Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 18:51:43 Player: Zeia Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (665) 665 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1200 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 174/200 System Corruption 1% Temperature Cool (16) Movement Hovering (56) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source (fused) > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Subdweller Machine Gun Mining Laser > --- INVENTORY (5) ---- Improved Hover Unit Improved Hover Unit High-capacity Storage Unit Hardened Light Armor Plating Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Subdweller Laser Assault Rifle > --- INVENTORY -------- Light Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Medium Storage Unit High-capacity Storage Unit Small Matter Pod Subdweller Optics Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Mining Laser [Rating: 14] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Improved Hover Unit Treads Light Treads Wheel Subdweller Monowheel Hover Unit Improved Hover Unit Utility Scrap Shield Device Seismic Detector Storage Small Storage Unit Protection Scrap Shield Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Ballistic Gun Subdweller Machine Gun Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 43 | 7 13 23 Power 6 | 1 2 3 Engine 6 | 1 2 3 Core . | . . . Reactor . | . . . Propulsion 12 | 2 4 6 Treads 6 | 2 4 . Leg . | . . . Wheel 2 | . . 2 Hover 4 | . . 4 Flight . | . . . Utility 16 | 2 5 9 Device 4 | 1 1 2 Storage 5 | 1 2 2 Processor . | . . . Hackware . | . . . Protection 7 | . 2 5 Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 7 | 2 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 4 | . 1 3 Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 91 86 Engine 12 | . 13 12 Treads 9 | . 27 1 Wheel 1 | . . 1 Hover 16 | . . 24 Device 1 | . 3 1 Storage 7 | . 14 3 Protection 9 | . 3 12 Energy Gun 4 | . . 6 Ballistic Gun 22 | . 28 20 Peak Build Rating 14 | 7 9 14 Average Rating 10 | 5 6 12 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 36 | 13 29 36 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 11 | . 3 11 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 7 | 7 9 7 Most Carried 15 | 6 12 15 Average Carried 7 | 5 8 6 Final Capacity 15 | 8 15 5 Final Carried 12 | 6 12 5 Class Distribution -------------------- 48% | Subdweller-Mutant 46% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 904 | 288 167 449 Remotely . | . . . Salvage Created 891 | 119 402 370 Parts 59 | 5 31 23 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 25 | . 15 10 Guns 25 | . 15 10 Classes Destroyed 6 | 2 2 2 Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 11 | . 9 2 Grunt 6 | . 6 . Sentry 1 | . . 1 Subdweller 7 | . . 7 Best Kill Streak 6 | 2 6 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 202 | . 71 131 Missed 59 | . 21 38 Damage Taken 1882 | . 482 1400 Core 253 | . 108 145 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 120 | 9 37 74 Largest 2 | 2 2 2 Hottest 130 | 40 40 130 Shots Fired 217 | 18 74 125 Gun 192 | 18 74 100 Cannon . | . . . Launcher . | . . . Special 25 | . . 25 Kinetic 170 | 18 74 78 Thermal 47 | . . 47 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | 7 14 20 Robot Miss Streak 4 | 3 4 4 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 135 | 11 49 75 Core Hits 51 | 4 25 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1726 | 91 444 1191 Guns 1726 | 91 444 1191 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1343 | 91 444 808 Thermal 383 | . . 383 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 29 | . 1 28 Message Errors 8 | . . 8 Matter Fused 9 | . . 9 Heat Flow Errors 1 | . . 1 Energy Discharges 4 | . . 4 Parts Fused 1 | . . 1 Data Loss (minor) 1 | . 1 . Data Loss (major) 3 | . . 3 Misfires 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 111 | . 34 111 Average Temperature 14 | . 9 68 Received Heat Transfer 393 | . 159 234 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 475 | . . 475 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 266 | 10 266 . Initial 6 | . 6 . Average 126 | 2 138 . Maximum Alert Level 1 | . 1 . Low Security (%) 86 | 100 85 . Level 1 13 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 28 15 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 4 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 6 5 Successful 7 | . 2 5 Failed 4 | . 4 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 2 5 Record 5 | . . 5 Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4100 | 123 1298 2679 Spaces Moved 2230 | 59 681 1490 Core 14 | 10 2 2 Treads 791 | 49 679 63 Legs . | . . . Wheels 134 | . . 134 Hover 1291 | . . 1291 Flight . | . . . Fastest Speed 50 | 50 150 56 Average Speed 157 | 141 160 156 Slowest Speed 600 | 160 200 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 61 | 5 96 84 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2577 | 81 830 1666 Wait 120 | . 72 48 Move 2228 | 58 680 1490 Hop . | . . . Pick Up 27 | 7 14 6 Fast Attach 19 | 6 6 7 Attach 6 | 1 . 5 Detach 3 | . . 3 Swap 18 | . 7 11 Drop 30 | . 14 16 Fire 120 | 9 37 74 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 6 | . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 4) 661 | -10/Materials | Discovered new exit (range 7) 744 | -10/Materials | Discovered new exit (range 15) 1304 | -10/Materials | Discovered new exit (range 14) 1414 | -10/Materials | Discovered new exit (range 5) 1422 | -10/Materials | Entered Subcaves 1522 | -10/Subcaves | Core integrity fell below 50% 1583 | -10/Subcaves | Lost 4 parts (2p1n1u) 2054 | -10/Subcaves | Core integrity fell below 20% 2417 | -10/Subcaves | Build established: Subdweller-Mutant 2432 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2434 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2633 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2789 | -10/Subcaves | Learned location of Zion (-6) 2789 | -10/Subcaves | Met a Zionite searching for "candidates" 2889 | -10/Subcaves | Discovered new exit (range 15) 2903 | -10/Subcaves | Discovered new exit (range 15) 2924 | -10/Subcaves | Visited Clippyterm 2929 | -10/Subcaves | Learned location of Extension (-6) 2929 | -10/Subcaves | Learned Factory stockpile data 3149 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3197 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4093 | -10/Subcaves | Discovered new exit (range 11) 4101 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 03409_ Found Shrapnel Trap. 03409_ Found 36 Matter. 03417_ Dropped Scrap Shield. 03418_ Subatomizers dissect the Sub. Laser. 03418_ Acquired Scrap Shield. 03421_ Acquired 10 matter. 03437_ System corrupted: FCS attempts to trigger Sub. Machine Gun. 03437_ System corrupted: Sub. Machine Gun misfires. 03467_ =|7U37OXTXE9|X6<4VUJI2N7& O0ER8P39JDZ#S 03585_ System corrupted: Matter fused (-8). 03676_ System corrupted: Substantial component data lost. 03747_ 4M Z|RZNM3MJRHNC#%|,Z H7 03884_ System corrupted: Matter fused (-6). 04082_ System corrupted: Energy discharge (-64). 04093_ EXIT=FOUND 04094_ S-10 Pest springs to life. 04100_ Scrap Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ???????????????????????????????? ??#????????????? | | ???????????????????????????????? ?? ??????????? | | ???????????????????????????????? ## ????????? | | ???????????????????????????????? ???????? | | ???????????????????????????????? ???????? | | ???????????????????????????????? ????????? | | ????????????????????????????????# ?? ?????? | | ????????????????????????????????# #??# #??? | | ???????????????????????########## #???# #??? | | ???????????????????????#""" "## #??## ##?? | | ???????????????????????#" ## ???## #?? | | ???????????????????????#" s s### ###### #?? | | ??????????????????????##""t #?? | | ??????????????????????#< @ #????? | | ??????????????????????##""t #?????? | | ???????????????????????#" #### ###???? | | ???????????????????????#" ## ##??? | | ???????????????????????#""" "## ##?# | | ???????????????????????######### # #?# | | ???????????????????????????????# ## #?# | | ???????????????????????????????# ####### ##?# | | ??????????????????????????###??# ##???## #?## | | ?????????????????????????## ##?# ##### ### | | ?????????????????????????# ### | | ?????????????????????????## | | ??????????????????????????## | | ???????????????????????????# | | ???????????????????????????# ## | | ???????????????????????????## ##### | | ????????????????????????????# ### | | ????????????????????????????## | | ?????????????????????????????##### | | ????????????????????????????????## | | ??????????????????????????????### | | ?????????????????????????###### ### | | ????????????????????###### ## ##?## ## | | ????????????????????# #???## ### | | ????????????????????# #????## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkHeavyProtection Manual? 0 Play Time 00:28:03 Cumulative 39.8 hours Start 2024.08.15 @ 15:18:40 End 2024.08.15 @ 18:51:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b298e31-14ec-475b-9a7a-93d347387357