Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.28 @ 20:22:54 Player: K0T Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (283) 1415 Value Destroyed (10728) 10728 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2244) 2244 TOTAL SCORE: 19467 Bonus ------- High Alert Combat Kills 1296 Follower Combat Kills 511 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -63 Cogmind --------- Core Integrity 0/1000 Matter 174/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Encrypted Comm Array Field Recycling Unit (0) Improved Field Recycling Unit (0) Heavy Phase Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Long-range Terrain Scanner Advanced Targeting Computer Improved Force Field Makeshift Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Heavy Phase Cannon Heavy Missile Launcher Ripper > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Energy Well Encrypted Comm Array Advanced Targeting Computer Launcher Guidance Computer Hacking Suite Improved Recalibrator Field Recycling Unit Improved Field Recycling Unit Plasma Cannon Proton Missile Launcher Long-range Missile Launcher Improved Datajack Improved Remote Datajack [Rating: 90] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Encrypted Comm Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Ripper Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 5 | . . . 1 . . 1 . . 2 . . 1 Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 215 | 1 13 12 15 3 20 31 3 2 28 21 6 60 Power 27 | . 2 2 . 1 2 1 . . 4 4 . 11 Engine 14 | . 2 2 . 1 . . . . 2 3 . 4 Core 13 | . . . . . 2 1 . . 2 1 . 7 Reactor . | . . . . . . . . . . . . . Propulsion 66 | . 4 3 5 1 7 13 1 2 8 2 5 15 Treads 38 | . 2 3 5 1 5 12 1 1 2 1 4 1 Leg 26 | . . . . . 2 1 . 1 6 1 1 14 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . 2 . . . . . . . . . . . Utility 50 | 1 2 3 1 . 2 9 1 . 6 8 . 17 Device 34 | . 1 3 1 . 2 6 1 . 4 5 . 11 Storage 6 | 1 1 . . . . 2 . . . . . 2 Processor 6 | . . . . . . . . . 2 1 . 3 Hackware 2 | . . . . . . 1 . . . 1 . . Protection 2 | . . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 72 | . 5 4 9 1 9 8 1 . 10 7 1 17 Energy Gun 10 | . 2 2 2 . . 1 . . 1 . . 2 Energy Cannon 18 | . . . 1 . 3 . 1 . 4 2 . 7 Ballistic Gun 17 | . 3 2 4 1 4 2 . . . . 1 . Ballistic Cannon 8 | . . . . . . 2 . . 2 2 . 2 Launcher 7 | . . . . . . 1 . . 3 . . 3 Special Weapon 2 | . . . . . . 1 . . . . . 1 Impact Weapon 5 | . . . 1 . 2 1 . . . 1 . . Slashing Weapon 3 | . . . 1 . . . . . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 5 | . 1 1 1 . 1 . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 6 | . . . . . . . . . . . . 6 Parts Lost 87 | . . 2 1 2 4 9 3 . 8 11 1 46 Power 13 | . . . . . 1 . . . 1 3 . 8 Propulsion 26 | . . . . 1 2 3 2 . 3 3 . 12 Utility 17 | . . 1 . . . 2 . . 1 1 . 12 Weapon 31 | . . 1 1 1 1 4 1 . 3 4 1 14 Highest Loss Streak 15 | . . 1 1 1 2 5 2 . 3 9 1 15 To Critical Strikes 5 | . . . . . . . . . 1 . . 4 Average Slot Usage (%) 93 | . 76 94 99 96 96 93 96 98 96 90 99 85 Engine 4 | . 10 11 9 9 3 . . . 3 5 6 3 Core 2 | . . . . . 5 7 7 7 2 . . 5 Treads 17 | . 20 21 27 23 22 25 26 23 9 5 22 5 Leg 6 | . . . . . 2 1 . 5 15 14 2 13 Device 15 | . 10 10 18 18 18 14 14 15 19 15 13 17 Storage 7 | . 14 11 9 9 9 7 7 7 6 6 6 4 Processor 2 | . . . . . . . . . 5 6 6 5 Hackware 4 | . . . . . . 5 7 7 6 6 6 4 Protection 1 | . . . . . . . . . . 3 6 1 Energy Gun 2 | . 6 18 8 . . . . . 2 . . 1 Energy Cannon 6 | . . . . 9 8 4 2 7 8 8 13 6 Ballistic Gun 7 | . 11 20 23 18 22 3 7 7 1 . 4 1 Ballistic Cannon 4 | . . . . . . 9 4 . 3 9 6 1 Launcher 1 | . . . . . . . 7 7 5 1 . 1 Impact Weapon 3 | . . . 3 9 4 6 7 7 1 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 168 | 5 30 40 46 47 47 168 105 105 128 129 132 139 Greatest Support 91 | 3 46 46 60 60 60 80 80 60 60 56 91 91 Greatest Overweight (x) 33 | 1 1 . . 1 4 2 2 1 3 6 4 33 Average Overweight (x) 1 | . . . . . . 1 1 1 1 2 1 1 Largest Inventory Capacity 30 | 8 15 15 15 15 15 30 25 25 25 25 25 25 Average Capacity 21 | 7 13 15 15 15 15 25 25 25 25 25 25 21 Most Carried 25 | 6 15 15 15 15 15 25 25 25 25 25 25 25 Average Carried 21 | 4 12 14 14 14 14 21 25 24 24 24 24 19 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 10 Final Carried 25 | 6 14 15 15 15 15 25 25 25 25 25 25 5 Class Distribution -------------------- 30% | Hacker-Gunner 26% | Scavenger-Gunner 14% | Skirmisher 8% | Scavenger-Skirmisher 8% | Hacker-Mutant 6% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Matter Collected 5830 | 210 219 257 455 432 526 1020 161 308 712 534 196 800 Remotely . | . . . . . . . . . . . . . Salvage Created 11434 | . 288 497 1205 676 1099 1209 135 397 2031 760 408 2729 Parts 525 | . 20 33 71 43 61 64 8 13 85 18 11 98 Haulers Intercepted 11 | . 2 1 3 . 1 1 . . 1 1 . 1 Recyclers Shooed 11 | . 1 . . . . 2 . . 7 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 6 8 . 10 17 . Prevented 15 | . . . . . . . . 7 . . 8 . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 211 | . 5 12 25 27 18 19 6 9 26 13 7 44 Melee 5 | . . . . . . . . . . . . 5 Guns 79 | . 5 12 25 14 11 1 . 3 4 . . 4 Cannons 88 | . . . . 13 7 16 1 3 16 12 7 13 AOE 33 | . . . . . . 2 5 2 4 . . 20 Classes Destroyed 16 | . 4 4 3 1 1 1 . . 1 1 . . Worker 12 | . . . . . . 1 . . 7 . . 4 Builder 12 | . . 1 . . 1 2 . . 5 . . 3 Hauler 11 | . 2 1 3 . 1 1 . . 1 1 . 1 Recycler 16 | . . . 2 . 1 4 . . 5 . . 4 Mechanic 4 | . . . . . 1 1 . . 1 . . 1 Operator 6 | . . 2 1 . 1 2 . . . . . . Watcher 12 | . 2 1 . . 2 2 . . 2 . . 3 Swarmer 51 | . 2 7 7 16 . . 4 3 7 . . 5 Grunt 89 | . 3 1 13 7 11 7 2 4 6 5 4 26 Brawler 5 | . . . 1 . 1 . . 1 . . . 2 Duelist 5 | . . 1 . 1 . 1 . . . . 1 1 Sentry 22 | . . 3 3 . 4 5 . 1 3 1 1 1 Hunter 14 | . . . 1 . 2 2 . . 4 . . 5 Programmer 16 | . . . . 3 . 4 . . 5 . . 4 Behemoth 1 | . . . . . . . . . 1 . . . Thug 4 | . . . . . . . . . . 4 . . Savage 1 | . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . 1 . . Mutant 2 | . . . . . . . . . . 1 1 . Best Kill Streak 10 | . 3 6 8 4 5 5 4 4 10 5 1 8 Combat Bots Only 8 | . 2 5 8 4 4 4 4 4 5 5 1 5 Max Kills in Single Turn 5 | . 1 2 2 1 2 2 2 2 4 1 1 5 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 5 | . . . . . . 2 2 2 2 . . 5 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 1507 | . 31 45 78 102 58 278 23 54 161 181 36 460 Missed 423 | . 5 9 15 26 19 97 7 25 58 38 7 117 Damage Taken 13634 | . 264 430 676 758 471 1787 192 235 1158 2140 447 5076 Core 2214 | . 71 43 134 132 33 283 11 58 177 248 16 1008 Absorbed by Shields 391 | . . . . . . . . . . . . 391 Ignored by Resistances 3994 | . 82 126 197 230 138 511 55 77 333 597 122 1526 Regen/Repaired (Parts) 101 | . . 99 . . . . . . 2 . . . Core Remaining (%) 67 | 100 71 89 . . 45 . . 49 . . 48 . Volleys Fired 521 | . 29 27 52 45 41 80 6 17 63 37 23 101 Largest 4 | . 2 4 4 3 4 3 3 2 4 3 4 3 Hottest 251 | . 73 161 136 123 154 180 109 97 251 223 240 192 Shots Fired 1268 | . 52 89 167 120 147 191 10 34 170 77 48 163 Gun 644 | . 52 89 166 77 108 47 3 17 49 . 2 34 Cannon 570 | . . . 1 43 39 134 3 16 105 77 46 106 Launcher 51 | . . . . . . 8 4 1 16 . . 22 Special 3 | . . . . . . 2 . . . . . 1 Kinetic 701 | . 29 46 121 77 108 143 6 17 57 41 17 39 Thermal 450 | . 23 43 46 43 39 32 . . 96 36 8 84 Explosive 49 | . . . . . . 8 4 1 16 . . 20 Electromagnetic 66 | . . . . . . 6 . 16 1 . 23 20 Robot Hit Streak 32 | . 22 23 28 17 19 18 4 7 32 12 14 24 Robot Miss Streak 7 | . 1 2 3 2 4 7 1 1 4 1 2 1 Penetration Max 2 | . . . . . 1 1 . . 1 . . 2 Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 915 | . 44 51 135 71 94 116 7 24 115 60 37 161 Core Hits 519 | . 15 25 59 42 44 53 9 10 103 29 12 118 Critical Kills 14 | . . . 1 . . 7 . . 1 1 . 4 Critical Parts Destroyed 19 | . . 1 1 . 2 12 . . 1 . . 2 Critical Strikes 60 | . 2 2 2 . 2 24 . 1 5 3 2 17 Burn 5 | . 2 1 . . . . . . . . . 2 Meltdown 3 | . . . . . . . . . 1 1 . 1 Destroy 31 | . . 1 2 . 2 21 . . . . . 5 Blast 11 | . . . . . . 3 . . 3 2 1 2 Corrupt 2 | . . . . . . . . 1 . . 1 . Smash 1 | . . . . . . . . . 1 . . . Sever 7 | . . . . . . . . . . . . 7 Melee Attacks 126 | . . . 4 36 18 35 1 . 1 . . 31 Impact 93 | . . . 2 36 18 35 1 . 1 . . . Slashing 32 | . . . 2 . . . . . . . . 30 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 28930 | . 571 850 2313 1680 1825 3421 569 614 5392 1979 948 8768 Guns 8020 | . 571 850 2224 850 1150 638 42 241 917 . 14 523 Cannons 11892 | . . . 25 693 675 2221 51 286 2060 1979 873 3029 Explosions 7697 | . . . . . . 454 421 87 2371 . 61 4303 Melee 1317 | . . . 64 137 . 108 55 . 44 . . 909 Ramming . | . . . . . . . . . . . . . Kinetic 9917 | . 320 449 1591 850 1150 2281 93 241 911 977 267 787 Thermal 10259 | . 251 401 658 693 675 735 . . 3086 1002 253 2505 Explosive 5656 | . . . . . . 249 421 87 959 . . 3940 Electromagnetic 1781 | . . . . . . 48 . 286 392 . 428 627 Impact 408 | . . . 64 137 . 108 55 . 44 . . . Slashing 909 | . . . . . . . . . . . . 909 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . 5 1 . 3 3 3 3 3 3 3 . 15 Average Corruption 2 | . 3 1 . 2 3 2 3 3 2 2 . 3 Corruption Purged 3 | . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 181 | . 11 3 . 20 22 17 20 12 29 18 . 29 Message Errors 47 | . 2 1 . 6 5 4 5 4 6 5 . 9 Matter Fused 36 | . 3 2 . 4 4 1 7 2 3 7 . 3 Heat Flow Errors 21 | . 1 . . 2 2 2 . 1 5 1 . 7 Energy Discharges 15 | . . . . 2 2 . 1 . 4 2 . 4 Parts Rejected 2 | . . . . . . 1 . . 1 . . . Parts Fused 3 | . 1 . . 1 . . . . . 1 . . Data Loss (minor) 17 | . . . . 2 2 4 3 1 3 1 . 1 Data Loss (major) 16 | . 3 . . . 1 3 2 1 3 1 . 2 Misfires 8 | . . . . 2 1 . 1 2 1 . . 1 Alerts 6 | . 1 . . 1 1 1 1 . 1 . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . 4 1 . 1 2 . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 865 | . . 2 . 31 16 135 12 . 445 19 22 183 Projectiles 196 | . . . . 22 16 67 . . 35 19 22 15 Explosions 538 | . . 2 . 9 . . 11 . 366 . . 150 Melee 131 | . . . . . . 68 1 . 44 . . 18 Knockbacks 44 | . . . . 2 . 18 2 . 2 11 . 9 Impact 4 | . . . . 2 . 1 1 . . . . . Kinetic 36 | . . . . . . 15 1 . 2 10 . 8 Secondary 4 | . . . . . . 2 . . . 1 . 1 Self-Inflicted Damage 310 | . . 49 . 76 . . . . 46 . . 139 Shots 8 | . . 1 . 1 . . . . 2 . . 4 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 707 | . 165 363 13 207 168 553 45 223 354 707 396 482 Average Temperature 145 | . 56 126 4 39 46 142 36 49 117 269 157 218 Received Heat Transfer 5126 | . 171 90 396 261 342 426 99 72 177 1413 207 1472 Effects 54 | . . 3 . . . 15 . . 2 20 2 12 Shutdowns 11 | . . . . . . 4 . . . 2 . 5 Energy Bleed 8 | . . . . . . 1 . . 2 3 . 2 Interference 15 | . . 2 . . . 6 . . . 4 2 1 Matter Decay 2 | . . . . . . . . . . 2 . . Short Circuit 4 | . . 1 . . . 1 . . . 1 . 1 Damage (minor) 5 | . . . . . . 1 . . . 1 . 3 Damage (major) 8 | . . . . . . 1 . . . 7 . . Damage (core) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 6 | . . . . . . 1 . . 3 . . 2 Impact Corruptions 6 | . . . . . . 2 1 . 2 . . 1 Robots Melted 5 | . . . . . . . . . 2 1 . 2 Combat Hostiles 5 | . . . . . . . . . 2 1 . 2 Parts Melted 31 | . 2 2 1 1 . 1 . . 10 2 1 11 Heat Transferred 16832 | . 888 1184 1480 979 999 940 . . 4600 1650 350 3762 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 . . 1 . 1 2 Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Peak Influence 1526 | . 158 334 581 1526 1016 509 . . 357 . . 892 Initial 640 | . . 56 65 330 640 332 . . 31 . . . Average 356 | . 73 136 277 1059 788 124 . . 173 . . 315 Maximum Alert Level 4 | . . 1 2 4 3 2 . . 1 . . 3 Low Security (%) 54 | 100 100 85 32 . . 74 . . 64 . . 60 Level 1 18 | . . 14 48 4 . 24 . . 35 . . 5 Level 2 7 | . . . 19 16 21 . . . . . . 11 Level 3 12 | . . . . 25 78 . . . . . . 23 Level 4 8 | . . . . 53 . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . 5 . 5 14 . . 7 . . 10 Investigation 6 | . 1 . 1 . 1 2 . . 1 . . . Extermination 10 | . . . . . . 6 . . 2 . . 2 Reinforcement 16 | . . . 1 . 4 3 . . 4 . . 4 Assault 2 | . . . . . . . . . . . . 2 Garrison 8 | . . . 3 . . 3 . . . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 1 . . 2 . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Distress Signals 23 | . 2 . 4 . 5 1 . . 2 . . 9 Communications Jammed 1 | . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . 1 Times Spotted 323 | . 13 20 33 32 30 34 6 7 33 20 12 83 Peak Tracking Total 9 | . 4 4 7 5 5 5 4 5 6 5 4 9 Tactical Retreats 32 | . 1 . . . . 8 2 . . 6 1 14 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Traps Triggered 14 | . 4 1 1 3 1 2 . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 1 1 . 3 2 Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Machines Disabled 53 | . . 1 . 4 4 6 . . 33 . . 5 Max in Single Turn 10 | . . 1 . 2 1 1 . . 10 . . 3 Garrison Relay 1 | . . . . 1 . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Machines Accessed 38 | . 6 4 2 3 4 14 . . 3 1 . 1 Terminals 28 | . 6 3 1 3 4 10 . . 1 . . . Fabricators 5 | . . . . . . 2 . . 2 . . 1 Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 102 | . 17 12 3 4 11 40 . . 9 1 . 5 Successful 47 | . 9 7 1 1 4 18 . . 4 1 . 2 Failed 55 | . 8 5 2 3 7 22 . . 5 . . 3 Catastrophic 8 | . . . . 2 2 3 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 89 | . 20 8 2 3 11 31 . . 9 . . 5 Terminals 78 | . 17 10 2 4 11 30 . . 4 . . . Fabricators 17 | . . . . . . 7 . . 5 . . 5 Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Terminal Hacks 16 | . 3 1 . 1 4 6 . . . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 2 | . . . . . . 2 . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 27 | . 6 4 . . . 11 . . 4 . . 2 Terminals 19 | . 6 4 . . . 7 . . 2 . . . Botnet 13 | . 5 2 . . . 5 . . 1 . . . Disrupt 2 | . . 1 . . . 1 . . . . . . Operators 4 | . 1 1 . . . 1 . . 1 . . . Fabricators 6 | . . . . . . 2 . . 2 . . 2 Liberate 4 | . . . . . . 1 . . 2 . . 1 Fabnet 2 | . . . . . . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . Reject 1 | . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 6 4 2 2 4 12 . . 3 . . 1 Full Trace Events 4 | . . . 1 1 . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . 1 . . 2 1 1 1 Non-combat 1 | . . . . . . 1 . . . . . . Combat 5 | . . . . . . . . . 2 1 1 1 Robot Hacks Applied 3 | . . . . . . 2 . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 no_distress 1 | . . . . . . 1 . . . . . . find_station 1 | . . . . . . 1 . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . Machine Destruction 4 | . . . . 4 . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 1 Autooverrided 4 | . . . . . . . . . 2 1 1 . Robots Rewired 3 | . . . . . . . . . . 2 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Total Allies 12 | . . . . 2 . 3 . . 2 3 2 . Largest Group 3 | . . . . 2 . 3 . . 2 2 2 1 Highest-Rated Group 70 | . . . . 70 . 60 . . 58 62 62 20 Highest-Rated Ally 49 | . . . . 39 . 20 . . 29 31 49 20 Warlord Squad Rendezvous 1 | . . . . . . . . . 1 . . . Muscle 1 | . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 76 | . . . . 33 . 15 . . 1 . 27 . Total Damage 1405 | . . . . 456 . 410 . . 18 . 521 . Kills 17 | . . . . 9 . 4 . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Robot Analysis Total 2 | . . . . . . 2 . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Turns Passed 19430 | 42 637 1143 659 1922 846 3092 1107 545 2319 3170 2055 1893 Spaces Moved 7211 | 42 355 518 239 889 309 1013 450 205 792 930 783 686 Core 200 | 42 113 . . . . . . . . . . 45 Treads 4893 | . 213 518 239 889 302 1013 450 205 209 6 693 156 Legs 2089 | . . . . . 7 . . . 583 924 90 485 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 29 | . 29 . . . . . . . . . . . Fastest Speed 37 | 50 37 160 160 160 160 240 240 240 196 266 242 50 Average Speed 224 | 82 131 160 160 185 194 242 241 240 247 317 247 194 Slowest Speed 1700 | 100 160 160 160 240 400 320 320 240 340 540 400 1700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 63 47 28 98 38 32 61 18 26 95 82 17 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . 1 1 . . 1 . . Known Exits Taken 3 | . . . 1 . 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . . . . 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . 2 1 . 3 3 . Spaces Dug 70 | . . . 2 17 16 33 . . . . . 2 Terrain Destroyed 688 | . . 22 2 93 25 126 35 13 183 13 12 164 Melee 70 | . . . 2 17 16 33 . . . . . 2 Projectile 83 | . . . . . 9 31 1 3 13 13 6 7 AOE 535 | . . 22 . 76 . 62 34 10 170 . 6 155 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Total 9262 | 49 477 772 394 1018 428 1436 459 225 1008 1085 863 1048 Wait 914 | . 60 191 61 36 24 243 . . 98 74 35 92 Move 7199 | 41 354 517 239 887 308 1012 449 204 791 929 782 686 Hop . | . . . . . . . . . . . . . Pick Up 134 | 7 14 13 8 3 2 25 . 1 13 10 2 36 Fast Attach 59 | . 3 2 5 . 12 5 3 1 4 6 3 15 Attach 80 | 1 8 3 3 1 . 13 . . 10 8 . 33 Detach 15 | . 4 . . . . 1 . . 1 . . 9 Swap 76 | . 2 7 7 2 8 13 . 1 14 7 3 12 Drop 102 | . 3 12 15 4 15 9 . 1 13 7 4 19 Fire 521 | . 29 27 52 45 41 80 6 17 63 37 23 101 Melee 126 | . . . 4 36 18 35 1 . 1 . . 31 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . 4 . . . . . . . 14 Rewire 18 | . . . . . . . . . . 7 11 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 14) 194 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 7) 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Evolved 2 slots: Weapon x2 1025 | -9/Materials | Repaired Lgt. Treads 1214 | -9/Materials | Build established: Skirmisher 1675 | -9/Materials | Discovered new exit (range 14) 1823 | -9/Materials | Entered another Materials area 1823 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2269 | -8/Materials | Garrison activated, responded to threat 2334 | -8/Materials | Destroyed 8 combat bots 2482 | -8/Materials | Identified exit to Garrison 2482 | -8/Materials | Entered Garrison 2549 | -8/Garrison | Rescued a captive Derelict 2549 | -8/Garrison | Rescued a captive Derelict 2602 | -8/Garrison | Triggered checkpoint 2685 | -8/Garrison | Garrison Relay disabled 2868 | -8/Garrison | Triggered checkpoint 2988 | -8/Garrison | Triggered checkpoint 3081 | -8/Garrison | Discovered new exit (range 3) 3161 | -8/Garrison | Phase Generator disabled 3203 | -8/Garrison | Build established: Scavenger-Skirmisher 3310 | -8/Garrison | Triggered checkpoint 3514 | -8/Garrison | Triggered checkpoint 3590 | -8/Garrison | Discovered new exit (range 10) 3767 | -8/Garrison | Discovered new exit (range 15) 3884 | -8/Garrison | Triggered checkpoint 3971 | -8/Garrison | Build established: Skirmisher 4200 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4404 | -8/Garrison | Entered Materials 4845 | -8/Materials | Core integrity fell below 50% 4896 | -8/Materials | Build established: Scavenger-Skirmisher 5045 | -8/Materials | Discovered new exit (range 16) 5224 | -8/Materials | Identified exit to Factory 5250 | -8/Materials | Entered Factory 5250 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5729 | -7/Factory | Build established: Scavenger-Gunner 6253 | -7/Factory | Fabricated B-48 Gladiator (x3) 7108 | -7/Factory | Build established: Scavenger-Mutant 7969 | -7/Factory | Build established: Scavenger-Gunner 8051 | -7/Factory | Garrison activated, responded to threat 8128 | -7/Factory | Lost 5 parts (2n1u2w) 8133 | -7/Factory | Identified exit to Storage 8133 | -7/Factory | Identified exit to Lower Caves 8342 | -7/Factory | Entered Lower Caves 8343 | -7/Lower Caves | Encountered a Warlord checkpoint 8348 | -7/Lower Caves | Met a Warlord Commander 8349 | -7/Lower Caves | Learned location of Warlord (-4) 8350 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8352 | -7/Lower Caves | Found Encrypted Comm Array 9000 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9204 | -7/Lower Caves | Discovered new exit (range 16) 9449 | -7/Lower Caves | Entered another Lower Caves area 9451 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9468 | -7/Lower Caves | Build established: Hacker-Gunner 9632 | -7/Lower Caves | Discovered new exit (range 13) 9838 | -7/Lower Caves | Core integrity fell below 50% 9994 | -7/Lower Caves | Entered Factory 9994 | -6/Factory | Evolved 2 slots: Utility x2 10367 | -6/Factory | Lost 3 parts (1n1u1w) 10757 | -6/Factory | Build established: Scavenger-Gunner 11434 | -6/Factory | Spotted B-75 Beast 11478 | -6/Factory | Destroyed B-75 Beast 11771 | -6/Factory | Build established: Hacker-Gunner 11881 | -6/Factory | Joined by Warlord Muscle squad 12162 | -6/Factory | Discovered new exit (range 13) 12297 | -6/Factory | Local machine network offline 12313 | -6/Factory | Entered Lower Caves 12316 | -6/Lower Caves | Lost 4 allies 12607 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13319 | -6/Lower Caves | Lost 9 parts (1p3n1u4w) 13534 | -6/Lower Caves | Encountered a Warlord checkpoint 13619 | -6/Lower Caves | Learned location of Extension (-5) 13976 | -6/Lower Caves | Attacked by a faux Warlord 14298 | -6/Lower Caves | Build established: Hacker-Mutant 15057 | -6/Lower Caves | Discovered new exit (range 10) 15453 | -6/Lower Caves | Build established: Hacker-Gunner 15483 | -6/Lower Caves | Entered another Lower Caves area 15483 | -6/Lower Caves | Accompanied by 2 allies 15599 | -6/Lower Caves | Discovered new exit (range 16) 15699 | -6/Lower Caves | Encountered a Warlord checkpoint 15772 | -6/Lower Caves | P-60 Hacker assimilated allied LU-IGU(M) 15778 | -6/Lower Caves | Core integrity fell below 50% 17120 | -6/Lower Caves | Discovered new exit (range 15) 17538 | -6/Lower Caves | Entered Factory 17538 | -5/Factory | Accompanied by 1 ally 17538 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17716 | -5/Factory | Spotted B-75 Beast 17844 | -5/Factory | Build established: Scavenger-Gunner 18088 | -5/Factory | Lost 9 parts (2p2n2u3w) 18422 | -5/Factory | Lost 4 parts (1p2u1w) 18532 | -5/Factory | Cargo convoy interrupted 19038 | -5/Factory | First assault squad dispatched 19145 | -5/Factory | Lost 4 parts (2n1u1w) 19251 | -5/Factory | Garrison activated, responded to threat 19293 | -5/Factory | Core integrity fell below 50% 19328 | -5/Factory | Lost 15 parts (4p4n3u4w) 19338 | -5/Factory | System corruption reached 10% 19349 | -5/Factory | Core integrity fell below 20% 19402 | -5/Factory | Lost 8 parts (1p1n2u4w) 19431 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- >>Trojan(Fabnet) Trojan loaded successfully. Testing... Fabnet at current depth includes 1 machine. Accumulated fabnet effectiveness: Active: 1% Next depth: 3% >>Trojan(Liberate) Trojan loaded successfully. Testing... Ready to liberate! Drone sends a signal. Penetrated by Slug. Acquired Adv. Targeting Computer. Acquired Med. Storage Unit. Slug penetrates Wall. Mak. Hacking Suite destroyed. Slug penetrates Door. System corrupted: Matter fused (-7). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? ???#??#? | | ????????????????????????????????????? ??? ???????? | | ????????????????????????????????????????? #???#??? | | ??????????????????????########?????????#? #??????? | | ??????????????????????# """" #??????????# #??????? | | ??????????????????????# ""F" #??????????# #???#??? | | ??????????????????????# "" #?#??? ???# #??????# | | ??????????????????????# #??????????# ###????? | | ??????????????????????# !#????#???### ##???#? | | ???????????#+####+?#??# #????#####[ % ##??#?? | | ?????????? #######+#########T%#%! ##??#? | | ?????????? =%* !!= ! %/*% ##???# | | ?????????? =| #####|##### == ##???#? | | ?????????????+# """ #???# ## =!!!=%! #?#### | | ??????????????# """ ##??# ####! * % #???#? | | ??????????????# """ #####/##?#####%####?#?? | | ??????????????# # #????##%#?###### | | ??????????????# """ + #??#??#%###?# | | ??????????????# """ # """ #?????#%#???# "" | | ??????????????# """ # """ #??#?##*##### "" | | ??????????????### ; """ #??#??#% # "T | | ????????????????# """ h# #????## *= # "" | | ????????????????# """ ########??#??# %! +%"" | | ????????????????# """ ############## ! # | | ????????????????# # ?# # | | ????????????????# @ + """" ?"???# # | | ????????????????# # """### """" ???"?# #### | | ??????????????????#"" F""?#? 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""""???"" # | | ??????????????????# """" ?## """"??""" + | | ??????????????????##?####?????""""?"""" # | | ????????????????????????????? ?# | | ????????????????????????????? ? ??####/##### | | ??????????????????????????????? ?? #? ???# | | ?????????????????????????#?? ? ? ????# ? ## | | ???????????????????????????????? ] ??????#? ?# | | ?????????????????????????????????##??????? ? ?# | | ????????????????????????????????? ???##?? ??# | | ?????????????????????????????? ??? ?????? ? ??# | | ?????????????????????????????????????#??#? ????# | | ???????????????????????????????????????????? ??# | | ??????????????????????????????????#??????# ? ?? #! | | ???????????????????????????????? ???? ????? ??# | | ?????????????????????????????????????????#?? ?# | | ??????????????????????????????????????????? ????# | | ??????????????????????????????#?????????????????# | | ?????????????????????????????????????????#?? ? ?# | | ??????????????????????????????????????????#?????## | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 8 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 21 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed DecoyNeutrinoFilter Manual? 0 Play Time 02:40:39 Cumulative 46.5 hours Start 2024.05.28 @ 06:59:39 End 2024.05.28 @ 20:22:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 45 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: e3251efc-d584-4739-bc2a-567ee59a435d