Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 13:43:24 Player: lav Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1473) 1473 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3738 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Large Storage Unit Compact Battery (200) Improved Sensor Array Improved Terrain Scanner Particle Charger Utility Shielding Weapon Shielding System Shield System Shield Assault Rifle Autogun High-powered Shotgun Shock Bomb Launcher Maul Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Thief Drone Bay > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Aluminum Leg VSS Leg Improved Sensor Array Improved Terrain Scanner Utility Shielding Utility Shielding Weapon Shielding Beam Rifle Assault Rifle High-powered Shotgun Maul [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 78 | 7 11 . 44 16 Power 7 | 1 1 . 4 1 Engine 6 | 1 1 . 4 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 2 . 7 1 Treads . | . . . . . Leg 10 | . 2 . 7 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 2 5 . 6 8 Device 10 | 1 3 . 5 1 Storage 7 | 1 1 . . 5 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 38 | 2 3 . 27 6 Energy Gun 4 | 1 . . 3 . Energy Cannon . | . . . . . Ballistic Gun 26 | 1 3 . 18 4 Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon 4 | . . . 4 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Corrupted Parts 2 | . . . 1 1 System Corruption 17 | . . . 14 3 Parts Lost 23 | . 2 . 9 12 Power 6 | . . . 3 3 Propulsion 8 | . 2 . 3 3 Utility 4 | . . . 1 3 Weapon 5 | . . . 2 3 Highest Loss Streak 10 | . 2 . 3 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 100 97 78 Engine 17 | . 14 14 20 9 Leg 20 | . 14 28 21 16 Wheel 2 | . 12 . . . Device 10 | . 3 . 14 8 Storage 11 | . 14 14 11 9 Processor 3 | . 10 14 1 . Protection 4 | . . . 6 8 Energy Gun 2 | . 3 . 2 . Ballistic Gun 18 | . 24 28 15 16 Impact Weapon 2 | . . . 3 5 Naked Turns . | . . . . . Heaviest Build 108 | 14 29 29 43 108 Greatest Support 47 | 20 20 20 24 47 Greatest Overweight (x) 29 | 3 9 1 3 29 Average Overweight (x) 1 | 1 . 1 1 2 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 15 | 7 12 15 15 22 Most Carried 17 | 8 7 8 15 17 Average Carried 9 | 3 5 7 10 15 Final Capacity 25 | 8 15 15 15 25 Final Carried 15 | 4 5 8 13 15 Class Distribution -------------------- 75% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1797 | 253 270 . 860 414 Remotely . | . . . . . Salvage Created 1985 | 30 314 . 860 781 Parts 131 | 3 25 . 62 41 Haulers Intercepted 3 | . . . 1 2 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 37 | . 9 . 21 7 Melee 2 | . . . 2 . Guns 28 | . 9 . 14 5 AOE 6 | . . . 4 2 Classes Destroyed 11 | 1 4 . 4 2 Worker 4 | . 1 . 2 1 Builder 4 | . . . . 4 Tunneler 1 | 1 . . . . Hauler 3 | . . . 1 2 Recycler 4 | . . . 1 3 Watcher 8 | . 3 . 4 1 Swarmer 10 | . 6 . 4 . Grunt 19 | . 3 . 10 6 Duelist 1 | . . . 1 . Sentry 6 | . . . 6 . Hunter 1 | . . . . 1 Best Kill Streak 14 | 1 4 . 8 14 Combat Bots Only 5 | . 3 . 5 2 Max Kills in Single Turn 3 | 1 1 . 2 3 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 407 | . 74 . 173 160 Missed 98 | . 22 . 43 33 Damage Taken 4339 | . 557 . 1859 1923 Core 1061 | . 172 . 335 554 Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . . . 3 . Core Remaining (%) 49 | 100 . 31 16 . Volleys Fired 162 | 2 37 . 89 34 Largest 3 | 2 2 . 2 3 Hottest 84 | 60 60 . 81 84 Shots Fired 295 | 4 74 1 139 77 Gun 277 | 4 74 1 129 69 Cannon . | . . . . . Launcher 18 | . . . 10 8 Special . | . . . . . Kinetic 220 | 2 49 1 99 69 Thermal 57 | 2 25 . 30 . Explosive 5 | . . . 5 . Electromagnetic 13 | . . . 5 8 Robot Hit Streak 10 | 3 4 . 10 7 Robot Miss Streak 5 | . 4 . 5 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 170 | 3 38 . 85 44 Core Hits 97 | 1 18 . 43 35 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 4 | . 1 . 2 1 Burn 1 | . . . 1 . Destroy 2 | . 1 . . 1 Smash 1 | . . . 1 . Melee Attacks 12 | . . . 12 . Impact 12 | . . . 12 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3725 | 36 491 . 2029 1169 Guns 2564 | 36 491 . 1317 720 Cannons . | . . . . . Explosions 1005 | . . . 556 449 Melee 151 | . . . 151 . Ramming 5 | . . . 5 . Kinetic 2152 | 25 347 . 1060 720 Thermal 460 | 11 144 . 257 48 Explosive 450 | . . . 450 . Electromagnetic 507 | . . . 106 401 Impact 151 | . . . 151 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . 2 2 14 3 Average Corruption 6 | . 2 2 14 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . 2 5 22 2 Message Errors 10 | . 2 2 6 . Matter Fused 8 | . . 1 6 1 Heat Flow Errors 3 | . . . 3 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 5 | . . . 4 1 Data Loss (major) 1 | . . 1 . . Misfires 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 36 | . . . 29 7 Projectiles . | . . . . . Explosions 7 | . . . . 7 Melee 29 | . . . 29 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 159 | . . . 69 90 Shots 9 | . . . 4 5 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 233 | . 57 . 233 99 Average Temperature 29 | . 25 . 33 23 Received Heat Transfer 1917 | . 240 . 570 1107 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1140 | 25 325 . 740 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 343 | 5 242 . 343 280 Initial 84 | . 3 . . 84 Average 163 | . 101 . 215 154 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 55 | 100 81 100 37 68 Level 1 44 | . 18 . 62 31 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 2 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 14 . 34 15 Peak Tracking Total 5 | . 4 . 5 4 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 4 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 2 1 8 1 Terminals 9 | . 1 . 7 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 11 1 27 4 Successful 28 | . 9 1 17 1 Failed 15 | . 2 . 10 3 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 2 . 21 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 15 | . 9 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 1 1 12 1 Robot Analysis 1 | . . . 1 . Prototype ID Bank 3 | . . . 2 1 Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 2 | . . . 2 . Disarm Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Transport Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 13 | . 8 . 5 . Recycle Component 5 | . 3 . 2 . Process 3 | . 2 . 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 4 | . 3 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 . 6 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 5 | . 3 . 2 . Recycled Matter 361 | . 103 . 258 . Retrieved Matter 123 | . 123 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks 12 | . . . 12 . Total Damage 29 | . . . 29 . Kills . | . . . . . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 3 | . . . 3 . Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4404 | 150 875 349 2638 392 Spaces Moved 2109 | 102 544 183 1193 87 Core 54 | 46 5 . . 3 Treads . | . . . . . Legs 1675 | . 215 183 1193 84 Wheels 380 | 56 324 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 190 180 190 Average Speed 172 | 124 130 190 183 306 Slowest Speed 1500 | 200 500 190 360 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 8 58 59 52 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 62 | . . . 53 9 Melee . | . . . . . Projectile . | . . . . . AOE 62 | . . . 53 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2562 | 120 631 185 1476 150 Wait 126 | . 30 . 92 4 Move 2105 | 101 543 182 1192 87 Hop . | . . . . . Pick Up 60 | 10 8 3 32 7 Fast Attach 2 | 1 . . . 1 Attach 24 | 6 2 . 12 4 Detach . | . . . . . Swap 52 | . 9 . 32 11 Drop 18 | . 2 . 14 2 Fire 162 | 2 37 . 89 34 Melee 12 | . . . 12 . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 365 | -10/Materials | Core integrity fell below 50% 500 | -10/Materials | Discovered new exit (range 10) 794 | -10/Materials | Discovered new exit (range 17) 1026 | -10/Materials | Entered Mines 1027 | -10/Mines | Learned location of Storage (-8) 1090 | -10/Mines | Found the Drone Emporium 1099 | -10/Mines | Found Prototype Device 1195 | -10/Mines | Discovered new exit (range 16) 1352 | -10/Mines | Discovered new exit (range 12) 1375 | -10/Mines | Entered Materials 1375 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1375 | -9/Materials | Identified Thief Drone Bay 1376 | -9/Materials | Identified exit to Mines 2327 | -9/Materials | Discovered new exit (range 16) 2441 | -9/Materials | Core integrity fell below 50% 3222 | -9/Materials | Discovered new exit (range 15) 3466 | -9/Materials | Core integrity fell below 20% 3485 | -9/Materials | System corruption reached 10% 3489 | -9/Materials | Lost 3 parts (1p2n) 3752 | -9/Materials | Build established: Scavenger-Mutant 4013 | -9/Materials | Entered another Materials area 4013 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4381 | -8/Materials | Core integrity fell below 50% 4401 | -8/Materials | Core integrity fell below 20% 4405 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04376_ U-05 Engineer lays Concrete. 04376_ K-01 Serf destroyed. 04377_ U-05 Engineer builds a Wall. 04379_ M-13 Machinist repairs G-47 Trooper. 04381_ U-05 Engineer builds a Wall. 04386_ U-05 Engineer lays Concrete. 04388_ Critical hit (Burn: +37). 04389_ K-01 Serf collects debris. 04389_ U-05 Engineer lays Concrete. 04389_ Hrd. Light Armor Plating destroyed. 04390_ U-05 Engineer lays Concrete. 04390_ Adv. Weight Redist. System destroyed. 04391_ U-05 Engineer builds a Wall. 04392_ U-05 Engineer lays Concrete. 04393_ K-01 Serf collects debris. 04393_ U-05 Engineer lays Concrete. 04394_ Critical hit (Burn: +37). 04395_ U-05 Engineer lays Concrete. 04398_ U-05 Engineer builds a Wall. 04404_ U-05 Engineer lays Concrete. 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