Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 19:32:23 Player: Caluan Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1414) 1414 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3129 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 97/300 Energy 280/280 System Corruption 2% Temperature Cool (6) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Autogun Autogun > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Hacking Suite Autogun Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Advanced Beam Cannon Autogun Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Heat Sink Huge Storage Unit High-capacity Battery Improved Terrain Scanner Autogun Autogun Autogun Autogun Grenade Launcher Hammer [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 49 | 10 11 1 16 11 Power 4 | 2 . 1 1 . Engine 4 | 2 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 4 1 . 5 4 Treads 10 | 2 1 . 3 4 Leg 3 | 1 . . 2 . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 2 . 1 1 Device 2 | 1 . . 1 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 25 | 2 8 . 9 6 Energy Gun 3 | . 2 . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 15 | 2 3 . 5 5 Ballistic Cannon 2 | . 2 . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 3 | . 1 . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 14 | . 3 . 2 9 Power 1 | . 1 . . . Propulsion 6 | . 1 . 1 4 Utility 2 | . 1 . . 1 Weapon 5 | . . . 1 4 Highest Loss Streak 6 | . 1 . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 73 81 93 94 Engine 8 | . 4 10 11 11 Treads 20 | . 17 14 24 30 Device 3 | . . . 7 9 Storage 21 | . 24 28 14 11 Ballistic Gun 25 | . 17 28 32 28 Ballistic Cannon 2 | . 5 . . . Peak Build Rating 18 | 7 9 10 18 18 Average Rating 10 | 5 6 9 14 16 On Entrance 8 | . 7 9 10 15 Naked Turns . | . . . . . Heaviest Build 38 | 14 30 33 38 38 Greatest Support 60 | 40 40 20 60 60 Greatest Overweight (x) 3 | . 1 1 3 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 6 14 14 15 15 Average Carried 11 | 4 9 12 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 12 14 15 7 Class Distribution -------------------- 66% | Mutant 33% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1615 | 292 403 109 791 20 Remotely . | . . . . . Salvage Created 2005 | 155 535 223 1019 73 Parts 119 | 19 28 12 60 . Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 58 | . 17 5 19 17 Melee 1 | . 1 . . . Guns 37 | . 12 5 17 3 Cannons 3 | . 3 . . . AOE 15 | . . . 1 14 Classes Destroyed 12 | 2 5 . 3 2 Worker 2 | . 1 1 . . Tunneler 5 | 4 . . 1 . Hauler 4 | . 1 . 3 . Recycler 1 | 1 . . . . Operator 2 | . 1 . 1 . Watcher 2 | . . . 2 . Swarmer 12 | . 9 . 3 . Grunt 23 | . 8 5 10 . Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Demolisher 1 | . . . . 1 Assembled 16 | . . . . 16 Best Kill Streak 16 | 4 6 2 3 16 Combat Bots Only 16 | . 6 2 3 16 Max Kills in Single Turn 5 | 1 2 1 1 5 Gunslinging 1 | . 1 . . . Exploded 5 | . . . 1 5 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 270 | . 103 14 74 79 Missed 75 | . 26 3 21 25 Damage Taken 3083 | . 785 124 809 1365 Core 558 | . 138 20 199 201 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 91 | . . . 91 . Core Remaining (%) 68 | 100 . 36 . . Volleys Fired 147 | 10 59 11 53 14 Largest 3 | 2 2 2 3 3 Hottest 80 | 40 80 46 69 70 Shots Fired 345 | 20 118 22 158 27 Gun 327 | 20 106 22 158 21 Cannon 12 | . 12 . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 335 | 20 114 22 158 21 Thermal . | . . . . . Explosive 6 | . . . . 6 Electromagnetic 4 | . 4 . . . Robot Hit Streak 12 | 6 9 10 12 7 Robot Miss Streak 5 | 4 5 2 5 5 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 210 | 9 71 15 99 16 Core Hits 114 | 7 24 10 35 38 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 4 | . 3 1 . . Destroy 2 | . 1 1 . . Blast 1 | . 1 . . . Smash 1 | . 1 . . . Melee Attacks 15 | . 4 . 11 . Impact 15 | . 4 . 11 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3906 | 108 933 236 1595 1034 Guns 2766 | 108 737 230 1440 251 Cannons 114 | . 114 . . . Explosions 783 | . . . . 783 Melee 233 | . 82 . 151 . Ramming 10 | . . 6 4 . Kinetic 2830 | 108 801 230 1440 251 Thermal . | . . . . . Explosive 783 | . . . . 783 Electromagnetic 50 | . 50 . . . Impact 233 | . 82 . 151 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 4 1 Message Errors 2 | . . . 2 . Matter Fused 2 | . . . 1 1 Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 98 | . 29 . 27 42 Projectiles . | . . . . . Explosions 42 | . . . . 42 Melee 56 | . 29 . 27 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 79 | . . . . 79 Shots 3 | . . . . 3 Rammed 2 | . . 1 1 . Targets Rammed 3 | . . 2 1 . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 88 | . 18 21 88 53 Average Temperature 23 | . 8 7 30 17 Received Heat Transfer 639 | . 258 72 249 60 Siege Activations . | . . . . . Robots Corrupted 2 | . 1 . 1 . Combat Hostiles 2 | . 1 . 1 . Parts Fried 3 | . 3 . . . Impact Corruptions 3 | . 2 . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 397 | 25 293 90 397 164 Initial 142 | . 16 . . 142 Average 138 | 9 113 28 254 140 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 67 | 100 80 100 24 100 Level 1 32 | . 19 . 75 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 4 . 4 . Investigation 6 | . 3 . 3 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 3 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 26 5 31 22 Peak Tracking Total 16 | . 6 2 3 16 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 15 | . 6 1 8 . Terminals 12 | . 4 1 7 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 11 2 21 . Successful 16 | . 4 . 12 . Failed 18 | . 7 2 9 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 17 | . 3 . 14 . Terminals 27 | . 7 2 18 . Fabricators . | . . . . . Repair Stations 6 | . 3 . 3 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 4 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 3 | . 1 . 2 . Patrol Status 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 1 . 6 . Terminals 7 | . 1 . 6 . Botnet 7 | . 1 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 13 | . 5 1 7 . Full Trace Events 5 | . 3 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 65 | . . . 65 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4511 | 207 1705 926 1470 203 Spaces Moved 1943 | 118 722 359 646 98 Core 18 | 18 . . . . Treads 1889 | 84 722 359 626 98 Legs 23 | 3 . . 20 . Wheels 13 | 13 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 160 Average Speed 193 | 133 199 240 176 160 Slowest Speed 330 | 160 240 240 330 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 6 81 77 53 28 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 5 | . . 2 . 3 Spaces Dug 2 | . . . 2 . Terrain Destroyed 35 | . . . 2 33 Melee 2 | . . . 2 . Projectile . | . . . . . AOE 33 | . . . . 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2422 | 148 875 404 871 124 Wait 202 | 1 49 29 123 . Move 1939 | 117 721 358 645 98 Hop . | . . . . . Pick Up 42 | 8 17 3 14 . Fast Attach 8 | 4 3 . . 1 Attach 27 | 5 2 1 11 8 Detach 3 | 2 . . 1 . Swap 14 | 1 6 . 5 2 Drop 22 | . 14 . 7 1 Fire 147 | 10 59 11 53 14 Melee 15 | . 4 . 11 . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 2 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 208 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 12) 561 | -10/Materials | Identified exit to Mines 592 | -10/Materials | Discovered new exit (range 15) 806 | -10/Materials | Core integrity fell below 50% 848 | -10/Materials | Discovered new exit (range 8) 1471 | -10/Materials | Discovered new exit (range 13) 1913 | -10/Materials | Entered Mines 2099 | -10/Mines | Found DCF Scrap (10 items) 2569 | -10/Mines | Discovered new exit (range 10) 2737 | -10/Mines | Discovered new exit (range 3) 2743 | -10/Mines | Received a Mining Laser from a helpful Derelict 2839 | -10/Mines | Entered Materials 2839 | -9/Materials | Accompanied by 1 ally 2839 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2840 | -9/Materials | Identified exit to Mines 3126 | -9/Materials | Build established: Gunner 3489 | -9/Materials | Discovered new exit (range 5) 3622 | -9/Materials | Repaired Autogun 3904 | -9/Materials | Discovered new exit (range 10) 4309 | -9/Materials | Entered Mines 4319 | -9/Mines | Met a Derelict bent on vengeance 4389 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4429 | -9/Mines | Assembled infested the area 4436 | -9/Mines | Core integrity fell below 50% 4482 | -9/Mines | Lost 3 parts (2n1w) 4484 | -9/Mines | Destroyed 16 combat bots 4490 | -9/Mines | Core integrity fell below 20% 4512 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- D-53 Grenadier unfolds itself. T-07 Excavator destroyed. as-01694 destroyed. as-04886 destroyed. Autogun destroyed. D-53 Grenadier destroyed. Lgt. Treads destroyed. The unstable cave ceiling collapses. Lgt. Treads destroyed. Seismic Detector destroyed. The unstable cave ceiling collapses. Mak. Shrapnel Gun destroyed. Autogun destroyed. R-06 Scavenger destroyed. The unstable cave ceiling collapses. as-13436 destroyed. System corrupted: Matter fused (-8). The unstable cave ceiling collapses. R-06 Scavenger collects Autogun. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#####????????????? | | ??????????????????#????????????## ##???????????? | | ?????????????????## ???????????# [#???#?????### | | ?????????????????# ??????????## ### #?????# | | ????????????????## ??????????# #?????# | | ????????????????# ?????????# ####?????# # | | ????????????????# ??###????# #????????# # | | ????????????????# ### #????##" ##????????# # | | ????????????????## # #######%## !#?????????# # | | ??????????####### # ! # #!!###########!# | | ??????????# % !%=*| %[ !% | | ????????????#### |%%! % # d ############## | | ????????????# %% #### %r% #???????????# | | ????????????# ### #???????????# | | ????????????# #???????????# | | ??????????? ## # # #???????????# | | ?????????? ##???????????# | | ?????????? ##???????????# | | ????????? ##### ## @ ##????????????# | | ?????????? ?????##?### # ##?????????????? | | ?????????????????????# ##??????????????? | | ?????????????????????# ####???????????????? | | ?????????????????????# # ###??????????????????? | | ????????????????????? ##?###????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakAuthchipPendant Manual? 0 Play Time 00:27:48 Cumulative 196.7 hours Start 2024.09.15 @ 19:04:10 End 2024.09.15 @ 19:32:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7ac2b8b-31af-41d7-8409-c81fb1e34f92