Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.29 @ 23:13:36 Player: Sharded of Serpulo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (103) 515 Value Destroyed (3124) 3124 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1122) 1122 TOTAL SCORE: 8941 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 830 Met Data Miner 300 Friendly Fire -14 Cogmind --------- Core Integrity 327/700 Matter 239/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Immobile (Siege) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Armored Treads Heavy Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Antimatter Reactor Armored Treads Improved Medium Treads Heavy Treads Cryofiber Web Cryofiber Web Cryofiber Web Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Advanced Hacking Suite System Shield System Shield Minigun Enhanced Autogun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Light Assault Rifle Minigun > --- INVENTORY -------- Antimatter Reactor Armored Treads Improved Medium Treads Heavy Treads Cryofiber Web Cryofiber Web Cryofiber Web Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Advanced Hacking Suite System Shield System Shield Light Assault Rifle Minigun Enhanced Autogun Heavy Machine Gun [Rating: 55] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . . . Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . 2 . . 1 . . . . . . Utility 2 | . . . . 1 1 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 54 | 7 4 7 4 17 5 1 1 . 4 . 4 Power 11 | 1 . 1 1 4 1 1 . . 1 . 1 Engine 6 | 1 . 1 1 2 . . . . . . 1 Core 4 | . . . . 2 1 . . . 1 . . Reactor 1 | . . . . . . 1 . . . . . Propulsion 18 | 2 . 4 3 7 . . . . 1 . 1 Treads 11 | 2 . . . 7 . . . . 1 . 1 Leg 7 | . . 4 3 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 12 | 1 3 1 . 3 2 . . . 1 . 1 Device 2 | . . . . 1 . . . . . . 1 Storage 3 | 1 2 . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware 3 | . . . . 2 1 . . . . . . Protection 4 | . 1 1 . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 13 | 3 1 1 . 3 2 . 1 . 1 . 1 Energy Gun 4 | 2 . . . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 1 1 1 . 1 2 . 1 . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . 1 . . . . Parts Lost 18 | . . 2 2 1 2 . . 1 4 . 6 Power 6 | . . . 1 1 1 . . . 1 . 2 Propulsion 4 | . . . . . . . . 1 1 . 2 Utility 5 | . . 1 1 . . . . . 2 . 1 Weapon 3 | . . 1 . . 1 . . . . . 1 Highest Loss Streak 5 | . . 1 2 1 1 . . 1 3 . 5 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Backups 17 | 2 8 11 14 21 23 21 21 21 19 18 17 Power 2 | . 1 2 3 3 2 2 2 2 1 1 1 Propulsion 4 | . . 1 4 7 8 7 5 4 3 3 2 Utility 7 | . 2 2 2 4 9 10 11 12 11 11 10 Weapon 3 | 1 4 5 4 5 3 2 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 47 | . 2 . 4 20 1 4 2 . . . 14 Power 8 | . . . 2 4 . 1 . . . . 1 Propulsion 19 | . 2 . . 10 . 3 1 . . . 3 Utility 13 | . . . . 4 1 . . . . . 8 Weapon 7 | . . . 2 2 . . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 91 86 98 99 100 100 100 92 92 83 Engine 6 | . 14 11 9 14 6 . . . . . 4 Core 4 | . . . . 3 7 10 7 7 5 7 1 Reactor 3 | . . . . . . 3 7 7 7 7 6 Treads 31 | . 28 13 . 30 38 38 38 38 38 38 31 Leg 4 | . . 22 44 5 . . . . . . . Device 1 | . . . . 5 . . . . . . 5 Storage 8 | . 14 11 11 9 7 7 7 7 7 7 7 Hackware 10 | . . . . 11 19 23 23 23 9 7 1 Protection 4 | . 11 11 . . 2 . . . 5 7 7 Energy Gun 1 | . . . . 7 6 . . . . . . Ballistic Gun 16 | . 27 22 22 10 7 15 15 15 15 15 15 Peak Build Rating 55 | 6 8 11 11 43 49 50 53 53 52 50 55 Average Rating 36 | 3 7 9 10 37 46 46 52 52 50 50 51 On Entrance 31 | . 6 8 11 11 43 42 50 53 52 50 50 Avg Prop Armor Cover (%) 5 | . . 5 . . . . . 5 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 136 | 10 28 30 25 108 107 103 105 105 125 125 136 Greatest Support 132 | 40 40 43 43 112 132 132 132 132 126 118 132 Greatest Overweight (x) 1 | . . . . 1 . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 25 15 15 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 14 15 15 23 25 25 25 25 25 25 25 Most Carried 25 | 5 12 15 15 25 25 25 25 25 24 20 20 Average Carried 19 | 2 9 11 13 21 24 24 24 24 21 20 18 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 2 12 15 15 24 23 25 25 24 20 20 17 Class Distribution -------------------- 63% | Hacker-Mutant 21% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 1850 | 237 218 168 108 427 94 10 118 85 185 . 200 Remotely . | . . . . . . . . . . . . Salvage Created 4211 | . 524 499 468 983 202 302 181 307 404 . 341 Parts 234 | . 31 24 34 72 7 3 12 16 19 . 16 Haulers Intercepted 7 | . 1 . . 5 . . 1 . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . 22 19 . 15 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 81 | . 9 12 10 18 6 . 3 7 8 . 8 Guns 81 | . 9 12 10 18 6 . 3 7 8 . 8 Classes Destroyed 15 | . 6 2 1 3 1 . . . . . 2 Worker 2 | . . . . 2 . . . . . . . Tunneler 2 | . 2 . . . . . . . . . . Hauler 7 | . 1 . . 5 . . 1 . . . . Recycler 4 | . 1 1 2 . . . . . . . . Operator 3 | . . 1 . 1 . . 1 . . . . Drone 1 | . . . . . . . . . . . 1 Watcher 4 | . 2 . . 1 1 . . . . . . Swarmer 27 | . 3 4 4 4 3 . 1 4 . . 4 Grunt 35 | . 6 7 5 6 2 . 2 . 6 . 1 Brawler 4 | . . . 1 . . . . 1 1 . 1 Duelist 2 | . . 1 . . . . . 1 . . . Sentry 8 | . . . . 7 . . . 1 . . . Hunter 1 | . . . . 1 . . . . . . . Programmer 2 | . . . . . 1 . . . 1 . . Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 6 | . 4 6 4 5 2 . 3 6 5 . 3 Combat Bots Only 6 | . 4 6 4 4 2 . 2 6 5 . 3 Max Kills in Single Turn 2 | . 1 2 1 2 1 . 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 600 | . 56 63 59 84 38 . 8 62 65 . 165 Missed 133 | . 13 18 14 22 7 . 2 12 14 . 31 Hits 467 | . 43 45 45 62 31 . 6 50 51 . 134 Melee 6 | . . 2 3 . . . . 1 . . . Projectile 461 | . 43 43 42 62 31 . 6 49 51 . 134 Critical Strikes 17 | . 2 . 1 4 4 . . 1 . . 5 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 5867 | . 409 399 397 692 373 . 65 796 617 . 2119 Core 689 | . 66 41 106 103 35 . . 98 64 . 176 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 103 | . . . . . . . . . . . 103 Ignored by Resistances 1688 | . 126 122 122 197 107 . 20 224 179 . 591 Regen/Repaired (Parts) 475 | . . . . . . 49 32 394 . . . Core Remaining (%) 79 | 100 73 . 63 81 . . . . . . . Volleys Fired 372 | 1 68 48 36 60 29 24 12 16 31 . 47 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 Hottest 103 | 60 40 40 40 103 103 40 45 45 45 . 45 Shots Fired 735 | 2 136 96 72 118 51 48 24 32 62 . 94 Gun 735 | 2 136 96 72 118 51 48 24 32 62 . 94 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 680 | 1 136 96 72 77 38 48 24 32 62 . 94 Thermal 55 | 1 . . . 41 13 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 59 | . 27 38 33 21 11 57 59 30 20 . 29 Robot Miss Streak 12 | . 3 3 2 12 6 . 1 1 1 . 4 Penetration Max 1 | . . . . 1 1 . . . . . . Secondary Targets 18 | . 4 3 3 4 . . . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 . 1 Shots Hit Robots 615 | . 102 85 55 94 44 48 23 30 51 . 83 Core Hits 290 | . 43 33 27 83 26 5 10 16 19 . 28 Critical Kills 2 | . . 1 . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 5 | . . 1 . 1 . 1 . . 2 . . Destroy 5 | . . 1 . 1 . 1 . . 2 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7319 | . 1045 703 437 1793 579 386 297 377 667 . 1035 Guns 7116 | . 842 703 437 1793 579 386 297 377 667 . 1035 Cannons . | . . . . . . . . . . . . Explosions 203 | . 203 . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 5999 | . 842 703 437 929 326 386 297 377 667 . 1035 Thermal 1320 | . 203 . . 864 253 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 28 | . 28 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 28 | . 28 . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 41 | . 41 . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 307 | 20 36 18 18 189 227 8 25 64 307 . 201 Average Temperature 61 | 15 8 7 7 52 123 4 9 33 135 . 71 Received Heat Transfer 2349 | . 240 198 201 432 162 . 9 99 441 . 567 Effects 4 | . . . . . 2 . . . 2 . . Interference 4 | . . . . . 2 . . . 2 . . Siege Activations 2 | . . . . . . . . . . . 2 Total Turns 69 | . . . . . . . . . . . 69 Longest Duration 35 | . . . . . . . . . . . 35 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . Heat Transferred 1075 | . 150 . . 715 210 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . . . . 2 . . . . Low Security (%) 87 | 100 100 100 100 100 100 100 23 . . . . Level 1 8 | . . . . . . . 50 . . . . Level 2 4 | . . . . . . . 25 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 576 | . 156 150 182 101 55 10 576 . . . . Initial 49 | . . . 32 49 31 10 . . . . . Average 72 | . 47 45 106 22 13 . 275 . . . . Influence Increases 3389 | . 440 309 270 570 162 . 1045 223 205 . 165 Destroy 0b10 Robot/C 2140 | . 180 240 200 380 120 . 520 200 160 . 140 Destroy 0b10 Robot/NC 140 | . 30 10 10 45 5 . 35 . . . 5 Destroy Leader 424 | . 36 40 30 122 22 . 114 10 30 . 20 Allied During Kill 241 | . . . . 1 . . 227 13 . . . Successful Hack 107 | . 30 4 . 20 . . 53 . . . . Disable Machine 81 | . 45 . . . . . 36 . . . . Destroy Structure 121 | . 74 . . 2 . . 45 . . . . Lose Combat Pursuer 135 | . 45 15 30 . 15 . 15 . 15 . . Influence Decreases 3389 | . 440 210 217 641 206 37 840 428 205 . 165 Entered New Map 339 | . . . 67 103 50 27 . 92 . . . Time Decay 2402 | . 436 200 130 494 136 10 400 326 165 . 105 Lost Part 160 | . . 10 20 . 20 . . 10 40 . 60 Lost Ally 140 | . . . . . . . 140 . . . . Purge Threat 348 | . 4 . . 44 . . 300 . . . . Squads Dispatched 13 | . . 1 . 2 1 . 8 . . . 1 Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . . 1 . 1 . . . . Reinforcement 5 | . . 1 . 1 . . 3 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 5 | . . . . 1 . . 4 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 9 | . 2 3 1 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 143 | . 20 22 10 27 9 . 18 10 9 . 18 Peak Tracking Total 10 | . 4 6 5 4 4 . 4 7 4 . 10 Tactical Retreats 7 | . 2 1 1 . 1 . 1 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 3 | . . . . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 9 | . 5 . . . . . 4 . . . . Max in Single Turn 3 | . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 32 | . 8 4 . 8 2 . 6 . . 4 . Terminals 23 | . 7 3 . 7 2 . 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . 1 . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 100 | . 17 6 . 25 4 . 18 . . 30 . Successful 68 | . 6 4 . 15 . . 13 . . 30 . Failed 32 | . 11 2 . 10 4 . 5 . . . . Catastrophic 7 | . 4 . . 2 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 7 . . 7 . . 4 . . . . Terminals 62 | . 16 5 . 23 4 . 14 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . 1 . . . . Scanalyzers 5 | . . . . 2 . . 3 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 61 | . 5 3 . 13 . . 10 . . 30 . Record 11 | . . . . . . . . . . 11 . Part Schematic 13 | . . . . . . . . . . 13 . Robot Schematic 3 | . . . . . . . . . . 3 . Prototype ID Bank 8 | . . 1 . 3 . . 1 . . 3 . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 3 | . 1 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . 1 . . . . Scanalyzer Index 2 | . 1 . . 1 . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . Unreport Threat 8 | . 2 . . 4 . . 2 . . . . Locate Traps 3 | . . . . 1 . . 2 . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 . . . . 1 . . . . Retrieve Components 3 | . 1 1 . . . . 1 . . . . Scanalyzer 4 | . . . . 2 . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Retrieve Study 2 | . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 6 3 . 3 2 . 5 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 1 . . 13 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . 7 . . . . . 1 . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Total Allies 21 | . . . 1 . . 20 . . . . . Largest Group 20 | . . . 1 1 . 20 13 5 . . . Highest-Rated Group 501 | . . . 31 31 . 501 292 151 . . . Highest-Rated Ally 35 | . . . 31 31 . 35 35 35 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 199 | . . . . 1 . . 192 6 . . . Total Damage 3024 | . . . . 20 . . 2862 142 . . . Kills 32 | . . . . 1 . . 28 3 . . . Allies Corrupted 2 | . . . . . . . . 2 . . . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 7932 | 98 1179 616 269 1469 511 393 871 789 781 254 702 Spaces Moved 3917 | 58 607 323 123 706 255 200 488 452 361 106 238 Core 11 | 11 . . . . . . . . . . . Treads 3488 | 47 607 167 . 567 255 200 488 452 361 106 238 Legs 418 | . . 156 123 139 . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 162 162 162 159 159 241 161 Average Speed 167 | 139 160 140 120 156 162 162 162 166 188 241 238 Slowest Speed 242 | 160 160 160 120 238 162 162 162 242 241 241 241 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 4 93 29 24 55 7 85 16 67 54 69 35 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 3 | . . 1 . 1 . . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . . . . 1 1 1 . Scrap Searched 2 | . . . 1 . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 86 | . 86 . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 86 | . 86 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Total 4735 | 73 706 406 194 974 310 234 553 468 416 105 296 Wait 223 | . 10 19 7 109 14 . 45 . 19 . . Move 3907 | 57 606 322 122 705 255 199 487 451 360 105 238 Hop . | . . . . . . . . . . . . Pick Up 104 | 8 14 8 13 45 4 5 4 . . . 3 Fast Attach 3 | . . . . 3 . . . . . . . Attach 33 | 6 1 4 1 8 4 . . 1 4 . 4 Detach 1 | . . . . . . . . . 1 . . Swap 28 | 1 4 4 3 9 2 1 1 . 1 . 2 Drop 64 | . 3 1 12 35 2 5 4 . . . 2 Fire 372 | 1 68 48 36 60 29 24 12 16 31 . 47 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 15) 643 | -10/Materials | Identified exit to Mines 753 | -10/Materials | Discovered new exit (range 7) 817 | -10/Materials | Discovered new exit (range 3) 1014 | -10/Materials | Discovered new exit (range 9) 1149 | -10/Materials | Discovered new exit (range 7) 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Propulsion x2 1615 | -9/Materials | Identified exit to Mines 1894 | -9/Materials | Entered Mines 1961 | -9/Mines | Build established: Scavenger-Mutant 2077 | -9/Mines | Learned Materials interactive machine intel 2112 | -9/Mines | Discovered new exit (range 4) 2119 | -9/Mines | Received a Mining Laser from a helpful Derelict 2163 | -9/Mines | Entered Materials 2163 | -8/Materials | Accompanied by 1 ally 2163 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2164 | -8/Materials | Loaded intel: 19 interactive machine locations 2274 | -8/Materials | Discovered new exit (range 11) 2659 | -8/Materials | Build established: Hacker-Mutant 3114 | -8/Materials | Discovered new exit (range 16) 3302 | -8/Materials | Discovered new exit (range 5) 3385 | -8/Materials | Identified exit to Factory 3539 | -8/Materials | Garrison activated, responded to threat 3632 | -8/Materials | Entered Factory 3632 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4143 | -7/Factory | Sucked down chute 4143 | -7/Factory | Entered Waste 4144 | -7/Waste | Joined by Warlord forces that had cleared the area 4289 | -7/Waste | Discovered new exit (range 11) 4536 | -7/Waste | Entered Factory 4536 | -7/Factory | Accompanied by 13 allies 4613 | -7/Factory | Identified exit to Lower Caves 4620 | -7/Factory | Garrison activated, responded to threat 5018 | -7/Factory | Garrison activated, responded to threat 5369 | -7/Factory | Lost 3 allies 5407 | -7/Factory | Entered Lower Caves 5407 | -7/Lower Caves | Accompanied by 5 allies 5536 | -7/Lower Caves | Lost 3 allies 5752 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6185 | -7/Lower Caves | Discovered new exit (range 6) 6196 | -7/Lower Caves | Entered another Lower Caves area 6364 | -7/Lower Caves | Lost 3 parts (1p2u) 6948 | -7/Lower Caves | Discovered new exit (range 12) 6977 | -7/Lower Caves | Entered Data Miner 6977 | -7/Data Miner | Discovered new exit (range 6) 7023 | -7/Data Miner | Met Data Miner 7074 | -7/Data Miner | Learned location of Section 7 (-3) 7074 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7110 | -7/Data Miner | Received God Mode back door access code from Data Miner 7231 | -7/Data Miner | Entered Proximity Caves 7247 | -6/Proximity Caves | Spotter reported a threat 7250 | -6/Proximity Caves | Spotter reported a threat 7352 | -6/Proximity Caves | Learned Factory stockpile data 7359 | -6/Proximity Caves | Spotted B-75 Beast 7377 | -6/Proximity Caves | Spotter reported a threat 7444 | -6/Proximity Caves | Destroyed B-75 Beast 7458 | -6/Proximity Caves | Spotter reported a threat 7766 | -6/Proximity Caves | Build established: Scavenger-Mutant 7828 | -6/Proximity Caves | Spotter reported a threat 7884 | -6/Proximity Caves | Spotter reported a threat 7890 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7923 | -6/Proximity Caves | Core integrity fell below 50% 7933 | -6/Proximity Caves | Self-destructed Last Messages --------------- VTOL Module fries itself beyond repair. Autogun fries itself beyond repair. G-50 Soldier destroyed. VTOL Module fries itself beyond repair. Penetrated by Slug. S-27 Virus destroyed. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Hrd. Heavy Armor Plating destroyed. VTOL Module fries itself beyond repair. B-48 Gladiator destroyed. Switching to secondary target: Y-64 Sentinel. Penetrated by Slug. Minigun destroyed. Penetrated by Slug. Critical hit (Burn: +37). Rnf. Deuterium Engine fries itself beyond repair. Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????# ??????????????????????????? | | ????????????????# ### ??????????????????????????? | | ??????????????# # ##????????????????????????? | | ?????????????? %% # ????????????????????????? | | ????????????? g ????????????????????????? | | ????????????? g ????????????????????????? | | ???????????? s g ????????????????????????? | | ???????????? ????????????????????????? | | ???????????? Y ????????????????????????? | | ????????????# ##??????????????????????? | | ????????????# %;#??????????????????????? | | ?????????????? ##?????????????????????? | | ??????????????????# ###???????????????????? | | ???????????????????# @ ####????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# # ;## ##????????????????? | | ???????????????????# ## ##?##?????????????????? | | ????????????????##### ### #?????????????????????? | | ?????????????##?# ?## #?????????????????????? | | ?????????????# ## ??# #?????????????????????? | | ? #????????## ?# ####???? ???????????????? | | ####????## ?# #?????? ??????????????? | | ??# ?#! #???? #??????????????? | | ##[%#??? ?????????????????? | | ??????# ### #???????????????????? | | ??? ??## #???????????????????? | | ?????? ## #???????????????????? | | ?????????# ######???????????????????? | | ??????????# ##???????###?????????????? | | ??????????### #?????? #### ????????? | | ????????????## ##?#### ????????? | | ????????#????#### ### ???????? | | ???????? #?????### ???????? | | ????????? #??????## ???????? | | ?????????# ?##????# ## ## ????????? | | ????????? ? #???## #??????????????????? | | ?????????? # ???## ## #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1500 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Cryofiber Web | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed HeatSpacefoldBeam Manual? 0 Play Time 01:03:34 Cumulative 33.8 hours Start 2026.03.29 @ 22:02:39 End 2026.03.29 @ 23:13:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 0 Adventurer 39 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 98e30054-45a1-47b1-97c8-b0cdf9978110