Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.19 @ 17:31:20 Player: sentrybuster Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (149) 745 Value Destroyed (5289) 5289 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1733) 1733 TOTAL SCORE: 12127 Bonus ------- High Alert Combat Kills 1551 Follower Combat Kills 280 Friendly Fire -98 Cogmind --------- Core Integrity 0/1000 Matter 213/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Hovering (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled Aerolev Unit > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (4) ---- Medium Storage Unit Energy Well (500) Improved Shock Absorption System Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Gravmag Array Gravmag Array Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Maneuvering Thrusters Medium Reactive Plating Focal Shield > --- WEAPON ----------- Improved Proton Missile Launcher Kinetic Spear > --- INVENTORY -------- Cooled Airjet Medium Storage Unit Energy Well Improved Shock Absorption System Proton Missile Launcher Proton Missile Launcher Guided EMP Blaster Scatter Rocket Array Kinetic Spear [Rating: 90] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Enhanced Optical Array Device Long-range Sensor Array Storage Energy Well Processor Enhanced Optical Array Protection Medium Reactive Plating Weapon Chainsword Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 . 2 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 2 . . . 1 . . Utility 6 | . . . . 2 2 . 2 . Weapon . | . . . . . . . . . Parts Attached 125 | 7 9 4 . 14 17 39 34 1 Power 9 | 1 . 1 . 2 1 2 2 . Engine 5 | 1 . 1 . . 1 . 2 . Core 4 | . . . . 2 . 2 . . Reactor . | . . . . . . . . . Propulsion 25 | 2 2 2 . 8 3 4 4 . Treads 5 | . 2 . . 3 . . . . Leg 3 | 2 . . . 1 . . . . Wheel . | . . . . . . . . . Hover 16 | . . 2 . 4 2 4 4 . Flight 1 | . . . . . 1 . . . Utility 35 | 2 1 . . 2 7 13 10 . Device 12 | 1 . . . . 2 5 4 . Storage 5 | 1 . . . . 1 2 1 . Processor 6 | . 1 . . . 2 2 1 . Hackware . | . . . . . . . . . Protection 12 | . . . . 2 2 4 4 . Artifact . | . . . . . . . . . Weapon 56 | 2 6 1 . 2 6 20 18 1 Energy Gun 8 | 2 3 . . . 2 . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . Ballistic Cannon 3 | . 2 . . 1 . . . . Launcher 30 | . . 1 . 1 2 15 11 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 7 | . . . . . 2 5 . . Piercing Weapon 7 | . . . . . . . 6 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . . . 2 4 4 3 . Parts Lost 35 | . 3 1 . 3 1 8 19 . Power 5 | . 1 1 . . . 1 2 . Propulsion 9 | . . . . 1 . 3 5 . Utility 10 | . . . . . 1 2 7 . Weapon 11 | . 2 . . 2 . 2 5 . Highest Loss Streak 12 | . 2 1 . 2 1 2 12 . Average Slot Usage (%) 81 | . 93 75 44 67 93 89 71 9 Engine 6 | . 9 10 . . 6 6 8 . Core 2 | . . . . 3 . 5 . . Treads 5 | . 10 20 . 22 . . . . Leg 1 | . 17 . . . . . . . Hover 17 | . . 1 22 3 28 26 13 5 Device 5 | . 2 . . . 8 6 8 . Storage 5 | . 14 10 . . 3 6 4 . Processor 13 | . 11 11 11 9 14 16 15 . Protection 8 | . . . . 16 14 9 6 . Energy Gun 1 | . 15 . . . 1 . . . Ballistic Cannon 2 | . . 21 . 3 . . . . Launcher 5 | . . . 11 8 6 6 5 . Slashing Weapon 2 | . . . . . 5 3 . . Naked Turns 25 | . . . . . . . 25 . Heaviest Build 80 | 10 10 15 4 23 47 60 80 2 Greatest Support 81 | 20 40 40 12 62 46 69 81 22 Greatest Overweight (x) 2 | 2 . . . 1 1 1 2 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 4 4 4 8 10 4 Average Capacity 5 | 5 6 5 4 4 4 5 8 4 Most Carried 10 | 5 6 6 4 4 4 8 10 4 Average Carried 4 | 2 5 5 3 3 3 4 7 3 Final Capacity 8 | 6 6 4 4 4 4 8 4 4 Final Carried 6 | 5 6 4 4 4 4 6 4 3 Class Distribution -------------------- 72% | Mutant 19% | Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Matter Collected 2864 | 260 112 124 54 283 270 857 904 . Remotely . | . . . . . . . . . Salvage Created 6391 | 100 610 228 106 751 808 1458 2266 64 Parts 298 | 7 35 18 5 41 27 63 100 2 Haulers Intercepted 9 | . 1 . . 3 2 1 2 . Recyclers Shooed 4 | . . . . 1 . 2 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Combat Hostiles Destroyed 91 | . 12 5 2 8 7 25 31 1 Melee 8 | . . . . . . 3 4 1 Guns 12 | . 12 . . . . . . . Cannons 8 | . . 5 . 3 . . . . AOE 52 | . . . 2 5 6 20 19 . Classes Destroyed 16 | 2 5 2 . 1 . 2 4 . Worker 11 | . 1 1 . . 1 2 6 . Builder 12 | . . . . 3 1 3 5 . Tunneler 3 | 2 . . . 1 . . . . Hauler 9 | . 1 . . 3 2 1 2 . Recycler 7 | 1 . . . 2 1 3 . . Mechanic 1 | . . 1 . . . . . . Operator 5 | . 1 . . 1 1 2 . . Watcher 10 | . 1 1 . . 1 4 3 . Swarmer 9 | . . . . . . 6 3 . Grunt 57 | . 12 3 2 7 5 13 14 1 Brawler 2 | . . . . . . . 2 . Duelist 3 | . . . . . . . 3 . Protector 1 | . . . . . . . 1 . Sentry 16 | . . 2 . 1 2 5 6 . Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . . 1 1 . Best Kill Streak 13 | 3 5 6 2 4 4 9 13 1 Combat Bots Only 7 | . 3 5 2 3 2 6 7 1 Max Kills in Single Turn 7 | 1 2 2 2 3 1 4 7 1 Gunslinging 1 | . 1 . . . . . . . Exploded 6 | . . . 2 2 1 3 6 . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Damage Taken 6542 | . 647 385 17 623 323 1373 2833 341 Core 1444 | . 129 71 17 75 37 105 745 265 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 48 . 78 86 94 87 . . Volleys Fired 236 | 4 59 16 2 33 25 44 53 . Largest 2 | 2 2 2 1 2 2 2 2 . Hottest 225 | 80 80 70 33 68 91 82 225 . Shots Fired 336 | 8 106 31 2 44 32 49 64 . Gun 124 | 8 106 . . . 7 . 3 . Cannon 55 | . . 30 . 25 . . . . Launcher 157 | . . 1 2 19 25 49 61 . Special . | . . . . . . . . . Kinetic 101 | . 46 30 . 25 . . . . Thermal 71 | 8 60 . . . . . 3 . Explosive 23 | . . . . . . 19 4 . Electromagnetic 141 | . . 1 2 19 32 30 57 . Robot Hit Streak 22 | 4 22 11 1 7 11 17 19 . Robot Miss Streak 5 | 1 3 2 1 1 1 3 5 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 278 | 5 80 23 1 28 29 42 59 11 Core Hits 304 | 4 35 11 3 41 19 73 116 2 Critical Hits 3 | . . 1 . 1 . . . 1 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 Melee Attacks 96 | . . . . . 14 45 22 15 Impact . | . . . . . . . . . Slashing 59 | . . . . . 14 45 . . Piercing 37 | . . . . . . . 22 15 Sneak Attacks 5 | . . . . . 3 1 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15418 | 54 762 459 101 1147 1462 5434 5585 414 Guns 1071 | 54 762 . . . 115 . 140 . Cannons 715 | . . 385 . 330 . . . . Explosions 11215 | . . 67 101 787 956 4806 4498 . Melee 2318 | . . . . . 391 628 885 414 Ramming 99 | . . 7 . 30 . . 62 . Kinetic 1034 | . 319 385 . 330 . . . . Thermal 1492 | 54 443 . 33 44 . 556 362 . Explosive 5255 | . . . . . . 3504 1751 . Electromagnetic 5220 | . . 67 68 743 1071 746 2525 . Impact . | . . . . . . . . . Slashing 1019 | . . . . . 391 628 . . Piercing 1299 | . . . . . . . 885 414 Highest Corruption 3 | . . . . . . . 3 3 Average Corruption 2 | . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . 1 Overload Shots 3 | . . . . . . . 3 . Overflow Damage 643 | . . . . . 4 366 236 37 Projectiles . | . . . . . . . . . Explosions 370 | . . . . . 4 301 65 . Melee 273 | . . . . . . 65 171 37 Knockbacks 6 | . . 1 . 4 . . 1 . Impact 1 | . . . . . . . 1 . Kinetic 5 | . . 1 . 4 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 436 | . . 3 . 68 71 135 159 . Shots 19 | . . . . 3 5 5 6 . Rammed 14 | . . 4 . 7 . . 3 . Targets Rammed 14 | . . 4 . 7 . . 3 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 456 | 36 244 27 . 331 156 192 456 . Average Temperature 49 | 16 52 16 . 66 44 38 64 . Received Heat Transfer 2115 | . 360 162 9 252 87 357 726 162 Effects 3 | . . . . 3 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 12 | . . . . . 1 2 9 . Combat Hostiles 11 | . . . . . 1 2 8 . Parts Fried 36 | . . . . 2 12 8 14 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 2050 | 125 1025 . 50 50 . 400 400 . Parts Sabotaged 4 | . . . . . . . 4 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . . 1 3 . . 6 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Peak Influence 1653 | 15 386 275 161 259 348 1284 1653 829 Initial 809 | . 9 78 105 62 117 102 628 809 Average 461 | 3 164 124 116 141 261 660 1003 818 Maximum Alert Level 5 | . 1 1 . 1 1 4 5 3 Low Security (%) 38 | 100 74 82 100 78 18 24 . . Level 1 28 | . 25 17 . 21 81 19 . . Level 2 6 | . . . . . . 9 19 . Level 3 11 | . . . . . . 10 46 100 Level 4 15 | . . . . . . 36 28 . Level 5 . | . . . . . . . 6 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 36 | . 4 4 . 3 6 10 9 . Investigation 7 | . 1 3 . . 1 1 1 . Extermination 2 | . . . . . 1 1 . . Reinforcement 20 | . 3 1 . 3 3 4 6 . Assault 3 | . . . . . . 1 2 . Garrison 4 | . . . . . 1 3 . . Intercept . | . . . . . . . . . Construction Impeded 6 | . . . . 1 1 1 3 . Haulers Reinforced 4 | . . . . . 1 1 2 . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Distress Signals 13 | . 2 2 . 2 2 . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 172 | . 21 14 2 28 16 32 56 3 Peak Tracking Total 11 | . 5 6 2 8 2 6 11 3 Tactical Retreats 19 | . 1 1 . 2 3 3 9 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Traps Triggered 6 | . . 2 . . 2 1 1 . Indirectly 3 | . . 2 . . 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Machines Disabled 37 | . . . . 3 1 29 4 . Max in Single Turn 7 | . . . . 1 1 7 3 . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Machines Accessed 28 | . 1 2 . 3 8 9 5 . Terminals 20 | . 1 2 . 3 6 6 2 . Fabricators 2 | . . . . . . . 2 . Repair Stations 2 | . . . . . 1 . 1 . Recycling Units 4 | . . . . . 1 3 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 97 | . 3 14 . 22 22 27 9 . Successful 49 | . 3 3 . 14 12 12 5 . Failed 48 | . . 11 . 8 10 15 4 . Catastrophic 6 | . . . . 1 2 1 2 . Database Lockouts . | . . . . . . . . . Manual 66 | . 2 7 . 15 20 19 3 . Terminals 82 | . 3 14 . 22 18 21 4 . Fabricators 2 | . . . . . . . 2 . Repair Stations 5 | . . . . . 2 . 3 . Recycling Units 8 | . . . . . 2 6 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 1 . . 8 1 4 1 . Open Door 1 | . . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . Dispatch Records 1 | . . . . 1 . . . . Reinforcement Status 1 | . . . . 1 . . . . Hauler Manifests 2 | . . . . 1 . 1 . . Zone Layout 6 | . 1 . . 2 1 2 . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . 2 . . Retrieve Components 2 | . . . . . . 2 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 29 | . 2 3 . 6 11 6 1 . Terminals 28 | . 2 3 . 6 10 6 1 . Track 16 | . 1 1 . 3 6 4 1 . Botnet 9 | . 1 1 . 2 3 2 . . Operators 3 | . . 1 . 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Mechanics 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 1 2 . 2 7 7 4 . Full Trace Events 5 | . 1 1 . . 1 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter 278 | . . . . . . . 278 . Time 69 | . . . . . . . 69 . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 50 | . . . . . . . 50 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 13 | . . . . . . 13 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . Machine Destruction 2 | . . . . . . 2 . . Programmers 3 | . . . . . . 3 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Total Allies 8 | . . . 2 . . 6 . . Largest Group 6 | . . . 2 2 . 6 . . Highest-Rated Group 181 | . . . 43 43 . 181 . . Highest-Rated Ally 31 | . . . 31 31 . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 76 | . . . 1 28 . 47 . . Total Damage 1146 | . . . 20 380 . 746 . . Kills 9 | . . . . 4 . 5 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Turns Passed 4811 | 125 442 314 123 601 950 1434 773 49 Spaces Moved 4626 | 80 178 151 199 360 1227 1676 733 22 Core 63 | 14 . . . . . . 49 . Treads 437 | . 56 144 . 237 . . . . Legs 188 | 66 122 . . . . . . . Wheels . | . . . . . . . . . Hover 3938 | . . 7 199 123 1227 1676 684 22 Flight . | . . . . . . . . . Fastest Speed 34 | 50 120 56 56 56 38 34 48 46 Average Speed 62 | 117 132 155 56 124 43 47 60 49 Slowest Speed 220 | 150 160 160 56 155 98 106 220 50 Overloaded Moves 4 | . . . . . . . . 4 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 41 13 59 33 39 43 25 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 26 | . . . . . 7 19 . . Terrain Destroyed 327 | . . . 3 11 7 173 133 . Melee 26 | . . . . . 7 19 . . Projectile 1 | . . . . . . . 1 . AOE 300 | . . . 3 11 . 154 132 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Total 6023 | 100 288 202 208 467 1592 2181 947 38 Wait 801 | 4 33 20 6 42 283 339 74 . Move 4619 | 79 177 151 198 359 1226 1675 732 22 Hop . | . . . . . . . . . Pick Up 45 | 6 2 1 1 3 11 12 9 . Fast Attach 76 | 6 6 1 . 12 11 18 22 . Attach 26 | 1 3 3 . 1 1 9 7 1 Detach 18 | . 3 4 . 1 1 5 4 . Swap 23 | . . . . 1 5 12 5 . Drop 70 | . 5 3 1 8 15 22 16 . Fire 236 | 4 59 16 2 33 25 44 53 . Melee 96 | . . . . . 14 45 22 15 Ram 12 | . . 3 . 6 . . 3 . Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 11) 444 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Core integrity fell below 50% 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Propulsion x2 875 | -9/Materials | Discovered new exit (range 3) 882 | -9/Materials | Entered Mines 946 | -9/Mines | Learned location of 1 exit from Materials 954 | -9/Mines | Learned location of Storage (-9) 986 | -9/Mines | Discovered new exit (range 11) 1005 | -9/Mines | Entered Materials 1005 | -8/Materials | Accompanied by 2 allies 1005 | -8/Materials | Evolved 2 slots: Utility x2 1006 | -8/Materials | Identified exit to Factory 1010 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1291 | -8/Materials | Discovered exit to Factory (range 20) 1606 | -8/Materials | Entered Factory 1606 | -7/Factory | Evolved 2 slots: Utility x2 1656 | -7/Factory | Garrison activated, responded to threat 1767 | -7/Factory | Discovered new exit (range 12) 2344 | -7/Factory | Discovered new exit (range 3) 2521 | -7/Factory | Discovered new exit (range 17) 2536 | -7/Factory | Identified exit to Factory 2556 | -7/Factory | Entered another Factory area 2556 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2742 | -6/Factory | Found Prototype Launcher 2742 | -6/Factory | Identified Scatter Rocket Array 2750 | -6/Factory | Found Scatter Rocket Array 2752 | -6/Factory | Found Scatter Rocket Array 2868 | -6/Factory | Build established: Scout 3155 | -6/Factory | Allied Derelicts emerged from ambush trap array 3359 | -6/Factory | Allied Derelicts emerged from ambush trap array 3377 | -6/Factory | Discovered new exit (range 14) 3384 | -6/Factory | Garrison activated, responded to threat 3386 | -6/Factory | Identified exit to Lower Caves 3402 | -6/Factory | Spotted B-75 Beast 3567 | -6/Factory | Found Prototype Processor 3567 | -6/Factory | Identified Exp. Signal Interpreter 3825 | -6/Factory | Discovered exit to Lower Caves (range 8) 3977 | -6/Factory | Discovered new exit (range 5) 3979 | -6/Factory | Identified exit to Factory 3990 | -6/Factory | Entered another Factory area 3990 | -5/Factory | Evolved 2 slots: Utility x2 4024 | -5/Factory | Build established: Mutant 4057 | -5/Factory | Repaired Imp. Maneuvering Thrusters 4290 | -5/Factory | First assault squad dispatched 4623 | -5/Factory | Discovered new exit (range 22) 4673 | -5/Factory | Identified exit to Upper Caves 4690 | -5/Factory | Lost 12 parts (2p3n4u3w) 4706 | -5/Factory | Core integrity fell below 50% 4737 | -5/Factory | Destroyed 7 combat bots 4743 | -5/Factory | Lost 4 parts (2n1u1w) 4759 | -5/Factory | Discovered new exit (range 10) 4763 | -5/Factory | Entered Extension 4786 | -5/Extension | Core integrity fell below 20% 4812 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04728_ U-05 Engineer lays Concrete. 04728_ K-01 Serf collects debris. 04729_ U-05 Engineer lays Concrete. 04732_ K-01 Serf collects debris. 04744_ Acquired Prototype Hover Unit. 04744_ Identified Cld. Aerolev Unit. 04752_ Triggered Shock Trap. 04752_ The floor emits a surge of raw power. 04752_ System corrupted (+1). 04759_ Connecting with Door Terminal... >>Open Sealed Blast Doors opened. 04759_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04778_ G-50 Soldier suffers critical hit. 04778_ Destroyed Lgt. Angular Momentum Engine. 04781_ System corrupted: Kinetic Spear targeting data glitched. 04789_ G-50 Soldier destroyed. 04808_ Destroyed Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????? ?????????????????????? | | ????????? ?????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ?????#### #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????#g #????????????????????? | | ?????# @ #####+#??????????????? | | ?????# =% ???????? | | ?????# =######??????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????#^^^ #???????????????????? | | ?????#^ #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #####???????????????????? | | ?##### #####???????????????????? | | ?# "" "" #???????????????????? | | ?# " " ##########??????????? | | ?# ?????????? | | ?# ?????????? | | ?# ?????????? | | ?# ?????????? | | ?# ?????????? | | ?# ##########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 920 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 8 Launcher Accuracy 20 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetSurgeSuite Manual? 0 Play Time 01:13:26 Cumulative 180.3 hours Start 2021.04.19 @ 15:32:20 End 2021.04.19 @ 17:31:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 281 Adventurer 0 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73383284-4c19-4c98-ac19-dda6dde81a66