Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 17:15:52 Player: gigi283 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2309) 2309 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (877) 877 TOTAL SCORE: 7641 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 52 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 67/300 Energy 166/170 System Corruption 2% Temperature Critical (5656) Movement Core (650) Ox12 Location -6/DSF Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Lightpack 2.0 Core Analyzer > --- WEAPON (4) ------- Precision Shock Rifle Heavy Particle Cannon Heavy Machine Gun Assault Cannon > --- INVENTORY (40) --- Improved Deuterium Engine Micro Nuclear Core Angular Momentum Engine Advanced Heat Sink Improved Cooling System Large Matter Pod (0) Improved Signal Interpreter Improved Targeting Computer Recoil Stabilizer Matter Filter Improved Particle Charger Weapon Cycler Shock Absorption System Shock Absorption System Hacking Suite Dynamic Insulation System EM Pulse Gun Heavy Machine Gun Heavy Machine Gun AWS/Autocannon Improved Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Lightpack 2.0 Advanced Sensor Array Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Precision Assault Rifle AWS/Autocannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Heat Sink Improved Cooling System Large Matter Pod Improved Signal Interpreter Improved Targeting Computer Core Analyzer Recoil Stabilizer Matter Filter Kinecellerator Weapon Cycler Improved Medium Armor Plating Shock Absorption System Shock Absorption System Hacking Suite Hacking Suite System Shield Dynamic Insulation System EM Pulse Gun Precision Shock Rifle Precision Shock Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Plasma Cannon Heavy Ion Cannon Gauss Rifle Assault Cannon Missile Launcher Missile Launcher Scythe [Rating: 103] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Lightpack 2.0 Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . Utility 4 | . . . . . 3 . 1 . Weapon 2 | . . . . . 1 1 . . Parts Attached 75 | 6 3 4 1 1 24 7 4 25 Power 13 | 1 1 1 . . 4 2 1 3 Engine 9 | 1 1 1 . . 2 1 1 2 Core 3 | . . . . . 2 1 . . Reactor 1 | . . . . . . . . 1 Propulsion 14 | 2 1 2 . 1 4 1 . 3 Treads . | . . . . . . . . . Leg 14 | 2 1 2 . 1 4 1 . 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 1 . 1 . 3 . 2 7 Device 8 | . 1 . . . 1 . 2 4 Storage 4 | 1 . . 1 . 1 . . 1 Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 33 | 2 . 1 . . 13 4 1 12 Energy Gun 3 | . . 1 . . . . . 2 Energy Cannon 12 | . . . . . 5 3 . 4 Ballistic Gun 9 | 2 . . . . 4 . . 3 Ballistic Cannon 4 | . . . . . 2 1 . 1 Launcher 5 | . . . . . 2 . 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 2 Parts Lost 15 | . . 3 . . 2 . . 10 Power 1 | . . . . . . . . 1 Propulsion 4 | . . 2 . . . . . 2 Utility 5 | . . . . . 1 . . 4 Weapon 5 | . . 1 . . 1 . . 3 Highest Loss Streak 10 | . . 3 . . 2 . . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 96 98 100 100 77 68 64 67 Engine 7 | . 14 14 14 14 8 . 6 4 Core 1 | . . . . . . 6 . . Leg 22 | . 28 26 28 28 17 22 20 14 Device 12 | . 10 14 14 14 16 7 10 10 Storage 9 | . 14 14 14 14 9 7 6 8 Protection 2 | . . . . . . 7 6 3 Energy Gun 3 | . . 8 14 14 . . . 2 Energy Cannon 7 | . . . . . 16 6 3 5 Ballistic Gun 8 | . 28 19 14 14 8 . . 4 Ballistic Cannon 2 | . . . . . . 7 6 5 Peak Build Rating 103 | 6 7 7 15 15 64 94 102 103 Average Rating 53 | 4 6 6 11 13 57 90 99 87 On Entrance 34 | . 6 7 7 15 13 63 94 102 Naked Turns . | . . . . . . . . . Heaviest Build 95 | 12 15 15 48 48 69 90 94 95 Greatest Support 52 | 20 20 20 20 20 32 49 49 52 Greatest Overweight (x) 13 | 3 . 1 2 2 3 1 1 13 Average Overweight (x) . | . . . . 2 . 1 1 2 Largest Inventory Capacity 40 | 8 8 8 20 20 40 40 40 40 Average Capacity 31 | 7 8 8 14 20 40 40 40 40 Most Carried 40 | 5 6 6 12 12 29 40 40 36 Average Carried 20 | 2 4 4 8 9 18 34 37 26 Final Capacity 40 | 8 8 8 20 20 40 40 40 40 Final Carried 40 | 2 6 4 12 9 27 40 37 24 Class Distribution -------------------- 32% | Hauler-Tank 31% | Hauler-Skirmisher 28% | Mutant 3% | Hauler-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Hauler-Gunner | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Matter Collected 1598 | 249 95 94 103 56 404 285 92 220 Remotely . | . . . . . . . . . Salvage Created 2115 | . 95 94 . . 646 568 265 447 Parts 105 | . 9 1 . . 52 24 6 13 Haulers Intercepted 2 | . . . . . . 2 . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Combat Hostiles Destroyed 49 | . 2 2 . . 17 12 4 12 Guns 6 | . 2 2 . . 2 . . . Cannons 32 | . . . . . 9 12 2 9 AOE 11 | . . . . . 6 . 2 3 Classes Destroyed 14 | . 2 . . . 5 5 . 2 Worker 1 | . . . . . . 1 . . Builder 7 | . . . . . 6 . 1 . Hauler 2 | . . . . . . 2 . . Recycler 4 | . . . . . 2 1 1 . Operator 1 | . . . . . . 1 . . Watcher 3 | . 1 . . . 2 . . . Swarmer 10 | . . . . . 10 . . . Grunt 25 | . 2 2 . . 3 7 4 7 Duelist 1 | . . . . . . 1 . . Sentry 4 | . . . . . 2 1 . 1 Specialist 3 | . . . . . . . . 3 Hunter 3 | . . . . . 2 1 . . Programmer 2 | . . . . . . 2 . . Heavy 1 | . . . . . . . . 1 Best Kill Streak 7 | . 2 1 . . 7 3 6 6 Combat Bots Only 6 | . 2 1 . . 4 3 4 6 Max Kills in Single Turn 5 | . 1 1 . . 5 1 2 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Hostile Shots Fired 331 | . 34 38 . 2 80 56 8 113 Missed 102 | . 12 7 . . 27 26 3 27 Damage Taken 4303 | . 274 380 . 21 648 357 97 2526 Core 1192 | . 115 91 . . 68 6 . 912 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 51 | . . . . . 51 . . . Core Remaining (%) 75 | 100 . . . 17 87 99 . . Volleys Fired 142 | . 18 20 . . 43 32 4 25 Largest 4 | . 2 2 . . 3 1 1 4 Hottest 243 | . 40 60 . . 178 75 36 243 Shots Fired 346 | . 36 38 . . 110 80 12 70 Gun 120 | . 36 38 . . 28 . . 18 Cannon 202 | . . . . . 68 80 8 46 Launcher 24 | . . . . . 14 . 4 6 Special . | . . . . . . . . . Kinetic 202 | . 36 36 . . 28 48 8 46 Thermal 114 | . . . . . 68 32 . 14 Explosive 24 | . . . . . 14 . 4 6 Electromagnetic 6 | . . 2 . . . . . 4 Robot Hit Streak 16 | . 9 5 . . 12 8 16 14 Robot Miss Streak 5 | . 5 3 . . 5 3 3 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 80 | . . . . . . 48 8 24 Shots Hit Robots 212 | . 22 24 . . 49 54 9 54 Core Hits 99 | . 6 5 . . 32 14 13 29 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . . . . 1 3 . 5 Destroy 1 | . . . . . 1 . . . Blast 8 | . . . . . . 3 . 5 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10025 | . 279 290 . . 2159 2960 919 3418 Guns 1094 | . 279 290 . . 184 . . 341 Cannons 6430 | . . . . . 875 2960 342 2253 Explosions 2501 | . . . . . 1100 . 577 824 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 5832 | . 279 277 . . 184 2404 342 2346 Thermal 1606 | . . . . . 875 556 . 175 Explosive 2501 | . . . . . 1100 . 577 824 Electromagnetic 86 | . . 13 . . . . . 73 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . 2 Average Corruption 3 | . . . . . 3 . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . . . 37 . . 5 Message Errors 7 | . . . . . 7 . . . Matter Fused 5 | . . . . . 5 . . . Heat Flow Errors 7 | . . . . . 6 . . 1 Energy Discharges 8 | . . . . . 7 . . 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 5 | . . . . . 4 . . 1 Data Loss (major) 2 | . . . . . 2 . . . Misfires 2 | . . . . . 2 . . . Weapon Failures 4 | . . . . . 3 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 635 | . . . . . 96 243 50 246 Projectiles 552 | . . . . . 13 243 50 246 Explosions 83 | . . . . . 83 . . . Melee . | . . . . . . . . . Knockbacks 12 | . . . . . . 6 1 5 Impact . | . . . . . . . . . Kinetic 11 | . . . . . . 6 1 4 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 133 | . . . . . 101 . . 32 Shots 4 | . . . . . 3 . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 5656 | . 2 20 . . 460 201 6 5656 Average Temperature 557 | . 2 7 . . 110 70 4 1378 Received Heat Transfer 1024 | . 120 237 . 12 36 81 27 511 Effects 68 | . . . . . 3 . . 65 Shutdowns 13 | . . . . . 1 . . 12 Energy Bleed 10 | . . . . . 1 . . 9 Interference 6 | . . . . . . . . 6 Matter Decay 7 | . . . . . . . . 7 Short Circuit 5 | . . . . . . . . 5 Damage (minor) 9 | . . . . . 1 . . 8 Damage (major) 11 | . . . . . . . . 11 Damage (core) 7 | . . . . . . . . 7 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 2368 | . . . . . 1295 814 . 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Peak Influence 436 | . 88 45 . 61 436 356 181 345 Initial 169 | . . . . . 23 169 35 126 Average 96 | . 43 26 . 30 58 138 87 269 Maximum Alert Level 2 | . . . . . 2 1 . 1 Low Security (%) 85 | 100 100 100 . 100 95 78 100 24 Level 1 13 | . . . . . 2 21 . 75 Level 2 . | . . . . . 2 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Squads Dispatched 10 | . . . . . 4 4 . 2 Investigation 1 | . . . . . 1 . . . Extermination 2 | . . . . . . 2 . . Reinforcement 7 | . . . . . 3 2 . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Distress Signals 3 | . 1 . . . 2 . . . Communications Jammed 1 | . . . . . . . 1 . Distress Signals 1 | . . . . . . . 1 . Times Spotted 61 | . 7 2 . 2 24 10 4 12 Peak Tracking Total 6 | . 3 2 . 2 4 1 4 6 Tactical Retreats 3 | . . 1 . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Traps Triggered 6 | . . . . . 4 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Machines Disabled 3 | . . . . . . 1 2 . Max in Single Turn 1 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Machines Accessed 13 | . 1 . 3 . 5 3 1 . Terminals 8 | . 1 . . . 3 3 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 1 . 18 . 9 3 2 . Successful 29 | . 1 . 18 . 6 3 1 . Failed 4 | . . . . . 3 . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 1 . 4 . . . Terminals 10 | . 1 . . . 4 3 2 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 23 | . 1 . 18 . . 3 1 . Record 17 | . . . 17 . . . . . Open DSF 3 | . . . . . . 2 1 . Alert Level 2 | . 1 . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . Scan Component 2 | . . . . . 2 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . Terminals 2 | . . . . . 2 . . . Botnet 2 | . . . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . 4 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 76 | . . . . . 76 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . Total Damage 335 | . . . . 335 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 2 | . . . . 2 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Turns Passed 6497 | 56 469 336 1034 222 2020 1768 161 431 Spaces Moved 3305 | 39 259 225 603 84 1060 842 74 119 Core 27 | 12 . . . . . . . 15 Treads . | . . . . . . . . . Legs 3278 | 27 259 225 603 84 1060 842 74 104 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 260 120 195 196 123 Average Speed 167 | 106 120 120 170 260 147 195 196 259 Slowest Speed 700 | 200 120 190 260 260 330 196 196 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 31 45 71 9 58 14 1 53 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . . . . 5 . . . Terrain Destroyed 182 | . . . . . 126 15 10 31 Melee . | . . . . . . . . . Projectile 48 | . . . . . 29 15 3 1 AOE 134 | . . . . . 97 . 7 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Total 4056 | 53 380 252 610 88 1444 930 86 213 Wait 401 | 1 94 3 . . 263 18 . 22 Move 3291 | 38 258 224 602 77 1059 841 73 119 Hop 3 | . . . . 3 . . . . Pick Up 102 | 8 6 1 5 2 42 25 2 11 Fast Attach 1 | . . . . . . . 1 . Attach 49 | 6 1 3 . . 15 4 1 19 Detach 11 | . . . . . 4 3 . 4 Swap 25 | . 2 1 1 1 9 3 2 6 Drop 31 | . 1 . 2 5 9 4 3 7 Fire 142 | . 18 20 . . 43 32 4 25 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 9) 526 | -10/Materials | Entered Mines 585 | -10/Mines | Learned Materials garrison access intel 617 | -10/Mines | Core integrity fell below 50% 660 | -10/Mines | Core integrity fell below 20% 696 | -10/Mines | Lost 3 parts (2n1w) 854 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 855 | -10/Mines | Discovered new exit (range 5) 862 | -10/Mines | Entered Exiles 904 | -10/Exiles | Met 8R-AWN 930 | -10/Exiles | Met EX-HEX 978 | -10/Exiles | Met EX-DEC 1039 | -10/Exiles | Met EX-BIN 1062 | -10/Exiles | Aligned with FarCom system 1063 | -10/Exiles | Given EX-Vault access code 1099 | -10/Exiles | Opened EX-Vault 1182 | -10/Exiles | Found Deploy-a-Sentry 1184 | -10/Exiles | Found Deploy-a-Sentry 1189 | -10/Exiles | Found AWS/Autocannon 1230 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1619 | -10/Exiles | Found Lightpack 2.0 1859 | -10/Exiles | Discovered new exit (range 14) 1896 | -10/Exiles | Stole three prototypes: Lightpack 2.0, AWS/Autocannon, Deploy-a-Sentry 1896 | -10/Exiles | Entered Mines 1897 | -9/Mines | Learned location of Storage (-9) 1956 | -9/Mines | DAS Turret deployed 1971 | -9/Mines | DAS Turret deployed 2087 | -9/Mines | Discovered new exit (range 7) 2118 | -9/Mines | Entered Materials 2118 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2119 | -8/Materials | Loaded intel: 1 garrison access location 2412 | -8/Materials | Build established: Hauler-Skirmisher 2536 | -8/Materials | Discovered new exit (range 9) 3073 | -8/Materials | Repaired Hvy. Particle Cannon 3297 | -8/Materials | Repaired Carbon-fiber Leg 3665 | -8/Materials | Discovered new exit (range 4) 4138 | -8/Materials | Entered Factory 4138 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4140 | -7/Factory | FarCom data flow suspended 4420 | -7/Factory | Discovered new exit (range 9) 4434 | -7/Factory | Build established: Hauler-Tank 5891 | -7/Factory | Discovered new exit (range 5) 5906 | -7/Factory | Entered another Factory area 5906 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6065 | -6/Factory | Identified exit to DSF 6067 | -6/Factory | Entered DSF 6133 | -6/DSF | Additional patrols routed to DSF 6263 | -6/DSF | AWS/Autocannon suddenly broke down 6293 | -6/DSF | Sterilization system engaged 6313 | -6/DSF | Ambient heat levels rising (+10) 6328 | -6/DSF | Ambient heat levels rising (+10) 6338 | -6/DSF | Lost 10 parts (1p2n4u3w) 6343 | -6/DSF | Ambient heat levels rising (+10) 6358 | -6/DSF | Ambient heat levels rising (+10) 6373 | -6/DSF | Ambient heat levels rising (+10) 6388 | -6/DSF | Ambient heat levels rising (+10) 6403 | -6/DSF | Ambient heat levels rising (+10) 6418 | -6/DSF | Ambient heat levels rising (+10) 6433 | -6/DSF | Ambient heat levels rising (+10) 6448 | -6/DSF | Ambient heat levels rising (+10) 6463 | -6/DSF | Ambient heat levels rising (+10) 6466 | -6/DSF | Core integrity fell below 50% 6470 | -6/DSF | Discovered new exit (range 15) 6475 | -6/DSF | Core integrity fell below 20% 6478 | -6/DSF | Ambient heat levels rising (+10) 6493 | -6/DSF | Ambient heat levels rising (+10) 6499 | -6/DSF | Core destroyed Last Messages --------------- 06479_ Overheating: Matter decay (-21). 06481_ Overheating: Core damaged (-85). 06483_ Overheating: Broken Imp. Heat Sink damaged (-26). 06483_ Overheating: Hvy. Machine Gun damaged (-3). 06483_ Overheating: Broken Titanium Leg damaged (-41). 06484_ Power failure, Lgt. Antimatter Reactor shutdown. 06485_ Overheating: Matter decay (-14). 06487_ Overheating: Energy bleed (-25). 06493_ Overheating: Hvy. Particle Cannon damaged (-11). 06493_ ALERT: Ambient heat levels +10. 06494_ Overheating: Energy bleed (-27). 06498_ Overheating: Energy bleed (-25). 06499_ Power failure, Lgt. Antimatter Reactor shutdown. 06499_ Overheating: Core damaged (-85). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????""""????????? | | ????????????????????????""""????????? | | ???????????????????????? <"????????? | | ???????????????????????? "????????? | | ???????????????????????? "????????? | | ????????#???????????????# #????????? | | ???????? ??????????????# ##???????? | | ???????? ??????????????] /#???????? | | ????????? ?????????????] /#???????? | | ???????### ???????????### ##???????? | | ???????#!! ??????????# #???????? | | ???????#!! ??????????# #???????? | | ????????!! ?????##### @ #???????? | | ?????????# %###### # ###??????? | | ???#????##% ##|||%*** # !!#??????? | | ? #!!!## # || #*** # !!###????? | | ! !!; #????? | | %= % !!###????? | | % !% !!;#?????? | | ???#]]]## !#!!! # **##?????? | | ????????## # ! [ **;#?????? | | ????????## ###### ###[ ###?????? | | ???????#!! !?????#### % [%##?????? | | ???????#!! ?????????# [# #?????? | | ???????#!! ?????????# [# #?????? | | ???????### #????????### ####?????? | | ???????#!! !????????#[[ [#???????? | | ???????#!! !????????#[[ [#???????? | | ???????#!! % !?########## %##???????? | | ???????### % #?# # ###[[###??????? | | ???????### %%## #[[##!]!""###????? | | ???????# !=% [ """""#???? | | ???????# %%! ] ]]""##"#???? | | ???????#!!% *% # # ##"""""#??????? | | ???????#!! #########"""""#??????? | | ???????#########???????##"####??????? | | ????????????????????????#"#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 300 Matter Stores 335 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Packrat Respectable Loadout Challenges ------------ None Game ------ Seed MiningAluminumWings Manual? 0 Play Time 01:08:07 Cumulative 37.2 hours Start 2024.08.07 @ 16:07:52 End 2024.08.07 @ 17:15:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 230e293e-3344-4bc0-a131-707802e6bf76