Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 18:36:20 Player: Epsilon 11 Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (45) 225 Value Destroyed (1510) 1510 Prototype IDs (54) 1080 Alien Tech Used (14) 2800 Bonus (5283) 5283 TOTAL SCORE: 19198 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 159 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1550 Matter 200/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Advanced Transmission Jammer Advanced Reaction Control System Advanced Cloaking Device Experimental Focal Shield Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Optical Array EM Disruption Field Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator [Rating: 166] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Flight Unit Cooled Cesium-ion Thruster Utility Advanced Terrain Scan Processor Device Improved Sensor Array Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Chainsword Energy Gun Arc Projector Ballistic Gun Autogun Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . 2 2 2 . 2 . . . 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 1 . . . . . . . . . . . . . 1 . . . . . . . Utility 9 | . . . 1 2 . 2 . . . 2 . . . . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 147 | 2 . 11 5 6 6 30 2 . 2 5 . 9 . . 19 1 10 2 . 7 1 10 6 13 Power 16 | . . 1 1 . 1 3 . . . 1 . . . . 2 . 3 . . 2 . . 1 1 Engine 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Core 8 | . . . 1 . 1 2 . . . 1 . . . . . . 1 . . 1 . . . 1 Reactor 6 | . . . . . . . . . . . . . . . 2 . 2 . . 1 . . 1 . Propulsion 33 | . . 4 2 1 3 11 . . . . . . . . 2 . 3 . . 2 . 2 . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . 4 2 1 3 11 . . . . . . . . 2 . 3 . . 2 . 2 . 3 Utility 72 | . . 2 1 5 1 11 2 . 2 4 . 9 . . 9 . 3 2 . 3 1 7 3 7 Device 49 | . . 1 1 2 . 6 2 . 2 1 . 9 . . 5 . 2 2 . 2 1 4 3 6 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . . 3 . 3 . . . 1 . . . . 2 . . . . . . 1 . 1 Hackware 4 | . . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . . Protection 8 | . . . . . 1 1 . . . 1 . . . . 2 . 1 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 . 4 1 . 1 5 . . . . . . . . 6 1 1 . . . . 1 2 2 Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . 4 1 . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 3 . . . . . . . . . 1 . . . . . . 2 2 Piercing Weapon 6 | . . . . . . . . . . . . . . . 4 . 1 . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . 1 . 4 1 . . . . 1 . . 6 . 1 . . 1 . . 2 3 Parts Lost 34 | . . 2 2 . 2 . 1 . . . . 1 . . 2 . . 1 . . . 1 1 21 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 10 | . . 1 2 . 1 . . . . . . . . . . . . . . . . . . 6 Utility 18 | . . . . . 1 . 1 . . . . 1 . . 1 . . 1 . . . 1 1 11 Weapon 4 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . 2 Highest Loss Streak 8 | . . 1 1 . 2 . 1 . . . . 1 . . 2 . . 1 . . . 1 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 28 40 86 83 83 94 98 100 100 98 100 100 100 100 98 100 92 93 95 95 95 90 90 70 Core 3 | . . . 3 7 6 5 6 6 6 5 5 5 5 5 1 . 2 5 5 5 5 4 . 1 Reactor 2 | . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 8 5 Flight 24 | . . 12 32 25 28 32 31 31 31 27 27 27 27 27 27 27 25 25 25 25 25 22 22 15 Device 16 | . . . 18 16 5 17 14 18 18 17 22 22 22 22 15 16 15 16 25 24 20 22 22 16 Processor 15 | . . . . 10 15 13 12 12 12 15 16 16 16 16 16 22 20 20 20 20 20 18 18 19 Hackware 10 | . . 6 9 7 7 12 12 12 12 15 16 16 16 16 15 11 10 8 5 5 5 9 9 8 Protection 2 | . . . . . 7 1 6 6 6 3 . . . . 4 5 5 4 . . 5 3 3 . Ballistic Gun 2 | . 28 20 18 15 8 . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 10 12 12 12 11 11 11 11 11 . 1 5 5 5 5 5 . 3 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . 7 9 5 5 5 5 5 4 1 . Peak Build Rating 166 | 2 2 14 22 34 38 72 74 74 76 84 84 92 87 87 109 110 128 137 137 138 133 149 164 166 Average Rating 93 | 1 2 5 18 27 32 60 72 74 75 83 83 88 87 87 94 109 119 128 137 136 133 143 156 123 On Entrance 81 | . 2 2 14 20 34 35 71 74 74 76 84 84 87 87 87 109 110 128 137 137 136 133 142 164 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 3 3 11 14 15 17 18 18 18 20 18 17 19 19 19 25 24 38 39 39 41 40 43 43 39 Greatest Support 49 | 3 3 13 21 18 30 30 30 30 30 30 24 30 45 45 34 34 43 49 43 43 43 43 49 44 Greatest Overweight (x) 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 5 5 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 4 5 4 3 3 4 4 4 4 5 5 4 5 4 5 5 4 5 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 4 5 5 5 5 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 . Class Distribution -------------------- 42% | Hacker-Ninja 24% | Hacker-Sprinter 7% | Ninja 7% | Mutant 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Zhirov Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Section 7 Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 1946 | 203 29 147 246 . . 357 75 . 81 35 . 55 58 34 207 . 13 67 47 . . 51 58 183 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1882 | . 69 189 230 . . 701 75 . . 35 . 56 . . . . 13 . . . . 12 35 467 Parts 120 | . 4 17 13 . . 23 1 . . 3 . 6 . . . . 2 . . . . 3 2 46 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 6 . 4 . . . 5 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 24 | . 2 8 5 . . 4 1 . . . . . . . . . . . . . . . . 4 Melee 9 | . . . . . . 4 1 . . . . . . . . . . . . . . . . 4 Guns 15 | . 2 8 5 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | . 1 2 1 . . 5 1 . . . . . . . . . . . . . . 1 . 2 Worker 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 7 | . . 1 1 . . 1 . . . 1 . 2 . . . . . . . . . . 1 . Swarmer 8 | . . 6 2 . . . . . . . . . . . . . . . . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 7 | . 2 2 2 . . 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Sentry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 2 4 6 . . 5 1 . . 1 . 1 . . . . 1 . . . . 1 1 5 Combat Bots Only 5 | . 2 3 5 . . 3 1 . . . . . . . . . . . . . . . . 3 Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 . . 1 . 1 . . . . 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Hostile Shots Fired 525 | . 6 37 32 . 35 16 43 . 10 . . 10 7 8 10 2 14 23 . . . . 30 242 Missed 274 | . 3 8 21 . 17 9 31 . 7 . . 4 2 5 4 1 8 15 . . . . 14 125 Damage Taken 5363 | . 33 312 153 . 448 118 153 . 55 . . 134 83 62 192 22 116 130 . . . 76 340 2936 Core 1989 | . 11 118 13 . 159 50 26 . 16 . . 52 65 38 69 . 58 . . . . 38 . 1276 Absorbed by Shields 89 | . . . . . 31 . . . . . . . . . 58 . . . . . . . . . Redirected to Shielding 239 | . . . . . 76 . 19 . 13 . . . . . 24 . 12 17 . . . . 78 . Ignored by Resistances 262 | . . . . . . . . . . . . . . . . . . . . . . . 88 174 Regen/Repaired (Parts) 791 | . . 68 . . . 47 . . . 32 . . . . 37 . 25 . . . . . 92 490 Core Remaining (%) 87 | 100 95 70 97 . 77 . . . 89 . . . . . . 77 . . . . 94 . . . Volleys Fired 58 | . 4 27 15 . 2 2 . . . . . . . . 8 . . . . . . . . . Largest 2 | . 2 2 2 . 2 1 . . . . . . . . 1 . . . . . . . . . Hottest 80 | . 40 46 48 . 80 5 . . . . . . . . 5 . . . . . . . . . Shots Fired 106 | . 8 54 30 . 4 2 . . . . . . . . 8 . . . . . . . . . Gun 96 | . 8 54 30 . 4 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 10 | . . . . . . 2 . . . . . . . . 8 . . . . . . . . . Kinetic 94 | . 8 54 30 . 2 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 3 11 9 . 1 2 . . . . . . . . 5 . . . . . . . . . Robot Miss Streak 4 | . 2 4 2 . 2 . . . . . . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 128 | . 4 30 23 . 1 22 9 . . 3 . 3 . . 11 . 2 . . . . 1 3 16 Core Hits 55 | . 3 14 11 . . 11 1 . . 1 . 2 . . 2 . 1 . . . . . 1 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . Melee Attacks 201 | . . . . . . 37 13 . 1 6 . 30 3 1 6 6 22 9 2 . 5 6 13 41 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 178 | . . . . . . 37 13 . 1 6 . 30 3 1 . 3 18 9 2 . 4 . 10 41 Piercing 23 | . . . . . . . . . . . . . . . 6 3 4 . . . 1 6 3 . Sneak Attacks 16 | . . . . . . 8 . . . . . . . . . . 1 . . . . . . 7 Combat Hostiles 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 13 | . . . . . . 5 1 . . 2 . 2 . . 2 . 1 . . . . . . . Damage Inflicted 5546 | . 46 325 363 . 19 1114 347 . . 129 . 110 . . 200 . 130 . . . . 53 265 2445 Guns 753 | . 46 325 363 . 19 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 4793 | . . . . . . 1114 347 . . 129 . 110 . . 200 . 130 . . . . 53 265 2445 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 753 | . 46 325 363 . 19 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4438 | . . . . . . 1114 347 . . 129 . 110 . . . . 130 . . . . . 163 2445 Piercing 355 | . . . . . . . . . . . . . . . 200 . . . . . . 53 102 . Highest Corruption 10 | . . . . . . 2 3 3 3 . 8 8 8 8 10 1 3 3 3 3 3 . 2 2 Average Corruption 3 | . . . . . . 1 2 3 3 . 8 8 8 8 1 1 2 3 3 3 3 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . . 4 4 . 4 . 1 12 7 2 1 1 . 2 2 1 2 . . 5 Message Errors 15 | . . . . . . . 3 . 1 . . 6 2 1 . . . . . . . . . 2 Matter Fused 16 | . . . . . . 1 1 . 3 . 1 2 2 1 1 . . 1 . 1 1 . . 1 Heat Flow Errors 4 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 Energy Discharges 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 . . . . . 2 1 . . . . . 1 . . . . . Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . Alerts 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 839 | . . . . . . 84 47 . . 8 . . . . . . . . . . . 23 35 642 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 839 | . . . . . . 84 47 . . 8 . . . . . . . . . . . 23 35 642 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 515 | . 1 12 36 . . 216 . . . . . . 143 33 4 . 89 255 197 . 97 . 391 515 Average Temperature 85 | . 1 4 6 . . 121 . . . . . . 77 22 4 . 27 123 118 . 75 . 209 198 Received Heat Transfer 1591 | . 18 102 90 . . 9 18 . 18 . . . . 9 26 . . 9 . . . . 419 873 Effects 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Peak Influence 586 | . 85 444 586 196 155 219 . . . 178 107 241 . . . . 214 . . . . 425 447 533 Initial 320 | . . 35 187 196 140 78 . . . 28 62 74 . . . . 84 . . . . 320 238 251 Average 215 | . 35 246 381 196 144 141 . . . 73 81 99 . . . . 110 . . . . 356 337 329 Maximum Alert Level 2 | . . 2 2 . . 1 . . . . . 1 . . . . 1 . . . . 2 2 2 Low Security (%) 53 | 100 100 36 1 100 100 98 . . . 100 100 92 . . . . 93 . . . . . . . Level 1 37 | . . 47 54 . . 1 . . . . . 7 . . . . 6 . . . . 70 77 85 Level 2 9 | . . 15 43 . . . . . . . . . . . . . . . . . . 29 22 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 1 3 . 2 3 . . 1 . . 1 . . . 1 2 . . . 1 1 1 5 Investigation 7 | . 1 . 1 . . 2 . . . . . . . . . . 1 . . . 1 1 . . Extermination 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Reinforcement 11 | . 1 1 1 . 2 1 . . . . . 1 . . . . . . . . . . . 4 Assault 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 13 | . 1 3 2 . . . . . . . . . . . 1 . . . . . 1 1 1 3 Communications Jammed 39 | . . . . . . . . . . . . 3 . . . . . . . . . . . 36 Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . 36 Times Spotted 263 | . 6 22 18 . 9 6 15 . 14 1 6 10 6 6 28 10 4 10 . . 2 5 6 79 Peak Tracking Total 18 | . 3 8 6 . 7 2 14 . 9 1 6 5 5 6 12 10 2 9 . . 3 3 5 18 Tactical Retreats 35 | . 1 3 2 . 2 1 3 . 2 . . 4 1 2 2 4 . 1 . . 1 1 1 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 19 | . 1 . . . 5 2 . . . 1 . 1 . . 1 . . . . . . 5 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . 1 . . . 6 . 10 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 11 | . . 1 . . . . 1 . 1 1 . . . 1 . . . . . . . . 3 3 Max in Single Turn 1 | . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . 1 1 Garrison Access 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 109 | . . 4 7 1 . 10 2 4 1 5 . 12 1 . 15 . 9 1 1 8 1 4 12 11 Terminals 53 | . . 3 6 1 . 6 . . . 1 . 7 1 . . . 5 . 1 . 1 3 9 9 Fabricators 5 | . . . . . . . . . . 2 . 2 . . . . . . . . . 1 . . Repair Stations 7 | . . 1 . . . 1 . . . 1 . 2 . . . . 1 . . . . . . 1 Recycling Units 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 2 . . . . . . . . . . 1 . . . . . 2 . Garrison Access 6 | . . . 1 . . . . . . . . 1 . . . . 2 . . . . . 1 1 Total Hacks 334 | . . 15 27 1 . 36 4 30 1 10 . 29 7 . 26 . 26 1 1 47 4 13 39 17 Successful 233 | . . 11 14 1 . 23 4 30 1 6 . 19 7 . 26 . 12 1 1 47 4 5 14 7 Failed 101 | . . 4 13 . . 13 . . . 4 . 10 . . . . 14 . . . . 8 25 10 Catastrophic 18 | . . . 2 . . 2 . . . 1 . 2 . . . . 2 . . . . . 7 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . . 7 21 . . 16 . . . 3 . 15 . 1 1 . 16 . . . . 10 24 5 Terminals 165 | . . 13 24 1 . 18 . . . 3 . 22 7 . . . 15 . 1 . 4 12 33 12 Fabricators 7 | . . . . . . . . . . 3 . 3 . . . . . . . . . 1 . . Repair Stations 17 | . . 2 . . . 2 . . . 3 . 3 . . . . 3 . . . . . . 4 Recycling Units 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . 13 . . . . . . . . . . 2 . . . . . 3 . Garrison Access 14 | . . . 3 . . . . . . . . 1 . . . . 6 . . . . . 3 1 Terminal Hacks 157 | . . 5 6 1 . 1 4 30 1 . . 10 7 . 26 . 2 1 1 47 4 1 4 6 Record 89 | . . . . . . . 3 11 1 . . . 7 . 24 . 1 . 1 35 4 . 2 . Part Schematic 17 | . . . 1 . . . . 11 . . . 1 . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . 1 . . . . . . . 4 . . . . Prototype ID Bank 9 | . . 1 . . . . . 3 . . . 1 . . . . . . . 4 . . . . Open Door 8 | . . . . . . . 1 . . . . . . . 2 . . 1 . . . . . 4 Open DSF 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 4 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Build 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Repair Station Hacks 10 | . . 2 . . . 2 . . . 2 . 1 . . . . 2 . . . . . . 1 Scan Component 6 | . . 1 . . . 1 . . . 1 . 1 . . . . 1 . . . . . . 1 Repair 4 | . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . 12 . . . . . . . . . . 1 . . . . . 3 . Insert Component 10 | . . . . . . 6 . . . . . . . . . . 1 . . . . . 3 . Analyze 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 45 | . . 4 8 . . 7 . . . 2 . 6 . . . . 7 . . . . 4 7 . Terminals 39 | . . 4 7 . . 5 . . . 1 . 6 . . . . 5 . . . . 4 7 . Assimilate 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Botnet 29 | . . 3 5 . . 4 . . . 1 . 4 . . . . 3 . . . . 3 6 . Disrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 7 | . . 1 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 1 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . . 3 7 . . 6 . . . 3 . 10 . . . . 8 . 1 . 1 4 10 6 Full Trace Events 5 | . . . 1 . . 2 . . . . . . . . . . 1 . . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 5 . . . . . . . . . . . . . . . 2 Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . 56 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 1 . . 5 . 11 . . . 1 . . . . . . . 4 . . . 15 Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . Parts Repaired 4 | . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . Time 189 | . . 26 . . . 70 . . . 19 . . . . . . 74 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . no_distress 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 3 . . 2 . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 14 | . . . 1 . . . 3 . . 4 . . . . 5 . 1 . . . . . . . Largest Group 5 | . . . 1 . . . 3 3 3 4 . 1 . . 5 1 1 . . . . . . . Highest-Rated Group 253 | . . . 10 . . . 75 75 75 129 . 12 . . 253 42 26 . . . . . . . Highest-Rated Ally 65 | . . . 10 . . . 25 25 25 49 . 12 . . 65 42 26 . . . . . . . Total Orders 6 | . . . . . . . 1 . 2 1 . . . . 2 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . GUARD 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . 4 9 . 1 . . 29 . . . . . . . . . Total Damage 1499 | . . . . . . . . . 147 322 . 12 . . 1018 . . . . . . . . . Kills 10 | . . . . . . . . . . 5 . . . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Robot Analysis Total 5 | . . . . . . . . . . . . 1 . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . . . . . . 1 . . . . . 2 1 . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 5850 | 15 96 275 151 75 139 523 314 21 177 160 25 488 143 117 639 139 418 187 150 62 187 200 372 777 Spaces Moved 12604 | 23 116 321 322 114 151 993 588 79 352 459 88 1043 418 298 1165 483 818 589 405 183 347 485 1013 1751 Core 345 | 23 116 56 . . . . . . . . . . . . . . . . . . . . . 150 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12259 | . . 265 322 114 151 993 588 79 352 459 88 1043 418 298 1165 483 818 589 405 183 347 485 1013 1601 Fastest Speed 5 | 50 50 34 28 29 23 23 23 23 23 23 26 23 5 5 23 23 23 17 24 24 24 24 19 17 Average Speed 26 | 50 50 40 31 56 28 28 23 23 23 23 26 28 24 25 24 23 23 23 24 24 24 25 25 29 Slowest Speed 110 | 50 50 50 110 110 32 35 23 23 23 26 26 29 26 26 26 23 24 24 24 24 24 26 26 50 Overloaded Moves 211 | . . . . . 71 . . . . . . . 12 4 . . . 28 . . . . 7 89 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . 4 . 1 3 . . 2 5 . 5 . . . . 1 . . . . 3 7 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 32 | . . . . . . . . . . . . . . . . . . . . . . . . 32 Exploration Rate (%) 52 | 2 30 36 31 4 90 29 69 69 60 15 86 34 61 55 97 66 21 71 65 62 57 17 90 84 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . . 1 . . . . 1 . . . . . . 3 . . . . Known Exits Taken 17 | . . . . 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . 2 . 1 . . . 2 2 . 2 . 1 3 . 1 . . . Spaces Dug 87 | . . . . . . 3 2 . . . . 18 3 . . 6 15 9 2 . 4 4 4 17 Terrain Destroyed 87 | . . . . . . 3 2 . . . . 18 3 . . 6 15 9 2 . 4 4 4 17 Melee 87 | . . . . . . 3 2 . . . . 18 3 . . 6 15 9 2 . 4 4 4 17 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total 14602 | 25 146 415 345 123 242 1182 748 81 442 498 89 1192 451 337 1509 499 1013 621 454 202 443 544 1089 1912 Wait 1388 | . 25 52 2 . 13 99 132 3 88 19 . 95 31 39 290 9 156 22 48 . 92 42 54 77 Move 12512 | 22 115 320 314 113 148 986 587 78 348 450 87 1032 417 297 1164 482 815 588 404 182 346 478 998 1741 Hop 32 | . . . 3 . 1 3 . . 1 4 . 5 . . . . 1 . . . . 3 7 4 Pick Up 50 | 1 2 3 3 2 . 6 . . 2 5 1 3 . . 6 . 3 . . 3 . 1 3 6 Fast Attach 95 | 2 . 7 3 2 3 20 1 . . 1 . 2 . . 15 1 5 1 . 5 . 6 4 17 Attach 34 | . . 3 1 3 . 3 2 . . 2 . 1 . . 2 . 2 . . . . 3 2 10 Detach 7 | . . 1 . 1 . . . . . . . . . . . . 2 . . . . 2 1 . Swap 37 | . . 1 1 1 3 7 . . 2 2 . 6 . . 2 . 3 1 . 3 1 1 1 2 Drop 85 | . . 1 3 1 4 21 . . . 3 1 5 . . 18 1 7 . . 9 . 2 6 3 Fire 58 | . 4 27 15 . 2 2 . . . . . . . . 8 . . . . . . . . . Melee 175 | . . . . . . 27 11 . 1 4 . 25 3 1 4 6 18 9 2 . 4 6 13 41 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 105 | . . . . . 68 8 . . . . . 18 . . . . . . . . . . . 11 Rewire 24 | . . . . . . . 15 . . 8 . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 112 | -10/Materials | Entered another Materials area 112 | -9/Materials | Evolved 2 slots: Propulsion x2 179 | -9/Materials | Discovered new exit (range 13) 270 | -9/Materials | Repaired Lgt. Assault Rifle 302 | -9/Materials | Build established: Mutant 387 | -9/Materials | Entered another Materials area 387 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 453 | -8/Materials | Garrison activated, responded to threat 528 | -8/Materials | Discovered new exit (range 16) 538 | -8/Materials | Entered Factory 538 | -7/Factory | Evolved 2 slots: Utility x2 613 | -7/Factory | Identified exit to DSF 613 | -7/Factory | Entered DSF 669 | -7/DSF | Additional patrols routed to DSF 747 | -7/DSF | Discovered new exit (range 14) 752 | -7/DSF | Identified exit to Factory 752 | -7/DSF | Entered Factory 752 | -6/Factory | Evolved 2 slots: Utility x2 996 | -6/Factory | Discovered new exit (range 8) 1045 | -6/Factory | Build established: Hacker-Sprinter 1063 | -6/Factory | Repaired Cld. VTOL Module 1070 | -6/Factory | Identified exit to Factory 1162 | -6/Factory | Found Prototype Processor 1162 | -6/Factory | Identified Exp. Targeting Computer 1264 | -6/Factory | Discovered new exit (range 11) 1273 | -6/Factory | Discovered exit to Factory (range 11) 1273 | -6/Factory | Identified exit to Lower Caves 1275 | -6/Factory | Entered Lower Caves 1277 | -6/Lower Caves | Learned Factory stockpile data 1288 | -6/Lower Caves | Attacked by a faux Warlord 1295 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1297 | -6/Lower Caves | Identified exit to Data Miner 1301 | -6/Lower Caves | Encountered a Warlord checkpoint 1318 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 1379 | -6/Lower Caves | Found Alien Artifact 1379 | -6/Lower Caves | Identified Core Expander 1379 | -6/Lower Caves | Installed Core Expander, added new Utility slot 1418 | -6/Lower Caves | Discovered new exit (range 12) 1436 | -6/Lower Caves | Learned 8 Research zone layouts 1436 | -6/Lower Caves | Learned Factory garrison access intel 1444 | -6/Lower Caves | Identified exit to Lower Caves 1589 | -6/Lower Caves | Entered Data Miner 1589 | -6/Data Miner | Accompanied by 3 allies 1589 | -6/Data Miner | Discovered new exit (range 6) 1594 | -6/Data Miner | Met Data Miner 1598 | -6/Data Miner | Learned location of Section 7 (-3) 1598 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1602 | -6/Data Miner | Received God Mode back door access code from Data Miner 1607 | -6/Data Miner | Identified exit to Proximity Caves 1610 | -6/Data Miner | Entered Proximity Caves 1610 | -5/Proximity Caves | Accompanied by 3 allies 1655 | -5/Proximity Caves | Found Alien Artifact 1741 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 1784 | -5/Proximity Caves | Discovered exit to Factory (range 8) 1786 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1787 | -5/Proximity Caves | Entered Factory 1787 | -5/Factory | Evolved 2 slots: Utility x2 1789 | -5/Factory | Loaded intel: 4 garrison access locations 1848 | -5/Factory | Fabricated Y-64 Sentinel? 1885 | -5/Factory | Repaired Imp. Propulsion Shielding 1947 | -5/Factory | Sucked down chute 1947 | -5/Factory | Entered Waste 1949 | -5/Waste | Spotted C-40 Crusher 1959 | -5/Waste | Spotted C-40 Crusher 1962 | -5/Waste | EMP discharged 1962 | -5/Waste | Spotted C-40 Crusher 1963 | -5/Waste | Spotted C-40 Crusher 1968 | -5/Waste | Spotted C-40 Crusher 1969 | -5/Waste | Discovered new exit (range 11) 1969 | -5/Waste | Spotted C-40 Crusher 1971 | -5/Waste | Identified exit to Factory 1972 | -5/Waste | Entered Factory 2007 | -5/Factory | 1 allies followed down the chute 2175 | -5/Factory | Identified exit to Upper Caves 2175 | -5/Factory | Identified exit to Extension 2259 | -5/Factory | Fabricated Imp. Transmission Jammer (x2) 2353 | -5/Factory | Build established: Hacker-Ninja 2422 | -5/Factory | Discovered new exit (range 5) 2423 | -5/Factory | Identified exit to Factory 2460 | -5/Factory | Discovered exit to Factory (range 16) 2460 | -5/Factory | Entered Upper Caves 2465 | -5/Upper Caves | Encountered a Warlord checkpoint 2472 | -5/Upper Caves | Learned 4 Factory zone layouts 2488 | -5/Upper Caves | Learned Factory interactive machine intel 2552 | -5/Upper Caves | Learned Factory trap positions 2552 | -5/Upper Caves | Learned Research stockpile data 2592 | -5/Upper Caves | Discovered new exit (range 15) 2603 | -5/Upper Caves | Identified exit to Upper Caves 2603 | -5/Upper Caves | Entered another Upper Caves area 2603 | -5/Upper Caves | Discovered exit to Factory (range 12) 2698 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 2706 | -5/Upper Caves | Learned Factory emergency access door positions 2718 | -5/Upper Caves | Discovered new exit (range 9) 2720 | -5/Upper Caves | Identified exit to Warlord 2720 | -5/Upper Caves | Entered Warlord 2731 | -5/Warlord | System corruption reached 10% 2735 | -5/Warlord | System corruption cleaned by Quarantine Array 2870 | -5/Warlord | Warlord's base attacked by MAIN.C 2930 | -5/Warlord | Found Prototype Special Weapon 2930 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 2941 | -5/Warlord | Learned Quarantine emergency access door positions 2941 | -5/Warlord | Learned Quarantine stockpile data 2941 | -5/Warlord | Learned 4 Armory zone layouts 2942 | -5/Warlord | Learned Research repair station intel 2947 | -5/Warlord | Met Warlord 2951 | -5/Warlord | Opened Warlord's prototype stash 2961 | -5/Warlord | Found Prototype Device 2961 | -5/Warlord | Identified Exp. Focal Shield 2966 | -5/Warlord | Found Prototype Processor 3118 | -5/Warlord | Opened side exit 3158 | -5/Warlord | Discovered new exit (range 15) 3171 | -5/Warlord | Spotted Striker 3209 | -5/Warlord | P-80 Master assimilated allied RX-1R1(Y) 3220 | -5/Warlord | Warlord forces counterattacked 3230 | -5/Warlord | Build established: Hacker-Scout 3342 | -5/Warlord | Found Prototype Device 3342 | -5/Warlord | Identified Adv. Kinecellerator 3345 | -5/Warlord | Found Prototype Processor 3345 | -5/Warlord | Identified Exp. Core Analyzer 3353 | -5/Warlord | Identified exit to Proximity Caves 3359 | -5/Warlord | Entered Proximity Caves 3359 | -4/Proximity Caves | Accompanied by 1 ally 3369 | -4/Proximity Caves | Lost 5 allies 3428 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 3442 | -4/Proximity Caves | Learned location of 1 exit from Research 3495 | -4/Proximity Caves | Discovered exit to Factory (range 11) 3498 | -4/Proximity Caves | Entered Factory 3498 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3499 | -4/Factory | Identified exit to Research 3500 | -4/Factory | Loaded intel: 121 trap records 3502 | -4/Factory | Loaded intel: 52 interactive machine locations 3532 | -4/Factory | Build established: Hacker-Ninja 3704 | -4/Factory | Repaired Adv. Cloaking Device 3736 | -4/Factory | Identified Exp. Armor Integrity Analyzer 3855 | -4/Factory | Discovered new exit (range 10) 3857 | -4/Factory | Identified exit to Upper Caves 3916 | -4/Factory | Entered Upper Caves 3917 | -4/Upper Caves | Encountered a Warlord checkpoint 3918 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 3978 | -4/Upper Caves | Ambushed by wild Derelicts 4080 | -4/Upper Caves | Discovered new exit (range 11) 4090 | -4/Upper Caves | Identified exit to Upper Caves 4103 | -4/Upper Caves | Entered another Upper Caves area 4107 | -4/Upper Caves | Discovered exit to Research (range 7) 4247 | -4/Upper Caves | Discovered new exit (range 8) 4251 | -4/Upper Caves | Identified exit to Zhirov 4253 | -4/Upper Caves | Entered Zhirov 4253 | -4/Zhirov | Discovered new exit (range 3) 4258 | -4/Zhirov | Met Zhirov 4265 | -4/Zhirov | Learned location of Quarantine (-3) 4265 | -4/Zhirov | Learned location of Testing (-2) 4265 | -4/Zhirov | Learned location of Command (-1) 4267 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4284 | -4/Zhirov | Found Alien Artifact 4284 | -4/Zhirov | Identified Integrated Dissipator 4284 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4300 | -4/Zhirov | Found Alien Artifact 4313 | -4/Zhirov | Identified exit to Proximity Caves 4315 | -4/Zhirov | Entered Proximity Caves 4355 | -3/Proximity Caves | Build established: Ninja 4441 | -3/Proximity Caves | Found DCF Scrap (12 items) 4447 | -3/Proximity Caves | Learned Research security intel 4477 | -3/Proximity Caves | Spotter reported a threat 4490 | -3/Proximity Caves | Spotter reported a threat 4502 | -3/Proximity Caves | Entered Research 4502 | -3/Research | Evolved 2 slots: Utility x2 4503 | -3/Research | Identified exit to Quarantine 4504 | -3/Research | Identified exit to Research 4508 | -3/Research | Loaded intel: 4 repair station locations 4649 | -3/Research | Identified exit to Armory 4702 | -3/Research | Entered Quarantine 4799 | -3/Quarantine | Build established: Hacker-Ninja 4813 | -3/Quarantine | Identified Transdimensional Reconstructor 4813 | -3/Quarantine | Identified Dimensional Node Initializer 4822 | -3/Quarantine | Found Alien Slashing Weapon 4822 | -3/Quarantine | Identified Sigix Broadsword 4880 | -3/Quarantine | Found Alien Artifact 4885 | -3/Quarantine | Identified Subatomic Replicator 4996 | -3/Quarantine | Found Alien Artifact 4996 | -3/Quarantine | Identified Terrabomb 4996 | -3/Quarantine | Used Terrabomb 5054 | -3/Quarantine | Spotted Fortress 5072 | -3/Quarantine | Discovered new exit (range 6) 5073 | -3/Quarantine | Identified exit to Section 7 5074 | -3/Quarantine | Entered Section 7 5076 | -3/Section 7 | Spotted S7 Guard 5160 | -3/Section 7 | Spotted B-86 Titan 5330 | -3/Section 7 | Found Alien Artifact 5330 | -3/Section 7 | Identified Core Membrane 5330 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 5415 | -3/Section 7 | Found Alien Artifact 5415 | -3/Section 7 | Identified Integrated Mediator 5415 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 5439 | -3/Section 7 | Warped through subspace 5476 | -3/Section 7 | Lost 3 parts (1n2u) 5480 | -3/Section 7 | Used Subatomic Replicator to replicate Sigix Broadsword 5511 | -3/Section 7 | Found Exp. Focal Shield 5556 | -3/Section 7 | Found Alien Artifact 5556 | -3/Section 7 | Identified Core Reset Matrix 5556 | -3/Section 7 | Used Core Reset Matrix 5560 | -3/Section 7 | Sensed 19 artifacts in vicinity 5561 | -3/Section 7 | Spotted Alpha 7 5563 | -3/Section 7 | Spotted Alpha 7 5564 | -3/Section 7 | Spotted S7 Guard 5571 | -3/Section 7 | Found Navigation Efficiency Matrix 5571 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 5574 | -3/Section 7 | Search patrols dispatched 5575 | -3/Section 7 | Initialized slip node 5578 | -3/Section 7 | Spotted B-99 Colossus 5607 | -3/Section 7 | Lost 6 parts (1p3n1u1w) 5608 | -3/Section 7 | Found LRC Insulator 5608 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 5610 | -3/Section 7 | Found LRC Armor 5610 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 5638 | -3/Section 7 | Spotted Executioner 5638 | -3/Section 7 | Spotted Executioner 5656 | -3/Section 7 | Spotted Striker 5656 | -3/Section 7 | Spotted Striker 5675 | -3/Section 7 | Spotted Executioner 5675 | -3/Section 7 | Spotted Executioner 5679 | -3/Section 7 | Found Transdimensional Reconstructor 5680 | -3/Section 7 | Found Transdimensional Reconstructor 5682 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 5690 | -3/Section 7 | Found Terrabomb 5725 | -3/Section 7 | Used Terrabomb 5733 | -3/Section 7 | Found Integrated Dissipator 5733 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5735 | -3/Section 7 | Found Integrated Dissipator 5735 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5737 | -3/Section 7 | Found Integrated Dissipator 5737 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5739 | -3/Section 7 | Warped through subspace 5762 | -3/Section 7 | Core integrity fell below 50% 5776 | -3/Section 7 | Warped through subspace 5787 | -3/Section 7 | Warped through subspace 5802 | -3/Section 7 | Lost 8 parts (1p2n5u) 5835 | -3/Section 7 | Core integrity fell below 20% 5851 | -3/Section 7 | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 05773_ Penetrated by Slug. 05773_ Slug penetrates Wall. 05776_ Warped through subspace. 05789_ Navigation matrix triggers involuntary quantum shift. 05807_ Connecting with Door Terminal... 05812_ Navigation matrix triggers involuntary quantum shift. 05831_ Penetrated by Slug. 05831_ Slug penetrates Reinforced Barrier. 05837_ Slug penetrates C-55 Analyst. 05837_ Slug penetrates L2 Monitoring Station. 05837_ L2 Monitoring Station destroyed. 05840_ Slug penetrates Construction Supplies. 05842_ Adv. System Shield destroyed. 05842_ Navigation matrix triggers involuntary quantum shift. 05848_ W-44 Eye sends out distress signal. 05851_ Construction Supplies damaged. 05851_ Penetrated by Slug. 05851_ Slug penetrates Thrusters. 05851_ Penetrated by Slug. 05851_ Slug penetrates Thrusters. Map ----- +----------------------------------------------------+ | ??????????????" " """"""" | | ??????????????" """""" " "????" | | ??????????????" "????"""" " """"""" | | ?????????????#" """""" | | ?????????????# | | ?????????????# | | ?????????????#" """""" | | ?????????????#" "????"""" " | | ?????????????# """""" """"" | | ?????????????#" "?" """" | | ??????????????" """"" " | | ??????????????" " " | | ??????????????" " "" | | ??????????????" """ " | | ??????????????" "" T " | | ##########???#" """" " | | """""""""#???# "??" "" | | " "" "" #???#" """" "" """ "" | | " """ %$#####"" """ " | | "" = $ ##""" " " "" """"""""" | | *! # """" " ""???????" | | ### "?" """ "" "?"""""""" | | ######+##### # p"""""" "?" | | 7 """"" | | / w "" | | gA / @ """"" " | | 7 "???" | | ### ##### # "?" | | # # ### " """ | | # % ## ###""" | | + [ #######""" k | | # #?????#"" w | | # #?????#" """"""" | | # #?????# """""""""""" """"""""" | | # #?????# """""""""""" BB " """"""" | | # # #?????############;##;;####BB###++" """"""" | | ### #?????????????## # " # " " | | #?????????????# ""#" " " | | #????????????## " " | | #????????????# " " """""" | | #????????????# " " """""" | | ### #????????????# " " """""" | | # #????????????# " " """""" | | # #????????????# """""""""""" """" " | | # #???????????## " | | # ! #???????????# %" | | " # ! #???????????## " """""""""""""""" | | " #! #????????????# """"" " """ | | # #????????????#""" " """"" "" | | # #????????????#" """ """"" """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 39 Energy Capacity 545 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 310 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 77 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Exp. Focal Shield | -3/Section 7 | Archive Imp. Matter Compressor | -3/Section 7 | Archive Kinetic Spear | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Preloaded Imp. Transmission Jammer | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Terrabomb Core Membrane Integrated Mediator Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Navigation Efficiency Matrix Dimensional Node Initializer LRC Insulator LRC Armor High-powered Transdimensional Reconstructor Achievements -------------- Origins Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed SpikedServoRipteeth Manual? 0 Play Time 05:39:29 Cumulative 132.7 hours Start 2024.08.25 @ 18:16:27 End 2024.08.26 @ 18:36:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 14 Adventurer 43 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/0/0/1/0 Lore% 56 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10881154-9dfc-497c-9ba2-545cebf896b4