Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 19:07:49 Player: k1ll3rb0t Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (184) 920 Value Destroyed (6814) 6814 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2942) 2942 TOTAL SCORE: 15996 Bonus ------- High Alert Combat Kills 1397 Follower Combat Kills 211 Entered Garrisons 200 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 60 Friendly Fire -226 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 290/290 System Corruption 8% Temperature Cool (0) Movement Treading (250) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Encrypted Comm Array Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Compact Battery (200) High-capacity Matter Pod (200) Improved Target Analyzer Improved Particle Charger Improved Remote Force Field Phase Gun Phase Gun Vortex Rifle (35) KE Penetrator KE Penetrator KE Penetrator Hardcell Cannon Heavy Rocket Launcher Improved Remote Datajack RU-N14's Throwing Claymores v3 (3) Vortex Lance (40) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Encrypted Comm Array Armor Integrity Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Vortex Rifle Hardcell Cannon RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Compact Battery High-capacity Matter Pod Improved Target Analyzer Improved Particle Charger Improved Remote Force Field Phase Gun Phase Gun Vortex Rifle KE Penetrator KE Penetrator KE Penetrator Hardcell Cannon Heavy Rocket Launcher Improved Remote Datajack RU-N14's Throwing Claymores v3 Vortex Lance [Rating: 101] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Encrypted Comm Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Upp War Slots Evolved 10 | . . . 2 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 1 . . 1 . . . . . Utility 5 | . . . 1 1 1 . 1 . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 222 | 6 8 2 31 32 8 40 12 5 1 40 15 22 Power 25 | 1 1 1 4 2 . 3 4 . . 4 1 4 Engine 18 | 1 1 . 3 2 . 2 2 . . 2 1 4 Core 7 | . . 1 1 . . 1 2 . . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 56 | 2 2 . 6 8 . 13 2 2 . 7 2 12 Treads 39 | . 2 . 2 7 . 13 2 2 . 3 . 8 Leg 12 | 2 . . . . . . . . . 4 2 4 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . 4 1 . . . . . . . . Utility 44 | 1 3 . 6 6 3 8 2 1 1 9 2 2 Device 11 | . . . 1 . 1 3 1 1 . 3 . 1 Storage 5 | 1 1 . 1 1 . . . . . . . 1 Processor 10 | . 1 . 2 4 . . 1 . 1 1 . . Hackware . | . . . . . . . . . . . . . Protection 18 | . 1 . 2 1 2 5 . . . 5 2 . Artifact . | . . . . . . . . . . . . . Weapon 97 | 2 2 1 15 16 5 16 4 2 . 20 10 4 Energy Gun 14 | 1 . . 4 . 2 1 1 . . 2 2 1 Energy Cannon 3 | . . . . 2 . 1 . . . . . . Ballistic Gun 25 | 1 2 . 4 . . 4 3 1 . 6 3 1 Ballistic Cannon 16 | . . . 2 4 1 4 . . . 2 3 . Launcher 17 | . . 1 2 4 2 1 . 1 . 4 2 . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 4 | . . . 2 1 . 1 . . . . . . Slashing Weapon 15 | . . . . 5 . 4 . . . 6 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 7 | . . . 4 . . . . . . . . 3 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 4 | . . . . . . . . . . . . 4 Parts Lost 63 | . . . 4 1 1 14 2 2 . 16 12 11 Power 9 | . . . 2 . . . 1 . . 2 2 2 Propulsion 26 | . . . 1 . . 6 1 2 . 7 3 6 Utility 15 | . . . 1 1 1 3 . . . 4 3 2 Weapon 13 | . . . . . . 5 . . . 3 4 1 Highest Loss Streak 8 | . . . 2 1 1 6 2 2 . 5 7 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 87 99 99 92 92 92 93 85 70 86 Engine 6 | . 14 2 6 9 7 6 3 6 6 4 4 8 Core 1 | . . 11 4 . . . 2 . . 6 1 . Treads 19 | . 17 28 9 31 30 29 33 32 33 11 . 1 Leg 5 | . 10 . . . . . . . . 9 13 21 Flight 1 | . . . 22 4 . . . . . . . . Device 7 | . . . . 8 1 6 6 12 6 7 11 13 Storage 6 | . 14 14 11 9 7 7 6 6 6 5 5 5 Processor 9 | . 6 . 7 18 15 8 12 6 12 11 11 11 Protection 6 | . 6 14 6 . 13 7 6 6 6 9 5 4 Energy Gun 3 | . 12 . 2 . 2 . 4 6 6 2 6 4 Ballistic Gun 6 | . 15 14 3 2 . 5 12 12 6 5 1 3 Ballistic Cannon 4 | . . . 5 5 15 9 1 . . 2 4 4 Launcher 1 | . . 13 2 3 2 . . . 6 . . . Slashing Weapon 1 | . . . . 3 1 4 . . . 3 . . Peak Build Rating 101 | 6 10 12 23 39 45 48 55 57 57 79 79 101 Average Rating 49 | 4 7 11 15 34 44 44 52 56 56 71 54 74 On Entrance 37 | . 6 10 12 23 38 44 45 55 57 56 79 61 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 104 | 13 24 24 27 65 78 89 89 88 88 101 85 104 Greatest Support 121 | 20 40 40 60 80 80 90 116 116 116 121 70 105 Greatest Overweight (x) 3 | 3 . . 2 . . 1 . . . 1 2 1 Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 9 18 20 20 20 20 20 20 20 20 Most Carried 20 | 7 10 10 10 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 8 10 9 17 19 19 19 19 20 17 16 19 Final Capacity 20 | 8 10 10 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 10 8 20 19 20 20 20 20 17 19 19 Class Distribution -------------------- 37% | Mutant 23% | Scavenger-Gunner 20% | Gunner 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Garrison Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Upp War Matter Collected 5937 | 208 191 191 635 562 302 1308 271 195 10 1004 854 206 Remotely . | . . . . . . . . . . . . . Salvage Created 6114 | . 318 344 923 748 346 1412 451 375 . 945 252 . Parts 314 | . 15 13 50 42 19 61 33 22 . 50 7 2 Haulers Intercepted 9 | . 2 . 5 2 . . . . . . . . Recyclers Shooed 17 | . 1 2 2 . 1 . 5 . . 6 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 16 . . 6 . Prevented 3 | . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Upp War Combat Hostiles Destroyed 152 | . 5 11 25 19 12 27 10 10 . 25 6 2 Melee 26 | . . 2 4 5 1 9 . . . 4 1 . Guns 34 | . 5 1 4 . . 5 4 5 . 9 1 . Cannons 40 | . . . 8 7 4 12 3 . . 3 3 . AOE 48 | . . 8 7 6 7 1 3 5 . 9 . 2 Classes Destroyed 17 | . 4 1 3 2 3 1 1 1 . 1 . . Worker 10 | . . 1 2 1 . . 2 . . 4 . . Builder 4 | . . . 1 2 . . . . . 1 . . Tunneler 2 | . . . 1 . . . 1 . . . . . Hauler 9 | . 2 . 5 2 . . . . . . . . Recycler 2 | . 1 . . . . . . . . 1 . . Mechanic 1 | . . . . . . . 1 . . . . . Watcher 3 | . . . . . 1 . 1 . . 1 . . Swarmer 32 | . 3 . 9 4 . . 3 4 . 9 . . Saboteur 3 | . . . . . . . . . . 1 . 2 Grunt 66 | . 2 11 11 6 8 14 3 5 . 5 1 . Brawler 3 | . . . . 2 . 1 . . . . . . Duelist 5 | . . . . . 1 1 1 . . 1 1 . Sentry 22 | . . . 5 6 1 8 1 . . 1 . . Hunter 10 | . . . . 1 . 1 1 . . 7 . . Programmer 8 | . . . . . 2 1 1 . . . 4 . Behemoth 2 | . . . . . . 1 . . . 1 . . Thief 1 | . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 5 7 5 5 7 6 4 . 5 2 2 Combat Bots Only 7 | . 3 5 7 4 5 7 4 4 . 5 2 2 Max Kills in Single Turn 5 | . 1 2 2 2 3 2 5 4 . 4 1 2 Gunslinging 1 | . . . . . . . . 1 . 1 . . Exploded 4 | . . 2 2 2 3 1 3 4 . 4 . 2 Melee 1 | . . 1 1 1 1 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Upp War Hostile Shots Fired 1282 | . 40 22 115 67 123 343 16 48 . 262 95 151 Missed 373 | . 13 4 47 15 38 92 4 17 . 70 22 51 Damage Taken 15892 | . 213 239 723 803 958 3091 564 657 . 4219 1487 2938 Core 1594 | . 43 12 140 59 102 121 73 31 . 377 101 535 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 9 | . . . . . . . . . . 9 . . Redirected to Shielding 282 | . . . . . 107 . . . . 175 . . Regen/Repaired (Parts) 151 | . . . . . . . . . . . . 151 Core Remaining (%) 81 | 100 . 78 65 89 . 68 . . 87 . . . Volleys Fired 333 | . 29 22 60 26 23 49 17 11 . 61 32 3 Largest 3 | . 2 2 2 2 3 3 3 3 . 3 2 2 Hottest 158 | . 70 53 80 123 146 158 113 124 . 140 93 105 Shots Fired 660 | . 55 27 91 48 44 113 43 29 . 149 54 7 Gun 356 | . 55 19 40 . 3 33 37 26 . 109 30 4 Cannon 252 | . . . 43 40 33 78 6 . . 32 19 1 Launcher 50 | . . 8 8 8 8 2 . 3 . 8 5 . Special 2 | . . . . . . . . . . . . 2 Kinetic 507 | . 29 19 70 29 33 104 35 17 . 124 45 2 Thermal 41 | . 26 . . 11 . 4 . . . . . . Explosive 52 | . . 8 8 8 8 2 . 3 . 8 5 2 Electromagnetic 57 | . . . 13 . 3 3 8 9 . 17 4 . Entropic 3 | . . . . . . . . . . . . 3 Robot Hit Streak 20 | . 18 3 6 8 12 20 14 16 . 13 11 3 Robot Miss Streak 6 | . 2 2 6 5 2 5 3 5 . 5 3 1 Penetration Max 1 | . . . . 1 1 1 1 . . 1 . . Secondary Targets 6 | . 2 . . . . . . 1 . 3 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . 1 . . Shots Hit Robots 531 | . 41 12 75 48 27 130 38 13 . 102 40 5 Core Hits 354 | . 16 19 40 30 32 71 42 22 . 59 15 8 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 1 . . . . . 1 . . Critical Strikes 51 | . 2 . 7 7 1 19 1 1 . 7 6 . Burn 2 | . 2 . . . . . . . . . . . Destroy 1 | . . . . . . . . . . 1 . . Blast 19 | . . . 3 2 . 6 1 . . 4 3 . Corrupt 2 | . . . . . 1 . . 1 . . . . Smash 5 | . . . 4 1 . . . . . . . . Sever 22 | . . . . 4 . 13 . . . 2 3 . Melee Attacks 190 | . . . 28 28 1 84 1 . . 30 18 . Impact 60 | . . . 28 4 . 28 . . . . . . Slashing 130 | . . . . 24 1 56 1 . . 30 18 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . 5 2 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21589 | . 436 698 2556 2092 1468 4309 1975 867 . 4613 1720 855 Guns 4599 | . 436 164 461 . 52 620 696 257 . 1472 370 71 Cannons 4596 | . . . 484 656 569 1496 155 . . 714 486 36 Explosions 7930 | . . 507 881 735 816 216 1023 610 . 1991 509 642 Melee 4205 | . . . 711 701 31 1971 . . . 436 355 . Ramming 153 | . . 27 19 . . 6 101 . . . . . Kinetic 7846 | . 186 164 761 431 569 1957 729 158 . 2055 782 54 Thermal 2115 | . 250 . 193 225 . 108 1023 47 . 269 . . Explosive 6398 | . . 507 688 735 816 216 . 563 . 1722 509 642 Electromagnetic 713 | . . . 184 . 52 51 122 99 . 131 74 . Impact 819 | . . . 711 108 . . . . . . . . Slashing 3492 | . . . . 593 31 1971 . . . 436 355 106 Piercing . | . . . . . . . . . . . . . Entropic 53 | . . . . . . . . . . . . 53 Highest Corruption 12 | . . . . . . 1 1 1 1 1 12 12 Average Corruption 3 | . . . . . . 1 1 1 1 1 11 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 139 | . . . . . . 19 5 15 4 14 70 12 Message Errors 36 | . . . . . . 5 1 3 . 6 17 4 Matter Fused 33 | . . . . . . 5 3 3 . 4 17 1 Heat Flow Errors 14 | . . . . . . 3 . 1 1 . 7 2 Energy Discharges 25 | . . . . . . 4 1 3 3 1 11 2 Parts Rejected 1 | . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . 2 . 1 6 1 Data Loss (major) 6 | . . . . . . 1 . 3 . . 2 . Misfires 6 | . . . . . . 1 . . . . 4 1 Alerts 5 | . . . . . . . . . . . 4 1 Weapon Failures 2 | . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 758 | . . . 260 80 14 34 176 . . 112 26 56 Projectiles 108 | . . . 21 . 14 34 . . . 9 10 20 Explosions 351 | . . . 3 32 . . 176 . . 103 1 36 Melee 299 | . . . 236 48 . . . . . . 15 . Knockbacks 34 | . . . 8 4 5 6 1 . . 4 6 . Impact 1 | . . . 1 . . . . . . . . . Kinetic 31 | . . . 7 4 4 5 1 . . 4 6 . Secondary 2 | . . . . . 1 1 . . . . . . Self-Inflicted Damage 617 | . . 34 3 31 . . 234 123 . 167 25 . Shots 15 | . . 1 . 1 . . 4 4 . 4 1 . Rammed 18 | . . 9 3 . . . 6 . . . . . Targets Rammed 23 | . . 11 4 . . 1 7 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 5 | . . 2 1 . . 1 1 . . . . . Highest Temperature 347 | . 150 42 156 243 328 347 126 205 127 288 236 267 Average Temperature 81 | . 53 14 34 81 152 107 54 76 68 93 100 109 Received Heat Transfer 3277 | . 33 132 195 306 432 1293 18 144 . 345 198 181 Effects 7 | . . . . . . 6 . . . 1 . . Shutdowns 1 | . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . 1 . . . 1 . . Interference 3 | . . . . . . 3 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . 1 . . Total Turns 26 | . . . . . . . . . . 26 . . Longest Duration 26 | . . . . . . . . . . 26 . . Robots Corrupted 7 | . . . 5 2 . . . . . . . . Combat Hostiles 3 | . . . 2 1 . . . . . . . . Parts Fried 13 | . . . 8 4 . . . . . 1 . . Impact Corruptions 9 | . . . 6 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 3 . . 1 . . . . . . . . Heat Transferred 2519 | . 888 . 250 333 . 148 650 50 . 200 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Upp War Peak Influence 1738 | . 209 351 839 616 597 1738 1204 . . 708 . . Initial 912 | . . 12 58 290 256 420 912 . . 245 . . Average 664 | . 101 217 481 448 387 1052 1121 . . 471 . . Maximum Alert Level 5 | . 1 1 3 2 2 5 4 . . 3 . . Low Security (%) 10 | 100 92 53 6 . . . . . . . . . Level 1 16 | . 7 46 19 40 41 . . . . 21 . . Level 2 36 | . . . 57 59 58 15 . . . 77 . . Level 3 18 | . . . 16 . . 44 28 . . 1 . . Level 4 15 | . . . . . . 30 71 . . . . . Level 5 3 | . . . . . . 10 . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . . 1 7 2 3 . 5 . . 8 . . Investigation 4 | . . 1 1 . . . 1 . . 1 . . Extermination 3 | . . . . . 1 . 1 . . 1 . . Reinforcement 11 | . . . 4 2 1 . 1 . . 3 . . Assault 7 | . . . 2 . . . 2 . . 3 . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . 2 . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Upp War Distress Signals 10 | . . . 6 2 . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 240 | . 13 8 39 25 16 29 15 15 . 43 9 28 Peak Tracking Total 12 | . 5 2 7 4 6 8 4 4 . 5 3 12 Tactical Retreats 14 | . 1 . 3 2 . 1 1 . . 2 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Upp War Traps Triggered 12 | . . . . . . 9 . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 2 1 12 Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Upp War Machines Disabled 24 | . . . 4 1 . 5 5 . . 9 . . Max in Single Turn 5 | . . . 1 1 . 1 5 . . 3 . . Garrison Access 2 | . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Upp War Machines Accessed 31 | . 4 1 2 6 1 1 2 3 . 7 1 3 Terminals 21 | . 4 1 2 5 . 1 2 . . 6 . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 69 | . 8 8 5 12 1 1 5 7 . 12 1 9 Successful 37 | . 4 2 2 7 1 . . 7 . 4 1 9 Failed 32 | . 4 6 3 5 . 1 5 . . 8 . . Catastrophic 9 | . . 1 2 1 . 1 1 . . 3 . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . 1 . 1 1 . . . . . . . . Terminals 48 | . 8 8 5 10 . 1 5 . . 11 . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 32 | . 3 2 2 4 . . . 7 . 4 1 9 Record 8 | . . 1 . . . . . 5 . . . 2 Part Schematic 1 | . . . . . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 7 | . . . 1 . . . . . . . . 6 Open Door 4 | . . . . . . . . 2 . . 1 1 Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . . 1 . 1 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . . . Terminals 2 | . 1 . . 1 . . . . . . . . Assimilate 2 | . 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 3 1 2 4 . 1 2 . . 6 . . Full Trace Events 4 | . . 1 . 1 . . 1 . . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Upp War Total Allies 5 | . . . . . . 3 . 2 . . . . Largest Group 3 | . . . . . . 3 3 2 . . . . Highest-Rated Group 63 | . . . . . . 63 63 62 . . . . Highest-Rated Ally 31 | . . . . . . 21 21 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . 25 12 . . . . Total Damage 739 | . . . . . . . 574 165 . . . . Kills 8 | . . . . . . . 4 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Upp War Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . 3 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Upp War Turns Passed 14569 | 75 605 489 800 1154 318 2836 764 1962 360 1859 1946 1401 Spaces Moved 7280 | 54 333 262 575 635 138 1099 399 1197 225 732 775 856 Core 12 | 12 . . . . . . . . . . . . Treads 4535 | . 239 262 91 468 138 1099 399 1197 225 381 1 35 Legs 2082 | 42 94 . . . . . . . . 351 774 821 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 651 | . . . 484 167 . . . . . . . . Fastest Speed 31 | 50 120 160 34 31 170 156 160 160 160 160 190 120 Average Speed 168 | 111 148 160 77 133 170 210 160 160 160 193 230 152 Slowest Speed 260 | 200 160 160 240 170 170 240 160 160 160 240 260 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . 6 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 69 64 32 46 5 76 11 98 24 19 83 86 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 5 | . . . 1 . 1 . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 1 . . . . Scrap Searched 6 | . . 1 . . . . . 2 1 . 2 . Spaces Dug 34 | . . . 9 12 . . . . . 13 . . Terrain Destroyed 606 | . . 51 89 62 41 11 48 55 . 149 88 12 Melee 26 | . . . 9 4 . . . . . 13 . . Projectile 52 | . . . . 18 2 3 1 6 . 4 16 2 AOE 528 | . . 51 80 40 39 8 47 49 . 132 72 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Upp War Total 8750 | 66 397 301 799 855 180 1396 488 1222 225 1016 865 940 Wait 397 | . 3 5 56 64 4 61 34 3 . 133 3 31 Move 7255 | 53 332 261 562 634 138 1096 398 1196 224 731 774 856 Hop 6 | . . . 6 . . . . . . . . . Pick Up 167 | 7 13 . 23 41 4 21 9 4 . 16 15 14 Fast Attach 33 | 5 3 . 7 1 . 2 . 1 . 3 2 9 Attach 76 | 1 1 . 10 5 3 14 4 2 . 18 13 5 Detach 11 | . . . 6 . . . . . . 2 3 . Swap 113 | . 4 2 14 26 5 24 8 2 1 19 . 8 Drop 121 | . 12 . 23 30 2 19 10 3 . 3 5 14 Fire 333 | . 29 22 60 26 23 49 17 11 . 61 32 3 Melee 190 | . . . 28 28 1 84 1 . . 30 18 . Ram 1 | . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 22 | . . 11 3 . . 1 7 . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . . Rewire 15 | . . . . . . 15 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 10) 622 | -10/Materials | Discovered new exit (range 14) 681 | -10/Materials | Entered Mines 689 | -10/Mines | Discovered new exit (range 15) 815 | -10/Mines | Learned location of 1 exit from Materials 844 | -10/Mines | Discovered new exit (range 5) 981 | -10/Mines | Learned Materials emergency access door positions 1170 | -10/Mines | Entered Materials 1170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1171 | -9/Materials | Identified exit to Materials 1250 | -9/Materials | Destroyed 7 combat bots 1970 | -9/Materials | First assault squad dispatched 1970 | -9/Materials | Entered another Materials area 1970 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2877 | -8/Materials | Discovered new exit (range 9) 3124 | -8/Materials | Entered Factory 3124 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3389 | -7/Factory | Garrison activated, responded to threat 3442 | -7/Factory | Identified exit to Garrison 3442 | -7/Factory | Entered Garrison 3509 | -7/Garrison | Triggered checkpoint 3596 | -7/Garrison | Lost 3 parts (2n1u) 3685 | -7/Garrison | Triggered checkpoint 3687 | -7/Garrison | Triggered checkpoint 3754 | -7/Garrison | Lost 6 parts (1n1u4w) 3776 | -7/Garrison | Destroyed 7 combat bots 3866 | -7/Garrison | Triggered checkpoint 4129 | -7/Garrison | Discovered new exit (range 9) 4201 | -7/Garrison | Triggered checkpoint 4255 | -7/Garrison | Build established: Scavenger-Gunner 4329 | -7/Garrison | Triggered checkpoint 4562 | -7/Garrison | Triggered checkpoint 4642 | -7/Garrison | Discovered new exit (range 15) 4882 | -7/Garrison | Build established: Scavenger-Mutant 4916 | -7/Garrison | Spotted B-75 Beast 4918 | -7/Garrison | Discovered new exit (range 14) 4958 | -7/Garrison | Destroyed B-75 Beast 4976 | -7/Garrison | Triggered checkpoint 4987 | -7/Garrison | Lost 4 parts (3n1u) 5244 | -7/Garrison | Build established: Mutant 5714 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5889 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6278 | -7/Garrison | Entered Factory 6278 | -6/Factory | Accompanied by 3 allies 6278 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6279 | -6/Factory | Noticed a derelict Sapper rigging charges 6628 | -6/Factory | First assault squad dispatched 6639 | -6/Factory | Build established: Gunner 7025 | -6/Factory | Discovered new exit (range 11) 7042 | -6/Factory | Entered Lower Caves 7100 | -6/Lower Caves | Met a Warlord Commander 7101 | -6/Lower Caves | Learned location of Warlord (-5) 7102 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7102 | -6/Lower Caves | Found Encrypted Comm Array 7453 | -6/Lower Caves | Learned Factory garrison access intel 7609 | -6/Lower Caves | A Commander dispatched an escort 7623 | -6/Lower Caves | Learned Factory interactive machine intel 7634 | -6/Lower Caves | Learned Research terminal intel 7634 | -6/Lower Caves | Learned Armory terminal intel 7634 | -6/Lower Caves | Learned Armory garrison access intel 7985 | -6/Lower Caves | Learned Factory stockpile data 8881 | -6/Lower Caves | Discovered new exit (range 5) 9004 | -6/Lower Caves | Entered another Lower Caves area 9004 | -6/Lower Caves | Discovered new exit (range 12) 9029 | -6/Lower Caves | Identified exit to Factory 9302 | -6/Lower Caves | Spotted B-75 Beast 9334 | -6/Lower Caves | Build established: Scavenger-Gunner 9364 | -6/Lower Caves | Entered Factory 9364 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9366 | -5/Factory | Loaded intel: 52 interactive machine locations 9367 | -5/Factory | Loaded intel: 4 garrison access locations 9733 | -5/Factory | Spotted B-75 Beast 9790 | -5/Factory | Destroyed B-75 Beast 9794 | -5/Factory | Lost 5 parts (1p3n1u) 10024 | -5/Factory | Identified exit to Upper Caves 10401 | -5/Factory | Build established: Mutant 10864 | -5/Factory | First assault squad dispatched 10955 | -5/Factory | Cargo convoy interrupted 10997 | -5/Factory | Build established: Scavenger-Mutant 11223 | -5/Factory | Entered Upper Caves 11489 | -5/Upper Caves | System corruption reached 10% 11543 | -5/Upper Caves | Lost 7 parts (2p1n2u2w) 12303 | -5/Upper Caves | Build established: Scavenger-Gunner 12342 | -5/Upper Caves | Identified exit to Upper Caves 12772 | -5/Upper Caves | Lost 3 parts (1u2w) 13013 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 13025 | -5/Upper Caves | Identified exit to Warlord 13169 | -5/Upper Caves | Entered Warlord 13234 | -5/Warlord | System corruption cleaned by Quarantine Array 13577 | -5/Warlord | Met Warlord 13602 | -5/Warlord | Warlord's base attacked by MAIN.C 13868 | -5/Warlord | Spotted B-86 Titan 13876 | -5/Warlord | Spotted B-75 Beast 13909 | -5/Warlord | Warlord forces counterattacked 13911 | -5/Warlord | Lost 3 allies 13988 | -5/Warlord | Found Prototype Special Weapon 13988 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 13991 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14090 | -5/Warlord | Core integrity fell below 50% 14227 | -5/Warlord | Found Prototype Piercing Weapon 14227 | -5/Warlord | Identified Vortex Lance 14233 | -5/Warlord | Found Prototype Energy Gun 14233 | -5/Warlord | Identified Vortex Rifle 14236 | -5/Warlord | Found Vortex Rifle 14277 | -5/Warlord | Warlord base infiltrated, sounded retreat 14491 | -5/Warlord | Spotted Striker 14515 | -5/Warlord | Spotted Executioner 14549 | -5/Warlord | Core integrity fell below 20% 14562 | -5/Warlord | Spotted Striker 14570 | -5/Warlord | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 14534_ |YMGWBOEK=SQZS0>HDXM AZARH 8A %FLE 14534_ Critical hit (Impale). 14534_ Imp. Treads destroyed. 14539_ Critical hit (Impale). 14546_ Slug penetrates L-41 Fighter. 14546_ L-41 Fighter destroyed. 14548_ Imp. Heat Sink destroyed. 14550_ Penetrated by Slug. 14550_ Slug penetrates Earth. 14553_ Penetrated by Slug. 14558_ Critical hit (Impale). 14558_ Med. Treads destroyed. 14558_ Vortex Rifle destroyed. 14558_ Myomer Leg destroyed. 14563_ The unstable cave ceiling collapses. 14567_ Arm. Medium Treads destroyed. 14567_ System corrupted by crushing effect (+4). 14567_ Acquired Arm. Medium Treads. 14568_ Arm. Medium Treads blasted off. 14569_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????# ?????###?????????? | | ???????????????# ??### ?????????? | | ???????????????? ? ??????##?? | | ????????????????? ##; ????? #?? | | ?????????????????? [ ;????? ?#? | | "??????????????????# %!;????? ?? | | "#?????????????????# %= ##??? ### | | "#??????????????????# #??? | | "#???????????????????# ##? # | | "#####???###??????????# =##; | | "=/ "#####"######??#####*!=# ; | | "|!!="""" """"""#??# #?# != #? | | %*/%"" " #?## ###@Ki [ #??? | | %%/ =%%%! **=%= ### #%#K=b b=##??? | | *]%%=!%[!%%%%[* ! ibb%l %= | | %%%%%/=%! %=*% == gE [% ## | | =[!!%*= !*[=%= #% #####[ #?? | | "[!!!!% # % #?# #% #?? | | "=[!=* """ ### #?## ? | | "*=[ # # # ### ?# ## # | | "####### # ##?## ## # ## | | "#?????######???# # ## ? | | "#??????????????## # * #?# | | "#????????????????# ### = ##?? | | "????????????????? #??# =%/##??? | | ?????????????????# = ???#[ * #???? | | ?????????????????? % ??? #???? | | ?????????????????? ##????"" ##??? | | ??????????????????? ??????## #??? | | ?????????????????????????## #??? | | ?????????????????????????# #??? | | ?????????????????????????# #??? | | ?????????????????????????# #??? | | ?????????????????????????# #??? | | ?????????????????????????## ##??? | | ?????????????????????????? #???? | | ?????????????????????????? ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 1200 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 5 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Com. HERF Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed CoreScatterStabilizer Manual? 0 Play Time 03:28:48 Cumulative 38.8 hours Start 2025.01.22 @ 19:47:32 End 2025.01.27 @ 19:07:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d636d0d-fb31-4371-96f8-4dac4a4d70c9