Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 13:58:56 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (4441) 4441 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 10091 Bonus ------- High Alert Combat Kills 205 Entered Garrisons 200 Cogmind --------- Core Integrity 770/1000 Matter 6/300 Energy 93/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Heavy Mass Driver Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Recoil Stabilizer Kinecellerator Thermal Shield > --- WEAPON ----------- Proton Cannon Advanced KE Penetrator Heavy Mass Driver Heavy Mass Driver > --- INVENTORY -------- Enhanced Nuclear Core Heavy Treads Thunder Leg Improved Cooling System Matter Compressor Matter Compressor Enhanced Optical Array Particle Charger Kinecellerator Improved Heavy Armor Plating High-powered Tractor Beam High-powered Tractor Beam Quantum Rifle Mini Smartbomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher [Rating: 94] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Mass Driver Launcher Mini Smartbomb Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Slots Evolved 10 | . . 2 . 2 2 . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 1 . Utility 3 | . . 1 . 1 . . . 1 . Weapon 4 | . . 1 . 1 1 . 1 . . Parts Attached 86 | . 5 23 . 13 5 10 20 9 1 Power 6 | . . 2 . 1 1 . 1 1 . Engine 5 | . . 2 . 1 1 . 1 . . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 23 | . . 7 . 2 1 3 6 4 . Treads 14 | . . 7 . 2 . 3 . 2 . Leg 1 | . . . . . . . . 1 . Wheel 8 | . . . . . 1 . 6 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | . 2 6 . 3 2 3 6 3 . Device 10 | . 1 1 . . 1 1 3 3 . Storage 3 | . . 2 . . . . 1 . . Processor 4 | . 1 1 . . 1 . 1 . . Hackware 1 | . . . . . . . 1 . . Protection 7 | . . 2 . 3 . 2 . . . Artifact . | . . . . . . . . . . Weapon 32 | . 3 8 . 7 1 4 7 1 1 Energy Gun 1 | . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 17 | . 2 7 . 4 1 2 1 . . Ballistic Cannon 5 | . . . . 1 . 2 2 . . Launcher 5 | . . . . 2 . . 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . 2 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . 5 1 . Corrupted Parts 4 | . . . . . . . 4 . . System Corruption 35 | . . . . . . . 35 . . Parts Lost 23 | . . . . 1 . 1 11 3 7 Power 2 | . . . . . . . 1 . 1 Propulsion 10 | . . . . . . . 6 2 2 Utility 4 | . . . . . . . 2 1 1 Weapon 7 | . . . . 1 . 1 2 . 3 Highest Loss Streak 7 | . . . . 1 . 1 6 2 7 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 12 | . 7 11 15 14 14 14 12 13 16 Power . | . 1 1 1 1 1 1 . . 1 Propulsion . | . 3 . . . . . . . 2 Utility 6 | . 1 4 8 9 10 8 6 7 8 Weapon 4 | . 2 4 6 4 3 4 5 5 5 Tool/Special . | . . . . . . . . . . Unused Backups 45 | . 10 11 . . 3 5 6 . 10 Power 4 | . 1 1 . . 2 . . . . Propulsion 6 | . 4 1 . . . . . . 1 Utility 21 | . 1 4 . . 1 5 3 . 7 Weapon 14 | . 4 5 . . . . 3 . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 97 99 100 95 93 98 80 65 55 Engine 8 | . 14 11 11 9 7 7 5 4 4 Treads 15 | . . 21 22 18 15 22 12 2 9 Leg 1 | . 28 . . . . . . 1 . Wheel 2 | . . . . . . . 9 4 . Device 5 | . 1 3 . . 2 7 6 16 13 Storage 8 | . 14 11 11 9 7 7 6 5 4 Processor 8 | . 10 11 11 9 7 7 6 5 5 Protection 7 | . . 7 11 18 12 6 5 . . Ballistic Gun 22 | . 24 32 33 29 38 34 1 5 3 Ballistic Cannon 4 | . . . . . . 1 14 11 5 Impact Weapon 1 | . . . . . . . 6 . . Peak Build Rating 94 | . 11 21 21 26 31 54 70 94 90 Average Rating 37 | . 9 18 21 23 29 38 63 73 74 On Entrance 32 | 6 6 11 21 21 25 31 54 63 90 Naked Turns . | . . . . . . . . . . Heaviest Build 109 | 12 14 39 39 46 51 83 104 109 109 Greatest Support 140 | 20 20 40 40 40 40 71 71 140 140 Greatest Overweight (x) 10 | . . . . 1 5 5 8 10 . Average Overweight (x) 1 | . . . . . 1 . 1 7 . Largest Inventory Capacity 20 | . 8 15 15 15 15 15 20 20 20 Average Capacity 13 | . 8 11 15 15 15 15 15 20 19 Most Carried 20 | . 8 15 15 15 15 15 17 20 20 Average Carried 13 | . 7 11 15 14 14 14 14 14 18 Final Capacity 20 | 8 8 15 15 15 15 15 20 20 5 Final Carried 18 | 6 8 15 15 15 15 15 12 18 4 Class Distribution -------------------- 53% | Gunner 21% | Tank 20% | Executioner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -7/Garrison Executioner | -6/Factory Executioner | -5/Factory Tank | -5/Waste Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Matter Collected 4643 | 144 135 1760 90 387 148 662 1168 136 13 Remotely 323 | . . . . . . 240 . 70 13 Salvage Created 5696 | . 165 2162 283 707 148 1056 882 91 202 Parts 306 | . 8 128 23 40 10 44 43 7 3 Haulers Intercepted 6 | . . 5 . 1 . . . . . Recyclers Shooed 4 | . . 3 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Combat Hostiles Destroyed 101 | . 7 34 6 13 2 18 18 2 1 Guns 64 | . 7 34 6 6 2 7 1 1 . Cannons 17 | . . . . . . . 16 1 . AOE 17 | . . . . 7 . 8 1 . 1 Classes Destroyed 16 | . 2 9 . 1 . 1 2 . 1 Worker 6 | . . 4 . . . . 2 . . Builder 11 | . . 2 1 1 1 . 5 1 . Tunneler 1 | . . 1 . . . . . . . Hauler 6 | . . 5 . 1 . . . . . Recycler 9 | . . 4 . 3 . . 2 . . Operator 1 | . . 1 . . . . . . . Watcher 2 | . . 1 . 1 . . . . . Swarmer 15 | . 3 3 . 7 . 2 . . . Grunt 52 | . 4 22 6 3 . 9 8 . . Brawler 1 | . . . . . . 1 . . . Duelist 4 | . . 1 . . . 3 . . . Sentry 15 | . . 8 . 2 1 3 1 . . Hunter 8 | . . . . 1 1 . 6 . . Programmer 4 | . . . . . . . 2 2 . Heavy 1 | . . . . . . . 1 . . Compactor 1 | . . . . . . . . . 1 Best Kill Streak 11 | . 5 6 10 5 1 11 5 1 1 Combat Bots Only 11 | . 5 4 5 5 1 11 3 1 1 Max Kills in Single Turn 4 | . 1 2 2 4 1 3 2 1 1 Gunslinging 1 | . . 1 1 . . . . . . Exploded 4 | . . . . 4 . 3 1 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Hostile Shots Fired 487 | . 24 105 10 42 17 93 139 47 10 Missed 143 | . 3 25 2 14 6 32 45 16 . Hits 344 | . 21 80 8 28 11 61 94 31 10 Melee 12 | . . . . . . 2 . . 10 Projectile 332 | . 21 80 8 28 11 59 94 31 . Critical Strikes 21 | . . 2 . 2 . 3 5 5 4 Actively Blocked 1 | . . . . 1 . . . . . Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 5833 | . 220 871 104 448 120 734 1630 1066 640 Core 662 | . 34 126 13 73 . 55 131 166 64 Absorbed by Shields 109 | . . 109 . . . . . . . Redirected to Shielding 59 | . . . . 49 10 . . . . Ignored by Resistances 32 | . . . . . . . 32 . . Regen/Repaired (Parts) 136 | . . 52 . . . . 84 . . Core Remaining (%) 85 | 100 86 . 65 86 . 92 84 . . Volleys Fired 269 | . 16 107 9 24 7 36 50 15 5 Largest 5 | . 2 3 3 4 5 5 3 4 3 Hottest 240 | . 70 69 69 106 115 115 195 240 175 Shots Fired 712 | . 32 316 27 69 35 119 75 32 7 Gun 601 | . 32 316 27 64 35 104 9 13 1 Cannon 83 | . . . . 2 . . 59 19 3 Launcher 28 | . . . . 3 . 15 7 . 3 Special . | . . . . . . . . . . Kinetic 681 | . 31 316 27 66 35 104 68 31 3 Thermal 1 | . 1 . . . . . . . . Explosive 12 | . . . . 2 . . 7 . 3 Electromagnetic 18 | . . . . 1 . 15 . 1 1 Robot Hit Streak 15 | . 6 15 6 8 4 15 13 6 4 Robot Miss Streak 8 | . 4 8 2 4 5 3 5 3 1 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 14 | . 2 5 4 2 . 1 . . . Max Gunslinging Chain 2 | . 1 1 2 1 . 1 . . . Shots Hit Robots 447 | . 24 199 20 49 17 73 41 19 5 Core Hits 218 | . 11 86 9 27 7 45 27 3 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . 1 . 1 . . . Critical Strikes 9 | . . 1 . 1 . 1 6 . . Destroy 2 | . . 1 . . . 1 . . . Blast 6 | . . . . . . . 6 . . Smash 1 | . . . . 1 . . . . . Melee Attacks 9 | . . 1 . 3 . . 5 . . Impact 9 | . . 1 . 3 . . 5 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . 3 . . 3 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12854 | . 332 3000 288 1239 221 2069 3663 1014 1028 Guns 5900 | . 332 2977 288 609 221 1056 67 321 29 Cannons 3374 | . . . . 13 . . 2568 670 123 Explosions 3013 | . . . . 369 . 1013 785 . 846 Melee 491 | . . . . 248 . . 243 . . Ramming 76 | . . 23 . . . . . 23 30 Kinetic 9252 | . 332 2977 288 622 221 1056 2635 971 150 Thermal 321 | . . . . 77 . 244 . . . Explosive 1828 | . . . . 197 . . 785 . 846 Electromagnetic 886 | . . . . 95 . 769 . 20 2 Impact 491 | . . . . 248 . . 243 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 41 | . . 1 1 . . . 41 6 6 Average Corruption 7 | . . 1 1 . . . 18 3 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 65 | . . 14 1 . . . 42 6 2 Message Errors 14 | . . 3 1 . . . 10 . . Matter Fused 16 | . . 3 . . . . 10 3 . Heat Flow Errors 3 | . . 1 . . . . 1 . 1 Energy Discharges 7 | . . 1 . . . . 4 2 . Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 8 | . . 3 . . . . 5 . . Data Loss (major) 4 | . . 2 . . . . 1 1 . Misfires 1 | . . . . . . . 1 . . Misdirections 2 | . . . . . . . 2 . . Weapon Failures 8 | . . 1 . . . . 6 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 639 | . . . . 188 . . 312 136 3 Projectiles 347 | . . . . . . . 211 136 . Explosions 49 | . . . . . . . 46 . 3 Melee 243 | . . . . 188 . . 55 . . Knockbacks 11 | . . . . 1 . . 8 2 . Impact 2 | . . . . 1 . . 1 . . Kinetic 7 | . . . . . . . 5 2 . Secondary 2 | . . . . . . . 2 . . Self-Inflicted Damage 201 | . . . . 24 . 43 . . 134 Shots 7 | . . . . 2 . 3 . . 2 Rammed 14 | . . 6 . . . . . 2 6 Targets Rammed 15 | . . 7 . . . . . 2 6 Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 339 | . 9 280 73 72 216 339 188 144 181 Average Temperature 61 | . 1 52 27 22 79 124 54 62 60 Received Heat Transfer 1253 | . 90 362 63 126 18 273 303 18 . Effects 3 | . . 3 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Interference 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . . 3 . 3 1 . . Combat Hostiles 3 | . . . . . . 3 . . . Parts Fried 12 | . . . . 4 . 4 4 . . Impact Corruptions 10 | . . . . 6 . . 4 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 450 | . . . . 150 . 300 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 2 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Maximum Alert Level 2 | . . 2 1 1 . 2 2 . . Low Security (%) 48 | . 100 35 . 22 100 24 47 100 100 Level 1 26 | . . 15 100 77 . 6 48 . . Level 2 24 | . . 49 . . . 68 3 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 585 | . 105 585 361 337 120 542 409 169 28 Initial 284 | . . 39 226 139 120 13 284 169 22 Average 233 | . 43 302 321 246 39 376 219 90 11 Influence Increases 3288 | . 165 1129 151 398 70 539 678 122 36 Destroy 0b10 Robot/C 2000 | . 140 680 120 260 40 360 360 40 . Destroy 0b10 Robot/NC 185 | . . 90 5 30 5 5 45 5 . Destroy Leader 466 | . 20 202 20 64 20 30 100 10 . Successful Hack 76 | . 5 21 6 . 4 . 33 7 . Select Force Hacks 60 | . . 60 . . . . . . . Disable Machine 150 | . . 30 . . . 30 60 30 . Anti-Garrison Action 50 | . . . . . . 50 . . . Destroy Structure 181 | . . 1 . 14 1 19 80 30 36 Partial Spotted 15 | . . 15 . . . . . . . Lose Combat Pursuer 105 | . . 30 . 30 . 45 . . . Influence Decreases 3288 | . 70 642 376 490 316 16 874 405 99 Entered New Map 1257 | . . 56 356 218 145 6 258 177 41 Time Decay 1833 | . 70 586 20 262 171 . 506 198 20 Lost Part 198 | . . . . 10 . 10 110 30 38 Squads Dispatched 21 | . 1 7 . 1 1 . 9 2 . Investigation 14 | . . 6 . 1 1 . 6 . . Extermination 3 | . . . . . . . 2 1 . Reinforcement 4 | . 1 1 . . . . 1 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Distress Signals 10 | . . 4 . 2 . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 134 | . 10 46 4 15 3 18 27 6 5 Peak Tracking Total 11 | . 4 4 2 4 2 11 7 2 5 Tactical Retreats 4 | . . 2 . 1 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Traps Triggered 4 | . . . . . . . 1 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Machines Disabled 10 | . . 2 . . . 2 4 2 . Max in Single Turn 2 | . . 1 . . . 1 2 1 . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Machines Accessed 28 | . 1 10 1 2 2 1 8 3 . Terminals 18 | . 1 7 1 2 1 1 4 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 1 . . . . 2 . . Recycling Units 5 | . . 2 . . . . 2 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 74 | . 3 31 4 5 4 3 20 4 . Successful 29 | . 1 13 2 1 1 1 8 2 . Failed 45 | . 2 18 2 4 3 2 12 2 . Catastrophic 13 | . . 7 . 1 1 . 3 1 . Database Lockouts . | . . . . . . . . . . Manual 28 | . . 17 3 2 3 1 2 . . Terminals 54 | . 3 25 4 5 3 3 9 2 . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . 2 . . . . 4 . . Recycling Units 12 | . . 4 . . . . 7 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Terminal Hacks 15 | . 1 6 2 1 . . 4 1 . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 3 | . 1 1 . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . Alert Level 4 | . . 3 . . . . 1 . . Locate Traps 3 | . . 2 . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . 2 . . Scan Component 2 | . . 1 . . . . 1 . . Repair 2 | . . 1 . . . . 1 . . Recycling Unit Hacks 3 | . . 1 . . . . 1 1 . Report Inventory 3 | . . 1 . . . . 1 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 5 | . . 3 . . . 1 1 . . Terminals 2 | . . 1 . . . 1 . . . Track 1 | . . 1 . . . . . . . Override 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Patch 1 | . . . . . . . 1 . . Recycling Units 2 | . . 2 . . . . . . . Tunnel 2 | . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 1 10 1 2 1 1 7 3 . Full Trace Events 12 | . 1 5 . 1 1 . 4 . . Feedback Events 4 | . . 1 . . . . 3 . . Corruption 4 | . . 1 . . . . 3 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 . . Time 38 | . . 19 . . . . 19 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 4 | . . . . . . . 2 1 1 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Active Infowar (turns) 545 | . 213 332 . . . . . . . Optics 520 | . 188 332 . . . . . . . Seismic 25 | . 25 . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Turns Passed 5570 | . 237 1821 58 570 438 590 1370 414 72 Spaces Moved 2542 | 1 145 852 20 229 180 272 653 161 29 Core 2 | . . . . . . . . . 2 Treads 1817 | . . 820 20 229 149 264 284 24 27 Legs 186 | 1 145 32 . . . . . 8 . Wheels 537 | . . . . . 31 8 369 129 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 160 155 155 100 160 50 Average Speed 172 | 120 120 158 160 202 225 166 170 212 152 Slowest Speed 320 | 120 120 160 160 240 240 240 240 320 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 2 27 72 12 26 7 58 21 5 27 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 4 | . . 1 . . . . 3 . . Terrain Destroyed 178 | . . 1 . 13 . 5 107 16 36 Melee 3 | . . 1 . . . . 2 . . Projectile 55 | . . . . . . . 39 16 . AOE 120 | . . . . 13 . 5 66 . 36 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Was Total 3219 | . 177 1132 28 287 202 360 793 196 44 Wait 116 | . 1 80 . . 3 6 25 . 1 Move 2534 | . 144 851 19 228 179 271 652 161 29 Hop . | . . . . . . . . . . Pick Up 65 | . 5 25 . 6 4 8 12 5 . Fast Attach 32 | . 2 4 . 2 1 5 13 5 . Attach 18 | . . 1 . 4 1 . 8 2 2 Detach 10 | . 1 . . 2 . . 4 2 1 Swap 63 | . 3 24 . 9 3 14 7 3 . Drop 87 | . 5 32 . 9 4 20 16 1 . Fire 269 | . 16 107 9 24 7 36 50 15 5 Melee 9 | . . 1 . 3 . . 5 . . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush 15 | . . 7 . . . . . 2 6 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory (discovered 2 exits: Upp x2) -5/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 3) 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 556 | -9/Materials | Build established: Tank 884 | -9/Materials | Build established: Gunner 1242 | -9/Materials | Discovered new exit (range 10) 1582 | -9/Materials | Repaired Imp. Light Armor Plating 1875 | -9/Materials | Discovered new exit (range 9) 1997 | -9/Materials | Discovered new exit (range 15) 2059 | -9/Materials | Entered Mines 2078 | -9/Mines | Discovered new exit (range 12) 2117 | -9/Mines | Entered Materials 2117 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2388 | -8/Materials | Discovered new exit (range 10) 2426 | -8/Materials | Build established: Tank 2518 | -8/Materials | Discovered new exit (range 13) 2687 | -8/Materials | Entered Factory 2687 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3121 | -7/Factory | Identified exit to Garrison 3125 | -7/Factory | Entered Garrison 3258 | -7/Garrison | Triggered checkpoint 3277 | -7/Garrison | Identified exit to Factory 3293 | -7/Garrison | Build established: Gunner 3316 | -7/Garrison | Destroyed 11 combat bots 3385 | -7/Garrison | Triggered checkpoint 3455 | -7/Garrison | Phase Generator disabled 3457 | -7/Garrison | Met a derelict Sapper fleeing the area 3485 | -7/Garrison | Triggered checkpoint 3715 | -7/Garrison | Entered Factory 3715 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3753 | -6/Factory | Repaired Deuterium Engine 4347 | -6/Factory | Found Prototype Processor 4347 | -6/Factory | Identified Exp. Targeting Computer 4596 | -6/Factory | Cargo convoy interrupted 4647 | -6/Factory | System corruption reached 10% 4655 | -6/Factory | Found Corrupted Prototype Launcher 4655 | -6/Factory | Identified Mni. Smartbomb Launcher 4657 | -6/Factory | Found Corrupted Mni. Smartbomb Launcher 4665 | -6/Factory | System corruption reached 30% 4678 | -6/Factory | Found Corrupted Mni. Smartbomb Launcher 4680 | -6/Factory | Found Mni. Smartbomb Launcher 4682 | -6/Factory | Found Mni. Smartbomb Launcher 4936 | -6/Factory | Build established: Executioner 5052 | -6/Factory | Discovered new exit (range 8) 5085 | -6/Factory | Entered another Factory area 5085 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5092 | -5/Factory | Lost 6 parts (3n1u2w) 5174 | -5/Factory | Identified exit to Upper Caves 5499 | -5/Factory | Sucked down chute 5499 | -5/Factory | Entered Waste 5511 | -5/Waste | Spotted C-40 Crusher 5514 | -5/Waste | Spotted C-40 Crusher 5527 | -5/Waste | Spotted C-40 Crusher 5530 | -5/Waste | Spotted C-40 Crusher 5549 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5555 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5559 | -5/Waste | Spotted C-40 Crusher 5561 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5566 | -5/Waste | Destroyed C-40 Crusher 5568 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5571 | -5/Waste | Self-destructed Last Messages --------------- 05555_ Slammed into C-40 Crusher. 05561_ Adv. Recoil Stabilizer crushed. 05562_ Deuterium Engine destroyed. 05562_ Slammed into C-40 Crusher. 05564_ Hvy. Mass Driver destroyed. 05565_ Hvy. Treads destroyed. 05566_ Hpw. Tractor Beam destroyed. 05566_ Destroyed Hpw. Tractor Beam. 05566_ C-40 Crusher destroyed. 05567_ Imp. Cooling System crushed. 05567_ Critical hit (Destroy). 05567_ Hvy. Treads destroyed. 05568_ Mni. Smartbomb Launcher crushed. 05568_ Hcp. Storage Unit crushed. 05568_ Hpw. Tractor Beam crushed. 05570_ Damper Plating crushed. 05570_ 151 Matter crushed. 05570_ Kinecellerator crushed. 05570_ Mni. Smartbomb Launcher crushed. 05570_ Quantum Rifle crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####?##???????????????????? | | ??????????????????????## ## ##??????????????????? | | ??????????????????????# @! ##?????????????????? | | ????????????######????# !!! #?????????????????? | | ????????????# #????# *]CC! ##?????????????????? | | ##########??# #????# CCCC! #??????????????????? | | #??# #????# CC #??????????????????? | | / #??# #???# CC #?????????????????? | | #### ###### CC ##?????????????????? | | ##??????????????????? | | #???????????????????? | | CC ???????????????????? | | CC#???????????????????? | | #### ######## #???????????????????? | | ] #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ???????????? ?????? ???????????????????? | | ??????????? ????? ??????????????????? | | ??????????# ???? ?????????????????? | | ??????????# ??? ?????????????????? | | ??????????### #####??# ####????????????????? | | ????????????# #??????? #???????????????????? | | ????????????? #??????? ????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 10 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 71% | -9/Materials Deuterium Engine | 46% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockSuspensionLink Manual? 0 Play Time 00:34:51 Cumulative 1088.2 hours Start 2025.06.06 @ 13:14:16 End 2025.06.06 @ 13:58:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1345 Rogue 1061 Adventurer 124 Explorer 160 Win Type - Total 49 Types 35/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39a85d64-ec2c-4600-b3de-f328e6f36f91