Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 14:31:11 Player: CrossedViper Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (232) 1160 Value Destroyed (11254) 11254 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (5372) 5372 TOTAL SCORE: 24326 Bonus ------- High Alert Combat Kills 862 Follower Combat Kills 35 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 640/670 System Corruption 40% Temperature Cool (33) Movement Treading (180) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (11) ----- Advanced Cooling System Large Storage Unit High-capacity Storage Unit Energy Well Improved Medium Armor Plating Improved Thermal Shield > --- WEAPON (3) ------- Guided Plasma Cannon > --- INVENTORY (18) --- Matter Compressor (250) Precision Energy Filter Relay Coupler [NC] (32) Relay Coupler [NC] (31) Relay Coupler [Grunt] (31) Relay Coupler [Hunter] (15) Sensor Drone Bay (20/20) Tesla Rifle Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Salvage Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Precision Energy Filter Improved Thermal Shield Advanced Shield Generator Relay Coupler [NC] > --- WEAPON ----------- Gauss Rifle Gauss Rifle KE Penetrator > --- INVENTORY -------- Neutrino Core Micro Fission Core Large Storage Unit High-capacity Storage Unit Energy Well Reflective Plating Improved Focal Shield System Backup Module Sensor Drone Bay High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Tesla Rifle Heavy Laser Heavy Laser Heavy Plasma Cannon Guided Plasma Cannon Gauss Rifle Gauss Rifle KE Penetrator Hypervelocity Coil Gun Remote Datajack Improved Plasma Cutter Greatsword [Rating: 84] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Light Armor Plating Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 4 . . . 2 . . . 1 . 2 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 201 | . 8 2 1 1 12 7 15 11 15 4 6 7 19 7 40 17 29 Power 14 | . . 1 . . 1 2 1 1 . 1 1 . 2 . 2 1 1 Engine 8 | . . 1 . . 1 1 1 1 . 1 1 . 1 . . . . Core 6 | . . . . . . 1 . . . . . . 1 . 2 1 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 21 | . 2 1 . . 3 . 1 2 2 . . . . 1 2 3 4 Treads 18 | . 2 . . . 3 . 1 2 1 . . . . . 2 3 4 Leg . | . . . . . . . . . . . . . . . . . . Wheel 3 | . . 1 . . . . . . 1 . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 79 | . 2 . 1 . 5 2 9 4 5 . 1 2 11 1 16 8 12 Device 23 | . . . . . 3 . 1 1 1 . . . 1 1 6 3 6 Storage 14 | . 1 . 1 . . . 1 . . . . . 6 . 1 2 2 Processor 3 | . . . . . . . . . . . . . . . 3 . . Hackware 4 | . . . . . . . . . . . 1 . . . 1 . 2 Protection 35 | . 1 . . . 2 2 7 3 4 . . 2 4 . 5 3 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 87 | . 4 . . 1 3 3 4 4 8 3 4 5 6 5 20 5 12 Energy Gun 8 | . 2 . . . . 1 . . . . . . . . 3 . 2 Energy Cannon 17 | . 2 . . 1 2 . . . 2 . 1 1 3 . 2 . 3 Ballistic Gun 49 | . . . . . 1 2 3 2 5 1 2 3 3 4 12 5 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . 1 2 1 2 . 1 . 1 . . . Special Weapon 5 | . . . . . . . . . . . 1 . . . 3 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 . . . . . 1 . 1 . . Parts Lost 56 | . 2 . . 1 7 . 2 . 1 . . . . 1 18 . 24 Power 5 | . . . . . 1 . 1 . . . . . . . 2 . 1 Propulsion 7 | . . . . . 2 . . . . . . . . . 1 . 4 Utility 22 | . . . . . 2 . . . 1 . . . . . 8 . 11 Weapon 22 | . 2 . . 1 2 . 1 . . . . . . 1 7 . 8 Highest Loss Streak 24 | . 1 . . 1 4 . 1 . 1 . . . . 1 3 . 24 Average Slot Usage (%) 86 | . 95 100 89 85 84 89 88 84 80 76 76 75 80 86 90 99 83 Engine 6 | . 14 14 14 14 8 5 8 9 7 7 7 7 3 . . . . Core 1 | . . . . . . 3 . . . . . . 2 6 4 5 4 Treads 10 | . 28 14 14 14 15 18 18 18 9 . . . . . 7 10 9 Wheel 3 | . . 14 14 14 2 . . . 2 7 7 7 6 6 1 . . Device 9 | . . . . . 17 21 9 9 13 7 7 7 8 13 13 17 13 Storage 12 | . 14 14 14 14 9 9 9 9 7 7 7 7 15 20 17 17 17 Processor 3 | . . . . . . . . . . . . . . . 11 17 11 Protection 15 | . 9 14 3 . 14 14 26 21 24 30 27 29 22 20 7 9 7 Energy Gun 1 | . 13 . . . . 1 . . . . . . . . . . . Energy Cannon 5 | . 11 28 28 28 17 4 . . . . . . . . . . 1 Ballistic Gun 11 | . 2 . . . . 11 16 17 14 13 9 13 19 19 14 17 11 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 9 28 28 89 89 109 107 111 125 135 131 130 131 156 122 142 140 140 Greatest Support 54 | 20 40 10 10 10 40 40 40 40 40 28 28 28 28 28 54 54 46 Greatest Overweight (x) 15 | . . 2 8 8 10 2 2 3 6 4 4 4 5 4 4 3 15 Average Overweight (x) 3 | . . 2 5 8 4 2 2 2 3 4 4 4 4 4 2 2 2 Largest Inventory Capacity 50 | . 10 10 24 24 24 24 44 24 24 24 24 24 50 24 32 28 28 Average Capacity 22 | . 7 10 19 24 24 24 24 24 24 24 24 24 28 24 25 26 25 Most Carried 28 | . 10 9 16 24 23 24 24 24 24 24 24 24 26 24 26 28 28 Average Carried 20 | . 6 7 13 19 21 21 23 23 23 23 23 23 23 23 22 25 22 Final Capacity 28 | 6 10 10 24 24 24 24 24 24 24 24 24 24 24 24 26 28 18 Final Carried 28 | 6 9 7 16 24 20 24 24 24 23 23 23 24 24 24 26 28 10 Class Distribution -------------------- 42% | Hauler-Mutant 14% | Scavenger-Mutant 11% | Mutant 9% | Hauler-Tank 5% | Hauler-Gunner 4% | Bothacker-Tank 4% | Scavenger-Tank 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Tank | -6/Factory Hauler-Tank | -6/Garrison Hauler-Gunner | -5/Factory Scavenger-Tank | -5/Garrison Botlord-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 7093 | 197 101 84 . 15 100 217 342 648 398 322 40 431 489 421 1635 1077 576 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11338 | . 543 63 . 241 389 416 682 940 722 619 40 738 928 466 2160 1171 1220 Parts 599 | . 38 4 . 4 18 28 30 42 42 29 3 39 48 21 133 67 53 Haulers Intercepted 9 | . 2 . . . . . 3 . 1 . 1 . 1 . 1 . . Recyclers Shooed 6 | . 1 . . . . . 1 . . . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 191 | . 11 3 . 2 7 8 7 23 14 17 . 16 11 11 27 19 15 Guns 134 | . 9 . . . . 4 7 16 9 10 . 10 11 8 23 19 8 Cannons 26 | . 2 3 . 2 7 2 . . . . . 3 . . 3 . 4 AOE 27 | . . . . . . 1 . 6 5 6 . 3 . 3 . . 3 Classes Destroyed 16 | . 6 . . 2 1 2 . 1 2 . . . 1 . . . 1 Worker 2 | . . . . 1 . . . . . . . . . . 1 . . Builder 14 | . 1 . . . . . 1 . 1 . . . 3 . 5 . 3 Tunneler 1 | . . . . . . . . . . . . . 1 . . . . Hauler 9 | . 2 . . . . . 3 . 1 . 1 . 1 . 1 . . Recycler 9 | . 1 . . 1 . . 2 . . . . . 1 . 2 . 2 Operator 2 | . . . . . . . . . 1 . . . . . 1 . . Watcher 4 | . 1 . . . 1 . . . 2 . . . . . . . . Swarmer 47 | . 3 3 . . . . . 7 7 12 . 4 . 6 . 5 . Grunt 72 | . 8 . . 1 6 . 6 10 2 2 . 10 5 1 6 8 7 Brawler 8 | . . . . . . . . 2 . 3 . . 1 . . . 2 Duelist 4 | . . . . 1 . . . 2 . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . 2 Sentry 19 | . . . . . 1 1 . 1 2 . . 1 2 3 2 5 1 Specialist 7 | . . . . . . 6 . 1 . . . . . . . . . Hunter 13 | . . . . . . 1 1 . . . . 1 1 . 7 . 2 Programmer 19 | . . . . . . . . . 3 . . . 2 1 12 1 . Best Kill Streak 10 | . 4 2 . 2 5 2 4 6 5 4 1 6 5 6 8 5 10 Combat Bots Only 6 | . 4 2 . 1 5 2 2 6 4 4 . 6 3 6 6 5 4 Max Kills in Single Turn 5 | . 2 1 . 1 1 1 1 2 5 3 1 1 2 1 2 2 3 Gunslinging 1 | . 1 . . . . . . . . 1 . . . . . 1 . Exploded 4 | . . . . . . 1 . 2 4 2 . 1 . 1 . . 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 15894 | . 408 157 . 171 887 235 662 659 715 590 . 528 822 704 4327 958 4071 Core 1520 | . 80 23 . 31 43 33 20 91 . 18 . 25 97 50 284 88 637 Absorbed by Shields 213 | . . . . . . . . . . . . 8 . 60 . 44 101 Core Remaining (%) 77 | 100 . . . 46 . . . 66 . . . 93 . 82 . . . Volleys Fired 701 | . 52 19 . 27 22 41 32 68 48 39 8 43 37 33 126 50 56 Largest 3 | . 2 2 . 1 2 2 2 2 2 2 2 2 3 3 3 3 3 Hottest 149 | . 120 120 . 60 135 115 56 56 120 56 120 91 120 84 131 94 149 Shots Fired 1385 | . 101 22 . 27 43 66 62 115 88 59 9 73 101 87 303 129 100 Gun 1163 | . 81 . . . . 61 62 103 82 49 3 57 97 81 280 129 78 Cannon 168 | . 20 22 . 27 43 5 . . 5 . 1 9 4 . 12 . 20 Launcher 36 | . . . . . . . . 12 1 10 . 7 . 6 . . . Special 18 | . . . . . . . . . . . 5 . . . 11 . 2 Kinetic 1072 | . 28 . . . . 41 62 103 82 49 3 57 97 81 263 129 77 Thermal 200 | . 73 22 . 27 43 5 . . 5 . 1 . 4 . 3 . 17 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 95 | . . . . . . 20 . 12 1 10 . 16 . 6 26 . 4 Robot Hit Streak 25 | . 16 5 . 18 15 15 6 15 6 8 6 9 11 11 15 25 10 Robot Miss Streak 9 | . 4 4 . 2 1 2 3 9 6 5 1 4 7 7 6 4 3 Penetration Max 1 | . . . . . . . 1 1 1 1 . 1 1 . 1 1 1 Secondary Targets 19 | . 2 . . . . . 1 2 4 4 . . 1 1 2 1 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 1 . . 1 1 1 1 1 Shots Hit Robots 882 | . 71 11 . 23 30 46 39 55 41 31 6 38 73 51 228 74 65 Core Hits 498 | . 26 5 . 6 16 15 17 31 32 28 1 31 51 31 123 40 45 Critical Hits 54 | . 1 . . . . 1 2 2 1 2 . 2 2 2 11 14 14 Critical Kills 19 | . . . . . . . 1 . . 2 . 1 1 . 3 6 5 Critical Parts Destroyed 31 | . 1 . . . . 1 1 2 1 . . 1 . 2 8 6 8 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 22036 | . 817 196 . 422 585 853 997 1860 1458 1316 42 1102 1514 1269 4655 2030 2920 Guns 16567 | . 588 . . . . 737 996 1291 1127 671 42 689 1514 1089 4343 2030 1450 Cannons 2433 | . 229 196 . 422 557 75 . . 75 . . 156 . . 308 . 415 Explosions 2990 | . . . . . . 41 . 569 255 645 . 257 . 180 . . 1043 Melee . | . . . . . . . . . . . . . . . . . . Ramming 46 | . . . . . 28 . 1 . 1 . . . . . 4 . 12 Kinetic 15705 | . 133 . . . . 555 996 1291 1127 671 42 689 1514 1089 4118 2030 1450 Thermal 2772 | . 684 196 . 422 557 116 . 77 75 38 . . . . 95 . 512 Explosive 872 | . . . . . . . . . . . . . . . . . 872 Electromagnetic 2641 | . . . . . . 182 . 492 255 607 . 413 . 180 438 . 74 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . . 2 2 1 1 1 1 1 2 18 18 40 Average Corruption 7 | . . . . . . . 1 2 1 1 1 1 1 1 12 17 24 Corruption Purged 2 | . . . . . . . . . . . . . 1 . . 1 . Effects 286 | . . . . . . . 7 10 2 3 . 3 3 6 99 77 76 Message Errors 46 | . . . . . . . 4 3 . 1 . 1 1 3 17 11 5 Matter Fused 27 | . . . . . . . . . . . . . . . 10 8 9 Heat Flow Errors 17 | . . . . . . . . 1 . . . . . . 4 5 7 Energy Discharges 30 | . . . . . . . . 2 1 1 . 2 1 2 13 5 3 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 26 | . . . . . . . . 2 1 . . . . . 6 11 6 Data Loss (major) 12 | . . . . . . . . . . . . . . . 7 3 2 Misfires 6 | . . . . . . . . . . . . . . . 3 3 . Alerts 6 | . . . . . . . . . . . . . . . 3 2 1 Misdirections 15 | . . . . . . . . . . . . . . . 5 5 5 Targeting Errors 82 | . . . . . . . 3 1 . . . . 1 1 27 20 29 Weapon Failures 17 | . . . . . . . . 1 . 1 . . . . 3 3 9 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 250 | . . . . 16 . . . . 18 13 . 5 . . . . 198 Projectiles 26 | . . . . 16 . . . . . . . . . . . . 10 Explosions 224 | . . . . . . . . . 18 13 . 5 . . . . 188 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 371 | . . . . . . . . 36 . 42 . . 25 27 . . 241 Shots 9 | . . . . . . . . 2 . 2 . . 1 1 . . 3 Rammed 11 | . . . . . 6 . 1 . 1 . . . . . 1 . 2 Targets Rammed 11 | . . . . . 6 . 1 . 1 . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 339 | . 276 339 . 286 . . . 194 96 . 44 1 84 7 211 232 279 Average Temperature 94 | . 69 170 . 117 . . . 98 45 . 24 1 25 7 88 89 114 Received Heat Transfer 2963 | . 183 . . 6 477 9 165 135 138 108 . 183 207 110 249 315 678 Effects 4 | . . 3 . . . . . . . . . . . . . . 1 Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . 1 1 1 . . . . 1 . . Combat Hostiles 3 | . . . . . . . . 1 . 1 . . . . 1 . . Parts Fried 20 | . . . . . . 4 . 2 1 5 . 2 . 4 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 2 . . 2 3 . . . 1 . . . . . 1 . 1 Heat Transferred 5578 | . 1635 407 . 888 1147 161 . 150 160 50 . . . . 160 . 820 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 . 2 1 1 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 850 | . 215 109 . 70 191 315 304 776 596 850 467 511 425 536 591 732 615 Initial 445 | . . 39 . . . 2 153 128 407 417 445 11 268 54 281 47 384 Average 290 | . 101 96 . 29 93 188 203 452 481 608 364 319 228 327 186 448 514 Maximum Alert Level 3 | . 1 . . . . 1 1 3 2 3 2 2 2 2 2 3 2 Low Security (%) 41 | . 87 100 . 100 100 43 74 13 . . 21 17 45 21 52 19 . Level 1 25 | . 12 . . . . 56 25 35 18 . . 53 50 32 34 18 8 Level 2 29 | . . . . . . . . 30 81 71 77 29 3 46 12 55 91 Level 3 3 | . . . . . . . . 19 . 28 . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 4 . . . 3 . 1 . 4 . 1 . 4 . 9 . 3 Investigation 7 | . 3 . . . 1 . . . . . . . 2 . 1 . . Extermination 9 | . . . . . . . . . 2 . 1 . 1 . 5 . . Reinforcement 11 | . 1 . . . 2 . 1 . 2 . . . 1 . 3 . 1 Assault 2 | . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 2 . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 18 | . 1 . . . 3 . 3 . 4 . . . 1 . 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 245 | . 20 9 . 2 18 3 18 20 18 17 1 17 14 15 29 19 25 Peak Tracking Total 11 | . 5 6 . 2 6 3 6 5 6 4 1 4 4 4 5 6 11 Tactical Retreats 19 | . 1 1 . . 1 1 . 1 2 . . 2 2 3 . 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 35 | . . . . . 1 1 2 5 1 2 . 12 2 3 3 3 . Indirectly 2 | . . . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 30 | . . . . 1 . . 1 4 4 1 1 2 2 2 2 3 7 Max in Single Turn 3 | . . . . 1 . . . 2 2 1 1 1 1 1 1 1 3 Garrison Relay 10 | . . . . . . . . 2 . 1 . 2 . 2 . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 36 | . 6 . 2 1 2 . 4 . 4 . 2 . 8 . 6 . 1 Terminals 21 | . 4 . . . 1 . 3 . 3 . 1 . 4 . 4 . 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 87 | . 16 . 2 1 4 . 12 . 7 . 3 . 22 . 17 . 3 Successful 48 | . 8 . 2 1 2 . 7 . 4 . 1 . 11 . 11 . 1 Failed 38 | . 7 . . . 2 . 5 . 3 . 2 . 11 . 6 . 2 Catastrophic 8 | . 2 . . . . . 2 . 1 . . . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 46 | . 17 . 1 . 1 . 10 . 1 . 2 . 6 . 5 . 3 Terminals 63 | . 12 . . . 1 . 11 . 6 . 2 . 16 . 12 . 3 Fabricators 4 | . . . . . . . . . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 4 . . . . . . . . . . . 1 . . . . Scanalyzers 4 | . . . . . . . . . . . . . 4 . . . . Garrison Access 8 | . . . . . 3 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 20 | . 2 . 2 1 . . 3 . 2 . . . 4 . 6 . . Record 2 | . . . 1 . . . . . . . . . . . 1 . . Robot Analysis 5 | . 2 . . . . . 1 . . . . . 1 . 1 . . Prototype ID Bank 2 | . . . . . . . 1 . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . 2 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 16 | . 6 . . . 1 . 3 . 1 . . . 2 . 2 . 1 Terminals 12 | . 3 . . . 1 . 3 . 1 . . . 1 . 2 . 1 Track 5 | . 2 . . . 1 . 2 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . Botnet 6 | . 1 . . . . . 1 . 1 . . . 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . . . . . . . . 1 . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . . . 2 . 3 . 3 . 1 . 6 . 6 . 1 Full Trace Events 2 | . 1 . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . Matter 102 | . . . . . . . . . . . . . . . 102 . . Time 25 | . . . . . . . . . . . . . . . 25 . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . Robots Hacked 6 | . . . . . . . . . . . 1 . . . 3 . 2 Non-combat 4 | . . . . . . . . . . . 1 . . . 3 . . Combat 2 | . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 16 | . . . . . . . . . . . 4 . . . 10 . 2 drop_inventory 1 | . . . . . . . . . . . . . . . 1 . . purge_threat 9 | . . . . . . . . . . . 3 . . . 6 . . block_reporting 2 | . . . . . . . . . . . . . . . 2 . . overwrite_iff 2 | . . . . . . . . . . . . . . . . . 2 formatsys_low 2 | . . . . . . . . . . . 1 . . . 1 . . Relay Couplers Released 38 | . . . . . . . . 7 . 5 . 7 . 8 . 11 . Machine Destruction 38 | . . . . . . . . 7 . 5 . 7 . 8 . 11 . Attached 4 | . . . . . . . . . . . 1 . . . 1 . 2 Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 9 | . . . . 3 . 2 . . . . 1 . . . 1 . 2 Largest Group 3 | . . . . 3 3 2 2 . . . 1 1 . . 1 . 2 Highest-Rated Group 77 | . . . . 40 40 42 42 . . . 10 10 . . 10 . 77 Highest-Rated Ally 47 | . . . . 16 16 21 21 . . . 10 10 . . 10 . 47 Total Orders 1 | . . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . Ally Attacks 39 | . . . . . 8 . 22 . . . . . . . . . 9 Total Damage 1123 | . . . . . 97 . 764 . . . . . . . . . 262 Kills 3 | . . . . . 1 . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 5 | . 2 . . . . . 1 . . . . . 1 . 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 13724 | . 1104 367 580 777 466 699 655 1049 1117 539 267 817 858 673 1926 1137 693 Spaces Moved 6361 | 1 564 281 414 444 182 263 251 383 494 291 167 390 435 375 758 448 220 Core 2 | . . . . . . . . . . . . . . . . . 2 Treads 3006 | . 564 . . . 116 263 251 383 268 . . . . . 495 448 218 Legs 1 | 1 . . . . . . . . . . . . . . . . . Wheels 3352 | . . 281 414 444 66 . . . 226 291 167 390 435 375 263 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 80 | 120 160 100 80 160 180 200 200 200 140 140 140 140 140 140 130 200 180 Average Speed 168 | 120 160 100 136 160 192 200 200 212 183 140 140 140 146 140 185 204 217 Slowest Speed 800 | 120 160 100 160 160 240 200 200 220 280 140 140 140 150 140 210 220 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 72 52 71 93 22 43 42 50 19 55 5 87 13 89 23 62 8 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 5 | . 2 . 1 1 . . . . . . . . 1 . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . Spaces Dug 30 | . . . . . . . . 4 3 3 . . 4 7 1 . 8 Terrain Destroyed 165 | . . . . . . 13 3 9 7 4 . 2 5 13 18 3 88 Melee . | . . . . . . . . . . . . . . . . . . Projectile 67 | . . . . . . 4 3 6 4 1 . 2 5 6 18 3 15 AOE 98 | . . . . . . 9 . 3 3 3 . . . 7 . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 8157 | . 671 345 431 484 248 374 349 503 613 362 193 589 576 455 1047 574 343 Wait 434 | . 35 42 . 4 17 20 14 20 35 11 3 46 65 12 68 16 26 Move 6348 | . 563 280 413 443 182 262 251 382 494 290 167 388 435 374 757 447 220 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 153 | . 8 . 14 9 6 11 16 5 4 1 5 3 11 3 36 19 2 Fast Attach 29 | . 2 . 1 . 2 3 2 . 2 . . 1 1 . 9 3 3 Attach 83 | . 4 . . 1 10 2 5 1 4 1 1 1 9 2 19 3 20 Detach 6 | . . . . . . . . . 1 . . 1 1 . 1 1 1 Swap 89 | . 2 2 . . . 2 8 10 9 3 5 5 9 5 12 11 6 Drop 120 | . 5 2 3 . 3 8 20 8 7 1 4 5 8 2 17 20 7 Fire 701 | . 52 19 . 27 22 41 32 68 48 39 8 43 37 33 126 50 56 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . 6 . 1 . 1 . . . . . 1 . 2 Escape Stasis 159 | . . . . . . 2 . 9 8 16 . 96 . 24 . 4 . Rewire 24 | . . . . . . 23 . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: [*Fac] / *Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 7) 854 | -10/Materials | Central database locked down 1022 | -10/Materials | Discovered new exit (range 6) 1098 | -10/Materials | Discovered new exit (range 5) 1105 | -10/Materials | Entered Mines 1246 | -10/Mines | Assembled infested the area 1297 | -10/Mines | Met 8R-AWN 1398 | -10/Mines | Discovered new exit (range 5) 1472 | -10/Mines | Entered Exiles 1503 | -10/Exiles | Welcomed by 8R-AWN 1520 | -10/Exiles | Met EX-HEX 1559 | -10/Exiles | Met EX-DEC 1795 | -10/Exiles | Learned location of Zion (-6) 1824 | -10/Exiles | Met EX-BIN 1846 | -10/Exiles | Aligned with FarCom system 1848 | -10/Exiles | Given EX-Vault access code 1885 | -10/Exiles | Opened EX-Vault 1898 | -10/Exiles | Found Gui. Plasma Cannon 1925 | -10/Exiles | Build established: Hauler-Mutant 1935 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2038 | -10/Exiles | Discovered new exit (range 11) 2052 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2052 | -10/Exiles | Entered Mines 2083 | -9/Mines | Core integrity fell below 50% 2205 | -9/Mines | Learned location of Storage (-8) 2253 | -9/Mines | Discovered new exit (range 5) 2269 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2575 | -9/Mines | Found the Drone Emporium 2581 | -9/Mines | Found Prototype Device 2607 | -9/Mines | Learned 2 Materials zone layouts 2628 | -9/Mines | Discovered new exit (range 7) 2728 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2829 | -9/Mines | Entered Materials 2829 | -8/Materials | Accompanied by 3 allies 2829 | -8/Materials | Evolved 4 slots: Utility x4 2830 | -8/Materials | Identified exit to Storage 3160 | -8/Materials | Discovered new exit (range 16) 3226 | -8/Materials | Lost 3 parts (1n1u1w) 3295 | -8/Materials | Identified exit to Garrison 3295 | -8/Materials | Entered Garrison 3317 | -8/Garrison | Lost 4 parts (1p1n1u1w) 3380 | -8/Garrison | Triggered checkpoint 3424 | -8/Garrison | Triggered checkpoint 3833 | -8/Garrison | Discovered new exit (range 10) 3937 | -8/Garrison | Build established: Scavenger-Mutant 3980 | -8/Garrison | Installed Relay Interface Framework 3994 | -8/Garrison | Entered Materials 3994 | -8/Materials | Accompanied by 2 allies 4570 | -8/Materials | Identified Sensor Drone Bay 4649 | -8/Materials | Identified exit to Garrison 4649 | -8/Materials | Entered Garrison 4730 | -8/Garrison | Triggered checkpoint 4878 | -8/Garrison | Discovered new exit (range 9) 4902 | -8/Garrison | Build established: Hauler-Mutant 4916 | -8/Garrison | Triggered checkpoint 4960 | -8/Garrison | Triggered checkpoint 5028 | -8/Garrison | Garrison Relay disabled 5157 | -8/Garrison | Triggered checkpoint 5213 | -8/Garrison | Triggered checkpoint 5363 | -8/Garrison | Discovered new exit (range 8) 5394 | -8/Garrison | Expanded RIF knowledge: Hotswap 5487 | -8/Garrison | Triggered checkpoint 5698 | -8/Garrison | Entered Factory 5698 | -7/Factory | Evolved 2 slots: Utility x2 5990 | -7/Factory | Build established: Scavenger-Mutant 6695 | -7/Factory | Build established: Hauler-Mutant 6814 | -7/Factory | Identified exit to Garrison 6815 | -7/Factory | Entered Garrison 6909 | -7/Garrison | Triggered checkpoint 6960 | -7/Garrison | Triggered checkpoint 7076 | -7/Garrison | Discovered new exit (range 12) 7101 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7195 | -7/Garrison | Triggered checkpoint 7226 | -7/Garrison | Garrison Relay disabled 7354 | -7/Garrison | Entered Factory 7620 | -7/Factory | Identified exit to Garrison 7621 | -7/Factory | Entered Garrison 7621 | -7/Garrison | Accompanied by 1 ally 7676 | -7/Garrison | Triggered checkpoint 7704 | -7/Garrison | Triggered checkpoint 7824 | -7/Garrison | Discovered new exit (range 10) 7858 | -7/Garrison | Triggered checkpoint 7868 | -7/Garrison | Garrison Relay disabled 7959 | -7/Garrison | Triggered checkpoint 8159 | -7/Garrison | Discovered new exit (range 5) 8244 | -7/Garrison | Discovered new exit (range 9) 8312 | -7/Garrison | Triggered checkpoint 8350 | -7/Garrison | Garrison Relay disabled 8402 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 8438 | -7/Garrison | Entered Factory 8438 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8727 | -6/Factory | Build established: Hauler-Tank 8867 | -6/Factory | Discovered new exit (range 4) 9296 | -6/Factory | Identified exit to Garrison 9296 | -6/Factory | Entered Garrison 9428 | -6/Garrison | Triggered checkpoint 9437 | -6/Garrison | Triggered checkpoint 9515 | -6/Garrison | Discovered new exit (range 5) 9529 | -6/Garrison | Expanded RIF knowledge: Autooverride 9558 | -6/Garrison | Triggered checkpoint 9582 | -6/Garrison | Garrison Relay disabled 9806 | -6/Garrison | Discovered new exit (range 9) 9874 | -6/Garrison | Triggered checkpoint 9927 | -6/Garrison | Garrison Relay disabled 9957 | -6/Garrison | Discovered new exit (range 8) 9969 | -6/Garrison | Entered Factory 9969 | -5/Factory | Evolved 2 slots: Utility x2 10242 | -5/Factory | Discovered new exit (range 5) 10461 | -5/Factory | Lost 3 parts (3w) 10679 | -5/Factory | Lost 3 parts (1p2u) 10841 | -5/Factory | Identified exit to Upper Caves 11064 | -5/Factory | System corruption reached 10% 11276 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 11358 | -5/Factory | Lost 3 parts (1p1u1w) 11367 | -5/Factory | Local fabrication network quarantined 11806 | -5/Factory | Build established: Hauler-Gunner 11885 | -5/Factory | Identified exit to Garrison 11895 | -5/Factory | Entered Garrison 11982 | -5/Garrison | Triggered checkpoint 12037 | -5/Garrison | Garrison Relay disabled 12195 | -5/Garrison | Triggered checkpoint 12424 | -5/Garrison | Triggered checkpoint 12547 | -5/Garrison | Garrison Relay disabled 12588 | -5/Garrison | Discovered new exit (range 10) 12668 | -5/Garrison | Triggered checkpoint 12779 | -5/Garrison | Discovered new exit (range 12) 12819 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 12864 | -5/Garrison | Triggered checkpoint 12958 | -5/Garrison | Garrison Relay disabled 12964 | -5/Garrison | Build established: Scavenger-Tank 13032 | -5/Garrison | Entered Factory 13268 | -5/Factory | Build established: Botlord-Tank 13332 | -5/Factory | First assault squad dispatched 13498 | -5/Factory | Core integrity fell below 50% 13537 | -5/Factory | System corruption reached 30% 13545 | -5/Factory | Core integrity fell below 20% 13603 | -5/Factory | Lost 24 parts (1p4n11u8w) 13725 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13663_ R-10 Processor collects Flexi-carbon Leg. 13664_ K-01 Serf cleans the Nuclear Reactor. 13667_ R-10 Processor collects Structural Scanner. 13668_ System corrupted: Heat flow error (+266). 13669_ K-01 Serf cleans the Nuclear Reactor. 13673_ System corrupted: Gui. Plasma Cannon targeting data glitched. 13679_ System corrupted: Gui. Plasma Cannon failed to cycle. 13683_ System corrupted: Component data lost. 13695_ U-05 Engineer builds a Wall. 13698_ System corrupted: Matter fused (-5). 13699_ U-05 Engineer builds a Wall. 13708_ R-10 Processor collects Hvy. Mace. 13709_ U-05 Engineer builds a Wall. 13712_ U-05 Engineer destroyed. 13712_ R-10 Processor collects Hcp. Storage Unit. 13715_ System corrupted: Gui. Plasma Cannon targeting data glitched. 13717_ XOESC4IQ /K,YWXKRF307ROPXWRGBG: 13717_ System corrupted: Gui. Plasma Cannon failed to cycle. 13721_ System corrupted: Gui. Plasma Cannon targeting data glitched. 13722_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????? ??? """"" | | ????????? """"" ? | | ?????????"" !! """ ^ | | ?????????"" !! """ | | ?????????"" """ =!] | | ?????????"" """ "% %%! | | ??????" "" = % !] | | ????? ####/########+#########+### | | ????????""" ## % # | | ????????""" = ## %%# """"""" """"""" | | ????????"""! =% "# % # """"""" """"""" | | ??????? =^% %==! ## % # " """" """"""" | | ?????? !*! % =!! ## [ % !# """""" """"""" | | ??????? =! ## = # | | ??????? ## *% *|# | | ??????? ## !!%!#* ! | | ????????#####"## ## !!!%################# | | ????????????##?# ## """!!#= ?????????????? | | ??????????????? # """![# #????????????? | | ??????????????# # g""" # ##????????????? | | ??????????????# # ###?????????????? | | ??????????????# # ! #???????????????? | | ??????????????# #u% #???????????????? | | ??????????????# # = g #???????????????? | | ??????????????# #g""T"" #???????????????? | | ??????????????# ????#@""""" #???????????????? | | ??????????????# ??????? ##########???????????????? | | ??????????????????????#####???# ##???????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 19 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Evasion (%) 44 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 8 Energy Filtering 50 Salvage Targeting 2 Relay Coupler Types 58 Relay Coupler Value 2 Item Schematics ----------------- Lrg. Storage Unit | -6/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedFluxKatana Manual? 0 Play Time 01:40:56 Cumulative 242.1 hours Start 2021.01.10 @ 22:55:02 End 2021.01.11 @ 14:31:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 210 Adventurer 0 Explorer 7 Win Type - Total 5 Types 1/0/4/0/0/0/0/0/0 Lore% 72 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7914d299-a014-4992-8bc0-fe132ea321c7