Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 08:16:22 Player: Moddy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (133) 665 Value Destroyed (5044) 5044 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (505) 505 TOTAL SCORE: 10974 Bonus ------- High Alert Combat Kills 205 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 288/315 System Corruption 18% Temperature Cool (18) Movement Core (1200) Ox23 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Targeting Computer Layered Medium Armor Plating > --- WEAPON (3) ------- Heavy Laser Improved Remote Datajack > --- INVENTORY (20) --- Micro Fission Core Improved Thermal Generator Improved Heat Sink Superbattery (1500) Matter Compressor (199) Improved Signal Interpreter Improved Target Analyzer Armor Integrity Analyzer Improved Kinecellerator Shock Absorption System Improved Shock Absorption System Improved Shield Generator Improved System Shield Trap Reconfigurator Chronowheel Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Antigrav System Combat Gravmag System > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Weapon Mount > --- WEAPON ----------- Variable Charge Gun Proton Cannon Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Fission Core Micro Fission Core Improved Thermal Generator Improved Heat Sink Superbattery Matter Compressor Advanced Weight Redist. System Improved Signal Interpreter Improved Target Analyzer Armor Integrity Analyzer Improved Kinecellerator Layered Medium Armor Plating Shock Absorption System Improved Shock Absorption System Improved Shield Generator Improved System Shield Trap Reconfigurator Chronowheel Improved Remote Datajack [Rating: 78] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . 1 Utility 5 | . . . . . 2 1 1 1 Weapon 1 | . . . . . . . 1 . Parts Attached 108 | 6 8 . . . 21 26 10 37 Power 19 | 1 1 . . . 4 6 1 6 Engine 8 | 1 1 . . . 2 4 . . Core 11 | . . . . . 2 2 1 6 Reactor . | . . . . . . . . . Propulsion 27 | 2 1 . . . 9 4 . 11 Treads 1 | . . . . . 1 . . . Leg 12 | . . . . . 6 . . 6 Wheel 11 | 2 1 . . . 2 4 . 2 Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Utility 25 | 1 3 . . . 2 7 4 8 Device 13 | . 1 . . . 1 2 3 6 Storage 4 | 1 2 . . . 1 . . . Processor 4 | . . . . . . 3 . 1 Hackware 2 | . . . . . . 2 . . Protection 2 | . . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 37 | 2 3 . . . 6 9 5 12 Energy Gun 11 | 1 . . . . 2 3 . 5 Energy Cannon 4 | . . . . . . 1 1 2 Ballistic Gun 7 | 1 . . . . 1 1 1 3 Ballistic Cannon 7 | . 1 . . . . 3 3 . Launcher 6 | . 2 . . . 3 1 . . Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . Corrupted Parts 3 | . . . . . . . . 3 System Corruption 12 | . . . . . . . . 12 Parts Lost 57 | . 3 . . 1 4 8 6 35 Power 11 | . 1 . . . 2 2 1 5 Propulsion 14 | . . . . 1 1 2 . 10 Utility 13 | . . . . . . 3 2 8 Weapon 19 | . 2 . . . 1 1 3 12 Highest Loss Streak 13 | . 2 . . 1 3 1 4 13 To Critical Strikes 3 | . . . . . . . . 3 Average Backups 18 | 4 14 19 19 20 19 18 18 17 Power 1 | . 1 . . 1 1 1 2 2 Propulsion 2 | 2 6 7 7 5 2 1 1 . Utility 9 | . 3 7 7 8 8 8 11 13 Weapon 3 | 1 3 4 4 4 5 4 1 . Tool/Special . | . . . . . . . . . Unused Backups 68 | . 3 . 2 2 14 23 6 18 Power 13 | . 2 . . . . 5 3 3 Propulsion 9 | . . . . 2 7 . . . Utility 32 | . . . 1 . 5 11 1 14 Weapon 11 | . 1 . . . 2 6 2 . Tool/Special 3 | . . . 1 . . 1 . 1 Average Slot Usage (%) 88 | . 91 100 100 86 98 83 85 79 Engine 9 | . 13 14 14 14 7 10 12 1 Core 2 | . . . . . 1 4 . 7 Leg 7 | . . . . . 31 . . 4 Wheel 11 | . 28 28 28 14 . 14 13 8 Device 11 | . 7 14 14 14 17 3 12 17 Storage 11 | . 14 14 14 14 18 11 6 5 Processor 9 | . . . . . . 13 20 12 Hackware 2 | . . . . . . 7 . . Energy Gun 5 | . . . . . 6 7 4 8 Ballistic Gun 3 | . 9 14 14 14 7 . 2 2 Ballistic Cannon 3 | . 4 . . . . 4 10 1 Launcher 3 | . 12 14 14 14 4 1 . . Peak Build Rating 78 | 6 12 12 15 15 47 56 68 78 Average Rating 45 | 3 8 12 13 14 30 51 66 64 On Entrance 24 | . 6 12 12 15 14 47 55 61 Naked Turns . | . . . . . . . . . Heaviest Build 94 | 12 50 50 50 50 59 77 90 94 Greatest Support 69 | 26 26 20 20 10 56 56 56 69 Greatest Overweight (x) 26 | 1 2 2 2 4 1 2 1 26 Average Overweight (x) 1 | . 1 2 2 4 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 Most Carried 20 | 8 20 19 20 20 20 20 20 20 Average Carried 19 | 4 14 19 19 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 5 19 19 20 20 20 20 17 15 Class Distribution -------------------- 44% | Mutant 20% | Gunner 15% | Hacker-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4218 | 203 343 . 200 35 401 1640 660 736 Remotely . | . . . . . . . . . Salvage Created 4454 | . 327 . . 41 551 1814 573 1148 Parts 242 | . 29 . . 5 26 91 39 52 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 10 | . 1 . . . 1 . 1 7 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 99 | . 12 . . 3 18 37 14 15 Guns 40 | . . . . 2 9 13 7 9 Cannons 27 | . 2 . . . . 17 7 1 AOE 29 | . 10 . . 1 9 7 . 2 Classes Destroyed 13 | . 6 . . . 2 3 2 . Worker 4 | . 1 . . . . 1 1 1 Builder 8 | . 4 . . . . 1 1 2 Recycler 7 | . . . . . . 5 . 2 Mechanic 1 | . . . . . . . 1 . Operator 2 | . 1 . . . . 1 . . Watcher 12 | . 2 . . . 1 4 2 3 Swarmer 22 | . 3 . . 3 3 4 9 . Grunt 43 | . 9 . . . 11 17 . 6 Brawler 1 | . . . . . 1 . . . Sentry 9 | . . . . . 3 5 . 1 Hunter 6 | . . . . . . 3 . 3 Programmer 17 | . . . . . . 8 4 5 Heavy 1 | . . . . . . . 1 . Best Kill Streak 11 | . 11 . . 3 6 5 6 3 Combat Bots Only 8 | . 8 . . 3 6 3 6 2 Max Kills in Single Turn 4 | . 4 . . 1 2 4 2 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . 1 2 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 904 | . 21 . . 23 40 350 135 335 Missed 293 | . 7 . . 5 10 135 53 83 Hits 611 | . 14 . . 18 30 215 82 252 Melee 2 | . . . . . . 2 . . Projectile 609 | . 14 . . 18 30 213 82 252 AOE 2 | . . . . . . . 2 . Critical Strikes 12 | . . . . . 2 3 3 4 Part Disruptions 5 | . . . . . . 1 3 1 Damage Taken 9654 | . 346 . . 137 605 2724 1262 4580 Core 1860 | . 35 . . 16 53 474 273 1009 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 108 | . . . . . . . 11 97 Regen/Repaired (Parts) 124 | . 58 . . . . 66 . . Core Remaining (%) 73 | 100 . . . 79 90 32 67 . Volleys Fired 377 | . 32 . . 11 39 170 40 85 Largest 3 | . 2 . . 2 2 2 3 3 Hottest 225 | . 60 . . 53 96 95 134 225 Shots Fired 725 | . 47 . . 12 68 310 110 178 Gun 401 | . 11 . . 11 46 144 39 150 Cannon 259 | . 15 . . . . 145 71 28 Launcher 65 | . 21 . . 1 22 21 . . Special . | . . . . . . . . . Kinetic 308 | . 26 . . 11 15 115 81 60 Thermal 336 | . . . . . 31 174 29 102 Explosive 60 | . 21 . . 1 22 16 . . Electromagnetic 21 | . . . . . . 5 . 16 Robot Hit Streak 19 | . 6 . . 3 7 18 6 19 Robot Miss Streak 6 | . 3 . . 2 5 4 3 6 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 2 | . . . . . 1 . 1 . Max Gunslinging Chain 1 | . . . . . 1 . 1 . Shots Hit Robots 426 | . 19 . . 6 36 186 38 141 Core Hits 261 | . 28 . . 3 40 86 22 82 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 15 | . . . . . 2 13 . . Burn 8 | . . . . . 2 6 . . Blast 7 | . . . . . . 7 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12848 | . 1274 . . 116 1485 5102 1175 3696 Guns 5389 | . 71 . . 74 543 1784 330 2587 Cannons 3848 | . 170 . . . . 2253 845 580 Explosions 3515 | . 1014 . . 42 942 1040 . 477 Melee . | . . . . . . . . . Ramming 96 | . 19 . . . . 25 . 52 Kinetic 4293 | . 241 . . 74 183 1841 962 992 Thermal 4790 | . . . . . 360 2273 213 1944 Explosive 3069 | . 1014 . . 42 942 784 . 287 Electromagnetic 600 | . . . . . . 179 . 421 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . . 10 5 18 Average Corruption 6 | . . . . . . 4 1 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 136 | . . . . . . 61 14 61 Message Errors 25 | . . . . . . 12 4 9 Matter Fused 29 | . . . . . . 12 3 14 Heat Flow Errors 21 | . . . . . . 7 4 10 Energy Discharges 13 | . . . . . . 8 1 4 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . 1 1 . Data Loss (minor) 15 | . . . . . . 12 . 3 Data Loss (major) 3 | . . . . . . 1 . 2 Misfires 7 | . . . . . . 5 . 2 Alerts 5 | . . . . . . 1 1 3 Misdirections 3 | . . . . . . . . 3 Weapon Failures 12 | . . . . . . 2 . 10 Overload Shots 5 | . . . . . 1 2 2 . Overflow Damage 175 | . 22 . . . 45 100 . 8 Projectiles 87 | . . . . . . 80 . 7 Explosions 87 | . 22 . . . 45 20 . . Melee 1 | . . . . . . . . 1 Knockbacks 23 | . 3 . . . . 17 2 1 Impact 2 | . . . . . . 1 . 1 Kinetic 20 | . 2 . . . . 16 2 . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 624 | . 199 . . . 163 78 . 184 Shots 15 | . 5 . . . 4 4 . 2 Rammed 4 | . 3 . . . . 1 . . Targets Rammed 20 | . 3 . . . . 1 . 16 Kicked 16 | . . . . . . . . 16 Crushed . | . . . . . . . . . Highest Temperature 401 | . 13 . . . 44 401 318 225 Average Temperature 67 | . 6 . . . 15 76 82 50 Received Heat Transfer 1728 | . 75 . . . 252 822 66 513 Effects 3 | . . . . . . 2 1 . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 11 | . . . . . 1 3 1 6 Heat Transferred 8773 | . . . . . 864 4503 370 3036 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 3 | . 1 . . . 2 3 1 . Low Security (%) 47 | 100 30 100 . 100 83 7 43 100 Level 1 42 | . 69 . . . 12 68 56 . Level 2 9 | . . . . . 4 21 . . Level 3 . | . . . . . . 1 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 703 | . 307 103 . 56 550 703 395 156 Initial 342 | . . 103 . . 1 249 342 56 Average 200 | . 180 103 . 29 69 349 219 27 Influence Increases 3812 | . 565 . . 76 683 1420 481 587 Destroy 0b10 Robot/C 1980 | . 240 . . 60 360 740 280 300 Destroy 0b10 Robot/NC 170 | . 40 . . . 5 60 25 40 Destroy Leader 534 | . 74 . . 10 82 208 84 76 Successful Hack 150 | . 41 . . . . 109 . . Disable Machine 300 | . 30 . . . 90 120 15 45 Destroy Structure 543 | . 140 . . 6 146 108 47 96 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 120 | . . . . . . 60 30 30 Influence Decreases 3740 | . 300 162 103 70 141 1269 1063 632 Entered New Map 987 | . . 162 103 . 5 299 357 61 Time Decay 2041 | . 270 . . 60 96 740 530 345 Lost Part 446 | . 30 . . 10 40 80 60 226 Purge Threat 266 | . . . . . . 150 116 . Squads Dispatched 33 | . 4 . . . 4 15 5 5 Investigation 9 | . 3 . . . . 5 . 1 Extermination 14 | . . . . . . 8 3 3 Reinforcement 10 | . 1 . . . 4 2 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 7 | . . . . . 1 1 . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 156 | . 19 . . 2 24 53 25 33 Peak Tracking Total 10 | . 7 . . 2 4 5 10 8 Tactical Retreats 7 | . . . . . . 3 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 11 | . 2 . . . . 5 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Reconfigurated 4 | . . . . . 4 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 20 | . 2 . . . 6 8 1 3 Max in Single Turn 3 | . 2 . . . 2 3 1 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 40 | . 10 . 1 . 1 22 5 1 Terminals 20 | . 7 . . . . 11 1 1 Fabricators 2 | . . . . . . 2 . . Repair Stations 4 | . 1 . . . . 1 2 . Recycling Units 10 | . 2 . . . 1 5 2 . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 102 | . 38 . 1 . 2 52 7 2 Successful 47 | . 22 . 1 . 1 21 2 . Failed 55 | . 16 . . . 1 31 5 2 Catastrophic 12 | . 3 . . . . 8 1 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 52 | . 24 . . . . 24 2 2 Fabricators 7 | . . . . . . 7 . . Repair Stations 12 | . 5 . . . . 5 2 . Recycling Units 26 | . 9 . . . 2 12 3 . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 23 | . 13 . 1 . . 8 1 . Record 1 | . 1 . . . . . . . Prototype ID Bank 3 | . 2 . . . . 1 . . Recycling Unit Index 1 | . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 2 | . . . . . . 1 1 . Locate Traps 2 | . 1 . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 2 | . 1 . . . . 1 . . Surveillance Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . Assault Status 2 | . . . . . . 2 . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 4 | . 4 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 . . Network Status 2 | . . . . . . 2 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 6 | . 2 . . . . 4 . . Scan Component 3 | . 1 . . . . 2 . . Repair 3 | . 1 . . . . 2 . . Recycling Unit Hacks 14 | . 7 . . . 1 5 1 . Process 1 | . . . . . . 1 . . Report Inventory 4 | . 3 . . . . 1 . . Retrieve Components 9 | . 4 . . . 1 3 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 33 | . 9 . . . . 20 3 1 Full Trace Events 9 | . 3 . . . . 5 . 1 Feedback Events 3 | . . . . . . 3 . . Corruption 2 | . . . . . . 2 . . Hackware Fried 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 28 | . . . . . . 28 . . Total Part Build Rating 8 | . . . . . . 8 . . Parts Repaired 3 | . 1 . . . . 2 . . Time 90 | . 26 . . . . 64 . . Parts Recycled . | . . . . . . . . . Recycled Matter 94 | . . . . . . 94 . . Retrieved Matter . | . . . . . . . . . Retrieved Components 28 | . 3 . . . 10 12 3 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 4275 | . . . . . . 1730 1473 1072 Sensors 4070 | . . . . . . 1730 1423 917 Cloaking 205 | . . . . . . . 50 155 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 10355 | 58 696 13 416 137 2413 3785 1501 1336 Spaces Moved 6137 | 45 523 12 374 80 752 2613 1088 650 Core 17 | 12 . . . . . . . 5 Treads . | . . . . . . . . . Legs 794 | . . . . . 704 . . 90 Wheels 5325 | 33 523 12 374 80 48 2613 1088 554 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 110 110 140 115 115 115 101 Average Speed 125 | 91 104 110 110 140 184 115 115 145 Slowest Speed 1350 | 100 110 110 110 140 190 130 115 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 5 | . . . . . . . 3 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 81 4 64 23 39 55 27 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 43 | . . . . . 11 4 23 5 Terrain Destroyed 599 | . 181 . . 9 181 119 51 58 Melee . | . . . . . . . . . Projectile 79 | . . . . . 1 19 51 8 AOE 520 | . 181 . . 9 180 100 . 50 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 8115 | 61 627 11 380 94 1722 3099 1255 866 Wait 1177 | . 26 . . . 849 163 96 43 Move 6129 | 44 522 11 373 79 751 2612 1087 650 Hop . | . . . . . . . . . Pick Up 160 | 11 26 . 4 2 32 52 11 22 Fast Attach 22 | . . . . . . 3 1 18 Attach 60 | 6 6 . . . 11 14 7 16 Detach . | . . . . . . . . . Swap 51 | . 5 . . . 13 19 5 9 Drop 95 | . 7 . 3 2 27 41 8 7 Fire 377 | . 32 . . 11 39 170 40 85 Melee . | . . . . . . . . . Ram 4 | . 3 . . . . 1 . . Kick 16 | . . . . . . . . 16 Crush . | . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Destroyed 8 combat bots 385 | -10/Materials | Repaired Grenade Launcher 733 | -10/Materials | Discovered new exit (range 13) 755 | -10/Materials | Entered Mines 756 | -10/Mines | Learned location of Storage (-7) 762 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 763 | -10/Mines | Discovered new exit (range 5) 768 | -10/Mines | Entered Exiles 788 | -10/Exiles | Discovered new exit (range 14) 805 | -10/Exiles | Met 8R-AWN 822 | -10/Exiles | Met EX-HEX 888 | -10/Exiles | Met EX-DEC 975 | -10/Exiles | Met EX-BIN 990 | -10/Exiles | Aligned with FarCom system 991 | -10/Exiles | Given EX-Vault access code 1016 | -10/Exiles | Opened EX-Vault 1024 | -10/Exiles | Found Superbattery 1030 | -10/Exiles | Found Chronowheel 1036 | -10/Exiles | Found Trap Reconfigurator 1058 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1184 | -10/Exiles | Stole three prototypes: Superbattery, Trap Reconfigurator, Chronowheel 1184 | -10/Exiles | Entered Mines 1311 | -9/Mines | Discovered new exit (range 5) 1321 | -9/Mines | Entered Materials 1321 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2360 | -8/Materials | Build established: Scavenger-Mutant 3248 | -8/Materials | Lost 3 parts (1p1n1w) 3723 | -8/Materials | Discovered new exit (range 5) 3734 | -8/Materials | Entered Factory 3734 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3736 | -7/Factory | FarCom data flow suspended 3918 | -7/Factory | Build established: Mutant 4333 | -7/Factory | Build established: Hacker-Mutant 4368 | -7/Factory | Repaired Hcp. Matter Pod 4407 | -7/Factory | Repaired Lgt. Nuclear Core 5565 | -7/Factory | Fabricated Lightning Gun (x2) 5645 | -7/Factory | System Shield fried by hacking feedback 5928 | -7/Factory | Build established: Mutant 6198 | -7/Factory | Core integrity fell below 50% 7035 | -7/Factory | Discovered new exit (range 11) 7043 | -7/Factory | Discovered new exit (range 6) 7065 | -7/Factory | Identified exit to Lower Caves 7291 | -7/Factory | Discovered new exit (range 16) 7439 | -7/Factory | System corruption reached 10% 7453 | -7/Factory | Identified exit to Factory 7519 | -7/Factory | Entered another Factory area 7519 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7798 | -6/Factory | Discovered new exit (range 15) 7812 | -6/Factory | Build established: Gunner 9010 | -6/Factory | Discovered new exit (range 9) 9019 | -6/Factory | Identified exit to Factory 9020 | -6/Factory | Entered another Factory area 9020 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9024 | -5/Factory | Lost 4 parts (1p2u1w) 9177 | -5/Factory | System corruption reached 10% 9211 | -5/Factory | Lost 6 parts (1n1u4w) 9248 | -5/Factory | Lost 3 parts (1u2w) 9344 | -5/Factory | Lost 4 parts (2p1n1w) 9519 | -5/Factory | Core integrity fell below 50% 9970 | -5/Factory | Lost 3 parts (1n1u1w) 10322 | -5/Factory | Core integrity fell below 20% 10356 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer lays Concrete. Adv. Weight Redist. System destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Fission Core destroyed. U-05 Engineer forms the Earth. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? +?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# g #?????????????????? | | ????????????????????###### #?????????????????? | | ??????????????????### # # #?????????????????? | | ??????????###??#### # # ^ #?????????????????? | | ???????? # # ### # ###########?##????? | | ???????? u =#* ? ????? | | ???????????""" # #% ????? | | ???????????""" # RR ????? | | ???????????""" ! h@% #???? | | ????????? =%* # #???? | | ????????? = # ########????# #???? | | ??????????#### g # #???????????# #???? | | ?????????????# = #???????????# #???? | | ?????????????# =% g ### #???????????# #???? | | ???????????? g g # ##??# #???????????# #???? | | ??????????? 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" " #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 530 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 30 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lightning Gun | x2 | -7/Factory | Preloaded Repaired ---------- Grenade Launcher | 3% | -10/Materials Hcp. Matter Pod | 26% | -7/Factory Lgt. Nuclear Core | 34% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control I Spy Just What I Needed Challenges ------------ None Game ------ Seed DirectedNovaUnit Manual? 0 Play Time 01:35:35 Cumulative 19.4 hours Start 2025.05.27 @ 06:32:47 End 2025.05.27 @ 08:16:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 95cd52fe-6f46-446c-858e-cc0b7600a720