Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 21:28:43 Player: Cereal Killer Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1180) 1180 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (463) 463 TOTAL SCORE: 3973 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 276 Registered with UFD 300 Friendly Fire -140 Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 100/100 System Corruption 4% Temperature Warning (316) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Experimental Sensor Array Medium Armor Plating Ion Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine F-cell Engine Light Treads Improved Treads Improved Treads Spiked Treads Spiked Treads Advanced Heat Sink Cooling System Small Storage Unit Experimental Sensor Array Armor Integrity Analyzer Light Armor Plating Medium Armor Plating Improved Shield Generator A0-MCA's Component Scanner Autogun Large Botcube [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility Light Regenerative Plating Device Terrain Scanner Storage Small Storage Unit Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon CPS Tube Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 43 | 6 6 8 . 15 . 8 Power 7 | 1 1 2 . 3 . . Engine 7 | 1 1 2 . 3 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 2 2 . 2 . 1 Treads 4 | . 2 . . 2 . . Leg 1 | . . . . . . 1 Wheel 4 | 2 . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 2 . 3 . 2 Device 2 | . 1 . . . . 1 Storage 3 | 1 . . . 1 . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . 2 . 2 . . Artifact . | . . . . . . . Weapon 18 | 2 2 2 . 7 . 5 Energy Gun 4 | 1 . . . 1 . 2 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 9 | 1 2 . . 4 . 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 1 . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 5 . . Parts Lost 14 | . 2 5 . 1 . 6 Power 2 | . 1 1 . . . . Propulsion 4 | . . 2 . . . 2 Utility 4 | . . 1 . 1 . 2 Weapon 4 | . 1 1 . . . 2 Highest Loss Streak 6 | . 2 4 . 1 . 6 To Critical Strikes 1 | . 1 . . . . . Average Backups 7 | 3 4 5 8 7 8 8 Power 1 | . . . . . 2 1 Propulsion . | 1 1 . . . 1 1 Utility 4 | . . 2 6 4 3 4 Weapon 1 | . 1 2 2 1 2 . Tool/Special . | . . . . . . . Unused Backups 25 | . . 3 . 5 . 17 Power 1 | . . . . . . 1 Propulsion 5 | . . . . 1 . 4 Utility 13 | . . . . 3 . 10 Weapon 6 | . . 3 . 1 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 93 87 77 96 100 96 Engine 11 | . 14 10 11 11 11 11 Treads 13 | . 22 . . 6 22 15 Wheel 8 | . 4 21 22 15 . 6 Device 1 | . 13 6 . . . . Storage 11 | . 14 14 11 11 11 10 Protection 18 | . . 5 11 20 22 21 Energy Gun 2 | . 14 6 . . . 1 Ballistic Gun 25 | . 9 14 11 22 33 28 Slashing Weapon 1 | . . 4 11 6 . . Peak Build Rating 32 | 6 7 13 13 29 26 32 Average Rating 23 | 3 6 8 13 23 26 26 On Entrance 13 | . 6 7 13 13 26 26 Naked Turns 2 | . . . . . . 2 Heaviest Build 69 | 13 15 19 19 38 34 69 Greatest Support 40 | 20 40 32 32 40 40 40 Greatest Overweight (x) 4 | . . 3 . 1 . 4 Average Overweight (x) 1 | . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 Average Capacity 11 | 5 8 8 8 8 8 13 Most Carried 19 | 5 6 8 8 8 8 19 Average Carried 8 | 3 4 6 8 7 8 9 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 2 8 8 8 8 5 Class Distribution -------------------- 55% | Commander-Tank 18% | Mutant 15% | Tank 7% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Storage Tank | -9/Recycling Commander-Tank | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1199 | 203 161 257 . 401 93 84 Remotely . | . . . . . . . Salvage Created 1795 | . 198 422 . 934 107 134 Parts 100 | . 14 15 . 56 7 8 Haulers Intercepted 5 | . . . . 5 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 39 | . 10 9 . 16 2 2 Melee 2 | . . . . 2 . . Guns 27 | . 10 5 . 8 2 2 AOE 10 | . . 4 . 6 . . Classes Destroyed 13 | . 2 4 . 4 1 2 Worker 5 | . . 1 . 4 . . Builder 2 | . . 1 . 1 . . Hauler 5 | . . . . 5 . . Recycler 3 | . . 3 . . . . Mechanic 2 | . . . . 2 . . Swarmer 13 | . 8 5 . . . . Grunt 13 | . 2 2 . 9 . . Duelist 2 | . . . . 2 . . Sentry 6 | . . . . 5 1 . Programmer 1 | . . . . . 1 . Explorer 1 | . . . . . . 1 Scrapper 1 | . . . . . . 1 Assembled 2 | . . 2 . . . . Best Kill Streak 11 | . 5 5 . 11 2 1 Combat Bots Only 7 | . 5 3 . 7 2 1 Max Kills in Single Turn 3 | . 1 2 . 3 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . 1 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 327 | . 96 37 8 56 4 126 Missed 84 | . 24 11 1 22 . 26 Hits 243 | . 72 26 7 34 4 100 Melee 12 | . . 2 . 2 . 8 Projectile 231 | . 72 24 7 32 4 92 Critical Strikes 4 | . 2 . . 2 . . Part Disruptions 1 | . . . . . . 1 Damage Taken 2892 | . 604 278 58 485 59 1408 Core 619 | . 121 13 9 54 . 422 Absorbed by Shields 24 | . . . . . . 24 Ignored by Resistances 28 | . . 4 . 24 . . Regen/Repaired (Parts) 100 | . . . . 90 . 10 Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 108 | . 29 27 . 35 2 15 Largest 3 | . 2 2 . 3 3 3 Hottest 113 | . 70 70 . 69 69 113 Shots Fired 204 | . 55 46 . 77 6 20 Gun 190 | . 55 43 . 68 6 18 Cannon . | . . . . . . . Launcher 12 | . . 3 . 9 . . Special 2 | . . . . . . 2 Kinetic 135 | . 26 25 . 68 6 10 Thermal 54 | . 29 18 . . . 7 Explosive 12 | . . 3 . 9 . . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 13 | . 9 4 . 13 8 10 Robot Miss Streak 5 | . 5 5 . 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . 4 1 . 3 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 150 | . 37 26 . 68 3 16 Core Hits 86 | . 13 15 . 49 2 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 5 1 . . . 1 Burn 7 | . 5 1 . . . 1 Melee Attacks 18 | . . 6 . 12 . . Impact . | . . . . . . . Slashing 18 | . . 6 . 12 . . Piercing . | . . . . . . . Sneak Attacks 9 | . . 5 . 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . 1 . . Damage Inflicted 3992 | . 461 848 . 2362 48 273 Guns 1734 | . 461 222 . 730 48 273 Cannons . | . . . . . . . Explosions 1314 | . . 233 . 1081 . . Melee 907 | . . 393 . 514 . . Ramming 37 | . . . . 37 . . Kinetic 1214 | . 188 109 . 730 48 139 Thermal 512 | . 273 113 . . . 126 Explosive 1314 | . . 233 . 1081 . . Electromagnetic 8 | . . . . . . 8 Impact . | . . . . . . . Slashing 907 | . . 393 . 514 . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 143 | . . 97 . 46 . . Projectiles . | . . . . . . . Explosions 17 | . . . . 17 . . Melee 126 | . . 97 . 29 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 18 | . . . . 18 . . Shots . | . . . . . . . Rammed 2 | . . . . 2 . . Targets Rammed 2 | . . . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 402 | . 165 92 . 402 24 320 Average Temperature 92 | . 61 30 . 120 14 164 Received Heat Transfer 627 | . 48 18 . 198 9 354 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 4 2 . . . . Heat Transferred 2029 | . 1184 407 . . . 438 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 73 | 100 100 100 100 20 100 . Level 1 16 | . . . . 48 . . Level 2 10 | . . . . 30 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 461 | . 130 59 14 461 150 . Initial 150 | . . 27 9 1 150 . Average 122 | . 64 20 7 294 44 . Influence Increases 1400 | . 230 214 5 898 53 . Destroy 0b10 Robot/C 860 | . 200 140 . 480 40 . Destroy 0b10 Robot/NC 95 | . . 25 . 70 . . Destroy Leader 170 | . 30 20 . 120 . . Allied During Kill 95 | . . . . 95 . . Successful Hack 34 | . . . 5 16 13 . Destroy Structure 56 | . . 14 . 42 . . Lose Combat Pursuer 90 | . . 15 . 75 . . Influence Decreases 1400 | . 160 259 26 516 439 . Entered New Map 298 | . . 43 16 3 236 . Time Decay 877 | . 140 201 10 323 203 . Lost Part 45 | . 20 15 . 10 . . Lost Ally 180 | . . . . 180 . . Squads Dispatched 4 | . . 1 . 3 . . Investigation 2 | . . 1 . 1 . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 13 10 5 34 2 20 Peak Tracking Total 22 | . 4 3 6 8 2 22 Tactical Retreats 5 | . . 1 . 4 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . 4 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Most Traps Carried 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 18 | . 1 1 1 10 2 3 Terminals 14 | . 1 . 1 10 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 2 1 2 26 6 7 Successful 25 | . 1 1 1 13 2 7 Failed 19 | . 1 . 1 13 4 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 13 | . 1 . 2 8 2 . Terminals 36 | . 2 . 2 26 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 1 1 . 11 2 7 Record 6 | . . . . . . 6 Robot Analysis 2 | . 1 . . . 1 . Prototype ID Bank 3 | . . . . 3 . . Open Door 5 | . . 1 . 4 . . Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Disarm Traps 2 | . . . . 2 . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 1 2 . . Terminals 3 | . . . 1 2 . . Botnet 2 | . . . 1 1 . . Disrupt 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 . 1 6 2 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 10 | . . . . . 10 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 23 | . . . . 12 10 1 Largest Group 11 | . . . . 11 10 11 Highest-Rated Group 199 | . . . . 142 115 199 Highest-Rated Ally 84 | . . . . 31 27 84 Total Orders . | . . . . . . . Ally Attacks 106 | . . . . 81 . 25 Total Damage 1742 | . . . . 872 . 870 Kills 13 | . . . . 12 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 550 | . 296 254 . . . . Terrain 550 | . 296 254 . . . . Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 5661 | 54 305 575 39 770 575 3343 Spaces Moved 3508 | 55 143 472 40 472 275 2051 Core 52 | 22 . 27 . . . 3 Treads 1332 | . 107 . . 121 275 829 Legs . | . . . . . . . Wheels 2124 | 33 36 445 40 351 . 1219 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 100 100 160 50 Average Speed 139 | 68 139 94 100 118 160 154 Slowest Speed 240 | 80 160 200 100 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 37 89 7 69 53 86 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 12 | . . 2 . . . 10 Spaces Dug 23 | . . 13 . 10 . . Terrain Destroyed 72 | . . 22 . 50 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 72 | . . 22 . 50 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 4080 | 71 193 544 39 606 406 2221 Wait 163 | 1 1 10 . 39 16 96 Move 3502 | 54 142 471 39 471 274 2051 Hop . | . . . . . . . Pick Up 69 | 10 8 13 . 13 . 25 Fast Attach 8 | . . 2 . 6 . . Attach 28 | 6 8 4 . 5 . 5 Detach 2 | . . 1 . 1 . . Swap 20 | . 3 5 . 7 . 5 Drop 47 | . 2 5 . 17 . 23 Fire 108 | . 29 27 . 35 2 15 Melee 16 | . . 6 . 10 . . Ram 2 | . . . . 2 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 114 | . . . . . 114 . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Storage -9/Recycling -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 360 | -10/Materials | Entered Mines 397 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 432 | -10/Mines | Core integrity fell below 50% 500 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 528 | -10/Mines | Assembled infested the area 533 | -10/Mines | Assisted by a Guerilla fighting off Assembled 645 | -10/Mines | Lost 4 parts (1p1n1u1w) 702 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 703 | -10/Mines | Found Prototype Device 720 | -10/Mines | Learned location of 1 exit from Materials 724 | -10/Mines | Met a Derelict shopkeep closing up shop 767 | -10/Mines | Discovered new exit (range 6) 925 | -10/Mines | Discovered new exit (range 11) 935 | -10/Mines | Entered Materials 935 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 936 | -9/Materials | Identified exit to Storage 974 | -9/Materials | Entered Storage 1020 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1054 | -9/Storage | Met a pair of Derelict thieves 1164 | -9/Storage | Lost 11 allies 1170 | -9/Storage | Destroyed 7 combat bots 1206 | -9/Storage | Found Prototype Protection 1207 | -9/Storage | Identified Lgt. Regenerative Plating 1565 | -9/Storage | Build established: Tank 1627 | -9/Storage | Used back door to open Recycling access 1627 | -9/Storage | Discovered new exit (range 5) 1744 | -9/Storage | Entered Recycling 2262 | -9/Recycling | Scanned before Scraplab entrance 2284 | -9/Recycling | Entered Scraplab 2297 | -9/Recycling | Discovered new exit (range 3) 2319 | -9/Recycling | Entered Scraptown 2319 | -9/Scraptown | Accompanied by 10 allies 2395 | -9/Scraptown | Visited Bundlers 2454 | -9/Scraptown | Build established: Commander-Tank 2506 | -9/Scraptown | Visited Awakened 2522 | -9/Scraptown | Visited CPS Storage 2679 | -9/Scraptown | Visited Red Mages 2748 | -9/Scraptown | Visited Cyclists 2820 | -9/Scraptown | Visited IN-MT5's Study 2858 | -9/Scraptown | Visited SPCMW 3030 | -9/Scraptown | Visited UFD Registry 3030 | -9/Scraptown | Registered with UFD as "Carboncase" 3062 | -9/Scraptown | Entered Cyclist Reading Room 3140 | -9/Scraptown | Visited A0-MCA Data Center 3166 | -9/Scraptown | Visited Research Penetration Think Tank 3202 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3217 | -9/Scraptown | Found DCF Scrap (31 items) 3318 | -9/Scraptown | Visited Scrap Suit Storage 3345 | -9/Scraptown | Visited Derelict Rescue Squad 3391 | -9/Scraptown | Visited Curators Association 3446 | -9/Scraptown | Visited Abandonware Association 3462 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 3462 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3500 | -9/Scraptown | Visited Observation Area 3529 | -9/Scraptown | Visited Science Guys 3590 | -9/Scraptown | Visited Botcube Research 3602 | -9/Scraptown | Found Lrg. Botcube 3787 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4118 | -9/Scraptown | Discovered new exit (range 7) 4414 | -9/Scraptown | Given an A rating by A0-MCA 4424 | -9/Scraptown | Found A0-MCA's Component Scanner 4536 | -9/Scraptown | Found Scrap Suit 4888 | -9/Scraptown | Lrg. Botcube activated 4924 | -9/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 5166 | -9/Scraptown | Build established: Commander-Mutant 5532 | -9/Scraptown | Build established: Commander-Tank 5619 | -9/Scraptown | Attacked by Scraptown defenders 5660 | -9/Scraptown | Released all parts (4) 5661 | -9/Scraptown | Core integrity fell below 50% 5661 | -9/Scraptown | Core integrity fell below 20% 5662 | -9/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 05658_ Bolt penetrates CZ-7PZ(g). 05658_ Penetrated by Bolt. 05658_ Triborg suffers critical hit (Burn). 05658_ Penetrated by Siege Slug. 05658_ VSS Leg destroyed. 05658_ Lgt. Regenerative Plating destroyed. 05658_ Knocked back. 05658_ Penetrated by Siege Slug. 05660_ Released Thermic Laser. 05660_ Released Cld. Ion Engine. 05660_ Released Lgt. Treads. 05660_ Released Heat Sink. 05660_ Acquired 64 matter. 05660_ Penetrated by Siege Slug. 05660_ Knocked back. 05660_ Bolt penetrates CZ-7PZ(g). 05661_ MR-XQQ(r) follow-up attacks with Ripteeth. 05661_ Installed Vortex Trap. 05662_ Penetrated by Siege Slug. 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" "" #?????????????????"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaThrowingLeg Manual? 0 Play Time 00:47:51 Cumulative 300.4 hours Start 2025.05.28 @ 20:34:00 End 2025.05.28 @ 21:28:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 220 Adventurer 9 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 86 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb2979af-8996-4b0d-9f6b-82fea2106b8f