Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 20:04:10 Player: DZKane Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (135) 675 Value Destroyed (4637) 4637 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-2090) -2090 TOTAL SCORE: 9382 Bonus ------- Friendly Fire -2090 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Hardened Medium Armor Plating Advanced Drone Bay (2/2) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Heavy Treads Advanced Heavy Treads Myomer Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Machine Analyzer Advanced Sensor Array Experimental Signal Interpreter Improved Utility Shielding Makeshift Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Wave Gun Wave Gun Advanced Plasma Rifle Makeshift Axe > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor High-capacity Storage Unit Energy Well Matter Compressor Advanced Signal Interpreter Transmission Jammer Transmission Jammer Hardened Medium Armor Plating Advanced Force Field Advanced Drone Bay Compact HERF Cannon Heavy Proton Missile Launcher Improved Plasma Cutter [Rating: 131] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . 1 . . . . 1 Utility 7 | . . . . 1 1 . 1 2 1 . . 1 Weapon 2 | . . . . 1 1 . . . . . . . Parts Attached 128 | . 13 2 9 8 4 22 11 3 12 21 . 23 Power 17 | . 2 . 1 1 . 2 . . 2 3 . 6 Engine 5 | . 2 . 1 . . 2 . . . . . . Core 5 | . . . . 1 . . . . 1 3 . . Reactor 7 | . . . . . . . . . 1 . . 6 Propulsion 34 | . 4 1 2 3 1 9 5 . 1 6 . 2 Treads 3 | . . . . . . . . . . 1 . 2 Leg 31 | . 4 1 2 3 1 9 5 . 1 5 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 44 | . 5 . 3 2 1 4 4 3 5 10 . 7 Device 20 | . 1 . . . 1 2 2 1 3 5 . 5 Storage 5 | . 2 . 1 . . . . . 1 1 . . Processor 3 | . . . . 1 . . 1 . . 1 . . Hackware 4 | . . . . . . . . 2 . . . 2 Protection 12 | . 2 . 2 1 . 2 1 . 1 3 . . Artifact . | . . . . . . . . . . . . . Weapon 33 | . 2 1 3 2 2 7 2 . 4 2 . 8 Energy Gun 11 | . . . . . . 4 . . 1 . . 6 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 10 | . 1 . 2 2 2 3 . . . . . . Ballistic Cannon 3 | . . . . . . . . . 2 1 . . Launcher 3 | . . . . . . . 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . Piercing Weapon 1 | . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 2 . 1 . 2 . 3 Parts Lost 43 | . 4 . 1 . 2 4 . 1 12 6 . 13 Power 5 | . 1 . . . . . . . 2 . . 2 Propulsion 12 | . . . 1 . 1 . . 1 3 2 . 4 Utility 13 | . 2 . . . . 1 . . 4 3 . 3 Weapon 13 | . 1 . . . 1 3 . . 3 1 . 4 Highest Loss Streak 10 | . 2 . 1 . 2 4 . 1 10 3 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | . 9 14 13 14 12 13 13 13 13 13 13 13 Power . | . 1 1 1 1 . . . 1 . 1 2 1 Propulsion 2 | . 5 6 3 3 2 2 3 2 1 . . . Utility 5 | . . 1 2 2 3 6 6 8 9 10 9 9 Weapon 2 | . 2 5 6 7 5 3 3 2 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 34 | . 1 . 8 1 . 2 9 1 . 5 . 7 Power 4 | . . . 2 1 . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 . . . . Utility 19 | . 1 . 1 . . 2 7 . . 4 . 4 Weapon 9 | . . . 5 . . . 2 . . 1 . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 93 100 99 99 99 99 99 98 95 90 89 79 Engine 5 | . 13 14 11 5 . 5 6 5 1 . . . Core 2 | . . . . 3 7 1 . . 4 8 10 1 Reactor 1 | . . . . . . . . . 2 . . 6 Treads 1 | . . . . . . . . . . 1 5 9 Leg 24 | . 28 28 43 36 30 30 33 28 25 20 15 3 Device 7 | . 4 . . . 6 7 9 11 14 12 10 10 Storage 8 | . 14 14 11 9 7 7 6 5 5 6 5 3 Processor 5 | . . . . 7 7 7 9 5 5 7 10 8 Hackware 3 | . . . . . . . . 10 10 7 5 8 Protection 7 | . 5 14 11 10 7 6 6 5 4 6 10 6 Energy Gun 7 | . 1 . . . . 6 26 23 18 1 . 12 Ballistic Gun 6 | . 12 8 6 27 29 23 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 11 10 . Impact Weapon 3 | . 12 14 7 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 4 5 3 Piercing Weapon 1 | . . 5 7 . . . . . . . . . Peak Build Rating 131 | . 8 11 17 28 37 44 65 77 91 107 96 131 Average Rating 56 | . 6 9 13 24 36 37 57 74 84 94 96 114 On Entrance 43 | 6 6 8 11 17 28 36 44 65 76 70 96 96 Naked Turns 77 | . . . . . . . . . . . . 77 Heaviest Build 100 | 13 31 32 40 47 42 48 54 54 68 100 82 92 Greatest Support 158 | 20 20 20 40 52 52 55 91 91 88 100 65 158 Greatest Overweight (x) 2 | . 2 1 . 1 . 1 . . 2 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . 1 . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 20 15 15 15 Average Capacity 14 | . 11 15 15 15 15 15 15 15 15 15 15 14 Most Carried 16 | . 13 15 15 15 15 15 15 15 16 15 15 15 Average Carried 13 | . 9 14 13 14 13 14 14 14 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 13 15 14 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 20% | Mutant 20% | Scavenger-Assassin 17% | Scavenger-Tank 12% | Scavenger-Mutant 7% | Hacker-Assassin 5% | Skirmisher 5% | Hacker-Tank 5% | Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Tank | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Matter Collected 4173 | 185 151 220 80 381 139 1172 354 81 105 894 23 388 Remotely . | . . . . . . . . . . . . . Salvage Created 5646 | . 572 220 278 380 139 1254 609 . 465 938 . 791 Parts 224 | . 21 4 15 20 9 61 11 . 19 35 . 29 Haulers Intercepted 3 | . 1 . . . . 2 . . . . . . Recyclers Shooed 2 | . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 14 . . Prevented 7 | . . . . . . . . . . . 7 . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 101 | . 16 5 8 4 2 19 8 . 10 16 . 13 Melee 24 | . 9 4 6 . . . . . . 5 . . Guns 48 | . . . 2 4 2 19 5 . 3 . . 13 Cannons 11 | . . . . . . . . . . 11 . . AOE 5 | . . . . . . . . . 5 . . . Classes Destroyed 16 | . 6 1 2 2 1 1 . . . 3 . . Worker 10 | . 1 . 1 . 1 2 . . 3 . . 2 Builder 5 | . 1 . . . . 1 1 . 1 . . 1 Hauler 3 | . 1 . . . . 2 . . . . . . Recycler 6 | . . 1 . 2 . 2 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 34 | . 6 3 4 . . 4 . . 4 10 . 3 Grunt 34 | . 10 2 3 1 . 8 3 . 5 1 . 1 Duelist 2 | . . . . . . . . . . 2 . . Sentry 14 | . . . 1 1 1 6 3 . . 1 . 1 Hunter 4 | . . . . 1 . . . . 1 2 . . Programmer 12 | . . . . . 1 1 2 . . . . 8 Heavy 1 | . . . . 1 . . . . . . . . Thug 2 | . . . . . . . . . . 2 . . Savage 2 | . . . . . . . . . . 2 . . Guerrilla 1 | . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . 1 . . Commander 1 | . . . . . . . . . . 1 . . Best Kill Streak 10 | . 4 3 4 2 2 7 3 . 10 5 . 3 Combat Bots Only 6 | . 3 3 4 2 1 5 2 . 6 5 . 3 Max Kills in Single Turn 4 | . 1 1 1 1 1 2 1 . 4 1 . 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . . 2 . . . Melee 1 | . 1 1 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Hostile Shots Fired 1046 | . 92 29 23 43 55 168 60 1 173 150 . 252 Missed 351 | . 30 9 3 17 14 66 23 1 66 40 . 82 Hits 695 | . 62 20 20 26 41 102 37 . 107 110 . 170 Melee 18 | . . . . . . . . . . 2 . 16 Projectile 677 | . 62 20 20 26 41 102 37 . 107 108 . 154 Critical Strikes 28 | . . . . 2 1 2 3 . 2 2 . 16 Actively Blocked 3 | . . . . . 1 . . . . . . 2 Part Disruptions 3 | . . . . . . . . . . . . 3 Damage Taken 11557 | . 633 190 207 466 371 1045 400 163 2026 1792 . 4264 Core 2279 | . 106 61 43 59 28 110 57 . 267 248 . 1300 Absorbed by Shields 206 | . . . . . . . . . . . . 206 Reduced by Siege Mode 58 | . . . . . . . . . . . . 58 Redirected to Shielding 109 | . . . . . . . . . . . . 109 Core Remaining (%) 79 | 100 . 33 89 89 . 80 93 100 . . 55 . Volleys Fired 227 | . 13 . 6 31 11 50 24 . 29 30 . 33 Largest 4 | . 1 . 2 3 4 4 4 . 4 3 . 3 Hottest 276 | . 20 . 46 66 89 220 220 . 240 153 . 276 Shots Fired 725 | . 13 . 12 93 45 199 94 . 89 77 1 102 Gun 637 | . 13 . 12 93 45 199 93 . 80 . . 102 Cannon 78 | . . . . . . . . . . 77 1 . Launcher 10 | . . . . . . . 1 . 9 . . . Special . | . . . . . . . . . . . . . Kinetic 416 | . 13 . 12 93 45 175 . . . 77 1 . Thermal 299 | . . . . . . 24 93 . 80 . . 102 Explosive 10 | . . . . . . . 1 . 9 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 21 | . 7 . 7 10 9 14 21 . 17 9 . 14 Robot Miss Streak 7 | . 3 . 1 7 3 4 2 . 5 3 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . . . 1 . 3 . . . . . 3 Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . 1 Shots Hit Robots 590 | . 46 14 25 58 30 131 73 . 57 75 . 81 Core Hits 230 | . 8 3 9 16 7 60 23 . 39 31 . 34 Critical Kills 3 | . 2 1 . . . . . . . . . . Critical Parts Destroyed 16 | . 10 4 2 . . . . . . . . . Critical Strikes 49 | . 12 5 2 . . . 8 . 6 11 . 5 Burn 18 | . . . . . . . 8 . 6 . . 4 Blast 6 | . . . . . . . . . . 6 . . Smash 19 | . 12 5 2 . . . . . . . . . Sever 6 | . . . . . . . . . . 5 . 1 Melee Attacks 163 | . 54 16 22 . . . . . . 44 . 27 Impact 85 | . 54 15 16 . . . . . . . . . Slashing 71 | . . . . . . . . . . 44 . 27 Piercing 7 | . . 1 6 . . . . . . . . . Sneak Attacks 36 | . 5 2 4 . . . . . . 21 . 4 Combat Hostiles 1 | . 1 . . . . . . . . . . . Follow-up Attacks 4 | . . 1 3 . . . . . . . . . Damage Inflicted 15400 | . 1137 456 649 822 472 2136 1474 . 2169 3392 . 2693 Guns 8275 | . 63 . 163 822 472 2136 1451 . 980 . . 2188 Cannons 1487 | . . . . . . . . . . 1487 . . Explosions 1212 | . . . . . . . 23 . 1189 . . . Melee 4416 | . 1074 456 486 . . . . . . 1905 . 495 Ramming 10 | . . . . . . . . . . . . 10 Kinetic 4807 | . 63 . 163 822 472 1800 . . . 1487 . . Thermal 4955 | . . . . . . 336 1451 . 980 . . 2188 Explosive 1212 | . . . . . . . 23 . 1189 . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1896 | . 1074 424 398 . . . . . . . . . Slashing 2400 | . . . . . . . . . . 1905 . 495 Piercing 120 | . . 32 88 . . . . . . . . . Highest Corruption 19 | . . . . . 1 1 1 2 1 1 1 19 Average Corruption 4 | . . . . . 1 1 1 2 1 1 1 14 Corruption Purged 1 | . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 69 | . . . . . 1 2 3 1 2 12 1 47 Message Errors 20 | . . . . . . 1 . . . 4 . 15 Matter Fused 13 | . . . . . . 1 1 . 1 4 . 6 Heat Flow Errors 8 | . . . . . . . . 1 . 1 . 6 Energy Discharges 6 | . . . . . . . . . . . . 6 Data Loss (minor) 8 | . . . . . . . . . . 2 . 6 Data Loss (major) 3 | . . . . . . . . . . 1 . 2 Misfires 7 | . . . . . 1 . 1 . 1 . 1 3 Alerts 1 | . . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 960 | . 377 199 137 . . . . . 38 114 . 95 Projectiles 46 | . . . . . . . . . . 46 . . Explosions 38 | . . . . . . . . . 38 . . . Melee 876 | . 377 199 137 . . . . . . 68 . 95 Knockbacks 28 | . 5 2 3 . . . . . . 17 . 1 Impact 10 | . 4 2 3 . . . . . . . . 1 Kinetic 17 | . . . . . . . . . . 17 . . Secondary 1 | . 1 . . . . . . . . . . . Self-Inflicted Damage 224 | . . . . . . . . . 221 . . 3 Shots 7 | . . . . . . . . . 7 . . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 530 | . . . 1 41 106 197 154 85 363 236 . 530 Average Temperature 78 | . . . 1 18 36 49 57 49 100 45 . 172 Received Heat Transfer 1827 | . 258 45 48 108 78 309 129 . 145 73 . 634 Effects 4 | . . . . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . 2 Total Turns 37 | . . . . . . . . . . . . 37 Longest Duration 24 | . . . . . . . . . . . . 24 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 10 | . 7 1 2 . . . . . . . . . Combat Hostiles 8 | . 7 1 . . . . . . . . . . Parts Fried 18 | . 13 3 2 . . . . . . . . . Impact Corruptions 33 | . 17 8 8 . . . . . . . . . Robots Melted 5 | . . . . . . . 3 . 2 . . . Combat Hostiles 5 | . . . . . . . 3 . 2 . . . Parts Melted 44 | . . . . . . 1 18 . 6 . . 19 Heat Transferred 9689 | . . . . . . 629 3293 . 2383 . . 3384 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 99 | . 100 100 100 100 100 100 100 100 100 . . 99 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 204 | . 138 60 105 51 30 192 60 17 193 . . 204 Initial 47 | . . 47 . 22 18 6 20 17 . . . . Average 35 | . 46 10 35 12 11 108 13 . 53 . . 28 Influence Increases 3315 | . 535 140 202 121 65 557 272 . 405 355 . 663 Destroy 0b10 Robot/C 2020 | . 320 100 160 80 40 380 160 . 200 320 . 260 Destroy 0b10 Robot/NC 140 | . 20 5 10 10 5 40 10 . 20 5 . 15 Destroy Leader 468 | . 74 20 30 30 20 114 60 . 20 30 . 70 Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . Successful Hack 36 | . 4 . . . . 2 18 . 12 . . . Disable Machine 45 | . . . . . . . . . 45 . . . Destroy Structure 116 | . 2 . 2 1 . 6 9 . 78 . . 18 Partial Spotted 30 | . . . . . . 15 . . . . . 15 Lose Combat Pursuer 450 | . 105 15 . . . . 15 . 30 . . 285 Influence Decreases 3115 | . 412 263 149 133 91 527 281 36 260 500 . 463 Entered New Map 238 | . . 76 . 31 23 9 25 19 . 55 . . Time Decay 2335 | . 372 187 139 102 68 328 256 . 160 385 . 338 Lost Part 375 | . 40 . 10 . . 40 . . 100 60 . 125 Purge Threat 167 | . . . . . . 150 . 17 . . . . Squads Dispatched 27 | . 3 . 1 1 2 3 4 1 5 . . 7 Investigation 6 | . 1 . . . . 1 1 1 1 . . 1 Extermination 6 | . . . . . . 1 2 . . . . 3 Reinforcement 12 | . 2 . 1 1 . 1 . . 4 . . 3 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 2 . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Distress Signals 8 | . 4 . 1 . . 1 . . 1 . . 1 Communications Jammed 61 | . . . . . . . . . . . . 61 Distress Signals 61 | . . . . . . . . . . . . 61 Times Spotted 185 | . 34 6 14 8 3 23 10 4 23 16 . 44 Peak Tracking Total 23 | . 5 3 4 3 2 7 2 4 9 5 . 23 Tactical Retreats 16 | . 6 1 . . . . 1 . 2 . . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Traps Triggered 11 | . 1 . 1 . . 1 1 3 2 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Machines Disabled 4 | . . . . . . . . . 3 1 . . Max in Single Turn 1 | . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Machines Accessed 20 | . 1 . . . 1 4 8 2 1 1 . 2 Terminals 15 | . 1 . . . 1 3 5 2 1 . . 2 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 55 | . 5 . . . 1 13 15 8 3 4 . 6 Successful 23 | . 2 . . . . 4 4 6 1 4 . 2 Failed 32 | . 3 . . . 1 9 11 2 2 . . 4 Catastrophic 5 | . . . . . 1 1 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . . . . . . 3 1 5 . 1 . 2 Terminals 43 | . 5 . . . 1 11 9 8 3 . . 6 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 16 | . 2 . . . . 3 1 3 1 4 . 2 Record 4 | . . . . . . . . . . 4 . . Part Schematic 1 | . . . . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . . 2 . . . . . . Level Access Points 2 | . . . . . . . 1 . 1 . . . Unreport Threat 3 | . . . . . . 1 . 2 . . . . Locate Traps 2 | . 1 . . . . . . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . 3 . . . . Terminals 3 | . . . . . . . . 3 . . . . Botnet 1 | . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . 1 . . . . Skim 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . . 4 7 2 1 . . 2 Full Trace Events 4 | . . . . . . 1 1 . 1 . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Active Infowar (turns) 6217 | . 401 . . 278 185 764 991 212 502 1308 209 1367 Optics 1653 | . . . . 278 185 764 426 . . . . . Sensors 1803 | . . . . . . . . . . 576 209 1018 IFF 1685 | . . . . . . . 553 208 442 482 . . Terrain 529 | . . . . . . . . . 17 512 . . Structural 401 | . 401 . . . . . . . . . . . Machine Analysis 4588 | . . . . . . . 990 212 502 1308 209 1367 Jamming 286 | . . . . . . . . . . . . 286 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Turns Passed 8829 | . 1327 961 557 332 185 764 991 212 502 1308 209 1481 Spaces Moved 4661 | 1 667 474 250 153 104 378 661 173 297 641 111 751 Core 153 | . 1 . . . . . . . . . . 152 Treads 549 | . . . . . . . . . . . . 549 Legs 3959 | 1 666 474 250 153 104 378 661 173 297 641 111 50 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 120 120 122 122 116 108 108 105 190 50 Average Speed 138 | 120 143 190 120 132 122 122 117 109 111 148 190 137 Slowest Speed 260 | 120 190 190 120 190 123 190 122 116 260 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 82 95 25 20 3 64 20 5 10 70 16 24 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . . . . . . 1 . . Known Exits Taken 3 | . . . . . . . 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . . Scrap Searched 4 | . . 1 . . . . . . . 2 1 . Spaces Dug 30 | . 2 . 2 . . . 10 . 9 . . 7 Terrain Destroyed 105 | . 2 . 2 . . . 10 . 48 35 1 7 Melee 11 | . 2 . 2 . . . . . . . . 7 Projectile 36 | . . . . . . . . . . 35 1 . AOE 58 | . . . . . . . 10 . 48 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Total 6391 | . 930 509 476 214 137 586 826 196 409 897 110 1101 Wait 990 | . 162 15 169 9 15 112 89 11 57 132 . 219 Move 4649 | . 666 473 249 152 103 377 660 172 296 640 110 751 Hop . | . . . . . . . . . . . . . Pick Up 83 | . 13 2 10 5 4 6 15 4 6 10 . 8 Fast Attach 43 | . 7 1 3 . . 6 3 2 3 6 . 12 Attach 39 | . 2 . 3 2 4 3 3 3 6 8 . 5 Detach 5 | . . . . . . . . . . 3 . 2 Swap 73 | . 4 1 5 7 . 14 9 . 5 9 . 19 Drop 117 | . 9 2 15 8 . 18 21 4 3 15 . 22 Fire 227 | . 13 . 6 31 11 50 24 . 29 30 . 33 Melee 156 | . 54 15 16 . . . . . . 44 . 27 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . 2 Escape Stasis 6 | . . . . . . . 2 . 4 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 16) 134 | -10/Materials | Discovered new exit (range 12) 230 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 834 | -10/Materials | Discovered new exit (range 6) 1054 | -10/Materials | Discovered new exit (range 15) 1257 | -10/Materials | Build established: Scavenger-Mutant 1328 | -10/Materials | Entered Mines 1376 | -10/Mines | Learned Materials stockpile data 1416 | -10/Mines | Learned location of Zion (-7) 1465 | -10/Mines | Core integrity fell below 50% 1548 | -10/Mines | Learned location of Storage (-7) 1682 | -10/Mines | Discovered new exit (range 7) 1893 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2193 | -10/Mines | Build established: Mutant 2215 | -10/Mines | Discovered new exit (range 15) 2289 | -10/Mines | Entered Materials 2289 | -9/Materials | Evolved 2 slots: Propulsion x2 2290 | -9/Materials | Identified exit to Mines 2824 | -9/Materials | Discovered new exit (range 16) 2846 | -9/Materials | Entered another Materials area 2846 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3113 | -8/Materials | Discovered new exit (range 19) 3138 | -8/Materials | Build established: Tank 3178 | -8/Materials | Entered Factory 3178 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3221 | -7/Factory | Garrison activated, responded to threat 3306 | -7/Factory | Discovered new exit (range 11) 3363 | -7/Factory | Entered Storage 3594 | -7/Storage | Lost 4 parts (1u3w) 3741 | -7/Storage | Build established: Scavenger-Tank 4046 | -7/Storage | Discovered new exit (range 19) 4127 | -7/Storage | Entered Factory 4127 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4470 | -6/Factory | Identified exit to Factory 4898 | -6/Factory | Build established: Skirmisher 5083 | -6/Factory | Found Powered Armor 5090 | -6/Factory | Garrison activated, responded to threat 5118 | -6/Factory | Entered another Factory area 5118 | -5/Factory | Evolved 2 slots: Utility x2 5187 | -5/Factory | Discovered new exit (range 16) 5330 | -5/Factory | Entered another Factory area 5330 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5644 | -4/Factory | Build established: Hacker-Tank 5688 | -4/Factory | Spotted B-86 Titan 5790 | -4/Factory | Found Prototype Processor 5808 | -4/Factory | Identified exit to Research 5810 | -4/Factory | Discovered new exit (range 5) 5827 | -4/Factory | Lost 10 parts (2p2n3u3w) 5832 | -4/Factory | Entered Upper Caves 5855 | -4/Upper Caves | Learned Factory emergency access door positions 6036 | -4/Upper Caves | Destroyed MU-BYN(g) 6087 | -4/Upper Caves | Murdered 7 allies 6176 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6359 | -4/Upper Caves | Build established: Scavenger-Assassin 6564 | -4/Upper Caves | Identified Exp. Signal Interpreter 6580 | -4/Upper Caves | Lost 3 parts (2n1u) 6837 | -4/Upper Caves | Learned location of Armory (-4) 6842 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6864 | -4/Upper Caves | Learned Research security intel 6904 | -4/Upper Caves | Found Prototype Special Weapon 7019 | -4/Upper Caves | Discovered new exit (range 10) 7138 | -4/Upper Caves | Identified exit to Upper Caves 7140 | -4/Upper Caves | Entered another Upper Caves area 7203 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7234 | -4/Upper Caves | Discovered exit to Research (range 5) 7349 | -4/Upper Caves | Entered Research 7349 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7795 | -3/Research | System corruption reached 10% 8454 | -3/Research | Build established: Hacker-Assassin 8684 | -3/Research | Spotted Striker 8685 | -3/Research | Cargo convoy interrupted 8688 | -3/Research | Spotted Striker 8688 | -3/Research | Spotted Executioner 8753 | -3/Research | Released all parts (7) 8783 | -3/Research | Lost 10 parts (1p2n3u4w) 8784 | -3/Research | Core integrity fell below 50% 8801 | -3/Research | Spotted B-86 Titan 8810 | -3/Research | Core integrity fell below 20% 8830 | -3/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- 08753_ Released Transmission Jammer. 08769_ Critical hit (Impale). 08798_ Slammed into K-01 Serf. 08798_ K-01 Serf knocked back. 08805_ Critical hit (Meltdown: +350). 08805_ Knocked back. 08805_ Penetrated by Slug. 08805_ K-01 Serf cleans the Quantum Generator. 08806_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08808_ Knocked back. 08810_ System corrupted: Component data lost. 08810_ K-01 Serf cleans the Quantum Generator. 08814_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 08814_ K-01 Serf cleans the Quantum Generator. 08818_ Triggered Tesla Bomb Trap. 08818_ A bubble of electromagnetic force engulfs the area. 08818_ Door malfunctions. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? """""" | | ?????????????????????????????????????? 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K #### """ """ / | | ?????????????????????#!! @# + """ """ # | | ?????????????????????# # #### / | | ?????????????????????# ######??# ### | | ?????????????????????######???????# """ """ #?? | | ??????????????????????????????????# """ """ #?? | | ??????????????????????????????????# """ """ #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????##############?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 37 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 400 Utility Shielding 66 Evasion (%) 65 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Scanalyzed Hyp. Railgun | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionCannonCalibrator Manual? 0 Play Time 01:23:33 Cumulative 223.2 hours Start 2025.06.01 @ 18:56:09 End 2025.06.03 @ 20:04:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8403ad45-c8c5-48d1-9ff4-1cdde12e4e61