Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 13:01:42 Player: SovietPaperclip Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (205) 1025 Value Destroyed (8709) 8709 Prototype IDs (75) 1500 Alien Tech Used (2) 400 Bonus (19070) 19070 TOTAL SCORE: 40804 Bonus ------- High Alert Combat Kills 293 Follower Combat Kills 177 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 236/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (357) Experimental Energy Well (0) Improved Transmission Jammer Advanced Cloaking Device Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Antigrav Array Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Experimental Cooling System Experimental Coolant Injector High-capacity Storage Unit Experimental Energy Well Quantum Capacitor Advanced Phase Shifter Improved Utility Shielding Improved Weapon Shielding Centrium Medium Armor Plating Beam Splitter AEGIS Remote Shield > --- WEAPON ----------- Null Cannon Hellfire Missile Launcher > --- INVENTORY -------- Heavy Antimatter Reactor Improved Gyrokinetic Inverter Combat Linear Gravjet Advanced Heat Sink Advanced Cooling System Experimental Energy Well Experimental Matter Compressor Improved Transmission Jammer Advanced Cloaking Device Improved Powered Armor Experimental EM Disruption Field Advanced Force Field Advanced Force Field Transdimensional Reconstructor Vortex Cannon Cooled Nova Cannon [Rating: 224] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Fission Core Reactor Heavy Antimatter Reactor Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Force Lance Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . Utility 12 | . . 1 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 485 | 6 3 12 26 9 . . 2 1 35 3 1 . 13 38 4 1 12 6 52 2 1 20 10 47 66 28 36 51 Power 38 | 1 . 2 2 1 . . 1 . 7 . . . 1 2 . . 2 . 5 . . . . 3 5 2 1 3 Engine 13 | 1 . 2 1 . . . 1 . 5 . . . . 1 . . . . 2 . . . . . . . . . Core 8 | . . . 1 1 . . . . 1 . . . 1 1 . . 1 . 2 . . . . . . . . . Reactor 17 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . 3 5 2 1 3 Propulsion 79 | 2 . 3 9 2 . . . . 9 . . . 2 8 2 . 3 1 7 . 1 2 . 8 8 4 3 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 72 | . . 1 6 2 . . . . 9 . . . 2 8 2 . 3 1 7 . 1 2 . 8 8 4 3 5 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 276 | 1 3 3 8 2 . . 1 . 16 3 1 . 9 24 2 1 6 3 28 1 . 17 6 26 46 12 25 32 Device 210 | . 1 1 3 1 . . 1 . 11 1 1 . 4 15 1 1 4 3 23 . . 15 5 24 39 11 20 25 Storage 14 | 1 2 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . 4 . 1 3 Processor 4 | . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . Hackware 10 | . . . . 1 . . . . 2 . . . . 3 . . 1 . 1 1 . . . . . . 1 . Protection 38 | . . 2 3 . . . . . 3 1 . . 5 6 1 . . . 3 . . 1 1 2 3 . 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 . 4 7 4 . . . 1 3 . . . 1 4 . . 1 2 12 1 . 1 4 10 7 10 7 11 Energy Gun 5 | 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 45 | . . . 5 2 . . . 1 . . . . . 1 . . . 1 7 . . 1 2 5 3 5 4 8 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . 1 1 1 . . . . 2 . . . 1 2 . . 1 1 1 . . . 1 1 . 5 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 14 | . . . . . . . . . . . . . . . . . . . 4 . . . 1 4 3 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . 1 2 1 . . 1 . 3 . . . . 3 . . 3 . . . . 5 . 1 11 6 2 6 Parts Lost 101 | . . 3 13 . . . . . . . . . 6 10 . 1 6 3 7 . 1 . . 13 3 . 6 29 Power 8 | . . 1 2 . . . . . . . . . 1 . . . . . . . . . . 2 . . . 2 Propulsion 36 | . . 1 4 . . . . . . . . . 2 5 . . 2 1 2 . 1 . . 5 1 . 3 9 Utility 43 | . . 1 3 . . . . . . . . . 2 4 . 1 2 2 5 . . . . 4 2 . 2 15 Weapon 14 | . . . 4 . . . . . . . . . 1 1 . . 2 . . . . . . 2 . . 1 3 Highest Loss Streak 24 | . . 2 7 . . . . . . . . . 3 5 . 1 6 2 3 . 1 . . 6 2 . 4 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 92 89 100 100 100 92 95 92 93 93 93 92 93 94 93 85 83 87 95 95 98 100 97 97 89 84 85 Engine 5 | . 14 10 5 4 . . 6 7 11 12 12 12 10 4 5 5 5 5 4 5 5 5 5 1 . . . . Core 2 | . . . 3 2 7 7 7 7 . . . . . 5 5 5 4 5 5 5 5 5 5 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 4 9 8 7 6 Leg 3 | . 28 28 16 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . 12 38 38 38 35 35 31 31 31 31 30 28 27 27 25 27 25 30 30 30 30 33 34 28 23 22 Device 17 | . 13 11 9 21 15 15 14 14 11 11 11 12 6 15 11 14 13 13 24 25 25 25 24 21 21 23 22 26 Storage 5 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 4 Processor 4 | . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 . Hackware 9 | . . . . 1 7 7 7 7 12 12 12 12 10 12 16 16 16 14 9 15 15 15 15 13 13 12 14 9 Protection 2 | . . 8 14 . . . . . . . . . 7 2 4 1 . . 2 . . . . . . . 2 8 Energy Gun 1 | . 14 19 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 2 | . . . 12 7 7 7 . 3 . . . . . 1 . . . 4 1 . . 2 5 5 5 2 . 1 Launcher 1 | . . . . . . . . . 4 6 6 6 6 3 5 5 1 . . . . . . . . . . . Impact Weapon 2 | . . . . 7 7 7 7 7 6 6 6 6 6 4 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 4 2 1 4 2 1 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 152 | 12 88 42 47 40 39 39 39 44 64 63 63 56 69 71 62 67 67 62 81 64 64 81 91 93 120 110 131 152 Greatest Support 134 | 20 20 30 47 40 40 40 40 40 63 63 63 63 64 65 62 62 64 62 68 68 68 67 67 98 113 134 128 110 Greatest Overweight (x) 9 | 1 4 9 2 . . . . 1 1 . . . 1 4 . 1 1 1 1 . 1 1 1 1 1 1 1 1 Average Overweight (x) . | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 6 21 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 19 Most Carried 20 | 4 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 15 14 14 15 15 15 20 20 20 20 Average Carried 14 | 1 4 13 13 13 14 15 14 14 14 14 15 15 13 12 14 14 14 10 13 13 13 14 15 13 17 19 18 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 20 | 1 6 14 14 15 15 15 15 15 15 15 15 15 9 15 15 15 13 9 15 13 13 15 15 15 20 19 20 5 Class Distribution -------------------- 23% | Hacker-Mutant 20% | Hacker-Scout 17% | Mutant 16% | Hacker-Ninja 10% | Scout 7% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Assassin | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 7187 | 240 99 268 400 80 20 . 30 10 632 29 22 . 340 593 87 106 86 120 891 19 69 700 175 379 629 381 282 500 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8430 | . 241 419 1649 118 35 2 . 72 846 122 . . 105 797 . 36 . . 1153 . . . 247 914 608 241 714 111 Parts 347 | . 14 27 80 1 1 . . 2 16 10 . . 1 21 . 6 . . 56 . . . 7 24 21 18 34 8 Haulers Intercepted 16 | . 1 . 5 1 . . . . 4 . . . . 1 . . . . . . . . . 1 2 1 . . Recyclers Shooed 6 | . 1 1 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 2 . 4 . . 1 . . 4 . . . . . . 6 . . . . . Prevented 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 131 | . 2 13 30 1 1 1 . 3 1 7 . . 4 6 . 4 . . 13 . . . 6 9 12 . 12 6 Melee 13 | . . . . 1 1 . . 1 1 . . . 1 4 . . . . 3 . . . . . . . 1 . Guns 17 | . 2 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 48 | . . . 14 . . 1 . . . . . . . . . . . . 4 . . . 2 6 10 . 6 5 AOE 37 | . . 3 5 . . . . . . 7 . . 2 2 . 4 . . 6 . . . 3 . . . 5 . Classes Destroyed 19 | . 4 5 3 . 1 1 . 1 . . . . 2 . . . . . . . . . . . 2 . . . Worker 14 | . . 2 1 . . . . . 1 . . . . 4 . . . . 4 . . . . . . . 2 . Builder 6 | . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 16 | . 1 . 5 1 . . . . 4 . . . . 1 . . . . . . . . . 1 2 1 . . Recycler 14 | . 1 . 1 . . . . . 3 . . . . 3 . . . . 4 . . . . 1 . . 1 . Operator 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 19 | . . 2 3 1 . . . . 1 . . . . 1 . . . . . . . . . 2 2 3 3 1 Swarmer 35 | . . 6 5 . . . . . . 7 . . . . . 4 . . 4 . . . 3 . . . 6 . Grunt 38 | . 2 2 17 1 . . . 1 . . . . 1 1 . . . . 2 . . . 2 4 1 . 4 . Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 15 | . . 5 5 . . . . . . . . . 1 1 . . . . 1 . . . 1 1 . . . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 6 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 . Programmer 22 | . . . . . 1 . . . 1 . . . . 3 . . . . 6 . . . . 2 7 . . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thief 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 4 8 1 1 1 . 1 2 4 . . 2 10 . 4 . . 7 . . . 3 3 3 2 8 3 Combat Bots Only 7 | . 1 3 7 1 1 1 . 1 1 4 . . 2 3 . 4 . . 4 . . . 3 3 3 . 6 3 Max Kills in Single Turn 4 | . 1 2 2 1 1 1 . 1 1 3 . . 1 3 . 4 . . 4 . . . 2 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 . . . . . . 3 . . 1 2 . 4 . . 3 . . . 2 . . . 2 . Melee 1 | . . . . 1 1 . . 1 1 . . . 1 1 . . . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Hostile Shots Fired 1353 | . 14 59 179 3 7 . . 4 33 3 . . 40 111 3 6 37 26 132 8 8 8 16 149 81 9 139 278 Missed 424 | . 6 12 52 . 5 . . 3 13 1 . . 6 31 . 3 6 7 52 4 5 3 3 36 25 6 40 105 Damage Taken 17595 | . 119 581 1932 47 28 . . 18 343 31 . . 1120 1118 86 103 675 384 1258 64 34 72 244 1901 819 121 1701 4796 Core 3240 | . 42 22 320 15 14 . . . 28 . . . 111 192 29 . 170 48 189 50 . . 53 314 36 . 539 1068 Absorbed by Shields 3333 | . . . . . . . . . . . . . 383 390 . . 154 15 299 19 10 9 63 428 284 . 731 548 Redirected to Shielding 721 | . . . 100 . . . . . . . . . 173 112 . 27 . . 104 . . . . . . . 29 176 Ignored by Resistances 1959 | . . . . . . . . . . . . . . . . . . . . . . . . . 615 . 115 1229 Regen/Repaired (Parts) 812 | . . . . 76 . . . . . . . . . 130 . . . . 242 . . 101 . 109 . . 154 . Core Remaining (%) 79 | 100 83 94 41 . . . . 95 . . . . 83 . . . . 56 . . . . 74 . 73 100 . . Volleys Fired 520 | . 20 53 106 2 . 1 . 6 1 4 . . 9 15 . 2 2 6 22 . . . 6 70 60 1 37 97 Largest 2 | . 2 2 2 1 . 1 . 1 1 1 . . 1 1 . 1 1 1 2 . . . 2 2 2 1 2 2 Hottest 226 | . 60 126 136 68 . 65 . 65 45 45 . . 45 90 . 46 46 90 195 . . . 195 226 226 52 182 130 Shots Fired 738 | . 40 106 185 2 . 1 . 6 1 4 . . 9 15 . 2 3 6 41 . . . 9 93 66 1 38 110 Gun 179 | . 40 103 36 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 498 | . . . 144 2 . 1 . 6 . . . . . 10 . . . 6 39 . . . 6 93 66 . 32 93 Launcher 61 | . . 3 5 . . . . . 1 4 . . 9 5 . 2 3 . 2 . . . 3 . . 1 6 17 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . 20 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 616 | . 20 96 180 2 . 1 . 6 . . . . . 10 . . . 6 39 . . . 6 93 63 . 32 62 Explosive 61 | . . 3 5 . . . . . 1 4 . . 9 5 . 2 3 . 2 . . . 3 . . 1 6 17 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 31 Robot Hit Streak 36 | . 12 15 14 . . 3 . . . 4 . . 7 3 . 1 4 6 7 . . . 6 14 5 . 5 36 Robot Miss Streak 6 | . 2 4 6 . . . . . . 2 . . 3 1 . 1 . 1 3 . . . 1 2 3 . 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 62 Shots Hit Robots 613 | . 30 65 133 6 3 1 . 3 21 1 . . 20 33 . 1 3 2 43 . . . 7 75 35 5 31 95 Core Hits 276 | . 12 22 58 1 . 1 . 1 3 11 . . 34 15 . 4 4 . 21 . . . 7 19 13 4 25 21 Critical Kills 11 | . . . 3 . . . . . . . . . 1 2 . . . . . . . . 1 2 2 . . . Critical Parts Destroyed 15 | . . . . . 2 . . 1 3 . . . 2 7 . . . . . . . . . . . . . . Critical Strikes 47 | . . 8 3 . 2 . . 1 3 . . . 4 9 . . . . 4 . . . 1 4 2 1 3 2 Burn 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 2 2 . . . Smash 19 | . . . . . 2 . . 1 3 . . . 4 9 . . . . . . . . . . . . . . Impale 10 | . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . 1 3 . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 396 | . . . . 35 4 . . 7 87 . . . 15 67 . . . . 47 1 1 . . 34 21 24 46 7 Impact 219 | . . . . 35 4 . . 7 87 . . . 15 64 . . . . . . . . . . 7 . . . Slashing 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Piercing 174 | . . . . . . . . . . . . . . . . . . . 47 1 1 . . 34 14 24 46 7 Sneak Attacks 37 | . . . . 1 1 . . 2 9 . . . 2 4 . . . . 7 . . . . 3 2 1 5 . Combat Hostiles 6 | . . . . . 1 . . 2 . . . . 2 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32437 | . 271 1206 2865 343 210 26 . 254 1419 277 . . 938 2478 . 289 136 67 3337 . . . 741 3261 3199 362 3385 7373 Guns 1811 | . 271 1010 530 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 16185 | . . . 2056 . . 26 . . . . . . . 74 . . . 67 1203 . . . 172 2811 2856 . 995 5925 Explosions 7324 | . . 196 264 . . . . . . 277 . . 496 899 . 289 136 . 1200 . . . 569 . . . 1606 1392 Melee 7101 | . . . . 343 210 . . 254 1419 . . . 442 1505 . . . . 934 . . . . 450 343 362 784 55 Ramming 16 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 152 | . 136 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 16696 | . 135 994 2586 . . 26 . . . . . . . 74 . . . 67 1836 . . . 172 2811 2856 . 995 4144 Explosive 6691 | . . 196 264 . . . . . . 277 . . 496 899 . 289 136 . 567 . . . 569 . . . 1606 1392 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4263 | . . . . 343 210 . . 254 1419 . . . 442 1505 . . . . . . . . . . 90 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2838 | . . . . . . . . . . . . . . . . . . . 934 . . . . 450 253 362 784 55 Entropic 1781 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1781 Highest Corruption 11 | . . . . . . . . . 5 3 3 3 3 11 11 11 11 11 8 8 8 8 . 3 7 5 2 7 Average Corruption 5 | . . . . . . . . . 3 3 3 3 3 9 11 11 11 11 4 8 8 8 . 2 3 5 1 5 Corruption Purged 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . Corruption Blocked 32 | . . . . . 15 . . . . . . . . 17 . . . . . . . . . . . . . . Effects 187 | . . . . . . . . . 32 3 1 . 8 24 8 9 7 6 29 5 6 . . 10 30 5 . 4 Message Errors 51 | . . . . . . . . . 11 1 1 . 3 5 4 2 . 1 7 2 3 . . 2 7 1 . 1 Matter Fused 43 | . . . . . . . . . 8 1 . . 2 8 2 . 1 1 9 . 3 . . 1 6 1 . . Heat Flow Errors 24 | . . . . . . . . . 3 . . . 1 . 1 3 2 3 2 . . . . 2 5 . . 2 Energy Discharges 15 | . . . . . . . . . 1 . . . . 2 . 1 1 . 2 1 . . . 2 5 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 27 | . . . . . . . . . 5 1 . . 2 3 1 1 1 1 5 1 . . . 1 4 1 . . Data Loss (major) 8 | . . . . . . . . . 3 . . . . . . . 1 . 2 1 . . . 1 . . . . Misfires 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Alerts 8 | . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . 2 2 . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4143 | . . . 20 145 165 . . 176 537 4 . . 56 809 . 10 . . 468 . . . 144 314 437 76 579 203 Projectiles 1064 | . . . 20 . . . . . . . . . . 1 . . . . 195 . . . . 146 406 . 151 145 Explosions 472 | . . . . . . . . . . 4 . . . 17 . 10 . . 98 . . . 144 . . . 141 58 Melee 2607 | . . . . 145 165 . . 176 537 . . . 56 791 . . . . 175 . . . . 168 31 76 287 . Knockbacks 17 | . . . . 3 2 . . 1 3 . . . . 7 . . . . . . . . . . 1 . . . Impact 15 | . . . . 2 2 . . 1 3 . . . . 6 . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 326 | . . . 80 . . . . . 61 . . . . . . 58 . . 32 . . . 36 . . 59 . . Shots 9 | . . . 3 . . . . . 2 . . . . . . 1 . . 1 . . . 1 . . 1 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 702 | . 126 37 144 20 . 20 . 128 206 50 5 . 100 376 108 240 115 244 360 2 2 . 52 373 380 . 702 301 Average Temperature 70 | . 54 11 35 12 . 12 . 56 31 30 5 . 43 32 62 126 47 108 140 1 2 . 23 116 97 . 291 123 Received Heat Transfer 2040 | . 66 150 846 27 . . . 9 . . . . 54 49 12 . 26 27 54 16 . 30 31 290 33 9 41 270 Effects 11 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 3 . 6 . Energy Bleed 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 31 | . . . . 3 2 . . . 10 . . . . 12 . . . . . . . . . . 4 . . . Impact Corruptions 62 | . . . . 5 4 . . 7 17 . . . 2 25 . . . . . . . . . . 2 . . . Robots Melted 13 | . . 1 6 . . . . . . . . . . . . . . . . . . . 1 3 2 . . . Combat Hostiles 12 | . . 1 5 . . . . . . . . . . . . . . . . . . . 1 3 2 . . . Parts Melted 39 | . . 7 20 . . . . . . . . . . . . . . . 5 . . . 1 4 2 . . . Heat Transferred 15207 | . 325 2849 4884 . . 37 . . . . . . . 74 . . . 74 1275 . . . 185 2590 1461 . 694 759 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 674 | . 105 326 674 350 . . . . 356 . . . . 323 . . . . 544 . . . . 231 256 268 497 488 Initial 306 | . . 2 110 306 . . . . 300 . . . . . . . . . . . . . . 87 75 84 56 281 Average 185 | . 52 110 384 269 . . . . 163 . . . . 85 . . . . 142 . . . . 113 141 165 288 348 Maximum Alert Level 2 | . . 1 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 1 2 2 Low Security (%) 58 | 100 100 72 15 20 . . . . 65 . . . . 85 . . . . 61 . . . . 93 87 53 22 . Level 1 34 | . . 27 33 79 . . . . 34 . . . . 14 . . . . 35 . . . . 6 12 46 67 83 Level 2 6 | . . . 50 . . . . . . . . . . . . . . . 3 . . . . . . . 10 15 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . . 1 6 2 . . . . 5 . . . . 8 . . . . 6 . . . . 3 7 2 10 4 Investigation 11 | . . . 2 1 . . . . 3 . . . . . . . . . 1 . . . . . . 1 3 . Extermination 15 | . . . . 1 . . . . 2 . . . . 2 . . . . 3 . . . . 2 3 . 1 1 Reinforcement 19 | . . 1 1 . . . . . . . . . . 5 . . . . 2 . . . . 1 3 1 2 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 8 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 46 | . 1 1 4 . . . . 1 2 . . . 21 . . . . . 3 . . . . 3 . 3 2 5 Communications Jammed 34 | . . . . . . . . . . . . . . 2 . . . . . . . . . 3 4 20 5 . Distress Signals 34 | . . . . . . . . . . . . . . 2 . . . . . . . . . 3 4 20 5 . Times Spotted 341 | . 6 21 39 3 2 1 . 5 20 4 . . 6 28 1 3 5 4 33 2 1 21 6 23 22 12 31 42 Peak Tracking Total 26 | . 3 3 6 2 1 1 . 4 4 3 . . 3 8 1 3 3 4 12 2 2 8 3 5 3 7 8 26 Tactical Retreats 39 | . 1 . 4 . 1 . . 2 4 . . . 1 4 1 . . . 8 . 1 3 . 1 . . 7 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 6 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . . . . . 5 . . . . . . . . . 3 . . . . . . . . 1 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . 1 2 . . . . . . . 16 . . . . . . Objects Rigged 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 23 | . . 1 1 . . . . . 5 . . . . . . . 1 . 3 . . . . 1 8 . 1 2 Max in Single Turn 4 | . . 1 1 . . . . . 4 . . . . . . . 1 . 2 . . . . 1 1 . 1 1 Garrison Access 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 113 | . . 4 5 8 . . . . 19 1 . 4 . 7 1 1 4 . 10 . . 10 . 7 10 3 9 10 Terminals 63 | . . 4 2 5 . . . . 14 . . . . 5 . . . . 5 . . . . 4 7 2 5 10 Fabricators 5 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 . Repair Stations 7 | . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 1 . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 7 | . . . 2 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . Garrison Access 9 | . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 2 . Total Hacks 316 | . . 8 12 16 . . . . 70 1 . 28 . 21 1 1 17 . 29 . . 15 . 13 24 10 23 27 Successful 198 | . . 6 6 7 . . . . 32 1 . 28 . 13 1 1 17 . 15 . . 15 . 9 15 2 14 16 Failed 118 | . . 2 6 9 . . . . 38 . . . . 8 . . . . 14 . . . . 4 9 8 9 11 Catastrophic 14 | . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . 1 1 2 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . . 4 2 8 . . . . 25 . . . . 10 . . . . 11 . . 2 . 7 9 8 3 . Terminals 172 | . . 8 3 8 . . . . 49 . . . . 17 . . . . 14 . . . . 8 17 8 13 27 Fabricators 13 | . . . . . . . . . 7 . . . . . . . . . 3 . . . . . . . 3 . Repair Stations 24 | . . . . 2 . . . . . . . . . 2 . . . . 10 . . . . 2 3 . 5 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 24 | . . . 6 5 . . . . 9 . . . . 2 . . . . . . . . . . 2 . . . Garrison Access 19 | . . . 3 1 . . . . 5 . . . . . . . . . 2 . . . . 2 2 2 2 . Terminal Hacks 119 | . . 3 . . . . . . 13 1 . 28 . 5 1 1 17 . 4 . . 15 . 2 7 . 6 16 Record 35 | . . 1 . . . . . . . . . 11 . . . . 5 . 1 . . 9 . . . . . 8 Part Schematic 15 | . . . . . . . . . 2 . . 9 . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Prototype ID Bank 12 | . . . . . . . . . 1 . . 3 . . . . 4 . . . . 4 . . . . . . Open Door 6 | . . . . . . . . . . 1 . . . . 1 1 . . . . . 2 . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 4 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . Unreport Threat 6 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . 2 . Locate Traps 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Disarm Traps 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Hauler Manifests 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Zone Layout 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . . . . 4 . . . . . . . . . 2 . . . . . . . 2 . Load Schematic 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . Build 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . Repair Station Hacks 19 | . . . . 2 . . . . . . . . . 2 . . . . 7 . . . . 2 2 . 4 . Scan Component 10 | . . . . 1 . . . . . . . . . 1 . . . . 4 . . . . 1 1 . 2 . Repair 9 | . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . 1 1 . 2 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 16 | . . . 5 3 . . . . 5 . . . . 1 . . . . . . . . . . 2 . . . Insert Component 9 | . . . 3 2 . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . Analyze 7 | . . . 2 1 . . . . 3 . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Seal Access 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Unauthorized Hacks 30 | . . 3 1 1 . . . . 10 . . . . 5 . . . . 2 . . . . 3 4 1 . . Terminals 30 | . . 3 1 1 . . . . 10 . . . . 5 . . . . 2 . . . . 3 4 1 . . Assimilate 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Botnet 26 | . . 3 1 1 . . . . 9 . . . . 5 . . . . 1 . . . . 2 3 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . . 2 4 6 . . . . 19 . . . . 7 . . . . 8 . . . . 6 8 2 7 8 Full Trace Events 10 | . . . 1 1 . . . . 3 . . . . . . . . . 1 . . . . . . 1 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 5 . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 1 1 . . . . 4 . . 9 . . . . 4 . . . . . . . 5 . . . Parts Built 5 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 219 | . . . . . . . . . 111 . . . . . . . . . 73 . . . . . . . 35 . Total Part Build Rating 29 | . . . . . . . . . 20 . . . . . . . . . 3 . . . . . . . 6 . Parts Repaired 8 | . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . 1 . . 2 . Time 443 | . . . . 60 . . . . . . . . . 26 . . . . 162 . . . . 68 49 . 78 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . Part Schematics Acquired 5 | . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 12 | . . . . . . . 3 . 1 . . . . . . . . . . . . 5 . 1 2 . . . Largest Group 5 | . . . . . . . 3 3 1 . . . . . . . . . . . . 5 . 1 2 . . . Highest-Rated Group 274 | . . . . . . . 76 76 26 . . . . . . . . . . . . 274 . 26 177 . . . Highest-Rated Ally 151 | . . . . . . . 31 31 26 . . . . . . . . . . . . 65 . 26 151 . . . Total Orders 30 | . . . . . . . . . 3 . . . . . . . . . . . . 12 . 4 7 . . 4 STAY 10 | . . . . . . . . . . . . . . . . . . . . . . 7 . . 3 . . . ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . FOLLOW 6 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 3 . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . 4 RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . . . . 9 . . . . . . . . . . . . . 9 . . 27 . . . Total Damage 2057 | . . . . . . . . 105 . . . . . . . . . . . . . 144 . . 1808 . . . Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Allies Melted 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Derelict Logs Recovered 12 | . . . . . 1 . . 3 . 1 1 . 2 . 1 . . 1 . . 2 . . . . . . . Drone Launches 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . 4 Drone Recoveries 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 17447 | 58 530 1020 1133 706 204 115 437 596 1651 117 130 34 446 1145 200 314 196 198 1578 143 186 1094 344 1095 1307 561 1137 772 Spaces Moved 20020 | 44 156 376 486 856 478 321 862 438 2515 216 293 77 587 1400 412 437 259 326 1778 272 369 1155 571 1040 1090 1010 1566 630 Core 37 | 16 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 826 | 28 156 359 283 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19157 | . . . 203 856 478 321 862 438 2515 216 293 77 587 1400 412 437 259 326 1778 272 369 1155 571 1040 1090 1010 1566 626 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 120 190 38 34 34 34 34 34 31 44 44 44 44 28 46 46 36 35 40 45 43 43 43 30 22 16 17 37 Average Speed 52 | 104 290 204 137 34 34 34 34 68 42 44 44 44 49 48 46 68 61 53 50 45 44 66 43 34 37 38 46 48 Slowest Speed 500 | 120 400 500 270 34 34 34 34 94 98 44 44 44 98 230 46 96 105 94 96 45 100 94 94 90 90 105 113 113 Overloaded Moves 117 | . . . . . . . . . . . . . . 17 . . 26 9 . . . . . . 9 26 30 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 39 36 53 31 63 46 84 55 57 51 47 68 66 31 65 62 75 61 34 46 49 95 63 29 92 40 32 24 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 9 | . . . . . 1 . 1 1 . . . 1 . . . . 3 1 . . 1 . . . . . . . Known Exits Taken 25 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 3 . 3 2 . 3 1 . . . 3 2 . 1 . 1 1 . . . . . . . Spaces Dug 321 | . . . . 29 1 . . 3 99 . . . 1 38 . . . 3 25 1 1 . . 27 24 34 30 5 Terrain Destroyed 706 | . . 13 25 29 1 . . 3 99 88 . . 1 82 . 18 . 4 84 1 1 . 50 43 39 34 86 5 Melee 234 | . . . . 29 1 . . 3 59 . . . 1 31 . . . . 25 1 1 . . 20 12 16 30 5 Projectile 81 | . . . 1 . . . . . . . . . . 8 . . . 4 11 . . . . 23 27 . 7 . AOE 391 | . . 13 24 . . . . . 40 88 . . . 43 . 18 . . 48 . . . 50 . . 18 49 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 25380 | 56 197 526 766 1199 512 325 1005 715 2922 228 293 76 691 1717 422 448 294 341 2324 290 386 1482 650 1611 1864 1131 1879 1030 Wait 3316 | . 7 59 104 278 25 4 139 263 204 3 . . 53 152 . 4 . 3 358 15 15 247 64 366 569 22 158 204 Move 19992 | 43 155 375 485 855 477 320 861 437 2514 215 292 76 586 1399 411 436 258 325 1777 271 368 1154 570 1039 1089 1009 1565 630 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 364 | 7 9 20 29 12 3 . 1 1 42 2 . . 1 32 4 3 11 1 40 . 1 15 . 34 33 27 19 17 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach 199 | 6 1 8 19 4 . . 2 1 9 . . . 5 16 2 1 6 5 23 2 1 1 . 20 12 13 18 24 Detach 31 | . . . 1 . . . 1 . . . . . . . . . . . 8 . . . . 1 2 . 9 9 Swap 289 | . 2 4 7 5 . . 1 . 26 3 1 . 8 23 2 . 7 1 29 . . 19 10 27 54 15 18 27 Drop 222 | . 3 7 14 8 3 . . . 39 1 . . 1 13 3 2 9 . 20 1 . 13 . 20 23 20 9 13 Fire 520 | . 20 53 106 2 . 1 . 6 1 4 . . 9 15 . 2 2 6 22 . . . 6 70 60 1 37 97 Melee 396 | . . . . 35 4 . . 7 87 . . . 15 67 . . . . 47 1 1 . . 34 21 24 46 7 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . 13 . . . 1 . . . . . . . . . . . Rewire 35 | . . . . . . . . . . . . . . . . . . . . . . 33 . . 1 . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 500 | -10/Materials | Discovered new exit (range 3) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 871 | -9/Materials | Identified exit to Mines 871 | -9/Materials | Identified exit to Storage 1353 | -9/Materials | Discovered new exit (range 10) 1609 | -9/Materials | Entered another Materials area 1609 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1986 | -8/Materials | Garrison activated, responded to threat 2036 | -8/Materials | Lost 4 parts (3n1w) 2038 | -8/Materials | Destroyed 7 combat bots 2585 | -8/Materials | Core integrity fell below 50% 2629 | -8/Materials | Lost 7 parts (1p1n3u2w) 2738 | -8/Materials | Discovered new exit (range 4) 2742 | -8/Materials | Identified exit to Factory 2742 | -8/Materials | Entered Factory 2742 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2850 | -7/Factory | Found Prototype Launcher 2851 | -7/Factory | Identified Rocket Array 2854 | -7/Factory | Found Rocket Array 3051 | -7/Factory | Build established: Scout 3246 | -7/Factory | Repaired Aerolev Unit 3292 | -7/Factory | Discovered new exit (range 5) 3295 | -7/Factory | Identified exit to Factory 3442 | -7/Factory | Discovered new exit (range 12) 3447 | -7/Factory | Identified exit to Lower Caves 3448 | -7/Factory | Entered Lower Caves 3470 | -7/Lower Caves | Learned location of Zion (-7) 3578 | -7/Lower Caves | Found Alien Artifact 3649 | -7/Lower Caves | Discovered new exit (range 11) 3652 | -7/Lower Caves | Identified exit to Lower Caves 3652 | -7/Lower Caves | Entered another Lower Caves area 3652 | -7/Lower Caves | Discovered exit to Factory (range 10) 3763 | -7/Lower Caves | Discovered new exit (range 12) 3767 | -7/Lower Caves | Identified exit to Zion 3767 | -7/Lower Caves | Entered Zion 3777 | -7/Zion | Given the Hacking Drone Bay 3777 | -7/Zion | Identified Core Expander 3777 | -7/Zion | Installed Core Expander, added new Power slot 3781 | -7/Zion | Found Prototype Device 3812 | -7/Zion | Discovered new exit (range 16) 3816 | -7/Zion | Identified exit to Proximity Caves 3871 | -7/Zion | Learned location of Warlord (-4) 3980 | -7/Zion | Gained Derelict followers 4204 | -7/Zion | Entered Proximity Caves 4204 | -6/Proximity Caves | Accompanied by 3 allies 4206 | -6/Proximity Caves | Spotter reported a threat 4207 | -6/Proximity Caves | Spotter reported a threat 4276 | -6/Proximity Caves | Lost 3 allies 4529 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4655 | -6/Proximity Caves | Learned Factory garrison access intel 4675 | -6/Proximity Caves | Spotted B-75 Beast 4800 | -6/Proximity Caves | Entered Factory 4800 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4801 | -6/Factory | Loaded intel: 4 garrison access locations 4853 | -6/Factory | Discovered new exit (range 5) 4854 | -6/Factory | Identified exit to Lower Caves 5018 | -6/Factory | Identified Hacking Drone Bay 5033 | -6/Factory | Discovered new exit (range 5) 5037 | -6/Factory | Identified exit to Factory 5260 | -6/Factory | Spotted B-75 Beast 5273 | -6/Factory | Build established: Hacker-Scout 5333 | -6/Factory | Discovered exit to Factory (range 9) 5890 | -6/Factory | Fabricated Imp. Antigrav System? 6183 | -6/Factory | Fabricated Adv. Cooling System? 6451 | -6/Factory | Entered Lower Caves 6482 | -6/Lower Caves | Learned Factory non-interactive machine intel 6547 | -6/Lower Caves | Discovered new exit (range 16) 6568 | -6/Lower Caves | Identified exit to Lower Caves 6568 | -6/Lower Caves | Entered another Lower Caves area 6569 | -6/Lower Caves | Encountered a Warlord checkpoint 6619 | -6/Lower Caves | Learned Factory trap positions 6690 | -6/Lower Caves | Discovered new exit (range 10) 6694 | -6/Lower Caves | Identified exit to Data Miner 6698 | -6/Lower Caves | Entered Data Miner 6698 | -6/Data Miner | Discovered new exit (range 7) 6707 | -6/Data Miner | Met Data Miner 6715 | -6/Data Miner | Learned location of Section 7 (-2) 6715 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6722 | -6/Data Miner | Received God Mode back door access code from Data Miner 6731 | -6/Data Miner | Identified exit to Proximity Caves 6732 | -6/Data Miner | Entered Proximity Caves 6790 | -5/Proximity Caves | Learned Factory emergency access door positions 6846 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6974 | -5/Proximity Caves | Learned Factory trap positions 7124 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 7153 | -5/Proximity Caves | Discovered exit to Factory (range 15) 7178 | -5/Proximity Caves | Entered Factory 7178 | -5/Factory | Evolved 2 slots: Utility x2 7179 | -5/Factory | Loaded intel: 121 trap records 7181 | -5/Factory | Loaded intel: 196 non-interactive machine locations 7182 | -5/Factory | Lost 3 allies 7740 | -5/Factory | Lost 3 parts (3n) 7779 | -5/Factory | System corruption reached 10% 7827 | -5/Factory | Lost 5 parts (2n3u) 7991 | -5/Factory | Cargo convoy interrupted 8001 | -5/Factory | Build established: Hacker-Mutant 8057 | -5/Factory | Garrison activated, responded to threat 8098 | -5/Factory | Discovered new exit (range 5) 8100 | -5/Factory | Identified exit to Factory 8148 | -5/Factory | Repaired F-cell Engine 8157 | -5/Factory | Discovered new exit (range 9) 8160 | -5/Factory | Identified exit to Upper Caves 8323 | -5/Factory | Entered Upper Caves 8389 | -5/Upper Caves | Spotted B-75 Beast 8446 | -5/Upper Caves | Learned 4 Factory zone layouts 8502 | -5/Upper Caves | Discovered new exit (range 12) 8517 | -5/Upper Caves | Identified exit to Upper Caves 8523 | -5/Upper Caves | Entered another Upper Caves area 8610 | -5/Upper Caves | Spotted B-75 Beast 8826 | -5/Upper Caves | Discovered new exit (range 13) 8836 | -5/Upper Caves | Encountered a Warlord checkpoint 8837 | -5/Upper Caves | Identified exit to Zhirov 8837 | -5/Upper Caves | Entered Zhirov 8838 | -5/Zhirov | Discovered new exit (range 3) 8840 | -5/Zhirov | Identified exit to Proximity Caves 8847 | -5/Zhirov | Met Zhirov 8861 | -5/Zhirov | Found Alien Artifact 8862 | -5/Zhirov | Identified Integrated Reactor 8862 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8907 | -5/Zhirov | Found Alien Artifact 8918 | -5/Zhirov | Learned location of Quarantine (-2) 8918 | -5/Zhirov | Learned location of Testing (-3) 8918 | -5/Zhirov | Learned location of Command (-1) 8922 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8994 | -5/Zhirov | Attacked by Zhirov 8998 | -5/Zhirov | Zhirov warped through subspace 9008 | -5/Zhirov | Zhirov detonated his lab 9008 | -5/Zhirov | Cloak Generator disabled 9033 | -5/Zhirov | Entered Proximity Caves 9039 | -4/Proximity Caves | Lost 6 parts (2n2u2w) 9198 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9217 | -4/Proximity Caves | Spotted B-86 Titan 9227 | -4/Proximity Caves | Discovered exit to Factory (range 3) 9231 | -4/Proximity Caves | Entered Factory 9231 | -4/Factory | Evolved 2 slots: Utility x2 9232 | -4/Factory | Identified exit to Research 9233 | -4/Factory | Loaded intel: 127 trap records 9463 | -4/Factory | Repaired Structural Scanner 9524 | -4/Factory | Repaired Hvy. Phase Cannon 9716 | -4/Factory | Fabricated Imp. Sensor Array? 9853 | -4/Factory | Repaired F-cell Engine 10269 | -4/Factory | Discovered new exit (range 13) 10441 | -4/Factory | Build established: Hacker-Scout 10632 | -4/Factory | Spotted B-86 Titan 10746 | -4/Factory | Lost 3 parts (3u) 10758 | -4/Factory | Identified exit to Upper Caves 10758 | -4/Factory | Identified exit to Extension 10809 | -4/Factory | Entered Upper Caves 10830 | -4/Upper Caves | Encountered a Warlord checkpoint 10948 | -4/Upper Caves | Discovered new exit (range 11) 10952 | -4/Upper Caves | Identified exit to Upper Caves 10952 | -4/Upper Caves | Entered another Upper Caves area 11053 | -4/Upper Caves | Learned location of 1 exit from Research 11131 | -4/Upper Caves | Discovered new exit (range 15) 11137 | -4/Upper Caves | Identified exit to Warlord 11138 | -4/Upper Caves | Entered Warlord 11161 | -4/Warlord | System corruption cleaned by Quarantine Array 11500 | -4/Warlord | Build established: Hacker-Assassin 11614 | -4/Warlord | Visited the Vortex Lab 11625 | -4/Warlord | Found Prototype Energy Cannon 11627 | -4/Warlord | Found Prototype Energy Cannon 11628 | -4/Warlord | Warlord's base attacked by MAIN.C 11690 | -4/Warlord | Met Warlord 11701 | -4/Warlord | Opened Warlord's prototype stash 11707 | -4/Warlord | Found Prototype Device 11708 | -4/Warlord | Identified Exp. Focal Shield 11717 | -4/Warlord | Found Prototype Device 11718 | -4/Warlord | Identified Exp. Cloaking Device 11904 | -4/Warlord | Spotted B-86 Titan 11937 | -4/Warlord | P-80 Master assimilated allied MX-A0E(l) 11978 | -4/Warlord | Warlord forces counterattacked 12000 | -4/Warlord | Lost 14 allies 12076 | -4/Warlord | Spotted B-86 Titan 12077 | -4/Warlord | Spotted B-90 Cyclops 12127 | -4/Warlord | Lost 13 allies 12133 | -4/Warlord | Opened side exit 12229 | -4/Warlord | Discovered new exit (range 11) 12232 | -4/Warlord | Identified exit to Proximity Caves 12232 | -4/Warlord | Entered Proximity Caves 12389 | -3/Proximity Caves | Build established: Hacker-Ninja 12513 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12574 | -3/Proximity Caves | Discovered exit to Research (range 6) 12576 | -3/Proximity Caves | Entered Research 12576 | -3/Research | Evolved 2 slots: Propulsion x2 12577 | -3/Research | Identified exit to Armory 12840 | -3/Research | Lost 3 parts (2n1w) 13068 | -3/Research | Lost 6 parts (2p1n2u1w) 13113 | -3/Research | Discovered new exit (range 6) 13118 | -3/Research | Identified exit to Testing 13393 | -3/Research | Repaired Broken Cld. Antigrav System? 13419 | -3/Research | Found Unknown Launcher 13420 | -3/Research | Identified Fusion Bomb Launcher 13566 | -3/Research | Found Quantum Capacitor 13668 | -3/Research | Discovered exit to Testing (range 8) 13671 | -3/Research | Entered Testing 13681 | -3/Testing | Found Prototype Device 13682 | -3/Testing | Identified Exp. Thermal Shield 13782 | -3/Testing | Found Prototype Energy Cannon 13783 | -3/Testing | Identified Null Cannon 13861 | -3/Testing | Identified Vortex Cannon (x2) 13996 | -3/Testing | Spotted PH-60EM445536 13999 | -3/Testing | Rewired PH-60EM445536 14014 | -3/Testing | Found Prototype Device 14015 | -3/Testing | Identified Exp. Hardlight Generator 14058 | -3/Testing | Protovariant out of control (PD-XBCA2JLM4V) 14058 | -3/Testing | Unleashed a protovariant (PD-XBCA2JLM4V) 14075 | -3/Testing | Spotted PD-XBCA2JLM4V 14091 | -3/Testing | Destroyed PD-XBCA2JLM4V 14115 | -3/Testing | Found Enh. Force Lance 14119 | -3/Testing | Found Prototype Device 14120 | -3/Testing | Identified Exp. EM Disruption Field 14160 | -3/Testing | Identified exit to Research 14279 | -3/Testing | Spotted Striker 14293 | -3/Testing | Destroyed Striker 14332 | -3/Testing | Spotted Striker 14348 | -3/Testing | Destroyed Striker 14431 | -3/Testing | Build established: Hacker-Mutant 14462 | -3/Testing | Spotted Alpha 7 14480 | -3/Testing | Destroyed Alpha 7 14490 | -3/Testing | Stole the SGEMP Prototype 14698 | -3/Testing | Found Prototype Hackware 14978 | -3/Testing | Entered Research 14978 | -2/Research | Warlord forces began assault on 0b10 14978 | -2/Research | Evolved 2 slots: Utility x2 15088 | -2/Research | Research machine network offline 15146 | -2/Research | Borebot progress halted 15165 | -2/Research | Found Prototype Launcher 15166 | -2/Research | Identified Com. Tesla Bomb Launcher 15276 | -2/Research | Lost 4 allies 15279 | -2/Research | Found Prototype Launcher 15280 | -2/Research | Identified Enh. Gamma Bomb Array 15303 | -2/Research | Borebot progress halted 15347 | -2/Research | Met up with Warlord 15393 | -2/Research | Found Prototype Processor 15394 | -2/Research | Identified Exp. Core Analyzer 15449 | -2/Research | Spotted B-90 Cyclops 15524 | -2/Research | Spotted Striker 15533 | -2/Research | Discovered new exit (range 9) 15538 | -2/Research | Identified exit to Access 15539 | -2/Research | Entered Access 15539 | -1/Access | Evolved 2 slots: Utility x2 15541 | -1/Access | Identified Exp. Hacking Suite 15569 | -1/Access | Garrison activated, responded to threat 15640 | -1/Access | Lost 4 allies 15658 | -1/Access | Build established: Hacker-Ninja 15798 | -1/Access | Garrison activated, responded to threat 15895 | -1/Access | Lost 4 parts (1n2u1w) 16215 | -1/Access | Repaired Broken Antigrav Array 16248 | -1/Access | Repaired Quantum Capacitor 16353 | -1/Access | Found Prototype Device 16354 | -1/Access | Identified Beam Splitter 16389 | -1/Access | Identified exit to Command 16584 | -1/Access | Fabricated Adv. Cooling System (x1) 16676 | -1/Access | Entered Command 16734 | -1/Command | Disengaged cave seal 16735 | -1/Command | Welcomed Warlord to Command 16822 | -1/Command | Found Imp. Powered Armor 16823 | -1/Command | Found Imp. Powered Armor 16832 | -1/Command | Identified exit to Surface 16929 | -1/Command | Lost 5 allies 17007 | -1/Command | Build established: Hacker-Mutant 17074 | -1/Command | Warlord commented on Warlord statues 17083 | -1/Command | Spotted Combat Programmer 17085 | -1/Command | Spotted M Guard 17091 | -1/Command | Spotted Combat Programmer 17115 | -1/Command | Destroyed M Guard 17119 | -1/Command | Destroyed Combat Programmer 17122 | -1/Command | Spotted M Guard 17126 | -1/Command | Destroyed M Guard 17126 | -1/Command | All MAIN.C guards destroyed 17152 | -1/Command | Found Prototype Energy Cannon 17153 | -1/Command | Identified Cld. Nova Cannon 17157 | -1/Command | Found Prototype Device 17158 | -1/Command | Identified AEGIS Remote Shield 17160 | -1/Command | Found Prototype Launcher 17161 | -1/Command | Identified Hellfire Missile Launcher 17302 | -1/Command | Met MAIN.C 17304 | -1/Command | Warlord shut down involuntarily 17310 | -1/Command | 0b10 Conduit disabled 17395 | -1/Command | Lost 4 parts (1n3u) 17395 | -1/Command | Destroyed MAIN.C Shell 17396 | -1/Command | MAIN.C activated Command garrisons 17405 | -1/Command | Core integrity fell below 50% 17446 | -1/Command | Core integrity fell below 20% 17447 | -1/Command | Released all parts (3) 17448 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17441_ Exp. Matter Compressor destroyed. 17442_ Beam Splitter destroyed. 17442_ Quantum Capacitor destroyed. 17443_ Antigrav Array destroyed. 17443_ Slammed into L-61 Swordsman. 17443_ Exp. Power Amplifier destroyed. 17443_ Critical hit (Blast). 17444_ Cmb. Linear Gravjet destroyed. 17444_ Imp. Antigrav System destroyed. 17444_ Cmb. Linear Gravjet destroyed. 17444_ Adv. Cryofiber Web destroyed. 17444_ G-73 Enforcer destroyed. 17445_ Imp. Antigrav System destroyed. 17446_ Knocked back. 17447_ Acquired 94 matter. 17447_ Released Hcp. Storage Unit. 17447_ Released Mic. Antimatter Reactor. 17447_ Released Imp. Gyrokinetic Inverter. [Achievement: 30k Club] [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????######????????##???????????????????? | | ##########"##"######### #???????????????????? | | % / % [*[s %; #???????????????????? | | / % % =% s=g*#?????????????????????? | | / = ! %ss!!#?????????????????????? | | ###################s=g#?????????????????????? | | ??????????????????# l #??????????????#######? | | ???????????????????# ########?####### # ## | | "???????????????????#!@[ ## ### ## | | "????????????????????#+!p#### ""# "## | | "????????????????????# [ | | ?????????????????????# ] | | ??????????????????????# !*/ | | ???????????????????????# ! b | | ???????????????????????# | | ???????????????????????# # b h## # # # | | ???????????????????????###### b ## ### ## | | ????????????????????????????### lg#### #### | | ???????????????????????????????h #??## #######??? | | ????????????????????????????????d #???###????????? | | ???????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 120 Energy Generation 76 Energy Capacity 1200 Matter Stores 490 Matter Capacity 800 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 625 Resistance: TH 75 Resistance: EM 75 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 69 Particle Charging 20 Offensive Hacking 44 Defensive Hacking 14 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Adv. Cooling System | -6/Factory | Hacked F-cell Engine | -6/Factory | Scanalyzed Energy Well | -6/Factory | Scanalyzed Imp. Antigrav System | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Antigrav System | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Force Field | -3/Testing | Scanalyzed Hvy. Proton Missile Launcher | -3/Testing | Archive Imp. KE Penetrator | -3/Testing | Archive Electron Diverter | -3/Testing | Archive Exp. Flexi-carbon Leg | -3/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free A-02 Transporter | -3/Testing | Archive K-01 Serf | -3/Testing | Archive Fabricated ------------ Imp. Antigrav System | x2 | -6/Factory Adv. Cooling System | x1 | -6/Factory Imp. Sensor Array | x1 | -4/Factory Adv. Cooling System | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- 30k Club 40k Club A New Friend Can't Touch This Corridor Of Doom Meet Your Maker More Power To You Reappropriation Tank Total Silence Ultimate Loadout Challenges ------------ None Game ------ Seed PlatingWardroneCore Manual? 0 Play Time 07:32:00 Cumulative 72.5 hours Start 2024.04.10 @ 21:03:39 End 2024.04.11 @ 13:01:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 42 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c79509f9-b1ec-44af-a66e-e414f87804ea