 2 1 Low Security (%) 28 | . 95 91 60 92 8 . . . 9 9 . . . . . . . . . 100 100 58 . . . . 24 . Level 1 18 | . 4 8 39 7 20 . . . 90 27 . 4 . . . . . . . . . 23 96 75 100 100 60 100 Level 2 12 | . . . . . 29 . . 100 . 50 100 15 . 6 . . . . . . . 17 3 24 . . 15 . Level 3 19 | . . . . . 27 23 . . . 12 . 46 100 47 100 . . . . . . . . . . . . . Level 4 14 | . . . . . 14 28 100 . . . . 22 . 33 . . . . . . . . . . . . . . Level 5 8 | . . . . . . 48 . . . . . 9 . 11 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 2 1 8 . 3 . 1 . . . 1 . . . . . . 2 4 . 1 . . . 5 . Investigation 11 | . . . 2 . 3 . 1 . . . . . 1 . . . . . . . 1 . . . . . 3 . Extermination 4 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 1 . Reinforcement 12 | . 1 . . . 4 . 2 . 1 . . . . . . . . . . 1 1 . 1 . . . 1 . Assault 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert ID Control Effect 26 | . . . . . . . . . . . . 3 . 4 . 2 . . 10 6 . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Gar Res Gar Acc Gar Distress Signals 27 | . 1 . 6 . 4 . 4 . . . . . . . . . . . . 4 1 . 1 . 2 . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 471 | . 27 6 36 7 70 34 19 . 3 17 . 34 . 45 4 6 2 . 13 21 11 32 7 7 11 . 57 2 Peak Tracking Total 16 | . 7 3 5 4 7 6 4 . 1 4 . 8 . 11 4 4 1 . 4 10 4 16 6 8 7 . 15 5 Tactical Retreats 52 | . 2 . 4 . 4 3 1 . 1 1 . 2 . 13 . 2 . . 1 2 . 3 1 2 2 . 7 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Gar Res Gar Acc Gar Traps Triggered 22 | . 4 . 1 . 2 2 . . . 1 . . . 2 . . . 2 . 1 . 1 . 3 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 14 | . . . . . . . . . . . . . . . . 10 4 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Gar Res Gar Acc Gar Machines Disabled 54 | . 2 1 6 . 3 7 1 . 1 6 . 7 . 10 . . 1 . . . . 4 1 1 . 1 2 . Max in Single Turn 3 | . 2 . 3 . 1 1 . . 1 2 . 1 . 2 . . 1 . . . . 1 . 1 . 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Relay 26 | . . . . . . 6 . . . 4 . 5 . 6 . . . . . . . 3 . 1 . 1 . . Phase Generator 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Gar Res Gar Acc Gar Machines Accessed 67 | . 9 . 9 . 4 3 2 . 4 3 1 4 2 3 1 1 . . . 3 3 2 1 1 3 . 8 . Terminals 51 | . 7 . 8 . 3 3 1 . 3 3 . 4 1 3 1 . . . . 3 2 2 . 1 1 . 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . . . 1 . 1 . 1 . . . . . . . 1 . 1 . 1 . 3 . Total Hacks 133 | . 28 . 24 . 10 4 9 . 6 3 1 6 3 3 2 1 . . . 5 4 4 1 1 6 . 12 . Successful 66 | . 16 . 11 . 4 2 7 . 4 2 1 3 1 2 . 1 . . . . 1 2 1 1 3 . 4 . Failed 66 | . 12 . 12 . 6 2 2 . 2 1 . 3 2 1 2 . . . . 5 3 2 . . 3 . 8 . Catastrophic 16 | . 2 . 2 . 1 1 . . . . . . 2 1 . . . . . 1 1 1 . . 1 . 3 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 16 . 20 . 8 . 2 . . . . . 2 . 2 . . . . 3 3 . . . 2 . 6 . Terminals 101 | . 20 . 22 . 9 4 2 . 4 3 . 6 2 3 2 . . . . 5 3 4 . 1 2 . 9 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 19 | . 7 . 2 . . . 7 . . . . . . . . . . . . . . . . . 3 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . . . 2 . 1 . 1 . . . . . . . 1 . 1 . 1 . 3 . Terminal Hacks 28 | . 5 . 5 . 1 2 1 . 2 2 . 3 . 2 . 1 . . . . . 2 . 1 . . 1 . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 1 . . . 1 . 1 . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Patrol Navigation 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 6 . 2 . . . 6 . . . . . . . . . . . . . . . . . 2 . . . Scan Component 8 | . 3 . 1 . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Repair 8 | . 3 . 1 . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . . . 2 . 1 . 1 . . . . . . . 1 . 1 . 1 . 3 . Unlock Access 8 | . . . . . 1 . . . 1 . 1 . 1 . . . . . . . 1 . 1 . 1 . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 5 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . Terminals 10 | . 4 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 3 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 7 . 8 . 3 2 2 . 3 1 . 4 1 2 1 . . . . 3 2 2 1 . 2 . 6 . Full Trace Events 13 | . 4 . 1 . 1 . 1 . . . . 1 1 . . . . . . . 1 1 . . . . 2 . Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 3 . 1 . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Time 304 | . 90 . 50 . . . 102 . . . . . . . . . . . . . . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Gar Res Gar Acc Gar Used RIF Installer 7 | . . . . . . 1 . . . 1 . 2 . 1 . . . . . . . 1 . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Code Merge 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 65 | . . . . . . . 5 . . 9 . 9 . 15 . 3 2 . 6 5 2 5 2 . 1 . 1 . Non-combat 4 | . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . . . . . . . Combat 59 | . . . . . . . 4 . . 9 . 9 . 15 . 3 1 . 5 5 1 4 1 . 1 . 1 . Robot Hacks Applied 70 | . . . . . . . 6 . . 10 . 12 . 15 . 3 4 . 6 5 2 4 1 . 1 . 1 . parse_system 14 | . . . . . . . 3 . . 2 . 2 . 2 . . 3 . 1 . 1 . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . disrupt_area 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . reboot_system 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . go_dormant 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . overwrite_iff 8 | . . . . . . . . . . . . 2 . 4 . 1 . . . . . 1 . . . . . . streamctrl_high 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . formatsys_high 37 | . . . . . . . 3 . . 4 . 4 . 7 . 2 1 . 4 5 1 3 1 . 1 . 1 . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Relay Couplers Released 113 | . . . . . . 30 . . . 17 . 22 . 27 . . . . . . . 10 . 4 . 3 . . Machine Destruction 103 | . . . . . . 27 . . . 17 . 18 . 24 . . . . . . . 10 . 4 . 3 . . Programmers 10 | . . . . . . 3 . . . . . 4 . 3 . . . . . . . . . . . . . . Attached 35 | . . . . . . . 2 . . 4 . 5 . 15 . . . . . . . 4 . 4 . 1 . . Merged Code Value 114 | . . . . . . . . . . . . . . 75 . . . . . . . 27 . . . 12 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . 19 . . . 3 . . . 3 . . . . . . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . 2 . . . . . 1 2 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Gar Res Gar Acc Gar Total Allies 83 | . . 4 . . . 19 3 . . 10 . 6 . 15 . 3 1 . 4 8 1 5 2 . 1 . 1 . Largest Group 14 | . . 3 1 . . 12 14 1 . 5 2 3 . 4 . 2 2 2 4 6 1 3 1 . 1 . 1 . Highest-Rated Group 295 | . . 40 31 . . 256 264 18 . 149 142 142 . 139 . 41 78 78 190 295 64 210 148 . 64 . 64 . Highest-Rated Ally 148 | . . 31 31 . . 40 40 18 . 80 80 80 . 46 . 29 49 49 56 137 64 116 148 . 64 . 64 . Total Orders 5 | . . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . STAY 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . AID 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 507 | . . 18 8 . . 70 62 . . 43 . 69 . 51 . 15 8 . 25 74 5 30 26 . 2 . 1 . Total Damage 11333 | . . 261 20 . . 1264 1246 . . 802 . 1366 . 1233 . 91 226 . 604 1793 183 1140 978 . 97 . 29 . Kills 94 | . . 4 . . . 19 12 . . 6 . 15 . 8 . 2 . . 10 8 . 4 6 . . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . 1 . . . . . 3 . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Gar Res Gar Acc Gar Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Gar Res Gar Acc Gar Turns Passed 25654 | . 1694 986 1956 342 2033 2625 658 106 444 1903 153 2658 220 2385 278 1004 1062 127 1370 820 513 433 123 118 361 221 1022 39 Spaces Moved 15070 | 1 868 578 716 143 882 1240 294 64 232 941 89 1149 118 1301 201 588 629 78 749 441 271 614 237 205 559 257 1577 48 Core 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 34 Treads 10279 | . 868 578 716 143 882 1240 294 64 232 941 89 1149 118 322 4 588 629 78 749 441 154 . . . . . . . Legs 1177 | 1 . . . . . . . . . . . . . 979 197 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1121 | . . . . . . . . . . . . . . . . . . . . . 49 . . . . . 1058 14 Flight 2457 | . . . . . . . . . . . . . . . . . . . . . 68 614 237 205 559 257 517 . Fastest Speed 7 | 120 160 160 160 170 158 155 160 162 158 158 160 160 160 120 120 160 160 160 160 160 30 30 20 7 22 25 25 50 Average Speed 128 | 120 160 160 165 212 164 159 161 162 161 159 160 160 160 130 120 160 160 160 160 160 113 30 29 19 27 25 48 50 Slowest Speed 285 | 120 240 160 250 250 170 240 162 162 162 160 160 160 160 240 160 160 160 160 160 166 285 36 39 62 105 25 61 51 Overloaded Moves 29 | . . . . . . . . . . . . . . . . . . . . . . . . 19 10 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . . . . . . . . 16 4 . 4 . 1 . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 1 98 98 69 29 81 94 33 2 29 92 3 91 4 91 7 68 69 16 86 16 7 56 6 32 13 29 50 11 Regions Visited 28 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . 1 1 1 . . 1 1 . 1 . 1 . . . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 9 | 1 . 1 . . . . 1 . . . . . . . 1 1 1 1 1 1 . . . . . . . . Scrap Searched 11 | . . 1 . . . . . . . . . . . . . 2 5 . 3 . . . . . . . . . Spaces Dug 268 | . . . 8 . 9 53 . . 3 6 1 48 4 23 8 4 2 . . 12 7 22 1 7 6 9 35 . Terrain Destroyed 797 | . 26 . 24 39 210 74 27 . 10 79 1 66 4 123 8 4 2 . . 12 7 23 1 7 6 9 35 . Melee 242 | . . . . . 1 47 . . 3 6 1 48 4 23 8 4 2 . . 12 7 22 1 7 6 9 31 . Projectile 31 | . . . 4 . 15 . 4 . . . . . . 4 . . . . . . . . . . . . 4 . AOE 524 | . 26 . 20 39 194 27 23 . 7 73 . 18 . 96 . . . . . . . 1 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Res Gar Res Gar Res Gar Acc Gar Total 19508 | . 1090 627 1323 177 1205 1649 436 66 272 1213 97 1694 140 1709 223 636 673 80 914 518 440 792 277 261 758 400 1775 63 Wait 2261 | . 122 33 422 22 71 115 78 . 16 75 . 333 8 115 . 13 1 . 143 25 105 140 21 1 171 130 101 . Move 14990 | . 867 577 715 142 881 1238 293 63 231 939 88 1147 117 1299 200 587 628 77 748 440 270 585 228 203 550 255 1574 48 Hop 20 | . . . . . . . . . . . . . . . . . . . . . . 11 4 . 4 . 1 . Pick Up 163 | . 13 5 21 2 18 13 5 . . 20 1 19 2 24 1 3 4 . . 2 2 2 . . 3 . 3 . Fast Attach 172 | . 16 . 6 . 9 6 . . 1 9 2 2 3 26 4 3 9 1 2 5 11 5 14 4 10 2 22 . Attach 66 | . 3 . 2 . 7 2 1 2 . 3 2 8 1 21 2 . . . . 2 2 1 2 . 2 . 3 . Detach 37 | . 3 . . . 3 . 1 . 1 2 1 . . 2 3 2 . . 1 1 2 . 3 2 2 1 7 . Swap 177 | . 7 . 22 5 35 14 8 1 4 18 1 22 2 15 . 1 1 . 4 2 4 2 . 2 . . 7 . Drop 198 | . 12 2 31 2 23 18 3 . 1 30 1 7 3 9 5 4 14 1 1 7 7 2 1 2 7 . 5 . Fire 656 | . 47 7 101 4 116 18 46 . 7 64 . 48 . 93 . 5 5 1 15 20 24 11 3 1 3 . 17 . Melee 536 | . . . . . 38 108 . . 11 32 1 107 4 92 8 8 7 . . 13 13 29 1 11 6 12 35 . Ram 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . 3 3 . 4 . . . . . . 1 . 1 . . . . . 1 . . . . . . . . Escape Stasis 53 | . . . . . . . . . . . . . . . . . . . . . . 4 . 35 . . . 14 Rewire 150 | . . . . . . 117 1 . . 21 . . . 11 . . . . . . . . . . . . . . Trap 14 | . . . . . . . . . . . . . . . . 10 4 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Ext] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 3 exits: Res / Tes / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Garrison -2/Research -2/Garrison -1/Access (discovered 2 exits: Com / Gar) -1/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 7) 743 | -10/Materials | Core integrity fell below 50% 767 | -10/Materials | Core integrity fell below 20% 797 | -10/Materials | Lost 3 parts (1p1u1w) 815 | -10/Materials | Repaired Lgt. Treads 855 | -10/Materials | Repaired Hacking Suite 882 | -10/Materials | Repaired Lgt. Treads 1001 | -10/Materials | Discovered new exit (range 8) 1169 | -10/Materials | Discovered new exit (range 14) 1217 | -10/Materials | Identified exit to Mines 1415 | -10/Materials | Discovered new exit (range 15) 1695 | -10/Materials | Entered Mines 1751 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2244 | -10/Mines | Discovered new exit (range 6) 2286 | -10/Mines | Learned location of 1 exit from Materials 2340 | -10/Mines | Discovered new exit (range 6) 2517 | -10/Mines | Received a Mining Laser from a helpful Derelict 2557 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2681 | -10/Mines | Entered Materials 2681 | -9/Materials | Accompanied by 1 ally 2681 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2682 | -9/Materials | Identified exit to Materials 3073 | -9/Materials | Central database locked down 3083 | -9/Materials | Discovered exit to Materials (range 4) 3507 | -9/Materials | Identified exit to Mines 4060 | -9/Materials | Repaired Lgt. Angular Momentum Engine 4637 | -9/Materials | Entered Mines 4644 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4777 | -9/Mines | Assembled infested the area 4879 | -9/Mines | Discovered exit to Materials (range 9) 4940 | -9/Mines | Met a Derelict testing a Signal Generator 4979 | -9/Mines | Entered Materials 4979 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6054 | -8/Materials | Discovered new exit (range 3) 6260 | -8/Materials | Build established: Scavenger-Mutant 6532 | -8/Materials | Core integrity fell below 50% 6579 | -8/Materials | First assault squad dispatched 6677 | -8/Materials | Discovered new exit (range 15) 6963 | -8/Materials | Sterilization system engaged 6963 | -8/Materials | Non-combat units ordered to evacuate 7007 | -8/Materials | Identified exit to Garrison 7012 | -8/Materials | Entered Garrison 7128 | -8/Garrison | Triggered checkpoint 7155 | -8/Garrison | System corruption reached 10% 7328 | -8/Garrison | Garrison Relay disabled 7620 | -8/Garrison | Triggered checkpoint 7630 | -8/Garrison | Triggered checkpoint 7925 | -8/Garrison | Garrison Relay disabled 7966 | -8/Garrison | Triggered checkpoint 8050 | -8/Garrison | Discovered new exit (range 10) 8324 | -8/Garrison | Discovered new exit (range 8) 8327 | -8/Garrison | Triggered checkpoint 8372 | -8/Garrison | Garrison Relay disabled 8472 | -8/Garrison | Triggered checkpoint 8506 | -8/Garrison | Discovered new exit (range 36) 8506 | -8/Garrison | Discovered new exit (range 29) 8506 | -8/Garrison | Discovered new exit (range 80) 8533 | -8/Garrison | Garrison Relay disabled 8722 | -8/Garrison | Triggered checkpoint 8764 | -8/Garrison | Lost 4 allies 8847 | -8/Garrison | Garrison Relay disabled 8962 | -8/Garrison | Triggered checkpoint 9440 | -8/Garrison | Triggered checkpoint 9442 | -8/Garrison | Build established: Commander-Mutant 9469 | -8/Garrison | Garrison Relay disabled 9500 | -8/Garrison | Triggered checkpoint 9500 | -8/Garrison | Installed Relay Interface Framework 9637 | -8/Garrison | Entered Materials 9637 | -8/Materials | Accompanied by 11 allies 9765 | -8/Materials | Repaired Assault Cannon 9806 | -8/Materials | Repaired Assault Cannon 9833 | -8/Materials | Repaired Sensor Array 9874 | -8/Materials | Lost 6 allies 9885 | -8/Materials | Core integrity fell below 20% 9930 | -8/Materials | Lost 3 allies 10201 | -8/Materials | Build established: Scavenger-Mutant 10211 | -8/Materials | Discovered new exit (range 5) 10295 | -8/Materials | Entered Factory 10295 | -7/Factory | Accompanied by 1 ally 10295 | -7/Factory | Evolved 2 slots: Utility x2 10382 | -7/Factory | Discovered new exit (range 12) 10398 | -7/Factory | Identified exit to Storage 10401 | -7/Factory | Entered Storage 10431 | -7/Storage | Identified exit to Garrison 10845 | -7/Storage | Entered Garrison 11020 | -7/Garrison | Phase Generator disabled 11069 | -7/Garrison | Triggered checkpoint 11093 | -7/Garrison | Garrison Relay disabled 11440 | -7/Garrison | System corruption reached 10% 11611 | -7/Garrison | Triggered checkpoint 11648 | -7/Garrison | Garrison Relay disabled 11737 | -7/Garrison | Discovered new exit (range 12) 11793 | -7/Garrison | Identified exit to Factory 11849 | -7/Garrison | Triggered checkpoint 11955 | -7/Garrison | Triggered checkpoint 12023 | -7/Garrison | Lost 5 allies 12027 | -7/Garrison | Triggered checkpoint 12091 | -7/Garrison | Garrison Relay disabled 12126 | -7/Garrison | Found Hvy. Reflective Plating 12134 | -7/Garrison | Found Hvy. Reflective Plating 12137 | -7/Garrison | Found Hvy. Reflective Plating 12154 | -7/Garrison | Found Hvy. Reflective Plating 12205 | -7/Garrison | Discovered exit to Factory (range 10) 12245 | -7/Garrison | Expanded RIF knowledge: Robot Detection 12257 | -7/Garrison | Build established: Mutant 12376 | -7/Garrison | Discovered exit to Factory (range 23) 12376 | -7/Garrison | Discovered exit to Factory (range 66) 12376 | -7/Garrison | Discovered exit to Factory (range 53) 12513 | -7/Garrison | Garrison Relay disabled 12669 | -7/Garrison | Found embedded Infiltrators 12748 | -7/Garrison | Entered Factory 12748 | -6/Factory | Accompanied by 2 allies 12748 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12828 | -6/Factory | Build established: Bothacker-Mutant 12899 | -6/Factory | Identified exit to Garrison 12901 | -6/Factory | Entered Garrison 12901 | -6/Garrison | Accompanied by 2 allies 12933 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 12969 | -6/Garrison | Triggered checkpoint 13045 | -6/Garrison | Garrison Relay disabled 13302 | -6/Garrison | Garrison Relay disabled 13355 | -6/Garrison | Discovered new exit (range 13) 13454 | -6/Garrison | System corruption reached 10% 13485 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 13508 | -6/Garrison | Identified exit to Factory 14039 | -6/Garrison | Lost 4 parts (1p1n2u) 14130 | -6/Garrison | Garrison Relay disabled 14204 | -6/Garrison | Discovered exit to Factory (range 10) 14241 | -6/Garrison | Spotted B-75 Beast 14553 | -6/Garrison | Triggered checkpoint 14619 | -6/Garrison | Discovered exit to Factory (range 15) 14650 | -6/Garrison | Discovered exit to Factory (range 60) 14650 | -6/Garrison | Discovered exit to Factory (range 7) 14650 | -6/Garrison | Discovered exit to Factory (range 38) 14927 | -6/Garrison | Garrison Relay disabled 15143 | -6/Garrison | Garrison Relay disabled 15324 | -6/Garrison | Crushed by falling debris 15559 | -6/Garrison | Entered Factory 15657 | -6/Factory | Build established: Botlord-Mutant 15727 | -6/Factory | Discovered new exit (range 15) 15744 | -6/Factory | Crushed by falling debris 15777 | -6/Factory | Identified exit to Garrison 15779 | -6/Factory | Entered Garrison 15819 | -6/Garrison | Triggered checkpoint 15848 | -6/Garrison | System corruption reached 30% 15905 | -6/Garrison | Lost 4 parts (2n2u) 15945 | -6/Garrison | Garrison Relay disabled 15985 | -6/Garrison | Rescued a captive Derelict 16311 | -6/Garrison | Triggered checkpoint 16398 | -6/Garrison | Lost 6 allies 16481 | -6/Garrison | Triggered checkpoint 16515 | -6/Garrison | Triggered checkpoint 16564 | -6/Garrison | Lost 3 allies 16572 | -6/Garrison | Triggered checkpoint 16693 | -6/Garrison | Lost 16 parts (2p5n7u2w) 16745 | -6/Garrison | Garrison Relay disabled 16818 | -6/Garrison | Build established: Bothacker-Mutant 16822 | -6/Garrison | Discovered new exit (range 10) 16977 | -6/Garrison | Expanded RIF knowledge: Code Merge 17026 | -6/Garrison | Discovered new exit (range 11) 17044 | -6/Garrison | Triggered checkpoint 17058 | -6/Garrison | Garrison Relay disabled 17082 | -6/Garrison | Garrison Relay disabled 17405 | -6/Garrison | Triggered checkpoint 17439 | -6/Garrison | Triggered checkpoint 17476 | -6/Garrison | Phase Generator disabled 17530 | -6/Garrison | Garrison Relay disabled 17747 | -6/Garrison | Discovered new exit (range 12) 17891 | -6/Garrison | P-60 Hacker assimilated allied Gladiator 5c 17904 | -6/Garrison | Core integrity fell below 50% 17912 | -6/Garrison | P-60 Hacker assimilated allied Gladiator 5a 17937 | -6/Garrison | Triggered checkpoint 18003 | -6/Garrison | Lost 7 parts (1p1n5u) 18110 | -6/Garrison | Garrison Relay disabled 18164 | -6/Garrison | Entered Factory 18164 | -5/Factory | Evolved 2 slots: Utility x2 18424 | -5/Factory | Discovered new exit (range 7) 18442 | -5/Factory | Entered Upper Caves 19017 | -5/Upper Caves | Learned Factory security intel 19415 | -5/Upper Caves | Discovered new exit (range 19) 19446 | -5/Upper Caves | Entered another Upper Caves area 19446 | -5/Upper Caves | Accompanied by 2 allies 19823 | -5/Upper Caves | Found DCF Scrap (10 items) 20032 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20225 | -5/Upper Caves | Spotted B-75 Beast 20267 | -5/Upper Caves | Discovered new exit (range 5) 20376 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 20508 | -5/Upper Caves | Entered Warlord 20508 | -5/Warlord | Accompanied by 2 allies 20574 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 20574 | -5/Warlord | Attacked by Warlord forces 20619 | -5/Warlord | Discovered new exit (range 12) 20635 | -5/Warlord | Entered Proximity Caves 20635 | -4/Proximity Caves | Accompanied by 2 allies 20662 | -4/Proximity Caves | Learned 4 Research zone layouts 21031 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21164 | -4/Proximity Caves | Learned location of 1 exit from Research 21693 | -4/Proximity Caves | Learned 8 Research zone layouts 21992 | -4/Proximity Caves | Discovered new exit (range 6) 22005 | -4/Proximity Caves | Entered Factory 22005 | -4/Factory | Accompanied by 4 allies 22005 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22312 | -4/Factory | Lost 5 allies 22320 | -4/Factory | Discovered new exit (range 20) 22519 | -4/Factory | Allied Derelicts emerged from ambush trap array 22649 | -4/Factory | P-70 Sage assimilated allied JU-QBN(g) 22778 | -4/Factory | Lost 4 allies 22792 | -4/Factory | Discovered new exit (range 4) 22795 | -4/Factory | Spotted B-86 Titan 22821 | -4/Factory | Cargo convoy interrupted 22825 | -4/Factory | Entered Research 22825 | -3/Research | Evolved 2 slots: Utility x2 22826 | -3/Research | Identified exit to Testing 22827 | -3/Research | Identified exit to Research 23198 | -3/Research | P-80 Master assimilated allied Warden 8a 23251 | -3/Research | Lost 4 parts (1n3u) 23337 | -3/Research | Identified exit to Garrison 23338 | -3/Research | Entered Garrison 23417 | -3/Garrison | Triggered checkpoint 23438 | -3/Garrison | Garrison Relay disabled 23448 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 23571 | -3/Garrison | Spotted B-86 Titan 23572 | -3/Garrison | Befriended a Behemoth using the annoying Tinkerer's hack 23579 | -3/Garrison | Triggered checkpoint 23619 | -3/Garrison | Learned Research security intel 23620 | -3/Garrison | Discovered exit to Research (range 12) 23643 | -3/Garrison | Triggered checkpoint 23662 | -3/Garrison | Triggered checkpoint 23663 | -3/Garrison | Garrison Relay disabled 23684 | -3/Garrison | Triggered checkpoint 23686 | -3/Garrison | Triggered checkpoint 23700 | -3/Garrison | Garrison Relay disabled 23711 | -3/Garrison | Triggered checkpoint 23747 | -3/Garrison | Discovered exit to Research (range 8) 23771 | -3/Garrison | Entered Research 23771 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23775 | -2/Research | Lost 6 parts (2n3u1w) 23819 | -2/Research | System corruption reached 10% 23840 | -2/Research | Spotted B-90 Cyclops 23841 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 23853 | -2/Research | Identified exit to Garrison 23894 | -2/Research | Entered Garrison 23902 | -2/Garrison | Lost 7 parts (4n3u) 23917 | -2/Garrison | Garrison Relay disabled 23978 | -2/Garrison | Triggered checkpoint 23981 | -2/Garrison | Spotted B-90 Cyclops 24007 | -2/Garrison | Discovered new exit (range 16) 24011 | -2/Garrison | Identified exit to Research 24012 | -2/Garrison | Entered Research 24041 | -2/Research | Lost 10 parts (1p4n5u) 24177 | -2/Research | Repaired Adv. Surge Thruster 24345 | -2/Research | Identified exit to Garrison 24373 | -2/Research | Entered Garrison 24390 | -2/Garrison | Expanded RIF knowledge: Command Fork 24392 | -2/Garrison | Discovered new exit (range 12) 24409 | -2/Garrison | Identified exit to Access 24486 | -2/Garrison | Build established: Bothacker-Sprinter 24489 | -2/Garrison | Garrison Relay disabled 24594 | -2/Garrison | Entered Access 24594 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 24827 | -1/Access | Energy Cycler disabled 24975 | -1/Access | Build established: Botlord-Mutant 25177 | -1/Access | Spotted B-99 Colossus 25296 | -1/Access | Found Prototype Processor 25296 | -1/Access | Identified Exp. Targeting Computer 25482 | -1/Access | Spotted B-99 Colossus 25517 | -1/Access | Lost 5 parts (1p1n3u) 25533 | -1/Access | Identified exit to Command 25546 | -1/Access | Core integrity fell below 50% 25583 | -1/Access | Lost 3 parts (1n2u) 25594 | -1/Access | Search patrols dispatched 25600 | -1/Access | Core integrity fell below 20% 25614 | -1/Access | Spotted B-99 Colossus 25616 | -1/Access | Identified exit to Garrison 25616 | -1/Access | Entered Garrison 25647 | -1/Garrison | Lost 4 parts (1n3u) 25655 | -1/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25634_ Field strength at 82. 25635_ Field strength at 76. 25636_ Field strength at 70. 25637_ Field strength at 64. 25638_ Field strength at 52. 25639_ Field strength at 46. 25640_ Field strength at 27. 25641_ Field strength at 15. 25642_ Field strength at 9. 25643_ Stasis field depleted. 25643_ Triggered Stasis Trap. 25643_ A bubble of rippling energy engulfs the area. 25643_ Field strength at 94. 25644_ Field strength at 82. 25645_ Field strength at 76. 25646_ System corrupted: Heat flow error (+281). 25646_ Field strength at 70. 25647_ Field strength at 3. 25648_ Stasis field depleted. 25655_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????####????????? ?????????? | | ???????????????????????## ????????? ?????????? | | ???????????????????????# ##???????? #????????? | | ???????????????????????# #???????? #????????? | | ???????????????????????? #???????? ????????? | | ?????????????????????????# #????????? ????????? | | ????????????????########## #????????? ????????? | | ????????? @p#?????????# #????????? | | ????????????????#### ###p#?????????# #????????? | | ???????????????????# ????# #?????????# #????????? | | ?????????????????????????# #?????????# #????????? | | ?????????????????????????# #?????????# #????????? | | ?????????????????????????# #?????????# #????????? | | ?????????????????????????# #?????????# #????????? | | ??????????????# ## #### #####+##### #????????? | | ???????????????# " #????????? | | ???????????????????#### #????????? | | ??????????????????????# ########## #####????????? | | ??????????????????????# #????????# #????????????? | | ??????????????????????# #????????# #????????????? | | ??????????????????????# #????????# #????????????? | | ??????????????????????# #????????# #????????????? | | ??????????????????????# #????????# #????????????? | | ??????????????????????# #????????# #????????????? | | ????????????????????### #????????# #????????????? | | ????????????????????# #????????? ?????????????? | | ????????????????????# #????????? ?????????????? | | ????????????????????# #????????? ?????????????? | | ????????????????????######????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 39 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Corruption Block 20 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Resistance: EM 25 Core Shielding 30 Melee Speed Boost 30 Evasion (%) 78 Targeting Accuracy 16 Melee Accuracy 32 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 258 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Beloved Infiltrator Pwned Speed Demon Woof! Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SwordLongswordBarrier Manual? 0 Play Time 03:10:07 Cumulative 44.6 hours Start 2025.02.19 @ 16:55:23 End 2025.02.19 @ 20:15:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 799509ae-eb39-4fb7-849b-59533c953a4a