Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 10:00:25 Player: beans Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (167) 835 Value Destroyed (5653) 5653 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2825) 2825 TOTAL SCORE: 12113 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2125 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 35/300 Energy 99/100 System Corruption 18% Temperature Warm (104) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Core Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [Propulsion] Heavy Particle Cannon Ion Cannon Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Airjet Improved Airjet > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Core Analyzer Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Assault Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Armored Treads Hacking Suite Authchip [Propulsion] Heavy Particle Cannon Ion Cannon Flak Gun Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Improved Datajack [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 3 | . . . 2 . . 1 Weapon 1 | . . 1 . . . . Parts Attached 67 | 4 3 16 4 3 8 29 Power 7 | . 1 1 1 . 1 3 Engine 4 | . 1 1 . . . 2 Core 3 | . . . 1 . 1 1 Reactor . | . . . . . . . Propulsion 18 | 2 . 3 . 3 1 9 Treads 13 | 2 . 3 . 3 1 4 Leg 2 | . . . . . . 2 Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 15 | . . 4 3 . 1 7 Device 7 | . . 2 2 . 1 2 Storage 1 | . . 1 . . . . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . . 1 Protection 4 | . . 1 1 . . 2 Artifact . | . . . . . . . Weapon 27 | 2 2 8 . . 5 10 Energy Gun . | . . . . . . . Energy Cannon 8 | . . 4 . . . 4 Ballistic Gun 3 | 2 . 1 . . . . Ballistic Cannon 10 | . 2 2 . . 3 3 Launcher 5 | . . 1 . . 2 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . 1 . . . 2 Parts Lost 32 | . . 6 . . 6 20 Power 3 | . . 1 . . 1 1 Propulsion 9 | . . 2 . . 2 5 Utility 10 | . . 1 . . 1 8 Weapon 10 | . . 2 . . 2 6 Highest Loss Streak 5 | . . 5 . . 2 4 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 3 4 9 10 8 9 Power . | 1 . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 1 2 2 Weapon 5 | . 2 3 8 7 5 5 Tool/Special . | . . . . . . . Unused Backups 9 | . 3 1 2 1 . 2 Power 1 | . 1 . . . . . Propulsion 1 | . 1 . . . . . Utility 2 | . 1 . . . . 1 Weapon 5 | . . 1 2 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 64 63 85 100 94 79 Engine 2 | . 9 6 1 . . 4 Core 4 | . . . 7 9 7 2 Treads 19 | . 27 18 27 27 24 10 Hover 1 | . . . . . . 4 Device 16 | . . 6 12 18 23 13 Storage 6 | . . 1 9 9 9 6 Processor 2 | . . . . . . 6 Protection 2 | . . . 1 9 2 3 Energy Cannon 14 | . . 19 27 27 15 9 Ballistic Cannon 8 | . 19 9 . . 7 8 Launcher 1 | . . . . . 3 1 Peak Build Rating 48 | 4 7 18 30 36 37 48 Average Rating 29 | 3 6 10 22 34 33 38 On Entrance 18 | . 4 7 18 30 36 32 Naked Turns . | . . . . . . . Heaviest Build 46 | 3 13 36 40 40 41 46 Greatest Support 80 | 40 40 60 60 60 60 80 Greatest Overweight (x) 13 | . 2 2 . . . 13 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 Average Capacity 9 | 5 5 5 10 10 10 9 Most Carried 10 | 2 5 10 10 10 10 10 Average Carried 8 | 1 3 4 9 9 8 9 Final Capacity 10 | 5 5 10 10 10 10 5 Final Carried 10 | 2 4 10 10 10 10 5 Class Distribution -------------------- 48% | Gunner 19% | Tank 19% | Mutant 5% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Tank | -8/Storage Gunner | -8/Garrison Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Matter Collected 3283 | 223 293 705 58 30 680 1294 Remotely . | . . . . . . . Salvage Created 5146 | . 248 1318 155 212 966 2247 Parts 300 | . 22 91 15 21 50 101 Haulers Intercepted 8 | . . 6 1 . . 1 Recyclers Shooed 6 | . 1 2 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Combat Hostiles Destroyed 119 | . 8 22 1 5 31 52 Cannons 90 | . 7 20 1 5 23 34 AOE 27 | . . 2 . . 8 17 Classes Destroyed 16 | . 5 6 . . 1 4 Worker 12 | . 2 6 1 . . 3 Builder 10 | . 1 3 1 . . 5 Tunneler 3 | . . 2 . . . 1 Hauler 8 | . . 6 1 . . 1 Recycler 3 | . . 1 . . . 2 Mechanic 2 | . . . . . . 2 Operator 4 | . . 1 1 2 . . Watcher 6 | . 2 2 1 . . 1 Swarmer 17 | . 3 3 . 2 9 . Grunt 67 | . 5 12 . 2 13 35 Brawler 4 | . . 1 . . . 3 Duelist 2 | . . . . . . 2 Sentry 18 | . . 6 1 1 8 2 Hunter 3 | . . . . . . 3 Programmer 7 | . . . . . 1 6 Heavy 1 | . . . . . . 1 Best Kill Streak 10 | . 7 8 5 3 6 10 Combat Bots Only 9 | . 5 5 1 3 6 9 Max Kills in Single Turn 3 | . 2 2 1 2 2 3 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Hostile Shots Fired 714 | . 33 86 4 10 166 415 Missed 228 | . 11 22 1 5 42 147 Hits 486 | . 22 64 3 5 124 268 Melee 9 | . . . . . . 9 Projectile 477 | . 22 64 3 5 124 259 Critical Strikes 10 | . . . . . 4 6 Actively Blocked 5 | . . . . . . 5 Part Disruptions 1 | . . . . . 1 . Damage Taken 7161 | . 261 890 41 86 2004 3879 Core 1070 | . 52 153 . . 162 703 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 79 61 . . 70 . Volleys Fired 412 | . 25 86 14 9 144 134 Largest 3 | . 2 3 3 3 3 3 Hottest 195 | . 66 180 180 180 180 195 Shots Fired 877 | . 50 214 42 27 248 296 Gun 2 | . 2 . . . . . Cannon 828 | . 48 204 42 27 234 273 Launcher 47 | . . 10 . . 14 23 Special . | . . . . . . . Kinetic 375 | . 50 110 . . 65 150 Thermal 455 | . . 94 42 27 169 123 Explosive 47 | . . 10 . . 14 23 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 6 9 4 5 22 14 Robot Miss Streak 6 | . 2 4 6 4 3 6 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 432 | . 28 103 13 11 103 174 Core Hits 241 | . 13 45 6 10 49 118 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . 3 . . 1 10 Meltdown 1 | . . . . . . 1 Blast 13 | . . 3 . . 1 9 Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14138 | . 643 2699 371 297 2944 7184 Guns 8 | . 8 . . . . . Cannons 9753 | . 635 2374 342 297 2123 3982 Explosions 4374 | . . 325 29 . 821 3199 Melee . | . . . . . . . Ramming 3 | . . . . . . 3 Kinetic 4730 | . 643 1203 . . 872 2012 Thermal 5273 | . . 1171 371 297 1251 2183 Explosive 4132 | . . 325 . . 821 2986 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . 2 . . 2 18 Average Corruption 5 | . . 2 . . 1 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 133 | . . 9 . . 40 84 Message Errors 36 | . . 4 . . 10 22 Matter Fused 22 | . . 3 . . 5 14 Heat Flow Errors 13 | . . . . . 5 8 Energy Discharges 16 | . . 1 . . 7 8 Parts Rejected 2 | . . . . . . 2 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 23 | . . . . . 8 15 Data Loss (major) 4 | . . . . . 1 3 Misfires 5 | . . 1 . . 1 3 Alerts 5 | . . . . . 1 4 Weapon Failures 5 | . . . . . 2 3 Overload Shots . | . . . . . . . Overflow Damage 341 | . 8 79 . . 131 123 Projectiles 169 | . 8 45 . . 30 86 Explosions 172 | . . 34 . . 101 37 Melee . | . . . . . . . Knockbacks 40 | . 4 4 . . 4 28 Impact . | . . . . . . . Kinetic 33 | . 3 4 . . 4 22 Secondary 7 | . 1 . . . . 6 Self-Inflicted Damage 445 | . . 75 . . 236 134 Shots 11 | . . 2 . . 5 4 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 310 | . 102 304 200 . 212 310 Average Temperature 75 | . 34 73 77 . 52 92 Received Heat Transfer 2529 | . 132 297 9 45 738 1308 Effects 3 | . . . . . . 3 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . 1 . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 15 | . . 1 . . 5 9 Heat Transferred 8022 | . . 1887 605 481 1841 3208 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Maximum Alert Level 5 | . . 1 1 1 5 5 Low Security (%) 21 | 100 100 39 90 87 10 . Level 1 11 | . . 60 9 12 3 . Level 2 8 | . . . . . 20 . Level 3 23 | . . . . . 26 39 Level 4 19 | . . . . . 17 38 Level 5 13 | . . . . . 21 15 High Security 2 | . . . . . . 6 Max Security . | . . . . . . . Peak Influence 2036 | . 107 330 211 215 2036 1979 Initial 1068 | . . 35 122 62 116 1068 Average 847 | . 34 222 156 132 992 1249 Influence Increases 5096 | . 222 807 137 237 1980 1713 Destroy 0b10 Robot/C 2380 | . 160 440 20 100 620 1040 Destroy 0b10 Robot/NC 240 | . 25 105 25 10 . 75 Destroy Leader 496 | . 34 136 14 30 20 262 Successful Hack 4 | . . . . 4 . . Disable Machine 270 | . . 45 45 45 . 135 Anti-Garrison Action 1150 | . . . . . 1150 . Destroy Structure 451 | . 3 81 33 3 190 141 Lose Combat Pursuer 105 | . . . . 45 . 60 Influence Decreases 3167 | . 138 599 280 207 123 1820 Entered New Map 1337 | . . 49 170 87 63 968 Time Decay 1510 | . 138 490 110 120 . 652 Lost Part 320 | . . 60 . . 60 200 Squads Dispatched 27 | . 1 1 . 1 . 24 Investigation 3 | . 1 . . . . 2 Extermination 5 | . . . . . . 5 Reinforcement 7 | . . 1 . 1 . 5 Assault 9 | . . . . . . 9 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Distress Signals 7 | . 3 2 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 163 | . 15 35 4 5 30 74 Peak Tracking Total 9 | . 5 5 2 3 4 9 Tactical Retreats 5 | . . . . 1 . 4 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Traps Triggered 9 | . 3 1 . . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Machines Disabled 20 | . . 3 3 3 2 9 Max in Single Turn 2 | . . 1 1 2 1 2 Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Machines Accessed 10 | . 2 . . 1 2 5 Terminals 6 | . 2 . . . 2 2 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 19 | . 5 . . 1 4 9 Successful 6 | . 4 . . 1 . 1 Failed 13 | . 1 . . . 4 8 Catastrophic 5 | . . . . . . 5 Database Lockouts . | . . . . . . . Manual 2 | . 1 . . . . 1 Terminals 13 | . 5 . . . 4 4 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 . 2 Terminal Hacks 4 | . 4 . . . . . Record 3 | . 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 7 | . 2 . . . 2 3 Full Trace Events 2 | . . . . . . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat 2 | . . . . . . 2 Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 no_distress 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 2 | . . . . . . 2 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Turns Passed 8267 | 70 419 1284 238 240 3429 2587 Spaces Moved 3956 | 43 202 558 103 123 1779 1148 Core 91 | 7 1 16 . . . 67 Treads 3360 | 36 201 542 103 123 1779 576 Legs 19 | . . . . . . 19 Wheels . | . . . . . . . Hover 486 | . . . . . . 486 Flight . | . . . . . . . Fastest Speed 50 | 50 150 150 160 160 165 50 Average Speed 168 | 142 159 159 160 167 166 180 Slowest Speed 700 | 160 160 160 160 170 170 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 35 51 18 22 74 25 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 39 | . . 11 . . 28 . Terrain Destroyed 409 | . 3 76 37 3 154 136 Melee . | . . . . . . . Projectile 100 | . 3 28 7 3 39 20 AOE 309 | . . 48 30 . 115 116 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Total 4775 | 52 248 778 147 139 2009 1402 Wait 205 | . . 87 15 . 65 38 Move 3950 | 42 201 557 102 122 1778 1148 Hop . | . . . . . . . Pick Up 63 | 6 9 23 5 1 4 15 Fast Attach 20 | . 4 1 3 . 1 11 Attach 41 | 4 2 14 . . 5 16 Detach 5 | . . . . . 1 4 Swap 36 | . 2 3 1 3 11 16 Drop 37 | . 5 7 7 4 . 14 Fire 412 | . 25 86 14 9 144 134 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 795 | -9/Materials | Lost 5 parts (1p2n2w) 1151 | -9/Materials | Discovered new exit (range 15) 1730 | -9/Materials | Discovered new exit (range 15) 1774 | -9/Materials | Entered another Materials area 1774 | -8/Materials | Evolved 2 slots: Utility x2 1866 | -8/Materials | Discovered new exit (range 12) 1883 | -8/Materials | Build established: Scavenger-Gunner 2012 | -8/Materials | Entered Storage 2251 | -8/Storage | Identified exit to Garrison 2252 | -8/Storage | Entered Garrison 2283 | -8/Garrison | Build established: Tank 2448 | -8/Garrison | Triggered checkpoint 2596 | -8/Garrison | Triggered checkpoint 2616 | -8/Garrison | Triggered checkpoint 2680 | -8/Garrison | Discovered new exit (range 9) 2734 | -8/Garrison | Triggered checkpoint 3034 | -8/Garrison | Triggered checkpoint 3505 | -8/Garrison | Triggered checkpoint 3606 | -8/Garrison | Triggered checkpoint 3733 | -8/Garrison | Garrison Relay disabled 3772 | -8/Garrison | Discovered new exit (range 11) 3791 | -8/Garrison | Build established: Gunner 3904 | -8/Garrison | Triggered checkpoint 4637 | -8/Garrison | Discovered new exit (range 15) 5681 | -8/Garrison | Entered Factory 5681 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6481 | -7/Factory | First assault squad dispatched 6629 | -7/Factory | System corruption reached 10% 6659 | -7/Factory | Lost 3 parts (2u1w) 7222 | -7/Factory | Build established: Scavenger-Mutant 7480 | -7/Factory | Destroyed 9 combat bots 7968 | -7/Factory | Garrison activated, responded to threat 8005 | -7/Factory | Destroyed 7 combat bots 8087 | -7/Factory | Build established: Gunner 8097 | -7/Factory | High security lockdown imminent 8177 | -7/Factory | High security lockdown engaged 8187 | -7/Factory | Core integrity fell below 50% 8223 | -7/Factory | Lost 4 parts (1p2n1w) 8261 | -7/Factory | Core integrity fell below 20% 8268 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- G-47 Trooper emerges from the garrison. G-47 Trooper destroyed. ALERT: Lockdown in effect, collecting threat data. System corrupted: Matter fused (-9). Hvy. Deuterium Engine destroyed. Aluminum Leg destroyed. Gauss Cannon destroyed. Aluminum Leg destroyed. System corrupted: Matter fused (-10). ALERT: Assault forces dispatched. System corrupted: Matter fused (-9). System corrupted: Heat flow error (+227). V=XGTBBICQ3YRS9SVU66HCRT3 F0W&6FI Med. Storage Unit destroyed. System corrupted: Heat flow error (+259). Triggered Ambush Trap. S-27 Virus emerges from a hatch in the floor. G-47 Trooper emerges from a hatch in the floor. 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""" #????????? | | # # """""" #???# !!! ]#[ #????????? | | # # """""" #???# !!! # """ """ #????????? | | # # """""" #???# !!! # """ """ #????????? | | # # """""" ##### # """ """ #????????? | | # # + # #????????? | | # # [ #####+####################????????? | | # # ## #??????????????????????? | | + + ## """ """ #??????????????????????? | | # ######### # """ """ #??????????????????????? | | # # """ """ ##?????????????????????? | | # # ""G"" # "#?????????????????????? | | # "%" ! #??????????????????????? | | =# "*" ! #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusLinearPick Manual? 0 Play Time 00:48:43 Cumulative 126.4 hours Start 2025.09.04 @ 21:45:46 End 2025.09.06 @ 10:00:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 444 Rogue 444 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f8d801c9-7b84-4b22-8052-8ba30a43a788