Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 12:12:25 Player: DeluxeH30 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (1622) 1622 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3732 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 280/280 System Corruption 3% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Melee Analysis Suite Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Wheel Trap Scanner Improved Signal Interpreter Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Target Analyzer > --- WEAPON ----------- Improved Medium Laser Flak Cannon Spear > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Trap Scanner Improved Signal Interpreter Light Armor Plating Shock Bomb Launcher Improved Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 75 | 6 16 20 33 Power 18 | 1 5 6 6 Engine 12 | 1 5 3 3 Core 6 | . . 3 3 Reactor . | . . . . Propulsion 26 | 2 7 7 10 Treads . | . . . . Leg 18 | 2 5 4 7 Wheel 1 | . . . 1 Hover 5 | . . 3 2 Flight 2 | . 2 . . Utility 9 | 1 2 2 4 Device 3 | . 1 1 1 Storage 3 | 1 1 . 1 Processor 3 | . . 1 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 22 | 2 2 5 13 Energy Gun 11 | . 2 4 5 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . . 1 Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon 2 | . . . 2 Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 18 | . . . 18 Power 2 | . . . 2 Propulsion 10 | . . . 10 Utility . | . . . . Weapon 6 | . . . 6 Highest Loss Streak 13 | . . . 13 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 95 92 89 Engine 7 | . 14 5 4 Core 3 | . . 5 3 Leg 27 | . 28 30 25 Hover 1 | . . 2 1 Device 7 | . 10 10 4 Storage 11 | . 14 11 9 Processor 6 | . . 4 13 Energy Gun 10 | . 6 17 8 Ballistic Gun 7 | . 21 3 . Ballistic Cannon 2 | . . . 6 Piercing Weapon 2 | . . . 7 Naked Turns . | . . . . Heaviest Build 37 | 13 19 25 37 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 8 Most Carried 10 | 5 10 10 8 Average Carried 6 | 2 7 7 6 Final Capacity 10 | 8 10 10 8 Final Carried 9 | 4 9 9 4 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1324 | 205 416 185 518 Remotely . | . . . . Salvage Created 2619 | . 794 951 874 Parts 156 | . 53 52 51 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 7 | . 2 4 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 10 7 17 Melee 8 | . . . 8 Guns 19 | . 10 7 2 Cannons 2 | . . . 2 AOE 5 | . . . 5 Classes Destroyed 11 | . 6 3 2 Worker 13 | . 5 4 4 Builder 6 | . 3 1 2 Tunneler 1 | . . 1 . Hauler 4 | . 1 3 . Recycler 7 | . 2 3 2 Mechanic 3 | . . 1 2 Watcher 6 | . 3 2 1 Swarmer 3 | . . . 3 Grunt 27 | . 10 6 11 Duelist 1 | . . . 1 Sentry 3 | . . 1 2 Best Kill Streak 11 | . 9 8 11 Combat Bots Only 6 | . 3 2 6 Max Kills in Single Turn 4 | . 4 2 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 253 | . 49 30 174 Missed 76 | . 15 10 51 Damage Taken 2849 | . 522 310 2017 Core 755 | . 154 44 557 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 21 | . . . 21 Core Remaining (%) 75 | 100 38 89 . Volleys Fired 154 | . 58 62 34 Largest 2 | . 2 2 2 Hottest 100 | . 85 90 100 Shots Fired 296 | . 116 123 57 Gun 262 | . 116 123 23 Cannon 23 | . . . 23 Launcher 11 | . . . 11 Special . | . . . . Kinetic 133 | . 85 25 23 Thermal 80 | . 31 26 23 Explosive 8 | . . . 8 Electromagnetic 75 | . . 72 3 Robot Hit Streak 11 | . 5 11 7 Robot Miss Streak 14 | . 3 5 14 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 204 | . 67 78 59 Core Hits 121 | . 32 41 48 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . . 5 Burn 2 | . . . 2 Impale 3 | . . . 3 Melee Attacks 30 | . . . 30 Impact . | . . . . Slashing . | . . . . Piercing 30 | . . . 30 Sneak Attacks 5 | . . . 5 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4276 | . 1058 1151 2067 Guns 2093 | . 780 1054 259 Cannons 273 | . . . 273 Explosions 1117 | . 278 97 742 Melee 793 | . . . 793 Ramming . | . . . . Kinetic 1090 | . 624 193 273 Thermal 769 | . 156 354 259 Explosive 935 | . 278 . 657 Electromagnetic 689 | . . 604 85 Impact . | . . . . Slashing . | . . . . Piercing 793 | . . . 793 Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 77 | . 61 . 16 Projectiles . | . . . . Explosions 77 | . 61 . 16 Melee . | . . . . Knockbacks 14 | . . . 14 Impact . | . . . . Kinetic 12 | . . . 12 Secondary 2 | . . . 2 Self-Inflicted Damage 184 | . 100 21 63 Shots 4 | . 1 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 345 | . 345 241 244 Average Temperature 99 | . 115 85 80 Received Heat Transfer 1488 | . 237 180 1071 Effects 4 | . 1 3 . Energy Bleed 1 | . 1 . . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 3 | . . 1 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1802 | . 370 729 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 2 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 363 | . 363 279 300 Initial 72 | . . . 72 Average 135 | . 110 142 160 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 77 | 100 86 73 72 Level 1 22 | . 13 26 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 16 14 22 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 1 2 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 9 6 5 Successful 13 | . 4 5 4 Failed 7 | . 5 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 9 3 . Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Prototype ID Bank 1 | . . 1 . Unreport Threat 2 | . 2 . . Dispatch Records 1 | . 1 . . Patrol Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 3 | . . 3 . Recycle Component 2 | . . 2 . Process 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 82 | . . . 82 Parts Recycled 2 | . . 2 . Recycled Matter 177 | . . 177 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1730 | 66 453 560 651 Spaces Moved 781 | 46 192 265 278 Core 19 | 8 . . 11 Treads . | . . . . Legs 708 | 38 192 239 239 Wheels 23 | . . . 23 Hover 31 | . . 26 5 Flight . | . . . . Fastest Speed 50 | 50 120 112 115 Average Speed 123 | 107 120 119 131 Slowest Speed 450 | 120 120 120 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 32 18 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 68 | . 7 3 58 Melee 2 | . . . 2 Projectile . | . . . . AOE 66 | . 7 3 56 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1221 | 63 307 388 463 Wait 38 | . . 3 35 Move 778 | 45 191 264 278 Hop . | . . . . Pick Up 87 | 11 24 20 32 Fast Attach . | . . . . Attach 39 | 6 5 5 23 Detach 2 | . . 2 . Swap 36 | . 11 15 10 Drop 57 | 1 18 17 21 Fire 154 | . 58 62 34 Melee 30 | . . . 30 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 436 | -10/Materials | Core integrity fell below 50% 493 | -10/Materials | Discovered new exit (range 3) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 560 | -9/Materials | Build established: Scavenger-Mutant 1001 | -9/Materials | Discovered new exit (range 16) 1080 | -9/Materials | Entered another Materials area 1080 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1433 | -8/Materials | Repaired Lgt. Nuclear Core 1477 | -8/Materials | Repaired Spear 1571 | -8/Materials | Lost 4 parts (4n) 1622 | -8/Materials | Garrison activated, responded to threat 1682 | -8/Materials | Core integrity fell below 50% 1717 | -8/Materials | Core integrity fell below 20% 1721 | -8/Materials | Discovered new exit (range 14) 1731 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01714_ K-01 Serf collects debris. 01716_ Acquired Imp. Aluminum Leg. 01716_ K-01 Serf collects debris. 01718_ R-06 Scavenger collects Particle Gun. 01718_ Imp. Aluminum Leg destroyed. 01719_ The unstable cave ceiling collapses. 01719_ K-01 Serf collects debris. 01721_ EXIT=FOUND 01722_ R-06 Scavenger collects Lgt. Treads. 01723_ K-01 Serf collects debris. 01723_ Acquired Katana. 01724_ K-01 Serf collects debris. 01726_ Slug penetrates Door. 01726_ K-01 Serf destroyed. 01727_ K-01 Serf collects debris. 01728_ Katana destroyed. 01728_ K-01 Serf destroyed. 01730_ R-06 Scavenger collects Aluminum Leg. 01730_ K-01 Serf collects debris. 01730_ Acquired Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? !????????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????# #???????? | | ??????????????????????#####??????????# #???????? | | ????????????????????? #??????????# #???##??? | | ?????????????????#? """ #??????????# #?? ??? | | ?????????????#???# """ #??????????# ### ??? | | ?????????????# ??# """ !#??????????# ???? | | ???????????### ?# #??????????# ???? | | ?????????? # """ #??????????# ???? | | ?????????? < H ; =""" #??????????+ """ ??? | | ??????????? *%%" ####???????= """ ?? | | ??????????????# !%k % ##???? """ ?? | | ??????????????# # # k @! ### """ | | ??????????????## %= g % """ | | ???????? =% = = r g | | ???????? %* = =% | | ??????????##### [ ## #### #########+# | | ?????????????#! = # #?????????? | | ?????????????# ## # #?????????? | | ?????????????# ?# + #?????????? | | ?????????????# ??#""" # #?????????? | | ?????????????# "" ??#""" # #?????????? | | ?????????????# "T """"??#"" % # #?????????? | | ???????????????"" """"??# % # #?????????? | | ??????????????? """"??#" " # #?????????? | | ???????????????#????????#""% # [ #?????????? | | ????????????????????????#" ##########?????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??"""?"""?????????? | | ????????????????????????#####+#??"""?""" ????????? | | ???????????############?????# #??"""?"""?????????? | | ???????????# ]## ####### #?????? ??????????? | | ???????????#""" # # ######+############# | | ???????????#"R # """ # T # | | ???????????#""" # "R" # # | | ???????????# # " " # """"" | | ???????????#= #!! # """"""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Melee Accuracy 5 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotShrapnelBroadsword Manual? 0 Play Time 00:26:15 Cumulative 7.6 hours Start 2024.03.31 @ 11:47:32 End 2024.03.31 @ 12:12:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c33d49c-2060-4df5-9d55-eea268a25023