Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 18:19:39 Player: eseft Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (904) 904 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4154 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 50/160 System Corruption 5% Temperature Cool (0) Movement Hovering (77) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Combat Airjet Combat Airjet > --- UTILITY (5) ------ Terrain Scan Processor > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- Light Nuclear Core Angular Momentum Engine Great Axe Great Axe Peak State ------------ > --- POWER ------------ Light Ion Engine Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit IFF Parser Terrain Scan Processor Transmission Jammer Component Analysis Suite > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Proton Missile Launcher Great Axe Great Axe [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 3 | . . . 1 1 1 Utility 3 | . . 2 . 1 . Weapon 1 | . . . . . 1 Parts Attached 50 | 7 7 9 6 7 14 Power 13 | 1 2 2 2 . 6 Engine 8 | 1 2 1 2 . 2 Core 5 | . . 1 . . 4 Reactor . | . . . . . . Propulsion 14 | 2 2 3 2 2 3 Treads . | . . . . . . Leg 5 | 2 2 1 . . . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight 7 | . . 2 2 2 1 Utility 12 | 2 1 2 2 4 1 Device 9 | 1 . 2 1 4 1 Storage 1 | 1 . . . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 2 2 . 1 4 Energy Gun 3 | 2 . . . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | . 1 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 2 | . . . . . 2 System Corruption 5 | . . . . . 5 Parts Lost 26 | . 6 4 4 2 10 Power 9 | . 2 2 1 . 4 Propulsion 10 | . 2 1 2 1 4 Utility 3 | . 1 . 1 1 . Weapon 4 | . 1 1 . . 2 Highest Loss Streak 9 | . 5 4 2 1 9 To Critical Strikes . | . . . . . . Average Backups 5 | 3 7 6 3 4 4 Power 1 | . 1 1 . 2 2 Propulsion 1 | 1 2 1 1 . . Utility 1 | . 2 . . . . Weapon 1 | . 1 2 1 1 2 Tool/Special . | . . . . . . Unused Backups 8 | . 1 4 . 2 1 Power . | . . . . . . Propulsion 2 | . 1 1 . . . Utility 1 | . . 1 . . . Weapon 5 | . . 2 . 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 97 91 87 79 54 Engine 12 | . 13 9 17 15 6 Leg 12 | . 26 15 . . . Flight 10 | . . 6 26 23 13 Device 16 | . 11 21 23 18 13 Storage 6 | . 14 7 . . . Processor 8 | . 1 11 11 15 11 Energy Gun 11 | . 25 9 . . . Ballistic Gun 4 | . 1 7 9 5 . Peak Build Rating 39 | 7 9 17 24 33 39 Average Rating 16 | 5 7 14 23 29 27 On Entrance 14 | . 7 9 17 21 33 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 24 | 12 14 17 13 14 24 Greatest Support 24 | 20 20 20 15 15 24 Greatest Overweight (x) 4 | 3 4 1 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 Most Carried 8 | 5 8 8 5 5 5 Average Carried 5 | 3 7 6 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 5 8 5 4 5 4 Class Distribution -------------------- 45% | Mutant 42% | Sprinter 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 827 | 270 134 152 72 27 172 Remotely . | . . . . . . Salvage Created 957 | 85 343 320 60 27 122 Parts 71 | 11 19 24 7 2 8 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 6 | . 4 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 26 | . 11 7 4 1 3 Melee 1 | . . . . . 1 Guns 15 | . 5 4 4 1 1 Cannons 1 | . . 1 . . . AOE 9 | . 6 2 . . 1 Classes Destroyed 8 | 1 1 4 1 1 . Worker 1 | . . . 1 . . Tunneler 4 | 4 . . . . . Hauler 1 | . . 1 . . . Recycler 2 | . . 2 . . . Swarmer 9 | . . 3 4 . 2 Grunt 13 | . 11 2 . . . Sentry 3 | . . 2 . . 1 Hunter 1 | . . . . 1 . Best Kill Streak 5 | 4 4 5 5 1 1 Combat Bots Only 4 | . 4 4 4 1 1 Max Kills in Single Turn 2 | 1 2 2 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 332 | . 81 54 35 21 141 Missed 99 | . 17 16 15 7 44 Hits 233 | . 64 38 20 14 97 Projectile 233 | . 64 38 20 14 97 AOE 3 | . . . . . 3 Critical Strikes 4 | . 2 . . . 2 Damage Taken 3200 | . 814 373 242 183 1588 Core 1153 | . 116 78 49 59 851 Absorbed by Shields 10 | . . . . 10 . Core Remaining (%) 83 | 100 53 80 91 91 . Volleys Fired 101 | 7 41 21 16 9 7 Largest 2 | 2 2 2 1 1 1 Hottest 108 | 90 90 108 25 25 55 Shots Fired 166 | 14 82 38 16 9 7 Gun 148 | 14 77 26 16 9 6 Cannon 8 | . . 8 . . . Launcher 10 | . 5 4 . . 1 Special . | . . . . . . Kinetic 42 | . 8 8 16 9 1 Thermal 109 | 14 69 26 . . . Explosive 9 | . 5 4 . . . Electromagnetic 6 | . . . . . 6 Robot Hit Streak 17 | 3 17 10 3 5 6 Robot Miss Streak 4 | 1 3 4 3 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 112 | 9 53 24 12 7 7 Core Hits 68 | 5 32 13 9 3 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Burn 1 | . 1 . . . . Sever 1 | . . . . . 1 Melee Attacks 17 | . . . . 2 15 Impact . | . . . . . . Slashing 17 | . . . . 2 15 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2129 | 112 901 592 239 116 169 Guns 1304 | 104 596 249 239 69 47 Cannons 102 | . . 102 . . . Explosions 559 | . 301 241 . . 17 Melee 152 | . . . . 47 105 Ramming 12 | 8 4 . . . . Kinetic 537 | . 97 118 239 69 14 Thermal 836 | 104 499 233 . . . Explosive 542 | . 301 241 . . . Electromagnetic 50 | . . . . . 50 Impact . | . . . . . . Slashing 152 | . . . . 47 105 Piercing . | . . . . . . Highest Corruption 5 | . . . 1 . 5 Average Corruption 1 | . . . 1 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . 7 . . 12 . Projectiles . | . . . . . . Explosions 7 | . 7 . . . . Melee 12 | . . . . 12 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . 38 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed 4 | 3 1 . . . . Kicked 4 | 3 1 . . . . Crushed . | . . . . . . Highest Temperature 403 | 90 403 225 9 . . Average Temperature 91 | 35 101 95 4 . . Received Heat Transfer 660 | . 468 63 45 9 75 Effects 3 | . 3 . . . . Shutdowns 2 | . 2 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 2 . . . . Heat Transferred 2124 | 261 1378 485 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 94 | 100 84 100 100 100 100 Level 1 5 | . 15 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 240 | 15 240 179 139 60 78 Initial 91 | . . 91 20 49 28 Average 55 | 2 63 110 37 22 25 Influence Increases 1182 | 20 428 203 219 128 184 Destroy 0b10 Robot/C 520 | . 220 140 80 20 60 Destroy 0b10 Robot/NC 40 | 20 . 15 5 . . Destroy Leader 112 | . 50 32 10 10 10 Successful Hack 17 | . . 5 4 8 . Disable Machine 105 | . 90 . . . 15 Destroy Structure 58 | . 38 11 . . 9 Partial Spotted 60 | . . . 30 15 15 Lose Combat Pursuer 270 | . 30 . 90 75 75 Influence Decreases 1172 | 20 210 373 158 179 232 Entered New Map 245 | . . 127 28 60 30 Time Decay 704 | 20 150 206 90 119 119 Lost Part 223 | . 60 40 40 . 83 Squads Dispatched 11 | . 4 . 2 2 3 Investigation 3 | . 2 . 1 . . Extermination 3 | . . . . 2 1 Reinforcement 3 | . 2 . 1 . . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . . 3 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 18 19 15 8 11 Peak Tracking Total 8 | . 4 6 8 4 5 Tactical Retreats 8 | . 1 . 2 2 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . 6 . . . 1 Max in Single Turn 5 | . 5 . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 13 | . 4 2 4 3 . Terminals 12 | . 4 1 4 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 8 3 6 6 . Successful 10 | . 4 2 3 1 . Failed 13 | . 4 1 3 5 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 17 | . 6 1 6 4 . Terminals 22 | . 8 2 6 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 . 1 . Record 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Recall Investigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . Terminals 6 | . 3 . 3 . . Botnet 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 1 3 . Full Trace Events 2 | . 1 . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1958 | 25 656 431 305 337 204 Optics 623 | . . . 82 337 204 IFF 30 | . . . . . 30 Terrain 614 | . . 430 184 . . Traps 52 | . . . . 41 11 Seismic 1549 | 25 656 431 305 132 . Jamming 536 | . . . . 333 203 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2279 | 118 810 431 305 337 278 Spaces Moved 2166 | 60 439 232 404 629 402 Core 31 | 12 1 . . . 18 Treads . | . . . . . . Legs 623 | 48 438 137 . . . Wheels . | . . . . . . Hover 31 | . . . . . 31 Flight 1481 | . . 95 404 629 353 Fastest Speed 29 | 50 120 32 29 29 29 Average Speed 58 | 130 120 84 29 29 40 Slowest Speed 250 | 200 250 120 32 29 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 23 | . . . 14 2 7 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 58 32 28 22 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 68 | . 43 16 . . 9 Melee 9 | . . . . . 9 Projectile . | . . . . . . AOE 59 | . 43 16 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2955 | 81 635 433 560 768 478 Wait 540 | . 135 146 146 84 29 Move 2117 | 59 438 231 375 624 390 Hop 21 | . . . 14 2 5 Pick Up 38 | 5 9 13 3 7 1 Fast Attach 25 | 7 2 1 2 3 10 Attach 21 | . 4 7 4 2 4 Detach 5 | . . . . . 5 Swap 12 | . 3 2 . 2 5 Drop 26 | . 2 12 . 5 7 Fire 101 | 7 41 21 16 9 7 Melee 17 | . . . . 2 15 Ram . | . . . . . . Kick 4 | 3 1 . . . . Crush . | . . . . . . Escape Stasis 28 | . . . . 28 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 6) 818 | -10/Materials | Lost 5 parts (1p2n1u1w) 923 | -10/Materials | Discovered new exit (range 4) 929 | -10/Materials | Entered another Materials area 929 | -9/Materials | Evolved 2 slots: Utility x2 1070 | -9/Materials | Lost 4 parts (2p1n1w) 1123 | -9/Materials | Discovered new exit (range 16) 1358 | -9/Materials | Discovered new exit (range 8) 1360 | -9/Materials | Entered another Materials area 1360 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1516 | -8/Materials | Build established: Sprinter 1643 | -8/Materials | Discovered new exit (range 20) 1665 | -8/Materials | Entered Factory 1665 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1995 | -7/Factory | Discovered new exit (range 16) 2002 | -7/Factory | Entered another Factory area 2002 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2211 | -6/Factory | Core integrity fell below 50% 2238 | -6/Factory | Core integrity fell below 20% 2280 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02216_ U-05 Engineer builds a Wall. 02231_ Slug penetrates Wall. 02235_ Acquired Cmb. Airjet. 02235_ Slug penetrates Wall. 02235_ Fission Core destroyed. 02238_ Acquired Cmb. Airjet. 02240_ Penetrated by Slug. 02258_ Acquired Lightning Gun. 02261_ Acquired Lgt. Ion Engine. 02265_ Lgt. Ion Engine destroyed. 02266_ VTOL Module fried. 02266_ S-27 Virus destroyed. 02270_ Acquired Corrupted Lgt. Nuclear Core. 02270_ Integrated Corrupted Lgt. Nuclear Core (+2). [Achievement: A Problem For Future Me] 02275_ Slug penetrates Wall. 02277_ Lightning Gun destroyed. 02278_ Acquired Corrupted Autogun. 02278_ Integrated Corrupted Autogun (+3). 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[ #??????????# | | ?????????????????# !# ![ #??????????# | | ?????????????????##?####### [ #??????????### | | ??????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me You Again Challenges ------------ None Game ------ Seed NeutronSixRail Manual? 0 Play Time 01:04:42 Cumulative 17.8 hours Start 2026.04.19 @ 17:05:43 End 2026.04.19 @ 18:19:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4fab571-8dab-497b-809b-2fc90ee8785d