Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 17:52:14 Player: Minty Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2332) 2332 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 6694 Bonus ------- High Alert Combat Kills 92 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 63/300 Energy 203/290 System Corruption 9% Temperature Critical (513) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (5) ------ Advanced Terrain Scan Processor Improved Salvage Targeting Computer Reactive Plating Hacking Suite Dynamic Insulation System > --- WEAPON (3) ------- Shock Rifle Shock Rifle Gauss Cannon > --- INVENTORY (5) ---- Light Nuclear Core Firepult Gauss Rifle Rocket Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- Advanced Terrain Scan Processor Improved Salvage Targeting Computer Armor Integrity Analyzer Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Firepult > --- INVENTORY -------- Advanced Weight Redist. System Rocket Array [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 3 | . . 1 . . . . 2 Weapon 1 | . . 1 . . . . . Parts Attached 85 | . 12 7 . 2 21 19 24 Power 7 | . 1 2 . . 1 . 3 Engine 5 | . 1 2 . . 1 . 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 24 | . 5 . . . 5 9 5 Treads 8 | . 5 . . . 1 . 2 Leg 2 | . . . . . . . 2 Wheel 6 | . . . . . 3 3 . Hover . | . . . . . . . . Flight 8 | . . . . . 1 6 1 Utility 18 | . 1 2 . . 3 5 7 Device 8 | . 1 1 . . 2 2 2 Storage 1 | . . 1 . . . . . Processor 4 | . . . . . . 1 3 Hackware 3 | . . . . . . 2 1 Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 36 | . 5 3 . 2 12 5 9 Energy Gun 15 | . . 1 . . 7 3 4 Energy Cannon 7 | . 5 1 . . . . 1 Ballistic Gun 4 | . . . . 2 2 . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 7 | . . . . . 3 2 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 1 . . . . 1 Corrupted Parts 2 | . . . . . . . 2 System Corruption 8 | . . . . . . . 8 Parts Lost 19 | . . . . . 5 8 6 Power 2 | . . . . . . 1 1 Propulsion 9 | . . . . . 2 4 3 Utility 2 | . . . . . 1 1 . Weapon 6 | . . . . . 2 2 2 Highest Loss Streak 7 | . . . . . 3 7 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 94 95 100 100 96 75 56 Engine 8 | . 14 11 11 11 11 8 1 Treads 14 | . 26 22 22 22 15 . 4 Wheel 1 | . . . . . 2 3 . Flight 3 | . . . . . 2 24 3 Device 13 | . 10 17 22 22 16 5 6 Storage 8 | . 14 11 11 11 11 8 . Processor 4 | . . . . . . 3 16 Hackware 2 | . . . . . . 6 6 Protection 1 | . . . . . 4 1 1 Energy Gun 9 | . . 2 11 11 16 7 8 Energy Cannon 7 | . 26 27 22 11 . . . Ballistic Gun 6 | . . . . 10 15 4 . Naked Turns 15 | . . . . . . 3 12 Heaviest Build 35 | 13 19 27 26 26 26 17 35 Greatest Support 46 | 20 46 46 46 46 46 40 23 Greatest Overweight (x) 6 | . . . . . 6 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 5 Average Capacity 7 | . 8 8 8 8 8 7 5 Most Carried 8 | . 8 8 8 8 8 8 5 Average Carried 7 | . 7 7 8 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 8 8 5 5 Class Distribution -------------------- 38% | Mutant 22% | Skirmisher 20% | Gunner 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1268 | 200 120 66 . . 472 181 229 Remotely . | . . . . . . . . Salvage Created 2685 | . 546 384 . . 784 285 686 Parts 155 | . 35 21 . . 32 31 36 Haulers Intercepted 3 | . 1 1 . . . 1 . Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 58 | . 13 6 . . 16 13 10 Guns 15 | . . 1 . . 12 1 1 Cannons 18 | . 13 4 . . . . 1 AOE 21 | . . . . . 4 12 5 Classes Destroyed 12 | . 5 1 . . 4 . 2 Worker 5 | . . . . . 2 1 2 Builder 4 | . . . . . 1 2 1 Tunneler 6 | . . . . . 3 1 2 Hauler 3 | . 1 1 . . . 1 . Recycler 5 | . 1 1 . . 1 . 2 Operator 3 | . 2 1 . . . . . Watcher 2 | . . . . . . . 2 Swarmer 16 | . 5 . . . 4 4 3 Grunt 36 | . 8 5 . . 11 8 4 Duelist 1 | . . . . . 1 . . Sentry 4 | . . 1 . . . 1 2 Programmer 1 | . . . . . . . 1 Best Kill Streak 11 | . 11 3 . . 7 8 6 Combat Bots Only 7 | . 7 2 . . 4 7 4 Max Kills in Single Turn 4 | . 2 1 . . 2 4 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 2 3 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 354 | . 86 21 . . 91 37 119 Missed 99 | . 20 6 . . 20 18 35 Damage Taken 4113 | . 653 174 . . 1144 648 1494 Core 1617 | . 127 33 . . 270 387 800 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 11 | . . . . . 11 . . Ignored by Resistances 31 | . . . . . . . 31 Core Remaining (%) 50 | 100 49 . . . 24 29 . Volleys Fired 161 | . 30 18 . . 49 18 46 Largest 3 | . 2 3 . . 3 3 3 Hottest 250 | . 136 204 . . 157 138 250 Shots Fired 336 | . 60 47 . . 126 30 73 Gun 201 | . . 4 . . 121 18 58 Cannon 117 | . 60 43 . . . . 14 Launcher 18 | . . . . . 5 12 1 Special . | . . . . . . . . Kinetic 95 | . . . . . 75 9 11 Thermal 190 | . 60 47 . . 46 9 28 Explosive 18 | . . . . . 5 12 1 Electromagnetic 33 | . . . . . . . 33 Robot Hit Streak 12 | . 7 6 . . 12 7 7 Robot Miss Streak 4 | . 3 4 . . 2 3 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 203 | . 32 22 . . 91 16 42 Core Hits 122 | . 17 8 . . 38 30 29 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . 1 . . 2 . 4 Burn 3 | . . . . . 2 . 1 Meltdown 1 | . . 1 . . . . . Blast 1 | . . . . . . . 1 Corrupt 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6894 | . 734 444 18 . 2020 1930 1748 Guns 2257 | . . 50 . . 1409 126 672 Cannons 1277 | . 734 389 . . . . 154 Explosions 3330 | . . . . . 604 1804 922 Melee . | . . . . . . . . Ramming 30 | . . 5 18 . 7 . . Kinetic 968 | . . . . . 832 34 102 Thermal 3018 | . 734 439 . . 577 92 1176 Explosive 2512 | . . . . . 604 1804 104 Electromagnetic 366 | . . . . . . . 366 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . 1 9 Average Corruption 3 | . . . . . . 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . 1 8 Message Errors 4 | . . . . . . 1 3 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 332 | . 1 10 . . 73 120 128 Projectiles 11 | . 1 10 . . . . . Explosions 321 | . . . . . 73 120 128 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 407 | . . . . . 83 71 253 Shots 8 | . . . . . 3 1 4 Rammed 4 | . . 1 2 . 1 . . Targets Rammed 5 | . . 1 2 . 2 . . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 695 | . 427 438 . . 133 132 695 Average Temperature 122 | . 128 104 . . 48 42 171 Received Heat Transfer 1260 | . 204 81 . . 639 45 291 Effects 22 | . 1 4 . . . . 17 Shutdowns 4 | . 1 . . . . . 3 Energy Bleed 2 | . . 1 . . . . 1 Interference 3 | . . . . . . . 3 Matter Decay 2 | . . . . . . . 2 Short Circuit 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 Damage (major) 3 | . . 3 . . . . . Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 4 | . . . . . . . 4 Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . 1 . . . . 2 Combat Hostiles 3 | . . 1 . . . . 2 Parts Melted 13 | . 1 3 . . 2 . 7 Heat Transferred 6733 | . 1332 814 . . 1406 185 2996 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 562 | . 397 382 148 . 241 562 513 Initial 235 | . . 167 148 . . 37 235 Average 220 | . 176 294 148 . 111 255 356 Maximum Alert Level 2 | . 1 1 . . 1 2 2 Low Security (%) 51 | . 44 14 100 . 86 33 18 Level 1 35 | . 55 85 . . 13 53 36 Level 2 13 | . . . . . . 12 44 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 3 3 . . . 6 5 Investigation 11 | . 1 1 . . . 5 4 Extermination 1 | . . . . . . . 1 Reinforcement 5 | . 2 2 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 1 . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 21 15 . . 17 18 19 Peak Tracking Total 9 | . 9 7 . . 4 5 5 Tactical Retreats 7 | . 2 . . . 2 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . . 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 8 | . . 1 . . 1 4 2 Max in Single Turn 2 | . . 1 . . 1 2 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 16 | . 2 1 . 2 . 4 7 Terminals 8 | . 2 1 . . . 2 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers 3 | . . . . . . 2 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 50 | . 7 5 . 2 . 21 15 Successful 24 | . 4 . . 2 . 13 5 Failed 26 | . 3 5 . . . 8 10 Catastrophic 6 | . . 2 . . . . 4 Database Lockouts . | . . . . . . . . Manual 8 | . . . . 1 . 4 3 Terminals 26 | . 7 5 . . . 6 8 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 1 | . . . . . . . 1 Scanalyzers 18 | . . . . . . 15 3 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 10 | . 4 . . 2 . 3 1 Record 1 | . . . . 1 . . . Prototype ID Bank 3 | . 1 . . . . 2 . Alert Level 2 | . 1 . . . . 1 . Unreport Threat 1 | . . . . . . . 1 Disarm Traps 2 | . 2 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 10 | . . . . . . 9 1 Insert Component 5 | . . . . . . 4 1 Analyze 5 | . . . . . . 5 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . . 1 2 Terminals 2 | . . . . . . 1 1 Botnet 1 | . . . . . . 1 . Disrupt 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Jam 1 | . . . . . . . 1 Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 2 1 . . . 4 6 Full Trace Events 8 | . 1 1 . . . 3 3 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . . 2 Parts Scanalyzed 5 | . . . . . . 4 1 Part Schematics Acquired 4 | . . . . . . 4 . Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 3291 | . 398 253 192 347 977 322 802 Spaces Moved 2447 | 1 170 107 118 214 575 418 844 Core 110 | . . . . . 5 18 87 Treads 1015 | . 160 107 118 214 344 . 72 Legs 54 | 1 10 . . . . . 43 Wheels 258 | . . . . . 226 32 . Hover . | . . . . . . . . Flight 1010 | . . . . . . 368 642 Fastest Speed 29 | 120 120 160 160 160 80 29 40 Average Speed 100 | 120 157 160 160 160 135 36 65 Slowest Speed 350 | 120 160 160 160 160 350 100 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 13 | . . . . . . 2 11 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 1 29 22 35 60 95 32 26 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 206 | . . . . . 33 108 65 Melee . | . . . . . . . . Projectile 7 | . . . . . . . 7 AOE 199 | . . . . . 33 108 58 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 2960 | . 242 150 121 220 659 556 1012 Wait 165 | . 8 9 . . 2 87 59 Move 2414 | . 169 106 117 213 574 413 822 Hop 13 | . . . . . . 2 11 Pick Up 23 | . 9 3 1 1 3 2 4 Fast Attach 45 | . 7 4 . 2 8 7 17 Attach 14 | . . 1 . . 1 7 5 Detach 10 | . 2 . . . . 4 4 Swap 26 | . 5 2 . . 12 5 2 Drop 48 | . 12 6 1 4 8 11 6 Fire 161 | . 30 18 . . 49 18 46 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . . 1 2 . 2 . . Escape Stasis 36 | . . . . . . . 36 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Destroyed 7 combat bots 261 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Core integrity fell below 50% 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 605 | -9/Materials | Discovered new exit (range 16) 652 | -9/Materials | Entered Mines 680 | -9/Mines | Met a Derelict bent on vengeance 681 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 712 | -9/Mines | Discovered new exit (range 8) 770 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 836 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 838 | -9/Mines | Discovered new exit (range 5) 844 | -9/Mines | Entered Exiles 884 | -9/Exiles | Build established: Gunner 884 | -9/Exiles | Met 8R-AWN 912 | -9/Exiles | Met EX-HEX 953 | -9/Exiles | Met EX-BIN 972 | -9/Exiles | Aligned with FarCom system 974 | -9/Exiles | Given EX-Vault access code 1011 | -9/Exiles | Opened EX-Vault 1020 | -9/Exiles | Found Firepult 1062 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1113 | -9/Exiles | Met EX-DEC 1122 | -9/Exiles | Learned location of Zion (-7) 1170 | -9/Exiles | Discovered new exit (range 15) 1191 | -9/Exiles | Left Exiles lab with Firepult 1191 | -9/Exiles | Entered Mines 1484 | -8/Mines | Build established: Skirmisher 1542 | -8/Mines | Core integrity fell below 50% 1915 | -8/Mines | Lost 3 parts (2n1w) 2164 | -8/Mines | Discovered new exit (range 3) 2168 | -8/Mines | Entered Materials 2168 | -8/Materials | Evolved 2 slots: Propulsion x2 2300 | -8/Materials | Destroyed 7 combat bots 2475 | -8/Materials | Discovered new exit (range 14) 2486 | -8/Materials | Core integrity fell below 50% 2490 | -8/Materials | Entered Factory 2490 | -7/Factory | Evolved 2 slots: Utility x2 2512 | -7/Factory | Lost 7 parts (1p4n1u1w) 2569 | -7/Factory | Found Prototype Launcher 2569 | -7/Factory | Identified Rocket Array 2769 | -7/Factory | Build established: Mutant 2956 | -7/Factory | Lost 3 parts (1n2w) 2969 | -7/Factory | Core integrity fell below 50% 3289 | -7/Factory | Core integrity fell below 20% 3293 | -7/Factory | Core destroyed Last Messages --------------- 03265_ W-25 Informer destroyed. 03265_ Slug penetrates Wall. 03276_ Broken Imp. Treads destroyed. 03277_ Slug penetrates Wall. 03280_ Power failure, Imp. Deuterium Engine shutdown. 03283_ Y-54 Guardian misfires. 03283_ Slug penetrates Y-54 Guardian. 03283_ Y-54 Guardian Imp. Light Armor Plating blasted off. 03284_ Overheating: Core damaged (-105). 03285_ Adv. Terrain Scan Processor broken. 03285_ Overheating: Short circuit. 03286_ Overheating: System interference. 03286_ Shock Rifle temporarily disabled. 03287_ Y-54 Guardian system terminally corrupted. 03287_ Imp. Heat Sink fried. 03288_ U-05 Engineer builds a Wall. 03289_ Overheating: Core damaged (-70). 03290_ Overheating: Core damaged (-126). 03292_ Overheating: Matter decay (-6). 03293_ Overheating: Core damaged (-105). 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"" *%!%[ !% g g ?????????? | | #######=###=###????????????????? | | ##?????????????????###?????????????????????? | | #??????????????????????????????????????????? | | " "" #??????????????????????????????????????????? | | F "" #??????????????????????????????????????????? | | """??????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | !#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | +######??????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Density 210 Additional Mass Support 9 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Evasion (%) 64 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserLightHammer Manual? 0 Play Time 00:24:46 Cumulative 752.3 hours Start 2024.06.07 @ 17:32:27 End 2024.06.07 @ 17:52:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 835 Rogue 560 Adventurer 123 Explorer 152 Win Type - Total 27 Types 21/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(360) Steam 1 RUN: be7a0e8b-eddb-45ce-8d57-4e8fb8282fcb