Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.15 @ 02:20:42 Player: sasha Result: Destroyed self with Heavy Missile Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (183) 915 Value Destroyed (6022) 6022 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1513) 1513 TOTAL SCORE: 11870 Bonus ------- High Alert Combat Kills 1111 Follower Combat Kills 519 Friendly Fire -117 Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 274/290 System Corruption 6% Temperature Warning (367) Movement Rolling (175) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (4) ------- Autogun Flak Gun Heavy Missile Launcher > --- INVENTORY (20) --- Neutrino Core Advanced Terrain Scan Processor Advanced Targeting Computer Launcher Guidance Computer Matter Filter Improved Medium Armor Plating Reactive Plating Hardlight Generator Improved Shield Generator Hacking Suite Long-range Tractor Beam Advanced Assault Cannon Heavy Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Autogun Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Armored Wheel Advanced Terrain Scan Processor Advanced Targeting Computer Launcher Guidance Computer Core Analyzer Matter Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Reactive Plating Medium Reflective Plating Hardlight Generator High-powered Tractor Beam Recalibrator Heavy Assault Rifle Autogun Chainsword [Rating: 51] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Advanced Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Minigun Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 2 . 2 . . Weapon 2 | . . . 2 . . . . . . Parts Attached 119 | 7 1 4 6 1 15 29 48 5 3 Power 15 | 1 . 1 . . 2 5 6 . . Engine 7 | 1 . . . . 1 3 2 . . Core 8 | . . 1 . . 1 2 4 . . Reactor . | . . . . . . . . . . Propulsion 29 | 3 . . 2 . 5 5 13 1 . Treads 23 | 2 . . 2 . 4 5 10 . . Leg . | . . . . . . . . . . Wheel 6 | 1 . . . . 1 . 3 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 1 1 1 1 1 3 4 15 1 2 Device 12 | . 1 1 . 1 . 1 7 1 . Storage 4 | 1 . . 1 . 1 . 1 . . Processor 9 | . . . . . 2 3 4 . . Hackware 2 | . . . . . . . 2 . . Protection 3 | . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . Weapon 45 | 2 . 2 3 . 5 15 14 3 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 39 | 2 . 1 3 . 5 13 12 3 . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 4 | . . 1 . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 3 2 . . Parts Lost 36 | . . . . . 1 10 17 4 4 Power 2 | . . . . . . 1 1 . . Propulsion 11 | . . . . . . 3 6 1 1 Utility 7 | . . . . . . 2 2 2 1 Weapon 16 | . . . . . 1 4 8 1 2 Highest Loss Streak 6 | . . . . . 1 6 5 4 4 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 97 | . 97 100 95 100 100 93 98 96 86 Engine 2 | . 14 12 . . 1 5 . 7 7 Core 5 | . . 2 11 11 7 3 6 . . Treads 15 | . 28 28 22 22 13 16 14 7 3 Wheel 1 | . . . . . 4 1 . 6 7 Device 5 | . 12 14 11 11 9 6 3 . . Storage 8 | . 14 14 11 11 9 9 7 7 7 Processor 18 | . . . . . 18 15 24 28 23 Hackware 4 | . . . . . . . 7 7 4 Ballistic Gun 30 | . 28 22 39 44 36 34 29 21 23 Naked Turns . | . . . . . . . . . . Heaviest Build 74 | 13 14 16 35 35 58 61 74 72 71 Greatest Support 46 | 40 40 40 40 40 46 46 46 16 16 Greatest Overweight (x) 6 | . . . . . 3 3 6 5 4 Average Overweight (x) 1 | . . . . . 1 1 1 4 4 Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 Average Capacity 18 | 7 8 8 14 15 17 20 20 20 20 Most Carried 20 | 5 4 7 15 15 20 20 20 20 17 Average Carried 17 | 1 2 5 11 15 16 19 19 19 16 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 Final Carried 20 | 2 4 6 15 15 20 20 19 17 14 Class Distribution -------------------- 62% | Scavenger-Gunner 18% | Gunner 10% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Matter Collected 5891 | 284 43 88 253 200 654 1055 2757 557 . Remotely 27 | . . . . . . . 27 . . Salvage Created 8154 | 85 82 30 422 342 1034 1416 3947 446 350 Parts 464 | 3 5 5 31 15 71 75 218 25 16 Haulers Intercepted 17 | . . . 4 . 3 5 5 . . Recyclers Shooed 2 | . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 24 10 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Combat Hostiles Destroyed 153 | . 2 3 2 16 11 21 76 15 7 Guns 139 | . 2 . 2 16 11 21 73 8 6 Cannons 7 | . . . . . . . . 7 . AOE 7 | . . 3 . . . . 3 . 1 Classes Destroyed 16 | 2 1 1 4 2 3 . 3 . . Worker 8 | . . . 1 . 1 4 2 . . Builder 3 | . . . . . 1 . 2 . . Tunneler 2 | 1 . 1 . . . . . . . Hauler 17 | . . . 4 . 3 5 5 . . Recycler 11 | 1 . . 1 . 3 2 4 . . Operator 1 | . . . . . 1 . . . . Watcher 11 | . . . 1 . 3 . 7 . . Swarmer 33 | . . 3 . 4 . 4 13 8 1 Grunt 62 | . 2 . . 2 4 11 36 4 3 Brawler 5 | . . . . 1 . . 2 1 1 Duelist 4 | . . . . . . . 2 1 1 Protector 1 | . . . . . . . 1 . . Sentry 21 | . . . 2 . 5 6 6 1 1 Hunter 9 | . . . . . 2 . 7 . . Programmer 9 | . . . . . . . 9 . . Assembled 9 | . . . . 9 . . . . . Best Kill Streak 9 | 1 2 3 5 8 5 4 9 5 7 Combat Bots Only 8 | . 2 3 1 8 2 4 7 5 7 Max Kills in Single Turn 3 | 1 1 3 1 3 2 2 2 2 1 Gunslinging 1 | . . . . 1 . . 1 . . Exploded 3 | . . 3 . . . . 1 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Damage Taken 6992 | . 66 39 82 162 441 1712 3347 777 366 Core 1067 | . . . 17 10 16 305 477 170 72 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 130 | . . . . . . . 130 . . Core Remaining (%) 83 | 100 . 100 . 93 . 41 . . . Volleys Fired 373 | 7 10 5 24 19 57 63 146 28 14 Largest 4 | 2 2 2 4 4 4 4 4 4 3 Hottest 127 | 40 40 40 86 86 92 100 107 127 90 Shots Fired 1351 | 14 20 9 93 76 226 225 559 88 41 Gun 1319 | 14 20 8 93 76 226 225 557 60 40 Cannon 28 | . . . . . . . . 28 . Launcher 4 | . . 1 . . . . 2 . 1 Special . | . . . . . . . . . . Kinetic 1347 | 14 20 8 93 76 226 225 557 88 40 Thermal . | . . . . . . . . . . Explosive 4 | . . 1 . . . . 2 . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 31 | 5 8 4 7 15 11 13 31 13 13 Robot Miss Streak 8 | 1 3 2 3 2 6 3 5 8 5 Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 14 | . 1 . . 5 . 1 6 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . 1 Shots Hit Robots 909 | 9 13 6 53 51 141 148 405 53 30 Core Hits 553 | 3 6 7 20 28 53 65 300 40 31 Critical Kills 2 | . . . . . 1 . 1 . . Critical Parts Destroyed 5 | . . . . . . 1 3 1 . Critical Strikes 8 | . . . . . 1 1 4 2 . Destroy 7 | . . . . . 1 1 4 1 . Blast 1 | . . . . . . . . 1 . Melee Attacks 12 | . . . . . . 12 . . . Impact 12 | . . . . . . 12 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15054 | 114 158 182 598 705 1941 2187 7409 1257 503 Guns 13823 | 114 158 56 598 705 1941 2187 6961 642 461 Cannons 615 | . . . . . . . . 615 . Explosions 616 | . . 126 . . . . 448 . 42 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 14438 | 114 158 56 598 705 1941 2187 6961 1257 461 Thermal 191 | . . . . . . . 191 . . Explosive 425 | . . 126 . . . . 257 . 42 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . . . 22 4 1 6 Average Corruption 5 | . . . . . . 21 1 1 2 Corruption Purged 4 | . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 137 | . . . . . . 69 63 4 1 Message Errors 33 | . . . . . . 14 18 1 . Matter Fused 27 | . . . . . . 13 14 . . Heat Flow Errors 14 | . . . . . . 8 4 1 1 Energy Discharges 9 | . . . . . . 5 4 . . Parts Rejected 2 | . . . . . . 1 1 . . Parts Fused 3 | . . . . . . 3 . . . Data Loss (minor) 14 | . . . . . . 4 10 . . Data Loss (major) 7 | . . . . . . 1 5 1 . Misfires 9 | . . . . . . 7 1 1 . Alerts 2 | . . . . . . . 2 . . Misdirections 1 | . . . . . . 1 . . . Weapon Failures 16 | . . . . . . 12 4 . . Overload Shots . | . . . . . . . . . . Overflow Damage 310 | . . 16 . . . . 281 13 . Projectiles 13 | . . . . . . . . 13 . Explosions 297 | . . 16 . . . . 281 . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 . Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . 4 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 424 | . . . . . . . 362 . 62 Shots 5 | . . . . . . . 4 . 1 Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 406 | . 12 7 72 105 207 362 329 339 406 Average Temperature 69 | . 9 7 23 38 43 87 64 128 117 Received Heat Transfer 1854 | . 36 27 27 6 180 459 885 180 54 Effects 7 | . . . . . . 4 2 . 1 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 2 | . . . . . . 1 1 . . Interference 4 | . . . . . . 3 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 150 | . . . . . . . 150 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Peak Influence 1608 | 10 131 162 317 225 224 468 1608 . . Initial 212 | . 6 51 51 115 35 3 212 . . Average 466 | 4 51 105 198 173 88 204 700 . . Maximum Alert Level 5 | . . . 1 1 1 2 5 . . Low Security (%) 27 | 100 100 100 35 24 88 43 . . . Level 1 34 | . . . 64 75 11 39 36 . . Level 2 9 | . . . . . . 16 13 . . Level 3 19 | . . . . . . . 33 . . Level 4 7 | . . . . . . . 12 . . Level 5 2 | . . . . . . . 3 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 43 | . 3 . 2 . 3 4 30 . 1 Investigation 16 | . 2 . 1 . 1 3 9 . . Extermination 9 | . . . . . . . 9 . . Reinforcement 10 | . 1 . 1 . 2 1 5 . . Assault 5 | . . . . . . . 4 . 1 Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Distress Signals 13 | . . . 3 1 1 5 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 226 | . 8 7 12 19 22 36 94 15 13 Peak Tracking Total 10 | . 4 3 4 10 3 7 5 5 7 Tactical Retreats 10 | . . 1 . 3 . 2 3 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Traps Triggered 7 | . 1 . 1 . . . 5 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Machines Disabled 15 | . . 2 1 . . 4 8 . . Max in Single Turn 8 | . . 2 . . . 1 8 . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Machines Accessed 39 | . 4 1 4 . 5 6 19 . . Terminals 31 | . 4 1 4 . 4 5 13 . . Fabricators 3 | . . . . . . . 3 . . Repair Stations 2 | . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 2 . . Total Hacks 93 | . 7 3 9 . 21 15 38 . . Successful 37 | . 4 1 3 . 12 3 14 . . Failed 55 | . 3 2 5 . 9 12 24 . . Catastrophic 17 | . 2 . . . 2 7 6 . . Database Lockouts 1 | . . . 1 . . . . . . Manual 49 | . 7 3 7 . 5 5 22 . . Terminals 70 | . 7 3 9 . 12 13 26 . . Fabricators 7 | . . . . . . . 7 . . Repair Stations 5 | . . . . . . 2 3 . . Recycling Units . | . . . . . . . . . . Scanalyzers 9 | . . . . . 9 . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 17 | . 4 1 3 . 3 2 4 . . Record 2 | . . . . . . 1 1 . . Part Schematic 2 | . . . 1 . . . 1 . . Robot Analysis 5 | . 2 1 1 . . . 1 . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 3 | . 1 . 1 . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . Unreport Threat 3 | . . . . . 2 . 1 . . Fabricator Hacks 6 | . . . . . . . 6 . . Load Schematic 3 | . . . . . . . 3 . . Build 3 | . . . . . . . 3 . . Repair Station Hacks 3 | . . . . . . 1 2 . . Scan Component 2 | . . . . . . 1 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 9 | . . . . . 9 . . . . Insert Component 4 | . . . . . 4 . . . . Analyze 5 | . . . . . 5 . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 4 1 2 . 4 4 15 . . Full Trace Events 15 | . 3 . . . 1 4 7 . . Feedback Events 2 | . . . . . . . 2 . . Corruption 2 | . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 4 . 1 . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 193 | . . . . . . . 193 . . Total Part Build Rating 6 | . . . . . . . 6 . . Parts Repaired 1 | . . . . . . . 1 . . Time 44 | . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Total Allies 7 | . . 5 . . . 1 . 1 . Largest Group 5 | . . 5 3 1 . 1 1 1 1 Highest-Rated Group 100 | . . 86 63 31 . 100 95 20 20 Highest-Rated Ally 100 | . . 31 31 31 . 100 95 20 20 Total Orders . | . . . . . . . . . . Ally Attacks 63 | . . 12 39 2 . 10 . . . Total Damage 1037 | . . 172 524 . . 341 . . . Kills 21 | . . 5 10 . . 6 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Robot Analysis Total 5 | . 2 1 1 . . . 1 . . Derelict Logs Recovered 6 | . . 1 . 2 . . . 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Turns Passed 12871 | 108 290 694 711 523 1298 1423 6939 825 60 Spaces Moved 5201 | 52 160 395 379 271 585 456 2447 445 11 Core 10 | 10 . . . . . . . . . Treads 4103 | 40 160 395 379 271 275 374 2209 . . Legs . | . . . . . . . . . . Wheels 1088 | 2 . . . . 310 82 238 445 11 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 145 135 145 160 Average Speed 198 | 136 160 160 160 160 152 223 231 162 160 Slowest Speed 400 | 160 160 160 160 160 160 320 400 165 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . Exploration Rate (%) 43 | 5 39 76 39 51 45 60 61 60 3 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 2 . . . . . Known Exits Taken 6 | . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . Scrap Searched 3 | . . 1 . 1 . . . 1 . Spaces Dug 25 | . . . . . . 5 20 . . Terrain Destroyed 94 | . . 6 . . . 5 82 1 . Melee 5 | . . . . . . 5 . . . Projectile 1 | . . . . . . . . 1 . AOE 88 | . . 6 . . . . 82 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Total 6984 | 76 176 447 436 317 869 708 3436 489 30 Wait 1099 | 4 3 40 8 26 175 119 716 6 2 Move 5192 | 51 159 394 378 270 584 455 2446 444 11 Hop . | . . . . . . . . . . Pick Up 106 | 7 3 3 14 . 19 16 40 4 . Fast Attach 16 | 1 . . . 1 . 7 7 . . Attach 52 | 5 1 . 2 . 3 12 21 5 3 Detach 1 | . . . . . . . 1 . . Swap 51 | 1 . 4 4 . 12 10 20 . . Drop 76 | . . 1 6 1 19 14 34 1 . Fire 373 | 7 10 5 24 19 57 63 146 28 14 Melee 12 | . . . . . . 12 . . . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 15) 109 | -11/Junkyard | Entered Materials 156 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 13) 399 | -10/Materials | Entered Mines 475 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 534 | -10/Mines | Learned location of Zion (-6) 682 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 819 | -10/Mines | Discovered new exit (range 11) 965 | -10/Mines | Discovered new exit (range 9) 1093 | -10/Mines | Entered Materials 1093 | -9/Materials | Accompanied by 3 allies 1093 | -9/Materials | Evolved 2 slots: Weapon x2 1098 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1246 | -9/Materials | Identified exit to Mines 1278 | -9/Materials | Central database locked down 1399 | -9/Materials | Discovered new exit (range 16) 1465 | -9/Materials | Build established: Gunner 1804 | -9/Materials | Entered Mines 1804 | -9/Mines | Accompanied by 1 ally 1862 | -9/Mines | Build established: Scavenger-Gunner 1871 | -9/Mines | Assembled infested the area 1945 | -9/Mines | Destroyed 8 combat bots 2072 | -9/Mines | Learned location of Storage (-8) 2134 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2138 | -9/Mines | Found Prototype Device 2138 | -9/Mines | Identified Exp. Sensor Array 2274 | -9/Mines | Discovered new exit (range 6) 2327 | -9/Mines | Entered Materials 2327 | -8/Materials | Evolved 2 slots: Utility x2 2841 | -8/Materials | Discovered new exit (range 16) 3244 | -8/Materials | Build established: Gunner 3476 | -8/Materials | Discovered new exit (range 13) 3608 | -8/Materials | Identified exit to Storage 3625 | -8/Materials | Entered Storage 3821 | -8/Storage | Crushed by falling debris 3821 | -8/Storage | System corruption reached 10% 3825 | -8/Storage | Crushed by falling debris 3856 | -8/Storage | Lost 6 parts (1p1n2u2w) 4296 | -8/Storage | Build established: Scavenger-Skirmisher 4361 | -8/Storage | Core integrity fell below 50% 4571 | -8/Storage | Met 01-MTF 4870 | -8/Storage | Discovered new exit (range 15) 4988 | -8/Storage | Build established: Gunner 5045 | -8/Storage | Identified exit to Factory 5048 | -8/Storage | Entered Factory 5048 | -7/Factory | Accompanied by 1 ally (01-MTF) 5048 | -7/Factory | Evolved 2 slots: Utility x2 5053 | -7/Factory | 01-MTF left 5492 | -7/Factory | Build established: Scavenger-Gunner 5595 | -7/Factory | Identified exit to Garrison 5923 | -7/Factory | Build established: Gunner 6126 | -7/Factory | Fabricated Hacking Suite? 6533 | -7/Factory | Discovered new exit (range 6) 6601 | -7/Factory | Build established: Scavenger-Gunner 6675 | -7/Factory | Discovered new exit (range 7) 6842 | -7/Factory | Identified exit to Factory 6917 | -7/Factory | Identified exit to Lower Caves 7711 | -7/Factory | Destroyed 7 combat bots 8654 | -7/Factory | Fabricated Hacking Suite (x1) 9448 | -7/Factory | First assault squad dispatched 9631 | -7/Factory | Lost 3 parts (1n1u1w) 10942 | -7/Factory | Discovered exit to Factory (range 8) 11044 | -7/Factory | Repaired Flak Gun 11694 | -7/Factory | Garrison activated, responded to threat 11698 | -7/Factory | Core integrity fell below 50% 11728 | -7/Factory | Lost 5 parts (1p2n2w) 11987 | -7/Factory | Entered Lower Caves 12111 | -7/Lower Caves | Learned Factory stockpile data 12369 | -7/Lower Caves | Identified exit to Lower Caves 12458 | -7/Lower Caves | Learned Factory security intel 12577 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12582 | -7/Lower Caves | Core integrity fell below 20% 12638 | -7/Lower Caves | Lost 4 parts (1n2u1w) 12812 | -7/Lower Caves | Entered another Lower Caves area 12812 | -7/Lower Caves | Accompanied by 1 ally 12843 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12872 | -7/Lower Caves | Destroyed self with Heavy Missile Launcher Last Messages --------------- 12855_ Aluminum Leg fries itself beyond repair. 12857_ Hacking Suite destroyed. 12857_ System corrupted by crushing effect (+5). 12857_ Knocked back. 12860_ Imp. Medium Armor Plating fries itself beyond repair. 12860_ G-47 Trooper destroyed. 12860_ Switching to secondary target: B-48 Gladiator. 12862_ Wave Gun fries itself beyond repair. 12865_ B-48 Gladiator destroyed. 12866_ System corrupted: Heat flow error (+160). 12867_ Particle Gun fries itself beyond repair. 12867_ C-30 ARC bursts open, deploying its payload. 12867_ G-50 Soldier unfolds itself. 12867_ G-47 Trooper unfolds itself. 12867_ L-41 Fighter unfolds itself. 12867_ B-48 Gladiator unfolds itself. 12870_ Power failure, Rnf. Deuterium Engine shutdown. 12871_ Imp. Heat Sink fries itself beyond repair. 12871_ Autogun destroyed. 12872_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????? ###??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????#* ???????????????????? | | ???????????????????????????#%#???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????#i#???????????????????? | | ???????????????????#########%###?????????????????? | | ???????????????????# !=g%%% ####??????????????? | | ????????????# ### !%%"% ##?????????????? | | ???????????# " "@"" #?????????????? | | ???????????## ""/"" b ##?????????????? | | ????????????# ## """ g ###??????????????? | | ???????????# ???# """ " " ###????????????????? | | ???????????? ??????# "" " #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hpw. Tractor Beam | -9/Materials | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionTransportJammer Manual? 0 Play Time 01:32:53 Cumulative 81.5 hours Start 2024.01.15 @ 00:41:32 End 2024.01.15 @ 02:20:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e8aeb7c-fcf7-4327-9bf4-48634346611a