Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 19:59:29 Player: Kaspr Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1151) 1151 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3787 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/700 Matter 49/300 Energy 86/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Arc Projector Spread Laser Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Sensor Array Signal Interpreter Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Spread Laser Improved Datajack > --- INVENTORY -------- Assault Rifle Grenade Launcher Grenade Launcher Improved Datajack [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 66 | 6 18 26 3 13 Power 5 | 1 2 2 . . Engine 5 | 1 2 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 24 | 2 8 9 2 3 Treads . | . . . . . Leg 17 | 2 8 7 . . Wheel . | . . . . . Hover 3 | . . . . 3 Flight 4 | . . 2 2 . Utility 8 | 1 2 4 . 1 Device 2 | . 2 . . . Storage 1 | 1 . . . . Processor 2 | . . 2 . . Hackware 2 | . . 1 . 1 Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 29 | 2 6 11 1 9 Energy Gun 11 | 1 2 4 1 3 Energy Cannon 4 | . 1 3 . . Ballistic Gun 7 | 1 2 2 . 2 Ballistic Cannon . | . . . . . Launcher 5 | . 1 1 . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 . 1 Unidentified Prototypes 1 | . . 1 . . Parts Lost 19 | . . 2 . 17 Power 2 | . . 1 . 1 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 9 | . . 1 . 8 Highest Loss Streak 8 | . . 1 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 92 92 96 51 Engine 10 | . 14 11 9 1 Leg 19 | . 28 20 . . Flight 3 | . . 1 33 11 Device 8 | . 8 11 9 2 Storage 9 | . 14 10 . . Processor 7 | . . 11 18 12 Hackware 1 | . . . 9 5 Protection 2 | . . 4 . . Energy Gun 7 | . 6 8 7 5 Energy Cannon 4 | . 5 5 . . Ballistic Gun 7 | . 14 4 . 2 Launcher 1 | . . 2 . 1 Peak Build Rating 27 | 5 11 17 24 27 Average Rating 10 | 4 9 11 22 14 On Entrance 11 | . 5 9 17 24 Naked Turns . | . . . . . Heaviest Build 22 | 9 18 22 12 12 Greatest Support 24 | 20 20 20 19 24 Greatest Overweight (x) 7 | 1 . 7 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 7 | 7 8 7 5 5 Most Carried 8 | 8 8 8 5 5 Average Carried 6 | 5 7 7 5 3 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 5 8 5 5 3 Class Distribution -------------------- 77% | Mutant 16% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 894 | 165 356 373 . . Remotely . | . . . . . Salvage Created 1111 | . 355 548 34 174 Parts 90 | . 35 33 9 13 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 11 19 3 5 Guns 21 | . 7 10 3 1 Cannons 6 | . 1 5 . . AOE 11 | . 3 4 . 4 Classes Destroyed 8 | . 4 2 . 2 Worker 2 | . 2 . . . Builder 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 15 | . 3 9 3 . Grunt 18 | . 8 7 . 3 Sentry 4 | . . 3 . 1 Programmer 1 | . . . . 1 Best Kill Streak 6 | . 5 6 3 4 Combat Bots Only 6 | . 3 6 3 4 Max Kills in Single Turn 3 | . 3 3 2 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 423 | . 50 106 18 249 Missed 166 | . 19 30 7 110 Damage Taken 3035 | . 404 1015 131 1485 Core 1172 | . 74 345 53 700 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 70 13 90 . Volleys Fired 138 | . 43 64 8 23 Largest 2 | . 2 2 1 2 Hottest 130 | . 110 116 65 130 Shots Fired 225 | . 77 106 8 34 Gun 176 | . 65 81 8 22 Cannon 32 | . 10 22 . . Launcher 17 | . 2 3 . 12 Special . | . . . . . Kinetic 83 | . 46 31 . 6 Thermal 125 | . 29 72 8 16 Explosive 17 | . 2 3 . 12 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 9 12 11 11 Robot Miss Streak 9 | . 3 6 9 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 155 | . 47 74 8 26 Core Hits 100 | . 27 28 9 36 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 6 | . 3 3 . . Burn 5 | . 3 2 . . Destroy 1 | . . 1 . . Melee Attacks 3 | . . 2 1 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2818 | . 823 1255 87 653 Guns 1530 | . 461 726 87 256 Cannons 433 | . 139 294 . . Explosions 828 | . 217 235 . 376 Melee . | . . . . . Ramming 27 | . 6 . . 21 Kinetic 580 | . 286 253 . 41 Thermal 1383 | . 314 767 87 215 Explosive 828 | . 217 235 . 376 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . 1 . . 9 Average Corruption 3 | . 1 . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 2 . . 6 Message Errors 1 | . 1 . . . Matter Fused 3 | . 1 . . 2 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 18 | . 10 4 . 4 Projectiles 1 | . . 1 . . Explosions 17 | . 10 3 . 4 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 145 | . . 45 . 100 Shots 6 | . . 2 . 4 Rammed 3 | . . . . 3 Targets Rammed 5 | . 1 1 . 3 Kicked 2 | . 1 1 . . Crushed . | . . . . . Highest Temperature 241 | . 114 241 118 158 Average Temperature 58 | . 18 72 46 65 Received Heat Transfer 858 | . 201 297 45 315 Effects 2 | . . 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 3 . . Heat Transferred 3436 | . 1036 2035 110 255 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 447 | . 308 447 280 225 Initial 146 | . . 92 146 127 Average 173 | . 112 283 201 179 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 55 | 100 88 12 66 49 Level 1 37 | . 11 68 33 50 Level 2 7 | . . 18 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 3 1 6 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 5 | . 1 2 1 1 Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 1 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 25 32 14 16 Peak Tracking Total 10 | . 6 6 10 8 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 3 1 3 Terminals 6 | . 2 1 1 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 9 7 2 5 Successful 17 | . 7 5 2 3 Failed 6 | . 2 2 . 2 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 9 2 2 4 Fabricators 1 | . . . . 1 Repair Stations 1 | . . 1 . . Recycling Units 4 | . . 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 7 2 2 2 Record 7 | . 5 1 . 1 Prototype ID Bank 2 | . 1 1 . . Open DSF 1 | . . . . 1 Alert Level 2 | . 1 . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 3 . . Recycle Component 1 | . . 1 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 2 . 3 Full Trace Events 3 | . 2 . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . . 4 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . . 2 1 . Non-combat 3 | . . 2 1 . Combat . | . . . . . Robot Hacks Applied 3 | . . 2 1 . parse_system 1 | . . . 1 . no_distress 2 | . . 2 . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2423 | 370 745 954 86 268 Spaces Moved 1681 | 143 371 542 216 409 Core 58 | 26 . 3 . 29 Treads . | . . . . . Legs 904 | 117 371 416 . . Wheels . | . . . . . Hover 131 | . . . . 131 Flight 588 | . . 123 216 249 Fastest Speed 28 | 50 120 37 28 28 Average Speed 89 | 114 120 123 29 39 Slowest Speed 400 | 120 120 400 37 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 12 52 41 24 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 55 | . 11 16 . 28 Melee . | . . . . . Projectile . | . . . . . AOE 55 | . 11 16 . 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2379 | 348 604 719 227 481 Wait 415 | 191 139 63 . 22 Move 1675 | 142 370 541 215 407 Hop 1 | . . . . 1 Pick Up 39 | 9 13 8 . 9 Fast Attach 14 | 1 3 7 3 . Attach 19 | 4 1 3 . 11 Detach . | . . . . . Swap 33 | 1 14 16 . 2 Drop 37 | . 20 14 . 3 Fire 138 | . 43 64 8 23 Melee 3 | . . 2 1 . Ram 3 | . . . . 3 Kick 2 | . 1 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 371 | -11/Scrapyard | Entered Materials 372 | -10/Materials | Build established: Mutant 900 | -10/Materials | Discovered new exit (range 15) 1099 | -10/Materials | Discovered new exit (range 7) 1116 | -10/Materials | Entered another Materials area 1116 | -9/Materials | Evolved 2 slots: Utility x2 1775 | -9/Materials | Discovered new exit (range 15) 1807 | -9/Materials | Core integrity fell below 50% 1971 | -9/Materials | Core integrity fell below 20% 2069 | -9/Materials | Identified exit to Materials 2070 | -9/Materials | Entered another Materials area 2070 | -8/Materials | Evolved 2 slots: Propulsion x2 2150 | -8/Materials | Discovered new exit (range 14) 2156 | -8/Materials | Identified exit to Factory 2156 | -8/Materials | Entered Factory 2156 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2218 | -7/Factory | Garrison activated, responded to threat 2265 | -7/Factory | Lost 8 parts (1p2n2u3w) 2308 | -7/Factory | Lost 3 parts (1n2w) 2327 | -7/Factory | Noticed a derelict Sapper rigging charges 2387 | -7/Factory | Core integrity fell below 50% 2416 | -7/Factory | Core integrity fell below 20% 2424 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- U-05 Engineer lays Concrete. Airjet destroyed. K-01 Serf collects debris. System corrupted: Airjet rejected. K-01 Serf collects debris. R-06 Scavenger collects Airjet. Slammed into R-06 Scavenger. W-25 Informer sends out distress signal. P-60 Hacker resets W-25 Informer, system corruption cleaned. Spread Laser destroyed. K-01 Serf cleans the Subcomponent Replicator. K-01 Serf destroyed. R-06 Scavenger collects Wheel. System corrupted: Energy discharge (-14). P-60 Hacker resets U-05 Engineer, system corruption cleaned. R-06 Scavenger collects Wheel. Spread Laser destroyed. K-01 Serf collects debris. 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[ #??????????????????? | | ????????????????????? ! #??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed StasisHardenedPropulsion Manual? 0 Play Time 00:49:56 Cumulative 5.8 hours Start 2025.02.08 @ 19:09:48 End 2025.02.08 @ 19:59:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef2cf47b-c91a-4c00-814e-860bbe54c44e