Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 18:29:39 Player: satan5 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (167) 835 Value Destroyed (8374) 8374 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (4187) 4187 TOTAL SCORE: 19916 Bonus ------- High Alert Combat Kills 1448 Follower Combat Kills 591 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Friendly Fire -452 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 10/100 System Corruption 18% Temperature Cool (0) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Graphene Brace Advanced Hardlight Generator > --- WEAPON (4) ------- Quantum Rifle > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Relay Coupler [Grunt] (23) Power Maul Peak State ------------ > --- POWER ------------ Reinforced Fission Core Enhanced Fission Core > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Core Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Advanced Force Field Improved System Shield Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Railgun Railgun Railgun Railgun > --- INVENTORY -------- Flexi-carbon Leg Graphene Brace Relay Coupler [NC] Relay Coupler [Grunt] High-powered Tractor Beam Power Maul [Rating: 132] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Utility Core Analyzer Device Improved Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Slots Evolved 14 | . . 2 . 2 2 . . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . . . . . . 1 . . 1 Utility 7 | . . . . 2 1 . . . 1 . 1 1 . 1 Weapon 2 | . . . . . 1 . . . . . . 1 . . Parts Attached 202 | 6 3 10 3 13 19 30 . 19 12 14 24 10 18 21 Power 19 | 1 1 1 . . 2 1 . 1 2 2 3 1 2 2 Engine 9 | 1 1 1 . . 1 . . 1 1 . 2 1 . . Core 8 | . . . . . 1 . . . 1 2 1 . 1 2 Reactor 2 | . . . . . . 1 . . . . . . 1 . Propulsion 39 | 2 1 7 . 1 6 7 . . . 3 1 2 5 4 Treads 30 | . . 7 . 1 6 7 . . . 3 1 2 . 3 Leg 9 | 2 1 . . . . . . . . . . . 5 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 70 | 1 . 2 2 6 6 7 . 10 5 2 10 6 3 10 Device 45 | . . . 1 3 4 6 . 6 3 . 9 4 2 7 Storage 6 | 1 . 1 . 1 1 1 . . . . . . . 1 Processor 8 | . . 1 1 1 1 . . . 1 . . 2 . 1 Hackware 10 | . . . . 1 . . . 4 1 2 1 . 1 . Protection 1 | . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 74 | 2 1 . 1 6 5 15 . 8 5 7 10 1 8 5 Energy Gun 4 | 1 . . . . . . . . . . . . . 3 Energy Cannon 2 | . . . . . . . . . . . . 1 . 1 Ballistic Gun 42 | 1 1 . 1 5 5 10 . 4 3 4 4 . 4 . Ballistic Cannon 9 | . . . . . . . . . . 1 3 . 4 1 Launcher 3 | . . . . 1 . . . 1 . . 1 . . . Special Weapon 13 | . . . . . . 4 . 3 2 2 2 . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 1 . . 1 . 1 . . 2 Corrupted Parts 2 | . . . . . . . . . . 1 . . 1 . System Corruption 9 | . . . . . . . . . . 3 . . 6 . Parts Lost 73 | . . 3 1 1 9 4 . 2 2 10 20 . . 21 Power 12 | . . . . . 2 . . 1 1 2 4 . . 2 Propulsion 24 | . . 3 . 1 5 3 . . . 3 3 . . 6 Utility 18 | . . . . . 2 . . 1 . 2 6 . . 7 Weapon 19 | . . . 1 . . 1 . . 1 3 7 . . 6 Highest Loss Streak 21 | . . 3 1 1 3 1 . 1 1 5 11 . . 21 To Critical Strikes 2 | . . . . . . . . . . 1 1 . . . Average Slot Usage (%) 87 | . 85 88 99 93 89 95 84 83 84 81 79 53 79 70 Engine 5 | . 14 11 11 9 2 3 . 3 6 6 7 . 3 . Core 1 | . . . . . 4 . . . 4 4 2 . 2 5 Reactor 1 | . . . . . . 3 7 3 . . . . 1 . Treads 21 | . . 25 44 36 27 26 15 15 13 12 13 9 3 2 Leg 1 | . 28 9 . . . . . . . . . . 17 16 Device 5 | . . . . 6 7 7 7 1 6 1 4 13 11 6 Storage 6 | . 14 11 11 9 7 7 7 7 6 6 4 . . 1 Processor 11 | . . 10 10 13 7 15 15 14 6 13 11 14 15 14 Hackware 8 | . . . . . 7 7 7 12 19 15 16 10 13 9 Ballistic Gun 19 | . 28 22 22 17 22 21 23 22 17 14 14 . 3 10 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 123 | 12 12 21 22 32 65 123 123 123 118 115 123 32 67 94 Greatest Support 168 | 20 20 83 80 80 88 150 150 150 150 150 132 30 140 168 Greatest Overweight (x) 4 | . . . . . 1 . . . . 1 4 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 20 25 25 25 25 25 25 5 5 15 Average Capacity 18 | 7 8 9 10 10 17 21 25 25 25 25 23 5 5 9 Most Carried 25 | 5 3 10 10 10 20 25 25 25 25 24 25 5 5 8 Average Carried 17 | 2 1 6 9 9 14 20 25 24 22 21 22 4 5 5 Final Capacity 25 | 8 8 10 10 10 20 25 25 25 25 25 5 5 5 5 Final Carried 25 | 2 1 10 10 10 18 25 25 23 23 21 5 5 5 5 Class Distribution -------------------- 20% | Scavenger-Gunner 19% | Bothacker-Gunner 14% | Scavenger-Mutant 12% | Gunner 9% | Mutant 9% | Commander-Gunner 7% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Commander-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Matter Collected 7011 | 195 155 283 67 220 806 1908 . 893 325 334 886 100 180 659 Remotely 1524 | . . . . . 284 190 . . 182 . 388 . 10 470 Salvage Created 7963 | . 169 587 145 347 1052 2337 . 990 453 336 691 142 . 714 Parts 406 | . 8 46 12 23 55 98 . 64 11 16 40 4 . 29 Haulers Intercepted 8 | . 2 . . 2 3 . . . . . . . . 1 Recyclers Shooed 6 | . . 2 . . . . . . . . 3 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Combat Hostiles Destroyed 134 | . 1 12 5 11 16 34 . 26 3 8 9 . . 9 Guns 123 | . 1 12 5 9 16 34 . 21 3 8 5 . . 9 Cannons 3 | . . . . . . . . . . . 3 . . . AOE 8 | . . . . 2 . . . 5 . . 1 . . . Classes Destroyed 15 | . 3 5 1 1 1 2 . . . . 2 . . . Worker 4 | . . . . . . . . . . . 2 . . 2 Builder 4 | . 1 . . . 2 . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . Hauler 8 | . 2 . . 2 3 . . . . . . . . 1 Recycler 7 | . . 1 . . 2 . . . 2 . 1 1 . . Operator 2 | . . 1 . . . . . . 1 . . . . . Watcher 6 | . . 2 . 1 1 . . . . . 2 . . . Swarmer 44 | . . 4 3 7 3 8 . 14 . 5 . . . . Grunt 42 | . 1 5 1 3 5 12 . 4 1 1 . . . 9 Brawler 3 | . . . 1 . . . . 2 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 21 | . . 3 . . 4 9 . 2 . 2 1 . . . Specialist 2 | . . . . . . . . 2 . . . . . . Hunter 6 | . . . . 1 1 . . . 1 . 3 . . . Programmer 14 | . . . . . 3 3 . 2 1 . 5 . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . Infiltrator 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 15 | . 2 10 3 8 6 4 . 15 2 4 5 1 . 4 Combat Bots Only 15 | . 1 10 3 7 3 4 . 15 1 4 3 . . 3 Max Kills in Single Turn 3 | . 1 2 1 2 2 2 . 3 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . 1 . 1 . . . . . . Exploded 3 | . . . . 2 . . . 3 . . 1 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Hostile Shots Fired 1333 | . 9 71 14 39 156 218 . 160 37 82 204 . 7 336 Missed 394 | . 5 22 7 10 43 60 . 63 11 20 47 . 5 101 Damage Taken 14458 | . 44 513 66 342 1305 1213 . 1242 451 929 3135 . 33 5185 Core 2583 | . 10 32 10 53 116 141 . 125 60 80 624 . 15 1317 Absorbed by Shields 855 | . . . . . . 567 . 48 . . . . . 240 Reduced by Siege Mode 110 | . . . . . . . . . . 48 62 . . . Core Remaining (%) 79 | 100 96 . 89 90 . . . 45 . 83 37 . 98 . Volleys Fired 515 | . 10 33 7 32 46 175 . 66 17 32 58 5 . 34 Largest 4 | . 2 2 2 2 3 3 . 3 3 3 3 1 . 4 Hottest 204 | . 40 40 40 63 84 101 . 103 103 103 151 110 . 204 Shots Fired 1209 | . 20 66 14 62 138 390 . 136 43 66 141 5 . 128 Gun 1105 | . 20 66 14 60 138 348 . 124 41 63 105 . . 126 Cannon 31 | . . . . . . . . . . 1 23 5 . 2 Launcher 8 | . . . . 2 . . . 4 . . 2 . . . Special 65 | . . . . . . 42 . 8 2 2 11 . . . Kinetic 1126 | . 20 66 14 60 138 348 . 124 41 64 128 . . 123 Thermal 3 | . . . . . . . . . . . . . . 3 Explosive 8 | . . . . 2 . . . 4 . . 2 . . . Electromagnetic 7 | . . . . . . . . . . . . 5 . 2 Robot Hit Streak 29 | . 5 12 11 5 14 29 . 8 8 6 19 2 . 9 Robot Miss Streak 13 | . 2 3 2 13 6 6 . 6 2 4 6 2 . 5 Penetration Max 1 | . . . . . 1 1 . 1 . . 1 . . 1 Secondary Targets 27 | . . 4 1 . 2 10 . 5 . 2 1 . . 2 Max Gunslinging Chain 2 | . . 1 1 . 1 1 . 2 . 1 1 . . 1 Shots Hit Robots 707 | . 13 46 10 34 89 228 . 64 28 35 98 3 . 59 Core Hits 404 | . 6 26 7 29 80 101 . 44 11 12 57 2 . 29 Critical Kills 4 | . . . . . . 2 . 2 . . . . . . Critical Parts Destroyed 6 | . . . . . 1 3 . . . . . . . 2 Critical Strikes 11 | . . . . . 1 5 . 2 . . 1 . . 2 Destroy 10 | . . . . . 1 5 . 2 . . . . . 2 Blast 1 | . . . . . . . . . . . 1 . . . Melee Attacks 3 | . . . . . . 3 . . . . . . . . Impact 3 | . . . . . . 3 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15381 | . 169 607 124 762 1715 4242 . 2140 612 654 2230 109 . 2017 Guns 13534 | . 169 607 124 551 1715 4242 . 1771 612 654 1412 . . 1677 Cannons 613 | . . . . . . . . . . . 479 109 . 25 Explosions 1203 | . . . . 211 . . . 369 . . 339 . . 284 Melee . | . . . . . . . . . . . . . . . Ramming 31 | . . . . . . . . . . . . . . 31 Kinetic 13986 | . 169 607 124 551 1715 4242 . 1771 612 654 1891 . . 1650 Thermal 27 | . . . . . . . . . . . . . . 27 Explosive 1203 | . . . . 211 . . . 369 . . 339 . . 284 Electromagnetic 134 | . . . . . . . . . . . . 109 . 25 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 2 2 2 3 . 3 2 . 6 17 Average Corruption 2 | . . . . . 1 1 2 2 . 3 1 . 6 12 Corruption Purged 7 | . . . . . 2 . . 5 . . . . . . Corruption Blocked 4 | . . . . . . . . . . . 4 . . . Effects 50 | . . . . . 2 13 . 15 . 1 6 . 1 12 Message Errors 12 | . . . . . 1 5 . 4 . . 1 . 1 . Matter Fused 9 | . . . . . . 3 . 3 . 1 2 . . . Heat Flow Errors 6 | . . . . . . 3 . 2 . . . . . 1 Energy Discharges 9 | . . . . . . 1 . 2 . . . . . 6 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . 1 1 . 2 . . 3 . . 1 Alerts 1 | . . . . . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 27 | . . . . . . . . . . . 19 8 . . Projectiles 27 | . . . . . . . . . . . 19 8 . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . 12 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . 12 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . . . . . . . 80 . . 32 . . 85 Shots 4 | . . . . . . . . 2 . . 1 . . 1 Rammed 14 | . . . . . . . . . . . . . . 14 Targets Rammed 14 | . . . . . . . . . . . . . . 14 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 451 | . . 9 . 49 277 306 . 253 122 117 335 24 . 451 Average Temperature 72 | . . 5 . 34 36 54 . 59 34 28 83 18 . 171 Received Heat Transfer 1954 | . 24 198 18 72 282 332 . 198 81 180 153 . . 416 Effects 10 | . . . . . . . . . . . 2 . . 8 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . 3 Interference 2 | . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . 3 Siege Activations 4 | . . . . . . . . . . 1 3 . . . Total Turns 43 | . . . . . . . . . . 20 23 . . . Longest Duration 20 | . . . . . . . . . . 20 10 . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Peak Influence 2570 | . 105 417 153 301 217 2570 1364 1664 1013 464 270 33 23 254 Initial 1348 | . . 44 93 19 32 134 1348 954 873 358 238 30 23 12 Average 585 | . 55 174 97 94 86 1198 1355 1310 821 427 98 30 23 124 Maximum Alert Level 5 | . . 2 . 1 1 5 4 5 3 2 1 . . 1 Low Security (%) 45 | 100 100 71 100 82 96 5 . . . . 71 100 100 79 Level 1 10 | . . 22 . 17 3 10 . . . 18 28 . . 20 Level 2 11 | . . 6 . . . 16 . . 39 81 . . . . Level 3 10 | . . . . . . 17 . 18 60 . . . . . Level 4 14 | . . . . . . 18 100 79 . . . . . . Level 5 8 | . . . . . . 30 . 1 . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 3 . . 3 . . . 3 . 8 1 2 5 Investigation 3 | . . 1 . . 1 . . . . . . . . 1 Extermination 7 | . . . . . 2 . . . 1 . 2 1 . 1 Reinforcement 13 | . 2 2 . . . . . . 1 . 4 . 2 2 Assault 1 | . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . 2 . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Distress Signals 6 | . . 1 . . . . . . . . 2 . . 3 Communications Jammed 5 | . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . 5 Times Spotted 256 | . 7 21 5 17 23 50 . 34 9 14 29 . 5 42 Peak Tracking Total 15 | . 4 8 3 4 4 5 . 10 3 6 9 1 5 15 Tactical Retreats 19 | . 1 1 . 2 2 2 . 1 . 1 2 . . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Traps Triggered 8 | . 1 1 . . 2 2 . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . 3 . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . 3 . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Machines Disabled 23 | . . . . 2 1 7 . 7 2 1 1 . . 2 Max in Single Turn 1 | . . . . 1 1 1 . 1 . 1 1 . . 1 Garrison Relay 10 | . . . . . . 5 . 4 . 1 . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Machines Accessed 52 | . 4 3 . 6 13 3 2 1 4 2 8 1 . 5 Terminals 35 | . 4 2 . 5 9 3 . 1 2 2 2 1 . 4 Fabricators 5 | . . . . . 2 . 1 . 1 . 1 . . . Repair Stations 3 | . . 1 . . . . . . . . 2 . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 2 . . 1 Garrison Access 5 | . . . . . 2 . 1 . 1 . 1 . . . Total Hacks 134 | . 11 11 . 13 32 10 5 3 13 2 19 1 . 14 Successful 54 | . 3 3 . 5 10 2 5 . 8 2 11 1 . 4 Failed 80 | . 8 8 . 8 22 8 . 3 5 . 8 . . 10 Catastrophic 18 | . 2 1 . 2 3 3 . 1 1 . 3 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 47 | . 6 8 . 8 10 2 2 . 6 . 3 . . 2 Terminals 90 | . 11 8 . 12 23 10 . 3 7 2 5 1 . 8 Fabricators 15 | . . . . . 6 . 3 . 4 . 2 . . . Repair Stations 6 | . . 3 . . . . . . . . 3 . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . 7 . . 6 Garrison Access 9 | . . . . . 3 . 2 . 2 . 2 . . . Terminal Hacks 28 | . 3 2 . 4 6 2 . . 5 2 3 1 . . Part Schematic 2 | . . . . . 1 . . . 1 . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . Unreport Threat 6 | . . . . 1 2 . . . 2 . 1 . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . 6 . . 4 Insert Component 5 | . . . . . . . . . . . 3 . . 2 Analyze 5 | . . . . . . . . . . . 3 . . 2 Garrison Access Hacks 6 | . . . . . 1 . 2 . 2 . 1 . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . Coupler Status 3 | . . . . . . . 1 . 1 . 1 . . . Unauthorized Hacks 7 | . . 1 . . 3 . 2 . 1 . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators 6 | . . . . . 3 . 2 . 1 . . . . . Liberate 3 | . . . . . 2 . 1 . . . . . . . Fabnet 3 | . . . . . 1 . 1 . 1 . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 48 | . 4 3 . 5 11 3 2 1 4 1 8 1 . 5 Full Trace Events 6 | . . . . . 1 3 . 1 . . . . . 1 Feedback Events 2 | . . . . . . 1 . 1 . . . . . . Corruption 2 | . . . . . . 1 . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . 1 . 3 . . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . 3 . . 2 Part Schematics Acquired 4 | . . . . . . . . . . . 3 . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . Threat Obfuscator 2 | . . . . . . . . 1 . 1 . . . . Robots Hacked 16 | . . . . . . . . 7 2 3 4 . . . Non-combat . | . . . . . . . . . . . . . . . Combat 16 | . . . . . . . . 7 2 3 4 . . . Robot Hacks Applied 19 | . . . . . . . . 7 2 2 8 . . . parse_system 1 | . . . . . . . . 1 . . . . . . find_shortcuts 1 | . . . . . . . . . . . 1 . . . tweak_propulsion 1 | . . . . . . . . . . . 1 . . . amplify_resonance 3 | . . . . . . . . . 1 1 1 . . . reboot_system 1 | . . . . . . . . . . . 1 . . . go_dormant 1 | . . . . . . . . . . . 1 . . . overwrite_iff 6 | . . . . . . . . 3 1 1 1 . . . streamctrl_high 2 | . . . . . . . . . . . 2 . . . formatsys_high 3 | . . . . . . . . 3 . . . . . . Relay Couplers Released 47 | . . . . . . 23 . 21 . 3 . . . . Machine Destruction 43 | . . . . . . 23 . 17 . 3 . . . . Programmers 4 | . . . . . . . . 4 . . . . . . Attached 8 | . . . . . . . . 4 1 2 1 . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 5 1 1 . Autooverrided 1 | . . . . . . . . . . 1 . . . . Robots Rewired 16 | . . . . . . 16 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Total Allies 31 | . . . . . . 17 . 6 1 4 3 . . . Largest Group 10 | . . . . . . 10 4 4 1 3 1 . . . Highest-Rated Group 227 | . . . . . . 227 115 115 41 112 49 . . . Highest-Rated Ally 62 | . . . . . . 62 39 39 41 51 49 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . 51 . 21 2 14 4 . . . Total Damage 2464 | . . . . . . 1284 . 482 67 467 164 . . . Kills 18 | . . . . . . 11 . 3 1 2 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Turns Passed 11237 | 50 246 455 759 563 1449 2958 76 1224 662 563 1400 269 136 427 Spaces Moved 6094 | 39 171 227 457 268 764 1522 48 619 357 281 819 133 72 317 Core 426 | 13 . . . . . . . . . . 163 60 . 190 Treads 5183 | . . 102 457 268 764 1522 48 619 357 281 656 73 24 12 Legs 485 | 26 171 125 . . . . . . . . . . 48 115 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 160 160 160 160 50 50 110 50 Average Speed 150 | 96 120 137 160 160 160 160 160 160 160 163 142 126 121 77 Slowest Speed 490 | 120 120 160 160 160 240 160 160 160 160 240 490 225 145 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 33 29 85 27 26 97 2 77 11 43 19 4 68 14 Regions Visited 14 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . 1 . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug 2 | . . . . . . 1 . 1 . . . . . . Terrain Destroyed 172 | . . . . 18 1 80 . 19 8 1 17 . . 28 Melee 1 | . . . . . . 1 . . . . . . . . Projectile 62 | . . . . 3 1 25 . 11 8 . 7 . . 7 AOE 107 | . . . . 15 . 54 . 8 . . 10 . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Fac DSF Res Total 7381 | 51 191 303 471 343 915 1829 47 745 412 342 985 225 116 406 Wait 318 | . 7 11 1 5 46 49 . 23 14 7 59 75 16 5 Move 6082 | 38 170 226 456 267 764 1521 47 618 357 280 818 132 71 317 Hop . | . . . . . . . . . . . . . . . Pick Up 144 | 7 1 18 2 11 27 26 . 9 8 8 16 1 1 9 Fast Attach 58 | 1 . 2 1 6 2 8 . 1 . . 1 10 16 10 Attach 81 | 5 2 6 2 2 12 7 . 5 7 10 15 . . 8 Detach 1 | . . . . . . . . . . 1 . . . . Swap 64 | . 1 2 . 5 5 15 . 13 6 4 8 . 2 3 Drop 100 | . . 5 2 15 13 25 . 10 3 . 10 2 10 5 Fire 515 | . 10 33 7 32 46 175 . 66 17 32 58 5 . 34 Melee 3 | . . . . . . 3 . . . . . . . . Ram 6 | . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . . . 9 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 8) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 690 | -9/Materials | Destroyed 10 combat bots 694 | -9/Materials | Lost 3 parts (3n) 736 | -9/Materials | Discovered new exit (range 10) 752 | -9/Materials | Entered Mines 775 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 782 | -9/Mines | Found Prototype Device 782 | -9/Mines | Identified Exp. Sensor Array 785 | -9/Mines | Learned location of Zion (-7) 808 | -9/Mines | Build established: Scavenger-Mutant 937 | -9/Mines | Discovered new exit (range 6) 1133 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1511 | -9/Mines | Entered Materials 1511 | -8/Materials | Evolved 2 slots: Utility x2 1924 | -8/Materials | Destroyed 7 combat bots 2057 | -8/Materials | Identified exit to Factory 2074 | -8/Materials | Entered Factory 2074 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2387 | -7/Factory | Build established: Scavenger-Gunner 2579 | -7/Factory | Lost 3 parts (2n1u) 2873 | -7/Factory | Discovered new exit (range 11) 2962 | -7/Factory | Build established: Gunner 3172 | -7/Factory | Discovered new exit (range 10) 3204 | -7/Factory | Identified exit to Storage 3204 | -7/Factory | Identified exit to Lower Caves 3523 | -7/Factory | Identified exit to Garrison 3523 | -7/Factory | Entered Garrison 3662 | -7/Garrison | Triggered checkpoint 3696 | -7/Garrison | Garrison Relay disabled 3792 | -7/Garrison | Triggered checkpoint 3996 | -7/Garrison | Triggered checkpoint 4012 | -7/Garrison | Triggered checkpoint 4040 | -7/Garrison | Discovered new exit (range 14) 4042 | -7/Garrison | Triggered checkpoint 4181 | -7/Garrison | Build established: Scavenger-Gunner 4443 | -7/Garrison | Found embedded Infiltrators 4497 | -7/Garrison | Triggered checkpoint 4524 | -7/Garrison | Triggered checkpoint 4558 | -7/Garrison | Lost 3 allies 4618 | -7/Garrison | Spotted B-75 Beast 4632 | -7/Garrison | Allies destroyed B-75 Beast 4655 | -7/Garrison | Lost 3 allies 4671 | -7/Garrison | Installed Relay Interface Framework 4753 | -7/Garrison | Discovered new exit (range 8) 4762 | -7/Garrison | Identified exit to Factory 4828 | -7/Garrison | Triggered checkpoint 4940 | -7/Garrison | Triggered checkpoint 5035 | -7/Garrison | Garrison Relay disabled 5131 | -7/Garrison | P-60 Hacker assimilated allied TK-6H6(x) 5177 | -7/Garrison | Lost 3 allies 5255 | -7/Garrison | Discovered exit to Factory (range 11) 5282 | -7/Garrison | Triggered checkpoint 5374 | -7/Garrison | Lost 3 allies 5582 | -7/Garrison | Garrison Relay disabled 5670 | -7/Garrison | Garrison Relay disabled 6045 | -7/Garrison | Spotted B-75 Beast 6065 | -7/Garrison | Allies destroyed B-75 Beast 6099 | -7/Garrison | Build established: Commander-Gunner 6264 | -7/Garrison | Garrison Relay disabled 6415 | -7/Garrison | Phase Generator disabled 6481 | -7/Garrison | Entered Factory 6481 | -7/Factory | Accompanied by 4 allies 6547 | -7/Factory | Identified exit to Garrison 6557 | -7/Factory | Entered Garrison 6557 | -7/Garrison | Accompanied by 4 allies 6664 | -7/Garrison | Triggered checkpoint 6700 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6756 | -7/Garrison | Garrison Relay disabled 6840 | -7/Garrison | Triggered checkpoint 6893 | -7/Garrison | Lost 6 allies 6893 | -7/Garrison | Triggered checkpoint 6898 | -7/Garrison | Core integrity fell below 50% 6937 | -7/Garrison | Destroyed 15 combat bots 7082 | -7/Garrison | Discovered new exit (range 10) 7096 | -7/Garrison | Identified exit to Factory 7134 | -7/Garrison | Triggered checkpoint 7150 | -7/Garrison | Garrison Relay disabled 7156 | -7/Garrison | Build established: Gunner 7308 | -7/Garrison | Triggered checkpoint 7357 | -7/Garrison | Discovered exit to Factory (range 9) 7374 | -7/Garrison | Triggered checkpoint 7460 | -7/Garrison | Garrison Relay disabled 7486 | -7/Garrison | Build established: Bothacker-Gunner 7664 | -7/Garrison | Garrison Relay disabled 7768 | -7/Garrison | Discovered exit to Factory (range 9) 7781 | -7/Garrison | Entered Factory 7781 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8131 | -6/Factory | First assault squad dispatched 8443 | -6/Factory | Identified exit to Garrison 8443 | -6/Factory | Entered Garrison 8508 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 8519 | -6/Garrison | Lost 5 parts (1p1n1u2w) 8520 | -6/Garrison | Triggered checkpoint 8545 | -6/Garrison | Garrison Relay disabled 8564 | -6/Garrison | Rescued a captive Derelict 8564 | -6/Garrison | Rescued a captive Derelict 8701 | -6/Garrison | Triggered checkpoint 8754 | -6/Garrison | Lost 3 allies 8759 | -6/Garrison | Lost 3 parts (1p1n1w) 8815 | -6/Garrison | Discovered new exit (range 9) 8844 | -6/Garrison | Identified exit to Factory 8946 | -6/Garrison | Discovered exit to Factory (range 13) 8974 | -6/Garrison | Triggered checkpoint 9006 | -6/Garrison | Entered Factory 9006 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9608 | -5/Factory | Discovered new exit (range 12) 9948 | -5/Factory | Cargo convoy interrupted 10002 | -5/Factory | Spotted B-75 Beast 10135 | -5/Factory | Build established: Bothacker-Skirmisher 10215 | -5/Factory | P-70 Sage assimilated allied Y-64 Sentinel 10224 | -5/Factory | Garrison activated, responded to threat 10301 | -5/Factory | Lost 11 parts (2p2n2u5w) 10354 | -5/Factory | Lost 5 parts (1p1n1u2w) 10354 | -5/Factory | Core integrity fell below 50% 10406 | -5/Factory | Entered another Factory area 10406 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10435 | -4/Factory | Identified exit to DSF 10615 | -4/Factory | Build established: Mutant 10675 | -4/Factory | Entered DSF 10676 | -4/DSF | Joined Warlord attack on 0b10 via DSF 10695 | -4/DSF | Additional patrols routed to DSF 10754 | -4/DSF | Lost 5 allies 10781 | -4/DSF | Discovered new exit (range 15) 10806 | -4/DSF | Identified exit to Research 10811 | -4/DSF | Entered Research 10811 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10872 | -3/Research | Garrison activated, responded to threat 10917 | -3/Research | Lost 4 allies 11068 | -3/Research | System corruption reached 10% 11136 | -3/Research | Core integrity fell below 50% 11160 | -3/Research | Lost 21 parts (2p6n7u6w) 11196 | -3/Research | Core integrity fell below 20% 11238 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11191_ Slammed into G-67 Veteran. 11196_ System corrupted: Energy discharge (-26). 11196_ Slammed into G-67 Veteran. 11197_ K-01 Serf collects debris. 11202_ Slammed into U-05 Engineer. 11209_ Slammed into K-01 Serf. 11211_ System corrupted: Energy discharge (-32). 11213_ Slammed into K-01 Serf. 11216_ W-44 Eye sends out distress signal. 11216_ Slammed into U-05 Engineer. 11219_ Slammed into K-01 Serf. 11223_ Acquired Quantum Rifle. 11226_ Penetrated by Slug. 11226_ Slug penetrates Antimatter Diverter. 11226_ Acquired Adv. Hardlight Generator. 11229_ Acquired Adv. Targeting Computer. 11231_ S-43 Plague IFF system glitched. 11232_ P-80 Master resets S-43 Plague, system corruption cleaned. 11236_ System corrupted: Energy discharge (-3). Map ----- +----------------------------------------------------+ | " T #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ! ?### ###?????????????????????????????????????? | | ????# ###?????????????????????????????????????? | | ###??# #?!?????????????????????????????????????? | | ?# #? ?#####??????????????????????????????? | | ?# #??!?# #??????????????????????????????? | | # #??? # !#??????????????????????????????? | | # #???!# #??????????????????????????????? | | + + ???+ #??????????????????????????????? | | # # ??# #??????????????????????????????? | | ###### ####?# =#??????????????????????????????? | | # #???# #??????????????????????????????? | | # "" ######/###################?????????????? | | ! + "T ! % % #?????????????? | | # #"T###/################# #?????????????? | | # #""# # # #?????????????? | | ?### ###### ! # #%#?????????????? | | ###???# #????# # """ # #?????????????? | | ??????# #????# ] ! # """ #%####??????????? | | ??????# #????# # """ # +??????????? | | ??????# #????# ! #"" [ gw #??????????? | | ??????# #????###+####"" p # #??????????? | | ??????# #??????# #??#G @ s # #??????????? | | ??????# #??????# #??#"" p # #??????????? | | ??????# #??##### #??#"" ! # #??????????? | | ??????# #??#T"## #??# # #??????????? | | ####### #### "## #??# Ysp# #??????????? | | #??##+########/## #??????????? | | ##################????????????? #? #??????????? | | ???????????????????????????????/#? #??????????? | | ??????????????????????????????? ? #??????????? | | ??????????????????????????????? ? #??????????? | | ??????????????????????????????? # #??????????? | | ??????????????????????????????? # #??????????? | | ??????????????????????????????? # ????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? +???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: TH 30 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 47 Item Schematics ----------------- Imp. Remote Datajack | -7/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Mni. Grenade Launcher | -5/Factory | Scanalyzed Imp. System Shield | -5/Factory | Scanalyzed Tractor Beam | -5/Factory | Scanalyzed Graphene Brace | -3/Research | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed NuclearHoverLance Manual? 0 Play Time 01:57:07 Cumulative 101.6 hours Start 2024.03.21 @ 19:35:11 End 2024.03.22 @ 18:29:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 10 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 47 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a153081-03c1-4aac-a8ce-a3503ef2f831