Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 21:37:53 Player: Foongus0298 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1600) 1600 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3560 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 125/125 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Heat Sink Medium Storage Unit Weight Redist. System Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Advanced Treads Wheel VTOL Module VTOL Module VTOL Module VTOL Module Improved Heat Sink Medium Storage Unit Large Storage Unit High-capacity Battery Large Matter Pod Weight Redist. System Backup Plating I Small Laser Light Assault Rifle Light Assault Rifle Great Maul [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 48 | 6 13 21 8 Power 7 | 1 1 3 2 Engine 7 | 1 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 3 12 3 Treads 16 | 2 3 10 1 Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight 3 | . . 1 2 Utility 8 | 1 4 3 . Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware 2 | . 1 1 . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 13 | 2 5 3 3 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 9 | . 5 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 24 | . 1 9 14 Power 2 | . . 1 1 Propulsion 9 | . . 3 6 Utility 5 | . 1 2 2 Weapon 8 | . . 3 5 Highest Loss Streak 13 | . 1 2 13 To Critical Strikes . | . . . . Average Backups 15 | 2 12 19 18 Power 2 | . 1 2 1 Propulsion 5 | 1 4 5 7 Utility 5 | . 4 6 6 Weapon 2 | . 2 3 2 Tool/Special . | . . . . Unused Backups 15 | . 1 2 12 Power 2 | . . 1 1 Propulsion 5 | . . . 5 Utility 6 | . 1 . 5 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 96 60 Engine 12 | . 14 11 7 Treads 28 | . 28 30 23 Storage 12 | . 14 11 9 Hackware 7 | . 5 9 . Protection 8 | . 8 10 3 Energy Gun 1 | . 3 . 2 Ballistic Gun 22 | . 24 21 14 Peak Build Rating 22 | 6 11 22 16 Average Rating 13 | 4 8 18 12 On Entrance 7 | . 6 9 13 Avg Prop Armor Cover (%) 3 | . . 3 . Naked Turns . | . . . . Heaviest Build 54 | 11 49 54 54 Greatest Support 82 | 40 40 66 82 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 14 20 19 Most Carried 20 | 4 20 20 20 Average Carried 15 | 2 12 19 18 Final Capacity 20 | 8 20 20 5 Final Carried 20 | 4 20 19 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1498 | 79 687 661 71 Remotely . | . . . . Salvage Created 2155 | . 770 1165 220 Parts 144 | . 44 83 17 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 52 | . 14 31 7 Guns 51 | . 13 31 7 Classes Destroyed 9 | . 7 2 . Worker 1 | . . 1 . Tunneler 1 | . 1 . . Hauler 3 | . 1 2 . Recycler 1 | . 1 . . Operator 4 | . 3 1 . Watcher 2 | . 1 1 . Swarmer 19 | . 3 12 4 Grunt 23 | . 11 12 . Sentry 10 | . . 7 3 Best Kill Streak 4 | . 3 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 490 | . 96 195 199 Missed 128 | . 30 49 49 Hits 362 | . 66 146 150 Melee 2 | . . . 2 Projectile 360 | . 66 146 148 Critical Strikes 15 | . 1 7 7 Damage Taken 4183 | . 771 1736 1676 Core 919 | . 187 179 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 75 | . . 75 . Core Remaining (%) 60 | 100 25 55 . Volleys Fired 246 | . 88 125 33 Largest 2 | . 2 2 2 Hottest 103 | . 90 40 103 Shots Fired 490 | . 176 250 64 Gun 490 | . 176 250 64 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 443 | . 142 250 51 Thermal 47 | . 34 . 13 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 34 | . 29 17 34 Robot Miss Streak 7 | . 7 6 3 Penetration Max . | . . . . Secondary Targets 8 | . 1 4 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 355 | . 125 177 53 Core Hits 122 | . 39 70 13 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 4 1 1 Burn 4 | . 4 . . Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3587 | . 1326 1677 584 Guns 3587 | . 1326 1677 584 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 3223 | . 1081 1677 465 Thermal 364 | . 245 . 119 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 3 . Average Corruption 2 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 5 16 . Message Errors 4 | . 1 3 . Matter Fused 8 | . 1 7 . Energy Discharges 3 | . 1 2 . Data Loss (minor) 4 | . 2 2 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 225 | . 225 32 149 Average Temperature 36 | . 48 8 31 Received Heat Transfer 1551 | . 369 651 531 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 5 | . 5 . . Heat Transferred 1248 | . 1000 . 248 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 84 100 Level 1 7 | . . 15 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 250 | . 120 250 196 Initial 56 | . . 5 56 Average 69 | . 31 108 91 Influence Increases 1684 | . 461 898 325 Destroy 0b10 Robot/C 1040 | . 280 620 140 Destroy 0b10 Robot/NC 60 | . 35 25 . Destroy Leader 300 | . 74 176 50 Successful Hack 74 | . 27 47 . Disable Machine 15 | . . 15 . Lose Combat Pursuer 195 | . 45 15 135 Influence Decreases 1543 | . 447 778 318 Entered New Map 87 | . . 9 78 Time Decay 1066 | . 437 529 100 Lost Part 240 | . 10 90 140 Purge Threat 150 | . . 150 . Squads Dispatched 8 | . 3 5 . Investigation 4 | . . 4 . Extermination . | . . . . Reinforcement 4 | . 3 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 104 | . 28 49 27 Peak Tracking Total 13 | . 3 5 13 Tactical Retreats 6 | . 2 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 5 12 . Terminals 12 | . 4 8 . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 51 | . 10 41 . Successful 34 | . 8 26 . Failed 16 | . 2 14 . Catastrophic 2 | . 1 1 . Database Lockouts 1 | . . 1 . Manual 26 | . 12 14 . Terminals 32 | . 9 23 . Fabricators . | . . . . Repair Stations 7 | . 1 6 . Recycling Units . | . . . . Scanalyzers 12 | . . 12 . Garrison Access . | . . . . Terminal Hacks 12 | . 4 8 . Part Schematic 1 | . . 1 . Robot Analysis 5 | . 4 1 . Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 1 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 11 | . . 11 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 4 . Terminals 7 | . 3 4 . Botnet 7 | . 3 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 4 12 . Full Trace Events 5 | . . 5 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 5 | . 4 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3714 | 67 1748 1687 212 Spaces Moved 1582 | 36 731 746 69 Core 2 | 2 . . . Treads 1566 | 34 731 746 55 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 14 | . . . 14 Fastest Speed 37 | 50 160 145 37 Average Speed 174 | 153 194 160 133 Slowest Speed 320 | 160 240 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . . 3 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 94 89 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2105 | 45 902 1028 130 Wait 173 | . 45 112 16 Move 1574 | 35 730 745 64 Hop 2 | . . . 2 Pick Up 28 | 4 16 7 1 Fast Attach 14 | 6 2 4 2 Attach 16 | . 1 8 7 Detach 3 | . 1 2 . Swap 25 | . 10 13 2 Drop 24 | . 9 12 3 Fire 246 | . 88 125 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 14) 1143 | -10/Materials | Discovered new exit (range 15) 1200 | -10/Materials | Core integrity fell below 50% 1459 | -10/Materials | Discovered new exit (range 3) 1794 | -10/Materials | Discovered new exit (range 9) 1816 | -10/Materials | Entered another Materials area 1816 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2150 | -9/Materials | Build established: Scavenger-Mutant 2155 | -9/Materials | Repaired Lgt. Assault Rifle 2540 | -9/Materials | Discovered new exit (range 8) 2617 | -9/Materials | Build established: Mutant 2759 | -9/Materials | Discovered new exit (range 11) 2820 | -9/Materials | Central database locked down 3161 | -9/Materials | Discovered new exit (range 16) 3411 | -9/Materials | Discovered new exit (range 15) 3503 | -9/Materials | Entered another Materials area 3503 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3699 | -8/Materials | Core integrity fell below 50% 3710 | -8/Materials | Core integrity fell below 20% 3715 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03671_ Lgt. Assault Rifle+ destroyed. 03674_ Imp. Ion Engine destroyed. 03678_ Adv. Treads destroyed. 03681_ Acquired Pulse Rifle. 03683_ Lgt. Treads destroyed. 03692_ S-10 Pest destroyed. 03695_ Critical hit (Burn: +37). 03697_ Pulse Rifle destroyed. 03699_ Critical hit (Burn: +37). 03706_ Sml. Laser destroyed. 03707_ Imp. Flight Unit destroyed. 03710_ Dropped Hcp. Storage Unit. 03711_ Extracted 113 energy. 03711_ C-30 ARC bursts open, deploying its payload. 03711_ S-10 Pest unfolds itself. 03711_ Critical hit (Burn: +37). 03712_ S-10 Pest destroyed. 03713_ Acquired 35 matter. 03713_ Imp. Flight Unit destroyed. 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Ion Engine | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 6% | -9/Materials Studied --------- VTOL Module | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalPhysicsRipper Manual? 0 Play Time 00:37:47 Cumulative 108.8 hours Start 2026.05.02 @ 01:11:50 End 2026.05.03 @ 21:37:53 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82b16963-1aeb-41e5-bb38-e921f6cbae1f