Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.04 @ 21:03:42 Player: Luigi Panache Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (14) 70 Value Destroyed (368) 368 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (1845) 1845 TOTAL SCORE: 12663 Bonus ------- Follower Combat Kills 1299 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -354 Cogmind --------- Core Integrity 0/1600 Matter 113/300 Energy 71/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Enhanced Optical Array Improved Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Launcher Guidance Computer Improved Target Analyzer Advanced Core Analyzer Improved Hacking Suite System Shield > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (5) ---- Advanced Energy Well (500) Matter Compressor (0) Enhanced Nova Cannon Plasma Sword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Triangulator Enhanced Optical Array Improved Terrain Scanner Improved Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Launcher Guidance Computer Improved Target Analyzer Advanced Core Analyzer Experimental Utility Shielding Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Plasma Sword > --- INVENTORY -------- Advanced Energy Well Matter Compressor Enhanced Nova Cannon Rocket Array [Rating: 85] Favorites ----------- Power Fusion Reactor Reactor Fusion Reactor Propulsion None Utility Enhanced Optical Array Device Army-in-a-Box Storage Small Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Experimental Utility Shielding Weapon Heavy Pick Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Plasma Sword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 . . . . 2 2 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 58 | 1 1 . 4 . 1 1 1 6 . 1 . 3 6 3 6 1 2 8 1 5 1 6 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 36 | . 1 . 1 . 1 . 1 5 . 1 . 3 3 2 4 . . 7 . 4 . 3 Device 10 | . . . . . . . . 5 . 1 . . . . . . . 3 . . . 1 Storage 3 | . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Processor 13 | . . . 1 . . . . . . . . 1 2 2 2 . . . . 4 . 1 Hackware 7 | . . . . . . . 1 . . . . 2 1 . 1 . . 1 . . . 1 Protection 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 1 . . 3 . . 1 . 1 . . . . 3 1 2 1 2 . 1 1 1 3 Energy Gun 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Ballistic Gun 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 1 . . . . . . . 1 . 1 2 . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Piercing Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . . . 2 1 2 . . 5 1 . . . Parts Lost 12 | . . . . 1 . . . 1 . 3 . . . . 1 3 . . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . 1 . . . . . 2 . . . . 1 2 . . . . . 3 Weapon 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . Highest Loss Streak 4 | . . . . 1 . . . 1 . 3 . . . . 1 4 . . . . . 3 Average Slot Usage (%) 25 | . 14 14 24 20 17 28 31 21 23 9 7 22 32 35 50 34 31 42 47 47 56 60 Device 4 | . . . . . . . . 1 . 5 7 7 . . . . . 2 5 4 4 7 Storage 1 | . . . . . 6 11 9 7 7 1 . . . . . . . . . . . . Processor 10 | . . . 5 11 11 11 9 . . . . 6 18 17 35 26 26 26 26 28 39 38 Hackware 5 | . . . . . . . 4 7 7 1 . 6 9 11 9 5 5 7 10 9 8 11 Naked Turns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Heaviest Build 85 | 2 3 3 5 3 5 6 6 85 6 80 80 80 3 3 3 8 . 6 2 2 5 6 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 28 | . . . 1 . 1 1 1 28 1 26 26 26 . . . 2 . 1 . . 1 1 Average Overweight (x) 1 | . . . . . . 1 1 1 1 8 26 26 . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 6 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 5 5 5 5 8 8 8 8 8 8 2 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 3 5 4 5 6 8 8 6 8 2 2 3 4 5 4 4 4 4 4 4 4 4 Final Capacity 8 | 5 5 5 5 5 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 5 5 5 5 8 8 8 8 8 2 2 4 5 5 5 5 5 5 4 5 5 4 Class Distribution -------------------- 76% | Mutant 12% | Hacker-Mutant 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 1030 | 135 . . 46 104 11 . . 124 71 20 . 30 50 . 150 21 19 . 108 . 136 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 503 | 27 . . 106 . . . 118 . . . . . 89 . . . . . . 27 136 . Parts 25 | 3 . . 4 . . . 6 . . . . . 1 . . . . . . 6 5 . Haulers Intercepted 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 2 15 . 14 . . . . . . . . . . Prevented 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 6 | . . . . . . . 5 . . . . . . . . . 1 . . . . . AOE 6 | . . . . . . . 5 . . . . . . . . . 1 . . . . . Classes Destroyed 7 | 1 . . 1 . . . 2 . . . . . . . . . 1 . . 1 1 . Worker 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 . . 1 . . . 5 . . . . . 1 . . . 1 . . 3 1 . Combat Bots Only 5 | . . . . . . . 5 . . . . . . . . . 1 . . . . . Max Kills in Single Turn 3 | 1 . . 1 . . . 2 . . . . . 1 . . . 1 . . 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 4266 | . 75 . 14 34 . . 334 51 6 365 . 24 29 166 299 299 493 . 71 168 18 1820 Core 3446 | . 6 . . 24 . . 257 16 6 182 . . 29 166 257 221 493 . 71 91 18 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 97 . . . 94 53 . . . . 70 96 83 . . . . 8 93 98 . Volleys Fired 46 | 8 . . 16 . . . 12 . . . . . . . . 2 6 . 1 1 . . Largest 2 | 1 . . 2 . . . 1 . . . . . . . . 1 1 . 1 1 . . Hottest 80 | 40 . . 80 . . . 30 . . . . . . . . 43 45 . 43 43 . . Shots Fired 50 | 8 . . 20 . . . 12 . . . . . . . . 2 6 . 1 1 . . Gun 28 | 8 . . 20 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . . . 12 . . . . . . . . 2 6 . 1 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . 12 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 22 | . . . . . . . 12 . . . . . . . . 2 6 . 1 1 . . Electromagnetic 16 | 8 . . 8 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 2 . . 7 . . . 3 . . . . . . . . . 6 . . . . . Robot Miss Streak 3 | 1 . . 3 . . . 2 . . . . . . . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 44 | 5 . . 14 . . . 4 9 . 1 . . 7 . . . 2 . . . 2 . Core Hits 39 | 2 . . 4 . . . 14 . . 1 . . 2 . . . 6 . . 8 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 49 | . . . . . . . . 9 . 1 . . 16 12 5 1 . . . . 2 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 Piercing 34 | . . . . . . . . . . . . . 16 12 5 1 . . . . . . Sneak Attacks 14 | . . . . . . . . 9 . 1 . . 3 . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1977 | 66 . . 199 4 . . 599 . . 4 . . 452 . . . 150 . . 287 209 7 Guns 232 | 66 . . 166 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 1053 | . . . 33 . . . 593 . . . . . . . . . 150 . . 277 . . Melee 661 | . . . . . . . . . . . . . 452 . . . . . . . 209 . Ramming 31 | . . . . 4 . . 6 . . 4 . . . . . . . . . 10 . 7 Kinetic 86 | . . . 86 . . . . . . . . . . . . . . . . . . . Thermal 33 | . . . 33 . . . . . . . . . . . . . . . . . . . Explosive 1020 | . . . . . . . 593 . . . . . . . . . 150 . . 277 . . Electromagnetic 146 | 66 . . 80 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 209 | . . . . . . . . . . . . . . . . . . . . . 209 . Piercing 452 | . . . . . . . . . . . . . 452 . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . . . 3 3 6 6 8 1 . 4 Average Corruption 4 | . . . . . . . . . . . . . . . 2 3 4 6 7 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . . . . . 5 1 5 3 5 . . 1 Message Errors 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . Matter Fused 6 | . . . . . . . . . . . . . . . . . 4 1 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Energy Discharges 6 | . . . . . . . . . . . . . . . 1 1 . 1 2 . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 163 | . . . . . . . . . . . . . 74 . . . . . . . 89 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 163 | . . . . . . . . . . . . . 74 . . . . . . . 89 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . 2 . . 3 . . 2 . . . . . . . . . 5 . 3 Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 10 | . . . . 1 . . 4 . . 1 . . . . . . . . . 1 . 3 Targets Rammed 10 | . . . . 1 . . 4 . . 1 . . . . . . . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 172 | . . . 9 . . . . . . . . . . . 172 . . . . . . . Average Temperature 30 | . . . 4 . . . . . . . . . . . 107 . . . . . . . Received Heat Transfer 306 | . 18 . . 18 . . 63 27 . . . 6 . . 45 69 42 . . . . 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . 50 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 528 | 5 17 6 53 44 . . 214 456 . . . . 528 197 130 . . . . 125 107 148 Initial 160 | . 3 6 1 20 . . . 97 . . . . 65 160 95 . . . . . 69 64 Average 136 | 1 13 6 22 19 . . 62 353 . . . . 210 184 107 . . . . 37 87 75 Maximum Alert Level 2 | . . . . . . . 1 2 . . . . 2 . . . . . . . . . Low Security (%) 80 | 100 100 100 100 100 . 100 88 14 . . . . 66 100 100 . . . . 100 100 100 Level 1 7 | . . . . . . . 11 31 . . . . 9 . . . . . . . . . Level 2 12 | . . . . . . . . 54 . . . . 24 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . . . . 2 6 . . . . 3 1 2 . 1 . . 1 1 4 Investigation 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 . Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Reinforcement 13 | . . . . . . . 2 1 . . . . 3 1 2 . . . . 1 . 3 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 119 | . 5 . 2 4 . . 8 15 1 4 . 5 5 2 9 4 13 . 1 9 5 27 Peak Tracking Total 17 | . 5 . 2 3 . . 6 4 1 3 . 4 3 1 7 3 15 . 1 6 5 17 Tactical Retreats 11 | . . . 1 . . . 1 . . 1 . 1 . . 2 1 1 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 5 | . . . . . . . . 1 . . . . . . 2 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 36 | . 2 . 1 . 2 . . 6 2 . 3 1 5 2 2 . . 4 . 3 2 1 Terminals 16 | . 2 . 1 . . . . 2 . . . 1 3 2 1 . . . . 3 1 . Fabricators 4 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Total Hacks 113 | . 6 . 4 . 2 . . 18 5 . 23 1 13 7 5 . . 17 . 6 5 1 Successful 72 | . 2 . 2 . 2 . . 6 5 . 23 1 5 3 1 . . 17 . 1 3 1 Failed 41 | . 4 . 2 . . . . 12 . . . . 8 4 4 . . . . 5 2 . Catastrophic 5 | . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 6 . 4 . 1 . . 6 . . . . 7 5 3 . . . . 2 2 . Terminals 43 | . 6 . 4 . . . . 8 . . . 1 6 7 3 . . . . 6 2 . Fabricators 10 | . . . . . . . . 5 . . . . 3 . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 3 . . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . 4 . . . . . . . . 1 Terminal Hacks 57 | . 2 . 1 . 2 . . 3 5 . 23 1 1 2 . . . 17 . . . . Record 17 | . . . . . 1 . . . 4 . 6 1 . . . . . 5 . . . . Part Schematic 11 | . . . . . . . . . . . 7 . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Build 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Seal Access 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Unauthorized Hacks 6 | . . . 1 . . . . . . . . . 1 1 1 . . . . 1 1 . Terminals 5 | . . . 1 . . . . . . . . . . 1 1 . . . . 1 1 . Botnet 5 | . . . 1 . . . . . . . . . . 1 1 . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 1 . . . . 5 . . . . 4 2 2 . . . . 3 2 . Full Trace Events 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Robots Built 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Matter 405 | . . . . . . . . 405 . . . . . . . . . . . . . . Time 215 | . . . . . . . . 215 . . . . . . . . . . . . . . Total Robot Build Rating 17 | . . . . . . . . 17 . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 7 . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Matter 384 | . . . . . . . . . . . . . 384 . . . . . . . . . Time 102 | . . . . . . . . . . . . . 102 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 11 | . . . . 2 . . . 5 . 2 . 1 . . . . 1 . . . . . Largest Group 4 | . . . . 2 . . . 4 4 2 2 2 1 . . . 1 . . . . . Highest-Rated Group 108 | . . . . 41 . . . 48 48 32 32 108 95 . . . 105 . . . . . Highest-Rated Ally 105 | . . . . 31 . . . 12 12 16 16 95 95 . . . 105 . . . . . Total Orders 19 | . . . . . . . . 7 . 2 . 9 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . 1 . 1 . 1 1 . . . . . . . . . RETURN 14 | . . . . . . . . 5 . 1 . 8 . . . . . . . . . . Ally Attacks 272 | . . . . 7 . . . 97 7 37 . 118 6 . . . . . . . . . Total Damage 5772 | . . . . 85 . . . 1568 92 883 . 2904 240 . . . . . . . . . Kills 58 | . . . . 1 . . . 15 1 15 . 24 2 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 2 . . . . . . . . . . Drone Launches 130 | . . . . . . . . 55 . 23 . 52 . . . . . . . . . . Drone Recoveries 100 | . . . . . . . . 48 . 17 . 35 . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . 11 1 . . . . . . . . Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Items 9 | . . . . . . . . . . . . . 8 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 9874 | 36 43 31 120 197 224 249 136 548 375 792 1026 3522 440 208 421 220 165 111 259 213 100 438 Spaces Moved 5975 | 31 79 61 129 337 304 248 107 334 372 169 77 243 580 258 339 297 272 144 399 277 182 736 Core 5975 | 31 79 61 129 337 304 248 107 334 372 169 77 243 580 258 339 297 272 144 399 277 182 736 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 100 100 100 100 50 1350 1350 50 50 50 50 50 50 50 50 50 50 Average Speed 142 | 50 50 50 56 50 71 100 100 104 100 454 1350 1350 50 50 50 70 50 50 50 50 50 50 Slowest Speed 1450 | 50 50 50 100 50 100 100 100 1450 100 1350 1350 1350 50 50 50 150 50 100 50 50 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 37 | 3 23 34 16 76 69 55 17 13 47 60 69 86 18 11 9 42 56 61 59 13 7 28 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 7 | . . 1 . . 1 . . . . . 1 1 . . . . . 3 . . . . Known Exits Taken 6 | . 1 . 1 . . . . 1 . . . . 1 1 . . . . . 1 . . Unknown Exits Taken 16 | 1 . 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 . 1 . Scrap Searched 10 | . . . . 2 . . . . 1 1 . 2 . . . 1 2 . 1 . . . Spaces Dug 68 | . . . . . . . . . . . . . 8 12 5 15 . . 15 10 . 3 Terrain Destroyed 342 | . . . 3 . . . 69 . . . . . 8 12 5 36 181 . 15 10 . 3 Melee 29 | . . . . . . . . . . . . . 8 12 5 1 . . . . . 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 313 | . . . 3 . . . 69 . . . . . . . . 35 181 . 15 10 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total 7217 | 42 81 60 155 364 311 248 123 528 375 203 76 496 697 312 581 302 289 180 457 348 187 802 Wait 1007 | . . . 4 27 . . . 174 4 11 . 248 84 37 224 1 8 21 53 61 . 50 Move 5953 | 30 78 60 128 336 303 247 106 333 371 168 76 242 579 257 338 296 271 143 398 276 181 736 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 25 | 3 1 . . . 3 . . . . 2 . 2 3 1 3 . . 2 1 2 1 1 Fast Attach 37 | 1 1 . 1 . . 1 1 1 . 1 . 3 4 3 6 . . 7 . 4 . 3 Attach 23 | . . . 3 . 1 . . 5 . . . . 2 . . 1 2 2 2 1 1 3 Detach 19 | . 1 . 3 . . . . 5 . . . . 2 . . 1 2 . 1 1 1 2 Swap . | . . . . . . . . . . . . . . . . . . . . . . . Drop 25 | . . . . . 4 . . 1 . . . 1 3 2 5 . . 5 1 1 1 1 Fire 46 | 8 . . 16 . . . 12 . . . . . . . . 2 6 . 1 1 . . Melee 49 | . . . . . . . . 9 . 1 . . 16 12 5 1 . . . . 2 3 Ram 10 | . . . . 1 . . 4 . . 1 . . . . . . . . . 1 . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . 19 . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Identified exit to Mines 80 | -10/Materials | Entered Mines 102 | -10/Mines | Learned location of Zion (-6) 103 | -10/Mines | Discovered new exit (range 15) 111 | -10/Mines | Entered Materials 111 | -9/Materials | Evolved 2 slots: Utility x2 129 | -9/Materials | Identified exit to Mines 231 | -9/Materials | Entered Mines 243 | -9/Mines | Assembled infested the area 246 | -9/Mines | Met a Derelict bent on vengeance 292 | -9/Mines | Discovered new exit (range 15) 312 | -9/Mines | Build established: Mutant 331 | -9/Mines | Discovered new exit (range 11) 347 | -9/Mines | Found a hidden stash of uninstalled traps 425 | -9/Mines | Discovered new exit (range 5) 428 | -9/Mines | Entered Exiles 442 | -9/Exiles | Met 8R-AWN 449 | -9/Exiles | Met EX-HEX 474 | -9/Exiles | Met EX-DEC 494 | -9/Exiles | Met EX-BIN 501 | -9/Exiles | Aligned with FarCom system 501 | -9/Exiles | Given EX-Vault access code 513 | -9/Exiles | Opened EX-Vault 521 | -9/Exiles | Found Army-in-a-Box 527 | -9/Exiles | Found Chronowheel 550 | -9/Exiles | Warned to stay clear of 0b10 Research branches 643 | -9/Exiles | Discovered new exit (range 11) 652 | -9/Exiles | Left Exiles lab with Army-in-a-Box 652 | -9/Exiles | Entered Mines 892 | -8/Mines | Discovered new exit (range 9) 901 | -8/Mines | Entered Materials 901 | -8/Materials | Evolved 2 slots: Utility x2 1003 | -8/Materials | Discovered new exit (range 12) 1037 | -8/Materials | Entered Factory 1037 | -7/Factory | Evolved 2 slots: Utility x2 1118 | -7/Factory | Garrison activated, responded to threat 1305 | -7/Factory | Fabricated T-07 Excavator? 1319 | -7/Factory | Identified exit to Storage 1319 | -7/Factory | Identified exit to Lower Caves 1486 | -7/Factory | Fabricated S-27 Virus? 1585 | -7/Factory | Entered Lower Caves 1585 | -7/Lower Caves | Accompanied by 4 allies 1659 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1728 | -7/Lower Caves | Learned location of 1 exit from Research 1728 | -7/Lower Caves | Learned Armory stockpile data 1728 | -7/Lower Caves | Learned Extension security intel 1728 | -7/Lower Caves | Learned Armory security intel 1951 | -7/Lower Caves | Discovered new exit (range 7) 1960 | -7/Lower Caves | Entered another Lower Caves area 1960 | -7/Lower Caves | Accompanied by 2 allies 2121 | -7/Lower Caves | Lost 3 parts (2u1w) 2551 | -7/Lower Caves | Discovered new exit (range 10) 2752 | -7/Lower Caves | Entered Data Miner 2752 | -7/Data Miner | Accompanied by 2 allies 2752 | -7/Data Miner | Discovered new exit (range 6) 3009 | -7/Data Miner | Met Data Miner 3265 | -7/Data Miner | Learned location of Section 7 (-2) 3265 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3468 | -7/Data Miner | Received God Mode back door access code from Data Miner 3778 | -7/Data Miner | Entered Proximity Caves 3778 | -6/Proximity Caves | Accompanied by 2 allies 4520 | -6/Proximity Caves | Learned Factory interactive machine intel 6133 | -6/Proximity Caves | Escorted by Enhanced Grunt 7187 | -6/Proximity Caves | Discovered new exit (range 7) 7300 | -6/Proximity Caves | Entered Factory 7300 | -6/Factory | Accompanied by 5 allies 7300 | -6/Factory | Evolved 2 slots: Utility x2 7301 | -6/Factory | Loaded intel: 46 interactive machine locations 7594 | -6/Factory | Local fabrication network quarantined 7601 | -6/Factory | Identified exit to Factory 7632 | -6/Factory | Fabricated Exp. Terrain Scanner? 7683 | -6/Factory | Crushed by falling debris 7740 | -6/Factory | Entered another Factory area 7740 | -5/Factory | Evolved 2 slots: Utility x2 7778 | -5/Factory | Found Rocket Array 7799 | -5/Factory | Identified exit to Factory 7821 | -5/Factory | Build established: Hacker-Mutant 7948 | -5/Factory | Entered another Factory area 7948 | -4/Factory | Evolved 2 slots: Utility x2 8355 | -4/Factory | Spotted B-86 Titan 8359 | -4/Factory | Discovered new exit (range 21) 8369 | -4/Factory | Entered Upper Caves 8437 | -4/Upper Caves | Lost 4 parts (3u1w) 8582 | -4/Upper Caves | Discovered new exit (range 12) 8589 | -4/Upper Caves | Entered another Upper Caves area 8693 | -4/Upper Caves | Build established: Mutant 8701 | -4/Upper Caves | Core integrity fell below 50% 8713 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8720 | -4/Upper Caves | Spotted B-86 Titan 8730 | -4/Upper Caves | Core integrity fell below 20% 8738 | -4/Upper Caves | Discovered new exit (range 15) 8754 | -4/Upper Caves | Entered Zhirov 8754 | -4/Zhirov | Discovered new exit (range 3) 8764 | -4/Zhirov | Met Zhirov 8775 | -4/Zhirov | Learned location of Quarantine (-2) 8775 | -4/Zhirov | Learned location of Testing (-3) 8775 | -4/Zhirov | Learned location of Command (-1) 8778 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8786 | -4/Zhirov | Found Alien Artifact 8786 | -4/Zhirov | Identified Integrated Dissipator 8786 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8794 | -4/Zhirov | Found Alien Artifact 8865 | -4/Zhirov | Entered Proximity Caves 8920 | -3/Proximity Caves | Identified Transdimensional Reconstructor 8920 | -3/Proximity Caves | Warped through subspace 9080 | -3/Proximity Caves | Build established: Hacker-Mutant 9118 | -3/Proximity Caves | Discovered new exit (range 12) 9124 | -3/Proximity Caves | Entered Research 9124 | -3/Research | Evolved 2 slots: Utility x2 9125 | -3/Research | Identified exit to Research 9337 | -3/Research | Entered another Research area 9337 | -2/Research | Evolved 2 slots: Utility x2 9368 | -2/Research | Discovered new exit (range 14) 9435 | -2/Research | Build established: Hacker-Scout 9437 | -2/Research | Entered Access 9437 | -1/Access | Evolved 2 slots: Utility x2 9840 | -1/Access | Core integrity fell below 50% 9863 | -1/Access | Core integrity fell below 20% 9875 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09860_ Slammed into K-01 Serf. 09860_ K-01 Serf sends out distress signal. 09862_ Slug penetrates K-01 Serf. 09862_ K-01 Serf suffers critical hit (Destroy). 09862_ Slug penetrates Wall. 09862_ Penetrated by Slug. 09864_ Slug penetrates Wall. 09864_ Penetrated by Slug. 09869_ K-01 Serf destroyed. 09869_ U-05 Engineer destroyed. 09870_ System corrupted: Energy discharge (-23). 09872_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 09873_ K-01 Serf collects debris. 09874_ U-05 Engineer lays Concrete. 09875_ Slug penetrates U-05 Engineer. 09875_ U-05 Engineer destroyed. 09875_ Penetrated by Slug. 09875_ Slug penetrates A-15 Conveyor. 09875_ C-30 ARC bursts open, deploying its payload. 09875_ S-43 Plague unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | "" ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | " ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?##########?????????????????????????????????? | | ?# #??????????????????????H??????????? | | #?# #?????????????????????????????????? | | #?# #?????????????????????????????????? | | #?# #?????????????????????????????????? | | #?# #?????????????????????????????????? | | #?# [[#???????????????????????w?????????? | | #?# [=#?????????????????????????????????? | | #?# #?????????????????????????????????? | | #?# #?????????????????????????????????? | | ### ??????????????????????????????????? | | #? ????????????????????????????????????? | | ####+############################### ???? | | p h =%= / p R ???? | | h h !*= *A / "????? | | p%*!| A "????? | | p |%! k @ " ???? | | ##################R """ k #####???????? | | #????????????????# """ #???????????? | | #+#####????????????????# " !#???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????+ ! =! u #??p????????? | | ???????????????????????# == #???????????? | | ???????????????????????# != t #???????????? | | ???????????????????????#ss########+###???????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????+ s#??????????????????????? | | ???????????????????????##s#??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 150 Utility Shielding 90 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 38 Launcher Accuracy 20 Target Analysis 6 Core Analysis 10 Offensive Hacking 26 Defensive Hacking 21 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Exp. Terrain Scanner | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultDispersionKit Manual? 0 Play Time 01:20:05 Cumulative 408.3 hours Start 2021.08.04 @ 00:53:15 End 2021.08.04 @ 21:03:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 388 Rogue 173 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 85 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65d17e81-3b93-440e-8388-e3cad414eb6b