Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.27 @ 18:38:57

Player: Knightshade

Result: Self-destructed

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (7)        1400
Robots Destroyed (177)     885
Value Destroyed (5767)     5767
Prototype IDs (25)         500
Alien Tech Used (0)        0
Bonus (919)                919
              TOTAL SCORE: 10971

 Bonus
-------
High Alert Combat Kills    89
Follower Combat Kills      130
Entered Garrisons          200
Used RIF Installer         500

 Cogmind 
---------
Core Integrity             183/700
Matter                     243/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (0)
Movement                   Flying (95) Ox1
Location                   -7/Factory

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (4) ---
  Improved VTOL Module
    Cooled VTOL Module
>          --- UTILITY (6) ------
    Medium Storage Unit
           Hacking Suite
           System Shield
           Relay Coupler [NC] (33)
>          --- WEAPON (2) -------
           Maul
>          --- INVENTORY (10) ---
     Micro Nuclear Core
           Wheel
  Advanced Weight Redist. System
  Improved Sensor Array
  Improved Signal Interpreter
  Advanced ECM Suite
           EMP Blaster
           Plasma Cutter

 Peak State 
------------
>          --- POWER ------------
     Micro Nuclear Core
>          --- PROPULSION -------
    Cooled VTOL Module
    Cooled VTOL Module
           Field Propulsion Drive
           Field Propulsion Drive
>          --- UTILITY ----------
    Medium Storage Unit
           Machine Analyzer
           Hacking Suite
           System Shield
           Relay Coupler [NC]
           System Restoration Module
>          --- WEAPON -----------
           Concussive RPG
           Remote Datajack
>          --- INVENTORY --------
     Micro Nuclear Core
           Wheel
  Improved VTOL Module
  Advanced Weight Redist. System
  Improved Sensor Array
  Improved Signal Interpreter
           Plasma Cutter
[Rating: 50]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Nuclear Core
Propulsion                 Advanced Treads
  Treads                   Advanced Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Aerolev Unit
  Flight Unit              Improved VTOL Module
Utility                    Hardened Medium Armor Plating
  Device                   Sensor Array
  Storage                  Huge Storage Unit
  Processor                Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Hardened Medium Armor Plating
Weapon                     Flak Gun
  Energy Gun               Improved Medium Laser
  Ballistic Gun            Flak Gun
  Launcher                 Missile Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Mace
  Slashing Weapon          Katana

 Build                          | -11 -10 -9  -8  -8  -7  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Gar Fac Was Fac 
Slots Evolved              6    | .   .   2   2   .   2   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   2   .   .   .   .   
  Utility                  4    | .   .   2   .   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   
Parts Attached             137  | 7   4   36  29  17  5   14  25  
  Power                    13   | 1   .   5   3   .   1   1   2   
    Engine                 9    | 1   .   5   2   .   1   .   .   
    Core                   4    | .   .   .   1   .   .   1   2   
    Reactor                .    | .   .   .   .   .   .   .   .   
  Propulsion               32   | 2   2   7   9   .   2   4   6   
    Treads                 11   | 1   .   2   7   .   1   .   .   
    Leg                    1    | .   .   1   .   .   .   .   .   
    Wheel                  7    | 1   2   4   .   .   .   .   .   
    Hover                  2    | .   .   .   1   .   1   .   .   
    Flight                 11   | .   .   .   1   .   .   4   6   
  Utility                  35   | 2   2   7   7   1   .   6   10  
    Device                 13   | 1   .   4   2   .   .   2   4   
    Storage                5    | 1   2   1   .   .   .   1   .   
    Processor              3    | .   .   2   .   .   .   .   1   
    Hackware               9    | .   .   .   .   1   .   3   5   
    Protection             5    | .   .   .   5   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   
  Weapon                   57   | 2   .   17  10  16  2   3   7   
    Energy Gun             5    | .   .   3   2   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   
    Ballistic Gun          24   | 2   .   9   6   5   2   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   
    Launcher               11   | .   .   3   1   2   .   1   4   
    Special Weapon         9    | .   .   .   .   6   .   1   2   
    Impact Weapon          3    | .   .   2   .   .   .   .   1   
    Slashing Weapon        5    | .   .   .   1   3   .   1   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   
  Unidentified Prototypes  10   | .   .   4   4   .   1   .   1   
Parts Lost                 30   | .   1   9   3   .   .   .   17  
  Power                    5    | .   .   2   .   .   .   .   3   
  Propulsion               9    | .   1   3   .   .   .   .   5   
  Utility                  10   | .   .   2   3   .   .   .   5   
  Weapon                   6    | .   .   2   .   .   .   .   4   
  Highest Loss Streak      7    | .   1   3   1   .   .   .   7   
  To Critical Strikes      1    | .   .   .   .   .   .   .   1   
Average Slot Usage (%)     96   | .   99  96  99  99  84  93  88  
  Engine                   6    | .   14  10  8   .   3   .   .   
  Core                     2    | .   .   .   .   9   3   7   5   
  Treads                   17   | .   5   .   35  36  30  .   .   
  Wheel                    7    | .   22  19  .   .   .   .   .   
  Flight                   4    | .   .   .   .   .   .   26  26  
  Device                   9    | .   14  16  8   .   .   11  5   
  Storage                  9    | .   14  11  9   9   7   7   7   
  Processor                6    | .   .   16  2   .   .   .   4   
  Hackware                 5    | .   .   .   .   7   7   19  24  
  Protection               7    | .   .   .   15  19  15  3   .   
  Ballistic Gun            13   | .   28  16  17  9   8   1   .   
  Special Weapon           1    | .   .   .   .   4   2   3   3   
  Slashing Weapon          1    | .   .   .   .   2   3   6   5   
Peak Build Rating          50   | 7   8   24  42  40  43  45  50  
  Average Rating           29   | 5   7   17  39  38  39  40  38  
  On Entrance              24   | .   7   8   24  40  37  41  42  
Naked Turns                .    | .   .   .   .   .   .   .   .   
Heaviest Build             120  | 14  89  95  120 119 114 114 25  
  Greatest Support         88   | 16  32  44  88  88  88  88  29  
  Greatest Overweight (x)  9    | .   5   9   1   1   1   1   1   
  Average Overweight (x)   1    | .   1   4   1   1   1   .   .   
Largest Inventory Capacity 25   | 8   25  25  25  25  25  25  10  
  Average Capacity         22   | 7   18  25  25  25  25  14  10  
  Most Carried             25   | 3   13  25  25  25  25  25  10  
  Average Carried          19   | 1   8   20  24  24  24  12  8   
  Final Capacity           25   | 8   25  25  25  25  25  10  10  
  Final Carried            25   | 2   12  25  25  25  25  10  8   

 Class Distribution 
--------------------
 62% | Mutant
 13% | Bothacker-Mutant
 11% | Hacker-Mutant
  8% | Scavenger-Mutant
  3% | Hacker-Sprinter

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
           Mutant | -8/Materials
 Bothacker-Mutant | -8/Garrison
 Bothacker-Mutant | -7/Factory
    Hacker-Mutant | -7/Waste
    Hacker-Mutant | -7/Factory

 Resources                      | -11  -10  -9   -8   -8   -7   -7   -7   
-----------                Run  | Yrd  Mat  Mat  Mat  Gar  Fac  Was  Fac  
Matter Collected           3535 | 304  234  942  1191 386  .    .    478  
  Remotely                 .    | .    .    .    .    .    .    .    .    
Salvage Created            5299 | 143  383  1915 1905 446  38   .    469  
  Parts                    332  | 12   24   123  114  37   2    .    20   
Haulers Intercepted        12   | .    1    6    5    .    .    .    .    
Recyclers Shooed           9    | .    1    3    4    .    .    .    1    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -8  -7  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Gar Fac Was Fac 
Combat Hostiles Destroyed  115  | .   10  31  40  22  1   .   11  
  Melee                    10   | .   .   .   .   .   .   .   10  
  Guns                     96   | .   10  26  40  19  1   .   .   
  AOE                      9    | .   .   5   .   3   .   .   1   
Classes Destroyed          15   | 2   5   5   1   .   .   .   2   
  Worker                   11   | .   1   4   4   .   .   .   2   
  Builder                  4    | .   .   3   .   .   .   .   1   
  Tunneler                 8    | 4   1   3   .   .   .   .   .   
  Hauler                   12   | .   1   6   5   .   .   .   .   
  Recycler                 6    | 1   .   3   2   .   .   .   .   
  Mechanic                 1    | .   .   1   .   .   .   .   .   
  Operator                 8    | .   .   3   5   .   .   .   .   
  Watcher                  12   | .   2   5   5   .   .   .   .   
  Swarmer                  39   | .   6   6   7   15  .   .   5   
  Grunt                    43   | .   4   14  20  2   .   .   3   
  Brawler                  3    | .   .   .   1   2   .   .   .   
  Duelist                  4    | .   .   1   3   .   .   .   .   
  Sentry                   23   | .   .   10  9   3   1   .   .   
  Hunter                   1    | .   .   .   .   .   .   .   1   
  Programmer               2    | .   .   .   .   .   .   .   2   
Best Kill Streak           12   | 2   6   12  6   4   1   .   3   
  Combat Bots Only         6    | .   6   4   4   4   1   .   3   
Max Kills in Single Turn   3    | 1   1   3   2   3   1   .   2   
  Gunslinging              1    | .   .   .   .   1   .   .   .   
  Exploded                 3    | .   .   2   .   3   .   .   1   
  Melee                    1    | .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -8   -8   -7   -7   -7   
--------                   Run   | Yrd  Mat  Mat  Mat  Gar  Fac  Was  Fac  
Hostile Shots Fired        732   | .    60   142  154  48   72   .    256  
  Missed                   228   | .    14   35   44   9    26   .    100  
Damage Taken               5010  | .    385  1134 1272 288  270  .    1661 
  Core                     1053  | .    108  302  91   35   16   .    501  
  Absorbed by Shields      17    | .    .    .    .    17   .    .    .    
  Ignored by Resistances   1500  | .    121  332  366  97   92   .    492  
  Regen/Repaired (Parts)   319   | .    .    .    271  .    .    .    48   
Core Remaining (%)         64    | 100  56   24   .    77   .    .    .    
Volleys Fired              361   | 11   47   141  116  26   2    4    14   
  Largest                  2     | 2    2    2    2    2    2    1    1    
  Hottest                  112   | 40   40   112  56   56   56   5    36   
Shots Fired                672   | 22   94   257  231  45   4    4    15   
  Gun                      640   | 22   94   246  231  43   4    .    .    
  Cannon                   .     | .    .    .    .    .    .    .    .    
  Launcher                 19    | .    .    11   .    1    .    .    7    
  Special                  13    | .    .    .    .    1    .    4    8    
  Kinetic                  596   | 22   94   202  231  43   4    .    .    
  Thermal                  44    | .    .    44   .    .    .    .    .    
  Explosive                15    | .    .    11   .    1    .    .    3    
  Electromagnetic          4     | .    .    .    .    .    .    .    4    
  Robot Hit Streak         53    | 6    21   28   39   21   45   49   53   
  Robot Miss Streak        8     | 1    3    4    8    8    .    .    4    
  Penetration Max          .     | .    .    .    .    .    .    .    .    
  Secondary Targets        16    | .    3    3    8    2    .    .    .    
    Max Gunslinging Chain  1     | .    1    1    1    1    .    .    .    
Shots Hit Robots           571   | 13   68   195  203  33   4    4    51   
  Core Hits                448   | 7    27   88   242  60   9    .    15   
  Critical Kills           .     | .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 3     | .    .    2    .    .    .    .    1    
  Critical Strikes         9     | .    .    3    .    .    .    .    6    
    Burn                   1     | .    .    1    .    .    .    .    .    
    Destroy                2     | .    .    2    .    .    .    .    .    
    Smash                  1     | .    .    .    .    .    .    .    1    
    Sever                  5     | .    .    .    .    .    .    .    5    
Melee Attacks              92    | .    .    11   1    28   .    .    52   
  Impact                   20    | .    .    11   .    .    .    .    9    
  Slashing                 72    | .    .    .    1    28   .    .    43   
  Piercing                 .     | .    .    .    .    .    .    .    .    
  Sneak Attacks            3     | .    .    1    .    .    .    .    2    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    
Damage Inflicted           11203 | 143  714  3551 4172 823  129  .    1671 
  Guns                     8528  | 143  714  2761 4172 609  129  .    .    
  Cannons                  .     | .    .    .    .    .    .    .    .    
  Explosions               1164  | .    .    752  .    214  .    .    198  
  Melee                    1511  | .    .    38   .    .    .    .    1473 
  Ramming                  .     | .    .    .    .    .    .    .    .    
  Kinetic                  8042  | 143  714  2275 4172 609  129  .    .    
  Thermal                  486   | .    .    486  .    .    .    .    .    
  Explosive                1094  | .    .    752  .    214  .    .    128  
  Electromagnetic          70    | .    .    .    .    .    .    .    70   
  Impact                   351   | .    .    38   .    .    .    .    313  
  Slashing                 1160  | .    .    .    .    .    .    .    1160 
  Piercing                 .     | .    .    .    .    .    .    .    .    
Highest Corruption         7     | .    .    .    .    .    .    7    7    
  Average Corruption       2     | .    .    .    .    .    .    7    2    
  Corruption Purged        8     | .    .    .    .    .    .    .    8    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    
  Effects                  25    | .    .    .    .    .    .    2    23   
    Message Errors         9     | .    .    .    .    .    .    1    8    
    Matter Fused           5     | .    .    .    .    .    .    .    5    
    Heat Flow Errors       2     | .    .    .    .    .    .    .    2    
    Energy Discharges      5     | .    .    .    .    .    .    .    5    
    Data Loss (major)      3     | .    .    .    .    .    .    1    2    
    Misfires               1     | .    .    .    .    .    .    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    
Overflow Damage            224   | .    .    39   .    24   .    .    161  
  Projectiles              .     | .    .    .    .    .    .    .    .    
  Explosions               59    | .    .    21   .    24   .    .    14   
  Melee                    165   | .    .    18   .    .    .    .    147  
Knockbacks                 1     | .    .    .    .    .    .    .    1    
  Impact                   1     | .    .    .    .    .    .    .    1    
  Kinetic                  .     | .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    
Self-Inflicted Damage      198   | .    .    69   .    .    .    .    129  
  Shots                    10    | .    .    4    .    .    .    .    6    
  Rammed                   .     | .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    
Highest Temperature        252   | .    31   252  252  117  42   .    159  
  Average Temperature      46    | .    12   51   49   40   23   .    49   
  Received Heat Transfer   1999  | .    204  606  729  67   120  .    273  
Siege Activations          .     | .    .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    1    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    
  Parts Fried              1     | .    .    1    .    .    .    .    .    
  Impact Corruptions       6     | .    .    1    .    .    .    .    5    
Robots Melted              .     | .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    
  Parts Melted             1     | .    .    1    .    .    .    .    .    
  Heat Transferred         1110  | .    .    1110 .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    .    .    .    .    .    1    

 Alert                          | -11  -10  -9   -8   -8   -7   -7   -7   
-------                    Run  | Yrd  Mat  Mat  Mat  Gar  Fac  Was  Fac  
Peak Influence             1259 | 25   263  396  319  1259 621  211  351  
  Initial                  572  | .    13   42   1    31   572  181  130  
  Average                  212  | 11   126  104  115  622  601  183  216  
Maximum Alert Level        4    | .    1    1    1    4    2    1    1    
  Low Security (%)         64   | 100  80   81   82   7    .    93   47   
  Level 1                  22   | .    19   18   17   17   .    6    52   
  Level 2                  8    | .    .    .    .    42   100  .    .    
  Level 3                  4    | .    .    .    .    27   .    .    .    
  Level 4                  .    | .    .    .    .    4    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    
Squads Dispatched          19   | .    .    6    7    .    .    .    6    
  Investigation            6    | .    .    1    2    .    .    .    3    
  Extermination            2    | .    .    .    .    .    .    .    2    
  Reinforcement            8    | .    .    5    2    .    .    .    1    
  Assault                  .    | .    .    .    .    .    .    .    .    
  Garrison                 3    | .    .    .    3    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    2    .    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -8  -8  -7  -7  -7  
---------                  Run  | Yrd Mat Mat Mat Gar Fac Was Fac 
Distress Signals           11   | .   2   4   3   .   .   .   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   
Times Spotted              195  | .   16  45  60  24  1   5   44  
  Peak Tracking Total      7    | .   5   5   4   4   1   2   7   
  Tactical Retreats        20   | .   .   .   1   1   .   .   18  

 Traps                          | -11 -10 -9  -8  -8  -7  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Gar Fac Was Fac 
Traps Triggered            12   | .   .   2   1   5   1   .   3   
  Indirectly               .    | .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -8  -7  -7  -7  
----------                 Run  | Yrd Mat Mat Mat Gar Fac Was Fac 
Machines Disabled          11   | .   .   3   .   7   .   .   1   
  Max in Single Turn       3    | .   .   3   .   1   .   .   1   
  Garrison Relay           7    | .   .   .   .   7   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   
Machines Dismantled        7    | .   .   .   .   7   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -8  -7  -7  -7  
---------                  Run  | Yrd Mat Mat Mat Gar Fac Was Fac 
Machines Accessed          46   | .   8   12  13  4   1   .   8   
  Terminals                30   | .   6   9   8   4   .   .   3   
  Fabricators              2    | .   .   .   .   .   .   .   2   
  Repair Stations          2    | .   .   .   1   .   .   .   1   
  Recycling Units          5    | .   2   1   1   .   .   .   1   
  Scanalyzers              4    | .   .   2   2   .   .   .   .   
  Garrison Access          3    | .   .   .   1   .   1   .   1   
Total Hacks                135  | .   19  42  41  9   4   .   20  
  Successful               97   | .   16  33  30  2   4   .   12  
  Failed                   38   | .   3   9   11  7   .   .   8   
    Catastrophic           .    | .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   
  Manual                   70   | .   10  27  19  4   2   .   8   
  Terminals                95   | .   16  35  25  9   .   .   10  
  Fabricators              4    | .   .   .   .   .   .   .   4   
  Repair Stations          6    | .   .   .   4   .   .   .   2   
  Recycling Units          9    | .   3   2   1   .   .   .   3   
  Scanalyzers              14   | .   .   5   9   .   .   .   .   
  Garrison Access          7    | .   .   .   2   .   4   .   1   
Terminal Hacks             32   | .   7   14  7   2   .   .   2   
  Part Schematic           2    | .   .   1   .   .   .   .   1   
  Robot Analysis           2    | .   2   .   .   .   .   .   .   
  Prototype ID Bank        4    | .   1   2   1   .   .   .   .   
  Open Door                1    | .   .   .   .   1   .   .   .   
  Branch Access Points     3    | .   1   1   1   .   .   .   .   
  Terminal Index           3    | .   1   1   1   .   .   .   .   
  Scanalyzer Index         1    | .   .   1   .   .   .   .   .   
  Alert Level              3    | .   .   2   1   .   .   .   .   
  Unreport Threat          1    | .   .   1   .   .   .   .   .   
  Locate Traps             2    | .   1   1   .   .   .   .   .   
  Security Status          1    | .   .   .   1   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   1   
  Hauler Manifests         1    | .   .   1   .   .   .   .   .   
  Registered Components    1    | .   .   .   1   .   .   .   .   
  Zone Layout              5    | .   1   3   1   .   .   .   .   
  Garrison Registry        1    | .   .   .   .   1   .   .   .   
Fabricator Hacks           4    | .   .   .   .   .   .   .   4   
  Load Schematic           2    | .   .   .   .   .   .   .   2   
  Build                    2    | .   .   .   .   .   .   .   2   
Repair Station Hacks       6    | .   .   .   4   .   .   .   2   
  Scan Component           3    | .   .   .   2   .   .   .   1   
  Repair                   3    | .   .   .   2   .   .   .   1   
Recycling Unit Hacks       6    | .   3   1   1   .   .   .   1   
  Report Inventory         5    | .   2   1   1   .   .   .   1   
  Retrieve Components      1    | .   1   .   .   .   .   .   .   
Scanalyzer                 14   | .   .   5   9   .   .   .   .   
  Insert Component         7    | .   .   3   4   .   .   .   .   
  Analyze                  7    | .   .   2   5   .   .   .   .   
Garrison Access Hacks      4    | .   .   .   1   .   2   .   1   
  Unlock Access            2    | .   .   .   1   .   1   .   .   
  Coupler Status           2    | .   .   .   .   .   1   .   1   
Unauthorized Hacks         31   | .   6   13  8   .   2   .   2   
  Terminals                28   | .   6   12  8   .   .   .   2   
    Track                  3    | .   .   3   .   .   .   .   .   
    Botnet                 21   | .   6   7   7   .   .   .   1   
    Detonate               1    | .   .   1   .   .   .   .   .   
    Operators              3    | .   .   1   1   .   .   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   1   .   .   .   .   .   
    Tunnel                 1    | .   .   1   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   2   .   .   
    Broadcast              1    | .   .   .   .   .   1   .   .   
    Watchers               1    | .   .   .   .   .   1   .   .   
Data Cores Recovered       2    | .   .   .   2   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   
Hacking Detections         38   | .   7   10  11  3   .   .   7   
  Full Trace Events        4    | .   .   .   1   1   .   .   2   
  Feedback Events          .    | .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   
Part Schematics Acquired   8    | .   .   3   4   .   .   .   1   
  Parts Built              4    | .   .   .   .   .   .   .   4   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   70   | .   .   .   .   .   .   .   70  
  Total Part Build Rating  24   | .   .   .   .   .   .   .   24  
Parts Repaired             3    | .   .   .   2   .   .   .   1   
  Time                     111  | .   .   .   76  .   .   .   35  
Parts Recycled             .    | .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   
  Retrieved Components     3    | .   3   .   .   .   .   .   .   
Parts Scanalyzed           6    | .   .   2   4   .   .   .   .   
  Part Schematics Acquired 6    | .   .   2   4   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -8  -7  -7  -7  
------------               Run  | Yrd Mat Mat Mat Gar Fac Was Fac 
Used RIF Installer         1    | .   .   .   .   1   .   .   .   
Robots Hacked              8    | .   .   .   .   1   .   3   4   
  Non-combat               3    | .   .   .   .   .   .   .   3   
  Combat                   5    | .   .   .   .   1   .   3   1   
Robot Hacks Applied        11   | .   .   .   .   1   .   4   6   
  parse_system             2    | .   .   .   .   1   .   .   1   
  purge_threat             2    | .   .   .   .   .   .   .   2   
  summon_haulers           2    | .   .   .   .   .   .   .   2   
  ignore_targets           3    | .   .   .   .   .   .   3   .   
  amplify_resonance        1    | .   .   .   .   .   .   1   .   
  formatsys_high           1    | .   .   .   .   .   .   .   1   
Relay Couplers Released    27   | .   .   .   .   27  .   .   .   
  Machine Destruction      27   | .   .   .   .   27  .   .   .   
  Attached                 5    | .   .   .   .   1   .   1   3   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -8  -7  -7  -7  
--------                   Run  | Yrd Mat Mat Mat Gar Fac Was Fac 
Total Allies               2    | .   .   .   .   1   .   .   1   
  Largest Group            1    | .   .   .   .   1   .   .   1   
  Highest-Rated Group      179  | .   .   .   .   179 .   .   32  
  Highest-Rated Ally       179  | .   .   .   .   179 .   .   32  
Total Orders               .    | .   .   .   .   .   .   .   .   
Ally Attacks               8    | .   .   .   .   5   .   .   3   
  Total Damage             312  | .   .   .   .   141 .   .   171 
  Kills                    5    | .   .   .   .   4   .   .   1   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -8  -7  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Gar Fac Was Fac 
Robot Analysis Total       2    | .   2   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -8   -8   -7   -7   -7   
-------------              Run   | Yrd  Mat  Mat  Mat  Gar  Fac  Was  Fac  
Turns Passed               10923 | 142  718  3366 3169 1636 208  94   1590 
Spaces Moved               5592  | 102  452  1439 1095 573  80   80   1771 
  Core                     12    | 12   .    .    .    .    .    .    .    
  Treads                   1763  | .    .    13   1095 573  80   2    .    
  Legs                     .     | .    .    .    .    .    .    .    .    
  Wheels                   1968  | 90   452  1426 .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    
  Flight                   1849  | .    .    .    .    .    .    78   1771 
  Fastest Speed            20    | 50   100  135  225  225  225  26   20   
  Average Speed            144   | 94   121  163  225  225  225  72   63   
  Slowest Speed            305   | 100  175  305  225  225  225  225  97   
  Overloaded Moves         356   | .    .    .    .    .    .    .    356  
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    
  Robots Hopped            7     | .    .    .    .    .    .    .    7    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    
Exploration Rate (%)       53    | 4    77   94   86   55   2    68   40   
  Regions Visited          7
    Branch Regions         .
  Pre-discovered Areas     1     | .    .    1    .    .    .    .    .    
  Known Exits Taken        2     | .    .    1    1    .    .    .    .    
  Unknown Exits Taken      2     | 1    1    .    .    .    .    .    .    
Scrap Searched             .     | .    .    .    .    .    .    .    .    
Spaces Dug                 18    | .    .    7    1    3    .    .    7    
Terrain Destroyed          98    | .    .    72   1    6    .    .    19   
  Melee                    16    | .    .    7    1    3    .    .    5    
  Projectile               .     | .    .    .    .    .    .    .    .    
  AOE                      82    | .    .    65   .    3    .    .    14   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -8   -8   -7   -7   -7   
---------                  Run  | Yrd  Mat  Mat  Mat  Gar  Fac  Was  Fac  
Total                      7595 | 128  535  2188 1593 790  105  115  2141 
  Wait                     1167 | .    16   497  273  99   14   4    264  
  Move                     5572 | 101  451  1438 1094 572  80   79   1757 
  Hop                      7    | .    .    .    .    .    .    .    7    
  Pick Up                  143  | 9    14   45   44   9    2    1    19   
  Fast Attach              .    | .    .    .    .    .    .    .    .    
  Attach                   61   | 7    1    16   15   1    .    7    14   
  Detach                   2    | .    .    2    .    .    .    .    .    
  Swap                     76   | .    3    20   14   16   5    7    11   
  Drop                     84   | .    3    18   36   9    2    13   3    
  Fire                     361  | 11   47   141  116  26   2    4    14   
  Melee                    92   | .    .    11   1    28   .    .    52   
  Ram                      .    | .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    
  Escape Stasis            8    | .    .    .    .    8    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    
  Miscellaneous            22   | .    .    .    .    22   .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / *Min x2)
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar)
-8/Garrison (discovered 4 exits: *Fac x3 / [Mat])
-7/Factory
-7/Waste
-7/Factory (discovered 2 exits: [*Fac x2])

 History 
---------
  Turn | Location      | Event
    17 | -11/Scrapyard | Discovered new exit (range 15)
   143 | -11/Scrapyard | Entered Materials
   277 | -10/Materials | Discovered new exit (range 3)
   307 | -10/Materials | Build established: Mutant
   309 | -10/Materials | Discovered new exit (range 7)
   379 | -10/Materials | Discovered new exit (range 14)
   742 | -10/Materials | Identified exit to Mines
   791 | -10/Materials | Discovered new exit (range 13)
   861 | -10/Materials | Entered another Materials area
   861 | -9/Materials  | Evolved 2 slots: Utility x2
  1031 | -9/Materials  | Discovered new exit (range 10)
  1379 | -9/Materials  | Discovered new exit (range 9)
  1396 | -9/Materials  | Identified exit to Mines
  1488 | -9/Materials  | Discovered new exit (range 5)
  1499 | -9/Materials  | Identified exit to Materials
  1874 | -9/Materials  | Build established: Scavenger-Mutant
  2510 | -9/Materials  | Lost 3 parts (1p1n1u)
  2762 | -9/Materials  | Discovered exit to Materials (range 3)
  2794 | -9/Materials  | Core integrity fell below 50%
  2963 | -9/Materials  | Build established: Mutant
  3709 | -9/Materials  | Discovered exit to Materials (range 18)
  4227 | -9/Materials  | Entered another Materials area
  4227 | -8/Materials  | Evolved 2 slots: Propulsion x2
  4900 | -8/Materials  | Identified exit to Garrison
  4909 | -8/Materials  | Garrison activated, responded to threat
  5000 | -8/Materials  | Discovered new exit (range 13)
  5714 | -8/Materials  | Discovered new exit (range 10)
  5739 | -8/Materials  | Identified exit to Storage
  6366 | -8/Materials  | Discovered new exit (range 6)
  6422 | -8/Materials  | Repaired Adv. Treads
  6461 | -8/Materials  | Repaired Adv. Treads
  7396 | -8/Materials  | Entered Garrison
  7478 | -8/Garrison   | Triggered checkpoint
  7530 | -8/Garrison   | Installed Relay Interface Framework
  7567 | -8/Garrison   | Garrison Relay disabled
  7674 | -8/Garrison   | Triggered checkpoint
  7804 | -8/Garrison   | Triggered checkpoint
  7844 | -8/Garrison   | Garrison Relay disabled
  8025 | -8/Garrison   | Discovered new exit (range 10)
  8132 | -8/Garrison   | Build established: Bothacker-Mutant
  8336 | -8/Garrison   | Triggered checkpoint
  8437 | -8/Garrison   | Discovered new exit (range 23)
  8437 | -8/Garrison   | Discovered new exit (range 33)
  8437 | -8/Garrison   | Discovered new exit (range 48)
  8437 | -8/Garrison   | Discovered new exit (range 33)
  8442 | -8/Garrison   | Triggered checkpoint
  8517 | -8/Garrison   | Rescued AZ-K3N
  8538 | -8/Garrison   | Garrison Relay disabled
  8933 | -8/Garrison   | Garrison Relay disabled
  8951 | -8/Garrison   | Garrison Relay disabled
  8975 | -8/Garrison   | Garrison Relay disabled
  8990 | -8/Garrison   | Garrison Relay disabled
  9032 | -8/Garrison   | Entered Factory
  9032 | -7/Factory    | Evolved 2 slots: Utility x2
  9208 | -7/Factory    | Identified exit to Garrison
  9240 | -7/Factory    | Sucked down chute
  9240 | -7/Factory    | Entered Waste
  9255 | -7/Waste      | EMP discharged
  9290 | -7/Waste      | Spotted C-40 Crusher
  9306 | -7/Waste      | Spotted C-40 Crusher
  9317 | -7/Waste      | Spotted C-40 Crusher
  9326 | -7/Waste      | Spotted C-40 Crusher
  9327 | -7/Waste      | Spotted C-40 Crusher
  9330 | -7/Waste      | Discovered new exit (range 16)
  9334 | -7/Waste      | Entered Factory
 10287 | -7/Factory    | Lost 3 parts (1n1u1w)
 10316 | -7/Factory    | Discovered new exit (range 8)
 10500 | -7/Factory    | Fabricated Field Propulsion Drive (x2)
 10618 | -7/Factory    | Repaired Cld. VTOL Module
 10666 | -7/Factory    | Fabricated Field Propulsion Drive?
 10676 | -7/Factory    | Core integrity fell below 50%
 10697 | -7/Factory    | Discovered new exit (range 9)
 10779 | -7/Factory    | Lost 7 parts (1p3n2u1w)
 10924 | -7/Factory    | Self-destructed

 Last Messages 
---------------
10737_ Destroyed Shock Rifle.
10737_ P-60 Hacker system corrupted by crushing effect.
10738_ System Restoration Module purges 1% system corruption (0%).
10739_ Penetrated by Slug.
10739_ Remote Datajack destroyed.
10742_ Slug penetrates Wall.
10743_ Destroyed Remote Datajack.
10743_ P-60 Hacker system corrupted by crushing effect.
10743_ P-60 Hacker destroyed.
10745_ Penetrated by Slug.
10745_ System Restoration Module destroyed.
10748_ Penetrated by Slug.
10748_ Critical hit (Destroy).
10748_ Cld. VTOL Module destroyed.
10755_ U-05 Engineer builds a Wall.
10760_ Penetrated by Slug.
10766_ System corrupted: Matter fused (-6).
10821_ Triggered Heavy Explosive Trap.
10821_ An explosion rips through the floor.
10866_ K-01 Serf cleans the Power Conduit. <x2>

 Map 
-----
+----------------------------------------------------+
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|   ?????????????????????#             #   #???????? |
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|   ????????????????????????????+            #?????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           48
Energy Generation          16
Energy Capacity            290
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           15
Terrain Scan Density       10
Additional Mass Support    9
Armor Coverage             675
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                65
Targeting Accuracy         6
Recoil Reduction           4
Matter Filtering           30
Kinecelleration            30
Offensive Hacking          30
Defensive Hacking          10
Relay Coupler Types        1
Relay Coupler Value        38

 Item Schematics 
-----------------
     Cargo Storage Unit | -9/Materials | Hacked
       Machine Analyzer | -9/Materials | Scanalyzed
          Hacking Suite | -9/Materials | Scanalyzed
          System Shield | -8/Materials | Scanalyzed
       Imp. VTOL Module | -8/Materials | Scanalyzed
            Adv. Treads | -8/Materials | Scanalyzed
       Missile Launcher | -8/Materials | Scanalyzed
 Field Propulsion Drive | -7/Factory   | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
 Field Propulsion Drive | x2 | -7/Factory 
 Field Propulsion Drive | x2 | -7/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
More Dakka Please

 Challenges 
------------
None

 Game 
------
Seed              ScrapoidSwarmSword
  Manual?         0
Play Time         02:53:17
  Cumulative      85.5 hours
  Start           2024.09.26 @ 20:09:36
  End             2024.09.27 @ 18:38:57
Sessions          3
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          59
  Rogue           0
  Adventurer      59
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             21
Gallery%          42
Achievement%      35
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7b8df943-1bcb-4d54-a836-2477eb7614fa