Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 20:38:58 Player: JuustuToug Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (221) 1105 Value Destroyed (13246) 13246 Prototype IDs (145) 2900 Alien Tech Used (6) 1200 Bonus (8274) 8274 TOTAL SCORE: 35125 Bonus ------- High Alert Combat Kills 2505 Follower Combat Kills 289 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -120 Cogmind --------- Core Integrity 0/1450 Matter 152/300 Energy 84/100 System Corruption 78% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Armor Integrity Analyzer A0-MCA's Component Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Long-range Sensor Array Heavy Quantum Rifle Null Cannon Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg High-density Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Armor Integrity Analyzer SHELL Armor Graphene Brace Experimental Hardlight Generator A0-MCA's Component Scanner > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Multirail Omega Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Compact Particle Reactor Biometal Leg Biometal Leg Biometal Leg Advanced Heat Sink Advanced Sensor Array Advanced Sensor Array System Shield Heavy Dispersion Rifle Heavy Quantum Rifle Enhanced Nova Cannon Potential Cannon Null Cannon Helical Railgun Multirail Heavy Rocket Launcher Vortex Catalyst Activator [Rating: 232] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Cooled Fission Core Reactor Vortex Chain Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Powered Cannon Energy Gun Heavy Quantum Rifle Energy Cannon Powered Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Omega Cannon Launcher Vortex Catalyst Activator Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Frg Slots Evolved 16 | . . . . . 8 . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . . Utility 9 | . . . . . 3 . . . . 2 . . . . 1 . . 2 . 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Parts Attached 170 | 8 6 12 . 5 24 . . . 5 19 1 1 7 1 9 3 . 8 17 11 23 10 Power 24 | 2 . 2 . 2 7 . . . . 2 . . 1 . . . . . 2 1 3 2 Engine 10 | 2 . 2 . 2 3 . . . . 1 . . . . . . . . . . . . Core 5 | . . . . . 4 . . . . 1 . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . 1 . . . . . 2 1 3 2 Propulsion 47 | 2 2 2 . 2 8 . . . . 6 . . 3 . 2 1 . 1 4 3 5 6 Treads 6 | 2 2 2 . . . . . . . . . . . . . . . . . . . . Leg 37 | . . . . 2 8 . . . . 6 . . 3 . 2 1 . 1 4 3 5 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 54 | 2 1 2 . 1 7 . . . 1 8 . . 3 . 5 . . 5 6 5 7 1 Device 36 | 1 . . . 1 4 . . . 1 6 . . 2 . 3 . . 2 3 5 7 1 Storage 5 | 1 1 1 . . . . . . . 1 . . . . . . . 1 . . . . Processor 6 | . . . . . 2 . . . . . . . 1 . 2 . . . 1 . . . Hackware 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . Protection 4 | . . 1 . . . . . . . 1 . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 6 . . 2 . . . 4 3 1 1 . 1 2 2 . 2 5 2 8 1 Energy Gun 3 | 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Energy Cannon 16 | . 1 2 . . . . . . 2 . . . . 1 2 1 . . 3 . 4 . Ballistic Gun 15 | 1 1 3 . . . . . . 1 2 . . . . . 1 . 2 . 1 2 1 Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . Launcher 6 | . 1 . . . . . . . 1 . 1 . . . . . . . 1 . 2 . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . 2 . . 3 . . . . . . . 1 . Corrupted Parts 8 | . . . . . . . . . . . . . . . 3 . . . . . 2 3 System Corruption 67 | . . . . . . . . . . . . . . . 17 . . . . . 20 30 Parts Lost 47 | . . 1 . . . . . . 1 3 . . . . 2 1 . 1 2 1 12 23 Power 7 | . . . . . . . . . . 1 . . . . . . . . . . 3 3 Propulsion 13 | . . . . . . . . . . 1 . . . . . . . . . . 3 9 Utility 16 | . . . . . . . . . . 1 . . . . 1 1 . 1 2 . 3 7 Weapon 11 | . . 1 . . . . . . 1 . . . . . 1 . . . . 1 3 4 Highest Loss Streak 19 | . . 1 . . . . . . 1 3 . . . . 1 1 . 1 1 1 7 19 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Average Backups 17 | 1 9 17 19 17 19 19 20 20 19 19 20 20 19 19 18 18 19 18 18 17 16 16 Power 1 | . 1 2 2 . 1 2 2 2 2 1 2 2 1 1 1 2 2 2 2 2 1 1 Propulsion 2 | . 1 2 2 1 3 4 4 4 4 4 5 5 4 4 3 3 3 2 2 3 4 5 Utility 5 | . . 4 6 7 7 6 7 7 7 6 5 5 5 6 6 6 6 5 4 3 2 2 Weapon 7 | . 5 7 7 7 5 6 6 6 5 6 7 7 7 8 7 7 8 8 9 8 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 100 | . 7 11 1 23 15 . . . 1 5 . . 5 . 1 3 . 3 11 6 3 5 Power 6 | . . 2 . 1 . . . . . . . . 2 . . . . . . 1 . . Propulsion 14 | . 1 1 . 2 1 . . . . 3 . . . . . . . 1 1 2 1 1 Utility 28 | . . . . 8 6 . . . 1 1 . . . . 1 3 . 1 3 3 . 1 Weapon 46 | . 6 8 1 10 7 . . . . . . . 2 . . . . . 7 . 2 3 Tool/Special 6 | . . . . 2 1 . . . . 1 . . 1 . . . . 1 . . . . Average Slot Usage (%) 88 | . 100 92 75 74 91 93 93 93 94 99 100 100 97 94 93 94 94 94 88 76 75 83 Engine 6 | . 14 13 12 12 11 6 6 6 4 2 5 5 2 . . . . . . . . . Core 2 | . . . . . 5 12 12 12 12 8 5 5 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 5 5 5 5 4 6 8 7 6 Treads 8 | . 28 27 25 15 . . . . . . . . . . . . . . . . . . Leg 17 | . . . . 9 30 31 31 31 31 29 29 29 29 29 30 31 31 27 25 15 14 18 Device 14 | . 14 11 12 12 11 12 12 12 12 22 23 23 20 17 15 15 15 16 15 12 13 21 Storage 7 | . 14 13 12 12 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 6 | . . . . . 5 6 6 6 6 5 5 5 7 11 14 15 15 14 17 17 17 16 Protection 2 | . . 1 . . 1 6 6 6 6 5 5 5 5 5 4 5 5 4 4 4 3 . Energy Cannon 9 | . 6 13 12 12 6 6 6 6 7 11 10 11 11 11 10 10 10 8 4 4 4 10 Ballistic Gun 3 | . 13 6 . . . . . . 1 4 5 5 5 5 5 5 5 4 . 4 6 3 Peak Build Rating 232 | 7 11 26 23 36 80 79 79 79 79 95 92 92 113 113 129 135 135 149 208 232 231 188 Average Rating 88 | 4 8 16 23 27 74 79 79 79 76 90 91 91 100 111 127 133 135 146 174 225 206 164 On Entrance 93 | . 7 11 23 23 36 79 79 79 79 70 92 92 92 111 113 129 135 135 147 205 223 182 Avg Prop Armor Cover (%) 7 | . 10 . . . . . . . . . . . . . . . . 3 . . 3 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 14 33 58 55 59 88 88 88 88 94 103 102 102 110 110 111 106 106 108 138 155 149 137 Greatest Support 182 | 40 40 40 40 40 100 95 95 95 95 95 87 87 112 112 132 141 141 141 168 182 182 148 Greatest Overweight (x) 2 | . 1 1 1 2 . . . . . 1 1 1 1 . . . . . 1 . 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 12 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 2 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 9 17 19 17 19 19 20 20 19 19 20 20 19 20 19 19 20 19 19 19 18 17 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 12 19 20 20 19 20 20 20 18 20 20 20 20 20 20 20 20 20 19 20 19 4 Class Distribution -------------------- 43% | Mutant 22% | Skirmisher 13% | Gunner 7% | Scavenger-Mutant 4% | Hacker-Skirmisher 3% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -3/Research Gunner | -3/Testing Gunner | -2/Research Gunner | -2/Quarantine Scavenger-Gunner | -2/Protoforge Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Frg Matter Collected 6472 | 118 274 539 . 50 283 66 . . 93 407 147 20 54 66 285 175 . 257 959 1329 1286 64 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10939 | 79 371 668 105 . 866 . . . 60 904 459 . . 8 785 188 . 881 899 2409 2173 84 Parts 507 | 10 21 43 8 . 32 . . . 10 45 25 . . 2 26 5 . 35 38 117 86 4 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 2 . . . 2 . . . . 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . 20 . . . 2 . . 9 . 15 . . 3 . 4 . . . . . . Prevented 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Frg Combat Hostiles Destroyed 178 | . 8 16 2 . 11 . . . 4 14 11 . . 1 10 3 . 13 18 34 32 1 Guns 45 | . 2 1 . . . . . . . 6 1 . . . 3 1 . 2 . 16 13 . Cannons 74 | . . 12 2 . 10 . . . . 8 1 . . 1 4 2 . 6 14 11 3 . AOE 38 | . 6 . . . . . . . 4 . 8 . . . . . . 3 3 4 10 . Classes Destroyed 25 | 2 4 4 . . 3 . . . . 2 . . . 1 2 . . . 1 3 3 . Worker 7 | 1 1 . . . 1 . . . . 1 . . . . 1 . . . 1 1 . . Builder 5 | . . . . . . . . . . . . . . . 1 . . . . 4 . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . 2 . . . 1 . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 11 | . . . . . 1 . . . . 1 . . . . . . . 1 3 3 2 . Swarmer 26 | . 6 3 . . . . . . 4 . 5 . . . . . . 3 1 1 3 . Grunt 51 | . 2 . . . 5 . . . . 5 5 . . . 5 1 . 1 6 16 5 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 5 | . . . . . . . . . . . . . . . . . . . 3 . 2 . Sentry 14 | . . 1 2 . 2 . . . . 1 1 . . . 2 . . 2 . 2 . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 20 | . . . . . 3 . . . . 2 . . . . . 2 . . 1 4 8 . Programmer 43 | . . . . . 1 . . . . 5 . . . . 2 . . 7 9 9 10 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 4 3 1 . 4 . . . 4 5 5 . . 1 5 2 . 3 7 8 5 1 Combat Bots Only 6 | . 3 3 1 . 2 . . . 4 4 5 . . 1 4 2 . 3 6 6 5 1 Max Kills in Single Turn 5 | 1 2 1 1 . 1 . . . 4 3 4 . . 1 2 1 . 2 3 3 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . . . . . 4 . 4 . . . . . . 2 3 3 5 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Frg Hostile Shots Fired 1329 | . 37 67 11 . 114 . 8 . 1 131 21 . 17 . 65 44 . 41 132 171 337 132 Missed 428 | . 6 29 5 . 57 . 3 . . 39 6 . 6 . 23 8 . 16 38 67 93 32 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Hits 901 | . 31 38 6 . 57 . 5 . 1 92 15 . 11 . 42 36 . 25 94 104 244 100 Melee 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . Projectile 896 | . 31 38 6 . 57 . 5 . 1 92 15 . 11 . 39 36 . 25 94 102 244 100 AOE 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Critical Strikes 59 | . 2 1 1 . . . . . 1 2 . . . . 2 . . 2 13 11 12 12 Actively Blocked 29 | . . . . . . . . . . . . . . . . . . 1 3 5 8 12 Part Disruptions 8 | . . . . . . . . . . . . . . . 1 . . 3 1 1 1 1 Damage Taken 21401 | . 378 582 90 . 455 . 69 . 17 1620 230 . 264 . 1027 702 . 609 2177 2381 7277 3523 Core 2237 | . 77 23 . . 49 . 14 . . 186 42 . 27 . 88 89 . 186 104 71 543 738 Absorbed by Shields 598 | . . . . . . . . . . 233 85 . 103 . 12 . . . . . . 165 Regen/Repaired (Parts) 3610 | . . . . . . . . . . 85 32 . 105 26 159 109 . 130 323 1103 1538 . Core Remaining (%) 81 | 100 . . . 60 . . . . 92 . . . . 74 . . 84 . 77 . . . Volleys Fired 725 | 8 37 77 10 . 51 5 9 . 28 52 32 23 . 8 53 21 . 35 81 69 96 30 Largest 4 | 2 2 2 1 . 1 1 1 . 1 3 3 1 . 3 3 3 . 3 3 4 4 4 Hottest 415 | 70 70 120 120 . 120 40 40 . 40 185 183 90 . 183 216 223 . 228 228 288 400 415 Shots Fired 1300 | 16 66 116 10 . 51 4 10 . 28 148 44 25 . 16 107 56 . 82 102 159 215 45 Gun 453 | 16 58 31 . . . . . . . 48 6 1 . 4 24 16 . 24 3 58 157 7 Cannon 811 | . . 85 10 . 49 4 10 . 27 100 29 24 . 12 83 40 . 56 98 99 49 36 Launcher 34 | . 8 . . . . . . . 1 . 9 . . . . . . 2 1 2 9 2 Special 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Kinetic 442 | 8 29 41 . . . . . . . 48 6 1 . 4 24 16 . 24 41 88 105 7 Thermal 823 | 8 29 75 10 . 49 4 10 . 27 100 29 24 . 12 83 40 . 56 60 69 102 36 Explosive 13 | . 8 . . . . . . . 1 . 2 . . . . . . 2 . . . . Electromagnetic 17 | . . . . . . . . . . . 7 . . . . . . . . . 8 2 Entropic 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . Robot Hit Streak 63 | 9 10 15 5 . 10 . . . . 21 7 . . 1 21 4 . 14 24 9 63 6 Robot Miss Streak 7 | 1 4 3 1 . 2 . . . . 4 1 1 . 6 2 2 . 2 2 3 7 2 Penetration Max 3 | . . . . . . . . . . 2 . . . . . 1 . . . 3 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 648 | 13 35 51 4 . 27 . . . . 92 14 . . 2 51 23 . 45 51 82 144 14 Core Hits 436 | 5 25 27 4 . 11 . . . 4 31 17 . . 1 35 7 . 24 24 74 141 6 Critical Kills 46 | . . 4 . . 1 . . . . 3 . . . . 1 . . 2 1 24 9 1 Critical Parts Destroyed 57 | . . . . . . . . . . 3 . . . . . . . . . 20 34 . Critical Strikes 114 | . 1 4 . . 1 . . . . 6 . . . . 1 . . 2 5 44 49 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 13 | . . 3 . . 1 . . . . . . . . . 1 . . 2 1 3 1 1 Destroy 96 | . . 1 . . . . . . . 6 . . . . . . . . . 41 48 . Blast 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Melee Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36177 | 139 938 1523 363 . 2503 . . . 256 3213 1009 . . 48 1810 712 . 2021 4808 4942 11237 655 Guns 5991 | 139 379 259 . . . . . . . 1056 67 . . 17 287 168 . 399 47 680 2434 59 Cannons 18473 | . . 1238 335 . 2408 . . . . 2018 207 . . 31 1266 544 . 1339 4023 2701 1767 596 Explosions 11484 | . 551 . . . . . . . 256 139 735 . . . 257 . . 283 686 1541 7036 . Melee 55 | . . . . . 55 . . . . . . . . . . . . . . . . . Ramming 174 | . 8 26 28 . 40 . . . . . . . . . . . . . 52 20 . . Kinetic 9482 | 49 157 406 . . . . . . . 1056 67 . . 17 287 168 . 399 3416 1905 1496 59 Thermal 21377 | 90 222 1091 335 . 2408 . . . . 2157 228 . . 31 1266 544 . 1339 654 1476 8940 596 Explosive 1455 | . 551 . . . . . . . 256 . 365 . . . . . . 283 . . . . Electromagnetic 1407 | . . . . . . . . . . . 349 . . . 257 . . . . . 801 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . 55 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 2227 | . . . . . . . . . . . . . . . . . . . 686 1541 . . Highest Corruption 78 | . . . . . 1 1 1 1 1 4 4 4 4 . 23 23 23 1 14 6 41 78 Average Corruption 7 | . . . . . 1 1 1 1 1 1 4 4 4 . 21 23 23 1 4 3 8 48 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 254 | . . . . . 8 11 5 . 4 6 14 11 1 . 32 30 3 3 38 16 37 35 Message Errors 55 | . . . . . 3 2 . . 3 1 3 3 . . 4 7 2 2 11 3 8 3 Matter Fused 54 | . . . . . 2 4 2 . . . 2 . . . 11 6 1 1 5 3 7 10 Heat Flow Errors 32 | . . . . . 1 1 1 . . 1 1 . . . 5 5 . . 8 2 5 2 Energy Discharges 28 | . . . . . . 2 . . . 1 3 2 1 . 2 3 . . 3 3 4 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 Parts Fused 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Data Loss (minor) 29 | . . . . . 2 . 1 . 1 1 1 3 . . 5 4 . . 6 . 2 3 Data Loss (major) 13 | . . . . . . 1 . . . 1 . . . . 1 2 . . 2 2 3 1 Misfires 13 | . . . . . . . 1 . . 1 1 2 . . 1 2 . . 1 1 1 2 Alerts 5 | . . . . . . . . . . . 1 1 . . . . . . 1 1 . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Weapon Failures 14 | . . . . . . 1 . . . . 1 . . . 2 1 . . . 1 3 5 Overload Shots 37 | . . 3 4 . 30 . . . . . . . . . . . . . . . . . Effects 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 3086 | . 22 40 43 . 294 . . . . 120 39 . . . 27 18 . 102 1143 311 756 171 Projectiles 2192 | . . 40 43 . 294 . . . . 120 . . . . 27 18 . 102 1099 257 21 171 Explosions 894 | . 22 . . . . . . . . . 39 . . . . . . . 44 54 735 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 18 | . . 1 . . . . . . . . . . . . . . . . 12 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . 1 . . . . . . . . . . . . . . . . 10 5 . . Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 993 | . . . . . . . . . . . . . . . 95 . . . . . 869 29 Shots 9 | . . . . . . . . . . . . . . . 3 . . . . . 3 3 Rammed 22 | . 5 10 7 . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . 5 10 7 . 1 . . . . . . . . . . . . . 4 1 . . Kicked 6 | . . . . . 1 . . . . . . . . . . . . . 4 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 425 | 110 338 299 187 . 300 75 211 . . 425 81 10 . 42 218 204 . 135 229 366 300 139 Average Temperature 78 | 56 101 45 79 . 99 25 53 . . 64 36 5 . 24 63 76 . 43 41 106 105 29 Received Heat Transfer 2419 | . 210 402 27 . 81 . . . . 488 54 . 9 . 151 21 . 21 274 144 306 231 Effects 4 | . 1 . . . . . . . . . . . . . . . . . . 3 . . Shutdowns 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 31 | . . . . . . . . . . . . . . . . . . . . . 31 . Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . . 16 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 1 . . . . . 1 . . . 1 . . . 1 . 5 . Combat Hostiles 7 | . . . . . . . . . . . 1 . . . 1 . . . . . 5 . Parts Fried 14 | . . . . . 1 . . . . . 1 . . . 2 . . . 1 . 9 . Impact Corruptions 5 | . . . . . 1 . . . . . . . . . . . . . 3 1 . . Robots Melted 14 | . . 3 . . 1 . . . . . . . . . 2 . . 2 1 3 1 1 Combat Hostiles 14 | . . 3 . . 1 . . . . . . . . . 2 . . 2 1 3 1 1 Parts Melted 44 | 1 . 5 . . 4 . . . . 4 1 . . . 7 1 . 9 4 6 2 . Heat Transferred 13565 | 259 740 888 . . . . . . . 2708 361 . . 50 1757 592 . 1221 629 1166 2772 422 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Frg Maximum Alert Level 4 | . . . . . . . . . . 1 . . . . 2 . . . 2 3 4 3 Low Security (%) 57 | 100 100 . 100 . 100 . . . . 69 . . . . . . . 100 47 . . . Level 1 12 | . . . . . . . . . . 30 . . . . 33 . . . 35 22 . . Level 2 18 | . . . . . . . . . . . . . . . 66 . . . 16 29 59 12 Level 3 8 | . . . . . . . . . . . . . . . . . . . . 48 13 87 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . 27 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1525 | 10 110 . 133 . 94 . . . . 301 . . . . 600 . . 161 595 1022 1525 876 Initial 843 | . 3 . 93 . . . . . . 25 . . . . 600 . . . 85 327 562 843 Average 269 | 1 23 . 32 . 36 . . . . 103 . . . . 432 . . 34 215 650 808 813 Influence Increases 8073 | 20 314 255 298 . 446 60 . . 90 582 255 . 52 5 1095 70 . 459 1080 1148 1639 205 Destroy 0b10 Robot/C 3520 | . 160 120 40 . 220 . . . 80 280 220 . 20 . 200 60 . 260 500 660 680 20 Destroy 0b10 Robot/NC 190 | 20 25 . . . 15 . . . . 15 . . . 5 10 . . 10 20 50 10 10 Destroy Leader 606 | . 34 . . . 72 . . . 10 72 20 . . . 40 10 . 62 66 126 84 10 Allied During Kill 12 | . . . . . . . . . . . . . 2 . . . . . 10 . . . Successful Hack 353 | . 49 . 30 . 56 . . . . 60 . . . . 5 . . 40 81 . 16 16 Select Force Hacks 180 | . . . 180 . . . . . . . . . . . . . . . . . . . Disable Machine 765 | . . . 45 . 15 . . . . 45 . . . . 135 . . . 210 60 165 90 Destroy Structure 1367 | . 31 . 3 . 23 . . . . 110 . . . . 60 . . 72 118 252 639 59 Advance Influence 600 | . . . . . . . . . . . . . . . 600 . . . . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 465 | . . 135 . . 45 60 . . . . 15 . 30 . 45 . . 15 75 . 45 . Influence Decreases 7469 | 15 319 60 436 57 430 76 . . 48 327 473 79 20 37 718 437 10 306 651 729 1139 1102 Entered New Map 1907 | . 2 . 102 57 . 7 . . . 17 111 16 . 32 . 141 2 . 68 255 439 658 Time Decay 4852 | 15 317 60 334 . 430 69 . . 48 280 362 63 . 5 478 286 8 296 543 464 580 214 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . 200 . . . . . . . Lost Part 450 | . . . . . . . . . . 30 . . . . 20 10 . 10 20 10 120 230 Lost Ally 60 | . . . . . . . . . . . . . 20 . 20 . . . 20 . . . Squads Dispatched 46 | . . . . . 5 . . . . 4 . . . . 2 . . 3 12 8 9 3 Investigation 7 | . . . . . 2 . . . . 1 . . . . . . . . 2 2 . . Extermination 22 | . . . . . 2 . . . . 3 . . . . 2 . . 3 4 3 4 1 Reinforcement 10 | . . . . . 1 . . . . . . . . . . . . . 5 2 1 1 Assault 7 | . . . . . . . . . . . . . . . . . . . 1 1 4 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Frg Distress Signals 8 | . . . . . . . . . . 1 . . . . . . . . 2 1 2 2 Communications Jammed 21 | . . . . . . . . . . 1 . . . . . . . 14 6 . . . Distress Signals 21 | . . . . . . . . . . 1 . . . . . . . 14 6 . . . Times Spotted 277 | . 17 22 2 . 16 1 3 . 1 22 10 . 14 2 15 3 . 16 36 38 44 15 Peak Tracking Total 12 | . 3 5 2 . 4 4 4 . 4 6 5 . 12 1 4 2 . 2 5 5 6 7 Tactical Retreats 19 | . . 3 . . 2 1 . . . . 1 . 1 . 3 . . 1 4 . 3 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Frg Traps Triggered 6 | . . . . . . . . . . 1 . . . . . . . 1 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Frg Machines Disabled 52 | . . 1 3 . 1 . . . . 3 . . . . 9 . . . 14 4 11 6 Max in Single Turn 4 | . . 1 1 . 1 . . . . 2 . . . . 3 . . . 1 1 4 1 Garrison Access 3 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Frg Machines Accessed 91 | . 8 2 12 5 8 1 . 3 . 6 . . 2 . 4 1 . 6 11 7 9 6 Terminals 39 | . 6 . 6 . 3 . . . . 1 . . . . 2 . . 2 7 1 7 4 Fabricators 5 | . . . . . 1 . . . . 2 . . . . . . . 1 1 . . . Repair Stations 6 | . 1 . . . . . . . . 1 . . . . 1 . . 2 1 . . . Recycling Units 14 | . 1 . 6 . 2 . . . . . . . . . . . . . . 3 . 2 Scanalyzers 6 | . . . . . . . . . . 1 . . . . . . . . 2 2 1 . Garrison Access 7 | . . . . . 2 . . . . 1 . . . . 1 . . 1 . 1 1 . Total Hacks 207 | . 28 4 35 12 18 1 . 20 . 11 . . 2 . 8 1 . 12 25 9 13 8 Successful 116 | . 15 4 23 12 10 1 . 20 . 6 . . 2 . 1 1 . 7 8 1 4 1 Failed 90 | . 13 . 11 . 8 . . . . 5 . . . . 7 . . 5 17 8 9 7 Catastrophic 27 | . 1 . 1 . 3 . . . . . . . . . 3 . . 1 6 4 4 4 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Manual 93 | . 23 . 26 . 15 . . . . . . . 1 . 5 . . 2 9 4 4 4 Terminals 106 | . 23 . 29 . 11 . . . . 1 . . . . 5 . . 3 16 1 11 6 Fabricators 9 | . . . . . 2 . . . . 4 . . . . . . . 1 2 . . . Repair Stations 15 | . 2 . . . . . . . . 2 . . . . 1 . . 7 3 . . . Recycling Units 18 | . 3 . 6 . 2 . . . . . . . . . . . . . . 5 . 2 Scanalyzers 9 | . . . . . . . . . . 2 . . . . . . . . 4 2 1 . Garrison Access 10 | . . . . . 3 . . . . 2 . . . . 2 . . 1 . 1 1 . Terminal Hacks 59 | . 4 4 9 12 2 1 . 20 . . . . 2 . . 1 . 1 . . 2 1 Record 15 | . . 3 . 6 . . . 6 . . . . . . . . . . . . . . Part Schematic 13 | . 2 . 2 . . . . 9 . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . 3 . 1 . . 3 . . . . . . . . . . . . . . Open Door 5 | . . . . . . 1 . . . . . . 2 . . 1 . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . . . . 3 . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . Build 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Station Hacks 7 | . 1 . . . . . . . . 1 . . . . . . . 4 1 . . . Scan Component 6 | . 1 . . . . . . . . 1 . . . . . . . 3 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . Retrieve Study 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Seal Access 3 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Unauthorized Hacks 38 | . 9 . 14 . 7 . . . . . . . . . 1 . . 1 4 1 1 . Terminals 29 | . 9 . 8 . 5 . . . . . . . . . 1 . . 1 4 . 1 . Assimilate 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Botnet 11 | . 1 . 3 . 1 . . . . . . . . . 1 . . 1 4 . . . Operators 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Skim 12 | . 5 . 5 . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 6 . 2 . . . . . . . . . . . . . . 1 . . Tunnel 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 7 . 6 . 6 . . . . 6 . . . . 4 . . 4 11 6 7 6 Full Trace Events 4 | . . . . . . . . . . 1 . . . . . . . . 2 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 2 . . . . . . . . . . 1 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 2 . 2 . . . . 9 . . . . . . . . . . 11 . 2 . Parts Built 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . 84 . . . . 50 . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . 6 . . . . 5 . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Time 25 | . . . . . . . . . . . . . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 5 . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Frg Total Allies 7 | . . . . . 1 . . . . . . . 5 . . . . . 1 . . . Largest Group 5 | . . . . . 1 . . . . . . . 5 . . . . . 1 . . . Highest-Rated Group 221 | . . . . . 26 . . . . . . . 221 . . . . . 90 . . . Highest-Rated Ally 90 | . . . . . 26 . . . . . . . 49 . . . . . 90 . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 45 | . . . . . . . . . . . . . 7 . . . . . 38 . . . Total Damage 1399 | . . . . . . . . . . . . . 143 . . . . . 1256 . . . Kills 5 | . . . . . . . . . . . . . 1 . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Frg Active Infowar (turns) 25839 | 9 1322 3654 2053 2557 1640 834 316 93 659 1547 834 625 1229 511 1239 630 84 1216 1890 1149 1358 390 Sensors 16227 | . . . . . 1640 834 316 93 659 1547 834 625 1225 511 1239 630 84 1211 1882 1149 1358 390 Terrain 901 | . . . . . . . . . . 901 . . . . . . . . . . . . Seismic 9595 | 9 1322 3654 2053 2557 . . . . . . . . . . . . . . . . . . Jamming 8287 | . . . . . . . . . . 1484 834 625 704 . 1217 630 84 1216 1493 . . . ECM 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Robot Analysis Total 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 5 . 2 1 . 1 . 1 1 . 2 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Frg Turns Passed 27216 | 109 1322 4113 2053 2833 1647 834 316 93 659 1547 834 625 1229 511 1239 630 84 1216 1890 1177 1799 456 Spaces Moved 14796 | 49 545 1817 834 1250 981 671 141 77 484 660 400 308 743 412 810 390 75 840 1265 688 1027 329 Core 112 | 4 . . . . . . . . . . . . . . . . . . . . . 108 Treads 3939 | 45 545 1817 834 698 . . . . . . . . . . . . . . . . . . Legs 10744 | . . . . 552 981 671 141 77 484 660 400 308 743 412 810 390 75 840 1265 688 1027 220 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 200 122 122 122 122 122 122 186 186 112 112 113 113 113 112 105 106 113 50 Average Speed 151 | 151 160 200 240 222 125 122 122 122 122 181 186 186 147 112 113 113 113 112 108 111 122 95 Slowest Speed 320 | 160 240 240 240 320 130 122 122 122 122 194 186 186 186 112 113 113 113 113 178 120 190 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 14 | . . . . . . 2 . . . . 2 . . 2 2 2 . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 5 81 91 96 88 20 77 28 68 62 11 64 48 92 56 18 49 14 15 87 25 80 24 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 17 | . 1 2 8 2 1 1 1 1 . . . . . . . . . . . . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 9 . 9 . 3 . . 3 . 2 2 . 3 . 2 . . . . . . Spaces Dug 944 | . 13 4 2 . 14 1 2 . 3 3 7 10 . 1 34 9 . 17 12 17 781 14 Terrain Destroyed 1451 | . 44 9 3 . 23 4 10 . 36 80 54 24 . 10 40 24 . 39 67 83 883 18 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Projectile 397 | . . 9 3 . 22 4 10 . 27 44 21 24 . 10 40 24 . 23 17 49 52 18 AOE 1043 | . 44 . . . . . . . 9 36 33 . . . . . . 16 50 32 823 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Frg Total 18512 | 66 932 2158 869 1322 1376 682 278 76 529 910 447 337 882 449 1041 538 74 1045 1696 969 1402 434 Wait 2144 | 1 301 169 16 1 248 6 129 . 11 133 12 3 81 28 146 110 . 144 246 165 151 43 Move 14773 | 48 544 1816 833 1249 980 670 140 76 483 659 399 307 742 411 809 389 74 839 1264 687 1026 328 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 236 | 1 22 28 2 31 28 1 . . . 18 . . 8 . 8 7 . 9 25 11 33 4 Fast Attach 62 | 7 . 1 . 3 4 . . . . 6 . 2 6 . 4 . . 1 8 2 16 2 Attach 77 | . 1 3 . . 6 . . . 2 5 . . . . 4 1 . 4 5 5 30 11 Detach 16 | . 1 . . . . . . . . . . . . . . . . . 1 2 8 4 Swap 143 | 1 8 28 . 3 20 . . . 4 12 4 . 3 1 6 3 . 6 14 12 14 4 Drop 271 | . 13 25 1 34 36 . . . 1 25 . 2 17 1 11 7 . 7 41 15 28 7 Fire 725 | 8 37 77 10 . 51 5 9 . 28 52 32 23 . 8 53 21 . 35 81 69 96 30 Melee 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . 1 . . . . . . . . . . . . . 4 1 . . Crush 22 | . 5 10 7 . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 32 | . . . . . . . . . . . . . 25 . . . . . 7 . . . Trap 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes / DSF) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Discovered new exit (range 12) 963 | -10/Materials | Discovered new exit (range 4) 978 | -10/Materials | Learned location of Mines (-9) 1129 | -10/Materials | Learned location of 2 exits from Mines 1190 | -10/Materials | Identified exit to Materials 1303 | -10/Materials | Learned location of 1 exit from Recycling 1374 | -10/Materials | Learned 2 Storage zone layouts 1432 | -10/Materials | Entered Subcaves 1496 | -10/Subcaves | Disturbed a concealed Subdweller 1669 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1946 | -10/Subcaves | Ambushed by Subdweller buried in earth 2014 | -10/Subcaves | Visited Clippyterm 2018 | -10/Subcaves | Learned location of Extension (-4) 2018 | -10/Subcaves | Learned Factory stockpile data 2608 | -10/Subcaves | Build established: Scavenger-Mutant 2716 | -10/Subcaves | Disturbed a concealed Subdweller 3856 | -10/Subcaves | Discovered new exit (range 10) 3898 | -10/Subcaves | Disturbed a concealed Subdweller 4231 | -10/Subcaves | Learned location of Mines (-10) 4263 | -10/Subcaves | Visited 4L-MR0's lab 4287 | -10/Subcaves | Found Powered Cannon 4288 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 4619 | -10/Subcaves | Build established: Mutant 4720 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4729 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4771 | -10/Subcaves | Discovered new exit (range 16) 5545 | -10/Subcaves | Entered Recycling 5546 | -8/Recycling | Identified exit to Factory 6174 | -8/Recycling | Scanned before Scraplab entrance 6651 | -8/Recycling | Learned location of 1 exit from Lower Caves 6709 | -8/Recycling | Learned location of 1 exit from Lower Caves 6755 | -8/Recycling | Learned 4 Lower Caves zone layouts 6793 | -8/Recycling | Learned Storage non-interactive machine intel 6823 | -8/Recycling | Learned 4 Factory zone layouts 6913 | -8/Recycling | Learned location of Zion (-7) 7569 | -8/Recycling | Entered Scraplab 7588 | -8/Recycling | Discovered new exit (range 4) 7598 | -8/Recycling | Entered Scraptown 8071 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8085 | -8/Scraptown | Learned Research non-interactive machine intel 8087 | -8/Scraptown | Learned Research terminal intel 8092 | -8/Scraptown | Learned Factory terminal intel 8126 | -8/Scraptown | Discovered exit to Factory (range 7) 8858 | -8/Scraptown | Visited Junk Repository 8939 | -8/Scraptown | Visited Assassins FH 8990 | -8/Scraptown | Visited Cyclists 9057 | -8/Scraptown | Visited TADAMA 9095 | -8/Scraptown | Visited Bundlers 9300 | -8/Scraptown | Visited Supply Room 9374 | -8/Scraptown | Visited The Evicted 9410 | -8/Scraptown | Visited UFD Registry 9410 | -8/Scraptown | Registered with UFD as "Beamboard" 9468 | -8/Scraptown | Visited Chapter 10 9524 | -8/Scraptown | Visited Science Testing Area 9552 | -8/Scraptown | Visited LU-1G1's Boring Crew 9769 | -8/Scraptown | Visited Analyses Database 9811 | -8/Scraptown | Visited Supply Room 9899 | -8/Scraptown | Visited Science Guys 9934 | -8/Scraptown | Warned about trapping Scraptown 9982 | -8/Scraptown | Visited Infowarlord's Domain 9996 | -8/Scraptown | Found Exp. Terrain Scanner 10041 | -8/Scraptown | Visited A0-MCA Data Center 10075 | -8/Scraptown | Visited Abandonware Association 10097 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 10097 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 10159 | -8/Scraptown | Given a C rating by A0-MCA 10167 | -8/Scraptown | Found A0-MCA's Component Scanner 10306 | -8/Scraptown | Met Optimus 10306 | -8/Scraptown | Accepted into 0bPrime 10426 | -8/Scraptown | Discovered exit to Factory (range 3) 10431 | -8/Scraptown | Entered Factory 10431 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 10434 | -6/Factory | Loaded intel: 26 terminal locations 10614 | -6/Factory | Discovered new exit (range 14) 10665 | -6/Factory | Loaded intel: 8 recycling unit locations 10878 | -6/Factory | Identified exit to Factory 11187 | -6/Factory | Identified exit to Lower Caves 11402 | -6/Factory | Learned location of Protoforge (-2) 12000 | -6/Factory | Fabricated Cld. Fission Core (x1) 12078 | -6/Factory | Entered Lower Caves 12079 | -6/Lower Caves | Identified exit to Lower Caves 12235 | -6/Lower Caves | Learned location of 1 exit from Factory 12480 | -6/Lower Caves | Encountered a Warlord checkpoint 12912 | -6/Lower Caves | Entered another Lower Caves area 12913 | -6/Lower Caves | Identified exit to Data Miner 13003 | -6/Lower Caves | Encountered a Warlord checkpoint 13228 | -6/Lower Caves | Entered Data Miner 13228 | -6/Data Miner | Discovered new exit (range 6) 13233 | -6/Data Miner | Identified exit to Proximity Caves 13252 | -6/Data Miner | Met Data Miner 13272 | -6/Data Miner | Learned location of Section 7 (-2) 13272 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13293 | -6/Data Miner | Received God Mode back door access code from Data Miner 13321 | -6/Data Miner | Entered Proximity Caves 13414 | -5/Proximity Caves | Learned location of 1 exit from Factory 13954 | -5/Proximity Caves | Discovered exit to Factory (range 14) 13980 | -5/Proximity Caves | Entered Factory 13980 | -5/Factory | Evolved 2 slots: Utility x2 13981 | -5/Factory | Identified exit to Upper Caves 13981 | -5/Factory | Identified exit to Factory 14011 | -5/Factory | Discovered exit to Upper Caves (range 12) 14138 | -5/Factory | Build established: Skirmisher 14848 | -5/Factory | Spotted B-75 Beast 14890 | -5/Factory | Destroyed B-75 Beast 14916 | -5/Factory | Lost 3 parts (1p1n1u) 15013 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 15527 | -5/Factory | Entered Upper Caves 15684 | -5/Upper Caves | Learned 12 Factory zone layouts 15925 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16340 | -5/Upper Caves | Discovered new exit (range 8) 16359 | -5/Upper Caves | Identified exit to Upper Caves 16361 | -5/Upper Caves | Entered another Upper Caves area 16571 | -5/Upper Caves | Discovered exit to Factory (range 15) 16584 | -5/Upper Caves | Learned Factory garrison access intel 16974 | -5/Upper Caves | Discovered new exit (range 6) 16984 | -5/Upper Caves | Identified exit to Warlord 16986 | -5/Upper Caves | Entered Warlord 17050 | -5/Warlord | System corruption cleaned by Quarantine Array 17091 | -5/Warlord | Discovered new exit (range 12) 17107 | -5/Warlord | Identified exit to Proximity Caves 17643 | -5/Warlord | Opened Warlord's prototype stash 17669 | -5/Warlord | Found Prototype Reactor 17669 | -5/Warlord | Identified Vortex Chain Reactor 17684 | -5/Warlord | Found Prototype Device 17684 | -5/Warlord | Identified Exp. Focal Shield 17696 | -5/Warlord | Found Exp. Targeting Computer 17702 | -5/Warlord | Found Exp. Armor Integrity Analyzer 17897 | -5/Warlord | Warlord's base attacked by MAIN.C 17908 | -5/Warlord | Found Vortex Catalyst Activator 18055 | -5/Warlord | Rebuked by Warlord 18168 | -5/Warlord | Opened side exit 18215 | -5/Warlord | Entered Proximity Caves 18238 | -4/Proximity Caves | Lost 5 allies 18263 | -4/Proximity Caves | Learned Research terminal intel 18407 | -4/Proximity Caves | Spotter reported a threat 18427 | -4/Proximity Caves | Spotter reported a threat 18548 | -4/Proximity Caves | Spotter reported a threat 18664 | -4/Proximity Caves | Spotter reported a threat 18726 | -4/Proximity Caves | Entered Factory 18726 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18727 | -4/Factory | Identified exit to Research 18728 | -4/Factory | Loaded intel: 4 garrison access locations 18976 | -4/Factory | Search patrols dispatched 19226 | -4/Factory | Search patrols dispatched 19369 | -4/Factory | System corruption reached 10% 19538 | -4/Factory | Spotted B-86 Titan 19707 | -4/Factory | Discovered new exit (range 5) 19712 | -4/Factory | Identified exit to Upper Caves 19965 | -4/Factory | Entered Upper Caves 20493 | -4/Upper Caves | Build established: Scavenger-Skirmisher 20498 | -4/Upper Caves | Learned 4 Research zone layouts 20533 | -4/Upper Caves | Discovered new exit (range 9) 20541 | -4/Upper Caves | Identified exit to Upper Caves 20595 | -4/Upper Caves | Entered another Upper Caves area 20668 | -4/Upper Caves | Discovered exit to Research (range 9) 20679 | -4/Upper Caves | Entered Research 20679 | -3/Research | Evolved 2 slots: Utility x2 20681 | -3/Research | Loaded intel: 53 non-interactive machine locations 20682 | -3/Research | Loaded intel: 20 terminal locations 21515 | -3/Research | Build established: Hacker-Skirmisher 21520 | -3/Research | Identified exit to DSF 21660 | -3/Research | Discovered new exit (range 9) 21674 | -3/Research | Identified exit to Testing 21755 | -3/Research | Repaired Flexi-carbon Leg 21895 | -3/Research | Entered Testing 22172 | -3/Testing | Found Omega Cannon 22194 | -3/Testing | Spotted PY-V266EHGG9V 22369 | -3/Testing | Destroyed PY-V266EHGG9V 22603 | -3/Testing | Found Hyp. Multirail 22662 | -3/Testing | Build established: Gunner 22690 | -3/Testing | Spotted Striker 22739 | -3/Testing | Spotted Alpha 7 22759 | -3/Testing | Rewired C9-AM5(L) 22784 | -3/Testing | Allies destroyed Alpha 7 22794 | -3/Testing | Found Multirail 22825 | -3/Testing | Spotted Striker 22852 | -3/Testing | Found Null Cannon 23050 | -3/Testing | Found Tactical Quantum Warhead 23082 | -3/Testing | Found Disintegrator 23096 | -3/Testing | Discovered new exit (range 16) 23111 | -3/Testing | Identified exit to Research 23165 | -3/Testing | Found Exp. Hardlight Generator 23243 | -3/Testing | Found Myomer Exoskeleton 23289 | -3/Testing | Found Potential Cannon 23470 | -3/Testing | Scanned by Researcher 23482 | -3/Testing | Found SHELL Armor 23645 | -3/Testing | First assault squad dispatched 23774 | -3/Testing | System corruption reached 10% 23785 | -3/Testing | Entered Research 23785 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 23786 | -2/Research | Loaded intel: 22 terminal locations 23906 | -2/Research | Loaded intel: 5 recycling unit locations 24285 | -2/Research | First assault squad dispatched 24850 | -2/Research | Discovered new exit (range 14) 24910 | -2/Research | Identified exit to Quarantine 24962 | -2/Research | Entered Quarantine 24987 | -2/Quarantine | Found Alien Artifact 24987 | -2/Quarantine | Identified Core Reset Matrix 24987 | -2/Quarantine | Used Core Reset Matrix 24991 | -2/Quarantine | Detected hypermatrix surge 24991 | -2/Quarantine | Sensed 15 artifacts in vicinity 25065 | -2/Quarantine | Found Dimensional Node Initializer 25065 | -2/Quarantine | Initialized slip node 25078 | -2/Quarantine | Found Transdimensional Reconstructor 25221 | -2/Quarantine | Found Subatomic Replicator 25223 | -2/Quarantine | Used Subatomic Replicator to replicate Hyp. Multirail 25378 | -2/Quarantine | Found Core Cannon 25474 | -2/Quarantine | Cryocooling Duct disabled 25489 | -2/Quarantine | Ambient heat levels rising (+20) 25489 | -2/Quarantine | Non-combat units ordered to evacuate 25584 | -2/Quarantine | Spotted Alpha 7 25637 | -2/Quarantine | Destroyed Alpha 7 25648 | -2/Quarantine | Found Exp. ECM Suite 25752 | -2/Quarantine | Found Sigix Terminator 25818 | -2/Quarantine | Discovered new exit (range 12) 25842 | -2/Quarantine | Identified exit to Access 26129 | -2/Quarantine | Found Gamma Bomb Array 26189 | -2/Quarantine | Spotted Fortress 26259 | -2/Quarantine | System corruption reached 10% 26260 | -2/Quarantine | Fired Sigix Terminator 26312 | -2/Quarantine | Lost 7 parts (2p3n2w) 26462 | -2/Quarantine | First assault squad dispatched 26485 | -2/Quarantine | Incoming assault squad redirected 26491 | -2/Quarantine | Incoming assault squad redirected 26538 | -2/Quarantine | Incoming assault squad redirected 26556 | -2/Quarantine | Destroyed Fortress 26573 | -2/Quarantine | System corruption reached 30% 26731 | -2/Quarantine | Incoming assault squad redirected 26748 | -2/Quarantine | Discovered new exit (range 6) 26748 | -2/Quarantine | Discovered new exit (range 6) 26752 | -2/Quarantine | Identified exit to Protoforge 26756 | -2/Quarantine | Identified exit to Section 7 26761 | -2/Quarantine | Entered Protoforge 26762 | -2/Protoforge | Sensed 2 artifacts in vicinity 26822 | -2/Protoforge | Build established: Scavenger-Gunner 26877 | -2/Protoforge | Superfortress began startup sequence 27011 | -2/Protoforge | First assault squad dispatched 27031 | -2/Protoforge | Incoming assault squad redirected 27106 | -2/Protoforge | Crushed by falling debris 27115 | -2/Protoforge | Spotted AP7-3 27118 | -2/Protoforge | Spotted AP7-3 27135 | -2/Protoforge | Core integrity fell below 50% 27163 | -2/Protoforge | Spotted EXE-6 27163 | -2/Protoforge | Spotted EXE-6 27168 | -2/Protoforge | Spotted Decapitator 27171 | -2/Protoforge | Spotted Decapitator 27184 | -2/Protoforge | Spotted EXE-6 27199 | -2/Protoforge | Lost 19 parts (3p8n4u4w) 27205 | -2/Protoforge | Spotted EXE-6 27210 | -2/Protoforge | Core integrity fell below 20% 27210 | -2/Protoforge | Warped through subspace 27217 | -2/Protoforge | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 27206_ Machine disabled. 27206_ Exp. Targeting Computer destroyed. 27207_ System corrupted: Energy discharge (-26). 27208_ Penetrated by Slug. 27208_ Slug penetrates Machine. 27208_ Machine disabled. 27208_ Penetrated by Slug. 27208_ Slug penetrates Machine. 27210_ Penetrated by Slug. 27210_ Warped through subspace. 27210_ C-30 ARC bursts open, deploying its payload. 27210_ S-43 Plague unfolds itself. 27210_ Centrium Leg destroyed. 27211_ Component scanned: Hvy. Machine Gun [S-43 Plague]. 27213_ FP Insight Station damaged. 27213_ Graphene Brace destroyed. 27213_ Adv. Cooling System destroyed. 27215_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ""?????????????????????? | | ??????????????????????# " ???????????????????? | | ??????????????????????# "????????????????? | | ??????????????????????# """"? "" ?????????? | | ??????????????????????# " "" ?? ??????? | | ??????????????????????# """" ?? ???? | | ??????????????????????# """" "" """?? | | ??????????????????????# " """""" | | ??????????????????????# "" " """"""" | | ??????????????????????# " """""""" | | ??????????????????????# " k% """"""""" | | ??????????????????????# """"" " """""""""" | | ??????????????????????# "" "" " """""""""" | | ??????????????????????# "" " s" """""""""" | | ??????????????????????# *" " """"""""""" | | ??????????????????????# @ =% s " """"""""""" | | ??????????????????????# " !s """"""""""" | | ???????????????#### ### s" """"""""""" | | ???????????? / p m"" " """"""""""" | | ??????????? p/ " " """"""""""" | | ???????????? p/ """ " """"""""""" | | ????????????####### ### " """ """"" " """"""""""" | | ??????????????????##??# "" " """"""""""" | | ?????????????????????## " """""""""" | | ?????????????????????## """""""""" | | ????????????????????### """""" "" """""""""" | | ???????????????????## # """ " " """"""""" | | ??????????????????## ## " " """""""" | | ?????????????????## ### "" """"""" | | ????????##########"##?# "" "" """""" | | ????????# ##??# "" " "" """"" | | ????????# """" #???# """ "" """" | | ????????+ "" "" #???# " " " | | ????????# #???# ! " "" """ | | ????????#########"#???# " " """ "" " """"" | | ?????????# #???# " """ | | ?????????# " " " #???# "" " | | ?????????# " " " #???# " " "" " """ "" | | ?????????+ " " " #???# " " """ | | ?????????# #???# " " """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Armor Coverage 900 Evasion (%) 55 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 24 Item Schematics ----------------- Lrn. Phase Cannon | -2/Quarantine | Archive Coolant Network | -2/Quarantine | Archive Robot Schematics ------------------ S-43 Plague | -2/Quarantine | Archive Fabricated ------------ Cld. Fission Core | x1 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Repaired ---------- Flexi-carbon Leg | 36% | -3/Research Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Dimensional Node Initializer Subatomic Replicator Core Cannon Sigix Terminator Transdimensional Reconstructor Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed DiametricMediumField Manual? 0 Play Time 03:35:40 Cumulative 252.7 hours Start 2025.12.22 @ 13:18:20 End 2025.12.22 @ 20:38:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 87 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 934f2644-3fa0-4610-801e-3c4e7daa6b07