Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.03 @ 11:36:00 Player: Krysmphoenix Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (2549) 2549 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (477) 477 TOTAL SCORE: 6891 Bonus ------- Follower Combat Kills 177 Aligned with FarCom 300 Cogmind --------- Core Integrity 560/700 Matter 147/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (115) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (6) ------ Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Weapon Cycler Reaction Control System System Shield > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (5) ---- Improved Heat Sink Matter Filter Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Weapon Cycler System Shield > --- WEAPON ----------- Gauss Rifle Heavy Flail > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Advanced Weight Redist. System Matter Filter Transmission Jammer Advanced ECM Suite Reaction Control System Hacking Suite System Restoration Module Gauss Rifle Gauss Cannon [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flying Fortress v7 Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Hacking Suite Device Weapon Cycler Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 7 | . 1 . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 4 | . 1 . . . 1 2 . Weapon . | . . . . . . . . Parts Attached 56 | 7 6 3 . . 14 17 9 Power 9 | 1 . . . . 3 3 2 Engine 2 | 1 . . . . . . 1 Core 7 | . . . . . 3 3 1 Reactor . | . . . . . . . . Propulsion 11 | 2 2 . . . 1 . 6 Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight 7 | . . . . . 1 . 6 Utility 22 | 2 4 1 . . 4 10 1 Device 9 | . 1 . . . 2 5 1 Storage 4 | 1 1 . . . 2 . . Processor 6 | 1 2 . . . . 3 . Hackware 3 | . . 1 . . . 2 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 . 2 . . 6 4 . Energy Gun 4 | 2 . . . . 2 . . Energy Cannon 4 | . . 2 . . 2 . . Ballistic Gun 3 | . . . . . 1 2 . Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 3 Parts Lost 4 | . . . . . . 1 3 Power 3 | . . . . . . 1 2 Propulsion 1 | . . . . . . . 1 Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 3 | . . . . . . 1 3 To Critical Strikes . | . . . . . . . . Average Backups 9 | 4 7 7 5 3 8 13 7 Power . | . 1 1 1 1 . . . Propulsion 2 | . 3 5 3 1 . 4 1 Utility 4 | 3 1 . . . 3 7 4 Weapon 1 | . . 1 1 1 3 1 . Tool/Special . | . . . . . . . . Unused Backups 31 | . 7 1 5 . 5 9 4 Power 2 | . 1 1 . . . . . Propulsion 8 | . 2 . 5 . . 1 . Utility 14 | . 2 . . . 1 7 4 Weapon 7 | . 2 . . . 4 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 80 | . 98 100 100 100 69 77 86 Engine 4 | . 12 12 12 12 4 . . Core 9 | . . . . . 11 13 12 Wheel 5 | . 20 25 25 25 . . . Flight 6 | . . . . . 7 7 22 Device 8 | . 1 . . . 3 16 19 Storage 8 | . 11 12 12 12 8 7 1 Processor 11 | . 22 19 12 12 8 9 14 Hackware 7 | . . 5 12 12 8 8 7 Energy Gun 4 | . 25 16 . . . . . Energy Cannon 4 | . . 8 25 25 8 . . Ballistic Gun 4 | . . . . . 3 6 7 Impact Weapon 2 | . . . . . . 6 1 Slashing Weapon 1 | . . . . . 3 . . Peak Build Rating 69 | 7 10 15 17 17 56 69 67 Average Rating 46 | 3 8 11 15 17 51 67 48 On Entrance 23 | . 7 10 14 17 17 56 67 Avg Prop Armor Cover (%) 10 | . . . . . . . 10 Naked Turns . | . . . . . . . . Heaviest Build 45 | 19 20 22 22 22 39 45 39 Greatest Support 50 | 20 20 20 20 20 50 50 50 Greatest Overweight (x) 3 | 3 . 1 1 1 . . 1 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 15 | 10 10 8 8 8 15 15 15 Average Capacity 11 | 9 8 8 8 8 10 15 7 Most Carried 15 | 9 10 8 7 6 12 15 13 Average Carried 9 | 4 7 7 6 6 8 13 6 Final Capacity 15 | 10 8 8 8 8 15 15 5 Final Carried 12 | 5 8 7 6 6 12 12 4 Class Distribution -------------------- 73% | Hacker-Mutant 26% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 1856 | 157 183 . . 30 414 621 451 Remotely . | . . . . . . . . Salvage Created 2699 | . 431 . . . 965 815 488 Parts 136 | . 38 . . . 43 38 17 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 51 | . 9 . . . 19 15 8 Melee 3 | . . . . . . 3 . Guns 32 | . 9 . . . 11 7 5 Cannons 8 | . . . . . 7 1 . Classes Destroyed 12 | . 6 . . . 3 3 . Worker 2 | . 1 . . . . . 1 Tunneler 1 | . 1 . . . . . . Hauler 1 | . . . . . . 1 . Recycler 1 | . 1 . . . . . . Watcher 9 | . 3 . . . 3 1 2 Swarmer 10 | . 6 . . . 4 . . Grunt 15 | . 3 . . . 5 3 4 Brawler 2 | . . . . . 1 1 . Duelist 1 | . . . . . . 1 . Sentry 16 | . . . . . 7 5 4 Hunter 2 | . . . . . 2 . . Programmer 5 | . . . . . . 5 . Best Kill Streak 5 | . 4 . . . 3 2 5 Combat Bots Only 3 | . 2 . . . 3 2 2 Max Kills in Single Turn 2 | . 2 . . . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 522 | . 22 . . . 48 175 277 Missed 252 | . 8 . . . 23 82 139 Hits 270 | . 14 . . . 25 93 138 Melee 5 | . . . . . . 5 . Projectile 265 | . 14 . . . 25 88 138 Critical Strikes 5 | . . . . . 2 2 1 Damage Taken 1469 | . 78 . . . 192 565 634 Core 178 | . 17 . . . 21 34 106 Absorbed by Shields 5 | . . . . . . 5 . Ignored by Resistances 1013 | . 53 . . . 126 381 453 Regen/Repaired (Parts) 118 | . 44 . . . 34 40 . Core Remaining (%) 96 | 100 . . . 93 96 . . Volleys Fired 303 | . 19 . . . 76 108 100 Largest 2 | . 2 . . . 2 1 1 Hottest 138 | . 80 . . . 138 40 28 Shots Fired 339 | . 38 . . . 92 108 101 Gun 309 | . 38 . . . 66 104 101 Cannon 30 | . . . . . 26 4 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 269 | . . . . . 60 108 101 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 70 | . 38 . . . 32 . . Robot Hit Streak 58 | . 8 . . . 30 31 58 Robot Miss Streak 2 | . 1 . . . 2 1 2 Penetration Max 1 | . . . . . . 1 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 345 | . 25 . . . 79 130 111 Core Hits 94 | . 20 . . . 32 23 19 Critical Kills 3 | . . . . . 1 2 . Critical Parts Destroyed 12 | . . . . . 1 8 3 Critical Strikes 19 | . 1 . . . 3 12 3 Destroy 6 | . . . . . 2 4 . Corrupt 2 | . 1 . . . 1 . . Smash 11 | . . . . . . 8 3 Melee Attacks 53 | . . . . . . 33 20 Impact 53 | . . . . . . 33 20 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6725 | . 429 . . . 1475 2779 2042 Guns 3810 | . 353 . . . 812 1368 1277 Cannons 765 | . . . . . 631 134 . Explosions 108 | . 76 . . . 32 . . Melee 2041 | . . . . . . 1277 764 Ramming 1 | . . . . . . . 1 Kinetic 3521 | . . . . . 742 1502 1277 Thermal 108 | . 76 . . . 32 . . Explosive . | . . . . . . . . Electromagnetic 1054 | . 353 . . . 701 . . Impact 2041 | . . . . . . 1277 764 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 1 1 . . 2 Average Corruption 1 | . 1 1 1 1 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . 1 2 4 . . 5 Message Errors 5 | . . . 2 1 . . 2 Matter Fused 4 | . . . . 3 . . 1 Data Loss (minor) 2 | . . 1 . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 567 | . . . . . 38 424 105 Projectiles 72 | . . . . . 38 34 . Explosions . | . . . . . . . . Melee 495 | . . . . . . 390 105 Knockbacks 6 | . . . . . . 6 . Impact 6 | . . . . . . 6 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 386 | . 96 . . . 386 82 130 Average Temperature 58 | . 26 . . . 93 26 48 Received Heat Transfer 672 | . 36 . . . 81 186 369 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 8 | . . . . . 1 4 3 Combat Hostiles 8 | . . . . . 1 4 3 Parts Fried 15 | . 2 . . . 5 5 3 Impact Corruptions 21 | . . . . . . 17 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 200 | . 150 . . . 50 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 99 | 100 100 100 . 100 99 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 214 | . 58 4 . . 214 104 72 Initial 6 | . . 4 . . . 6 . Average 18 | . 8 . . . 32 11 26 Influence Increases 2187 | . 355 . . . 810 749 273 Destroy 0b10 Robot/C 1120 | . 180 . . . 380 400 160 Destroy 0b10 Robot/NC 75 | . 30 . . . 15 15 15 Destroy Leader 370 | . 46 . . . 136 134 54 Allied During Kill 6 | . . . . . . 6 . Successful Hack 180 | . 39 . . . 44 66 31 Select Force Hacks 60 | . 60 . . . . . . Disable Machine 44 | . . . . . 4 32 8 Anti-Garrison Action 150 | . . . . . 150 . . Destroy Structure 17 | . . . . . 6 6 5 Partial Spotted 75 | . . . . . 15 60 . Lose Combat Pursuer 90 | . . . . . 60 30 . Influence Decreases 2183 | . 340 15 . . 790 769 269 Entered New Map 25 | . . 11 . . . 14 . Time Decay 2038 | . 340 4 . . 790 662 242 Lost Part 3 | . . . . . . . 3 Lost Ally 26 | . . . . . . 26 . Purge Threat 91 | . . . . . . 67 24 Squads Dispatched 16 | . 2 . . . 7 6 1 Investigation 4 | . 2 . . . . 2 . Extermination 4 | . . . . . . 4 . Reinforcement 3 | . . . . . 2 . 1 Assault 1 | . . . . . 1 . . Garrison 4 | . . . . . 4 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 3 | . . . . . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 12 . . . 26 20 13 Peak Tracking Total 4 | . 2 . . . 3 3 4 Tactical Retreats 9 | . . . . . 7 2 . ECM-based Alert Blocks 6 | . . . . . 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 8 | . 2 . . . . 3 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 15 | . 3 . . . 2 8 2 Max in Single Turn 3 | . 3 . . . 1 1 1 Garrison Access 3 | . . . . . 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 46 | . 11 1 1 . 9 18 6 Terminals 27 | . 8 . . . 6 9 4 Fabricators 3 | . . . . . . 3 . Repair Stations 4 | . 1 . . . 1 2 . Recycling Units 6 | . 2 . . . 1 2 1 Scanalyzers 2 | . . . . . 1 1 . Garrison Access 2 | . . . . . . 1 1 Total Hacks 177 | . 41 1 1 . 30 82 22 Successful 134 | . 32 1 1 . 27 60 13 Failed 43 | . 9 . . . 3 22 9 Catastrophic 4 | . 1 . . . 1 2 . Database Lockouts . | . . . . . . . . Manual 89 | . 34 . 1 . 16 22 16 Terminals 107 | . 32 . . . 18 38 19 Fabricators 12 | . . . . . . 12 . Repair Stations 11 | . 2 . . . 4 5 . Recycling Units 12 | . 7 . . . 1 3 1 Scanalyzers 30 | . . . . . 7 23 . Garrison Access 3 | . . . . . . 1 2 Terminal Hacks 43 | . 13 1 1 . 7 14 7 Record 1 | . . . . . . . 1 Part Schematic 20 | . 10 . . . 4 4 2 Prototype ID Bank 2 | . 1 . . . . 1 . Open Door 2 | . . 1 . . . . 1 Unreport Threat 5 | . . . . . . 3 2 Locate Traps 1 | . 1 . . . . . . Dispatch Records 6 | . . . . . 1 4 1 Recall Extermination 1 | . . . . . . 1 . Recall Assault 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . . . . 1 . . Registered Prototypes 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 7 | . . . . . . 7 . Load Schematic 3 | . . . . . . 3 . Build 4 | . . . . . . 4 . Repair Station Hacks 10 | . 2 . . . 4 4 . Scan Component 5 | . 1 . . . 2 2 . Repair 5 | . 1 . . . 2 2 . Recycling Unit Hacks 4 | . 2 . . . . 1 1 Report Inventory 4 | . 2 . . . . 1 1 Scanalyzer 30 | . . . . . 7 23 . Insert Component 11 | . . . . . 2 9 . Analyze 11 | . . . . . 2 9 . Retrieve Study 8 | . . . . . 3 5 . Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks 38 | . 15 . . . 9 10 4 Terminals 30 | . 11 . . . 8 7 4 Assimilate 1 | . . . . . . . 1 Botnet 7 | . 3 . . . 3 1 . Skim 22 | . 8 . . . 5 6 3 Fabricators 1 | . . . . . . 1 . Liberate 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 7 | . 4 . . . 1 2 . Monitor 1 | . 1 . . . . . . Reject 4 | . 1 . . . 1 2 . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 36 | . 11 . . . 7 15 3 Full Trace Events 2 | . . . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 134 | . . . . . . 134 . Total Robot Build Rating 8 | . . . . . . 8 . Part Schematics Acquired 31 | . 10 . . . 6 13 2 Parts Built 5 | . . . . . . 5 . Authchips . | . . . . . . . . Time 114 | . . . . . . 114 . Total Part Build Rating 17 | . . . . . . 17 . Part Studies Acquired 8 | . . . . . 3 5 . Parts Repaired 5 | . 1 . . . 2 2 . Time 158 | . 26 . . . 76 56 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 11 | . . . . . 2 9 . Part Schematics Acquired 11 | . . . . . 2 9 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 6 | . . . . . . 5 1 Largest Group 3 | . . . . . . 3 1 Highest-Rated Group 64 | . . . . . . 64 10 Highest-Rated Ally 32 | . . . . . . 32 10 Total Orders . | . . . . . . . . Ally Attacks 21 | . . . . . . 21 . Total Damage 929 | . . . . . . 929 . Kills 7 | . . . . . . 7 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 5086 | . 1045 77 . . 1166 2368 430 Optics 1009 | . 932 77 . . . . . Sensors 113 | . 113 . . . . . . Terrain 1993 | . . . . . . 1563 430 ECM 1971 | . . . . . 1166 805 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 7504 | 64 1155 132 205 322 2622 2572 432 Spaces Moved 5516 | 43 934 94 213 297 1169 2385 381 Core 11 | 11 . . . . . . . Treads . | . . . . . . . . Legs 165 | 32 133 . . . . . . Wheels 1405 | . 801 94 213 297 . . . Hover . | . . . . . . . . Flight 3935 | . . . . . 1169 2385 381 Fastest Speed 26 | 50 80 80 95 95 50 50 26 Average Speed 60 | 105 85 87 95 95 50 50 35 Slowest Speed 200 | 200 120 95 95 95 50 50 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 25 | . . . . . 10 11 4 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 96 17 61 66 65 60 55 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 8 | . 2 . . . 4 2 . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 4 | . . . . . 3 . 1 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 3 | . . . . . 3 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 9320 | 61 1254 144 218 336 3108 3628 571 Wait 3217 | . 263 41 . 40 1815 1026 32 Move 5459 | 42 933 93 212 296 1148 2362 373 Hop 25 | . . . . . 10 11 4 Pick Up 101 | 12 20 3 1 . 28 31 6 Fast Attach . | . . . . . . . . Attach 36 | 7 3 1 . . 9 9 7 Detach 1 | . . . . . . . 1 Swap 35 | . 4 2 . . 6 15 8 Drop 62 | . 12 4 5 . 16 19 6 Fire 303 | . 19 . . . 76 108 100 Melee 53 | . . . . . . 33 20 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 27 | . . . . . . 14 13 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / Low x2) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 16) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Utility x1 251 | -10/Materials | Identified exit to Mines 251 | -10/Materials | Discovered exit to Mines (range 15) 315 | -10/Materials | Build established: Hacker-Mutant 384 | -10/Materials | Identified exit to Materials 384 | -10/Materials | Discovered exit to Materials (range 8) 529 | -10/Materials | Learned Storage stockpile data 551 | -10/Materials | Learned location of 1 exit from Materials 566 | -10/Materials | Learned location of 3 exits from Materials 579 | -10/Materials | Learned Storage emergency access door positions 601 | -10/Materials | Learned 4 Subcaves zone layouts 1013 | -10/Materials | Repaired Sml. Storage Unit 1220 | -10/Materials | Entered Mines 1233 | -10/Mines | Discovered exit to Materials (range 5) 1251 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1323 | -10/Mines | Met a Derelict bent on vengeance 1347 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1348 | -10/Mines | Identified exit to Exiles 1348 | -10/Mines | Discovered exit to Exiles (range 5) 1352 | -10/Mines | Entered Exiles 1353 | -10/Exiles | Identified exit to Mines 1374 | -10/Exiles | Met 8R-AWN 1391 | -10/Exiles | Met EX-HEX 1418 | -10/Exiles | Met EX-BIN 1431 | -10/Exiles | Aligned with FarCom system 1432 | -10/Exiles | Given EX-Vault access code 1454 | -10/Exiles | Opened EX-Vault 1463 | -10/Exiles | Found Flying Fortress v7 1482 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1515 | -10/Exiles | Met EX-DEC 1557 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1557 | -10/Exiles | Entered Mines 1563 | -9/Mines | Found a hidden stash of uninstalled traps 1644 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1874 | -9/Mines | Identified exit to Materials 1874 | -9/Mines | Discovered exit to Materials (range 6) 1879 | -9/Mines | Entered Materials 1879 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1880 | -8/Materials | Identified exit to Factory 1963 | -8/Materials | Garrison activated, responded to threat 3176 | -8/Materials | Garrison activated, responded to threat 3651 | -8/Materials | Repaired Lgt. Nuclear Core+ 3690 | -8/Materials | Repaired Lgt. Nuclear Core+ 3945 | -8/Materials | Learned Factory emergency access door positions 4009 | -8/Materials | Learned location of 3 exits from Factory 4064 | -8/Materials | Learned 2 Storage zone layouts 4145 | -8/Materials | Learned Recycling recycling unit intel 4168 | -8/Materials | Learned location of Zion (-7) 4203 | -8/Materials | Learned 4 Factory zone layouts 4238 | -8/Materials | Learned location of Lower Caves (-6) 4337 | -8/Materials | Learned Factory stockpile data 4501 | -8/Materials | Entered Factory 4501 | -7/Factory | Evolved 2 slots: Utility x2 4502 | -7/Factory | Identified exit to Factory 4502 | -7/Factory | Identified exit to Lower Caves 4730 | -7/Factory | Fabricated Y-54 Guardian? 5577 | -7/Factory | Repaired Adv. ECM Suite 5808 | -7/Factory | Build established: Hacker-Scout 6285 | -7/Factory | Fabricated Adv. Terrain Scan Processor (x2) 6327 | -7/Factory | Fabricated Lgt. Nuclear Core (x2) 6370 | -7/Factory | Fabricated Hacking Suite (x1) 6709 | -7/Factory | Repaired Lgt. Nuclear Core+ 6715 | -7/Factory | Discovered exit to Factory (range 9) 6742 | -7/Factory | Identified exit to Storage 6742 | -7/Factory | Discovered exit to Storage (range 15) 6784 | -7/Factory | Learned 4 Upper Caves zone layouts 6831 | -7/Factory | Learned 8 Factory zone layouts 6866 | -7/Factory | Learned location of Upper Caves (-5) 6891 | -7/Factory | Learned 2 Extension zone layouts 6907 | -7/Factory | Learned location of 2 exits from Proximity Caves 6915 | -7/Factory | Learned location of 1 exit from Upper Caves 6916 | -7/Factory | Learned location of Lower Caves (-7) 6974 | -7/Factory | Learned Hub_04(d) emergency access door positions 7073 | -7/Factory | Entered Storage 7074 | -7/Storage | Identified exit to Recycling 7489 | -7/Storage | Lost 3 parts (2p1n) 7505 | -7/Storage | Self-destructed Last Messages --------------- 07455_ System corrupted: Matter fused (-10). 07455_ Cesium-ion Thruster+ destroyed. 07456_ Slug penetrates Y-54 Guardian. 07458_ Lgt. Nuclear Core+ destroyed. 07459_ Slug penetrates Y-54 Guardian. 07459_ Destroyed Welding Torch. 07460_ U-05 Engineer builds a Door. 07461_ Y-54 Guardian destroyed. 07478_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 07482_ R-06 Scavenger collects Imp. Heat Sink. 07482_ K-01 Serf collects debris. 07482_ Acquired 71 matter. 07484_ R-06 Scavenger collects Flak Gun. 07485_ K-01 Serf collects debris. 07486_ R-06 Scavenger collects Imp. Deuterium Engine. 07487_ Slammed into K-01 Serf. 07488_ R-06 Scavenger collects Gatling Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?###??#??????????????????????????????????????????? | | #??#?????????????? ??????????????????????????????? | | #??#???##???????????"?? ??#??????????????????????? | | #?####???#???????????????"???####????????????????? | | ##?####?????????? ???? T"?????#?? ??????????????? | | #?##?###?????l?? ???? ?"?##??#??# ??????????????? | | ?##?##??#??# ## """ ""##???### ?????????????? | | ##??##?#???# g## """ ########## ?#???????????? | | #?#####?#?## ## """ #??# # ?#???????????? | | #########?## ## #?## # s ????????????? | | # ###### ######+####### #s ???#?????????? | | # #Y / # ????????????? | | ## # ??#??????????? | | # ## """ # ?????????????? | | # ###########+##+####### """ # ?#?#?????????? | | ## #####?#### o # """ # ?????????????? | | ## ########## # + ????????????? | | # #######?## @ # # ?????????????? | | # #######?## # # ??##?????????? | | # #######?## # # ?#???????????? | | # ###############+############# ????#????????? | | # ############# Y########## ???????????? | | # #########= + ?#?????????? | | # ###########T# ???????????? | | # ############# ??#?????????? | | # ############# ####+##### ?????????????? | | # #######?###### ##### ######?????????????? | | # ############## ####T ###?#?????????????? | | #% ############## #### #####?????????????? | | ## % ############## #### ###???????????????? | | # ##### # ############???????????????? | | # ##### # ############???????????????? | | # ##### # ######?##?###??????????????? | | + ##### """""" # ##############?????????????? | | # ##### "[[]]" + ##############?????????????? | | # ##### "[[[]" # ##########?####????????????? | | # ##### """ "" #########?#######????#?????????? | | # ##### #################?##???????????? | | # ##### ########?#######???????#???????? | | # ##########+#############?#####?##???????????? | | # ! ########## ## ! ######?#?##??#????????? | | # # [ =#####?????#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Evasion (%) 72 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked Wheel | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked EM Pulse Gun | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Hammer | -10/Materials | Hacked Visual Processing Unit | -10/Materials | Hacked Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Hacked Imp. Terrain Scanner | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked EM Shield | -7/Factory | Hacked Kinecellerator | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Matter Filter | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Reaction Control System | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Storage | Hacked System Shield | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Adv. Terrain Scan Processor | x2 | -7/Factory Lgt. Nuclear Core | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Repaired ---------- Sml. Storage Unit | 70% | -10/Materials Lgt. Nuclear Core | 52% | -8/Materials Lgt. Nuclear Core | 80% | -8/Materials Adv. ECM Suite | 56% | -7/Factory Lgt. Nuclear Core | 46% | -7/Factory Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Mining Laser | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Hvy. Flail | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatPhasingLattice Manual? 0 Play Time 01:30:04 Cumulative 42.4 hours Start 2026.04.30 @ 19:27:06 End 2026.05.03 @ 11:36:00 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 56 Rogue 44 Adventurer 3 Explorer 9 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 35 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d755bc09-8cd6-4d26-8b7d-6faae9b49817