Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 19:59:29
Player: Kaspr
Result: Destroyed by Y-54 Guardian with Flak Gun
Performance
-------------
Evolutions (3) 1500
Regions Visited (4) 800
Robots Destroyed (44) 220
Value Destroyed (1151) 1151
Prototype IDs (5) 100
Alien Tech Used (0) 0
Bonus (16) 16
TOTAL SCORE: 3787
Bonus
-------
High Alert Combat Kills 16
Cogmind
---------
Core Integrity 0/700
Matter 49/300
Energy 86/100
System Corruption 9%
Temperature Cool (18)
Movement Core (50)
Location -7/Factory
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (5) ------
Targeting Computer
> --- WEAPON (2) -------
(None)
> --- INVENTORY (5) ----
Arc Projector
Spread Laser
Improved Datajack
Peak State
------------
> --- POWER ------------
Improved Ion Engine
> --- PROPULSION -------
VTOL Module
Improved Flight Unit
Improved Flight Unit
Cesium-ion Thruster
> --- UTILITY ----------
Sensor Array
Signal Interpreter
Targeting Computer
Hacking Suite
Hacking Suite
> --- WEAPON -----------
Spread Laser
Improved Datajack
> --- INVENTORY --------
Assault Rifle
Grenade Launcher
Grenade Launcher
Improved Datajack
[Rating: 27]
Favorites
-----------
Power Improved Ion Engine
Engine Improved Ion Engine
Propulsion Aluminum Leg
Leg Aluminum Leg
Hover Unit Airjet
Flight Unit Improved Flight Unit
Utility Small Storage Unit
Device Sensor Array
Storage Small Storage Unit
Processor Signal Interpreter
Hackware Hacking Suite
Protection Light Armor Plating
Weapon Assault Rifle
Energy Gun Medium Laser
Energy Cannon Beam Cannon
Ballistic Gun Assault Rifle
Launcher Grenade Launcher
Special Melee Weapon Improved Datajack
Build | -11 -10 -9 -8 -7
------- Run | Yrd Mat Mat Mat Fac
Slots Evolved 6 | . . 2 2 2
Power 1 | . . . . 1
Propulsion 2 | . . . 2 .
Utility 3 | . . 2 . 1
Weapon . | . . . . .
Parts Attached 66 | 6 18 26 3 13
Power 5 | 1 2 2 . .
Engine 5 | 1 2 2 . .
Core . | . . . . .
Reactor . | . . . . .
Propulsion 24 | 2 8 9 2 3
Treads . | . . . . .
Leg 17 | 2 8 7 . .
Wheel . | . . . . .
Hover 3 | . . . . 3
Flight 4 | . . 2 2 .
Utility 8 | 1 2 4 . 1
Device 2 | . 2 . . .
Storage 1 | 1 . . . .
Processor 2 | . . 2 . .
Hackware 2 | . . 1 . 1
Protection 1 | . . 1 . .
Artifact . | . . . . .
Weapon 29 | 2 6 11 1 9
Energy Gun 11 | 1 2 4 1 3
Energy Cannon 4 | . 1 3 . .
Ballistic Gun 7 | 1 2 2 . 2
Ballistic Cannon . | . . . . .
Launcher 5 | . 1 1 . 3
Special Weapon . | . . . . .
Impact Weapon . | . . . . .
Slashing Weapon . | . . . . .
Piercing Weapon . | . . . . .
Special Melee Weapon 2 | . . 1 . 1
Unidentified Prototypes 1 | . . 1 . .
Parts Lost 19 | . . 2 . 17
Power 2 | . . 1 . 1
Propulsion 5 | . . . . 5
Utility 3 | . . . . 3
Weapon 9 | . . 1 . 8
Highest Loss Streak 8 | . . 1 . 8
To Critical Strikes . | . . . . .
Average Slot Usage (%) 87 | . 92 92 96 51
Engine 10 | . 14 11 9 1
Leg 19 | . 28 20 . .
Flight 3 | . . 1 33 11
Device 8 | . 8 11 9 2
Storage 9 | . 14 10 . .
Processor 7 | . . 11 18 12
Hackware 1 | . . . 9 5
Protection 2 | . . 4 . .
Energy Gun 7 | . 6 8 7 5
Energy Cannon 4 | . 5 5 . .
Ballistic Gun 7 | . 14 4 . 2
Launcher 1 | . . 2 . 1
Peak Build Rating 27 | 5 11 17 24 27
Average Rating 10 | 4 9 11 22 14
On Entrance 11 | . 5 9 17 24
Naked Turns . | . . . . .
Heaviest Build 22 | 9 18 22 12 12
Greatest Support 24 | 20 20 20 19 24
Greatest Overweight (x) 7 | 1 . 7 . 1
Average Overweight (x) . | . . . . .
Largest Inventory Capacity 8 | 8 8 8 5 5
Average Capacity 7 | 7 8 7 5 5
Most Carried 8 | 8 8 8 5 5
Average Carried 6 | 5 7 7 5 3
Final Capacity 8 | 8 8 5 5 5
Final Carried 8 | 5 8 5 5 3
Class Distribution
--------------------
77% | Mutant
16% | Scavenger-Mutant
3% | Sprinter
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Sprinter | -8/Materials
Mutant | -7/Factory
Resources | -11 -10 -9 -8 -7
----------- Run | Yrd Mat Mat Mat Fac
Matter Collected 894 | 165 356 373 . .
Remotely . | . . . . .
Salvage Created 1111 | . 355 548 34 174
Parts 90 | . 35 33 9 13
Haulers Intercepted . | . . . . .
Recyclers Shooed 1 | . . . . 1
Parts Field Recycled . | . . . . .
Retrieved Matter . | . . . . .
Parts Self-Destructed . | . . . . .
Prevented . | . . . . .
Kills | -11 -10 -9 -8 -7
------- Run | Yrd Mat Mat Mat Fac
Combat Hostiles Destroyed 38 | . 11 19 3 5
Guns 21 | . 7 10 3 1
Cannons 6 | . 1 5 . .
AOE 11 | . 3 4 . 4
Classes Destroyed 8 | . 4 2 . 2
Worker 2 | . 2 . . .
Builder 1 | . . . . 1
Operator 1 | . . 1 . .
Watcher 2 | . 1 1 . .
Swarmer 15 | . 3 9 3 .
Grunt 18 | . 8 7 . 3
Sentry 4 | . . 3 . 1
Programmer 1 | . . . . 1
Best Kill Streak 6 | . 5 6 3 4
Combat Bots Only 6 | . 3 6 3 4
Max Kills in Single Turn 3 | . 3 3 2 1
Gunslinging . | . . . . .
Exploded 3 | . 2 3 . 1
Melee . | . . . . .
Uniques/NPCs Destroyed . | . . . . .
Combat | -11 -10 -9 -8 -7
-------- Run | Yrd Mat Mat Mat Fac
Hostile Shots Fired 423 | . 50 106 18 249
Missed 166 | . 19 30 7 110
Damage Taken 3035 | . 404 1015 131 1485
Core 1172 | . 74 345 53 700
Absorbed by Shields . | . . . . .
Core Remaining (%) 68 | 100 70 13 90 .
Volleys Fired 138 | . 43 64 8 23
Largest 2 | . 2 2 1 2
Hottest 130 | . 110 116 65 130
Shots Fired 225 | . 77 106 8 34
Gun 176 | . 65 81 8 22
Cannon 32 | . 10 22 . .
Launcher 17 | . 2 3 . 12
Special . | . . . . .
Kinetic 83 | . 46 31 . 6
Thermal 125 | . 29 72 8 16
Explosive 17 | . 2 3 . 12
Electromagnetic . | . . . . .
Robot Hit Streak 12 | . 9 12 11 11
Robot Miss Streak 9 | . 3 6 9 4
Penetration Max . | . . . . .
Secondary Targets . | . . . . .
Shots Hit Robots 155 | . 47 74 8 26
Core Hits 100 | . 27 28 9 36
Critical Kills . | . . . . .
Critical Parts Destroyed 1 | . . 1 . .
Critical Strikes 6 | . 3 3 . .
Burn 5 | . 3 2 . .
Destroy 1 | . . 1 . .
Melee Attacks 3 | . . 2 1 .
Impact . | . . . . .
Slashing . | . . . . .
Piercing . | . . . . .
Sneak Attacks 2 | . . 2 . .
Combat Hostiles . | . . . . .
Follow-up Attacks . | . . . . .
Damage Inflicted 2818 | . 823 1255 87 653
Guns 1530 | . 461 726 87 256
Cannons 433 | . 139 294 . .
Explosions 828 | . 217 235 . 376
Melee . | . . . . .
Ramming 27 | . 6 . . 21
Kinetic 580 | . 286 253 . 41
Thermal 1383 | . 314 767 87 215
Explosive 828 | . 217 235 . 376
Electromagnetic . | . . . . .
Impact . | . . . . .
Slashing . | . . . . .
Piercing . | . . . . .
Highest Corruption 9 | . 1 . . 9
Average Corruption 3 | . 1 . . 5
Corruption Purged . | . . . . .
Corruption Blocked . | . . . . .
Effects 8 | . 2 . . 6
Message Errors 1 | . 1 . . .
Matter Fused 3 | . 1 . . 2
Energy Discharges 2 | . . . . 2
Parts Rejected 1 | . . . . 1
Data Loss (minor) 1 | . . . . 1
Overload Shots . | . . . . .
Overflow Damage 18 | . 10 4 . 4
Projectiles 1 | . . 1 . .
Explosions 17 | . 10 3 . 4
Melee . | . . . . .
Knockbacks . | . . . . .
Impact . | . . . . .
Kinetic . | . . . . .
Secondary . | . . . . .
Self-Inflicted Damage 145 | . . 45 . 100
Shots 6 | . . 2 . 4
Rammed 3 | . . . . 3
Targets Rammed 5 | . 1 1 . 3
Kicked 2 | . 1 1 . .
Crushed . | . . . . .
Highest Temperature 241 | . 114 241 118 158
Average Temperature 58 | . 18 72 46 65
Received Heat Transfer 858 | . 201 297 45 315
Effects 2 | . . 2 . .
Interference 2 | . . 2 . .
Siege Activations . | . . . . .
Robots Corrupted . | . . . . .
Combat Hostiles . | . . . . .
Parts Fried . | . . . . .
Impact Corruptions . | . . . . .
Robots Melted . | . . . . .
Combat Hostiles . | . . . . .
Parts Melted 4 | . 1 3 . .
Heat Transferred 3436 | . 1036 2035 110 255
Parts Sabotaged . | . . . . .
Parts Stolen . | . . . . .
Parts Stripped . | . . . . .
Power Chain Reactions . | . . . . .
Alert | -11 -10 -9 -8 -7
------- Run | Yrd Mat Mat Mat Fac
Peak Influence 447 | . 308 447 280 225
Initial 146 | . . 92 146 127
Average 173 | . 112 283 201 179
Maximum Alert Level 2 | . 1 2 1 1
Low Security (%) 55 | 100 88 12 66 49
Level 1 37 | . 11 68 33 50
Level 2 7 | . . 18 . .
Level 3 . | . . . . .
Level 4 . | . . . . .
Level 5 . | . . . . .
High Security . | . . . . .
Max Security . | . . . . .
Squads Dispatched 12 | . 2 3 1 6
Investigation 3 | . 1 1 . 1
Extermination . | . . . . .
Reinforcement 5 | . 1 2 1 1
Assault 1 | . . . . 1
Garrison 3 | . . . . 3
Intercept . | . . . . .
Searches Triggered . | . . . . .
Construction Impeded . | . . . . .
Haulers Reinforced . | . . . . .
Active Scanning Responses . | . . . . .
Cargo Convoy Interrupts . | . . . . .
Stealth | -11 -10 -9 -8 -7
--------- Run | Yrd Mat Mat Mat Fac
Distress Signals 8 | . 2 1 1 4
Communications Jammed . | . . . . .
Distress Signals . | . . . . .
Times Spotted 87 | . 25 32 14 16
Peak Tracking Total 10 | . 6 6 10 8
Tactical Retreats 4 | . 2 1 . 1
Traps | -11 -10 -9 -8 -7
------- Run | Yrd Mat Mat Mat Fac
Traps Triggered 4 | . 2 2 . .
Indirectly . | . . . . .
Trap Hack Attempts . | . . . . .
Triggered . | . . . . .
Disarmed . | . . . . .
Reprogrammed . | . . . . .
Reused . | . . . . .
Traps Extracted . | . . . . .
Installed . | . . . . .
Triggered . | . . . . .
Machines | -11 -10 -9 -8 -7
---------- Run | Yrd Mat Mat Mat Fac
Machines Disabled 2 | . . . . 2
Max in Single Turn 2 | . . . . 2
Garrison Access 1 | . . . . 1
Machines Repaired . | . . . . .
Machines Dismantled . | . . . . .
Machines Sabotaged . | . . . . .
Overloaded Fab Kills . | . . . . .
Hacking | -11 -10 -9 -8 -7
--------- Run | Yrd Mat Mat Mat Fac
Machines Accessed 9 | . 2 3 1 3
Terminals 6 | . 2 1 1 2
Fabricators 1 | . . . . 1
Repair Stations 1 | . . 1 . .
Recycling Units 1 | . . 1 . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Total Hacks 23 | . 9 7 2 5
Successful 17 | . 7 5 2 3
Failed 6 | . 2 2 . 2
Catastrophic 3 | . 2 . . 1
Database Lockouts . | . . . . .
Manual . | . . . . .
Terminals 17 | . 9 2 2 4
Fabricators 1 | . . . . 1
Repair Stations 1 | . . 1 . .
Recycling Units 4 | . . 4 . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Terminal Hacks 13 | . 7 2 2 2
Record 7 | . 5 1 . 1
Prototype ID Bank 2 | . 1 1 . .
Open DSF 1 | . . . . 1
Alert Level 2 | . 1 . 1 .
Hauler Manifests 1 | . . . 1 .
Fabricator Hacks 1 | . . . . 1
Network Status 1 | . . . . 1
Repair Station Hacks . | . . . . .
Recycling Unit Hacks 3 | . . 3 . .
Recycle Component 1 | . . 1 . .
Report Inventory 1 | . . 1 . .
Retrieve Components 1 | . . 1 . .
Scanalyzer . | . . . . .
Garrison Access Hacks . | . . . . .
Unauthorized Hacks . | . . . . .
Terminals . | . . . . .
Fabricators . | . . . . .
Repair Stations . | . . . . .
Recycling Units . | . . . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Data Cores Recovered . | . . . . .
Used . | . . . . .
Hacking Detections 7 | . 2 2 . 3
Full Trace Events 3 | . 2 . . 1
Feedback Events 1 | . . . . 1
Corruption 1 | . . . . 1
Feedback Blocked . | . . . . .
Robot Schematics Acquired . | . . . . .
Robots Built . | . . . . .
Authchips . | . . . . .
Time . | . . . . .
Total Robot Build Rating . | . . . . .
Part Schematics Acquired . | . . . . .
Parts Built . | . . . . .
Authchips . | . . . . .
Time . | . . . . .
Total Part Build Rating . | . . . . .
Parts Repaired . | . . . . .
Time . | . . . . .
Parts Recycled 1 | . . 1 . .
Recycled Matter . | . . . . .
Retrieved Matter . | . . . . .
Retrieved Components 4 | . . 4 . .
Parts Scanalyzed . | . . . . .
Part Schematics Acquired . | . . . . .
Parts Damaged . | . . . . .
Bothacking | -11 -10 -9 -8 -7
------------ Run | Yrd Mat Mat Mat Fac
Used RIF Installer . | . . . . .
Robots Hacked 3 | . . 2 1 .
Non-combat 3 | . . 2 1 .
Combat . | . . . . .
Robot Hacks Applied 3 | . . 2 1 .
parse_system 1 | . . . 1 .
no_distress 2 | . . 2 . .
Relay Couplers Released 1 | . . . . 1
Machine Destruction 1 | . . . . 1
Fabnet Peak Effective % . | . . . . .
Robots Rewired . | . . . . .
Allies Hacked . | . . . . .
Hacks Repelled . | . . . . .
Allies | -11 -10 -9 -8 -7
-------- Run | Yrd Mat Mat Mat Fac
Total Allies . | . . . . .
Largest Group . | . . . . .
Highest-Rated Group . | . . . . .
Highest-Rated Ally . | . . . . .
Total Orders . | . . . . .
Ally Attacks . | . . . . .
Total Damage . | . . . . .
Kills . | . . . . .
Allies Corrupted . | . . . . .
Allies Melted . | . . . . .
Intel | -11 -10 -9 -8 -7
------- Run | Yrd Mat Mat Mat Fac
Robot Analysis Total . | . . . . .
Derelict Logs Recovered . | . . . . .
Drone Launches . | . . . . .
Drone Recoveries . | . . . . .
Exploration | -11 -10 -9 -8 -7
------------- Run | Yrd Mat Mat Mat Fac
Turns Passed 2423 | 370 745 954 86 268
Spaces Moved 1681 | 143 371 542 216 409
Core 58 | 26 . 3 . 29
Treads . | . . . . .
Legs 904 | 117 371 416 . .
Wheels . | . . . . .
Hover 131 | . . . . 131
Flight 588 | . . 123 216 249
Fastest Speed 28 | 50 120 37 28 28
Average Speed 89 | 114 120 123 29 39
Slowest Speed 400 | 120 120 400 37 100
Overloaded Moves . | . . . . .
Propulsion Burnouts . | . . . . .
Robots Hopped 1 | . . . . 1
Cave-ins Triggered . | . . . . .
Exploration Rate (%) 28 | 12 52 41 24 14
Regions Visited 4
Branch Regions .
Pre-discovered Areas . | . . . . .
Known Exits Taken 2 | . . 1 1 .
Unknown Exits Taken 2 | 1 1 . . .
Scrap Searched . | . . . . .
Spaces Dug . | . . . . .
Terrain Destroyed 55 | . 11 16 . 28
Melee . | . . . . .
Projectile . | . . . . .
AOE 55 | . 11 16 . 28
Terrain Rammed . | . . . . .
Walls Destroyed . | . . . . .
Machines Disabled . | . . . . .
Actions | -11 -10 -9 -8 -7
--------- Run | Yrd Mat Mat Mat Fac
Total 2379 | 348 604 719 227 481
Wait 415 | 191 139 63 . 22
Move 1675 | 142 370 541 215 407
Hop 1 | . . . . 1
Pick Up 39 | 9 13 8 . 9
Fast Attach 14 | 1 3 7 3 .
Attach 19 | 4 1 3 . 11
Detach . | . . . . .
Swap 33 | 1 14 16 . 2
Drop 37 | . 20 14 . 3
Fire 138 | . 43 64 8 23
Melee 3 | . . 2 1 .
Ram 3 | . . . . 3
Kick 2 | . 1 1 . .
Crush . | . . . . .
Escape Stasis . | . . . . .
Rewire . | . . . . .
Trap . | . . . . .
Miscellaneous . | . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat x2)
-9/Materials
-8/Materials
-7/Factory
History
---------
Turn | Location | Event
16 | -11/Scrapyard | Discovered new exit (range 15)
371 | -11/Scrapyard | Entered Materials
372 | -10/Materials | Build established: Mutant
900 | -10/Materials | Discovered new exit (range 15)
1099 | -10/Materials | Discovered new exit (range 7)
1116 | -10/Materials | Entered another Materials area
1116 | -9/Materials | Evolved 2 slots: Utility x2
1775 | -9/Materials | Discovered new exit (range 15)
1807 | -9/Materials | Core integrity fell below 50%
1971 | -9/Materials | Core integrity fell below 20%
2069 | -9/Materials | Identified exit to Materials
2070 | -9/Materials | Entered another Materials area
2070 | -8/Materials | Evolved 2 slots: Propulsion x2
2150 | -8/Materials | Discovered new exit (range 14)
2156 | -8/Materials | Identified exit to Factory
2156 | -8/Materials | Entered Factory
2156 | -7/Factory | Evolved 2 slots: Power x1, Utility x1
2218 | -7/Factory | Garrison activated, responded to threat
2265 | -7/Factory | Lost 8 parts (1p2n2u3w)
2308 | -7/Factory | Lost 3 parts (1n2w)
2327 | -7/Factory | Noticed a derelict Sapper rigging charges
2387 | -7/Factory | Core integrity fell below 50%
2416 | -7/Factory | Core integrity fell below 20%
2424 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun
Last Messages
---------------
U-05 Engineer lays Concrete.
Airjet destroyed.
K-01 Serf collects debris. <x2>
System corrupted: Airjet rejected.
K-01 Serf collects debris.
R-06 Scavenger collects Airjet.
Slammed into R-06 Scavenger.
W-25 Informer sends out distress signal.
P-60 Hacker resets W-25 Informer, system
corruption cleaned.
Spread Laser destroyed.
K-01 Serf cleans the Subcomponent Replicator.
K-01 Serf destroyed.
R-06 Scavenger collects Wheel.
System corrupted: Energy discharge (-14).
P-60 Hacker resets U-05 Engineer, system
corruption cleaned.
R-06 Scavenger collects Wheel.
Spread Laser destroyed. <x2>
K-01 Serf collects debris. <x2>
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 39
Energy Generation 12
Energy Capacity 265
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 14
Terrain Scan Density 10
Armor Coverage 150
Evasion (%) 64
Targeting Accuracy 5
Offensive Hacking 20
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Troublemaker
Challenges
------------
None
Game
------
Seed StasisHardenedPropulsion
Manual? 0
Play Time 00:49:56
Cumulative 5.8 hours
Start 2025.02.08 @ 19:09:48
End 2025.02.08 @ 19:59:29
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 12
Rogue 12
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 4
Gallery% 8
Achievement% 8
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: ef2cf47b-c91a-4c00-814e-860bbe54c44e