Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 16:18:28 Player: Pitt Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (259) 259 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 719 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 213/300 Energy 124/125 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Hover Unit Heat Sink Improved Heat Sink Signal Interpreter Improved Terrain Scanner Tractor Beam Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 8 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 3 | 1 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 6 1 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 6 | . 6 1 To Critical Strikes . | . . . Average Slot Usage (%) 79 | . 80 76 Engine 9 | . 8 14 Leg 24 | . 24 19 Device 12 | . 12 14 Storage 14 | . 14 14 Energy Gun 5 | . 5 . Ballistic Gun 11 | . 10 14 Launcher 2 | . 2 . Naked Turns . | . . . Heaviest Build 12 | 12 12 . Greatest Support 20 | 20 20 . Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 3 8 8 Average Carried 4 | 1 6 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 358 | 309 49 . Remotely . | . . . Salvage Created 399 | 203 142 54 Parts 23 | 15 5 3 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 4 | . 3 1 Guns 4 | . 3 1 Classes Destroyed 4 | 2 2 . Tunneler 6 | 6 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Grunt 4 | . 3 1 Best Kill Streak 2 | 2 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1000 | . 634 366 Core 256 | . 168 88 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 73 | 17 31 25 Largest 2 | 2 2 1 Hottest 60 | 60 60 20 Shots Fired 97 | 33 39 25 Gun 95 | 33 37 25 Cannon . | . . . Launcher 2 | . 2 . Special . | . . . Kinetic 65 | 17 23 25 Thermal 30 | 16 14 . Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 17 | 17 9 13 Robot Miss Streak 4 | 3 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 73 | 24 30 19 Core Hits 26 | 8 13 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 872 | 309 395 168 Guns 781 | 309 304 168 Cannons . | . . . Explosions 87 | . 87 . Melee . | . . . Ramming 4 | . 4 . Kinetic 518 | 165 185 168 Thermal 263 | 144 119 . Explosive 87 | . 87 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 33 | . 33 . Projectiles . | . . . Explosions 33 | . 33 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 184 | . 184 15 Average Temperature 91 | . 120 8 Received Heat Transfer 609 | . 399 210 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 600 | 325 275 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 193 | 35 193 95 Initial 75 | . 22 75 Average 49 | 14 70 85 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 7 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 5 | . 5 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 720 | 282 394 44 Spaces Moved 429 | 186 243 . Core 9 | 5 4 . Treads . | . . . Legs 420 | 181 239 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 . Average Speed 118 | 118 119 . Slowest Speed 120 | 120 120 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 8 38 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 21 | . 21 . Melee . | . . . Projectile . | . . . AOE 21 | . 21 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 543 | 212 306 25 Wait 17 | . 17 . Move 427 | 185 242 . Hop . | . . . Pick Up 9 | 3 6 . Fast Attach 11 | 7 4 . Attach 1 | . 1 . Detach . | . . . Swap 3 | . 3 . Drop . | . . . Fire 73 | 17 31 25 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 283 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 450 | -10/Materials | Core integrity fell below 50% 472 | -10/Materials | Lost 6 parts (1p2n1u2w) 609 | -10/Materials | Discovered new exit (range 12) 677 | -10/Materials | Entered Mines 692 | -10/Mines | Core integrity fell below 20% 721 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00653_ K-01 Serf collects debris. 00653_ U-05 Engineer lays Concrete. 00654_ U-05 Engineer builds a Door. 00656_ U-05 Engineer builds a Wall. 00656_ U-05 Engineer lays Concrete. 00657_ K-01 Serf collects debris. 00658_ U-05 Engineer builds a Wall. 00658_ U-05 Engineer lays Concrete. 00660_ U-05 Engineer builds a Wall. 00660_ U-05 Engineer lays Concrete. 00662_ U-05 Engineer builds a Wall. 00664_ The unstable cave ceiling collapses. 00665_ U-05 Engineer lays Concrete. 00670_ The unstable cave ceiling collapses. 00670_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00693_ Aluminum Leg destroyed. 00697_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????#########???????????????? | | ?????????????????????#########???????????????? | | ?????????????????????## ##???????????????? | | ?????????????????????## ##???????????????? | | ?????????????????????## ##???????????????? | | ?????????????????????## @ #####????????????? | | ?????????????????????## g% ##????????????? | | ?????????????????????## = ## ##????????????? | | ?????????????????????## ## ##????????????? | | ?????????????????????##### ###???????????????? | | ?????????????????????##### ###???????????????? | | ?????????????????????????? ##????????????????? | | ?????????????????????????? ##????????????????? | | ?????????????????????????? ##????????????????? | | ??????????????????????????k ????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????## ????????????????? | | ??????????????????????????## ????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumCloakRailgun Manual? 0 Play Time 00:09:04 Cumulative 114.2 hours Start 2022.03.22 @ 15:51:39 End 2022.03.22 @ 16:18:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2da9d81c-1287-4af6-8891-f7e50fb4c4b1