Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 08:04:50 Player: Florist Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (250) 1250 Value Destroyed (9009) 9009 Prototype IDs (68) 1360 Alien Tech Used (7) 1400 Bonus (14095) 14095 TOTAL SCORE: 35314 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3295 Met Data Miner 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Cogmind --------- Core Integrity 0/1450 Matter 165/300 Energy 270/270 System Corruption 12% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Sigix Exoskeleton > --- UTILITY (3) ------ Medium Storage Unit Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Gravity Neutralizer Experimental Core Analyzer Subatomic Replicator Sigix Sheargun Sigix Sheargun Hellfire Missile Launcher Vortex Catalyst Activator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Gravity Neutralizer Experimental Core Analyzer Subatomic Replicator Sigix Sheargun Sigix Sheargun Hellfire Missile Launcher Vortex Catalyst Activator [Rating: 223] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Artifact Phase Redirector Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Null Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Slots Evolved 16 | . . 2 . 2 2 . . . . 2 2 . . . . 2 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . 1 . 1 2 . . . . 1 . . . . . . . . . . . Utility 10 | . . 1 . 1 . . . . . 1 2 . . . . 2 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 203 | 8 3 27 17 13 17 1 1 . 3 9 4 1 . 7 3 5 21 15 6 19 23 Power 17 | 1 . 2 . 1 2 . . . 1 . 1 . . 1 . . 1 . 2 4 1 Engine 6 | 1 . 2 . 1 2 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . 1 . . 1 . 2 4 1 Propulsion 54 | 2 . 8 10 2 10 . . . . 2 . . . . . 1 2 1 3 6 7 Treads 22 | 2 . 8 10 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . 6 . Flight 26 | . . . . . 10 . . . . 2 . . . . . 1 2 1 3 . 7 Utility 88 | 2 2 7 3 6 2 . 1 . 2 6 1 1 . 5 3 4 14 8 1 8 12 Device 40 | 1 1 1 . 1 2 . . . 1 3 1 . . 3 3 3 7 5 . 4 4 Storage 11 | 1 1 1 1 2 . . . . . 1 . 1 . . . . 1 . 1 . 1 Processor 15 | . . 1 . . . . . . . 1 . . . . . . 3 1 . 3 6 Hackware 6 | . . . . . . . . . . 1 . . . 1 . 1 2 1 . . . Protection 15 | . . 4 2 3 . . 1 . 1 . . . . 1 . . 1 1 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 44 | 3 1 10 4 4 3 1 . . . 1 2 . . 1 . . 4 6 . 1 3 Energy Gun 8 | 2 1 3 . . . . . . . . . . . . . . . . . . 2 Energy Cannon 6 | . . . . . . . . . . . . . . . . . 1 5 . . . Ballistic Gun 12 | 1 . 5 3 2 . . . . . . 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . 2 . . . . . . . . . . . . 1 . . . . Launcher 6 | . . 2 . . . . . . . 1 . . . . . . 1 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 . 3 1 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 43 | . . 3 . . 2 . . . . 3 1 . . . . . 6 13 3 4 8 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 8 | . . 8 . . . . . . . . . . . . . . . . . . . Parts Lost 50 | . 1 5 5 5 . . . . . 1 . 1 . 1 1 2 . 2 9 5 12 Power 3 | . . 1 . . . . . . . . . . . . . . . . 1 . 1 Propulsion 14 | . . 1 2 1 . . . . . . . . . . . 1 . . 3 2 4 Utility 29 | . 1 3 2 3 . . . . . 1 . 1 . 1 . 1 . 2 5 3 6 Weapon 4 | . . . 1 1 . . . . . . . . . . 1 . . . . . 1 Highest Loss Streak 8 | . 1 2 2 2 . . . . . 1 . 1 . 1 1 1 . 2 8 5 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 8 14 18 23 9 8 8 7 7 6 5 6 6 6 6 6 6 5 5 2 4 Power 1 | . 1 1 1 1 1 1 1 . . 1 1 2 2 2 2 1 1 1 1 . . Propulsion 3 | 1 2 3 6 9 2 2 2 2 2 1 1 1 1 1 1 2 . . . . . Utility 4 | . 3 7 5 7 5 5 5 5 4 3 2 2 2 2 2 2 2 2 1 1 1 Weapon 2 | . 2 3 4 5 1 . . . . . 1 1 1 1 1 1 1 2 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 1 8 . 5 4 . 1 . 1 1 . . . 1 . . 5 1 1 . 6 Power 8 | . . 1 . 1 1 . 1 . . 1 . . . 1 . . 2 . . . . Propulsion 10 | . . 3 . 4 2 . . . . . . . . . . . 1 . . . . Utility 10 | . . 2 . . 1 . . . 1 . . . . . . . 2 1 1 . 2 Weapon 6 | . 1 2 . . . . . . . . . . . . . . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 92 99 91 95 100 100 100 100 97 95 88 88 99 97 89 93 94 85 74 68 Engine 7 | . 14 10 11 9 6 7 7 7 4 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 5 5 4 4 4 6 7 Treads 20 | . 28 29 32 35 2 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 15 6 Flight 11 | . . . . . 41 46 46 46 46 44 41 41 41 41 41 35 32 33 28 4 2 Device 6 | . 13 3 . . 13 15 14 15 14 7 16 11 11 11 10 11 19 22 22 12 6 Storage 8 | . 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 4 3 . 4 Processor 7 | . . . 11 9 7 7 7 7 7 11 11 11 11 11 11 10 9 9 8 17 17 Hackware 2 | . . . . . . . . . . 4 5 5 5 10 5 9 14 14 13 8 1 Protection 7 | . . 14 10 10 . . . . . . . . . . 5 5 1 . . . . Energy Gun 4 | . 28 7 . . . . . . . . . . . . . . . . . . 10 Ballistic Gun 9 | . . 14 21 14 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 3 5 5 5 5 5 4 4 3 3 1 Peak Build Rating 223 | 7 9 20 22 32 45 47 48 47 49 59 69 62 61 77 73 72 111 141 141 174 223 Average Rating 46 | 5 7 16 20 27 37 46 46 47 47 56 62 61 61 71 67 68 92 115 124 131 177 On Entrance 56 | . 7 9 18 20 28 45 47 47 47 49 59 62 61 61 70 64 71 105 122 72 168 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 14 31 46 101 104 101 23 23 23 23 23 28 25 24 25 24 25 42 31 36 64 64 Greatest Support 92 | 40 40 60 69 92 87 31 31 31 31 37 37 37 37 37 37 37 40 43 45 86 86 Greatest Overweight (x) 2 | . . 1 1 2 1 . . . . . . . . . . . 1 . . 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 8 8 8 8 8 8 8 8 8 8 8 15 8 8 5 10 Average Capacity 15 | 6 13 15 24 25 10 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 7 Most Carried 25 | 5 11 15 21 25 25 8 8 8 8 8 8 8 7 8 8 8 8 8 8 5 8 Average Carried 13 | 3 8 14 18 23 9 8 8 8 7 7 6 7 7 7 7 7 7 7 7 4 5 Final Capacity 25 | 8 15 15 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 10 Final Carried 25 | 5 11 15 19 25 8 8 8 8 8 8 8 7 7 8 8 8 8 8 5 5 8 Class Distribution -------------------- 50% | Mutant 14% | Scavenger-Mutant 7% | Sprinter 6% | Hacker-Ninja 6% | Hacker-Scout 4% | Scout 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Sprinter | -2/Research Hacker-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Matter Collected 6136 | 175 173 1008 1126 1002 240 32 58 . 60 84 126 4 5 81 30 65 270 49 . 352 1196 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9658 | 130 314 2054 1848 1276 190 . . . 21 84 444 . . . . 182 480 79 . 352 2204 Parts 538 | 8 14 117 121 87 5 . . . . 2 12 . . . . 9 23 5 . 34 101 Haulers Intercepted 28 | . 1 6 6 5 1 . . . . 1 4 . . . . 1 2 . . . 1 Recyclers Shooed 10 | 2 1 4 1 . . . . . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 142 | . 6 35 29 18 3 . . . . . 1 . . . . . . . . 3 47 Melee 9 | . . . . . . . . . . . 1 . . . . . . . . 3 5 Guns 81 | . 5 28 23 16 . . . . . . . . . . . . . . . . 9 AOE 51 | . . 7 6 2 3 . . . . . . . . . . . . . . . 33 Classes Destroyed 21 | 2 3 7 1 1 . . . . 1 . . . . . . . . . . 1 5 Worker 14 | . . 2 5 3 . . . . . . . . . . . . 1 2 . 1 . Builder 12 | . . . 2 2 . . . . . . . . . . . 2 1 . . 4 1 Tunneler 6 | 3 . 1 . 1 . . . . . . . . . . . 1 . . . . . Hauler 28 | . 1 6 6 5 1 . . . . 1 4 . . . . 1 2 . . . 1 Recycler 10 | 1 . 4 1 1 1 . . . . . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 6 | . . 1 2 . . . . . . . . . . . . . . . . 1 2 Operator 10 | . 2 2 2 1 . . . . . . . . . . . . 2 . . . 1 Watcher 18 | . . 5 2 3 1 . . . . . . . . . . . 5 1 . . 1 Swarmer 27 | . . 10 3 2 3 . . . . . . . . . . . . . . . 9 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 59 | . 6 13 15 6 . . . . . . 1 . . . . . . . . . 18 Brawler 4 | . . 2 2 . . . . . . . . . . . . . . . . . . Duelist 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 24 | . . 9 9 6 . . . . . . . . . . . . . . . . . Hunter 8 | . . . . 4 . . . . . . . . . . . . . . . . 4 Programmer 7 | . . . . . . . . . . . . . . . . . . . . 3 4 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 27 | 3 2 5 7 6 3 . . . 1 1 2 . . . . 2 2 2 . 3 27 Combat Bots Only 25 | . 2 4 6 3 3 . . . . . 1 . . . . . . . . 2 25 Max Kills in Single Turn 5 | 1 1 5 5 2 2 . . . 1 1 1 . . . . 1 1 1 . 1 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 4 4 1 2 . . . . . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Hostile Shots Fired 1060 | . 36 143 118 119 25 . 5 . . 1 5 2 . 13 10 28 3 4 60 102 386 Missed 347 | . 5 38 29 27 10 . 2 . . . 2 1 . 6 4 13 2 3 28 48 129 Hits 713 | . 31 105 89 92 15 . 3 . . 1 3 1 . 7 6 15 1 1 32 54 257 Melee 9 | . . . . . . . . . . . . . . . . . . . 7 . 2 Projectile 704 | . 31 105 89 92 15 . 3 . . 1 3 1 . 7 6 15 1 1 25 54 255 AOE 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 Critical Strikes 27 | . . 2 2 4 . . . . . . . . . 1 . . . . 1 . 17 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 10647 | . 344 1416 1108 1366 189 . 48 . . 20 54 23 . 194 139 270 . 21 809 1299 3347 Core 2187 | . 67 210 106 132 75 . . . . . 17 . . 17 16 97 . . 226 426 798 Absorbed by Shields 274 | . . . . . . . . . . . . . . . . . . . 48 . 226 Redirected to Core 98 | . . . . . . . . . . . . . . . . . . . . 70 28 Redirected to Shielding 32 | . . . . . . . . . . . . . . . 9 23 . . . . . Ignored by Resistances 2116 | . . . . . . . . . . . . . . . . . . . . . 2116 Regen/Repaired (Parts) 784 | . . . . . . . . . . . . . . 2 . 33 42 . 57 290 360 Core Remaining (%) 82 | 100 73 . 21 76 . . . . 89 100 . . . . 95 91 . 100 . . . Volleys Fired 495 | 17 35 147 126 94 5 . . . . . . . . . . . . . . . 71 Largest 3 | 2 2 2 2 2 2 . . . . . . . . . . . . . . . 3 Hottest 300 | 90 115 115 60 74 60 . . . . . . . . . . . . . . . 300 Shots Fired 956 | 34 70 292 252 186 7 . . . . . . . . . . . . . . . 115 Gun 884 | 34 70 285 247 162 . . . . . . . . . . . . . . . . 86 Cannon 16 | . . . . 16 . . . . . . . . . . . . . . . . . Launcher 56 | . . 7 5 8 7 . . . . . . . . . . . . . . . 29 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 585 | . . 160 247 178 . . . . . . . . . . . . . . . . . Thermal 192 | 34 70 88 . . . . . . . . . . . . . . . . . . . Explosive 56 | . . 7 5 8 7 . . . . . . . . . . . . . . . 29 Electromagnetic 37 | . . 37 . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . . . . . . . . . . . . . . . 86 Robot Hit Streak 18 | 3 8 18 11 15 2 . . . . . . . . . . . . . . . 13 Robot Miss Streak 8 | 3 4 6 5 8 . . . . . . . . . . . . . . . . 2 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 1 1 1 1 . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . 1 Shots Hit Robots 701 | 17 47 194 174 111 6 . . . 1 2 15 . 2 4 1 6 18 5 . 14 84 Core Hits 375 | 5 14 86 72 56 4 . . . . . 4 . . . . 4 11 2 . 6 111 Critical Kills 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 6 | . . . 2 . 1 . . . 1 1 1 . . . . . . . . . . Critical Strikes 22 | 2 . 4 3 1 1 . . . 1 1 3 . . 1 . . . . . 2 3 Burn 6 | 2 . 4 . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . 3 1 . . . . . . . . . . . . . . . . . Smash 5 | . . . . . 1 . . . 1 1 2 . . . . . . . . . . Sever 7 | . . . . . . . . . . . 1 . . 1 . . . . . 2 3 Melee Attacks 251 | . . . 2 . 20 4 6 . 5 13 28 2 2 9 21 11 46 17 16 30 19 Impact 54 | . . . 2 . 20 4 6 . 5 13 4 . . . . . . . . . . Slashing 197 | . . . . . . . . . . . 24 2 2 9 21 11 46 17 16 30 19 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . 1 . 3 . . . 1 1 4 . 1 . 1 4 6 3 . 6 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Damage Inflicted 29483 | 225 593 3604 3115 2467 641 . . . 71 174 984 . 137 172 98 520 1311 415 . 1275 13681 Guns 11747 | 225 593 2908 2593 1736 . . . . . . . . . . . . . . . . 3692 Cannons 242 | . . . . 242 . . . . . . . . . . . . . . . . . Explosions 11085 | . . 696 484 489 265 . . . . . . . . . . . . . . . 9151 Melee 6409 | . . . 38 . 376 . . . 71 174 984 . 137 172 98 520 1311 415 . 1275 838 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 6286 | . . 1715 2593 1978 . . . . . . . . . . . . . . . . . Thermal 1722 | 225 593 904 . . . . . . . . . . . . . . . . . . . Explosive 10965 | . . 576 484 489 265 . . . . . . . . . . . . . . . 9151 Electromagnetic 409 | . . 409 . . . . . . . . . . . . . . . . . . . Impact 903 | . . . 38 . 376 . . . 71 174 244 . . . . . . . . . . Slashing 9198 | . . . . . . . . . . . 740 . 137 172 98 520 1311 415 . 1275 4530 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 4 8 8 . . . . . . . . . . . . 2 . 1 . 7 12 Average Corruption 7 | . 3 8 8 . . . . . . . . . . . . 2 . 1 . 6 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 203 | . 11 74 83 . . . . . . . . . . . . . . 3 . 7 25 Message Errors 54 | . 2 20 20 . . . . . . . . . . . . . . . . 1 11 Matter Fused 41 | . 2 12 19 . . . . . . . . . . . . . . . . 3 5 Heat Flow Errors 27 | . 2 10 13 . . . . . . . . . . . . . . 1 . . 1 Energy Discharges 20 | . . 9 6 . . . . . . . . . . . . . . 2 . 1 2 Parts Rejected 4 | . . 2 2 . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 28 | . 2 7 15 . . . . . . . . . . . . . . . . 2 2 Data Loss (major) 9 | . 2 4 2 . . . . . . . . . . . . . . . . . 1 Misfires 7 | . . 4 3 . . . . . . . . . . . . . . . . . . Alerts 7 | . 1 3 3 . . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . 2 . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1918 | . . 36 . 75 206 . . . 71 86 112 . 77 6 71 78 78 56 . 391 575 Projectiles 46 | . . . . 46 . . . . . . . . . . . . . . . . . Explosions 424 | . . 36 . 29 . . . . . . . . . . . . . . . . 359 Melee 1448 | . . . . . 206 . . . 71 86 112 . 77 6 71 78 78 56 . 391 216 Knockbacks 5 | . . . . 3 1 . . . 1 . . . . . . . . . . . . Impact 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 178 | . . 153 . . . . . . . . . . . . . . . . . . 25 Shots 6 | . . 5 . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 505 | 322 505 300 266 20 165 252 310 160 214 193 257 . . 309 8 . . 7 . . 184 Average Temperature 97 | 193 172 98 106 3 51 106 113 80 85 47 91 . . 140 7 . . 7 . . 56 Received Heat Transfer 1724 | . 186 402 393 324 33 . 18 . . 9 9 . . 36 9 . . . 48 . 257 Effects 12 | . 5 5 . . . . 1 . 1 . . . . . . . . . . . . Shutdowns 3 | . 3 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . Interference 6 | . 1 4 . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 2 . . . 1 1 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . 3 . . 2 . . . 1 . 1 . . . . . . . . . . Impact Corruptions 14 | . . . . . 6 . . . 3 2 3 . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 1 3 3 . . . . . . . . . . . . . . . . . . . Heat Transferred 4821 | 743 1547 2531 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Maximum Alert Level 5 | . . 2 2 1 1 . . . . . . . . . . . . . 1 2 5 Low Security (%) 61 | 100 100 55 63 31 96 . . . . 100 100 . . . . 100 100 100 73 56 . Level 1 25 | . . 29 14 68 3 . . . . . . . . . . . . . 26 37 24 Level 2 8 | . . 15 21 . . . . . . . . . . . . . . . . 5 7 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 17 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . 50 Peak Influence 2589 | 10 67 520 611 304 217 . . . . 21 39 . . . . 96 88 148 250 456 2589 Initial 252 | . . 11 215 248 118 . . . . 2 2 . . . . . 45 9 83 70 252 Average 232 | 1 13 205 216 231 158 . . . . 6 13 . . . . 28 29 43 138 181 1340 Influence Increases 7637 | 20 192 1186 1051 683 347 . 105 . 5 91 96 15 . 165 15 173 217 273 303 690 2010 Destroy 0b10 Robot/C 2860 | . 120 700 580 360 60 . . . . . 20 . . . . . . . . 60 960 Destroy 0b10 Robot/NC 535 | 20 15 105 100 80 15 . . . 5 5 20 . . . . 20 55 15 . 30 50 Destroy Leader 772 | . 32 212 186 136 14 . . . . 2 8 . . . . 2 14 2 . 10 154 Successful Hack 297 | . 10 28 19 2 42 . . . . 15 14 . . . . 21 29 64 33 20 . Select Force Hacks 60 | . . . 60 . . . . . . . . . . . . . . . . . . Disable Machine 495 | . 15 30 45 15 . . . . . 15 15 . . . . . 30 90 . 60 180 Destroy Structure 578 | . . 51 31 30 51 . . . . 9 4 . . . . 10 44 12 45 15 276 Partial Spotted 405 | . . . . . 90 . . . . 30 15 . . . . 30 30 . 75 60 75 Lose Combat Pursuer 1635 | . . 60 30 60 75 . 105 . . 15 . 15 . 165 15 90 15 90 150 435 315 Influence Decreases 5675 | 20 164 702 973 1012 391 122 89 111 . 90 94 18 5 104 76 87 285 143 325 368 496 Entered New Map 1452 | . . 17 297 342 143 82 19 111 . 3 4 4 2 . 61 . 41 9 65 56 196 Time Decay 3748 | 20 164 635 626 620 238 40 70 . . 86 90 10 3 94 15 67 244 114 170 262 180 Lost Part 465 | . . 50 50 50 . . . . . 1 . 4 . 10 . 20 . 20 90 50 120 Lost Ally 10 | . . . . . 10 . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 3 5 6 3 7 . . . . 2 5 . . . . 3 4 3 7 4 30 Investigation 22 | . 1 3 3 . 3 . . . . 1 3 . . . . 3 1 1 2 1 . Extermination 11 | . . . . . 2 . . . . . . . . . . . 3 1 2 2 1 Reinforcement 23 | . 2 2 2 1 2 . . . . 1 2 . . . . . . 1 3 1 6 Assault 21 | . . . 1 . . . . . . . . . . . . . . . . . 20 Garrison 2 | . . . . 2 . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . 1 . . . . 1 2 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Distress Signals 20 | . . 3 3 4 2 . . . . 1 . . . . . . . . 1 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 434 | . 8 50 39 38 24 . 6 . . 5 7 1 . 53 4 12 8 10 21 41 107 Peak Tracking Total 20 | . 2 5 6 4 10 . 4 . . 2 5 1 . 12 3 9 2 6 9 15 20 Tactical Retreats 48 | . . 3 2 3 3 . 2 . . 1 . 1 . 5 1 3 1 1 4 8 10 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Traps Triggered 13 | . 2 . 2 2 1 . . . . 1 . . . . . . 1 . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Machines Disabled 39 | . 1 2 3 1 . . . . . 1 1 . . . . . 2 6 . 4 18 Max in Single Turn 3 | . 1 1 1 1 . . . . . 1 1 . . . . . 1 1 . 1 3 Garrison Access 7 | . . . 1 1 . . . . . . . . . . . 1 1 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Machines Accessed 92 | . 6 11 9 3 13 . 2 3 . 5 3 . . 3 . 4 8 6 6 7 3 Terminals 62 | . 6 10 6 1 9 . . . . 4 2 . . . . 2 5 4 4 7 2 Fabricators 5 | . . . . . 2 . . . . 1 1 . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . Recycling Units 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 1 . . . . . . . . . . . 1 2 1 1 . 1 Total Hacks 256 | . 13 40 19 5 31 . 6 24 . 11 9 . . 9 . 6 19 18 21 19 6 Successful 145 | . 5 22 13 2 14 . 6 24 . 4 2 . . 9 . 3 10 7 17 6 1 Failed 111 | . 8 18 6 3 17 . . . . 7 7 . . . . 3 9 11 4 13 5 Catastrophic 22 | . 2 1 . 1 2 . . . . 3 2 . . . . 3 1 1 . 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 146 | . 14 28 12 1 19 . . . . 10 3 . . . . 1 15 13 12 15 3 Terminals 171 | . 13 37 12 1 21 . . . . 10 6 . . . . 4 15 13 17 19 3 Fabricators 8 | . . . . . 3 . . . . 1 3 . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . Recycling Units 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . Scanalyzers 10 | . . 3 . 2 5 . . . . . . . . . . . . . . . . Garrison Access 19 | . . . 3 2 . . . . . . . . . . . 1 3 4 3 . 3 Terminal Hacks 62 | . 2 6 2 . . . 6 24 . . 1 . . 9 . 1 3 1 5 2 . Record 14 | . . . . . . . 5 6 . . . . . . . . 1 1 . 1 . Part Schematic 12 | . . 2 . . . . . 9 . . . . . . . . 1 . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . 2 . . . . . 3 . . . . . 8 . . . . . . . Open Door 4 | . . . 2 . . . 1 . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . 1 . . . . . . . . 1 . . . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 2 . . 4 . . . . . . . . . . . . . . . . Insert Component 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . Analyze 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 1 . . . . . . . . . . . 1 1 1 1 . 1 Seal Access 7 | . . . 1 1 . . . . . . . . . . . 1 1 1 1 . 1 Unauthorized Hacks 62 | . 3 14 8 1 5 . . . . 4 . . . . . 1 6 5 11 4 . Terminals 56 | . 3 14 6 1 5 . . . . 4 . . . . . . 5 4 10 4 . Track 11 | . . . . . . . . . . . . . . . . . . 3 4 4 . Assimilate 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Botnet 24 | . 1 9 3 1 1 . . . . . . . . . . . 5 1 3 . . Skim 19 | . 2 5 3 . 3 . . . . 3 . . . . . . . . 3 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . Patch 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 1 . . . . . . . . . . . . 2 . . . . Used 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 5 10 5 2 11 . . . . 5 3 . . . . 2 5 6 3 5 2 Full Trace Events 14 | . 1 3 . . 3 . . . . 1 3 . . . . 2 . 1 . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . 2 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 2 . . 2 . . 9 . . . . . . . . 1 . . . 2 Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . 36 . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Total Allies 5 | . . . . . 1 . . . . 1 . . . . . . . 3 . . . Largest Group 3 | . . . . . 1 . . . . 1 . . . . . . . 3 . . . Highest-Rated Group 141 | . . . . . 26 . . . . 10 . . . . . . . 141 . . . Highest-Rated Ally 47 | . . . . . 26 . . . . 10 . . . . . . . 47 . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Damage 28 | . . . . . . . . . . . . . . . . . . 28 . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Active Infowar (turns) 10871 | 14 850 900 2374 2081 515 93 147 17 111 242 232 83 155 540 274 162 599 249 348 567 318 Optics 9167 | . . 84 2374 2081 515 93 147 17 87 242 232 83 155 540 274 162 599 249 348 567 318 Sensors 3643 | . . . . . 451 93 144 17 104 235 232 83 155 167 267 126 580 240 180 431 138 Terrain 131 | . . . . 1 . . . . . . . . . . . . 130 . . . . Structural 3128 | . . . . . 487 93 147 17 111 59 232 1 . . . 92 599 249 333 441 267 Seismic 1680 | 14 850 816 . . . . . . . . . . . . . . . . . . . Machine Analysis 737 | . . . . . . . . . . . . . . . . . . . . 420 317 Triangulation 1167 | . . . . . . . . . . . . . . . . . 587 247 333 . . Cloaking 170 | . . . . . . . . . . . . . . . . . . 3 167 . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 1 2 . 1 . . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Turns Passed 13992 | 148 1052 3278 2374 2081 515 93 147 17 111 242 232 83 155 540 274 162 599 249 348 567 725 Spaces Moved 15120 | 56 537 1488 789 698 1204 294 475 84 314 509 617 324 419 1036 527 628 1631 660 840 962 1028 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . Treads 3570 | 48 537 1488 789 698 10 . . . . . . . . . . . . . . . . Legs 520 | . . . . . . . . . . . . . . . . . . . . . 520 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 1098 | . . . . . . . . . . . . . . . . . . . . 829 269 Flight 9924 | . . . . . 1194 294 475 84 314 509 617 324 419 1036 527 628 1631 660 840 133 239 Fastest Speed 11 | 50 160 160 160 152 20 20 20 20 20 17 17 17 17 17 17 17 17 17 18 27 11 Average Speed 62 | 144 160 171 230 233 21 20 20 20 20 17 17 17 17 17 17 17 17 17 18 42 30 Slowest Speed 312 | 160 160 240 240 312 232 20 20 20 20 20 17 17 17 17 17 20 97 18 27 115 120 Overloaded Moves 31 | . . . . . . . . . . . . . . . . . . . . . 31 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . 3 . . . . 4 2 . . . . 4 . 1 11 . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 98 97 93 42 44 48 68 72 52 16 20 57 65 86 53 24 46 76 30 89 67 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . . 1 2 . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 15 | . . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . 2 3 . 1 . . 1 . . 4 . . . . . . Spaces Dug 170 | . . 10 . . 42 4 4 . 3 9 2 2 . . 19 5 22 6 15 5 22 Terrain Destroyed 408 | . . 49 34 46 77 4 4 . 3 9 2 2 . . 19 5 22 6 15 5 106 Melee 110 | . . . . . 11 4 4 . 3 9 2 2 . . 19 5 22 6 15 5 3 Projectile 7 | . . . . 5 . . . . . . . . . . . . . . . . 2 AOE 291 | . . 49 34 41 66 . . . . . . . . . . . . . . . 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Total 18317 | 85 659 1932 1082 966 1420 319 517 83 354 632 699 348 498 1386 679 659 1885 767 1000 1059 1288 Wait 1862 | . 73 202 127 124 132 20 33 . 26 84 45 21 78 325 119 17 134 42 124 37 99 Move 15053 | 55 536 1487 788 697 1197 293 474 83 313 500 612 323 418 1035 526 621 1630 657 823 961 1024 Hop 19 | . . . . . 3 . . . . 4 2 . . . . 2 . 1 5 . 2 Pick Up 101 | 5 8 27 8 13 7 . 1 . 2 1 1 . . 2 1 1 8 2 4 1 9 Fast Attach 172 | 7 . 10 2 12 7 1 2 . 2 12 2 . . 6 5 4 23 22 5 20 30 Attach 53 | . 1 8 5 4 16 . . . . 2 3 1 . . . 1 1 1 5 2 3 Detach 22 | . . 1 . 1 4 . . . . 2 1 . . . . . 3 2 4 2 2 Swap 66 | 1 4 20 18 9 2 . . . 2 . 2 . . 2 . . 3 1 . 1 1 Drop 199 | . 2 30 4 12 27 1 3 . 5 10 4 1 . 7 6 2 29 22 10 5 19 Fire 495 | 17 35 147 126 94 5 . . . . . . . . . . . . . . . 71 Melee 246 | . . . 2 . 20 4 4 . 4 12 27 2 2 9 21 11 46 17 16 30 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . 2 . . . . . . 5 . . . . . . 8 . 4 . 9 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine (discovered 3 exits: [*Acc] / *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 644 | -10/Materials | Discovered new exit (range 8) 721 | -10/Materials | Discovered new exit (range 4) 750 | -10/Materials | Discovered new exit (range 8) 1027 | -10/Materials | Discovered new exit (range 14) 1201 | -10/Materials | Entered another Materials area 1201 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1803 | -9/Materials | Discovered new exit (range 10) 2266 | -9/Materials | Discovered new exit (range 11) 2397 | -9/Materials | Discovered new exit (range 4) 2599 | -9/Materials | Build established: Scavenger-Mutant 2673 | -9/Materials | Discovered new exit (range 15) 2710 | -9/Materials | Learned Storage terminal intel 2758 | -9/Materials | Identified exit to Mines 2820 | -9/Materials | Loaded intel: 9 trap records 2857 | -9/Materials | Learned location of 1 exit from Storage 2905 | -9/Materials | Identified exit to Materials 3343 | -9/Materials | Identified exit to Storage 3368 | -9/Materials | Build established: Mutant 3866 | -9/Materials | Discovered exit to Materials (range 11) 4176 | -9/Materials | Core integrity fell below 50% 4473 | -9/Materials | Build established: Scavenger-Mutant 4479 | -9/Materials | Entered Storage 4480 | -9/Storage | Identified exit to Recycling 4482 | -9/Storage | Loaded intel: 12 terminal locations 5150 | -9/Storage | Build established: Mutant 6479 | -9/Storage | First assault squad dispatched 6853 | -9/Storage | Entered Materials 6853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7086 | -8/Materials | Garrison activated, responded to threat 7716 | -8/Materials | Discovered new exit (range 4) 8428 | -8/Materials | Build established: Scavenger-Mutant 8858 | -8/Materials | Build established: Mutant 8934 | -8/Materials | Entered Factory 8934 | -7/Factory | Evolved 2 slots: Propulsion x2 9006 | -7/Factory | Discovered new exit (range 5) 9267 | -7/Factory | Build established: Sprinter 9279 | -7/Factory | Discovered new exit (range 3) 9385 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 9449 | -7/Factory | Entered Lower Caves 9470 | -7/Lower Caves | Entered a destroyed Warlord outpost 9483 | -7/Lower Caves | Identified exit to Lower Caves 9542 | -7/Lower Caves | Entered another Lower Caves area 9543 | -7/Lower Caves | Learned location of 1 exit from Factory 9599 | -7/Lower Caves | Learned location of 1 exit from Factory 9645 | -7/Lower Caves | Entered an active Warlord outpost 9647 | -7/Lower Caves | Learned location of Armory (-4) 9647 | -7/Lower Caves | Identified exit to Factory 9647 | -7/Lower Caves | Learned Extension emergency access door positions 9682 | -7/Lower Caves | Discovered new exit (range 13) 9686 | -7/Lower Caves | Found DRS Beacon 9689 | -7/Lower Caves | Entered Data Miner 9689 | -7/Data Miner | Discovered new exit (range 6) 9693 | -7/Data Miner | Met Data Miner 9698 | -7/Data Miner | Learned location of Section 7 (-2) 9698 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9701 | -7/Data Miner | Received God Mode back door access code from Data Miner 9706 | -7/Data Miner | Entered Proximity Caves 9766 | -6/Proximity Caves | Learned 4 Factory zone layouts 9767 | -6/Proximity Caves | Found DCF Scrap (11 items) 9817 | -6/Proximity Caves | Entered Factory 9817 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9818 | -6/Factory | Identified exit to Factory 10059 | -6/Factory | Entered another Factory area 10059 | -5/Factory | Evolved 2 slots: Utility x2 10138 | -5/Factory | Discovered new exit (range 18) 10193 | -5/Factory | Build established: Scout 10247 | -5/Factory | Identified exit to Upper Caves 10291 | -5/Factory | Entered Upper Caves 10307 | -5/Upper Caves | Learned location of 1 exit from Factory 10346 | -5/Upper Caves | Discovered new exit (range 13) 10369 | -5/Upper Caves | Found DCF Scrap (14 items) 10374 | -5/Upper Caves | Identified exit to Upper Caves 10374 | -5/Upper Caves | Entered another Upper Caves area 10464 | -5/Upper Caves | Encountered a Warlord checkpoint 10465 | -5/Upper Caves | Learned Factory trap positions 10518 | -5/Upper Caves | Discovered new exit (range 11) 10528 | -5/Upper Caves | Identified exit to Warlord 10529 | -5/Upper Caves | Entered Warlord 10675 | -5/Warlord | Visited the Vortex Lab 10677 | -5/Warlord | Found Prototype Launcher 10680 | -5/Warlord | Warlord's base attacked by MAIN.C 10849 | -5/Warlord | Build established: Hacker-Scout 10922 | -5/Warlord | Warlord forces counterattacked 11008 | -5/Warlord | Spotted Striker 11009 | -5/Warlord | Spotted Striker 11058 | -5/Warlord | Discovered new exit (range 12) 11059 | -5/Warlord | Identified exit to Proximity Caves 11069 | -5/Warlord | Entered Proximity Caves 11079 | -4/Proximity Caves | Lost 8 allies 11082 | -4/Proximity Caves | Identified exit to Factory 11109 | -4/Proximity Caves | Spotted B-86 Titan 11233 | -4/Proximity Caves | Learned location of 1 exit from Research 11236 | -4/Proximity Caves | Activated DRS Beacon 11326 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11343 | -4/Proximity Caves | Entered Factory 11343 | -4/Factory | Evolved 2 slots: Utility x2 11344 | -4/Factory | Identified exit to Research 11345 | -4/Factory | Loaded intel: 84 trap records 11426 | -4/Factory | Incoming investigation squad redirected 11452 | -4/Factory | Incoming investigation squad redirected 11505 | -4/Factory | Entered Research 11505 | -3/Research | Evolved 2 slots: Utility x2 11506 | -3/Research | Identified exit to Testing 11538 | -3/Research | Spotted B-86 Titan 11856 | -3/Research | Found Quantum Capacitor 11876 | -3/Research | Build established: Hacker-Ninja 11917 | -3/Research | Found Prototype Processor 11917 | -3/Research | Identified Spectral Analyzer 12104 | -3/Research | Entered Testing 12113 | -3/Testing | Found Prototype Device 12113 | -3/Testing | Identified 2N-1CE's Frost Array 12121 | -3/Testing | Hacking Suite fried by hacking feedback 12126 | -3/Testing | Found Prototype Energy Cannon 12126 | -3/Testing | Identified Disintegrator 12140 | -3/Testing | Found Prototype Device 12140 | -3/Testing | Identified Exp. EM Disruption Field 12153 | -3/Testing | Found Prototype Device 12153 | -3/Testing | Identified Adv. Kinecellerator 12193 | -3/Testing | Found Prototype Energy Cannon 12193 | -3/Testing | Identified Potential Cannon 12195 | -3/Testing | Found Prototype Energy Cannon 12195 | -3/Testing | Identified Imp. Potential Cannon 12215 | -3/Testing | Found Prototype Processor 12215 | -3/Testing | Identified Exp. Melee Analysis Suite 12221 | -3/Testing | Found Prototype Launcher 12221 | -3/Testing | Identified Hellfire Missile Launcher 12253 | -3/Testing | Found Prototype Hackware 12253 | -3/Testing | Identified Ghost Barrier 12263 | -3/Testing | Found Prototype Energy Cannon 12263 | -3/Testing | Identified Null Cannon 12303 | -3/Testing | Found Prototype Energy Cannon 12303 | -3/Testing | Identified Hpw. Disruptor Cannon 12341 | -3/Testing | Discovered new exit (range 17) 12353 | -3/Testing | Identified exit to Research 12353 | -3/Testing | Entered Research 12353 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12369 | -2/Research | Discovered new exit (range 24) 12392 | -2/Research | Spotted B-90 Cyclops 12412 | -2/Research | Identified exit to Quarantine 12595 | -2/Research | Incoming investigation squad redirected 12595 | -2/Research | Spotted B-90 Cyclops 12692 | -2/Research | Spotted B-90 Cyclops 12701 | -2/Research | Entered Quarantine 12728 | -2/Quarantine | Lost 8 parts (1p3n4u) 12824 | -2/Quarantine | Lost 5 parts (2n3u) 12889 | -2/Quarantine | Found Alien Slashing Weapon 12889 | -2/Quarantine | Identified Sigix Broadsword 12946 | -2/Quarantine | Found Alien Artifact 12946 | -2/Quarantine | Identified Phase Redirector 13035 | -2/Quarantine | Found Alien Artifact 13035 | -2/Quarantine | Identified Core Reset Matrix 13035 | -2/Quarantine | Used Core Reset Matrix 13039 | -2/Quarantine | Detected hypermatrix surge 13039 | -2/Quarantine | Sensed 11 artifacts in vicinity 13050 | -2/Quarantine | Found Subatomic Replicator 13108 | -2/Quarantine | Build established: Hacker-Scout 13219 | -2/Quarantine | Discovered new exit (range 8) 13240 | -2/Quarantine | Spotted Fortress 13267 | -2/Quarantine | Discovered new exit (range 6) 13267 | -2/Quarantine | Discovered new exit (range 7) 13268 | -2/Quarantine | Identified exit to Section 7 13268 | -2/Quarantine | Entered Section 7 13269 | -2/Section 7 | Detected hypermatrix surge 13269 | -2/Section 7 | Sensed 25 artifacts in vicinity 13272 | -2/Section 7 | Spotted S7 Guard 13322 | -2/Section 7 | Found Integrated Dissipator 13322 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13418 | -2/Section 7 | Core integrity fell below 50% 13446 | -2/Section 7 | Lost 4 parts (1n3u) 13454 | -2/Section 7 | Found Prototype Launcher 13454 | -2/Section 7 | Identified Hellfire Missile Launcher 13486 | -2/Section 7 | Destroyed 8 combat bots 13494 | -2/Section 7 | Lost 5 parts (1p3n1w) 13494 | -2/Section 7 | Spotted B-90 Cyclops 13516 | -2/Section 7 | Scanned by Researcher 13533 | -2/Section 7 | Spotted Alpha 7 13535 | -2/Section 7 | Spotted Alpha 7 13537 | -2/Section 7 | Spotted B-99 Colossus 13580 | -2/Section 7 | Spotted Executioner 13585 | -2/Section 7 | Integrated with Sigix Exoskeleton 13644 | -2/Section 7 | Destroyed Alpha 7 13657 | -2/Section 7 | Destroyed Alpha 7 13697 | -2/Section 7 | Found Prototype Processor 13697 | -2/Section 7 | Identified Exp. Target Analyzer 13700 | -2/Section 7 | Found Prototype Processor 13711 | -2/Section 7 | Spotted Executioner 13722 | -2/Section 7 | Destroyed Executioner 13737 | -2/Section 7 | Destroyed Executioner 13741 | -2/Section 7 | Found Prototype Processor 13741 | -2/Section 7 | Identified Exp. Core Analyzer 13754 | -2/Section 7 | Found Prototype Processor 13754 | -2/Section 7 | Identified Exp. Targeting Computer 13759 | -2/Section 7 | Found Exp. Core Analyzer 13765 | -2/Section 7 | Intercept squad dispatched 13768 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 13771 | -2/Section 7 | Core integrity fell below 20% 13787 | -2/Section 7 | Spotted Tracker 13791 | -2/Section 7 | Spotted Tracker 13792 | -2/Section 7 | Destroyed Tracker 13796 | -2/Section 7 | Destroyed Tracker 13820 | -2/Section 7 | Spotted Combat Programmer 13824 | -2/Section 7 | Destroyed 25 combat bots 13833 | -2/Section 7 | Found Core Expander 13833 | -2/Section 7 | Installed Core Expander, added new Weapon slot 13834 | -2/Section 7 | Spotted Combat Programmer 13835 | -2/Section 7 | Destroyed Combat Programmer 13843 | -2/Section 7 | Destroyed Combat Programmer 13846 | -2/Section 7 | Found Core Expander 13846 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 13847 | -2/Section 7 | Found Core Expander 13847 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 13852 | -2/Section 7 | Destroyed Investigator 13880 | -2/Section 7 | Found Integrated Dissipator 13880 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13903 | -2/Section 7 | Build established: Alien-Sigix 13931 | -2/Section 7 | Found Sigix Sheargun 13932 | -2/Section 7 | Found Sigix Sheargun 13935 | -2/Section 7 | Found Sigix Sheargun 13981 | -2/Section 7 | Spotted Striker 13982 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 13982 | -2/Section 7 | Spotted Investigator 13986 | -2/Section 7 | Destroyed Investigator 13988 | -2/Section 7 | System corruption reached 10% 13993 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13985_ Stasis bubble strength at 132. 13986_ E-15 Imp stasis bubble strength at 180. 13986_ Held in stasis. 13986_ Quantum Shear penetrates M-36 Artificer. 13986_ Quantum Shear penetrates Investigator. 13986_ Investigator destroyed. 13986_ Switching to secondary target: G-73 Enforcer. 13986_ Quantum Shear penetrates G-73 Enforcer. 13987_ E-15 Imp stasis bubble strength at 175. 13987_ E-15 Imp destroyed. 13988_ E-15 Imp stasis bubble strength at 170. 13988_ Machine disabled. 13989_ E-15 Imp stasis bubble strength at 165. 13989_ Stasis bubble strength at 115. 13990_ E-15 Imp stasis bubble strength at 160. 13990_ E-15 Imp destroyed. 13990_ Stasis bubble strength at 98. 13991_ P-80 Master resets P-80 Master, system corruption cleaned. 13991_ Stasis bubble strength at 81. 13992_ Stasis bubble strength at 64. 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"" | | # ##* """ # + pmg """ " | | # ## # + K pg """"" | | # T# # ##### # %g% "" | | # ## # #######"" g """" | | # #####+### #######""" | | #######""" | | ^ #######"" | | #######" | | ####### """""""""""" | | ######+############## """""""""""" | | # ############################## ###++ | | # """""""???############################# ### | | # """""""?????################################ | | # """""""??????############################### | | + ??????????????############################## | | # ?????????????############################### | | ### """?"""??????############################### | | ### """T"""??????############################### | | ???#####????????################################ | | ???#####????????##################### | | ????????????????##################### | | ????????????????################ #### ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Energy Generation 63 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 40 Additional Mass Support 12 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 12 Target Analysis 14 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Coolant Network | -2/Section 7 | Archive Com. Mass Driver | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Sigix Broadsword Phase Redirector Core Reset Matrix Integrated Dissipator Sigix Exoskeleton Sigix Sheargun Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedRelayTrident Manual? 0 Play Time 02:20:06 Cumulative 222.6 hours Start 2025.07.30 @ 11:34:16 End 2025.07.31 @ 08:04:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/4/2/0/0/0/0/0/0 Lore% 77 Gallery% 73 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 800b8330-892d-4918-9c39-e09278d0c60d