Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 22:17:22 Player: kasaphescent Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (276) 1380 Value Destroyed (14951) 14951 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (16300) 16300 TOTAL SCORE: 42211 Bonus ------- High Alert Combat Kills 4057 Follower Combat Kills 448 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1604 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -609 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 511/590 System Corruption 30% Temperature Cool (0) Movement Core (450) Ox8 Location -1/Command Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Improved Energy Well Advanced Visual Processing Unit Advanced Targeting Computer Experimental Target Analyzer Graphene Brace > --- WEAPON (3) ------- Compact HERF Cannon > --- INVENTORY (5) ---- Compact Wheel Heavy Beamcaster Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Experimental Target Analyzer Quantum Capacitor Advanced Phase Shifter Layered Medium Armor Plating Graphene Brace Advanced Thermal Shield Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Enhanced Quantum Rifle Railgun Linear Accelerator > --- INVENTORY -------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads Improved Energy Well High-capacity Matter Pod Advanced Weapon Cycler EM Disruption Field Antimissile System Compact HERF Cannon Enhanced Nova Cannon Linear Accelerator Compact Linear Accelerator Gamma Bomb Array [Rating: 199] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Experimental Target Analyzer Hackware Ghost Barrier Protection Layered Medium Armor Plating Weapon Makeshift Spear Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Railgun Ballistic Cannon Compact Linear Accelerator Launcher Precision Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . . . . . 1 . . . . . 1 2 . . . Utility 10 | . . . . . 1 2 . . . . 2 1 2 . . . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 295 | 6 4 4 4 . 9 17 2 6 . 6 25 27 4 3 2 16 3 49 9 15 35 49 Power 30 | 1 . 1 . . . 2 . . . . 1 1 . 1 . 3 . 5 2 4 4 5 Engine 4 | 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . Core 6 | . . . . . . 1 . . . . . 1 . . . 2 . . . . . 2 Reactor 20 | . . . . . . . . . . . . . . 1 . 1 . 5 2 4 4 3 Propulsion 74 | 2 1 1 2 . 5 4 . 1 . 2 6 5 2 . 1 4 . 16 5 1 5 11 Treads 45 | . . . . . 2 3 . 1 . 1 1 3 . . . 4 . 12 5 1 5 7 Leg 6 | 2 1 1 . . 2 . . . . . . . . . . . . . . . . . Wheel 23 | . . . 2 . 1 1 . . . 1 5 2 2 . 1 . . 4 . . . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 108 | 1 1 2 1 . 1 7 . . . 2 11 12 2 . 1 8 1 15 . 7 18 18 Device 57 | . 1 . . . 1 2 . . . . 5 7 1 . 1 4 1 12 . 3 7 12 Storage 10 | 1 . 2 1 . . . . . . . 1 1 . . . . . . . . 2 2 Processor 21 | . . . . . . 3 . . . . 3 2 1 . . 3 . 1 . 1 4 3 Hackware 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . Protection 16 | . . . . . . 2 . . . 2 2 2 . . . 1 . 2 . 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 2 . 1 . 3 4 2 5 . 2 7 9 . 2 . 1 2 13 2 3 8 15 Energy Gun 12 | . 2 . . . 1 . . . . . 2 1 . . . . . . . . 1 5 Energy Cannon 32 | . . . . . 1 2 1 3 . 1 1 3 . 1 . . 1 6 1 1 4 6 Ballistic Gun 4 | 2 . . . . . . . . . . 1 . . . . . . . . . 1 . Ballistic Cannon 12 | . . . . . . . . . . . 2 1 . . . 1 . 2 1 1 1 3 Launcher 14 | . . . . . . 1 1 1 . . 1 1 . 1 . . 1 4 . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Piercing Weapon 4 | . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 1 3 . . . . 2 1 . . . 5 . 6 2 2 2 . Corrupted Parts 6 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . 3 System Corruption 21 | . . . . . . . . . . 3 . 1 . . . . . . . 8 . 9 Parts Lost 102 | . 1 1 . . . 5 . 4 . 2 8 9 . 1 . 4 . 12 . 7 9 39 Power 12 | . . 1 . . . . . . . . 1 1 . . . 1 . 1 . 1 2 4 Propulsion 30 | . . . . . . 2 . 1 . 1 4 4 . . . 2 . 4 . . 1 11 Utility 42 | . . . . . . 3 . 1 . 1 2 3 . 1 . . . 5 . 6 4 16 Weapon 18 | . 1 . . . . . . 2 . . 1 1 . . . 1 . 2 . . 2 8 Highest Loss Streak 17 | . 1 1 . . . 3 . 3 . 2 7 3 . 1 . 3 . 5 . 3 6 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 100 99 100 99 99 100 99 84 94 94 98 92 89 89 93 94 84 72 68 76 74 Engine 2 | . 14 14 14 14 9 1 7 7 7 7 6 4 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 5 4 5 6 3 4 7 4 Treads 13 | . . . . . 9 14 15 15 15 15 9 8 15 15 14 12 26 17 17 17 16 13 Leg 1 | . 28 28 11 . 8 . . . . . . . . . . . . . . . . . Wheel 6 | . . . 15 28 18 15 15 15 15 14 15 19 8 10 10 12 . 1 . . . 1 Device 16 | . 9 14 14 14 18 13 7 7 7 . 10 17 26 26 26 26 21 19 17 16 14 17 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 3 6 Processor 13 | . . . . . . 10 15 15 15 15 18 19 15 15 15 19 21 17 13 6 11 12 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 2 9 3 Protection 3 | . . . . . . 5 7 6 . 10 6 1 5 . . . 5 3 4 5 3 2 Energy Gun 2 | . 14 28 17 14 3 . . . . . 2 . . . . . . . . . . 3 Energy Cannon 3 | . . . . . 7 6 2 2 . 6 5 3 . 4 5 5 4 4 4 3 3 . Ballistic Cannon 3 | . . . . . . . . . . . 3 1 5 5 5 5 5 5 8 4 5 4 Impact Weapon 1 | . . . . . . . 7 7 7 7 2 7 . . . . . . . . . . Piercing Weapon 2 | . . . 10 14 16 15 7 9 7 6 2 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 13 16 51 51 51 55 66 70 70 59 69 80 81 81 91 96 113 113 138 140 152 131 129 Greatest Support 275 | 20 20 20 20 20 26 56 32 32 32 32 36 46 26 26 36 138 138 210 240 260 275 275 Greatest Overweight (x) 10 | . . 2 2 2 2 2 2 2 1 3 6 4 5 3 3 10 . 7 . . . 4 Average Overweight (x) 1 | . . . 1 2 2 1 2 1 1 1 2 1 3 3 2 1 . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 Most Carried 20 | 6 8 9 13 12 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 7 7 9 12 16 19 18 19 19 18 18 19 19 20 19 19 20 18 18 19 18 13 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 8 12 12 20 18 20 18 19 19 20 20 20 20 20 20 20 20 20 20 20 2 Class Distribution -------------------- 22% | Mutant 21% | Scavenger-Mutant 16% | Scavenger-Gunner 8% | Hacker-Mutant 8% | Gunner 6% | Hacker-Tank 5% | Hacker-Gunner 5% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Gunner | -2/Research Hacker-Mutant | -2/Testing Hacker-Tank | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Com Matter Collected 8764 | 260 143 28 82 . 90 169 133 145 . 53 303 261 58 167 23 601 164 2391 195 804 1462 1232 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13201 | . 336 86 236 . 527 797 34 548 . 77 628 308 58 166 . 482 276 3643 123 1745 1894 1237 Parts 553 | . 20 12 6 . 26 42 1 10 . 2 40 24 3 1 . 16 11 144 . 71 80 44 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . 1 . . . . . . . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . 10 10 . 5 . . . 1 . 73 10 . . . . . Prevented 10 | . . . . . . . 1 . . 3 . . . . . 6 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Com Combat Hostiles Destroyed 234 | . 7 6 . . 4 13 5 13 . 1 13 8 . 5 . 11 7 66 2 25 31 17 Melee 30 | . . . . . 4 12 . 4 . . 8 2 . . . . . . . . . . Guns 23 | . 7 6 . . . . . . . . 2 1 . . . . . . . . 1 6 Cannons 128 | . . . . . . 1 1 1 . . . . . 3 . 11 2 52 2 22 26 7 AOE 39 | . . . . . . . 4 5 . . 2 5 . 2 . . 5 11 . 2 3 . Classes Destroyed 20 | . 5 . . . 4 2 1 . . . 2 1 1 1 . 2 . . . . . 1 Worker 13 | . 1 . . . 1 1 . . . . . . . . . . . 4 1 2 1 2 Builder 6 | . 1 . . . . . . . . . . 2 . . . . . 1 . 2 . . Tunneler 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recycler 10 | . 1 . . . 2 3 . . . . 1 . . . . . . 2 . . 1 . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 11 | . . . . . 1 . . . . . 3 1 . . . . . 2 . . 4 . Swarmer 54 | . 3 6 . . . 4 . 2 . . 7 5 . 2 . . 5 15 . . 5 . Cutter 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Grunt 69 | . 4 . . . 2 4 . 7 . 1 . . . . . 2 . 18 1 11 13 6 Brawler 7 | . . . . . . . . . . . . . . 1 . . . 3 . 3 . . Duelist 8 | . . . . . . 1 . . . . . . . 1 . 1 . 2 . 1 1 1 Protector 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . Sentry 21 | . . . . . 1 1 . 3 . . . . . 1 . . . 9 1 . 3 2 Hunter 14 | . . . . . 1 . . . . . 1 . . . . 1 . 4 . 4 . 3 Programmer 47 | . . . . . . 3 1 1 . . 3 2 . . . 4 2 15 . 6 7 3 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 2 . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | . 6 3 . . 2 4 3 3 . 1 5 7 1 5 . 3 5 13 2 6 6 7 Combat Bots Only 8 | . 6 3 . . 2 4 3 3 . 1 5 5 . 5 . 3 5 8 1 5 6 7 Max Kills in Single Turn 3 | . 1 1 . . 1 1 2 2 . 1 1 3 1 1 . 2 3 3 1 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 2 . . 1 2 . 1 . . 3 2 . 1 3 . Melee 1 | . . . . . 1 1 . 1 . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Com Damage Taken 33653 | . 422 157 . . 194 914 104 705 . 321 1166 939 . 92 . 1127 287 6276 420 3094 4631 12804 Core 3034 | . 20 24 . . 58 69 . 67 . 122 191 32 . . . 34 44 249 97 415 69 1543 Absorbed by Shields 3614 | . . . . . . . . . . . . . . . . 197 . 2299 280 665 . 173 Reduced by Siege Mode 2368 | . . . . . . . . . . . . . . . . . . 719 4 241 545 859 Redirected to Shielding 13 | . . . . . . . . . . 7 6 . . . . . . . . . . . Regen/Repaired (Parts) 591 | . . . . . . . . . . . 28 . . . . . . 141 . . 422 . Core Remaining (%) 82 | 100 . . . 82 89 . . . . 63 77 96 . . . . 93 80 . 64 . . Volleys Fired 684 | . 35 13 . . . 5 10 10 . 4 16 10 . 8 . 45 9 223 7 65 93 131 Largest 3 | . 2 2 . . . 1 1 1 . 1 3 2 . 2 . 2 2 3 3 3 3 3 Hottest 296 | . 115 115 . . . 68 65 65 . 65 188 171 . 165 . 180 180 265 247 256 296 251 Shots Fired 1160 | . 70 26 . . . 5 10 10 . 4 33 13 . 12 . 67 13 380 21 114 179 203 Gun 210 | . 70 26 . . . . . . . . 8 1 . . . . . . . . 32 73 Cannon 905 | . . . . . . 5 4 4 . 4 22 7 . 8 . 67 11 370 21 111 142 129 Launcher 45 | . . . . . . . 6 6 . . 3 5 . 4 . . 2 10 . 3 5 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 605 | . 50 . . . . . . . . . 11 . . 4 . 40 4 179 14 55 131 117 Thermal 479 | . 20 26 . . . 5 4 4 . 4 13 5 . 4 . 27 7 191 7 56 35 71 Explosive 31 | . . . . . . . 6 6 . . 3 5 . 4 . . 2 5 . . . . Electromagnetic 45 | . . . . . . . . . . . 6 3 . . . . . 5 . 3 13 15 Robot Hit Streak 71 | . 9 4 . . . 8 1 4 . 5 9 3 . 8 . 16 8 71 10 18 30 55 Robot Miss Streak 7 | . 3 2 . . . . 3 3 . . 3 1 . 1 . 2 1 7 3 4 7 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . Capacitor 34 | . . . . . . . . . . . . . . . . . . . . . . 34 Shots Hit Robots 1005 | . 48 15 12 1 21 52 2 30 . 10 43 16 2 8 . 51 9 271 16 79 141 178 Core Hits 502 | . 17 6 7 . 10 24 8 18 . 1 24 16 1 7 . 17 14 133 5 53 86 55 Critical Kills 5 | . . . . . . . . . . 1 1 . . . . . . 1 1 . . 1 Critical Parts Destroyed 5 | . . . . . . . . 3 . . . . . . . . . . . . 1 1 Critical Strikes 97 | . . . 1 . 1 4 . 4 . 1 4 2 . . . 8 2 38 3 4 17 8 Burn 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Meltdown 5 | . . . . . . . . . . 1 1 . . . . . . 1 1 . . 1 Destroy 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Blast 70 | . . . . . . . . . . . . . . . . 8 2 37 2 4 16 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Smash 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Impale 9 | . . . 1 . 1 4 . . . . 3 . . . . . . . . . . . Melee Attacks 215 | . . . 12 1 29 77 2 32 . 6 33 21 2 . . . . . . . . . Impact 45 | . . . . . . 5 . 20 . 5 4 11 . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . 10 2 . . . . . . . . . Piercing 158 | . . . 12 1 29 72 2 12 . 1 29 . . . . . . . . . . . Sneak Attacks 19 | . . . . 1 8 4 . . . 1 2 1 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 32 | . . . . . 3 17 . 8 . 1 3 . . . . . . . . . . . Damage Inflicted 46675 | . 640 226 799 56 831 1592 315 1476 . 438 1461 964 129 681 . 3251 861 12950 741 5656 7245 6363 Guns 3637 | . 636 226 . . . . . . . . 140 17 . . . . . . . . 724 1894 Cannons 32048 | . . . . . . 80 35 27 . 106 413 115 . 364 . 3251 522 11340 729 4870 5751 4445 Explosions 4980 | . . . . . . . 280 515 . . 162 392 . 317 . . 339 1468 . 731 769 7 Melee 5779 | . . . 799 56 831 1512 . 934 . 332 746 440 129 . . . . . . . . . Ramming 231 | . 4 . . . . . . . . . . . . . . . . 142 12 55 1 17 Kinetic 22558 | . 411 . . . . . . . . . 178 . . 293 . 2538 328 6852 370 2718 5045 3825 Thermal 12651 | . 225 226 . . . 80 35 27 . 106 270 103 . 71 . 713 194 4488 359 2223 1487 2044 Explosive 2865 | . . . . . . . 280 515 . . 162 392 . 317 . . 339 667 . 193 . . Electromagnetic 2591 | . . . . . . . . . . . 105 29 . . . . . 801 . 467 712 477 Impact 1394 | . . . . . . 156 . 655 . 305 128 150 . . . . . . . . . . Slashing 419 | . . . . . . . . . . . . 290 129 . . . . . . . . . Piercing 3966 | . . . 799 56 831 1356 . 279 . 27 618 . . . . . . . . . . . Highest Corruption 30 | . . . . . . 2 4 5 5 8 1 3 . . . 5 8 19 . 16 3 30 Average Corruption 8 | . . . . . . 1 3 4 5 5 1 1 . . . 4 6 11 . 5 2 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 58 | . . . . . . . . . . . . 8 . . . . . . 25 . . 25 Effects 285 | . . . . . . 4 11 11 1 7 1 2 . . . 7 13 95 . 33 20 80 Message Errors 62 | . . . . . . 1 2 3 1 1 1 2 . . . 2 3 18 . 8 5 15 Matter Fused 68 | . . . . . . 2 4 4 . 1 . . . . . 1 5 20 . 11 5 15 Heat Flow Errors 31 | . . . . . . . . 1 . 1 . . . . . 1 2 13 . 1 2 10 Energy Discharges 28 | . . . . . . . 1 1 . 2 . . . . . 2 . 7 . 3 2 10 Parts Rejected 7 | . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . 3 Data Loss (minor) 27 | . . . . . . 1 2 1 . 1 . . . . . . . 13 . 5 . 4 Data Loss (major) 18 | . . . . . . . 1 1 . . . . . . . . 3 4 . . 2 7 Misfires 10 | . . . . . . . . . . . . . . . . . . 4 . 1 2 3 Alerts 11 | . . . . . . . 1 . . . . . . . . . . 4 . 2 . 4 Misdirections 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 Weapon Failures 20 | . . . . . . . . . . . . . . . . . . 9 . 1 2 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3106 | . . . 155 26 95 35 15 186 . 108 160 106 34 163 . 233 114 671 13 366 446 180 Projectiles 2111 | . . . . . . . . . . . 24 . . 114 . 233 114 656 13 363 414 180 Explosions 128 | . . . . . . . 15 17 . . . . . 49 . . . 15 . . 32 . Melee 867 | . . . 155 26 95 35 . 169 . 108 136 106 34 . . . . . . 3 . . Knockbacks 109 | . . . . . . . . . . 1 2 . . 1 . 3 2 45 . 20 26 9 Impact 3 | . . . . . . . . . . 1 1 . . . . . . . . 1 . . Kinetic 94 | . . . . . . . . . . . 1 . . 1 . 3 2 39 . 16 23 9 Secondary 12 | . . . . . . . . . . . . . . . . . . 6 . 3 3 . Self-Inflicted Damage 467 | . . . . . . . . . . . 63 . . 15 . . 32 134 . 134 89 . Shots 14 | . . . . . . . . . . . 2 . . 1 . . 1 8 . 1 1 . Rammed 21 | . . . . . . . . . . . . . . . . . . 13 1 4 1 2 Targets Rammed 25 | . 1 . . . . . . . . . . . . . . . . 14 1 5 1 3 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Highest Temperature 901 | . 36 96 . . . 12 56 190 . 93 288 24 . 44 . 243 210 449 162 901 365 410 Average Temperature 93 | . 11 39 . . . 5 28 53 . 38 100 9 . 33 . 58 56 89 67 160 122 106 Received Heat Transfer 3369 | . 243 . . . 54 93 . 174 . 126 . . . . . 13 . 536 12 294 459 1365 Effects 33 | . . . . . . . . . . . . . . . . . . 9 . 14 4 6 Shutdowns 6 | . . . . . . . . . . . . . . . . . . 4 . 2 . . Energy Bleed 7 | . . . . . . . . . . . . . . . . . . 4 . 1 2 . Interference 8 | . . . . . . . . . . . . . . . . . . . . 4 2 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . 1 . 4 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 51 | . . . . . . . . . . . . . . . . . . 19 2 9 11 10 Total Turns 1132 | . . . . . . . . . . . . . . . . . . 559 17 172 191 193 Longest Duration 107 | . . . . . . . . . . . . . . . . . . 107 10 41 37 45 Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . 2 . 1 1 3 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 1 . 1 1 3 Parts Fried 24 | . . . . . . . . 1 . . 1 3 . . . . . 9 . 3 4 3 Impact Corruptions 18 | . . . . . . . . 7 . 3 1 4 . . . . . 1 . 2 . . Robots Melted 6 | . . . . . . . . . . 1 1 . . . . . . 2 1 . . 1 Combat Hostiles 5 | . . . . . . . . . . 1 1 . . . . . . 2 . . . 1 Parts Melted 22 | . 2 1 . . . 1 . . . . 1 . . . . . 1 7 2 2 1 4 Heat Transferred 12592 | . 555 555 . . . 148 37 37 . 148 411 111 . 74 . 739 185 4409 231 1654 1074 2224 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Com Peak Influence 1553 | . 235 236 . . 179 183 . . . . 265 181 44 . . . . 1553 873 988 1047 1081 Initial 873 | . . 91 . . . . . . . . 82 16 39 . . . . . 873 445 542 669 Average 491 | . 172 147 . . 68 51 . . . . 102 62 43 . . . . 709 761 640 759 771 Maximum Alert Level 4 | . 1 1 . . . . . . . . 1 . . . . . . 4 3 3 3 3 Low Security (%) 35 | 100 52 65 . 100 100 100 . . . . 87 100 100 . . . . 11 . . . . Level 1 8 | . 47 34 . . . . . . . . 12 . . . . . . 21 . . . . Level 2 24 | . . . . . . . . . . . . . . . . . . 22 . 72 41 38 Level 3 24 | . . . . . . . . . . . . . . . . . . 14 100 27 58 61 Level 4 7 | . . . . . . . . . . . . . . . . . . 30 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . . . . 1 2 . 1 . . 7 3 . . . . . 15 1 9 9 5 Investigation 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . 1 Extermination 20 | . . . . . . 1 . . . . 2 1 . . . . . 7 . 4 3 2 Reinforcement 15 | . . . . . . 1 . . . . 3 2 . . . . . 3 1 2 3 . Assault 14 | . . . . . . . . 1 . . . . . . . . . 5 . 3 3 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . 1 1 . . . . . 2 . 2 2 3 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Com Distress Signals 11 | . 2 . . . . . . . . . 2 . . . . . . 2 3 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 426 | . 11 6 . . 6 26 6 12 . 6 22 14 . 5 . 59 7 94 13 47 53 39 Peak Tracking Total 15 | . 8 3 . . 2 5 3 9 . 4 6 5 . 5 . 15 5 6 7 6 9 10 Tactical Retreats 26 | . 1 . . . . 1 1 2 . 1 2 . . . . 3 . 5 . 4 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Com Traps Triggered 14 | . . . . . 1 . . . . . 3 . . . . . . . . . . 10 Indirectly 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . 2 . . . . 1 . . . 9 . . . . . 1 Most Traps Carried 2 | . . . . . . . 2 2 2 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Com Machines Disabled 23 | . . 1 . . . 1 . . . . 1 . . . . . . 5 . 9 2 4 Max in Single Turn 1 | . . 1 . . . 1 . . . . 1 . . . . . . 1 . 1 1 1 Garrison Access 8 | . . . . . . 1 . . . . . . . . . . . 2 1 1 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Com Machines Accessed 56 | . 1 . 1 . . 5 . 2 4 . 8 3 2 . . . 1 7 2 5 11 4 Terminals 31 | . 1 . . . . 1 . . . . 6 2 . . . . 1 5 2 4 5 4 Fabricators 4 | . . . . . . 2 . . . . . . 1 . . . . . . . 1 . Repair Stations 4 | . . . . . . . . . . . 1 . . . . . . 1 . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 2 . . . . 1 1 1 . . . . 1 . 1 3 . Total Hacks 164 | . 2 . 23 . . 11 . 5 32 . 21 6 5 . . . 1 10 4 11 26 7 Successful 101 | . 1 . 23 . . 5 . 5 32 . 10 . . . . . 1 5 2 1 14 2 Failed 63 | . 1 . . . . 6 . . . . 11 6 5 . . . . 5 2 10 12 5 Catastrophic 13 | . . . . . . 1 . . . . 1 . 1 . . . . 4 1 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . . . 1 . . 5 . . . . 14 4 2 . . 1 . 5 3 8 13 . Terminals 68 | . 2 . . . . 2 . . . . 17 4 . . . . 1 7 4 8 16 7 Fabricators 9 | . . . . . . 5 . . . . . . 2 . . . . . . . 2 . Repair Stations 9 | . . . . . . . . . . . 2 . . . . . . 2 . . 5 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . 4 . . . . 2 2 3 . . . . 1 . 3 3 . Terminal Hacks 73 | . 1 . 23 . . . . 5 32 . 3 . . . . . 1 1 2 . 3 2 Record 41 | . . . 23 . . . . 4 11 . . . . . . . 1 . . . 2 . Part Schematic 13 | . . . . . . . . . 12 . 1 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . 2 . . . . . . 2 . . 3 . Scan Component 4 | . . . . . . . . . . . 1 . . . . . . 1 . . 2 . Repair 3 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . . . . . . . . . . 1 . 1 3 . Seal Access 6 | . . . . . . 1 . . . . . . . . . . . 1 . 1 3 . Unauthorized Hacks 13 | . . . . . . 2 . . . . 5 . . . . . . 1 . . 5 . Terminals 12 | . . . . . . 1 . . . . 5 . . . . . . 1 . . 5 . Botnet 12 | . . . . . . 1 . . . . 5 . . . . . . 1 . . 5 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 1 . . . . 5 . . . . 8 3 2 . . . . 5 2 4 8 3 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 12 . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Time 120 | . . . . . . . . . . . 13 . . . . . . 99 . . 8 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . 1 3 . 1 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . 1 3 . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 1 . . . . . . . . . . Robots Rewired 9 | . . . 3 . . . . 1 . . . . . . . 4 . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Com Total Allies 15 | . . 2 3 . . . . 1 . 1 3 . . . . 4 . . . 1 . . Largest Group 4 | . . 2 3 3 3 . . 1 . 1 3 1 . . . 4 . . . 1 . . Highest-Rated Group 227 | . . 42 42 24 24 . . 32 . 96 93 31 . . . 227 . . . 149 . . Highest-Rated Ally 149 | . . 31 31 8 8 . . 32 . 96 31 31 . . . 65 . . . 149 . . Total Orders 4 | . . . . . . . . . . . . 2 . . . 2 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 75 | . . . . . 6 . . 3 . 22 8 2 . . . 27 . . . 7 . . Total Damage 2852 | . . . . . 64 . . 144 . 610 94 20 . . . 1348 . . . 572 . . Kills 11 | . . . . . 1 . . . . 4 . . . . . 3 . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 1 . 1 . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 146 | . . . . . . . . . . . . . . . . . . 146 . . . . Items 146 | . . . . . . . . . . . . . . . . . . 146 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Com Turns Passed 18234 | 60 395 469 620 26 423 1173 501 499 90 349 1269 1073 173 399 284 1059 446 3283 359 1626 1992 1666 Spaces Moved 10010 | 44 214 340 492 18 278 783 359 305 78 259 781 718 112 273 195 659 253 1288 178 724 899 760 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . Treads 3937 | . . . . . . 3 . . . . . . . . . 61 253 1189 178 724 899 630 Legs 793 | 34 214 340 205 . . . . . . . . . . . . . . . . . . . Wheels 5270 | . . . 287 18 278 780 359 305 78 259 781 718 112 273 195 598 . 99 . . . 130 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 110 110 115 130 115 115 115 116 100 135 135 116 116 165 150 170 167 167 130 Average Speed 139 | 104 120 120 114 110 112 123 130 123 115 120 119 105 142 135 130 121 165 163 170 168 170 163 Slowest Speed 260 | 120 120 260 120 110 120 240 130 130 115 145 170 160 175 135 135 230 165 240 170 170 175 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 30 77 92 6 23 29 59 40 73 56 25 24 4 50 47 86 58 40 11 70 20 28 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . . 1 1 1 . . . . . . 1 . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . 1 1 . . . 1 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . 1 . . . . . . . 3 . . . 1 2 . 1 . . . . . Spaces Dug 95 | . . . . . . 2 12 . . . 8 5 . 7 . . 7 50 . . 1 3 Terrain Destroyed 421 | . . . . . . 2 32 30 . . 22 21 . 24 . 5 21 137 2 72 45 8 Melee 7 | . . . . . . 2 . . . . 1 4 . . . . . . . . . . Projectile 169 | . . . . . . . . 1 . . 6 1 . 2 . 5 2 97 2 24 21 8 AOE 245 | . . . . . . . 32 29 . . 15 16 . 22 . . 19 40 . 48 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Com Total 13211 | 55 287 377 538 23 370 952 381 386 78 282 1051 994 123 293 224 861 267 2152 220 1007 1232 1058 Wait 1572 | . 25 7 5 5 21 53 4 27 . 3 177 172 2 9 24 76 3 514 12 176 163 94 Move 9989 | 43 213 339 491 17 277 782 358 304 77 258 780 717 111 272 194 658 252 1287 177 724 898 760 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 177 | 6 5 7 8 . 23 16 2 1 . 4 11 21 2 . 1 13 . 21 4 4 23 5 Fast Attach 131 | 6 2 . . . 2 6 . . . 3 10 15 1 1 1 6 . 20 5 10 21 22 Attach 78 | . 1 1 1 . 4 6 . 3 . 2 7 5 2 . 1 4 . 14 2 3 6 16 Detach 37 | . . . . . 1 2 . . 1 . 4 4 . . . 3 . 10 1 1 4 6 Swap 86 | . 1 3 3 . 3 5 2 3 . 1 8 7 1 2 . 6 3 15 2 2 8 11 Drop 176 | . 4 7 4 . 14 19 . . . 2 9 26 2 1 3 13 . 34 9 6 15 8 Fire 684 | . 35 13 . . . 5 10 10 . 4 16 10 . 8 . 45 9 223 7 65 93 131 Melee 172 | . . . 12 1 25 58 2 21 . 5 29 17 2 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Crush 23 | . . . . . . . . . . . . . . . . . . 14 1 4 1 3 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 80 | . . . 14 . . . . 17 . . . . . . . 37 . . . 12 . . Trap 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 2 exits: [*Upp] / Ext) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 456 | -10/Materials | Entered Mines 473 | -10/Mines | Discovered new exit (range 14) 766 | -10/Mines | Learned Materials terminal intel 839 | -10/Mines | Discovered new exit (range 7) 904 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 912 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 913 | -10/Mines | Discovered new exit (range 5) 925 | -10/Mines | Entered Exiles 925 | -10/Exiles | Found Exiles lab destroyed 925 | -10/Exiles | Accompanied by 2 allies 955 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1173 | -10/Exiles | Build established: Scavenger-Mutant 1386 | -10/Exiles | Opened EX-Vault 1463 | -10/Exiles | Learned location of Zion (-6) 1481 | -10/Exiles | Build established: Mutant 1527 | -10/Exiles | Discovered new exit (range 14) 1545 | -10/Exiles | Entered Mines 1545 | -9/Mines | Accompanied by 3 allies 1555 | -9/Mines | Discovered new exit (range 10) 1571 | -9/Mines | Entered Materials 1571 | -8/Materials | Accompanied by 3 allies 1571 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1572 | -8/Materials | Loaded intel: 12 terminal locations 1870 | -8/Materials | Build established: Scavenger-Mutant 1976 | -8/Materials | Discovered new exit (range 15) 1994 | -8/Materials | Entered Factory 1994 | -7/Factory | Evolved 2 slots: Utility x2 1995 | -7/Factory | Identified exit to Storage 2903 | -7/Factory | Lost 3 parts (1n2u) 3124 | -7/Factory | Discovered new exit (range 8) 3161 | -7/Factory | Build established: Mutant 3167 | -7/Factory | Entered Lower Caves 3264 | -7/Lower Caves | Identified exit to Lower Caves 3668 | -7/Lower Caves | Entered another Lower Caves area 3845 | -7/Lower Caves | Learned location of Extension (-4) 3845 | -7/Lower Caves | Learned Research trap positions 3903 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4112 | -7/Lower Caves | Discovered new exit (range 19) 4118 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4167 | -7/Lower Caves | Entered Data Miner 4168 | -7/Data Miner | Discovered new exit (range 6) 4175 | -7/Data Miner | Lost 3 parts (1u2w) 4185 | -7/Data Miner | Met Data Miner 4212 | -7/Data Miner | Learned location of Section 7 (-3) 4212 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4228 | -7/Data Miner | Received God Mode back door access code from Data Miner 4257 | -7/Data Miner | Entered Proximity Caves 4262 | -6/Proximity Caves | Escorted by Enhanced Grunt 4369 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4569 | -6/Proximity Caves | Identified exit to Factory 4588 | -6/Proximity Caves | Spotted B-75 Beast 4606 | -6/Proximity Caves | Entered Factory 4606 | -6/Factory | Evolved 2 slots: Utility x2 4737 | -6/Factory | Repaired Com. Wheel 5094 | -6/Factory | Incoming investigation squad redirected 5221 | -6/Factory | Lost 7 parts (1p4n1u1w) 5440 | -6/Factory | Allied Derelicts emerged from ambush trap array 5783 | -6/Factory | Discovered new exit (range 9) 5874 | -6/Factory | Identified exit to Factory 5875 | -6/Factory | Entered another Factory area 5875 | -5/Factory | Accompanied by 1 ally 5875 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6366 | -5/Factory | Build established: Scavenger-Assassin 6369 | -5/Factory | Lost 3 parts (2n1u) 6606 | -5/Factory | Cargo convoy interrupted 6649 | -5/Factory | Incoming assault squad redirected 6871 | -5/Factory | Discovered new exit (range 10) 6899 | -5/Factory | Identified exit to Factory 6916 | -5/Factory | Lost 3 parts (1n1u1w) 6948 | -5/Factory | Entered another Factory area 6948 | -4/Factory | Evolved 2 slots: Utility x2 6949 | -4/Factory | Identified exit to Extension 6980 | -4/Factory | Discovered new exit (range 2) 7121 | -4/Factory | Entered Upper Caves 7142 | -4/Upper Caves | Build established: Scavenger-Mutant 7164 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7377 | -4/Upper Caves | Encountered a Warlord checkpoint 7446 | -4/Upper Caves | Discovered new exit (range 8) 7501 | -4/Upper Caves | Build established: Scavenger-Gunner 7520 | -4/Upper Caves | Entered another Upper Caves area 7743 | -4/Upper Caves | Discovered new exit (range 7) 7804 | -4/Upper Caves | Entered Warlord 8258 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8349 | -4/Warlord | Met Warlord 8360 | -4/Warlord | Opened Warlord's prototype stash 8366 | -4/Warlord | Found Prototype Processor 8366 | -4/Warlord | Identified Exp. Target Analyzer 8374 | -4/Warlord | Warlord's base attacked by MAIN.C 8375 | -4/Warlord | Found Prototype Reactor 8535 | -4/Warlord | Found Prototype Ballistic Cannon 8590 | -4/Warlord | Spotted B-90 Cyclops 8592 | -4/Warlord | Spotted B-86 Titan 8601 | -4/Warlord | Destroyed B-90 Cyclops 8610 | -4/Warlord | Destroyed B-86 Titan 8686 | -4/Warlord | Spotted Executioner 8690 | -4/Warlord | Spotted Executioner 8724 | -4/Warlord | Warlord forces counterattacked 8749 | -4/Warlord | Lost 3 parts (1p2n) 8776 | -4/Warlord | Spotted Striker 8778 | -4/Warlord | Spotted Striker 8790 | -4/Warlord | Spotted Striker 8799 | -4/Warlord | Identified Hvy. Autocannon 8847 | -4/Warlord | Discovered new exit (range 12) 8863 | -4/Warlord | Entered Proximity Caves 9297 | -3/Proximity Caves | Discovered new exit (range 9) 9309 | -3/Proximity Caves | Entered Research 9309 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9310 | -3/Research | Loaded intel: 94 trap records 9319 | -3/Research | Found Gamma Bomb Array 9562 | -3/Research | Spotted B-86 Titan 9747 | -3/Research | Destroyed 8 combat bots 10119 | -3/Research | Found Prototype Slashing Weapon 10127 | -3/Research | Identified Nanosword 10331 | -3/Research | Spotted B-86 Titan 10653 | -3/Research | Build established: Scavenger-Mutant 10895 | -3/Research | Found Antimissile System 11142 | -3/Research | System corruption reached 10% 11149 | -3/Research | Identified Vortex Chain Reactor 11550 | -3/Research | Lost 5 parts (3n2u) 11559 | -3/Research | First assault squad dispatched 11584 | -3/Research | Incoming assault squad redirected 12243 | -3/Research | Incoming assault squad redirected 12364 | -3/Research | Discovered new exit (range 4) 12529 | -3/Research | Build established: Gunner 12536 | -3/Research | Repaired Exp. Cooling System 12592 | -3/Research | Entered another Research area 12592 | -2/Research | Warlord forces began assault on 0b10 12592 | -2/Research | Evolved 2 slots: Propulsion x2 12643 | -2/Research | Identified exit to Testing 12702 | -2/Research | Research machine network offline 12743 | -2/Research | Met up with Warlord 12815 | -2/Research | Spotted B-90 Cyclops 12924 | -2/Research | Spotted Executioner 12928 | -2/Research | Spotted Striker 12951 | -2/Research | Entered Testing 13201 | -2/Testing | First assault squad dispatched 13242 | -2/Testing | Incoming assault squad redirected 13337 | -2/Testing | Spotted Striker 13689 | -2/Testing | Found Prototype Hackware 13689 | -2/Testing | Identified Ghost Barrier 13847 | -2/Testing | Spotted PY-U92V4UDE2E 13865 | -2/Testing | Rewired PY-U92V4UDE2E 13983 | -2/Testing | Build established: Hacker-Mutant 14245 | -2/Testing | Incoming assault squad redirected 14292 | -2/Testing | Lost 3 parts (1p2u) 14417 | -2/Testing | Found Prototype Hackware 14491 | -2/Testing | Discovered new exit (range 7) 14576 | -2/Testing | System corruption reached 10% 14577 | -2/Testing | Entered Access 14577 | -1/Access | Evolved 2 slots: Utility x2 14577 | -1/Access | Identified System Mapper 14698 | -1/Access | Lost 6 parts (1n4u1w) 15175 | -1/Access | Build established: Hacker-Gunner 15577 | -1/Access | First assault squad dispatched 15582 | -1/Access | Spotted B-99 Colossus 15599 | -1/Access | Incoming assault squad redirected 15780 | -1/Access | Repaired Hcp. Storage Unit 16035 | -1/Access | Build established: Hacker-Tank 16268 | -1/Access | Incoming assault squad redirected 16537 | -1/Access | Build established: Hacker-Mutant 16557 | -1/Access | Discovered new exit (range 7) 16569 | -1/Access | Entered Command 16651 | -1/Command | Found Quantum Capacitor 16754 | -1/Command | Destroyed 7 combat bots 16859 | -1/Command | First assault squad dispatched 16882 | -1/Command | Incoming assault squad redirected 16884 | -1/Command | System corruption reached 10% 16886 | -1/Command | Incoming assault squad redirected 17028 | -1/Command | Disengaged cave seal 17028 | -1/Command | Derelicts emerged from the dark tunnel 17028 | -1/Command | Welcomed Warlord to Command 17388 | -1/Command | Spotted M Guard 17388 | -1/Command | Spotted M Guard 17388 | -1/Command | Spotted Combat Programmer 17395 | -1/Command | Spotted Combat Programmer 17397 | -1/Command | Warlord commented on Warlord statues 17431 | -1/Command | Destroyed M Guard 17441 | -1/Command | Incoming assault squad redirected 17443 | -1/Command | All MAIN.C guards destroyed 17478 | -1/Command | Lost 6 parts (4u2w) 17532 | -1/Command | Met MAIN.C 17534 | -1/Command | Warlord shut down involuntarily 17538 | -1/Command | 0b10 Conduit disabled 17591 | -1/Command | Lost 4 parts (2p2n) 17661 | -1/Command | Lost 5 parts (1n2u2w) 17748 | -1/Command | Lost 3 parts (1n1u1w) 18034 | -1/Command | Attacked by Warlord forces 18209 | -1/Command | Spotted Alpha 7 18209 | -1/Command | Spotted Striker 18209 | -1/Command | Spotted Executioner 18209 | -1/Command | Spotted Executioner 18209 | -1/Command | Spotted Alpha 7 18209 | -1/Command | Spotted Striker 18209 | -1/Command | Spotted Executioner 18209 | -1/Command | Spotted Executioner 18210 | -1/Command | Spotted B-99 Colossus 18212 | -1/Command | Core integrity fell below 50% 18213 | -1/Command | Spotted B-99 Colossus 18224 | -1/Command | Discovered new exit (range 16) 18232 | -1/Command | Core integrity fell below 20% 18234 | -1/Command | System corruption reached 30% 18235 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 18231_ B-99 Colossus activates siege mode. 18231_ Field strength at 28. 18232_ Adv. Weapon Cycler destroyed. 18232_ Stasis field depleted. 18232_ Penetrated by Slug. 18232_ Phase Gun destroyed. 18232_ Penetrated by Slug. 18232_ Slug penetrates Wall. 18232_ Penetrated by Slug. 18232_ Slug penetrates Wall. 18233_ Integrated Corrupted Lgt. Quantum Reactor (+5). 18233_ Penetrated by Slug. 18233_ Slug penetrates Striker. 18233_ Slug penetrates Access Shell. 18235_ Adv. Heat Sink destroyed. 18235_ Centrium Wheel destroyed. 18235_ Penetrated by Slug. 18235_ Hcp. Storage Unit destroyed. 18235_ Slug penetrates Wall. 18235_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##########"#### ^ """"########?????????????? | | # %% ## ###? #?????????????????? | | # ## ####"#?????????????????? | | # T " ## #?????????????????? | | # ## #?????????????????? | | # ## #?????????????????? | | # ## #?????????????????? | | # %= ## #### ###### #?????????????????? | | ####+##########+####+####?# #?????????????????? | | ??# # = #?# #?????????????????? | | ??# # #?# #?????????????????? | | ??# + #?# #?????????????????? | | ??# # #?# #?????????????????? | | ??# # ! #?# #?????????????????? | | ??# # != #?# #?????????????????? | | ??# # #?"% #?????????????????? | | ??# # ### %#?????????????????? | | ??# #####################"% #?????????????????? | | ### #?????????######????#"%!% ###???????????????? | | # #?????????# #???###++++;;#???????????????? | | # ########### #???#" %%/ %##???????????????? | | ### ! # #???##^7 ##???????????????? | | ??#!* # #???# %E7E% #???????????????? | | ??#*% # #???##E %E ##???????????????? | | ??#%= # *#???#%K% ^ #???????????????? | | ??#|! + #???#@ ^^ ^ ##???????????????? | | ??#%=##+#############???# ^ #???????????????? | | ??#!|# """" #????## ^ #???????????????? | | ??#!*# """" #????? BB #???????????????? | | ??# # """" #?????# ^BB #???????????????? | | ??# # """" #????? B ??????????????? | | ??# # ! #????? #?????????????? | | ??# # #????? ^ ^^ #?????????????? | | ??# # ????? " """ #?????????????? | | ??# # ??????? ? ?? #?????????????? | | ??# #########+######??? ^? ""?? #?????????????? | | ??# # #?? ? "< ? #?????????????? | | ??# + #??? ^? ?? #?????????????? | | ??# ########### #?? ? """"?? #?????????????? | | ??# # =#? #?? ? ????? #?????????????? | | ??# # ! #?? ! #?? ? ????????????????????? | | ??# # = ! #?? #?? ? ????????????????????? | | ??# / #??? #????#?##????????????????????? | | ??# # #??? #????????????????????????????? | | ??# # #???? #????????????????????????????? | | ??# # * = #????##????????????????????????????? | | ??# # ! #??????????????????????????????????? | | ??# # #??????????????????????????????????? | | ??# ##+#######??????????????????????????????????? | | ??# #?#?#####????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 55 Energy Capacity 930 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 19 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 1650 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Utility Shielding 33 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 13 Target Analysis 14 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Energy Filtering 30 Particle Charging 25 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 26 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Hcp. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Explosion For You Challenges ------------ None Game ------ Seed SlugSmartbombAmplifier Manual? 0 Play Time 03:10:53 Cumulative 258.5 hours Start 2022.05.06 @ 18:58:32 End 2022.05.12 @ 22:17:22 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0 Lore% 66 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87f4bc38-4775-4f52-88f6-e87ac16cc992