Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.18 @ 18:21:53 Player: Velkrum Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (41) 205 Value Destroyed (1470) 1470 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 6424 Bonus ------- Follower Combat Kills 209 Cogmind --------- Core Integrity 0/1000 Matter 243/300 Energy 62/100 System Corruption 16% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer > --- WEAPON (5) ------- Variable Charge Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Energy Well Large Matter Pod Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Particle Gun Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Nuclear Core Aluminum Leg Improved Trap Scanner Terrain Scanner Light Assault Rifle Remote Datajack [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Fac Slots Evolved 10 | . . . 2 2 2 2 . . . 2 Power 1 | . . . 1 . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 5 | . . . . 1 2 . . . . 2 Weapon 3 | . . . 1 1 . 1 . . . . Parts Attached 77 | 6 4 . 4 10 5 16 . 9 2 21 Power 13 | 1 1 . 1 4 . 2 . 1 . 3 Engine 9 | 1 1 . 1 3 . 1 . 1 . 1 Core 4 | . . . . 1 . 1 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 18 | 2 . . . 2 1 7 . 1 . 5 Treads 3 | . . . . . . . . . . 3 Leg 11 | . . . . 2 1 7 . . . 1 Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . 1 . 1 Utility 21 | 1 2 . . 1 2 4 . 5 1 5 Device 7 | . 1 . . . . . . 2 . 4 Storage 4 | 1 . . . 1 . 1 . 1 . . Processor 3 | . 1 . . . . . . . 1 1 Hackware 2 | . . . . . 1 . . 1 . . Protection 5 | . . . . . 1 3 . 1 . . Artifact . | . . . . . . . . . . . Weapon 25 | 2 1 . 3 3 2 3 . 2 1 8 Energy Gun 12 | 1 . . 2 . 2 1 . . . 6 Energy Cannon 5 | . . . . 3 . 1 . . . 1 Ballistic Gun 6 | 1 1 . 1 . . 1 . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 2 Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . . 11 Parts Lost 38 | . . . . 1 . 6 6 . 7 18 Power 6 | . . . . . . . 2 . 1 3 Propulsion 6 | . . . . 1 . . . . 1 4 Utility 13 | . . . . . . 2 3 . 3 5 Weapon 13 | . . . . . . 4 1 . 2 6 Highest Loss Streak 8 | . . . . 1 . 5 6 . 5 8 To Critical Strikes 4 | . . . . . . . 2 . . 2 Average Slot Usage (%) 76 | . 99 100 99 98 100 93 70 52 40 27 Engine 9 | . 14 14 22 18 15 7 5 5 . . Core 1 | . . . . . . 5 5 . . 1 Leg 7 | . . . . 7 15 19 17 . . 1 Wheel 5 | . 28 28 22 9 . . . . . . Device 3 | . 11 . . . . . . 12 8 9 Storage 10 | . 14 14 11 18 15 15 17 5 4 . Processor 5 | . 1 14 11 9 7 6 5 . 1 1 Hackware 2 | . . . . . 7 3 . 3 6 2 Protection 3 | . . . . . 7 5 5 5 4 . Energy Gun 7 | . 4 . 10 9 13 15 . . . 3 Energy Cannon 5 | . . . . 12 11 11 5 . . . Ballistic Gun 7 | . 23 28 22 13 4 1 5 5 4 . Naked Turns 30 | . . . . . . . 8 7 . 15 Heaviest Build 60 | 13 14 11 18 42 45 60 47 31 22 27 Greatest Support 81 | 20 20 20 20 20 25 54 43 6 6 81 Greatest Overweight (x) 16 | . . . . 4 2 16 2 10 3 7 Average Overweight (x) . | . . . . 1 1 . . 4 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 7 8 8 8 8 8 8 7 5 5 5 Average Carried 4 | 3 6 6 5 7 6 7 6 . 4 . Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 7 6 8 8 8 7 5 4 4 . Class Distribution -------------------- 33% | Mutant 26% | Hacker-Tank 18% | Hacker-Mutant 10% | Gunner 7% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Fac Matter Collected 1233 | 234 . 118 102 143 73 226 . . 189 148 Remotely . | . . . . . . . . . . . Salvage Created 1397 | . 50 . 154 184 73 284 . . 321 331 Parts 70 | . 6 . 14 13 6 4 . . 8 19 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Fac Combat Hostiles Destroyed 37 | . 3 . 6 6 1 6 . . 8 7 Melee 2 | . . . . . . . . . . 2 Guns 25 | . 3 . 6 3 . 4 . . 6 3 Cannons 5 | . . . . 3 1 1 . . . . AOE 2 | . . . . . . 1 . . . 1 Classes Destroyed 7 | . 1 . 2 1 1 . . . 2 . Watcher 4 | . . . 2 . 1 . . . . 1 Swarmer 17 | . 3 . 5 3 . . . . 4 2 Grunt 12 | . . . . 2 . 6 . . 1 3 Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . 1 . Sentry 3 | . . . 1 1 . . . . 1 . Programmer 3 | . . . . . 1 . . . . 2 Best Kill Streak 6 | . 3 . 3 5 1 6 . . 4 3 Combat Bots Only 6 | . 3 . 3 5 1 6 . . 4 3 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Fac Hostile Shots Fired 569 | . 9 7 17 18 . 55 4 . 156 303 Missed 164 | . 1 3 3 3 . 8 . . 48 98 Damage Taken 5746 | . 54 45 108 159 . 1144 138 . 937 3161 Core 1726 | . 12 . 12 56 . 260 71 . 314 1001 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 1527 | . 16 13 35 42 . 239 35 . 278 869 Core Remaining (%) 84 | 100 . 95 97 89 100 . . . 24 . Volleys Fired 111 | . 8 6 17 10 3 19 . . 17 31 Largest 5 | . 2 2 3 4 4 5 . . 1 2 Hottest 290 | . 60 40 108 220 230 290 . . 30 129 Shots Fired 227 | . 16 12 49 35 11 42 . 2 18 42 Gun 197 | . 16 12 49 24 7 30 . 2 18 39 Cannon 30 | . . . . 11 4 12 . . . 3 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 114 | . 12 12 34 18 1 12 . 2 18 5 Thermal 75 | . 4 . 15 17 6 21 . . . 12 Explosive . | . . . . . . . . . . . Electromagnetic 38 | . . . . . 4 9 . . . 25 Robot Hit Streak 17 | . 6 9 9 4 3 11 . . 12 17 Robot Miss Streak 4 | . 3 1 4 3 1 1 . . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 159 | . 10 11 28 17 3 30 . . 25 35 Core Hits 73 | . 4 1 12 11 2 20 . . 8 15 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . . 4 1 Critical Strikes 10 | . . . . . 1 . . . 4 5 Burn 2 | . . . . . 1 . . . . 1 Destroy 1 | . . . . . . . . . . 1 Corrupt 2 | . . . . . . . . . . 2 Smash 5 | . . . . . . . . . 4 1 Melee Attacks 14 | . . . . . . . . . 10 4 Impact 14 | . . . . . . . . . 10 4 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3560 | . 106 114 355 270 90 993 . . 584 1048 Guns 1968 | . 106 114 355 155 59 312 . . 359 508 Cannons 342 | . . . . 92 31 148 . . . 71 Explosions 887 | . . . . . . 533 . . . 354 Melee 338 | . . . . . . . . . 225 113 Ramming 25 | . . . . 23 . . . . . 2 Kinetic 978 | . 61 114 212 91 . 68 . . 359 73 Thermal 1299 | . 45 . 143 156 49 538 . . . 368 Explosive 409 | . . . . . . 274 . . . 135 Electromagnetic 511 | . . . . . 41 113 . . . 357 Impact 338 | . . . . . . . . . 225 113 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . 1 . . 8 8 12 16 Average Corruption 9 | . . . . 1 . . 4 8 9 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 41 | . . . . 1 . . . 13 9 18 Message Errors 13 | . . . . 1 . . . 3 2 7 Matter Fused 8 | . . . . . . . . 2 2 4 Heat Flow Errors 3 | . . . . . . . . 1 1 1 Energy Discharges 4 | . . . . . . . . 2 1 1 Parts Rejected 2 | . . . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . . . 3 . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 3 | . . . . . . . . 2 1 . Alerts 2 | . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 155 | . . . . . . 17 . . 98 40 Projectiles . | . . . . . . . . . . . Explosions 57 | . . . . . . 17 . . . 40 Melee 98 | . . . . . . . . . 98 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 378 | . . . . 11 . 200 . . . 167 Shots 6 | . . . . . . 3 . . . 3 Rammed 4 | . . . . 2 . . . . . 2 Targets Rammed 5 | . . . . 2 . . . . . 3 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 915 | . 20 9 162 463 171 915 . 82 170 137 Average Temperature 193 | . 20 9 54 197 81 550 . 29 60 48 Received Heat Transfer 1887 | . . 36 39 99 . 441 . . 213 1059 Effects 54 | . . . . 4 . 50 . . . . Shutdowns 17 | . . . . 2 . 15 . . . . Energy Bleed 7 | . . . . 1 . 6 . . . . Interference 6 | . . . . . . 6 . . . . Matter Decay 2 | . . . . . . 2 . . . . Short Circuit 4 | . . . . 1 . 3 . . . . Damage (minor) 8 | . . . . . . 8 . . . . Damage (major) 8 | . . . . . . 8 . . . . Damage (core) 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . 2 1 Impact Corruptions 5 | . . . . . . . . . 5 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 1 . . 1 3 2 . . . . Heat Transferred 2217 | . 100 . 335 296 148 818 . . . 520 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 . . . 2 Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Fac Peak Influence 404 | . 75 99 404 270 44 112 47 . . 279 Initial 130 | . . 24 32 130 14 2 32 . . 69 Average 76 | . 55 54 232 164 14 26 29 . . 139 Maximum Alert Level 2 | . . . 2 1 . . . . . 1 Low Security (%) 90 | 100 100 100 34 93 100 100 100 100 . 83 Level 1 8 | . . . 55 6 . . . . . 16 Level 2 . | . . . 9 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 1 1 1 2 2 . 1 . 4 Investigation 4 | . 1 . . . . 2 . . . 1 Extermination 3 | . . . . . 2 . . . . 1 Reinforcement 3 | . . . 1 1 . . . 1 . . Assault 1 | . . 1 . . . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Fac Distress Signals 3 | . . . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 89 | . 5 4 15 7 2 8 5 1 9 33 Peak Tracking Total 12 | . 2 4 4 3 1 7 5 . 5 12 Tactical Retreats 10 | . . . . . . . . . 1 9 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Fac Traps Triggered 5 | . 1 . . 2 . 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Fac Machines Disabled 8 | . . . 1 1 . 4 . . . 2 Max in Single Turn 3 | . . . . 1 . 3 . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Fac Machines Accessed 16 | . 2 . 3 3 3 3 . . . 2 Terminals 15 | . 2 . 2 3 3 3 . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 27 | . 4 . 4 6 4 6 . . . 3 Successful 13 | . 3 . 1 5 2 1 . . . 1 Failed 14 | . 1 . 3 1 2 5 . . . 2 Catastrophic 5 | . . . . 1 . 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . 2 . . . . Terminals 26 | . 4 . 3 6 4 6 . . . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 3 . . 5 2 1 . . . 1 Record 3 | . 1 . . 2 . . . . . . Open DSF 3 | . . . . . 2 . . . . 1 Unreport Threat 3 | . . . . 2 . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 2 . 3 3 . 3 . . . 1 Full Trace Events 3 | . . . . . . 2 . . . 1 Feedback Events 1 | . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Fac Total Allies 4 | . . 3 . . . . . . 1 . Largest Group 3 | . . 3 2 . . . . . 1 . Highest-Rated Group 165 | . . 73 62 . . . . . 165 . Highest-Rated Ally 165 | . . 31 31 . . . . . 165 . Total Orders . | . . . . . . . . . . . Ally Attacks 52 | . . 17 35 . . . . . . . Total Damage 589 | . . 298 291 . . . . . . . Kills 9 | . . 4 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Fac Turns Passed 3215 | 49 173 113 267 289 583 568 131 280 196 566 Spaces Moved 1921 | 44 172 116 248 170 252 258 81 72 73 435 Core 411 | 12 . . . . . 1 19 28 28 323 Treads 51 | . . . . . . . . . . 51 Legs 675 | . . . . 43 252 257 62 . . 61 Wheels 695 | 32 172 116 248 127 . . . . . . Hover . | . . . . . . . . . . . Flight 89 | . . . . . . . . 44 45 . Fastest Speed 50 | 50 80 80 80 95 190 120 50 50 50 50 Average Speed 140 | 71 80 80 80 138 222 187 161 373 182 96 Slowest Speed 850 | 80 80 80 80 260 260 850 260 550 280 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 4 51 48 31 22 8 8 65 2 8 15 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 61 | . . . . 2 . 27 . . . 32 Melee . | . . . . . . . . . . . Projectile 2 | . . . . 2 . . . . . . AOE 59 | . . . . . . 27 . . . 32 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Fac Total 2245 | 61 193 126 283 204 267 314 80 85 102 530 Wait 29 | . . . 7 . . 5 . . . 17 Move 1912 | 43 171 115 247 169 251 258 80 71 72 435 Hop . | . . . . . . . . . . . Pick Up 68 | 12 5 2 6 7 5 7 . 5 1 18 Fast Attach 7 | . . . . 1 . 4 . 2 . . Attach 55 | 6 3 . 4 4 2 7 . 7 1 21 Detach 2 | . 2 . . . . . . . . . Swap 15 | . 1 . . 5 3 5 . . 1 . Drop 27 | . 3 3 2 6 3 9 . . . 1 Fire 111 | . 8 6 17 10 3 19 . . 17 31 Melee 14 | . . . . . . . . . 10 4 Ram 3 | . . . . 2 . . . . . 1 Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 8) 221 | -10/Materials | Identified exit to Mines 223 | -10/Materials | Entered Mines 224 | -10/Mines | Met a Derelict testing a Signal Generator 226 | -10/Mines | Found Signal Generator 317 | -10/Mines | Discovered new exit (range 14) 325 | -10/Mines | Build established: Mutant 329 | -10/Mines | Identified exit to Materials 336 | -10/Mines | Entered Materials 336 | -9/Materials | Accompanied by 2 allies 336 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 341 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 576 | -9/Materials | Discovered new exit (range 12) 584 | -9/Materials | Identified exit to Materials 603 | -9/Materials | Entered another Materials area 603 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 741 | -8/Materials | Discovered new exit (range 13) 890 | -8/Materials | Identified exit to Factory 892 | -8/Materials | Entered Factory 892 | -7/Factory | Evolved 2 slots: Utility x2 1199 | -7/Factory | Build established: Hacker-Tank 1460 | -7/Factory | Discovered new exit (range 5) 1467 | -7/Factory | Identified exit to Factory 1475 | -7/Factory | Entered another Factory area 1475 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1789 | -6/Factory | System Shield fried by hacking feedback 1948 | -6/Factory | Lost 5 parts (1u4w) 2043 | -6/Factory | Sucked down chute 2043 | -6/Factory | Entered Waste 2055 | -6/Waste | Spotted C-40 Crusher 2058 | -6/Waste | EMP discharged 2085 | -6/Waste | Spotted C-40 Crusher 2140 | -6/Waste | Spotted C-40 Crusher 2144 | -6/Waste | Spotted C-40 Crusher 2146 | -6/Waste | Spotted C-40 Crusher 2148 | -6/Waste | Spotted C-40 Crusher 2155 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2158 | -6/Waste | EMP discharged 2158 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2161 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2165 | -6/Waste | Discovered new exit (range 16) 2166 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2174 | -6/Waste | Entered Factory 2197 | -6/Factory | Lost 6 parts (2p3u1w) 2211 | -6/Factory | Build established: Mutant 2350 | -6/Factory | Discovered new exit (range 16) 2453 | -6/Factory | Found Launcher Loader 2454 | -6/Factory | Entered Lower Caves 2551 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2595 | -6/Lower Caves | Core integrity fell below 50% 2597 | -6/Lower Caves | System corruption reached 10% 2600 | -6/Lower Caves | Build established: Hacker-Mutant 2638 | -6/Lower Caves | Lost 5 parts (1n3u1w) 2640 | -6/Lower Caves | ME-RLN showed up to help 2642 | -6/Lower Caves | ME-RLN revealed a hidden path 2650 | -6/Lower Caves | Entered Factory 2650 | -5/Factory | Evolved 2 slots: Utility x2 2767 | -5/Factory | System corruption reached 10% 2947 | -5/Factory | Lost 8 parts (1p1n3u3w) 2972 | -5/Factory | Core integrity fell below 50% 3058 | -5/Factory | Garrison activated, responded to threat 3131 | -5/Factory | Core integrity fell below 20% 3165 | -5/Factory | Lost 8 parts (2p3n3w) 3202 | -5/Factory | Build established: Mutant 3216 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03132_ R-10 Processor collects VTOL Module. 03134_ Lrn. Proton Cannon destroyed. 03134_ Penetrated by Slug. 03136_ Critical hit (Burn: +37). 03137_ U-05 Engineer builds a Wall. 03138_ R-10 Processor collects Imp. Target Analyzer. 03141_ U-05 Engineer lays Concrete. 03146_ System corrupted: Matter fused (-7). 03147_ Connecting with Terminal... 03147_ Current location identified: Factory 03147_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 03153_ Connecting with Recycling Unit... 03163_ System corrupted: Energy discharge (-20). 03173_ Connecting with DSF Access... 03192_ System corrupted: Substantial component data lost. 03209_ Acquired Variable Charge Gun. 03210_ NL28=B1J3CD0ZPK5|QA%MYIRCAMLDCB9J Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????? | | ?????????? ??????????????????????????????? | | ??????? #?????????????????????????????? | | ????? #?????????????????????????????? | | ??? #?????????????????????????????? | | ??? ##########????????????????????? | | ??# # ? #????????????????????? | | ??# # #????????????????????? | | ??# # """ #????????????????????? | | ??# # """ #????????????????????? | | ???? # """ #????????????????????? | | ?????? # #????????????????????? | | ???????? # """ #????????????????????? | | ?????????? # """ #????????????????????? | | ???????????# # """ #????????????????????? | | ???????????# # @ #????????????????????? | | ???????????# # """ s #????????????????????? | | ????[ ???# # """sss #????????????????????? | | ] # # """ ! #????????????????????? | | """"""" # # #????????????????????? | | """"""" # + """ #????????????????????? | | """"""" # # """ #????????????????????? | | ?? """"""" # # """ #????????????????????? | | ???? ??# # #????????????????????? | | ######+##### ##########????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | +????????????????????? | | #????????????????????? | | #????????????????????? | | ##################### ?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 835 Matter Stores 391 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingMassMace Manual? 0 Play Time 01:01:08 Cumulative 8.2 hours Start 2024.05.18 @ 15:20:07 End 2024.05.18 @ 18:21:53 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 3 Adventurer 13 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 073c8d3d-61d8-49f3-9e36-2285568e1624