Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 18:36:53 Player: Daffa0360 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (47) 235 Value Destroyed (1687) 1687 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (871) 871 TOTAL SCORE: 7173 Bonus ------- Follower Combat Kills 359 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -88 Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 1600/1600 System Corruption 7% Temperature Cool (18) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (8) ------ Superbattery (fused) Improved Terrain Scanner Improved Terrain Scan Processor Makeshift Salvage Targeting Computer Melee Analysis Suite Target Analyzer Core Analyzer > --- WEAPON (2) ------- Heavy Rocket Launcher Makeshift Spear > --- INVENTORY (5) ---- Improved Melee Analysis Suite Microactuators Hacking Suite Beamcaster Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Superbattery Improved Terrain Scanner Improved Terrain Scan Processor Makeshift Salvage Targeting Computer Melee Analysis Suite Core Analyzer Improved Trap Extractor > --- WEAPON ----------- Chainsword Makeshift Spear > --- INVENTORY -------- Improved Melee Analysis Suite Target Analyzer Microactuators Improved Utility Shielding Hardlight Generator Hacking Suite Heavy Rocket Launcher Makeshift Sword [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun High-powered Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 85 | 6 3 5 1 3 17 27 16 2 . 5 Power 15 | 1 . 2 . 1 2 5 3 . . 1 Engine 12 | 1 . 2 . 1 1 3 3 . . 1 Core 3 | . . . . . 1 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . . . 1 5 6 3 2 . . Treads 4 | . . . . . . 3 1 . . . Leg 11 | . . . . . 4 3 2 2 . . Wheel 4 | 2 . . . 1 1 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 1 . 1 . . 7 9 6 . . 1 Device 11 | . . . . . 1 5 5 . . . Storage 3 | 1 . . . . 1 1 . . . . Processor 5 | . . . . . 1 2 1 . . 1 Hackware 1 | . . . . . 1 . . . . . Protection 5 | . . 1 . . 3 1 . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 3 2 1 1 3 7 4 . . 3 Energy Gun 4 | . . . . . . 3 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 1 1 . . 1 . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 4 | . 1 . . 1 . . . . . 2 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 3 1 . . . Piercing Weapon 6 | . . . 1 . 1 1 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . . . Parts Lost 23 | . . 2 . 1 4 7 4 . . 5 Power 7 | . . 1 . . . 2 2 . . 2 Propulsion 8 | . . . . 1 2 3 1 . . 1 Utility 5 | . . . . . 1 1 1 . . 2 Weapon 3 | . . 1 . . 1 1 . . . . Highest Loss Streak 4 | . . 2 . 1 3 3 2 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 85 86 78 90 89 95 95 100 100 100 Engine 8 | . 14 14 14 14 5 3 8 14 14 14 Core 1 | . . . . . 3 2 . . . . Treads 4 | . . . . . . 4 9 . . . Leg 8 | . . . . . 11 8 4 14 14 14 Wheel 2 | . 28 28 28 22 4 . . . . . Device 13 | . . . . . 7 17 13 14 14 14 Storage 13 | . 14 14 14 14 8 14 14 14 14 10 Processor 21 | . . . . . 8 20 28 28 28 31 Hackware 2 | . . . . . 8 4 . . . . Protection 3 | . . 4 14 14 15 2 . . . . Slashing Weapon 6 | . . . . . 3 8 7 7 7 7 Piercing Weapon 6 | . . . 6 14 8 4 6 7 7 5 Peak Build Rating 58 | 6 6 13 14 16 32 52 58 58 57 58 Average Rating 45 | 5 6 8 11 14 27 46 52 57 57 57 On Entrance 28 | . 6 6 13 14 16 31 52 57 57 57 Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 13 15 21 21 20 22 32 43 39 39 44 Greatest Support 48 | 32 32 32 32 32 32 48 48 35 30 30 Greatest Overweight (x) 13 | . . . . 1 1 7 13 1 1 2 Average Overweight (x) . | . . . . . . . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 8 8 8 8 6 Most Carried 8 | 5 6 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 5 6 7 7 7 7 7 8 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 6 8 8 8 8 7 8 8 8 5 Class Distribution -------------------- 39% | Scavenger-Gladiator 37% | Gladiator 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1627 | 263 35 40 . 283 154 348 276 110 . 118 Remotely . | . . . . . . . . . . . Salvage Created 1741 | 75 123 40 . 104 263 552 387 72 . 125 Parts 105 | 9 3 2 . 4 18 36 23 3 . 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 6 3 . 13 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 44 | . 1 2 . 7 6 12 9 1 . 6 Melee 25 | . . . . 3 4 8 9 1 . . Guns 5 | . 1 . . . . 4 . . . . AOE 14 | . . 2 . 4 2 . . . . 6 Classes Destroyed 14 | 1 2 1 . 2 4 3 1 . . . Worker 1 | . . . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 2 | . . . . . 1 1 . . . . Swarmer 15 | . . . . . 2 5 4 . . 4 Grunt 5 | . 1 . . 1 1 . . . . 2 Brawler 2 | . . . . . . 2 . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 5 | . . 2 . . 2 . . 1 . . Hunter 2 | . . . . . 1 1 . . . . Programmer 4 | . . . . . . 4 . . . . Assembled 5 | . . . . 5 . . . . . . Thug 3 | . . . . . . . 3 . . . Mutant 2 | . . . . . . . 2 . . . Best Kill Streak 4 | 2 1 2 . 3 2 4 3 1 . 4 Combat Bots Only 4 | . 1 2 . 3 2 4 3 1 . 4 Max Kills in Single Turn 3 | 1 1 2 . 1 2 2 1 1 . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . 1 2 . . . . 3 Melee 2 | . . . . 1 1 2 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 351 | . 5 12 . 25 31 88 99 45 . 46 Missed 107 | . 2 3 . 8 7 17 34 18 . 18 Damage Taken 4216 | . 34 400 . 276 364 1575 1084 87 . 396 Core 958 | . 12 65 . 119 46 399 199 13 . 105 Absorbed by Shields 280 | . . . . . . . 76 108 . 96 Redirected to Shielding 58 | . . . . . 7 51 . . . . Regen/Repaired (Parts) 186 | . . . . . 186 . . . . . Core Remaining (%) 70 | 100 . . . 21 91 . . . . . Volleys Fired 54 | 11 10 4 . 9 4 11 . . . 5 Largest 2 | 2 2 1 . 1 1 1 . . . 1 Hottest 100 | 40 100 30 . 30 30 70 . . . 39 Shots Fired 68 | 22 12 4 . 9 4 11 . . . 6 Gun 38 | 22 4 . . . 1 11 . . . . Cannon . | . . . . . . . . . . . Launcher 25 | . 3 4 . 9 3 . . . . 6 Special 5 | . 5 . . . . . . . . . Kinetic 27 | 22 4 . . . 1 . . . . . Thermal 16 | . 5 . . . . 11 . . . . Explosive 25 | . 3 4 . 9 3 . . . . 6 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | 2 3 7 . . . 4 . . . 2 Robot Miss Streak 6 | 3 1 . . 4 . 6 . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 114 | 7 3 4 . 5 16 46 27 4 . 2 Core Hits 83 | 5 4 4 . 12 10 16 14 2 . 16 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . . . . . 2 3 3 1 . . Sever 2 | . . . . . . 1 1 . . . Impale 7 | . . . . . 2 2 2 1 . . Melee Attacks 168 | . . . . 10 34 74 40 5 . 5 Impact . | . . . . . . . . . . . Slashing 42 | . . . . . . 29 12 . . 1 Piercing 126 | . . . . 10 34 45 28 5 . 4 Sneak Attacks 5 | . . . . . 2 3 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 13 | . . . . . . 8 5 . . . Damage Inflicted 4557 | 71 57 148 . 371 616 1481 829 111 . 873 Guns 271 | 71 41 . . . . 159 . . . . Cannons . | . . . . . . . . . . . Explosions 1360 | . 16 148 . 231 92 . . . . 873 Melee 2926 | . . . . 140 524 1322 829 111 . . Ramming . | . . . . . . . . . . . Kinetic 112 | 71 41 . . . . . . . . . Thermal 159 | . . . . . . 159 . . . . Explosive 1360 | . 16 148 . 231 92 . . . . 873 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 946 | . . . . . . 670 276 . . . Piercing 1980 | . . . . 140 524 652 553 111 . . Highest Corruption 7 | . . 6 6 6 . 7 7 7 7 7 Average Corruption 5 | . . 6 6 6 . 2 7 7 7 7 Corruption Purged 5 | . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 201 | . . 2 4 15 . 39 74 39 5 23 Message Errors 58 | . . . 1 6 . 11 24 10 2 4 Matter Fused 51 | . . 1 1 4 . 10 20 7 1 7 Heat Flow Errors 21 | . . . . 1 . 3 7 6 . 4 Energy Discharges 20 | . . . . 1 . 5 5 5 2 2 Parts Rejected 2 | . . . . . . 1 . . . 1 Parts Fused 5 | . . . . . . 2 2 1 . . Data Loss (minor) 29 | . . . 1 3 . 7 11 5 . 2 Data Loss (major) 7 | . . 1 . . . . 2 3 . 1 Misfires 1 | . . . . . . . . . . 1 Alerts 7 | . . . 1 . . . 3 2 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 128 | . . . . 3 23 84 18 . . . Projectiles . | . . . . . . . . . . . Explosions 3 | . . . . 3 . . . . . . Melee 125 | . . . . . 23 84 18 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 107 | . . 25 . 34 . . . . . 48 Shots 6 | . . 3 . 2 . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 270 | . 60 16 . 191 . 198 235 270 . 267 Average Temperature 85 | . 26 8 . 47 . 86 89 119 . 101 Received Heat Transfer 673 | . 18 45 . 62 72 . 363 27 . 86 Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 259 | . . . . . . 259 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 219 | 15 86 111 . 102 219 140 . . . . Initial 33 | . 9 33 . . . . . . . . Average 45 | 4 37 79 . 73 74 32 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 . 100 97 100 . . . . Level 1 . | . . . . . 2 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . . . 1 7 . . . 1 Investigation 2 | . . . . . . 2 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 1 | . . . . . 1 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 6 | . 1 . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 89 | . 5 2 . 7 23 16 14 1 . 21 Peak Tracking Total 8 | . 3 2 . 2 5 4 4 1 . 8 Tactical Retreats 5 | . 1 . . . 1 1 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 4 | . . 1 . . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . Triggered 3 | . . . . . . . 3 . . . Most Traps Carried 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 4 | . . . . . 1 2 1 . . . Max in Single Turn 1 | . . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 27 | . 2 1 1 . 7 10 2 . 4 . Terminals 14 | . 2 . . . 5 7 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . . . . . 2 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 82 | . 6 1 1 . 21 22 6 . 25 . Successful 59 | . 1 1 1 . 15 10 6 . 25 . Failed 23 | . 5 . . . 6 12 . . . . Catastrophic 6 | . 1 . . . 1 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 6 . 1 . 14 7 . . . . Terminals 37 | . 6 . . . 15 16 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 9 | . . . . . 6 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 39 | . . 1 1 . 2 4 6 . 25 . Record 16 | . . . . . . . 5 . 11 . Part Schematic 8 | . . . . . . . . . 8 . Robot Schematic 4 | . . . . . . 1 . . 3 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . 1 . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 2 | . . . . . 1 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . 6 1 . . . . Scan Component 4 | . . . . . 3 1 . . . . Repair 3 | . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . . . 7 3 . . . . Terminals 11 | . 1 . . . 7 3 . . . . Assimilate 7 | . 1 . . . 4 2 . . . . Botnet 4 | . . . . . 3 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 6 9 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 1 . . 3 . Robots Built 4 | . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . Total Robot Build Rating 16 | . . . . . . 16 . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . Time 108 | . . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 7 | . . . . 2 . 4 . . . 1 Largest Group 4 | . . . . 2 2 4 . . . 1 Highest-Rated Group 96 | . . . . 49 49 48 . . . 96 Highest-Rated Ally 96 | . . . . 31 31 12 . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 58 | . . . . . 24 22 . . . 12 Total Damage 1404 | . . . . . 355 223 . . . 826 Kills 13 | . . . . . 6 . . . . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 3 . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 10458 | 122 131 185 213 428 953 3099 2911 1354 183 879 Spaces Moved 5279 | 78 86 146 210 277 546 1594 1361 545 97 339 Core 83 | 7 . . . . . 75 1 . . . Treads 1494 | . . . . . . 515 979 . . . Legs 2712 | . . . . . 346 1004 381 545 97 339 Wheels 990 | 71 86 146 210 277 200 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 120 165 190 190 120 Average Speed 153 | 95 100 100 100 104 122 149 172 190 190 189 Slowest Speed 700 | 100 100 100 100 115 190 400 700 200 190 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 49 | 4 23 31 60 52 48 43 98 68 71 50 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . 2 . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . . . . . . 7 1 . 2 Spaces Dug 31 | . . . . 1 9 15 5 . . 1 Terrain Destroyed 245 | . 20 36 . 73 21 15 5 . . 75 Melee 31 | . . . . 1 9 15 5 . . 1 Projectile . | . . . . . . . . . . . AOE 214 | . 20 36 . 72 12 . . . . 74 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 7406 | 105 107 181 213 396 791 2217 1881 856 96 563 Wait 1759 | . 8 17 . 96 172 497 454 305 . 210 Move 5269 | 77 85 145 209 276 545 1593 1360 544 96 339 Hop . | . . . . . . . . . . . Pick Up 48 | 11 1 7 1 1 10 9 8 . . . Fast Attach 32 | . . 1 . 1 9 12 7 . . 2 Attach 28 | 6 . 3 1 1 4 7 6 . . . Detach 3 | . . . . . . 1 2 . . . Swap 26 | . 3 1 . 1 4 8 4 2 . 3 Drop 40 | . . 3 2 1 9 18 7 . . . Fire 54 | 11 10 4 . 9 4 11 . . . 5 Melee 146 | . . . . 10 34 61 32 5 . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 6) 254 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 310 | -10/Mines | Crushed by falling debris 350 | -10/Mines | Discovered new exit (range 8) 357 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 414 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 435 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 435 | -10/Mines | Discovered new exit (range 5) 439 | -10/Mines | Entered Exiles 465 | -10/Exiles | Met 8R-AWN 482 | -10/Exiles | Met EX-HEX 511 | -10/Exiles | Met EX-BIN 523 | -10/Exiles | Aligned with FarCom system 524 | -10/Exiles | Given EX-Vault access code 548 | -10/Exiles | Opened EX-Vault 556 | -10/Exiles | Found Superbattery 578 | -10/Exiles | Warned to stay clear of 0b10 Research branches 607 | -10/Exiles | Met EX-DEC 642 | -10/Exiles | Discovered new exit (range 10) 652 | -10/Exiles | Left Exiles lab with Superbattery 652 | -10/Exiles | Entered Mines 653 | -9/Mines | Assembled infested the area 679 | -9/Mines | Core integrity fell below 50% 872 | -9/Mines | Learned location of Zion (-6) 1041 | -9/Mines | Discovered new exit (range 15) 1080 | -9/Mines | Entered Materials 1080 | -8/Materials | Accompanied by 2 allies 1080 | -8/Materials | Evolved 4 slots: Utility x4 1085 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1184 | -8/Materials | Lost 3 parts (1n1u1w) 1329 | -8/Materials | Repaired Lgt. Deuterium Engine 1717 | -8/Materials | Repaired Mak. Spear 1745 | -8/Materials | Repaired Sml. Storage Unit 1882 | -8/Materials | Discovered new exit (range 16) 2013 | -8/Materials | Build established: Gladiator 2033 | -8/Materials | Entered Factory 2033 | -7/Factory | Evolved 2 slots: Utility x2 3607 | -7/Factory | Build established: Scavenger-Gladiator 3740 | -7/Factory | Fabricated S-27 Virus? 3803 | -7/Factory | Identified exit to Lower Caves 3876 | -7/Factory | Lost 3 parts (1p2n) 4123 | -7/Factory | Core integrity fell below 50% 4133 | -7/Factory | Build established: Gladiator 4238 | -7/Factory | Discovered new exit (range 15) 4768 | -7/Factory | Discovered new exit (range 4) 5132 | -7/Factory | Entered Lower Caves 5304 | -7/Lower Caves | Learned 8 Factory zone layouts 5304 | -7/Lower Caves | Learned Armory garrison access intel 6364 | -7/Lower Caves | Learned Factory terminal intel 6483 | -7/Lower Caves | Learned Factory stockpile data 6493 | -7/Lower Caves | Found Alien Artifact 6493 | -7/Lower Caves | Identified Core Expander 6493 | -7/Lower Caves | Installed Core Expander, added new Power slot 6763 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6776 | -7/Lower Caves | Core integrity fell below 20% 6816 | -7/Lower Caves | Discovered new exit (range 14) 6874 | -7/Lower Caves | Encountered a Warlord checkpoint 6994 | -7/Lower Caves | Attacked by a faux Warlord 7481 | -7/Lower Caves | Build established: Scavenger-Gladiator 8043 | -7/Lower Caves | Entered another Lower Caves area 8044 | -7/Lower Caves | Identified exit to Factory 8750 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8809 | -7/Lower Caves | Encountered a Warlord checkpoint 8860 | -7/Lower Caves | Lost 3 allies 9106 | -7/Lower Caves | Discovered new exit (range 12) 9397 | -7/Lower Caves | Entered Data Miner 9397 | -7/Data Miner | Discovered new exit (range 6) 9434 | -7/Data Miner | Met Data Miner 9475 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9475 | -7/Data Miner | Learned location of Section 7 (-2) 9521 | -7/Data Miner | Received God Mode back door access code from Data Miner 9580 | -7/Data Miner | Entered Proximity Caves 9582 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9618 | -6/Proximity Caves | Escorted by Enhanced Grunt 9653 | -6/Proximity Caves | Learned 8 Factory zone layouts 9862 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10455 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10459 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- data lost. 10410_ System corrupted: Heat flow error (+148). 10452_ S-27 Virus destroyed. 10453_ Carbon-fiber Leg destroyed. 10454_ Chain reaction triggered in Lgt. Nuclear Core. 10454_ S-27 Virus destroyed. 10455_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 10455_ G-50 Soldier springs to life. 10455_ Slug penetrates Wall. 10456_ Hardlight Generator destroyed. 10457_ Enhanced Grunt suffers critical hit (Burn). 10458_ VTOL Module fries itself beyond repair. 10458_ G-50 Soldier destroyed. 10458_ Lgt. Angular Momentum Engine destroyed. 10458_ Penetrated by Slug. 10458_ Imp. Deuterium Engine destroyed. 10459_ Y-64 Sentinel: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? #?? ??????????????????? | | ???????????????????????? ??? ?????????????????? | | ???????????????????????? #?# ?#??????????????? | | ???????????????????????? #??#??#??? ?????????? | | ??????????????????? ??? ##?#???###??????????? | | ?????????????? ??#####?## #???#??????????????? | | ?????????????? ?#""""?"# #??#??#? ?????????? | | ????????????? # # ???#?#?#? ? ? ??????? | | ????????????? g ; ??#???????????????? | | ????????????? g #;gs;#? ? ???????????????? | | ?????????????# Y ! ;s%;#???#?##?## ?????? | | ??????????????# Y =%g ??#??##?# ## ? ? ? | | ???????????????# Y ; #??#?### #??? | | ???????????????# g#?#??#?# ###? | | ?????????????#?# ####### #### # | | ??????????##???# ### # | | ????????????### @ | | ?????????????# ;#### C < | | ????????????# ## ;#### ## ## | | ??????????? ??## ##?# ## #? | | ??????????? ? ????#?# ##### ##? ?## ### ? | | ?????????????????? ?## #?## #??? #?# ### #? | | ????????????????? ??#?## ### ## ?#### ### #? | | ???????????????? ? ??## # #####?## #?# #? | | ??????????????? ?##? ### ####### ### ## | | ?????????????? ? ##?? ##?## ### # | | ?????????????????##?#? #?#?### | | ????????????????###?# ##?#???######## ### | | ???????????????#?##?? ?## ##?#??#### #### | | ?????????????????#???? #? ?#?####?## ### | | ??????????????????????? ? ##?###?## ### | | ????????????????????? ? ?####?### ## | | ????????????????????????? ????#??### ### #### | | ??? #????#????????????##?? ???####?# ######### | | ?????????????????? ???#?? ? ?#?#?#?## #####?### | | ? ?##????????????????#??#?##???##?### ####?#?? | | #?#?????????????????????#????#?####### #?###### | | ??????### ? ?????????????? ???### ######## | | ##?#?????#? #???????????#? ???## ######## | | #??#?######?#?#????????? ## ##?# | | ##?#??#???#### ???????? ### ###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 1840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 150 Resistance: EM 15 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- Ambidextrous Watch This! root@ Challenges ------------ None Game ------ Seed TransportLinkedBlaster Manual? 0 Play Time 01:04:36 Cumulative 40.7 hours Start 2024.08.14 @ 09:27:48 End 2024.08.14 @ 18:36:53 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 64 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f7e29dc-272e-484f-8e72-5333ab91a504