Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.16 @ 17:35:55 // Winter2019/RPGLIKE Player: Kiks Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (405) 2025 Value Destroyed (13030) 13030 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (5563) 5563 TOTAL SCORE: 24458 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6125 Follower Combat Kills 134 Entered Garrisons 400 Friendly Fire -1596 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 144/200 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (7) ------ Advanced Cooling System Improved Targeting Computer Particle Charger Hardened Medium Armor Plating Hardlight Generator Advanced System Shield Improved Corruption Screen > --- WEAPON (3) ------- Wave Gun Variable Charge Gun Heavy Phase Cannon > --- INVENTORY (6) ---- Protomatter-53 Protomatter-20 Cooled Particle Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Cooling System Improved Targeting Computer Particle Charger Hardened Medium Armor Plating Hardlight Generator Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Wave Gun Variable Charge Gun Heavy Phase Cannon > --- INVENTORY -------- Protomatter Protomatter Cooled Particle Cannon Improved Plasma Cutter [Rating: 71] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Hardlight Generator Storage Medium Matter Pod Processor Improved Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 11 | 3 . . 4 . . . . 3 1 . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | 1 . . 1 . . . . . . . . Utility 6 | 1 . . 2 . . . . 2 1 . . Weapon 2 | 1 . . 1 . . . . . . . . Parts Attached 62 | 6 10 1 16 1 . . 5 7 5 2 9 Power 5 | 1 . . 1 . . . . 2 . 1 . Engine 1 | 1 . . . . . . . . . . . Core 4 | . . . 1 . . . . 2 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 14 | 2 3 1 1 . . . 2 . 2 . 3 Treads 2 | . 2 . . . . . . . . . . Leg 12 | 2 1 1 1 . . . 2 . 2 . 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 15 | . 3 . 3 1 . . 2 4 1 . 1 Device 5 | . . . 1 1 . . 1 1 1 . . Storage 1 | . 1 . . . . . . . . . . Processor 3 | . 2 . . . . . . 1 . . . Hackware 3 | . . . 1 . . . 1 1 . . . Protection 3 | . . . 1 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 28 | 3 4 . 11 . . . 1 1 2 1 5 Energy Gun 15 | 3 2 . 4 . . . . . 1 1 4 Energy Cannon 11 | . . . 7 . . . 1 1 1 . 1 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . . 1 Parts Lost . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 84 95 100 100 93 97 100 100 99 Engine 4 | . 14 14 7 . . . . . . . . Core 7 | . . . 1 9 9 9 9 9 13 13 13 Treads 1 | . 12 2 . . . . . . . . . Leg 22 | . 15 26 25 27 27 27 27 24 20 20 20 Device 12 | . . . 3 13 18 18 17 16 16 20 20 Storage 3 | . 12 14 5 . . . . . . . . Processor 11 | . 13 14 9 9 9 9 9 11 13 13 13 Hackware 4 | . . . 3 9 9 9 3 8 6 6 6 Protection 2 | . . . . . . . . 3 6 6 6 Energy Gun 9 | . 22 28 4 . . . . . 5 8 12 Energy Cannon 13 | . . . 22 27 27 27 27 24 14 10 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 9 13 13 33 25 25 25 29 52 56 56 48 Greatest Support 73 | 20 40 20 30 30 30 30 35 55 67 67 73 Greatest Overweight (x) 1 | . 1 1 1 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 4 4 4 4 4 4 4 4 4 4 4 6 Average Capacity 4 | 2 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 2 3 3 3 2 2 3 4 4 3 4 Average Carried 2 | . 1 2 1 1 2 2 2 3 3 3 3 Final Capacity 6 | 4 4 4 4 4 4 4 4 4 4 4 6 Final Carried 4 | . 2 3 2 2 2 2 3 4 3 3 4 Class Distribution -------------------- 51% | Hacker-Gunner 22% | Mutant 16% | Scavenger-Gunner 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 1050 | 259 349 32 120 10 . . 40 80 50 20 90 Remotely . | . . . . . . . . . . . . Salvage Created 14342 | 54 710 656 2006 472 . 80 311 1419 2389 2025 4220 Parts 867 | 3 71 54 139 53 . 9 17 77 144 98 202 Haulers Intercepted 15 | . 2 . 6 . . . . . 3 . 4 Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 248 | . 10 4 29 9 . 7 9 35 42 35 68 Guns 78 | . 7 4 10 . . . . . 12 8 37 Cannons 161 | . 3 . 18 9 . 6 9 33 29 26 28 AOE 3 | . . . . . . . . . . . 3 Classes Destroyed 18 | 1 7 1 4 . . . . 3 . 2 . Worker 49 | . 10 7 13 3 . . . . 5 . 11 Builder 45 | . 6 7 11 5 . . . . 9 . 7 Tunneler 14 | . 4 7 1 2 . . . . . . . Hauler 15 | . 2 . 6 . . . . . 3 . 4 Recycler 16 | 1 4 2 3 2 . . . . 2 . 2 Mechanic 7 | . . . 1 . . . . . 2 . 4 Operator 4 | . . . 2 . . . 2 . . . . Watcher 15 | . 3 . 2 . . . . . 4 . 6 Swarmer 46 | . 9 . 5 3 . 6 4 6 5 . 8 Grunt 122 | . 1 2 15 6 . 1 3 14 22 20 38 Brawler 11 | . . . 1 . . . . 2 3 . 5 Duelist 9 | . . . . . . . . 1 2 1 5 Protector 3 | . . . 1 . . . . . 1 . 1 Sentry 39 | . . 2 7 . . . 2 8 7 8 5 Specialist 2 | . . . . . . . . . . 2 . Hunter 4 | . . . . . . . . . 2 . 2 Programmer 11 | . . . . . . . . 4 . 3 4 Behemoth 1 | . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . 1 . . . Best Kill Streak 19 | 1 8 5 8 9 . 3 4 8 19 15 13 Combat Bots Only 15 | . 3 2 5 4 . 3 4 8 10 15 10 Max Kills in Single Turn 7 | 1 2 1 2 1 . 1 1 2 2 1 7 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Damage Taken 5436 | . 121 149 542 504 . 105 235 734 467 695 1884 Core 3932 | . 91 122 438 391 . 83 181 520 320 477 1309 Absorbed by Shields 1748 | . . . . . . . . 312 276 288 872 Redirected to Core 3357 | . 80 87 324 373 . 62 159 465 260 414 1133 Core Remaining (%) 88 | 100 . 93 . . . 99 . . . 60 . Volleys Fired 613 | 2 50 43 93 31 . 10 16 73 92 77 126 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 Hottest 246 | 90 130 130 204 180 . 180 180 210 230 246 246 Shots Fired 1702 | 4 101 87 279 93 . 30 48 215 259 230 356 Gun 623 | 4 67 87 72 . . . . . 75 85 233 Cannon 1079 | . 34 . 207 93 . 30 48 215 184 145 123 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 34 | . 34 . . . . . . . . . . Thermal 1660 | 2 61 87 279 93 . 30 48 215 259 230 356 Explosive . | . . . . . . . . . . . . Electromagnetic 8 | 2 6 . . . . . . . . . . Robot Hit Streak 53 | 3 16 36 24 13 . 11 9 53 45 35 41 Robot Miss Streak 7 | . 5 3 7 1 . 1 4 4 2 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 1 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 Shots Hit Robots 1092 | 3 76 74 191 48 . 19 28 122 167 120 244 Core Hits 663 | 2 93 109 127 21 . 6 12 50 78 42 123 Critical Kills 5 | . . . 1 . . . . 1 . 2 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . 1 . 1 . . . . 1 . 2 4 Burn 3 | . . . . . . . . . . . 3 Meltdown 5 | . . . 1 . . . . 1 . 2 1 Blast 1 | . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 33588 | 37 1105 1072 4243 1345 . 540 762 3524 5787 4707 10466 Guns 11684 | 37 714 1072 698 . . . . . 1679 1625 5859 Cannons 20936 | . 350 . 3545 1345 . 540 762 3524 4108 3082 3680 Explosions 959 | . 32 . . . . . . . . . 927 Melee . | . . . . . . . . . . . . Ramming 9 | . 9 . . . . . . . . . . Kinetic 350 | . 350 . . . . . . . . . . Thermal 32193 | 12 662 1072 4243 1345 . 540 762 3524 5787 4707 9539 Explosive 927 | . . . . . . . . . . . 927 Electromagnetic 109 | 25 84 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . 1 . . 1 Effects 15 | . 6 9 . . . . . . . . . Message Errors 2 | . 1 1 . . . . . . . . . Matter Fused 5 | . 2 3 . . . . . . . . . Energy Discharges 3 | . 1 2 . . . . . . . . . Data Loss (minor) 2 | . 1 1 . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . Misfires 2 | . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 985 | . 15 . 139 77 . 39 78 101 192 152 192 Projectiles 959 | . 13 . 139 77 . 39 78 101 192 152 168 Explosions 26 | . 2 . . . . . . . . . 24 Melee . | . . . . . . . . . . . . Knockbacks 4 | . 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . Self-Inflicted Damage 16 | . . . 16 . . . . . . . . Shots 1 | . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 256 | 60 256 234 9 . . . . . . 9 15 Average Temperature 56 | 31 62 56 4 . . . . . . 5 5 Received Heat Transfer 2456 | . 6 93 252 51 . 36 99 337 294 321 967 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 9 | . . . 2 . . 1 . 2 1 2 1 Combat Hostiles 6 | . . . 1 . . 1 . 2 1 1 . Parts Melted 86 | . . . 16 5 . 2 3 10 17 9 24 Heat Transferred 36696 | 37 855 1345 6024 1850 . 740 1036 4260 6523 4165 9861 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Peak Influence 2369 | 5 199 156 689 429 . 192 377 1369 1570 2326 2369 Initial 1058 | . 2 31 6 158 . . 63 100 574 894 1058 Average 803 | 2 48 71 501 267 . 101 179 734 1133 1653 1685 Maximum Alert Level 5 | . . . 2 2 . . 1 4 4 5 5 Low Security (%) 30 | 100 100 100 5 . . 100 70 11 . . . Level 1 8 | . . . 9 96 . . 29 3 . . . Level 2 16 | . . . 85 3 . . . 35 6 . . Level 3 9 | . . . . . . . . 33 37 18 5 Level 4 13 | . . . . . . . . 16 55 17 26 Level 5 18 | . . . . . . . . . . 64 56 High Security 2 | . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . Squads Dispatched 43 | . 1 . 7 1 . . 2 . 7 . 25 Investigation 10 | . 1 . 4 . . . . . 2 . 3 Extermination 4 | . . . . . . . . . . . 4 Reinforcement 8 | . . . 2 1 . . 2 . 1 . 2 Assault 20 | . . . 1 . . . . . 3 . 16 Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 4 | . . . 2 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 307 | . 14 4 41 8 . 10 12 32 54 34 98 Peak Tracking Total 18 | . 3 2 5 5 . 4 4 8 7 6 18 Tactical Retreats 4 | . . . . 1 . 1 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 22 | . 2 . 2 . . . 2 4 1 6 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 47 | . . . 4 . . 1 1 8 3 15 15 Max in Single Turn 5 | . . . 2 . . 1 1 1 1 2 5 Garrison Access 2 | . . . . . . . . . . . 2 Garrison Relay 9 | . . . . . . . . 5 . 4 . Phase Generator 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 34 | . 6 . 7 1 1 . 2 2 5 4 6 Terminals 30 | . 6 . 7 1 . . 1 2 4 4 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 Total Hacks 120 | . 22 . 23 3 23 . 4 2 16 7 20 Successful 65 | . 11 . 11 3 23 . 2 2 7 3 3 Failed 55 | . 11 . 12 . . . 2 . 9 4 17 Catastrophic 13 | . 2 . 2 . . . 1 . 3 2 3 Database Lockouts . | . . . . . . . . . . . . Manual 61 | . 10 . 21 . . . 2 . 13 . 15 Terminals 91 | . 22 . 23 3 . . 2 2 15 7 17 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . 1 . 3 Terminal Hacks 44 | . 7 . 4 3 23 . . 2 2 3 . Record 26 | . . . . 3 23 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . Garrison Index 1 | . . . 1 . . . . . . . . Alert Level 5 | . 2 . 1 . . . . . 2 . . Disarm Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 19 | . 4 . 7 . . . 1 . 4 . 3 Terminals 19 | . 4 . 7 . . . 1 . 4 . 3 Botnet 19 | . 4 . 7 . . . 1 . 4 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 23 | . 5 . 5 . . . 1 . 4 2 6 Full Trace Events 9 | . 3 . 1 . . . . . 2 1 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . 9 . 7 1 Machine Destruction 17 | . . . . . . . . 9 . 7 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies 8 | . . 3 . 1 . . . 2 . 2 . Largest Group 3 | . . 3 3 1 1 1 . 2 . 2 2 Highest-Rated Group 64 | . . 40 40 31 31 31 . 64 . 51 51 Highest-Rated Ally 39 | . . 16 16 31 31 31 . 39 . 31 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 66 | . . . 36 . . 10 . 17 . . 3 Total Damage 854 | . . . 395 . . 168 . 228 . . 63 Kills 11 | . . . 10 . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 11643 | 83 1500 983 1665 667 158 364 469 1201 1015 1280 2258 Spaces Moved 7199 | 59 768 661 984 441 127 272 329 745 555 801 1457 Core 3 | 3 . . . . . . . . . . . Treads 76 | . 76 . . . . . . . . . . Legs 7120 | 56 692 661 984 441 127 272 329 745 555 801 1457 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 123 123 Average Speed 127 | 116 167 126 125 120 120 120 120 120 121 123 123 Slowest Speed 190 | 120 190 190 190 120 120 120 190 120 123 123 125 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 64 | 4 84 92 71 80 48 67 43 81 56 94 59 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 18 | . . . 2 9 . . . 2 3 . 2 Terrain Destroyed 336 | . 3 . 36 42 . 7 16 12 55 94 71 Melee . | . . . . . . . . . . . . Projectile 230 | . . . 36 42 . 7 16 12 55 22 40 AOE 106 | . 3 . . . . . . . . 72 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Total 8355 | 67 883 720 1205 509 132 287 365 891 699 924 1673 Wait 146 | . 41 9 63 7 6 . 3 1 9 4 3 Move 7189 | 58 767 660 983 439 126 271 329 744 555 800 1457 Hop . | . . . . . . . . . . . . Pick Up 17 | . 3 1 1 2 . . 1 4 2 . 3 Fast Attach 57 | 6 9 1 15 1 . . 5 6 3 2 9 Attach 3 | . 1 . 1 . . . . . 1 . . Detach 2 | . . . 1 . . . . . . . 1 Swap 2 | . . . . . . . . 1 1 . . Drop 48 | 1 8 1 14 2 . . 2 7 5 2 6 Fire 613 | 2 50 43 93 31 . 10 16 73 92 77 126 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 26 | . . . . 1 . . . 15 . 10 . Rewire 8 | . . . . . . . . . . 8 . Trap . | . . . . . . . . . . . . Miscellaneous 243 | . 3 5 34 26 . 6 9 40 31 21 68 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 25 | -11/Junkyard | Upgraded with Propulsion slot (x1) 25 | -11/Junkyard | Upgraded with Utility slot (x1) 25 | -11/Junkyard | Upgraded with Weapon slot (x1) 84 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 15) 695 | -10/Materials | Discovered new exit (range 10) 863 | -10/Materials | Discovered new exit (range 7) 1475 | -10/Materials | Discovered new exit (range 12) 1584 | -10/Materials | Entered Mines 1586 | -10/Mines | Reached level 2 1707 | -10/Mines | Found a hidden stash of uninstalled traps 1881 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1928 | -10/Mines | Destroyed YI-UF0 2151 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2333 | -10/Mines | Discovered new exit (range 7) 2336 | -10/Mines | Learned location of Storage (-9) 2567 | -10/Mines | Entered Materials 2567 | -9/Materials | Accompanied by 3 allies 2568 | -9/Materials | Identified exit to Mines 2569 | -9/Materials | Reached level 3 2569 | -9/Materials | Reached level 4 2582 | -9/Materials | Upgraded with Utility slot (x2) 2582 | -9/Materials | Upgraded with Weapon slot (x1) 2604 | -9/Materials | Discovered new exit (range 16) 2658 | -9/Materials | Reached level 5 2847 | -9/Materials | Reached level 6 2850 | -9/Materials | Upgraded with Propulsion slot (x1) 2880 | -9/Materials | Build established: Gunner 2943 | -9/Materials | Identified exit to Storage 3041 | -9/Materials | Discovered new exit (range 15) 3224 | -9/Materials | Discovered new exit (range 8) 3662 | -9/Materials | Reached level 7 3767 | -9/Materials | First assault squad dispatched 4224 | -9/Materials | Build established: Scavenger-Gunner 4232 | -9/Materials | Entered Mines 4234 | -9/Mines | Reached level 8 4296 | -9/Mines | Assembled infested the area 4428 | -9/Mines | Crushed by falling debris 4587 | -9/Mines | Discovered new exit (range 14) 4790 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4870 | -9/Mines | Received a Mining Laser from a helpful Derelict 4890 | -9/Mines | Discovered new exit (range 5) 4899 | -9/Mines | Entered Exiles 4899 | -9/Exiles | Accompanied by 1 ally 4928 | -9/Exiles | Met 8R-AWN 4949 | -9/Exiles | Met EX-HEX 5003 | -9/Exiles | Learned location of Zion (-7) 5040 | -9/Exiles | Discovered new exit (range 10) 5057 | -9/Exiles | Entered Mines 5057 | -8/Mines | Accompanied by 1 ally 5059 | -8/Mines | Reached level 9 5307 | -8/Mines | Discovered new exit (range 6) 5401 | -8/Mines | Discovered new exit (range 9) 5421 | -8/Mines | Entered Materials 5423 | -8/Materials | Reached level 10 5622 | -8/Materials | Discovered new exit (range 8) 5636 | -8/Materials | Reached level 11 5868 | -8/Materials | Discovered new exit (range 12) 5890 | -8/Materials | Identified exit to Garrison 5890 | -8/Materials | Entered Garrison 5928 | -8/Garrison | Triggered checkpoint 6041 | -8/Garrison | Reached level 12 6089 | -8/Garrison | Destroyed 8 combat bots 6094 | -8/Garrison | Triggered checkpoint 6100 | -8/Garrison | Triggered checkpoint 6124 | -8/Garrison | Triggered checkpoint 6226 | -8/Garrison | Triggered checkpoint 6260 | -8/Garrison | Rescued a captive Derelict 6261 | -8/Garrison | Rescued a captive Derelict 6285 | -8/Garrison | Garrison Relay disabled 6322 | -8/Garrison | Discovered new exit (range 12) 6373 | -8/Garrison | Build established: Hacker-Gunner 6521 | -8/Garrison | Upgraded with Power slot (x1) 6521 | -8/Garrison | Upgraded with Utility slot (x2) 6628 | -8/Garrison | Triggered checkpoint 6672 | -8/Garrison | Triggered checkpoint 6727 | -8/Garrison | Reached level 13 6861 | -8/Garrison | Garrison Relay disabled 6882 | -8/Garrison | Triggered checkpoint 6924 | -8/Garrison | Garrison Relay disabled 6935 | -8/Garrison | Garrison Relay disabled 7091 | -8/Garrison | Entered Materials 7125 | -8/Materials | Garrison activated, responded to threat 7491 | -8/Materials | First assault squad dispatched 7584 | -8/Materials | Reached level 14 7623 | -8/Materials | Destroyed 10 combat bots 7645 | -8/Materials | Upgraded with Utility slot (x1) 7788 | -8/Materials | Discovered new exit (range 5) 8106 | -8/Materials | Identified exit to Garrison 8106 | -8/Materials | Entered Garrison 8154 | -8/Garrison | Triggered checkpoint 8180 | -8/Garrison | Garrison Relay disabled 8387 | -8/Garrison | Triggered checkpoint 8392 | -8/Garrison | Triggered checkpoint 8482 | -8/Garrison | Destroyed 15 combat bots 8544 | -8/Garrison | Triggered checkpoint 8563 | -8/Garrison | Garrison Relay disabled 8673 | -8/Garrison | Discovered new exit (range 10) 8712 | -8/Garrison | Triggered checkpoint 8753 | -8/Garrison | Discovered new exit (range 11) 8777 | -8/Garrison | Garrison Relay disabled 8777 | -8/Garrison | Reached level 15 8791 | -8/Garrison | Triggered checkpoint 8878 | -8/Garrison | Triggered checkpoint 8898 | -8/Garrison | Garrison Relay disabled 8902 | -8/Garrison | Spotted B-75 Beast 8931 | -8/Garrison | Destroyed B-75 Beast 9017 | -8/Garrison | Discovered new exit (range 14) 9083 | -8/Garrison | Discovered new exit (range 59) 9083 | -8/Garrison | Discovered new exit (range 32) 9083 | -8/Garrison | Discovered new exit (range 34) 9310 | -8/Garrison | Phase Generator disabled 9386 | -8/Garrison | Entered Factory 9386 | -7/Factory | Accompanied by 2 allies 9635 | -7/Factory | Discovered new exit (range 10) 9806 | -7/Factory | Core integrity fell below 50% 9840 | -7/Factory | Reached level 16 10186 | -7/Factory | First assault squad dispatched 10382 | -7/Factory | Reached level 17 10585 | -7/Factory | Discovered new exit (range 7) 11156 | -7/Factory | Destroyed 10 combat bots 11388 | -7/Factory | High security lockdown imminent 11468 | -7/Factory | High security lockdown engaged 11567 | -7/Factory | Destroyed 7 combat bots 11613 | -7/Factory | Core integrity fell below 20% 11644 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 11582_ B-48 Gladiator heat short circuits Unknown Engine. 11583_ B-48 Gladiator heat short circuits Lgt. Treads. 11584_ B-48 Gladiator destroyed. 11585_ L-41 Fighter heat short circuits Carbon-fiber Leg. 11588_ ALERT: Assault forces dispatched. 11591_ L-41 Fighter overheating. 11591_ M-28 Smith destroyed. 11592_ L-41 Fighter heat damages core (-12). 11592_ L-41 Fighter overheating. 11594_ G-50 Soldier destroyed. 11595_ L-41 Fighter overheating. 11599_ C-30 ARC bursts open, deploying its payload. 11599_ G-50 Soldier unfolds itself. 11599_ G-47 Trooper unfolds itself. 11599_ L-41 Fighter unfolds itself. 11599_ I-36 Angel unfolds itself. 11600_ L-41 Fighter overheating. 11607_ M-28 Smith repairs G-47 Trooper. 11611_ M-28 Smith destroyed. 11616_ M-28 Smith repairs G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?####????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###+################???????????????? | | ??????????????# # #???????????????? | | ??????????????# # """"" #???????????????? | | ??????????????# # """"" = #???????????????? | | ???""????###### + """ #???????????????? | | ??? ????+ # l@ #???????????????? | | ??? ????# # """"" #???????????????? | | ###+###### # """"" #???????????????? | | # # """ #???????????????? | | # # #???????????????? | | # # " " #???????????????? | | + # "Y" #???????????????? | | # # """ ????????????????? | | # ####### T###############???????????????????? | | # % #?????####?????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | #* +??????????????????????????????????????????? | | =%! #??????????????????????????????????????????? | | #%% #??????????????????????????????????????????? | | #/% ############################################ | | %! ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 38 Energy Capacity 360 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Levels Raised 16 | . . 1 5 1 . 1 2 2 1 1 2 XP Earned 29471 | 4000 1375 950 7893 1307 139 1467 2429 2897 1632 1221 4161 XP Spent 25000 | 4000 . 820 7930 . . . . 7500 2000 . 2750 Upgrades 39 | 7 . 4 17 . . . . 8 1 . 2 Power Slot 1 | . . . . . . . . 1 . . . Propulsion Slot 2 | 1 . . 1 . . . . . . . . Utility Slot 6 | 1 . . 2 . . . . 2 1 . . Weapon Slot 2 | 1 . . 1 . . . . . . . . Heat Dissipation 10 | . . 2 8 . . . . . . . . Energy Generation 2 | . . . 2 . . . . . . . . Mass Support 4 | . . . . . . . . 4 . . . Inventory Capacity 6 | 4 . . . . . . . . . . 2 Ranged Accuracy 2 | . . . 1 . . . . 1 . . . TH Damage % 4 | . . 2 2 . . . . . . . . Protomatter Created 3653 | . 23 38 422 187 . 71 123 558 798 451 982 Integrity Restored 4649 | . 57 114 653 519 . 96 193 780 501 356 1380 Core 3318 | . 57 114 466 405 . 79 133 560 332 239 933 Parts 1331 | . . . 187 114 . 17 60 220 169 117 447 Protomatter Decayed 2248 | . 4 . 260 211 . 46 2 296 606 325 498 Game ------ Seed BackupArcMaul Manual? 0 Play Time 01:18:54 Cumulative 124.9 hours Start 2023.05.16 @ 16:21:24 End 2023.05.16 @ 17:35:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 88 Rogue 46 Adventurer 8 Explorer 34 Win Type - Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 75 Gallery% 71 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98f844df-753e-493c-bff5-95d9417b7ba4