Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 03:38:18 Player: FAQ Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (159) 795 Value Destroyed (7026) 7026 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3100) 3100 TOTAL SCORE: 14121 Bonus ------- High Alert Combat Kills 1517 Follower Combat Kills 183 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 192/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Improved Signal Interpreter Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (30) Gatling Laser Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Sensor Array Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Wave Gun Railgun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Improved Cooling System Improved Signal Interpreter Relay Coupler [Grunt] Relay Coupler [Grunt] Remote Datajack [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Railgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Slots Evolved 6 | . . 2 . . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 126 | 6 7 7 6 15 35 4 28 18 Power 16 | 1 2 1 1 2 3 . 4 2 Engine 11 | 1 2 1 1 2 2 . 1 1 Core 5 | . . . . . 1 . 3 1 Reactor . | . . . . . . . . . Propulsion 51 | 2 2 4 3 7 17 . 11 5 Treads 14 | . . 4 3 . 4 . 2 1 Leg 31 | 2 . . . 7 13 . 5 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . 2 . . . . . 4 . Utility 22 | 1 1 1 . 1 6 1 7 4 Device 10 | . 1 1 . . 1 1 3 3 Storage 2 | 1 . . . . . . . 1 Processor 2 | . . . . 1 1 . . . Hackware 2 | . . . . . 1 . 1 . Protection 6 | . . . . . 3 . 3 . Artifact . | . . . . . . . . . Weapon 37 | 2 2 1 2 5 9 3 6 7 Energy Gun 11 | . 1 1 . 1 4 . 3 1 Energy Cannon 7 | . . . 1 . 2 . . 4 Ballistic Gun 10 | 2 . . 1 2 1 1 2 1 Ballistic Cannon 6 | . . . . 2 1 2 1 . Launcher 2 | . 1 . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . Parts Lost 67 | . 1 . 3 6 19 . 17 21 Power 7 | . 1 . . 1 1 . 1 3 Propulsion 26 | . . . 1 2 11 . 6 6 Utility 12 | . . . . 1 2 . 3 6 Weapon 22 | . . . 2 2 5 . 7 6 Highest Loss Streak 12 | . 1 . 1 3 6 . 7 12 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 1 5 7 7 7 6 4 5 6 Power . | . 1 1 1 . . . . . Propulsion 1 | . 2 2 . 1 1 . . . Utility 3 | . . 2 4 4 2 1 2 4 Weapon . | . 1 1 1 . 1 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 11 | . . . 1 2 2 1 . 5 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 8 | . . . . 2 1 1 . 4 Weapon . | . . . . . . . . . Tool/Special 2 | . . . . . 1 . . 1 Average Slot Usage (%) 91 | . 86 91 99 95 88 98 86 92 Engine 5 | . 9 10 11 10 7 . 2 . Core 2 | . . . . . 1 7 4 5 Treads 13 | . . 27 43 15 13 . 5 11 Leg 17 | . 26 8 . 25 19 30 13 15 Device 9 | . 6 10 11 3 3 15 14 14 Storage 8 | . 14 11 11 11 9 6 7 7 Processor 6 | . . . . 7 11 7 7 7 Protection 3 | . . . . . 5 7 6 5 Energy Gun 6 | . 2 6 5 3 5 . 8 11 Energy Cannon 2 | . . . 5 1 3 12 2 1 Ballistic Gun 6 | . 21 4 4 8 1 4 5 7 Ballistic Cannon 3 | . . . . 7 4 4 4 . Launcher 1 | . 4 11 5 . . . . . Peak Build Rating 51 | 6 7 12 13 19 36 39 48 51 Average Rating 27 | 4 6 9 12 14 28 36 37 43 On Entrance 19 | . 6 6 12 13 19 30 39 47 Avg Prop Armor Cover (%) 6 | . . 13 . 19 . . 4 7 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 12 13 19 20 22 52 33 40 40 Greatest Support 80 | 20 20 80 80 80 80 40 46 47 Greatest Overweight (x) 13 | . 3 . . 1 4 . 13 13 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 8 8 Most Carried 8 | 4 8 8 8 8 8 8 8 8 Average Carried 7 | 1 5 7 7 7 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 4 7 8 8 8 8 8 8 6 Class Distribution -------------------- 46% | Scavenger-Mutant 25% | Scavenger-Gunner 13% | Mutant 8% | Scavenger-Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Matter Collected 3886 | 142 189 98 411 713 923 . 1020 390 Remotely . | . . . . . . . . . Salvage Created 6132 | . 317 129 558 1160 1732 . 1438 798 Parts 331 | . 29 14 38 63 76 . 62 49 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 5 | . 2 . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Combat Hostiles Destroyed 128 | . 8 4 11 31 32 . 30 12 Guns 64 | . 3 . 4 18 15 . 14 10 Cannons 45 | . . . 7 13 10 . 15 . AOE 18 | . 5 4 . . 6 . 1 2 Classes Destroyed 15 | . 6 1 1 3 3 . . 1 Worker 10 | . 1 1 1 . 3 . . 4 Builder 8 | . 3 1 1 . . . . 3 Hauler 1 | . . . . . 1 . . . Recycler 5 | . 2 . . . 1 . . 2 Operator 2 | . . . 1 . 1 . . . Watcher 4 | . 1 . . . 2 . . 1 Swarmer 29 | . 5 . . 7 1 . 10 6 Grunt 56 | . 3 3 6 6 24 . 14 . Brawler 6 | . . . . 3 1 . 2 . Duelist 4 | . . . . 3 . . 1 . Sentry 22 | . . 1 5 9 3 . 2 2 Specialist 4 | . . . . . 2 . . 2 Hunter 1 | . . . . . . . . 1 Programmer 6 | . . . . 4 . . 1 1 Heavy 1 | . . . . . 1 . . . Best Kill Streak 10 | . 10 3 3 8 8 . 9 6 Combat Bots Only 9 | . 5 2 3 8 7 . 9 3 Max Kills in Single Turn 3 | . 3 2 1 2 2 . 2 3 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . 1 1 . . 1 . 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Hostile Shots Fired 1053 | . 68 13 75 139 193 . 256 309 Missed 334 | . 25 6 21 39 51 . 79 113 Hits 719 | . 43 7 54 100 142 . 177 196 Melee 13 | . . . . 6 . . 7 . Projectile 706 | . 43 7 54 94 142 . 170 196 Critical Strikes 28 | . . . 1 5 11 . 9 2 Actively Blocked 11 | . . . . . 8 . 3 . Damage Taken 10538 | . 367 78 770 1447 2852 . 2587 2437 Core 1574 | . 107 11 146 216 387 . 262 445 Absorbed by Shields 29 | . . . . 29 . . . . Redirected to Shielding 39 | . . . . . . . 39 . Ignored by Resistances 6 | . . . . . . . 6 . Regen/Repaired (Parts) 133 | . . . . . . 133 . . Core Remaining (%) 48 | 100 57 . . 6 29 . . . Volleys Fired 443 | . 38 9 51 88 120 . 90 47 Largest 3 | . 2 2 2 2 2 . 3 3 Hottest 240 | . 60 86 98 91 135 . 171 240 Shots Fired 862 | . 61 16 78 168 184 . 245 110 Gun 547 | . 55 9 35 102 99 . 147 100 Cannon 292 | . . . 35 66 84 . 98 9 Launcher 22 | . 6 7 8 . . . . 1 Special 1 | . . . . . 1 . . . Kinetic 493 | . 51 2 19 136 86 . 137 62 Thermal 188 | . . 7 51 32 20 . 47 31 Explosive 22 | . 6 7 8 . . . . 1 Electromagnetic 158 | . 4 . . . 77 . 61 16 Robot Hit Streak 26 | . 8 3 9 11 26 . 21 9 Robot Miss Streak 7 | . 3 1 4 7 4 . 4 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 11 | . 1 . . 3 2 . 3 2 Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 1 Shots Hit Robots 528 | . 36 10 45 97 138 . 140 62 Core Hits 282 | . 26 13 22 47 74 . 64 36 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 Critical Strikes 15 | . . 1 1 6 2 . 3 2 Burn 6 | . . 1 1 3 . . . 1 Destroy 2 | . . . . 1 . . . 1 Blast 6 | . . . . 2 2 . 2 . Corrupt 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13844 | . 839 346 1083 1887 4296 . 3271 2122 Guns 6169 | . 256 65 310 957 1516 . 1681 1384 Cannons 5088 | . . . 575 930 1949 . 1423 211 Explosions 2575 | . 583 281 198 . 831 . 167 515 Melee . | . . . . . . . . . Ramming 12 | . . . . . . . . 12 Kinetic 6509 | . 235 8 225 1589 1937 . 1612 903 Thermal 3738 | . . 57 660 298 1066 . 784 873 Explosive 1261 | . 583 281 198 . . . . 199 Electromagnetic 2324 | . 21 . . . 1293 . 875 135 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . 5 21 . . 4 Average Corruption 12 | . . . . 3 20 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 69 | . . . . 15 53 . . 1 Message Errors 12 | . . . . 4 8 . . . Matter Fused 16 | . . . . 5 10 . . 1 Heat Flow Errors 7 | . . . . 1 6 . . . Energy Discharges 6 | . . . . . 6 . . . Parts Rejected 3 | . . . . 1 2 . . . Parts Fused 2 | . . . . . 2 . . . Data Loss (minor) 10 | . . . . 1 9 . . . Data Loss (major) 3 | . . . . 1 2 . . . Misfires 5 | . . . . 1 4 . . . Misdirections 2 | . . . . . 2 . . . Weapon Failures 3 | . . . . 1 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 201 | . . . . . 126 . 16 59 Projectiles 74 | . . . . . 58 . 16 . Explosions 127 | . . . . . 68 . . 59 Melee . | . . . . . . . . . Knockbacks 32 | . . . . 10 12 . 10 . Impact . | . . . . . . . . . Kinetic 27 | . . . . 8 10 . 9 . Secondary 5 | . . . . 2 2 . 1 . Self-Inflicted Damage 357 | . 20 . 41 . 81 . 92 123 Shots 10 | . 2 . 2 . 2 . 2 2 Rammed 5 | . . . . . . . . 5 Targets Rammed 6 | . . . . . . . . 6 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 571 | . 40 68 336 185 571 . 217 141 Average Temperature 104 | . 18 27 123 44 138 . 87 46 Received Heat Transfer 2577 | . 36 42 279 315 1161 . 651 93 Effects 7 | . . . . . 7 . . . Shutdowns 2 | . . . . . 2 . . . Interference 3 | . . . . . 3 . . . Matter Decay 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Robots Corrupted 2 | . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 15 | . . . . . 12 . 1 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 1 3 1 . . 1 Heat Transferred 5794 | . . 222 1332 888 1170 . 1125 1057 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 11 | . . . . . 9 . 2 . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Maximum Alert Level 4 | . . . . 3 4 2 4 3 Low Security (%) 22 | 100 100 100 100 11 . . . . Level 1 6 | . . . . 13 . 32 11 . Level 2 38 | . . . . 56 18 67 36 89 Level 3 27 | . . . . 18 75 . 38 10 Level 4 4 | . . . . . 6 . 13 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1404 | . 149 96 118 950 1110 499 1404 737 Initial 737 | . . 48 3 71 462 499 234 737 Average 553 | . 53 45 41 515 849 425 780 619 Influence Increases 5047 | . 273 168 379 939 1379 26 1380 503 Destroy 0b10 Robot/C 2680 | . 160 80 220 620 740 . 620 240 Destroy 0b10 Robot/NC 165 | . 35 10 15 . 40 . 15 50 Destroy Leader 410 | . 32 20 80 10 176 . 40 52 Allied During Kill 38 | . . . . 5 30 . 3 . Successful Hack 66 | . . . . 14 . 26 21 5 Disable Machine 180 | . 15 15 15 . 45 . 30 60 Anti-Garrison Action 700 | . . . . 250 . . 450 . Destroy Structure 328 | . 31 43 49 10 78 . 96 21 Partial Spotted 30 | . . . . . . . 15 15 Lose Combat Pursuer 450 | . . . . 30 270 . 90 60 Influence Decreases 4475 | . 157 274 279 99 1232 788 311 1335 Entered New Map 1968 | . . 68 7 39 488 598 101 667 Time Decay 1737 | . 147 206 242 . 494 190 . 458 Lost Part 670 | . 10 . 30 60 190 . 170 210 Lost Ally 100 | . . . . . 60 . 40 . Squads Dispatched 21 | . 2 1 6 . 7 1 . 4 Investigation 4 | . 1 . 1 . 1 1 . . Extermination 2 | . . . . . . . . 2 Reinforcement 10 | . 1 1 1 . 6 . . 1 Assault 1 | . . . . . . . . 1 Garrison 4 | . . . 4 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Distress Signals 9 | . . . . . 7 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 210 | . 14 5 20 37 66 . 33 35 Peak Tracking Total 12 | . 5 6 5 4 8 . 12 9 Tactical Retreats 15 | . . . . 2 8 . 2 3 ECM-based Alert Blocks 2 | . . . . . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Traps Triggered 14 | . 3 . 1 3 . . 6 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Machines Disabled 24 | . 1 1 1 5 3 . 9 4 Max in Single Turn 2 | . 1 1 1 1 1 . 2 1 Garrison Relay 7 | . . . . 3 . . 4 . Phase Generator 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Machines Accessed 25 | . 2 1 3 2 2 8 3 4 Terminals 16 | . 2 . 2 2 1 3 3 3 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 2 | . . . . . . 2 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 2 | . . 1 . . 1 . . . Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 55 | . 6 3 4 2 8 20 5 7 Successful 28 | . 4 2 2 1 4 12 2 1 Failed 26 | . 2 . 2 1 4 8 3 6 Catastrophic 2 | . . . 1 1 . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 8 | . . . . . . 5 . 3 Terminals 36 | . 6 . 3 2 5 9 5 6 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 7 | . . . . . . 7 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 6 | . . 3 . . 3 . . . Garrison Access 3 | . . . 1 . . 2 . . Terminal Hacks 16 | . 4 . 1 1 3 4 2 1 Record 6 | . 3 . . . 1 2 . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 2 | . . . 1 . . . 1 . Open DSF 2 | . . . . . . 1 . 1 Emergency Access Points 3 | . . . . 1 . 1 1 . Alert Level 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . 3 . . Scan Component 2 | . . . . . . 2 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . 2 . . 1 . . . Insert Component 1 | . . . . . 1 . . . Retrieve Study 2 | . . 2 . . . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . . Unlock Access 2 | . . . 1 . . 1 . . Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . 2 . . Terminals 1 | . . . . . . 1 . . Botnet 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Mechanics 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 2 1 2 1 1 6 2 4 Full Trace Events 3 | . 1 . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 26 | . . . . . . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . 1 . Hotswap 1 | . . . . . . . 1 . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . link_fov 1 | . . . . . 1 . . . Relay Couplers Released 35 | . . . . 15 . . 20 . Machine Destruction 32 | . . . . 12 . . 20 . Programmers 3 | . . . . 3 . . . . Attached 1 | . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Total Allies 7 | . . . . 5 . . 2 . Largest Group 4 | . . . . 4 4 . 2 . Highest-Rated Group 66 | . . . . 66 66 . 62 . Highest-Rated Ally 31 | . . . . 18 18 . 31 . Total Orders . | . . . . . . . . . Ally Attacks 39 | . . . . 2 26 . 11 . Total Damage 805 | . . . . 23 595 . 187 . Kills 7 | . . . . . 6 . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Active Infowar (turns) 2409 | . 237 414 592 396 . . . 770 Sensors 2238 | . 237 414 592 396 . . . 599 ECM 171 | . . . . . . . . 171 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Turns Passed 7603 | 71 488 423 592 1276 1302 387 1920 1144 Spaces Moved 4181 | 51 300 273 280 735 652 328 965 597 Core 29 | 3 2 . . . 2 . 5 17 Treads 1693 | . . 146 280 223 208 . 383 453 Legs 2447 | 48 293 127 . 512 442 328 570 127 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 12 | . 5 . . . . . 7 . Fastest Speed 50 | 50 120 105 160 105 105 105 105 100 Average Speed 138 | 115 122 136 160 124 127 105 158 153 Slowest Speed 700 | 120 200 160 160 175 250 105 700 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . . Exploration Rate (%) 37 | 4 39 19 44 67 53 7 85 17 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 22 | . . . 22 . . . . . Terrain Destroyed 351 | . 37 52 55 . 76 . 98 33 Melee . | . . . . . . . . . Projectile 37 | . . . . . 26 . 7 4 AOE 314 | . 37 52 55 . 50 . 91 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Total 5222 | 60 369 310 347 932 920 372 1172 740 Wait 233 | . 10 1 3 44 77 29 38 31 Move 4171 | 50 299 272 279 733 651 327 963 597 Hop . | . . . . . . . . . Pick Up 56 | 4 4 7 3 7 12 5 5 9 Fast Attach 88 | 6 6 6 2 8 18 3 23 16 Attach 45 | . 4 3 1 4 14 2 8 9 Detach 24 | . 3 1 . 2 6 2 5 5 Swap 26 | . 2 1 3 6 7 . 4 3 Drop 82 | . 3 10 5 13 15 4 15 17 Fire 443 | . 38 9 51 88 120 . 90 47 Melee . | . . . . . . . . . Ram 5 | . . . . . . . . 5 Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 22 | . . . . 2 . . 20 . Rewire 26 | . . . . 25 . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Gar / DSF) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x2 596 | -9/Materials | Discovered new exit (range 13) 615 | -9/Materials | Central database locked down 693 | -9/Materials | Discovered new exit (range 16) 983 | -9/Materials | Entered Storage 1015 | -9/Storage | Build established: Scavenger-Mutant 1143 | -9/Storage | Garrison activated, responded to threat 1542 | -9/Storage | Garrison activated, responded to threat 1573 | -9/Storage | Identified exit to Garrison 1575 | -9/Storage | Entered Garrison 1601 | -9/Garrison | Triggered checkpoint 1636 | -9/Garrison | Garrison Relay disabled 1786 | -9/Garrison | Destroyed 8 combat bots 1833 | -9/Garrison | Triggered checkpoint 1889 | -9/Garrison | Triggered checkpoint 1942 | -9/Garrison | Core integrity fell below 50% 2002 | -9/Garrison | Lost 3 parts (1n1u1w) 2033 | -9/Garrison | Garrison Relay disabled 2191 | -9/Garrison | Discovered new exit (range 9) 2265 | -9/Garrison | Triggered checkpoint 2348 | -9/Garrison | Discovered new exit (range 12) 2415 | -9/Garrison | Core integrity fell below 20% 2567 | -9/Garrison | Triggered checkpoint 2643 | -9/Garrison | Garrison Relay disabled 2744 | -9/Garrison | Installed Relay Interface Framework 2851 | -9/Garrison | Entered Materials 2851 | -8/Materials | Accompanied by 4 allies 2851 | -8/Materials | Evolved 2 slots: Utility x2 3082 | -8/Materials | Lost 3 parts (3n) 3191 | -8/Materials | Crushed by falling debris 3194 | -8/Materials | Crushed by falling debris 3194 | -8/Materials | System corruption reached 10% 3225 | -8/Materials | Lost 6 parts (3n2u1w) 3260 | -8/Materials | Found Prototype Device 3721 | -8/Materials | Core integrity fell below 50% 3753 | -8/Materials | Destroyed 7 combat bots 3760 | -8/Materials | Lost 6 parts (1p4n1w) 3830 | -8/Materials | Identified Active Sensor Suite 4103 | -8/Materials | Discovered new exit (range 4) 4153 | -8/Materials | Entered Factory 4153 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4342 | -7/Factory | Repaired Sml. Storage Unit 4432 | -7/Factory | Identified exit to DSF 4477 | -7/Factory | Build established: Scavenger-Tank 4539 | -7/Factory | Identified exit to Garrison 4540 | -7/Factory | Entered Garrison 4550 | -7/Garrison | Expanded RIF knowledge: Hotswap 4610 | -7/Garrison | Triggered checkpoint 4667 | -7/Garrison | Garrison Relay disabled 4738 | -7/Garrison | Triggered checkpoint 4810 | -7/Garrison | Destroyed 9 combat bots 4828 | -7/Garrison | Lost 7 parts (1p3n1u2w) 5038 | -7/Garrison | Triggered checkpoint 5100 | -7/Garrison | Rescued a captive Derelict 5205 | -7/Garrison | Build established: Scavenger-Gunner 5234 | -7/Garrison | Garrison Relay disabled 5313 | -7/Garrison | Discovered new exit (range 13) 5456 | -7/Garrison | Triggered checkpoint 5546 | -7/Garrison | Garrison Relay disabled 5625 | -7/Garrison | Lost 5 parts (1n1u3w) 5664 | -7/Garrison | Discovered new exit (range 15) 5904 | -7/Garrison | Triggered checkpoint 5993 | -7/Garrison | Build established: Gunner 6008 | -7/Garrison | Discovered new exit (range 9) 6118 | -7/Garrison | Triggered checkpoint 6264 | -7/Garrison | Garrison Relay disabled 6311 | -7/Garrison | Phase Generator disabled 6413 | -7/Garrison | Build established: Scavenger-Gunner 6460 | -7/Garrison | Entered Factory 7260 | -7/Factory | First assault squad dispatched 7352 | -7/Factory | Lost 6 parts (2n3u1w) 7381 | -7/Factory | Core integrity fell below 50% 7518 | -7/Factory | Cargo convoy interrupted 7580 | -7/Factory | Core integrity fell below 20% 7604 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 07571_ Slug penetrates Wall. 07571_ M-28 Smith repairs P-60 Hacker Gravmag System. 07573_ M-28 Smith repairs P-60 Hacker Shock Rifle. 07574_ Slug penetrates Wall. 07575_ Wall collapses. 07575_ ECM Suite destroyed. 07575_ Slug penetrates Wall. 07578_ Adv. Heat Sink destroyed. 07580_ Wall collapses. 07592_ Slug penetrates Wall. 07592_ Plasma Cannon destroyed. 07598_ Slammed into S-27 Virus. 07598_ Destabilizing: Core damaged (-35). 07599_ Slammed into S-27 Virus. 07599_ Adv. Targeting Computer broken. 07599_ Destabilizing: Short circuit. 07600_ Slammed into S-27 Virus. 07603_ Penetrated by Slug. 07604_ System corrupted: Matter fused (-8). 07604_ Slug penetrates Nuclear Reactor. Map ----- +----------------------------------------------------+ | ! % ]] ==[ #?????????????? | | ##############=] %]!" & #?????????????? | | #????????????#=] []% ####???????????????? | | #????????????#= % *= ##?????????????????? | | #???????# [ =% #???????????? ???? | | #???????# ############? "" ? | | #???????+ ] / #? " [[] | | #???????# # # #? []] | | ????????# # # """" #? []] | | ????????# ######+###### ##### """" #?? | | +????????#+???? ?????###????# """ #? """ "" | | ??????????????? ?????????????# "" #?? """ "" | | ??????????????????????????????# #????"" "" | | ??????????????????????????????# #?????? | | ??????????????????????????????## #/#############+ | | ???????????????????????????????# | | ???????????????????????????????# | | ??????????????????############## | | ??????????????????# # | | ??????????????????# # | | ??????????????????# # ########### # | | ??????????????????# # #?????????# # | | ??????????????????# """ """ # #????????## # | | ??????????????????# """ """ hh #????????# ! | | ########??????????# """ """ # #????????# | | """ #????"?????# @ s # #????????# | | ""F"" !#??""" ????# """ """ # #????????#### | | "" "" # """" ????# """ """ # #???????????? | | + """" ????# """ """ # #???????????? | | # """" ????# # #???????????? | | #??""" ????############## #???????????? | | #????"??????????????????# #???????????? | | #???????????????????????# #???????????? | | #?????????????########### #???????????? | | #?????????????# # #???????????? | | #### ##????????????# # #???????????? | | ??#! #????????????# # #???????????? | | ??# ########?????# + #???????????? | | ??# ! #?????# # +???????????? | | ??# ###### #?????# * # #???????????? | | ??# #????# #?????# / # #???????????? | | ??###+####???# #?????# # #???????????? | | ??# #???# #?????##+#####+## #???????????? | | ??#! ! #???# ######## ##### +???????????? | | ??# #???# #???????????? | | ??# #??##+##### #???????????? | | ??# #??# # #???????????? | | ??# #??# [! + #???????????? | | ??########??# [! # #######+###???????????? | | ????????????# [| # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: EM 15 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 11% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Laugh At Your Crits Jackpot Mindtrick You Will Be Upgraded Challenges ------------ None Game ------ Seed MeleeVortexPerforator Manual? 0 Play Time 01:27:26 Cumulative 16.3 hours Start 2025.10.28 @ 01:51:17 End 2025.10.28 @ 03:38:18 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a42c262d-d0aa-465e-a8ef-f511e7c9758d