Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 22:00:12 Player: Qwertychrish Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (107) 535 Value Destroyed (4406) 4406 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 13298 Bonus ------- High Alert Combat Kills 17 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter > --- UTILITY (10) ----- Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Advanced Terrain Scanner Advanced Terrain Scan Processor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Ion Engine Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY ---------- Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Matter Filter Advanced Phase Shifter Hacking Suite Advanced System Shield > --- WEAPON ----------- KE Penetrator Railgun > --- INVENTORY -------- Gyrokinetic Inverter Advanced Terrain Scan Processor Advanced Targeting Computer Precision Energy Filter Enhanced Force Lance [Rating: 144] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Reaction Control System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Thermic Laser Energy Cannon Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Smartbomb Launcher Impact Weapon Heavy Mace Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . 2 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . . 1 Propulsion 6 | . . 1 . 1 . . . . . 1 . . . 1 1 1 Utility 8 | . . 1 . 1 . . . . 1 1 . . 2 1 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . . Parts Attached 236 | 6 7 21 11 12 2 11 . 4 38 5 11 3 13 42 7 43 Power 32 | 1 1 3 2 . . 1 . 1 5 . 2 1 1 6 . 8 Engine 11 | 1 1 2 1 . . . . . . . . . . 3 . 3 Core 13 | . . 1 1 . . 1 . 1 5 . 2 1 . 1 . . Reactor 8 | . . . . . . . . . . . . . 1 2 . 5 Propulsion 69 | 2 2 11 1 5 1 5 . . 9 1 5 . . 9 2 16 Treads 10 | . . 4 1 1 . 1 . . 1 . . . . 2 . . Leg 29 | 2 . 1 . . . 2 . . 4 1 5 . . 7 . 7 Wheel 19 | . 2 6 . 4 1 2 . . 4 . . . . . . . Hover 7 | . . . . . . . . . . . . . . . 1 6 Flight 4 | . . . . . . . . . . . . . . . 1 3 Utility 79 | 1 4 5 4 3 . 4 . 2 15 3 1 1 8 12 5 11 Device 48 | . 2 4 2 3 . 1 . 2 9 2 1 . 6 9 1 6 Storage 7 | 1 1 . 1 . . 1 . . 3 . . . . . . . Processor 17 | . . . 1 . . . . . 3 . . 1 2 3 3 4 Hackware 2 | . . . . . . . . . . . . . . . 1 1 Protection 5 | . 1 1 . . . 2 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 56 | 2 . 2 4 4 1 1 . 1 9 1 3 1 4 15 . 8 Energy Gun 14 | 1 . 1 . 1 1 . . . 4 1 . . . 5 . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . Ballistic Gun 23 | 1 . 1 3 . . . . . 3 . 3 . 2 5 . 5 Ballistic Cannon 8 | . . . 1 3 . . . . . . . 1 . 2 . 1 Launcher 3 | . . . . . . 1 . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . 1 2 . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . 1 . . . . 6 1 . Parts Lost 122 | . 2 1 2 3 . 18 . 2 6 2 14 . 4 31 . 37 Power 15 | . 1 . . . . 2 . 1 1 . 3 . 1 2 . 4 Propulsion 46 | . 1 1 1 1 . 8 . 1 2 . 5 . . 10 . 16 Utility 31 | . . . 1 . . 3 . . 1 1 2 . 1 10 . 12 Weapon 30 | . . . . 2 . 5 . . 2 1 4 . 2 9 . 5 Highest Loss Streak 14 | . 2 1 1 1 . 14 . 2 6 2 8 . 3 13 . 12 To Critical Strikes 8 | . . . . . . . . . . . . . . 4 . 4 Average Slot Usage (%) 85 | . 94 99 98 97 100 85 23 23 86 99 81 89 92 89 38 64 Engine 2 | . 13 6 6 . . . . . . . . . . 4 . 1 Core 4 | . . 4 2 7 7 7 . 2 9 11 6 5 7 1 . . Treads 1 | . . 7 4 7 7 6 . . . . . . . 1 . . Leg 14 | . 1 . . . . 1 7 1 14 29 27 29 26 23 4 6 Wheel 7 | . 24 25 22 22 23 20 . . 8 . . . . . . . Device 12 | . 7 11 9 15 15 9 . 3 6 11 9 11 20 21 12 9 Storage 5 | . 14 11 9 7 7 6 . . 5 5 5 5 5 3 . . Processor 11 | . . . . 7 7 7 7 7 17 12 11 14 14 13 18 18 Protection 1 | . 2 10 7 . . . 7 7 . 3 . . . . . . Energy Gun 4 | . 14 11 9 1 7 6 . . 7 7 2 . . 2 . . Ballistic Gun 10 | . 14 11 18 15 15 8 . . 7 7 12 17 6 9 . 6 Ballistic Cannon 2 | . . . 9 11 7 6 . . . . . 2 5 . . 1 Piercing Weapon 1 | . . . . . . . . . 5 5 1 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 104 | 14 32 39 103 103 104 104 3 11 73 73 73 76 92 100 3 69 Greatest Support 121 | 20 32 60 36 36 38 38 3 12 72 89 89 87 87 121 3 86 Greatest Overweight (x) 5 | 4 1 1 3 5 2 4 . 1 2 . 1 . 1 1 . 3 Average Overweight (x) . | 1 . . 1 2 2 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 5 5 20 20 20 20 20 20 5 5 Average Capacity 17 | 7 14 15 18 25 25 23 5 5 17 20 20 20 20 19 5 5 Most Carried 25 | 6 15 15 23 25 25 25 5 5 20 20 20 18 20 20 5 5 Average Carried 14 | 3 9 14 15 23 24 23 5 4 12 19 16 16 18 17 5 3 Final Capacity 25 | 8 15 15 25 25 25 5 5 5 20 20 20 20 20 5 5 5 Final Carried 25 | 6 14 14 22 25 25 5 5 5 20 20 16 17 20 5 5 5 Class Distribution -------------------- 22% | Scavenger-Tank 20% | Scavenger-Skirmisher 16% | Mutant 14% | Scavenger-Mutant 9% | Scavenger-Gunner 7% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Res Acc Matter Collected 3955 | 183 91 467 420 88 92 5 . 92 439 179 171 11 105 875 . 737 Remotely 140 | . . . . . . . . . . . . . 14 126 . . Salvage Created 4457 | . 91 477 369 35 . 3 . . 618 188 509 . 230 1409 . 528 Parts 242 | . 3 28 28 4 . 1 . . 33 6 12 . 19 70 . 38 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . Recyclers Shooed 5 | . . . . 1 . . . . . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 3 1 . . . . 9 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 82 | . 2 9 9 . . 2 . . 12 2 8 . 11 21 . 6 Melee 12 | . . . . . . . . . 11 . . . . . . 1 Guns 42 | . 2 8 5 . . . . . 1 2 6 . 1 12 . 5 Cannons 9 | . . . 4 . . . . . . . . . 2 3 . . AOE 16 | . . . . . . 2 . . . . . . 8 6 . . Classes Destroyed 14 | . 2 2 1 1 . . . . 3 . 2 . 1 2 . . Worker 9 | . 1 2 . 1 . . . . . 1 . . . 2 . 2 Builder 3 | . . 1 1 . . . . . . . . . . 1 . . Tunneler 2 | . . . . . . . . . . . . . 2 . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . Recycler 2 | . . . . . . . . . . . . . . 2 . . Operator 1 | . . . . . . . . . . . . . . 1 . . Watcher 7 | . . . . 1 . . . . 2 1 . . 1 1 . 1 Swarmer 27 | . . . 2 . . 2 . . 7 . . . 9 7 . . Grunt 24 | . 2 5 4 . . . . . 2 1 2 . . 8 . . Brawler 1 | . . . . . . . . . 1 . . . . . . . Duelist 5 | . . . . . . . . . . . 3 . . 2 . . Sentry 9 | . . 4 3 . . . . . . 1 1 . . . . . Hunter 7 | . . . . . . . . . . . 2 . . 2 . 3 Programmer 9 | . . . . . . . . . 2 . . . 2 2 . 3 Best Kill Streak 7 | . 2 4 3 2 . 2 . . 3 3 3 . 6 7 . 3 Combat Bots Only 6 | . 2 3 3 . . 2 . . 3 1 3 . 5 6 . 3 Max Kills in Single Turn 4 | . 1 1 1 1 . 2 . . 1 1 1 . 3 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . . . . . 3 4 . . Melee 1 | . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 1396 | . 17 41 44 30 1 200 . 35 87 28 78 . 71 359 4 401 Missed 461 | . 4 12 11 14 1 58 . 18 23 6 15 . 34 112 2 151 Damage Taken 17752 | . 210 490 459 186 . 1676 . 194 1048 466 1289 . 725 5241 54 5714 Core 3594 | . 34 77 72 39 . 301 . 56 226 25 212 . 88 755 25 1684 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 171 | . . . . . . . . . 171 . . . . . . . Core Remaining (%) 77 | 100 86 80 86 . . . . 43 73 . . 76 92 41 98 . Volleys Fired 229 | . 14 32 28 2 . 2 . . 14 15 30 . 10 58 . 24 Largest 4 | . 2 2 4 4 . 1 . . 3 3 3 . 2 4 . 3 Hottest 279 | . 70 79 137 129 . 33 . . 180 141 187 . 90 279 . 101 Shots Fired 613 | . 28 60 112 8 . 2 . . 36 35 80 . 16 177 . 59 Gun 554 | . 28 60 84 4 . . . . 36 35 80 . 6 162 . 59 Cannon 51 | . . . 28 4 . . . . . . . . 6 13 . . Launcher 8 | . . . . . . 2 . . . . . . 4 2 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 413 | . 14 33 84 8 . . . . 14 20 30 . 12 139 . 59 Thermal 158 | . 14 27 28 . . . . . 7 15 50 . . 17 . . Explosive 8 | . . . . . . 2 . . . . . . 4 2 . . Electromagnetic 34 | . . . . . . . . . 15 . . . . 19 . . Robot Hit Streak 31 | . 11 14 15 1 . 3 . . 5 12 9 . 6 31 . 15 Robot Miss Streak 7 | . 1 2 5 3 . . . . 3 4 3 . 2 7 . 7 Penetration Max 2 | . . . . . . . . . . . 1 . . 2 . 1 Secondary Targets 5 | . . . . . . . . . . . 2 . . 2 . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . 1 . 1 Shots Hit Robots 437 | . 23 48 73 3 . 2 . . 45 23 57 . 12 104 . 47 Core Hits 202 | . 5 19 19 3 . 3 . . 21 10 19 . 14 62 1 26 Critical Kills 3 | . . 1 . . . . . . . . 1 . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 2 . 1 Critical Strikes 20 | . . 3 2 . . . . . 1 3 5 . 1 3 . 2 Burn 11 | . . 2 2 . . . . . . 3 4 . . . . . Destroy 6 | . . 1 . . . . . . . . 1 . . 2 . 2 Blast 1 | . . . . . . . . . . . . . 1 . . . Corrupt 2 | . . . . . . . . . 1 . . . . 1 . . Melee Attacks 44 | . . . . . . . . . 30 . . . 6 . . 8 Impact 6 | . . . . . . . . . . . . . 6 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 38 | . . . . . . . . . 30 . . . . . . 8 Sneak Attacks 2 | . . . . . . . . . 1 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12472 | . 275 703 1110 146 . 194 . . 1450 470 1162 . 1495 4095 4 1368 Guns 8153 | . 275 687 812 60 . . . . 637 470 1162 . 96 2873 . 1081 Cannons 803 | . . . 298 76 . . . . . . . . 132 297 . . Explosions 2252 | . . . . . . 194 . . . . . . 1154 904 . . Melee 1164 | . . . . . . . . . 813 . . . 113 . . 238 Ramming 100 | . . 16 . 10 . . . . . . . . . 21 4 49 Kinetic 6334 | . 125 322 847 136 . . . . 250 272 458 . 228 2615 . 1081 Thermal 2102 | . 150 365 263 . . . . . 62 198 704 . 75 285 . . Explosive 2177 | . . . . . . 194 . . . . . . 1079 904 . . Electromagnetic 595 | . . . . . . . . . 325 . . . . 270 . . Impact 113 | . . . . . . . . . . . . . 113 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1051 | . . . . . . . . . 813 . . . . . . 238 Highest Corruption 22 | . 1 4 . 6 6 6 6 6 2 . . . . 12 . 22 Average Corruption 4 | . 1 2 . 3 6 6 6 6 1 . . . . 9 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 59 | . 1 5 . 5 12 9 . 4 3 . . . . 3 . 17 Message Errors 12 | . . 1 . 1 3 2 . . . . . . . . . 5 Matter Fused 10 | . 1 1 . 1 1 2 . 2 . . . . . . . 2 Heat Flow Errors 9 | . . 1 . . 2 . . . 2 . . . . 1 . 3 Energy Discharges 5 | . . . . . 2 . . 1 1 . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 16 | . . 1 . 3 3 5 . 1 . . . . . . . 3 Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 300 | . . . . 5 . 43 . . 18 . . . 187 47 . . Projectiles 52 | . . . . 5 . . . . . . . . . 47 . . Explosions 147 | . . . . . . 43 . . . . . . 104 . . . Melee 101 | . . . . . . . . . 18 . . . 83 . . . Knockbacks 14 | . . 1 5 1 . . . . . . . . 2 5 . . Impact 2 | . . 1 . . . . . . . . . . 1 . . . Kinetic 11 | . . . 5 1 . . . . . . . . 1 4 . . Secondary 1 | . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 202 | . . 8 . 5 . 23 . . . . . . 73 68 2 23 Shots 6 | . . . . . . 2 . . . . . . 3 1 . . Rammed 12 | . . 1 . 1 . . . . . . . . . 1 1 8 Targets Rammed 13 | . . 1 . 1 . . . . . . . . . 2 1 8 Kicked 1 | . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 476 | . 186 292 385 . 178 12 . . 288 360 476 . . 434 . 168 Average Temperature 127 | . 82 107 122 . 100 8 . . 88 127 175 . . 149 . 54 Received Heat Transfer 1810 | . 78 261 234 27 . 390 . 60 207 135 144 . 36 202 9 27 Effects 24 | . . 2 2 . . . . . . 2 3 . . 15 . . Shutdowns 6 | . . . 1 . . . . . . 2 1 . . 2 . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . Interference 13 | . . 2 . . . . . . . . . . . 11 . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 4 . . . 2 3 . . Impact Corruptions 4 | . . . . . . . . . . . . . 3 1 . . Robots Melted 3 | . . 1 . . . . . . . . 2 . . . . . Combat Hostiles 3 | . . 1 . . . . . . . . 2 . . . . . Parts Melted 19 | . 3 1 2 . . . . . . 3 9 . . 1 . . Heat Transferred 5880 | . 444 1110 814 . . . . . 150 850 2066 . 50 396 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Res Acc Peak Influence 471 | . 74 146 256 134 . . . . 233 123 . . 471 350 149 126 Initial 157 | . . 31 27 82 . . . . 59 6 . . . 157 134 88 Average 127 | . 33 69 148 106 . . . . 89 52 . . 266 227 135 43 Maximum Alert Level 2 | . . . 1 . . . . . 1 . . . 2 1 . . Low Security (%) 76 | 100 100 100 64 100 . . . . 95 100 . . 16 43 100 100 Level 1 23 | . . . 35 . . . . . 4 . . . 78 56 . . Level 2 . | . . . . . . . . . . . . . 5 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . 3 1 . . . . 1 1 . . 4 6 . 7 Investigation 6 | . . . 1 . . . . . . 1 . . 1 2 . 1 Extermination 7 | . . . . . . . . . 1 . . . 2 2 . 2 Reinforcement 10 | . . . 2 1 . . . . . . . . 1 2 . 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Res Acc Distress Signals 12 | . . 2 2 1 . . . . 1 . . . 1 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 201 | . 3 13 16 9 7 12 . 10 21 3 10 . 19 48 1 29 Peak Tracking Total 17 | . 2 3 7 3 3 8 . 7 5 2 3 . 5 17 1 8 Tactical Retreats 28 | . . . 2 1 3 2 . 3 3 . 2 . 2 6 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Res Acc Traps Triggered 9 | . 1 2 1 2 . . . . . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Res Acc Machines Disabled 6 | . . . . . . . . . . 1 . . 3 2 . . Max in Single Turn 2 | . . . . . . . . . . 1 . . 2 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Res Acc Machines Accessed 32 | . 4 3 5 2 . . 4 . 3 1 . . 2 3 1 4 Terminals 15 | . 4 2 4 . . . . . . 1 . . 1 . 1 2 Fabricators 1 | . . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . . . 1 . . . . . . 2 Recycling Units 5 | . . . . 1 . . . . 2 . . . . 2 . . Scanalyzers 4 | . . 1 1 1 . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 122 | . 15 20 16 4 . . 29 . 12 3 . . 6 7 4 6 Successful 83 | . 6 17 10 3 . . 29 . 7 2 . . 2 3 3 1 Failed 39 | . 9 3 6 1 . . . . 5 1 . . 4 4 1 5 Catastrophic 9 | . 3 . . . . . . . 1 . . . . 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 36 | . 11 6 10 . . . . . . 3 . . 2 . . 4 Terminals 46 | . 15 7 12 . . . . . . 3 . . 2 . 4 3 Fabricators 4 | . . . . . . . . . . . . . . 4 . . Repair Stations 12 | . . . . . . . . . 9 . . . . . . 3 Recycling Units 8 | . . . . 2 . . . . 3 . . . . 3 . . Scanalyzers 23 | . . 13 4 2 . . . . . . . . 4 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 42 | . 3 4 3 . . . 29 . . . . . . . 3 . Record 14 | . . . . . . . 11 . . . . . . . 3 . Part Schematic 10 | . . . . . . . 10 . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . Level Access Points 2 | . 1 . 1 . . . . . . . . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . 2 . . Repair Station Hacks 5 | . . . . . . . . . 5 . . . . . . . Scan Component 3 | . . . . . . . . . 3 . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . 2 . . . . . . . Retrieve Components 3 | . . . . 1 . . . . 2 . . . . . . . Scanalyzer 18 | . . 11 4 2 . . . . . . . . 1 . . . Insert Component 9 | . . 5 2 1 . . . . . . . . 1 . . . Analyze 9 | . . 6 2 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 2 3 . . . . . . 2 . . 1 . . 1 Terminals 12 | . 3 2 3 . . . . . . 2 . . 1 . . 1 Track 10 | . 3 2 3 . . . . . . 1 . . . . . 1 Assimilate 2 | . . . . . . . . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 3 4 2 . . . . 2 1 . . 2 3 1 3 Full Trace Events 5 | . . 1 . . . . . . . . . . 1 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . 5 2 1 . . 10 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . Time 291 | . . . . . . . . . . . . . . 291 . . Total Part Build Rating 9 | . . . . . . . . . . . . . . 9 . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . 10 . . . . 9 . . . . . . . Parts Scanalyzed 9 | . . 5 2 1 . . . . . . . . 1 . . . Part Schematics Acquired 8 | . . 5 2 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Res Acc Total Allies 1 | . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . . . . . . . . Total Damage 186 | . . . . . . . . 186 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Res Acc Turns Passed 8958 | 76 296 548 634 367 381 294 40 154 1216 287 1548 120 598 1341 66 992 Spaces Moved 6353 | 38 214 345 430 267 316 235 80 284 740 181 1151 92 401 710 101 768 Core 729 | 21 . . . . . 14 80 284 50 . . . . 51 101 128 Treads 22 | . . 19 . . . . . . . . . . . 3 . . Legs 3134 | 17 13 . . . . 4 . . 317 181 1151 92 401 656 . 302 Wheels 2130 | . 201 326 430 267 316 217 . . 373 . . . . . . . Hover 211 | . . . . . . . . . . . . . . . . 211 Flight 127 | . . . . . . . . . . . . . . . . 127 Fastest Speed 50 | 50 100 90 101 116 116 50 50 50 50 122 122 122 122 50 50 50 Average Speed 113 | 161 102 106 110 119 119 117 50 50 121 122 123 122 130 124 50 103 Slowest Speed 260 | 250 120 160 135 155 120 190 50 100 190 122 195 122 192 240 50 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 42 42 33 13 61 50 70 80 15 7 94 15 10 22 3 25 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . . . 1 . . . . . Known Exits Taken 14 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . 3 . . 4 . . 1 1 . . . . Spaces Dug 7 | . . . . . . . . . . . . . 5 . . 2 Terrain Destroyed 116 | . . . . . . 8 . . . 1 2 . 69 28 . 8 Melee 7 | . . . . . . . . . . . . . 5 . . 2 Projectile 15 | . . . . . . . . . . 1 2 . 2 6 . 4 AOE 91 | . . . . . . 8 . . . . . . 62 21 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Res Acc Total 7564 | 49 259 469 520 309 321 248 79 295 989 216 1212 98 450 1048 112 890 Wait 485 | . 15 45 35 5 . . . . 120 11 15 2 6 207 4 20 Move 6338 | 37 213 344 429 266 315 234 79 283 739 180 1150 91 400 709 101 768 Hop . | . . . . . . . . . . . . . . . . . Pick Up 114 | 6 8 9 12 9 2 . . 2 30 4 3 2 8 11 . 8 Fast Attach 118 | 6 3 4 2 1 . 1 . 2 29 1 6 2 4 19 7 31 Attach 67 | . 1 3 4 5 1 8 . 2 2 3 5 1 4 17 . 11 Detach 15 | . 1 1 . . . . . 3 1 . . . 2 4 . 3 Swap 51 | . 3 14 5 6 1 2 . . 7 1 . . 5 6 . 1 Drop 82 | . 1 16 5 6 2 1 . 3 17 1 2 . 5 15 . 8 Fire 229 | . 14 32 28 2 . 2 . . 14 15 30 . 10 58 . 24 Melee 44 | . . . . . . . . . 30 . . . 6 . . 8 Ram 11 | . . 1 . 1 . . . . . . . . . 1 . 8 Kick 1 | . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Identified exit to Materials 155 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 499 | -9/Materials | Discovered new exit (range 11) 772 | -9/Materials | Discovered new exit (range 16) 921 | -9/Materials | Entered another Materials area 921 | -8/Materials | Evolved 2 slots: Weapon x2 935 | -8/Materials | Identified exit to Factory 1218 | -8/Materials | Build established: Scavenger-Tank 1290 | -8/Materials | Met 7R-MNS 1555 | -8/Materials | Entered Factory 1555 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1556 | -7/Factory | Caught up to 7R-MNS 1840 | -7/Factory | Build established: Scavenger-Skirmisher 1853 | -7/Factory | Discovered new exit (range 9) 1921 | -7/Factory | Identified exit to Lower Caves 1922 | -7/Factory | Entered Lower Caves 2136 | -7/Lower Caves | Encountered a Warlord checkpoint 2151 | -7/Lower Caves | Identified exit to Lower Caves 2303 | -7/Lower Caves | Entered another Lower Caves area 2513 | -7/Lower Caves | Lost 3 parts (1u2w) 2557 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2594 | -7/Lower Caves | Discovered new exit (range 7) 2597 | -7/Lower Caves | Identified exit to Data Miner 2597 | -7/Lower Caves | Entered Data Miner 2597 | -7/Data Miner | Discovered new exit (range 6) 2600 | -7/Data Miner | Identified exit to Proximity Caves 2607 | -7/Data Miner | Met Data Miner 2617 | -7/Data Miner | Learned location of Section 7 (-2) 2617 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2626 | -7/Data Miner | Received God Mode back door access code from Data Miner 2627 | -7/Data Miner | Lost 14 parts (2p8n1u3w) 2637 | -7/Data Miner | Entered Proximity Caves 2658 | -6/Proximity Caves | Escorted by Enhanced Grunt 2658 | -6/Proximity Caves | Core integrity fell below 50% 2673 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2783 | -6/Proximity Caves | Discovered new exit (range 16) 2790 | -6/Proximity Caves | Identified exit to Factory 2791 | -6/Proximity Caves | Entered Factory 2791 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2846 | -6/Factory | Build established: Mutant 3219 | -6/Factory | Lost 6 parts (1p2n1u2w) 3630 | -6/Factory | Build established: Tank 3800 | -6/Factory | Discovered new exit (range 15) 3876 | -6/Factory | Repaired KE Penetrator 3926 | -6/Factory | Identified exit to Factory 3991 | -6/Factory | Repaired Imp. Reaction Control System 4007 | -6/Factory | Entered another Factory area 4007 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4258 | -5/Factory | Discovered new exit (range 12) 4272 | -5/Factory | Identified exit to Upper Caves 4294 | -5/Factory | Entered Upper Caves 4317 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4394 | -5/Upper Caves | Lost 3 parts (1p1n1u) 4454 | -5/Upper Caves | Build established: Scavenger-Tank 4745 | -5/Upper Caves | Lost 8 parts (2p2n1u3w) 5015 | -5/Upper Caves | Build established: Scavenger-Mutant 5033 | -5/Upper Caves | Discovered new exit (range 8) 5040 | -5/Upper Caves | Identified exit to Upper Caves 5328 | -5/Upper Caves | Build established: Scavenger-Tank 5842 | -5/Upper Caves | Entered another Upper Caves area 5885 | -5/Upper Caves | Discovered new exit (range 5) 5908 | -5/Upper Caves | Identified exit to Factory 5962 | -5/Upper Caves | Entered Factory 5962 | -4/Factory | Evolved 2 slots: Utility x2 6064 | -4/Factory | Found Prototype Launcher 6329 | -4/Factory | Spotted B-86 Titan 6497 | -4/Factory | Lost 3 parts (1p1u1w) 6553 | -4/Factory | Discovered new exit (range 6) 6558 | -4/Factory | Identified exit to Research 6560 | -4/Factory | Entered Research 6560 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6691 | -3/Research | Found Unknown Piercing Weapon 6691 | -3/Research | Identified Enh. Force Lance 6848 | -3/Research | Lost 5 parts (1p2n1u1w) 6948 | -3/Research | Build established: Scavenger-Skirmisher 7304 | -3/Research | Lost 3 parts (1n2u) 7531 | -3/Research | Found Prototype Processor 7562 | -3/Research | Lost 8 parts (1p2n1u4w) 7585 | -3/Research | Found Prototype Processor 7585 | -3/Research | Identified Exp. Targeting Computer 7587 | -3/Research | Identified Exp. Signal Interpreter 7591 | -3/Research | Found Faulty Exp. Targeting Computer 7597 | -3/Research | Found Faulty Exp. Targeting Computer 7754 | -3/Research | Fabricated Centrium Leg (x1) 7849 | -3/Research | Identified Hellfire Missile Launcher 7872 | -3/Research | Core integrity fell below 50% 7873 | -3/Research | System corruption reached 10% 7884 | -3/Research | Discovered new exit (range 11) 7901 | -3/Research | Identified exit to Research 7901 | -3/Research | Entered another Research area 7901 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7927 | -2/Research | Lost 13 parts (5n4u4w) 7961 | -2/Research | Discovered new exit (range 5) 7963 | -2/Research | Identified exit to Access 7967 | -2/Research | Entered Access 7967 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 8068 | -1/Access | Lost 8 parts (4n4u) 8635 | -1/Access | Lost 9 parts (2p2n2u3w) 8800 | -1/Access | System corruption reached 10% 8836 | -1/Access | Core integrity fell below 50% 8866 | -1/Access | Lost 12 parts (1p6n3u2w) 8942 | -1/Access | Incoming investigation squad redirected 8943 | -1/Access | Core integrity fell below 20% 8959 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 08937_ System corrupted: Energy discharge (-34). 08937_ H-88 Terminator retrieves Drone. 08940_ P-80 Master resets P-80 Master, system corruption cleaned. 08942_ ALERT: Higher priority target reported, redirecting investigation. 08942_ Slammed into M-36 Artificer. 08942_ Destabilizing: System corrupted (+1). 08945_ Slammed into M-36 Artificer. 08945_ Destabilizing: System corrupted (+1). 08946_ Core Analyzer destroyed. 08947_ Slammed into M-36 Artificer. 08952_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08953_ Slammed into M-36 Artificer. 08954_ Slammed into K-01 Serf. 08954_ K-01 Serf sends out distress signal. 08955_ Knocked back. 08958_ Slammed into H-81 Overseer. 08959_ H-81 Overseer calls for reinforcements. 08959_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | ?????????###########???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# ???########################## | | ?????????# ?????# # | | ?????????? ???????# # | | ??##########+########## / | | # + # #####/### | | ?????# ######## #### # # | | ?????# #??????# #??# # # | | ?????# #?###### #??######## # | | ?????# # = # #?????????# # ! = | | ?????# # # #######???# # = | | ?????# + # ???# # = | | ?????# # !#### ????# # = | | ?????# # #??# ??? + | | ?????# #? ! #??? ??############# | | ?????# #?######???? ??????????????######### | | ?????# *#????????#??# #??????????????????????# | | ?????# #??????? #### ######################## | | ?????# #????? + %%% % | | ?????# #????] ?#### ##################### | | ?????# #??? ??????# #???????????????????# ^ | | ?????# #?? ?????###k###??????????######?# | | ?????# ##;########% =#??????????# # | | ?????# #??????????# # | | ?????# @H #??????????# + | | ?????# % k #??????????# ### | | ???#####/############ #??????????# ??# | | ???# !* #??????###+###??????????# ???# | | ???# #???????????????????????######???# | | ???# * #????????????????????????????????# | | ???+ #????????????????????????????????# | | ???####/########??????????????????????????????# | | ??????# #??????????????????????????????# | | ??????# #???????????????????????######?## | | ??????# #??????????????????????? ?# | | ??????### #?????????????????????? ?# | | ????????# #??????????????????????? + | | ????????# #????????????????????????""" # | | #???????# #????????????????????????""" " | | # ??????# #????????????????????????""" # | | # ?????# #???????????????????????????????# | | # ###### #???????????????????????????????# | | # #???????????????????????????????# | | # +???????????????????????????????# | | # #???????????????????????????????# | | ?# ## ##???????????????????????????????# | | ?# #? #????????????????????????????????# | | ?# #? #????????????????????????????????# | | ?# #??#????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 50 Energy Generation 44 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 225 Resistance: EM 25 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 32 Melee Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Centrium Leg | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Denied? Knowing Is Half The Battle Librarian The Oracle Universal Adapter root@ Challenges ------------ None Game ------ Seed FieldFortressStabilizer Manual? 0 Play Time 02:08:21 Cumulative 29.9 hours Start 2024.03.05 @ 19:35:25 End 2024.03.05 @ 22:00:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 736d1272-b6da-4871-8219-fa334baa4650